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Released in October 2018, this is the first video game that Vargo has published. He intended to create a SpiritualSuccessor to classic puzzle games like [[VideoGame/TheSeventhGuest The 7th Guest]]. The game's title is a ShoutOut to [[Film/TheCabinetOfDrCaligari The Cabinet of Dr. Caligari]], and was based on a puzzle segment from Vargo's ''Dark Realms'' magazine. Puzzles also appear hidden in every Music/NoxArcana album. The story of the game ties into Nox Arcana's album ''Theater of Illusion,'' about a secret society of wizards. It features a spooky atmosphere, a beautiful gothic setting, Nox Arcana's music, and much of Vargo's artwork.

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Released in October 2018, this is the first video game that Vargo has published. He intended to create a SpiritualSuccessor to classic puzzle games like [[VideoGame/TheSeventhGuest The 7th Guest]]. The game's title is a ShoutOut to [[Film/TheCabinetOfDrCaligari The Cabinet of Dr. Caligari]], and Caligari]]. The game's concept was based on a puzzle segment from Vargo's ''Dark Realms'' magazine. Puzzles also magazine, and the puzzles that appear hidden in every Music/NoxArcana album. The story of the game ties into Nox Arcana's album ''Theater of Illusion,'' about a secret society of wizards. It features a spooky atmosphere, a beautiful gothic setting, Nox Arcana's music, and much of Vargo's artwork.
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''The Cabinets of Doctor Arcana'' is a [[PointAndClickGame point-and-click]] PuzzleGame produced by [[Music/NoxArcana Joseph Vargo]]. It is an [[RoomEscapeGame escape room]]-esque game about a nameless protagonist who approaches a . sinister, locked mansion, on Halloween night, and is challenged to solve an entire house's worth of puzzles by the enigmatic Doctor Arcana.

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''The Cabinets of Doctor Arcana'' is a [[PointAndClickGame point-and-click]] PuzzleGame produced by [[Music/NoxArcana Joseph Vargo]]. It is an [[RoomEscapeGame escape room]]-esque game about a nameless protagonist who approaches a . a sinister, locked mansion, abandoned mansion on Halloween night, and is challenged to solve an entire house's worth of puzzles by the enigmatic Doctor Arcana.
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* {{Walkthrough}}: The in-game walkthrough is called The Cheater's Compendium, narrated by Arcana himself. His comments towards the reader are even more scathing.
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* EnclosedSpace: If the player chooses to accept Arcana's challenge, the protagonist is locked inside the manor house until they complete it.

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* AncestralWeapon: Not a weapon, but the Arcana Amulet the protagonist carries was passed down through their family.

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* AncestralWeapon: Not a weapon, but the Arcana Arcanum Amulet the protagonist carries was passed down through their family.




* BadPowersGoodPeople: The magic that Arcana and the other wizards practice seems to be BlackMagic (the poster advertising their Mysterium show even describes them as masters of "The Dark Arts"). However, the Arcanum is not evil, and they are threatened by [[AncientEvil something that is]].
* BadassBaritone: Arcana, naturally, being voiced by Vargo. However, Arcana's voice is actually ''not'' as deep as Vargo's normal narration voice (which narrates the opening cutscene).

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\n* BadassBaritone: Arcana, naturally, being voiced by Vargo. However, Arcana's voice is actually ''not'' as deep as Vargo's normal narration voice (which narrates the opening cutscene).
* BadPowersGoodPeople: The magic that Arcana and the other wizards practice seems to be BlackMagic (the poster advertising their Mysterium show even describes them as masters of "The Dark Arts"). However, the Arcanum is not evil, and they are threatened by [[AncientEvil something that is]].
* BadassBaritone: Arcana, naturally, being voiced by Vargo. However, Arcana's voice is actually ''not'' as deep as Vargo's normal narration voice (which narrates the opening cutscene).
is]].



* SigilSpam: The Arcanum Amulet[[spoiler: which marks one as a member of the Arcanum and grants entry to it]] is ''everywhere.'' It adorns the back of chairs, it appears in paintings, it is the "occult ritual circle" in the crypt, [[spoiler: the final swapping-tile puzzle on the Sarcophagus is recreating it]]... It is absolutely everywhere. The protagonist usually remarks "this looks familiar" when it shows up. Arcana's "A" insignia is everywhere as well.

