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** Auto-Rifle: Alt-fire fires the underslung laser (uses energy cells). Also has an upgrade for burst firing mode and a reflex sight, which provides a better sight picture than the standard iron sights.
to:
** Auto-Rifle: Alt-fire fires the underslung laser (uses energy cells). Also has an Installing the burst fire upgrade allows for toggling between full-auto and burst firing with the fire mode and a reflex sight, which provides a better sight picture than the standard iron sights.selector.
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** Whale Gun: Fire mode selector toggles the zoom level (between [=4x=] and [=8x=]) on the variable zoom scope (needs to be purchased as an upgrade). Installing the heavy barrel allows alt-fire to swap between standard AP shells and high-explosive shells.
to:
** Whale Gun: Fire mode selector toggles the zoom level (between [=4x=] and [=8x=]) on the variable zoom scope (needs to be purchased as an upgrade). Installing the heavy barrel allows alt-fire to swap between standard AP shells and high-explosive shells.shells, both of which are carried separately.
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** Forgiver: An overhead axe swing.
** Meta-Magnum: Shoots miniature [=RPGs=] (costs 5 grenades). Also has an upgrade for a burst firing mode.
** Auto-Rifle: Fires a laser beam (uses energy cells). Also has an upgrade for burst firing mode and laser scope, replacing the ability to aim from the sights.
** Meta-Magnum: Shoots miniature [=RPGs=] (costs 5 grenades). Also has an upgrade for a burst firing mode.
** Auto-Rifle: Fires a laser beam (uses energy cells). Also has an upgrade for burst firing mode and laser scope, replacing the ability to aim from the sights.
to:
** Forgiver: An Forgiver: Alt-fire performs overhead axe swing.
** Meta-Magnum:Shoots miniature [=RPGs=] (costs 5 grenades). Also has Alt-fire converts a grenade into an [=RPG=] and attaches it onto the weapon's muzzle. A 2-round burst upgrade for is available and is toggled with the fire mode selector.
** Shotgun: Alt-fire loads aburst firing mode.
slug into the chamber (costs 1 grenade).
** Auto-Rifle:Fires a Alt-fire fires the underslung laser beam (uses energy cells). Also has an upgrade for burst firing mode and laser scope, replacing a reflex sight, which provides a better sight picture than the ability to aim from the standard iron sights.
** Meta-Magnum:
** Shotgun: Alt-fire loads a
** Auto-Rifle:
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** Whale Gun: Fire mode selector toggles the zoom level (between [=4x=] and [=8x=]) on the variable zoom scope (needs to be purchased as an upgrade). Installing the heavy barrel allows alt-fire to swap between standard AP shells and high-explosive shells.
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The game was released on August 5, 2020 and is available on [[https://store.steampowered.com/app/1378290/The_Citadel/ Steam]] along with a demo of the first episode. A sequel is in development. Not the confused with the film of the same name or the 1995 Amiga game ''Citadel''.
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The game was released on August 5, 2020 and is available on [[https://store.steampowered.com/app/1378290/The_Citadel/ Steam]] along with a demo of the first episode. A sequel titled ''Beyond Citadel'' is in development. Not the confused with the film of the same name or the 1995 Amiga game ''Citadel''.
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''The Citadel'' is an anime-styled FirstPersonShooter game for Windows developed by doekuramori and published by Top Hat Studios. It is {{genre throwback}} game that was largely inspired by 1980's anime, classic first-person shooter games such as ''VideoGame/{{Marathon}}'' and ''VideoGame/{{Doom}}'', the UsefulNotes/SharpX68000 game ''Relics'', and the works of Creator/HRGiger.
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''The Citadel'' is an anime-styled FirstPersonShooter game for Windows developed by doekuramori and published by Top Hat Studios. It is {{genre throwback}} game that was largely inspired by 1980's anime, classic first-person shooter games such as ''VideoGame/{{Marathon}}'' and ''VideoGame/{{Doom}}'', the UsefulNotes/SharpX68000 Platform/SharpX68000 game ''Relics'', and the works of Creator/HRGiger.