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* AdaptationalVillainy: Mr. Quinn is far more malicious in the game compared to the film. His villainous role in the film was [[VillainyFreeVillain purely from being a jerk.]] The game, however, has him collecting magic and trying to kill the Cat so he could take over the world.
to:
* AdaptationalVillainy: Mr. Quinn is far more malicious in the game compared to the film. His villainous role in the film was [[VillainyFreeVillain purely from being a jerk.]] The game, however, has him collecting magic and trying to kill the Cat so he could take over the world. This was likely intended as a [[ParodiedTrope satire of this trope], however, as...
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* AdaptationalHeroism: The Fish in the film is antagonistic towards the Cat, where they are often seen arguing with each other. He plays a bigger supportive role in the game, where he can be seen throughout the various levels giving advice to the Cat.
to:
* AdaptationalHeroism: The While he is not a villain in any form, the Fish in the film is antagonistic towards the Cat, where they are often seen arguing with each other. He plays a bigger supportive role in the game, where he can be seen throughout the various levels giving advice to the Cat.
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** In the game's intro, the Cat [[Lampshade Hanging complains about this, and that he was not informed the game was going to turn Quinn into a would-be world conquering supervillain.]]
to:
** In the game's intro, the Cat [[Lampshade Hanging [[LampshadeHanging complains about this, and that he was not informed the game was going to turn Quinn into a would-be world conquering supervillain.]]
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Changed line(s) 4 (click to see context) from:
->''"Okay, here's the story. It was a windy, rainy day. Then, to everyone's surprise, I turn up and cheer up some kids. But then, what do you know. My magical crate is opened, the lock stolen. Magic leaks out and the ''whole world'' is in danger! Thus I, the most stylish cat ever to be seen in a hat - you know me - have to recapture all the loose magic which is transforming the house, and recover the lock from Mr. Quinn, their nasty next-door neighbor who is also trying to collect the magic in order to make himself immensely powerful. Hey, what's this 'him being immensely powerful'? That wasn't in my script! Yeah, okay. So the script's changed. And when exactly were you planning on telling me, the '''star of this whole adventure?''' Yeah, you know what, okay, whatever! Okay, ladies and gentlemen, the ride is almost over. Thank you for flying Cat In The Hat Airlines and please, get ready to press the start button so we can get this whole mess tidied up!"''
to:
->''"Okay, here's the story. It was a windy, rainy day. Then, to everyone's surprise, I turn up and cheer up some kids. But then, what do you know. My magical crate is opened, the lock stolen. Magic leaks out and the ''whole world'' is in danger! Thus I, the most stylish cat ever to be seen in a hat - you know me - have to recapture all the loose magic which is transforming the house, and recover the lock from Mr. Quinn, their nasty next-door neighbor who is also trying to collect the magic in order to make himself immensely powerful. [[AdaptationalVillainy Hey, what's this 'him being immensely powerful'? That wasn't in my script! script!]] Yeah, okay. [[AdaptationExpansion So the script's changed. changed.]] And when exactly were you planning on telling me, the '''star of this whole adventure?''' Yeah, you know what, okay, whatever! Okay, ladies and gentlemen, the ride is almost over. Thank you for flying Cat In The Hat Airlines and please, get ready to press the start button so we can get this whole mess tidied up!"''
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** In the game's intro, the Cat [[Lampshade Hanging complains about this, and that he was not informed the game was going to turn Quinn into a would-be world conquering supervillain.]]
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* Main/TheFourthWallWillNotProtectYou: In Freezer Burn, snowmen will throw their heads in the Cat's direction. If the camera angle is moved in front of the snowmen, it will appears though their heads are being thrown right into the player's face.
to:
* Main/TheFourthWallWillNotProtectYou: In Freezer Burn, snowmen will throw their heads in the Cat's direction. If the camera angle is moved in front of the snowmen, it will appears appear though their heads are being thrown right into the player's face.
