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The game works as an extended intro to Owl Cave's next project ''Augur Peak'' which was originally slated for release in 2016. In October 2016, though, the developer would announce that the originally planned release wouldn't happen due to "publisher issues", but also that the game was still in the works.
to:
The game works as an extended intro to Owl Cave's next project ''Augur Peak'' which was originally slated for release in 2016. ''Augur Peak'' has however languished for in DevelopmentHell ever since, due to various production issues. In October 2016, though, latest update on the project as of this writing, the developer would announce that the originally planned release wouldn't happen due to "publisher issues", but also that the game was still in the works.hopes for a 2024 release.
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%% * TheBartender: Floyd.
to:
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* CryForTheDevil: InUniverse. As much as Alex comes to find out how depraved and monstrous an individual [[spoiler:her neighbor Rob]] truly is, she can help but feel sympathy for him as all the terrible things he has done to her is the result of [[spoiler:trauma from losing his young daughter]].
to:
* CryForTheDevil: InUniverse. As much as Alex comes to find out how depraved and monstrous an individual [[spoiler:her neighbor Rob]] truly is, she can can't help but feel sympathy for him as all the terrible things he has done to her is the result of [[spoiler:trauma from losing his young daughter]].
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''The Charnel House Trilogy'' is an indie horror AdventureGame from 2015 by developer Owl Cave. Two strangers, Alex Davenport, a young woman with a troubled past, and the world-weary, middle-aged Dr. Harold Lang meet on a train at night, a journey which ends up turning into a nightmare, and they are soon forced to face their inner demons and worst fears. Available on Steam [[http://store.steampowered.com/app/288930/ here]] for $5.99.
The game works as an extended intro to Owl Cave's next project ''Augur Peak'' which is slated for release in 2016.
The game works as an extended intro to Owl Cave's next project ''Augur Peak'' which is slated for release in 2016.
to:
''The Charnel House Trilogy'' is an indie horror AdventureGame from 2015 by developer Owl Cave. Two strangers, Alex Davenport, a young woman with a troubled past, and the world-weary, middle-aged Dr. Harold Lang meet on a train at night, a journey which ends up turning into a nightmare, and they are soon forced to face their inner demons and worst fears. Available on Steam [[http://store.steampowered.com/app/288930/ here]] for $5.99.
here]].
The game works as an extended intro to Owl Cave's next project ''Augur Peak'' whichis was originally slated for release in 2016.2016. In October 2016, though, the developer would announce that the originally planned release wouldn't happen due to "publisher issues", but also that the game was still in the works.
The game works as an extended intro to Owl Cave's next project ''Augur Peak'' which
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Added link to game.
Changed line(s) 14,15 (click to see context) from:
''The Charnel House Trilogy'' is an indie horror AdventureGame from 2015 by developer Owl Cave. Two strangers, Alex Davenport, a young woman with a troubled past, and the world-weary, middle-aged Dr. Harold Lang meet on a train at night, a journey which ends up turning into a nightmare, and they are soon forced to face their inner demons and worst fears.
to:
''The Charnel House Trilogy'' is an indie horror AdventureGame from 2015 by developer Owl Cave. Two strangers, Alex Davenport, a young woman with a troubled past, and the world-weary, middle-aged Dr. Harold Lang meet on a train at night, a journey which ends up turning into a nightmare, and they are soon forced to face their inner demons and worst fears.
fears. Available on Steam [[http://store.steampowered.com/app/288930/ here]] for $5.99.
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Fixed typo.
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The game works as an extended intro to Owl Cave's next project ''Argur Peak'' which is slated for release in 2016.
to:
The game works as an extended intro to Owl Cave's next project ''Argur ''Augur Peak'' which is slated for release in 2016.
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%% * AfterlifeExpress
to:
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%% * BuriedAlive: A recurring motif.
%% * CreepyChild
%% * CreepyChild
to:
%% *
%%* CreepyChild
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Added image.
Added DiffLines:
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/charnel_house_rainy_street.jpg]]
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Commenting out a lot of Zero Context Examples;
Changed line(s) 18,19 (click to see context) from:
* AfterlifeExpress
* TheBartender: Floyd.
* TheBartender: Floyd.
to:
%% * AfterlifeExpress
%% * TheBartender: Floyd.
%% * TheBartender: Floyd.
Changed line(s) 21,23 (click to see context) from:
* BuriedAlive: A recurring motif.