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* SigilSpam: The Arcanum Amulet[[spoiler: Amulet[[spoiler:, which marks one as a member of the Arcanum and grants entry to it]] is ''everywhere.'' It adorns the back of chairs, it appears in paintings, it is the "occult ritual circle" in the crypt, [[spoiler: the final swapping-tile puzzle on the Sarcophagus is recreating it]]... It is absolutely everywhere. The protagonist usually remarks "this looks familiar" when it shows up. Arcana's "A" insignia is everywhere as well.

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* DramaticThunder: A quiet thunderstorm surrounds the manor house as the protagonist enters it.



* OldDarkHouse: Arcana Manor is an almost stereotypical example, DramaticThunder and everything.



* SigilSpam: The Arcanum Amulet[[spoiler: which marks one as a member of the Arcanum and grants entry to it]] is ''everywhere.'' It adorns the back of chairs, it appears in paintings, it is the "occult ritual circle" in the crypt, [[spoiler: the final swapping-tile puzzle on the Sarcophagus is recreating it]]... It is absolutely everywhere. The protagonist usually remarks "this looks familiar" when it shows up.

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* SigilSpam: The Arcanum Amulet[[spoiler: which marks one as a member of the Arcanum and grants entry to it]] is ''everywhere.'' It adorns the back of chairs, it appears in paintings, it is the "occult ritual circle" in the crypt, [[spoiler: the final swapping-tile puzzle on the Sarcophagus is recreating it]]... It is absolutely everywhere. The protagonist usually remarks "this looks familiar" when it shows up. Arcana's "A" insignia is everywhere as well.
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** The album cover artwork for ''Blood of the Dragon'', ''Theater of Illusion'', ''Grimm Tales'', and ''Darklore Manor'' all appear in-game. The protagonist mentions that Darklore is a "legendary haunted mansion."

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** The album cover artwork for ''Blood of the Dragon'', ''Theater of Illusion'', ''Transylvania,'' ''Grimm Tales'', and ''Darklore Manor'' all appear in-game. The protagonist mentions that Darklore is a "legendary haunted mansion."
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* MythologyGag:
** The album cover artwork for ''Blood of the Dragon'', ''Theater of Illusion'', ''Grimm Tales'', and ''Darklore Manor'' all appear in-game. The protagonist mentions that Darklore is a "legendary haunted mansion."
** An entire poster not-so-subtly advertising ''Carnival of Lost Souls'' appears in the secret passageway. (The protagonist remarks, "I wish I could have seen this show!")
** The magic circle in the West Tower is the design on the ''Theater of Illusion'' disk.
** All of the characters in Vargo's paintings are given names. One of the pictures in the gallery is labeled [[Literature/TalesFromTheDarkTower "Rianna."]] One of the two in the entrance hall is labeled "Endora."


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* RitualMagic: Implied to be a form of magic used by the wizards in the Arcanum, since two magical rituals are set up (one in the West Tower and one in the Crypt).


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* TrainingTheGiftOfMagic: Possibly. The Arcanum Amulet is an AncestralWeapon that had been passed down through the protagonist's family, potentially implying that the protagonist has innate magical abilities that must be trained.
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* YouKeepUsingThatWord: Sometimes, when the protagonist completes a puzzle, Arcana's voice will incredulously exclaim, [[ThePrincessBride "Inconcievable!"]].

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* YouKeepUsingThatWord: Sometimes, when the protagonist completes a puzzle, Arcana's voice will incredulously exclaim, [[ThePrincessBride [[Film/ThePrincessBride "Inconcievable!"]].

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* LockAndKeyPuzzle: All of the sigil doors have to first be unlocked by inserting the correct colored jewel into the door. Many other gates and passageways work by inserting a certain talisman or the Arcanum Amulet.

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* LockAndKeyPuzzle: All of the sigil doors have to first be unlocked by inserting the correct colored jewel into the door. door, and then swapping tiles to create the correct sigil and inputting the name found somewhere else in the world. Many other gates and passageways work open by inserting a certain talisman or the Arcanum Amulet.