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Changed line(s) 12 (click to see context) from:
* AdaptationalVillainy: Mr. Quinn is far more malicious in the game compared to the film. His villainous role in the film was [[VillainyFreeVillain purely from being a jerkass.]] The game, however, has him collecting magic and trying to kill the Cat so he could take over the world.
to:
* AdaptationalVillainy: Mr. Quinn is far more malicious in the game compared to the film. His villainous role in the film was [[VillainyFreeVillain purely from being a jerkass.jerk.]] The game, however, has him collecting magic and trying to kill the Cat so he could take over the world.
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Changed line(s) 11,12 (click to see context) from:
* AdaptationalHeroism: The Fish in the film is antagonistic towards The Cat, where they are often seen arguing with each other. He plays a bigger supportive role in the game, where he can be seen throughout the various levels giving advice to The Cat.
* AdaptationalVillainy: Mr. Quinn is far more malicious in the game compared to the film. His villainous role in the film was [[VillainyFreeVillain purely from being a jerkass.]] The game, however, has him collecting magic and trying to kill The Cat so he could take over the world.
* AdaptationalVillainy: Mr. Quinn is far more malicious in the game compared to the film. His villainous role in the film was [[VillainyFreeVillain purely from being a jerkass.]] The game, however, has him collecting magic and trying to kill The Cat so he could take over the world.
to:
* AdaptationalHeroism: The Fish in the film is antagonistic towards The the Cat, where they are often seen arguing with each other. He plays a bigger supportive role in the game, where he can be seen throughout the various levels giving advice to The the Cat.
* AdaptationalVillainy: Mr. Quinn is far more malicious in the game compared to the film. His villainous role in the film was [[VillainyFreeVillain purely from being a jerkass.]] The game, however, has him collecting magic and trying to killThe the Cat so he could take over the world.
* AdaptationalVillainy: Mr. Quinn is far more malicious in the game compared to the film. His villainous role in the film was [[VillainyFreeVillain purely from being a jerkass.]] The game, however, has him collecting magic and trying to kill
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* CowardlyBoss: After you defeat Quinn the first two times and acquire a piece of the Crablock, he mutters some angry words and flies off for the next battle.
to:
* CowardlyBoss: After you defeat Mr. Quinn the first two times and acquire a piece of the Crablock, he mutters some angry words and flies off for the next battle.
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* FloatingInABubble: Whenever Cat uses his bubble attack on enemies, they'll be trapped inside it and he can use them as a shooting projectile.
* TheHedgeOfThorns: Occasionally The Cat will be asked to navigate these sections inside of a movable bubble.
* TheHedgeOfThorns: Occasionally The Cat will be asked to navigate these sections inside of a movable bubble.
to:
* FloatingInABubble: Whenever the Cat uses his bubble attack on enemies, they'll be trapped inside it and he can use them as a shooting projectile.
* TheHedgeOfThorns:Occasionally The Occasionally, the Cat will be asked to navigate these sections inside of a movable bubble.
* TheHedgeOfThorns:
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* ParasolOfPain: Cat's main weapon is his umbrella, where he can use it to shoot bubbles to trap enemies and to also ground pound,
to:
* ParasolOfPain: The Cat's main weapon is his umbrella, where he can use it to shoot bubbles to trap enemies and to also ground pound,
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* Main/TheFourthWallWillNotProtectYou: In Freezer Burn, snowmen will throw their heads in the Cat's direction. If the camera angle is moved in front of the snowmen, it will appears though their heads are being thrown right into the player's face.
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* BigBad: Mr. Quinn, as in the movie.
to:
* BigBad: Mr. Quinn, as in the movie.film.