* CreepyChild
* CreepyDoll
* CreepyChild
* CreepyDoll
to:
%% * BuriedAlive: A recurring motif.
%% * CreepyChild
%% * CreepyDoll
%% * CreepyChild
%% * CreepyDoll
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* DarkWorld
to:
%% * DarkWorld
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* LovecraftCountry
* PsychologicalHorror
* PerkyGoth: Alex.
* PsychologicalHorror
* PerkyGoth: Alex.
to:
%% * LovecraftCountry
%% * PsychologicalHorror
%% * PerkyGoth: Alex.
%% * PsychologicalHorror
%% * PerkyGoth: Alex.
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Changed line(s) 22 (click to see context) from:
* CreepyChil
to:
* CreepyChilCreepyChild
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* CreepyChild
to:
* CreepyChildCreepyChil
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* CryForTheDevil: InUniverse. As much as Alex comes to find out how depraved and monsterous an individual [[spoiler:her neighbor Rob]] truly is, she can help but feel sympathy for him as all the terrible things he has done to her is the result of [[spoiler:trauma from losing his young daugther]].
to:
* CryForTheDevil: InUniverse. As much as Alex comes to find out how depraved and monsterous monstrous an individual [[spoiler:her neighbor Rob]] truly is, she can help but feel sympathy for him as all the terrible things he has done to her is the result of [[spoiler:trauma from losing his young daugther]].daughter]].
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* DrunkDriver: [[spoiler:Dr. Lang had been in an traffic accident while under the influrence and had killed someone. He is still very much haunted by it.]]
to:
* DrunkDriver: [[spoiler:Dr. Lang had been was in an traffic accident while under the influrence influence and had killed someone. He is still very much haunted by it.]]
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*** The radio host mentions having encountered a red-haired woman who appeared to be talking with herself. The woman in question is heavily implied to be Rosa Blackwell, the progtagonist in the ''Blackwell'' games.
to:
*** The radio host mentions having encountered a red-haired woman who appeared to be talking with herself. The woman in question is heavily implied to be Rosa Blackwell, the progtagonist protagonist in the ''Blackwell'' games.
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Changed line(s) 1,2 (click to see context) from:
->''The train thunders on to the future. The crows swoop and cry in the past. The sepulchre will open. As lost souls keep hoping. That the next trip is also their last.\\\
The Earth crawls its way to the surface. The Augers look down as they sing. As the final light dies. And the island will rise. In the court of the Charnel House King''
The Earth crawls its way to the surface. The Augers look down as they sing. As the final light dies. And the island will rise. In the court of the Charnel House King''
to:
->''The train thunders on to the future. \\
The crows swoop and cry in thepast. past.\\
The sepulchre willopen. open.\\
As lost souls keephoping. hoping.\\
That the next trip is also their last.\\\
The Earth crawls its way to the surface. \\
The Augers look down as theysing. sing.\\
As the final lightdies. dies.\\
And the island willrise. rise.\\
In the court of the Charnel House King''
The crows swoop and cry in the
The sepulchre will
As lost souls keep
That the next trip is also their last.\\\
The Earth crawls its way to the surface.
The Augers look down as they
As the final light
And the island will
In the court of the Charnel House King''
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"The train thunders on to the future. The crows swoop and cry in the past. The sepulchre will open. As lost souls keep hoping. That the next trip is also their last.
The Earth crawls its way to the surface. The Augers look down as they sing. As the final light dies. And the island will rise. In the court of the Charnel House King"
-Louis Kassel
The Earth crawls its way to the surface. The Augers look down as they sing. As the final light dies. And the island will rise. In the court of the Charnel House King"
-Louis Kassel
to:
The Earth crawls its way to the surface. The Augers look down as they sing. As the final light dies. And the island will rise. In the court of the Charnel House
-Louis Kassel
-->--'''Louis Kassel'''
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Changed line(s) 1,10 (click to see context) from:
"The train thunders on to the future,
The crows swoop and cry in the past,
The sepulchre will open,
As lost souls keep hoping,
That the next trip is also their last.
The Earth crawls its way to the surface,
The Augers look down as they sing,
As the final light dies,
And the island will rise,
In the court of the Charnel House King."
The crows swoop and cry in the past,
The sepulchre will open,
As lost souls keep hoping,
That the next trip is also their last.