* OldMaster: Arcana, an aged sorcerer and master of both magic and puzzles.

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* OldMaster: Arcana, an aged sorcerer and master of both magic and puzzles.puzzles.
* OnlySmartPeopleMayPass: Arcana's challenge is meant to be so confounding as to thwart all but the most intelligent and worthy. [[spoiler: This is because Arcana is training the protagonist as TheApprentice.]]
* TheOnlyWayTheyWillLearn: Arcana's method of teaching the protagonist [[spoiler: how to be a proper wizard]] is to set them to solving puzzle after puzzle, with no hints, and nothing but condescension as a reward.
* PassingTheTorch: [[spoiler: Arcana intends to share all of his magical knowledge with the protagonist, once they prove themselves, in order to carry on the Arcanum and combat whatever evil force destroyed them.]]
* PortalNetwork: The entire house is implied to be this, as the doorways to each room are all glowing portals. The protagonist finds a book that mentions portals that bring wizards to other places and times.
* ScarabPower: The Cabinet in the Attic consists of a magical, golden scarab beetle pushing golden balls into a hole. After completing it, [[ThatOnePuzzle you may never want to look at another scarab again.]]
* SealedGoodInACan: [[spoiler: Doctor Arcana sealed himself inside his Sarcophagus to protect himself from an AncientEvil. The protagonist's unwitting objective is to release him.]]
* SecretCircleOfSecrets: The Arcanum was a secret society of wizards that practiced BlackMagic, though they weren't exactly evil. Their leader, Doctor Arcana, wears a red robe and a very elaborate [[CoolMask mask]].
* SigilSpam: The Arcanum Amulet[[spoiler: which marks one as a member of the Arcanum and grants entry to it]] is ''everywhere.'' It adorns the back of chairs, it appears in paintings, it is the "occult ritual circle" in the crypt, [[spoiler: the final swapping-tile puzzle on the Sarcophagus is recreating it]]... It is absolutely everywhere. The protagonist usually remarks "this looks familiar" when it shows up.
* SkeletonKey: The main objective is to collect thirteen Skeleton Keys from the thirteen Cabinets.
* SpikesOfDoom: Spikes shoot out from the walls if you make a wrong move in the final chamber.
* SpellBook: There's one in the Library. You have to solve a puzzle to open it, and then use the clue inside to solve another puzzle.
* Teleportation: It's implied that the protagonist is teleporting every time they enter a room, since the doorways are all portals. A more obvious example is using the map feature.
* ThatOnePuzzle: The scarab beetle puzzle in the Attic is the most unforgiving in the entire game. Making a single mistake often results in needing to reset the entire thing. It can take literally hours to complete.
* TricksterMentor: Arcana expresses doubt in the player's abilities throughout the entire game, and often outright insults or mocks them, but [[spoiler: his real intention is to train them to become a wizard.]]
* TheVoice: For most of the game, Arcana's disembodied voice comments on the player's progress, sometimes accompanied by a hovering image of his mask.
* YouKeepUsingThatWord: Sometimes, when the protagonist completes a puzzle, Arcana's voice will incredulously exclaim, [[ThePrincessBride "Inconcievable!"]].

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* EnterSolutionHere: The door leading to the DeathTrap puzzle works this way. The final Cabinet gives you the solution to open it, but two other sets of four symbols found elsewhere in the mansion will open [[spoiler: the solutions to several Cabinets]] and [[spoiler: another map function]]. These count as "Secrets" on your final score. It's difficult to find these two clues, since the protagonist does not remark on them or write them in the journal. [[spoiler: They are located in the Gallery to the right of the Cabinet (where you found the red jewel), and on the ''Carnival of Lost Souls'' poster in the secret passageway.]]

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* EnterSolutionHere: EnterSolutionHere:
**
The door leading to the DeathTrap puzzle works this way. The final Cabinet gives you the solution to open it, but two other sets of four symbols found elsewhere in the mansion will open [[spoiler: the solutions to several Cabinets]] and [[spoiler: another map function]]. These count as "Secrets" on your final score. It's difficult to find these two clues, since the protagonist does not remark on them or write them in the journal. [[spoiler: They are located in the Gallery to the right left of the Cabinet (where you found the red jewel), and on the ''Carnival of Lost Souls'' poster in the secret passageway.]]]]
** The final step of opening all the main doors is to input the name that goes with the sigil. In the second half of the game, you have to translate it into magic symbols.