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Changed line(s) 12 (click to see context) from:
* AdaptationalVillainy: Mr. Quinn is far more malicious in the game compared to the film. His villainous role in the film was purely from being a jerkass. The game, however, has him trying to collect magic and kill The Cat so he could take over the world.
to:
* AdaptationalVillainy: Mr. Quinn is far more malicious in the game compared to the film. His villainous role in the film was [[VillainyFreeVillain purely from being a jerkass. jerkass.]] The game, however, has him collecting magic and trying to collect magic and kill The Cat so he could take over the world.
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Added DiffLines:
* AdaptationalHeroism: The Fish in the film is antagonistic towards The Cat, where they are often seen arguing with each other. He plays a bigger supportive role in the game, where he can be seen throughout the various levels giving advice to The Cat.
* AdaptationalVillainy: Mr. Quinn is far more malicious in the game compared to the film. His villainous role in the film was purely from being a jerkass. The game, however, has him trying to collect magic and kill The Cat so he could take over the world.
* AdaptationalVillainy: Mr. Quinn is far more malicious in the game compared to the film. His villainous role in the film was purely from being a jerkass. The game, however, has him trying to collect magic and kill The Cat so he could take over the world.
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Changed line(s) 4 (click to see context) from:
->''"Okay, here's the story. It was a windy, rainy day. Then, to everyone's surprise, I turn up and cheer up some kids. But then, what do you know. My magical crate is opened, the lock stolen. Magic leaks out and the ''whole world'' is in danger! Thus I, the most stylish cat ever to be seen in a hat - you know me - have to recapture all the loose magic which is transforming the house, and recover the lock from Mr. Quinn, their nasty next-door neighbor who is also trying to collect the magic in order to make himself immensely powerful. Hey, what's this 'him being immensely powerful'? That wasn't in my script! Yeah, okay. So the script's changed. And when exactly were you planning on telling me, the '''star of this whole adventure?''' Yeah, you know what, okay, whatever!"''
to:
->''"Okay, here's the story. It was a windy, rainy day. Then, to everyone's surprise, I turn up and cheer up some kids. But then, what do you know. My magical crate is opened, the lock stolen. Magic leaks out and the ''whole world'' is in danger! Thus I, the most stylish cat ever to be seen in a hat - you know me - have to recapture all the loose magic which is transforming the house, and recover the lock from Mr. Quinn, their nasty next-door neighbor who is also trying to collect the magic in order to make himself immensely powerful. Hey, what's this 'him being immensely powerful'? That wasn't in my script! Yeah, okay. So the script's changed. And when exactly were you planning on telling me, the '''star of this whole adventure?''' Yeah, you know what, okay, whatever!"''whatever! Okay, ladies and gentlemen, the ride is almost over. Thank you for flying Cat In The Hat Airlines and please, get ready to press the start button so we can get this whole mess tidied up!"''
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* FloatingInABubble: Whenever Cat uses his bubble attack on enemies, they'll be trapped inside it and he can use them as a shooting projectile.
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* ParasolOfPain: Cat's main weapon is his umbrella, where he can use it to shoot bubbles to trap enemies and to also ground pound,
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* AttackItsWeakPoint: Boss fights with Mr. Quinn require you to fire an enemy into his giant crab-machine's exhaust pipe for massive damage.
to:
* AttackItsWeakPoint: Boss fights with Mr. Quinn require you to fire an enemy into his giant crab-machine's exhaust pipe for massive damage. Then, you have to fire explosive, purple goo at the crab lock itself to end the boss fights.
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* BonusStage: If you assemble four keys within a level, and take the keys to a secret door, you can complete a bonus stage, which usually involves running from some advancing foe.
to:
* BonusStage: If you assemble four keys within a level, and take the keys to a secret door, you can complete a bonus stage, which usually involves running from some [[AdvancingWallOfDoom advancing foe.foe]].
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* RiseToTheChallenge: Occurs in some of the bonus levels, such as in Wishy Washy and Venus Cat-Trap. The advancing walls of doom here are always some manner of liquid.
to:
* RiseToTheChallenge: Occurs in some of the bonus levels, such as in Wishy Washy and Venus Cat-Trap. The advancing [[AdvancingWallOfDoom walls of doom doom]] here are always some manner of liquid.liquid.