The Earth crawls its way to the surface,
The Augers look down as they sing,
As the final light dies,
And the island will rise,
In the court of the Charnel House King."
to:
"The train thunders on to the future,
future. The crows swoop and cry in the past,
past. The sepulchre will open,
open. As lost souls keep hoping,
hoping. That the next trip is also their last.
last.
The Earth crawls its way to thesurface,
surface. The Augers look down as they sing,
sing. As the final light dies,
dies. And the island will rise,
rise. In the court of the Charnel House King."King"
The Earth crawls its way to the
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The train thunders on to the future,
to:
Deleted line(s) 6 (click to see context) :
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In the court of the Charnel House King.
to:
In the court of the Charnel House King.
King."
-Louis Kassel
-Louis Kassel
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Added DiffLines:
The train thunders on to the future,
The crows swoop and cry in the past,
The sepulchre will open,
As lost souls keep hoping,
That the next trip is also their last.
The Earth crawls its way to the surface,
The Augers look down as they sing,
As the final light dies,
And the island will rise,
In the court of the Charnel House King.
The crows swoop and cry in the past,
The sepulchre will open,
As lost souls keep hoping,
That the next trip is also their last.
The Earth crawls its way to the surface,
The Augers look down as they sing,
As the final light dies,
And the island will rise,
In the court of the Charnel House King.
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Changed line(s) 8 (click to see context) from:
* BodyHorror
to:
* BodyHorrorBodyHorror: [[spoiler:Rob describes in painstaking detail how he has been removing Gavin's limbs little by litte.]]
Added DiffLines:
* StalkerWithoutACrush: [[spoiler:Rob's main motivation for stalking Alex is that he sees her as a surrogate for his lost daughter]].
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Changed line(s) 1,2 (click to see context) from:
The Charnel House Trilogy is an indie horror game created in 2015 by developer Owl Cave. Two strangers meet on a train at night, a journey which ends up turning into a nightmare.
to:
The game works as an extended intro to Owl Cave's next project ''Argur Peak'' which is slated for release in 2016.
Added line(s) 7 (click to see context) :
* TheBartender: Floyd.
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* BuriedAlive
to:
* BuriedAliveBuriedAlive: A recurring motif.
Added DiffLines:
* CryForTheDevil: InUniverse. As much as Alex comes to find out how depraved and monsterous an individual [[spoiler:her neighbor Rob]] truly is, she can help but feel sympathy for him as all the terrible things he has done to her is the result of [[spoiler:trauma from losing his young daugther]].
Added DiffLines:
* DrunkDriver: [[spoiler:Dr. Lang had been in an traffic accident while under the influrence and had killed someone. He is still very much haunted by it.]]
Added DiffLines:
* PerkyGoth: Alex.
* ShoutOut:
** Floyd the bartender is a very overt {{Expy}} of Lloyd from the ''Film/TheShining''.
** A couple to ''VideoGame/TheBlackwellSeries'':
*** The radio host mentions having encountered a red-haired woman who appeared to be talking with herself. The woman in question is heavily implied to be Rosa Blackwell, the progtagonist in the ''Blackwell'' games.
*** Rosa Blackwell once posed as a "Alex Davenport" to get past a guard.
* ShoutOut:
** Floyd the bartender is a very overt {{Expy}} of Lloyd from the ''Film/TheShining''.
** A couple to ''VideoGame/TheBlackwellSeries'':
*** The radio host mentions having encountered a red-haired woman who appeared to be talking with herself. The woman in question is heavily implied to be Rosa Blackwell, the progtagonist in the ''Blackwell'' games.
*** Rosa Blackwell once posed as a "Alex Davenport" to get past a guard.
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*
to:
* AfterlifeExpress
* BodyHorror
* BuriedAlive
* LovecraftCountry
* PsychologicalHorror
* BodyHorror
* BuriedAlive
* LovecraftCountry
* PsychologicalHorror
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Changed line(s) 1 (click to see context) from:
The Charnel House Trilogy is an indie horror game created in 2015 by developer Owl Cave. Two strangers meet on a train at night, a journey which ends up turning into a nightmare.
to:
The Charnel House Trilogy is an indie horror game created in 2015 by developer Owl Cave. Two strangers meet on a train at night, a journey which ends up turning into a nightmare.nightmare.
----
!!Provides examples of the following tropes:
*
----
----
!!Provides examples of the following tropes:
*
----
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Added DiffLines:
The Charnel House Trilogy is an indie horror game created in 2015 by developer Owl Cave. Two strangers meet on a train at night, a journey which ends up turning into a nightmare.