* HermeticMagic: The magical imagery in this game relies heavily on Hermetic Magic, such as the Alchemy chart in the secret room and the InstantRunes that appear when you use the hint button.

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* FunctionalMagic: Magic definitely exists in this universe, even if it isn't entirely clear how it works.
* HermeticMagic: The magical imagery in this game relies heavily on Hermetic Magic, such as the Alchemy chart in the secret room and the InstantRunes that appear when you use the hint button.button.
* HintSystem: The player can press the hint button at (almost) any time, but all it does is reveal the location of the puzzle in the room (which isn't that hard to find anyway). It doesn't provide hints towards solving the actual puzzles. Using it also subtracts from the final score.
* Klotski: The puzzle in the Gallery with the Classical aesthetic is a very simplified version of this.
* LastOfHisKind: Doctor Arcana is the last remaining sorcerer of the Arcanum.
* LockAndKeyPuzzle: All of the sigil doors have to first be unlocked by inserting the correct colored jewel into the door. Many other gates and passageways work by inserting a certain talisman or the Arcanum Amulet.
* MagiciansAreWizards: Doctor Arcana was a real wizard who performed as a successful stage illusionist until he mysteriously disappeared at the height of his career. The other Arcanum wizards are implied to be this, too, as they all performed for each other in the Mysterium.
* MagicalLibrary: Arcana's library, which the player accesses at the end of the first level.
* MagicalSociety: The Arcanum was a secret society of wizards.
* MentorArchetype: [[spoiler: Arcana, if incessantly mocking the protagonist can be called "mentoring."]]
* {{Necromancy}}: Multiple magical items imply that Arcana is a necromancer, such as the "Skull of Necros" and the ritual setup in the Crypt.
* NoodleIncident: Exactly how the Arcanum was destroyed and what threatened it is never explained.
* NothingButSkulls: A ritual setup in the Crypt includes a pile of skulls.
* OldMaster: Arcana, an aged sorcerer and master of both magic and puzzles.

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** The protagonist occasionally snarks about the puzzles, and also makes witty comments about Vargo's paintings (which may count as SelfDeprecation).

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** The protagonist occasionally snarks about the puzzles, and also makes witty comments about Vargo's paintings (which may count as SelfDeprecation).meta-SelfDeprecation).



* EnterSolutionHere: The door leading to the DeathTrap puzzle works this way. The final Cabinet gives you the solution to open it, but two other sets of four symbols found elsewhere in the mansion will open [[spoiler: the solutions to several Cabinets]] and [[spoiler: another map function]]. These count as "Secrets" on your final score. It's difficult to find these two clues, since the protagonist does not remark on them or write them in the journal. [[spoiler: They are located in the Gallery to the right of the Cabinet (where you found the red jewel), and on the ''Carnival of Lost Souls'' poster in the secret passageway.]]

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* EnterSolutionHere: The door leading to the DeathTrap puzzle works this way. The final Cabinet gives you the solution to open it, but two other sets of four symbols found elsewhere in the mansion will open [[spoiler: the solutions to several Cabinets]] and [[spoiler: another map function]]. These count as "Secrets" on your final score. It's difficult to find these two clues, since the protagonist does not remark on them or write them in the journal. [[spoiler: They are located in the Gallery to the right of the Cabinet (where you found the red jewel), and on the ''Carnival of Lost Souls'' poster in the secret passageway.]]]]
* TheFaceless: Arcana's face is never shown, only his [[CoolMask golden mask]].
* HermeticMagic: The magical imagery in this game relies heavily on Hermetic Magic, such as the Alchemy chart in the secret room and the InstantRunes that appear when you use the hint button.
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** The protagonist occasionally snarks about the puzzles, and also makes witty comments about Vargo's paintings (which may count as {{Self-Deprecation}}).

to:

** The protagonist occasionally snarks about the puzzles, and also makes witty comments about Vargo's paintings (which may count as {{Self-Deprecation}}).SelfDeprecation).
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** The protagonist occasionally snarks about the puzzles, and also makes witty comments about Vargo's paintings (which may count as {{SelfDeprecation}}).