* SecretLevel: Mystical Mirror is a journey though the house itself rather than one of the objects within, and can only be accessed by collecting the gem in each of the previous levels.
* SecretLevel: Mystical Mirror is a journey though the house itself rather than one of the objects within, and can only be accessed by collecting the gem in each of the previous levels.
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* WackyLand: The entire game is made up of Wackylands, all of which are themed around household furniture such as refridgerators and grandfather clocks.
to:
* WackyLand: The entire game is made up of Wackylands, all of which are themed around household furniture such as refridgerators refrigerators and grandfather clocks.
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* AttackItsWeakPoint: Boss fights with Mr. Quinn require you to fire an enemy into his giant crab-machine's exhaust pipe ForMassiveDamage.
to:
* AttackItsWeakPoint: Boss fights with Mr. Quinn require you to fire an enemy into his giant crab-machine's exhaust pipe ForMassiveDamage.for massive damage.
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italics for work names
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The Cat In The Hat videogame, made by Magenta and published by Vivendi Universal Games, is a TwoAndAHalfD PlatformGame that was released in November of 2003 for the Xbox, Playstation 2, Gameboy Advance, and PC. It concerns Mr. Quinn, the next-door neighbor of Conrad and Sally, who steals the Cat in the Hat's Crablock. The Crablock is the lock to the Cat's crate full of magic, and without that lock holding it closed, the magic will corrupt the entire house (and, eventually, the world). You, as the titular Cat, must jump, run, and glide through a variety of colorful levels based on common household furniture to collect the magic ([[GottaCatchThemAll along with anything else you can find]]) and save the world.
to:
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* HeyItsThatVoice: [[Creator/NolanNorth The Fish]] is [[VideoGame/{{Uncharted}} Nathan Drake]].
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* WackyLand: The entire game is made up of Wackylands, all of which are themed around household furniture such as refridgerators and grandfather clocks.
to:
* WackyLand: The entire game is made up of Wackylands, all of which are themed around household furniture such as refridgerators and grandfather clocks.
clocks.
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First time I hever heard Nolan North was in this game.
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* HeyItsThatVoice: [[Creator/NolanNorth The Fish]] is [[VideoGame/{{Uncharted}} Nathan Drake]].
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* EvilLaugh: Mr. Quinn has one, if the BossBanter is anything to go by.
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* EvilLaugh: Mr. Quinn has one, if the BossBanter is anything to go by.
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* EvilLaugh: Mr. Quinn has one, if the BossBanter is anything to go by.
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* LevelAte: Freezer Burn, while also being a SlippeySlidyIceWorld, parades the player past frozen-over ice cream, vegetables, takeout Chinese food, and canned soup, among many other foods.
* PivotBoss: Mr. Quinn's ship is centered inside a ring of platforms. He turns to face you as you run about him.
* PivotBoss: Mr. Quinn's ship is centered inside a ring of platforms. He turns to face you as you run about him.
to:
* LevelAte: Freezer Burn, while also being a SlippeySlidyIceWorld, SlippySlideyIceWorld, parades the player past frozen-over ice cream, vegetables, takeout Chinese food, and canned soup, among many other foods.
*PivotBoss: PivotalBoss: Mr. Quinn's ship is centered inside a ring of platforms. He turns to face you as you run about him.
*
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Does this look better?
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[[quoteright:639:http://static.tvtropes.org/pmwiki/pub/images/fd2317114fbe5f77041aa381535623c8.jpg]]
[[caption-width-right:639:"Well, that could have been a ''cat-astrophe''."]]
[[caption-width-right:639:"Well, that could have been a ''cat-astrophe''."]]