to:

** The protagonist occasionally snarks about the puzzles, and also makes witty comments about Vargo's paintings (which may count as {{SelfDeprecation}}).{{Self-Deprecation}}).
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** The protagonist occasionally snarks about the puzzles, and also makes witty comments about Vargo's paintings (which may count as {{Self-Deprication}}).

to:

** The protagonist occasionally snarks about the puzzles, and also makes witty comments about Vargo's paintings (which may count as {{Self-Deprication}}).{{SelfDeprecation}}).
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** The protagonist occasionally snarks about the puzzles, and also makes witty comments about Vargo's paintings (which may count as {{SelfDeprication}}).

to:

** The protagonist occasionally snarks about the puzzles, and also makes witty comments about Vargo's paintings (which may count as {{SelfDeprication}}).{{Self-Deprication}}).
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** The protagonist occasionally snarks about the puzzles, and also makes witty comments about Vargo's paintings (which may count as Self-Deprication).

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** The protagonist occasionally snarks about the puzzles, and also makes witty comments about Vargo's paintings (which may count as Self-Deprication).{{SelfDeprication}}).
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** The protagonist occasionally snarks about the puzzles, and also makes witty comments about Vargo's paintings (which may count as SelfDeprication).

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** The protagonist occasionally snarks about the puzzles, and also makes witty comments about Vargo's paintings (which may count as SelfDeprication).Self-Deprication).

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* BadassBaritone: Arcana, naturally, being voiced by Vargo. However, Arcana's voice is actually ''not'' as deep as Vargo's normal narration voice (which narrates the opening cutscene).



** The solution to the BoobyTrap puzzle. [[spoiler: "Tread wisely as you cross this room. One wrong step spells certain doom.]]

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** The solution to the BoobyTrap puzzle. [[spoiler: "Tread wisely as you cross this room. One wrong step spells certain doom."]]
* DeadpanSnarker: The protagonist and Arcana both.
** Arcana ''constantly'' sneers at the player's abilities, even going as far as to remark "What took you so long?" after ThatOnePuzzle.
---> '''Doctor Arcana''': You have an uncanny knack for blindly stumbling upon the right moves.
** The protagonist occasionally snarks about the puzzles, and also makes witty comments about Vargo's paintings (which may count as SelfDeprication).
* DeathTrap: One of the final puzzles in the Crypt, a booby-trapped floor puzzle with SpikesOfDoom.
* EnterSolutionHere: The door leading to the DeathTrap puzzle works this way. The final Cabinet gives you the solution to open it, but two other sets of four symbols found elsewhere in the mansion will open [[spoiler: the solutions to several Cabinets]] and [[spoiler: another map function]]. These count as "Secrets" on your final score. It's difficult to find these two clues, since the protagonist does not remark on them or write them in the journal. [[spoiler: They are located in the Gallery to the right of the Cabinet (where you found the red jewel), and on the ''Carnival of Lost Souls'' poster in the secret passageway.
]]
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* DarkIsNotEvil: Arcana's whole mansion is dark and spooky and steeped in the occult,

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* DarkIsNotEvil: Arcana's whole mansion is dark and spooky spooky, covered in creepy artwork, and steeped in the occult, but Arcana himself is not evil.

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** The protagonist's journal contains clues, images, and backstory that the player finds throughout the game world, keeping it easily accessible.
** The map feature in the library allows the player to teleport to any room, although the map is fixed in place.

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** The protagonist's journal contains clues, images, and backstory that the player finds throughout the game world, keeping it easily accessible.
accessible to minimize the effects of GuideDangIt.
** The map feature in the library allows the player to teleport to any room, although the map is fixed in place.place.
* AllThereInTheManual: The game ties into ''Theater of Illusion,'' and both the game and the album contain additional information about the world.
* TheApprentice: [[spoiler: The protagonist,]] albeit unwittingly.
* TheArchmage: Doctor Arcana was the most powerful wizard in the Arcanum before it disappeared.
* ArcSymbol: The amulet that the protagonist carries appears everywhere in Arcana's mansion.
* BadPowersGoodPeople: The magic that Arcana and the other wizards practice seems to be BlackMagic (the poster advertising their Mysterium show even describes them as masters of "The Dark Arts"). However, the Arcanum is not evil, and they are threatened by [[AncientEvil something that is]].
* BoobyTrap: In one of the final puzzles, if the player selects the wrong letters, [[SpikesOfDoom spikes]] shoot out from the walls to impale the protagonist.
* BookcasePassage: A secret passage in the Museum opens with a talisman inserted into the wall.
* CoolMask: Arcana's golden mask, which is as close as the player ever gets to seeing [[TheFaceless his face]].
* CrypticConversation: Arcana's disembodied voice rarely provides any useful information. He doesn't say much, and when he does, it's usually to deride the player or express disbelief at their success.
* DarkIsNotEvil: Arcana's whole mansion is dark and spooky and steeped in the occult,
* DoomyDoomsOfDoom:
** Doctor Arcana renamed the Sarcophagus of Dreams the "Sarcophagus of Doom" for his escape trick.
** The solution to the BoobyTrap puzzle. [[spoiler: "Tread wisely as you cross this room. One wrong step spells certain doom.]]
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Released in October 2018, this is the first video game that Vargo has published. He intended to create a SpiritualSuccessor to classic puzzle games like [[VideoGame/TheSeventhGuest The 7th Guest]]. The game's title is a ShoutOut to [[Film/TheCabinetOfDrCaligari The Cabinet of Dr. Caligari]], and was based on a puzzle segment from Vargo's ''Dark Realms'' magazine. Puzzles also appear hidden in every Music/NoxArcana album. The story of the game ties into Nox Arcana's album ''Theater of Illusion,'' about a secret society of wizards. It features a spooky atmosphere, a beautiful gothic setting, Nox Arcana's music, and much of Vargo's artwork.

to:

Released in October 2018, this is the first video game that Vargo has published. He intended to create a SpiritualSuccessor to classic puzzle games like [[VideoGame/TheSeventhGuest The 7th Guest]]. The game's title is a ShoutOut to [[Film/TheCabinetOfDrCaligari The Cabinet of Dr. Caligari]], and was based on a puzzle segment from Vargo's ''Dark Realms'' magazine. Puzzles also appear hidden in every Music/NoxArcana album. The story of the game ties into Nox Arcana's album ''Theater of Illusion,'' about a secret society of wizards. It features a spooky atmosphere, a beautiful gothic setting, Nox Arcana's music, and much of Vargo's artwork.artwork.

----
!!This game provides examples of:

* [[spoiler: AnAstralProjectionNotAGhost]]: Doctor Arcana seems to be a ghost haunting his abandoned manor, [[spoiler: but he's actually alive and hibernating in a tomb underneath it]].
* AncestralWeapon: Not a weapon, but the Arcana Amulet the protagonist carries was passed down through their family.
* AncientEgypt: Egyptian imagery appears all over the place, especially in the Attic and [[spoiler: on Arcana's tomb.]]
* AncientEvil: The Arcanum was wiped out by some ancient evil, but it's never explained exactly what this is.
* AntiFrustrationFeatures: Several.
** The hint button reveals the location of the puzzle in the room. It changes to a "skip" button once the player engages with the puzzle, allowing them to skip the puzzle entirely. However, using the buttons may subtract from the final score.
** The protagonist's journal contains clues, images, and backstory that the player finds throughout the game world, keeping it easily accessible.
** The map feature in the library allows the player to teleport to any room, although the map is fixed in place.
Is there an issue? Send a MessageReason:
None


Released in October 2018, this is the first video game that Vargo has published. He intended to create a SpiritualSuccessor to classic puzzle games like [[VideoGame/TheSeventhGuest The 7th Guest]]. The game's title is a ShoutOut to [[Film/TheCabinetOfDrCaligari The Cabinet of Dr. Caligari]], and was based on a puzzle segment from Vargo's ''Dark Realms'' magazine. Puzzles also appear hidden in every Music/NoxArcana album. The story of the game ties into Nox Arcana's album ''Theater of Illusion,'' about a secret society of wizards.

to:

Released in October 2018, this is the first video game that Vargo has published. He intended to create a SpiritualSuccessor to classic puzzle games like [[VideoGame/TheSeventhGuest The 7th Guest]]. The game's title is a ShoutOut to [[Film/TheCabinetOfDrCaligari The Cabinet of Dr. Caligari]], and was based on a puzzle segment from Vargo's ''Dark Realms'' magazine. Puzzles also appear hidden in every Music/NoxArcana album. The story of the game ties into Nox Arcana's album ''Theater of Illusion,'' about a secret society of wizards. It features a spooky atmosphere, a beautiful gothic setting, Nox Arcana's music, and much of Vargo's artwork.
Is there an issue? Send a MessageReason:
None


Released in October 2018, this is the first video game that Vargo has published. He intended to create a SpiritualSuccessor to classic puzzle games like [[VideoGame/TheSeventhGuest The 7th Guest]]. The game's title comes from [[Film/TheCabinetOfDoctorCaligari The Cabinet of Doctor Caligari]], and was based on a puzzle segment from Vargo's ''Dark Realms'' magazine. Puzzles also appear hidden in every Music/NoxArcana album. The story of the game ties into Nox Arcana's album ''Theater of Illusion,'' about a secret society of wizards.

to:

Released in October 2018, this is the first video game that Vargo has published. He intended to create a SpiritualSuccessor to classic puzzle games like [[VideoGame/TheSeventhGuest The 7th Guest]]. The game's title comes from [[Film/TheCabinetOfDoctorCaligari is a ShoutOut to [[Film/TheCabinetOfDrCaligari The Cabinet of Doctor Dr. Caligari]], and was based on a puzzle segment from Vargo's ''Dark Realms'' magazine. Puzzles also appear hidden in every Music/NoxArcana album. The story of the game ties into Nox Arcana's album ''Theater of Illusion,'' about a secret society of wizards.
Is there an issue? Send a MessageReason:
None


Released in October 2018, this is the first video game that Vargo has published. He intended to create a SpiritualSuccessor to classic puzzle games like [[VideoGame/TheSeventhGuest]]. The game's title comes from [[Film/TheCabinetsOfDoctorCaligari]], and was based on a puzzle segment from Vargo's ''Dark Realms'' magazine. Puzzles also appear hidden in every Music/NoxArcana album. The story of the game ties into Nox Arcana's album ''Theater of Illusion,'' about a secret society of wizards.

to:

Released in October 2018, this is the first video game that Vargo has published. He intended to create a SpiritualSuccessor to classic puzzle games like [[VideoGame/TheSeventhGuest]]. [[VideoGame/TheSeventhGuest The 7th Guest]]. The game's title comes from [[Film/TheCabinetsOfDoctorCaligari]], [[Film/TheCabinetOfDoctorCaligari The Cabinet of Doctor Caligari]], and was based on a puzzle segment from Vargo's ''Dark Realms'' magazine. Puzzles also appear hidden in every Music/NoxArcana album. The story of the game ties into Nox Arcana's album ''Theater of Illusion,'' about a secret society of wizards.

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''The Cabinets of Doctor Arcana'' is a [[PointAndClickGame point-and-click]] PuzzleGame produced by [[Music/NoxArcana Joseph Vargo]].

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''The Cabinets of Doctor Arcana'' is a [[PointAndClickGame point-and-click]] PuzzleGame produced by [[Music/NoxArcana Joseph Vargo]]. It is an [[RoomEscapeGame escape room]]-esque game about a nameless protagonist who approaches a . sinister, locked mansion, on Halloween night, and is challenged to solve an entire house's worth of puzzles by the enigmatic Doctor Arcana.

Released in October 2018, this is the first video game that Vargo has published. He intended to create a SpiritualSuccessor to classic puzzle games like [[VideoGame/TheSeventhGuest]]. The game's title comes from [[Film/TheCabinetsOfDoctorCaligari]], and was based on a puzzle segment from Vargo's ''Dark Realms'' magazine. Puzzles also appear hidden in every Music/NoxArcana album. The story of the game ties into Nox Arcana's album ''Theater of Illusion,'' about a secret society of wizards.
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''The Cabinets of Doctor Arcana'' is a [[PointAndClickGame point-and-click]] PuzzleGame produced by [[Music/NoxArcana Joseph Vargo]].

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