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* PlatformBoss: Occurs in all the Mr. Quinn battles. In fact, in the final boss battle, the platforms ''disappear if you stand on them too long''. Don't linger!
to:
* PlatformBoss: PivotBoss: Mr. Quinn's ship is centered inside a ring of platforms. He turns to face you as you run about him.
* PlatformBattle: Occurs in all the Mr. Quinn battles. In fact, in the final boss battle, the platforms ''disappear if you stand on them too long''. Don't linger!
* PlatformBattle: Occurs in all the Mr. Quinn battles. In fact, in the final boss battle, the platforms ''disappear if you stand on them too long''. Don't linger!
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* TacticalSuicideBoss: After going through his attack pattern, Mr. Quinn exposes his crab-robot's exhaust pipe as he slowly spins around, allowing you to blow it to pieces.
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n
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The Cat In The Hat videogame, made by Magenta and published by Vivendi Universal Games, was released in November of 2003 for the Xbox, Playstation 2, Gameboy Advance, and PC. It concerns Mr. Quinn, the next-door neighbor of Conrad and Sally, who steals the Cat in the Hat's Crablock. The Crablock is the lock to the Cat's crate full of magic, and without that lock holding it closed, the magic will corrupt the entire house (and, eventually, the world). You, as the titular Cat, must jump, run, and glide through a variety of colorful levels to collect the magic ([[GottaCatchThemAll along with anything else you can find]]) and save the world.
to:
The Cat In The Hat videogame, made by Magenta and published by Vivendi Universal Games, is a TwoAndAHalfD PlatformGame that was released in November of 2003 for the Xbox, Playstation 2, Gameboy Advance, and PC. It concerns Mr. Quinn, the next-door neighbor of Conrad and Sally, who steals the Cat in the Hat's Crablock. The Crablock is the lock to the Cat's crate full of magic, and without that lock holding it closed, the magic will corrupt the entire house (and, eventually, the world). You, as the titular Cat, must jump, run, and glide through a variety of colorful levels based on common household furniture to collect the magic ([[GottaCatchThemAll along with anything else you can find]]) and save the world.
* AddedAlliterativeAppeal: Most of the levels in the game, including Boiler Bonanza, Wishy Washy, and Chemical Chaos.
* AttackItsWeakPoint: Boss fights with Mr. Quinn require you to fire an enemy into his giant crab-machine's exhaust pipe ForMassiveDamage.
* BandLand: Musical Madness, a level which takes place inside a gramophone, is full of spinning turntables, accordions, and squawking horns.
* BigBad: Mr. Quinn, as in the movie.
* AttackItsWeakPoint: Boss fights with Mr. Quinn require you to fire an enemy into his giant crab-machine's exhaust pipe ForMassiveDamage.
* BandLand: Musical Madness, a level which takes place inside a gramophone, is full of spinning turntables, accordions, and squawking horns.
* BigBad: Mr. Quinn, as in the movie.
* BossArenaRecovery: Enemies in the arena in which you fight Mr. Quinn can be dispatched to collect health items, such as slices of cake.
* BossBanter: Comes with all three boss battles with Mr. Quinn.
* CowardlyBoss: After you defeat Quinn the first two times and acquire a piece of the Crablock, he mutters some angry words and flies off for the next battle.
* BossBanter: Comes with all three boss battles with Mr. Quinn.
* CowardlyBoss: After you defeat Quinn the first two times and acquire a piece of the Crablock, he mutters some angry words and flies off for the next battle.
* HubLevel: Conrad and Sally's house acts as the in-between point for all the different levels in the game.
* JungleJapes: Venus Cat-Trap takes place in the jungle-like environment inside of an exotic potted plant.
* JungleJapes: Venus Cat-Trap takes place in the jungle-like environment inside of an exotic potted plant.
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* LevelAte: Freezer Burn, while also being a SlippeySlideyIceWorld, parades the player past frozen-over ice cream, vegetables, takeout Chinese food, and canned soup, among many other foods.
to:
* LevelAte: Freezer Burn, while also being a SlippeySlideyIceWorld, SlippeySlidyIceWorld, parades the player past frozen-over ice cream, vegetables, takeout Chinese food, and canned soup, among many other foods.foods.
* PlatformBoss: Occurs in all the Mr. Quinn battles. In fact, in the final boss battle, the platforms ''disappear if you stand on them too long''. Don't linger!
* PuzzleBoss: Mr. Quinn cannot be defeated by mere force - you need to hit his [[AttackItsWeakPoint obvious weak point]].
* RecurringBoss: Mr. Quinn, whom you fight three times in total.
* PlatformBoss: Occurs in all the Mr. Quinn battles. In fact, in the final boss battle, the platforms ''disappear if you stand on them too long''. Don't linger!
* PuzzleBoss: Mr. Quinn cannot be defeated by mere force - you need to hit his [[AttackItsWeakPoint obvious weak point]].
* RecurringBoss: Mr. Quinn, whom you fight three times in total.
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* SlippeySlideyIceWorld: Freezer Burn, a level which takes place inside (yes) a freezer, combines this with LevelAte. Surprisingly doesn't contain [[FrictionlessIce ice physics]].
to:
* SlippeySlideyIceWorld: SlippySlideyIceWorld: Freezer Burn, a level which takes place inside (yes) a freezer, combines this with LevelAte. Surprisingly doesn't contain [[FrictionlessIce ice physics]].
physics]].
* ToyTime: The final boss of this game is fought in an arena surrounded by giant toys.
* TwoAndAHalfD
* WackyLand: The entire game is made up of Wackylands, all of which are themed around household furniture such as refridgerators and grandfather clocks.
* ToyTime: The final boss of this game is fought in an arena surrounded by giant toys.
* TwoAndAHalfD
* WackyLand: The entire game is made up of Wackylands, all of which are themed around household furniture such as refridgerators and grandfather clocks.
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Changed line(s) 2,3 (click to see context) from:
[[caption-width-right:639:Vrooooom!]]
to:
Changed line(s) 7,8 (click to see context) from:
The Cat In The Hat videogame was released in November of 2003 for the Xbox, Playstation 2, Gameboy Advance, and PC. It concerns Mr. Quinn, the next-door neighbor of Conrad and Sally, who steals the Cat in the Hat's Crablock. The Crablock is the lock to the Cat's crate full of magic, and without that lock holding it closed, the magic will corrupt the entire house (and, eventually, the world). You, as the titular Cat, must jump, run, and glide through a variety of colorful levels to collect the magic (which manifests itself as weird glowing symbols), and save the world.
to:
The Cat In The Hat videogame videogame, made by Magenta and published by Vivendi Universal Games, was released in November of 2003 for the Xbox, Playstation 2, Gameboy Advance, and PC. It concerns Mr. Quinn, the next-door neighbor of Conrad and Sally, who steals the Cat in the Hat's Crablock. The Crablock is the lock to the Cat's crate full of magic, and without that lock holding it closed, the magic will corrupt the entire house (and, eventually, the world). You, as the titular Cat, must jump, run, and glide through a variety of colorful levels to collect the magic (which manifests itself as weird glowing symbols), ([[GottaCatchThemAll along with anything else you can find]]) and save the world.
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to:
*BigBoosHaunt: Attic Adventure, while not a standard Big Boo's Haunt with skeletons and vampires, is notably creepy in comparison to the other levels, with its dark lighting and spasming mounted moose heads.
*BleakLevel: Attic Adventure is a little...off compared to the levels that come before it. It's darker and a little moodier.
*BonusStage: If you assemble four keys within a level, and take the keys to a secret door, you can complete a bonus stage, which usually involves running from some advancing foe.
*DownTheDrain: Wishy Washy takes place inside the plumbing of a washing machine, and contains a sewer-like atmosphere.
*EternalEngine: The level uncreatively titled Grandfather Clock takes place inside a mangle of ever-moving clockwork machinery.
** Mechanical Madness is a literal Eternal Engine - it takes place inside the engine of a car.
*TheHedgeOfThorns: Occasionally The Cat will be asked to navigate these sections inside of a movable bubble.
*LethalLavaLand: Boiler Bonanza takes place inside a boiler and is filled with boiling lava and steam and suchlike.
*LevelAte: Freezer Burn, while also being a SlippeySlideyIceWorld, parades the player past frozen-over ice cream, vegetables, takeout Chinese food, and canned soup, among many other foods.
*RiseToTheChallenge: Occurs in some of the bonus levels, such as in Wishy Washy and Venus Cat-Trap. The advancing walls of doom here are always some manner of liquid.
*SlippeySlideyIceWorld: Freezer Burn, a level which takes place inside (yes) a freezer, combines this with LevelAte. Surprisingly doesn't contain [[FrictionlessIce ice physics]].
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Added DiffLines:
[[quoteright:639:http://static.tvtropes.org/pmwiki/pub/images/fd2317114fbe5f77041aa381535623c8.jpg]]
[[caption-width-right:639:Vrooooom!]]
->''"Okay, here's the story. It was a windy, rainy day. Then, to everyone's surprise, I turn up and cheer up some kids. But then, what do you know. My magical crate is opened, the lock stolen. Magic leaks out and the ''whole world'' is in danger! Thus I, the most stylish cat ever to be seen in a hat - you know me - have to recapture all the loose magic which is transforming the house, and recover the lock from Mr. Quinn, their nasty next-door neighbor who is also trying to collect the magic in order to make himself immensely powerful. Hey, what's this 'him being immensely powerful'? That wasn't in my script! Yeah, okay. So the script's changed. And when exactly were you planning on telling me, the '''star of this whole adventure?''' Yeah, you know what, okay, whatever!"''
-->--'''The Cat In The Hat'''
The Cat In The Hat videogame was released in November of 2003 for the Xbox, Playstation 2, Gameboy Advance, and PC. It concerns Mr. Quinn, the next-door neighbor of Conrad and Sally, who steals the Cat in the Hat's Crablock. The Crablock is the lock to the Cat's crate full of magic, and without that lock holding it closed, the magic will corrupt the entire house (and, eventually, the world). You, as the titular Cat, must jump, run, and glide through a variety of colorful levels to collect the magic (which manifests itself as weird glowing symbols), and save the world.
----
[[caption-width-right:639:Vrooooom!]]
->''"Okay, here's the story. It was a windy, rainy day. Then, to everyone's surprise, I turn up and cheer up some kids. But then, what do you know. My magical crate is opened, the lock stolen. Magic leaks out and the ''whole world'' is in danger! Thus I, the most stylish cat ever to be seen in a hat - you know me - have to recapture all the loose magic which is transforming the house, and recover the lock from Mr. Quinn, their nasty next-door neighbor who is also trying to collect the magic in order to make himself immensely powerful. Hey, what's this 'him being immensely powerful'? That wasn't in my script! Yeah, okay. So the script's changed. And when exactly were you planning on telling me, the '''star of this whole adventure?''' Yeah, you know what, okay, whatever!"''
-->--'''The Cat In The Hat'''
The Cat In The Hat videogame was released in November of 2003 for the Xbox, Playstation 2, Gameboy Advance, and PC. It concerns Mr. Quinn, the next-door neighbor of Conrad and Sally, who steals the Cat in the Hat's Crablock. The Crablock is the lock to the Cat's crate full of magic, and without that lock holding it closed, the magic will corrupt the entire house (and, eventually, the world). You, as the titular Cat, must jump, run, and glide through a variety of colorful levels to collect the magic (which manifests itself as weird glowing symbols), and save the world.
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