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The Binding of Isaac: Revelations is a three-part mod for the rogue-like videogame, ''VideoGame/TheBindingOfIsaac'' and its subsequent [=DLCs=]. The mod adds a variety of content, such as new monsters, items, characters, and most notably, new custom floors. This mod is inspired by ''Literature/DivineComedy''.

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\nThe ''The Binding of Isaac: Revelations Revelations'' is a three-part mod for the rogue-like videogame, ''VideoGame/TheBindingOfIsaac'' and its subsequent [=DLCs=]. The mod adds a variety of content, such as new monsters, items, characters, and most notably, new custom floors. This mod is inspired by ''Literature/DivineComedy''.




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* VaudevilleHook: When Ragtime dies, he gets yanked off the stage by a cane.

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* VaudevilleHook: When Ragtime dies, he gets yanked off the stage by a cane.cane.
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* ChooseAHandicap: Shrine rooms spawn in the ''Revelations'' floors, which contain two shrines which you must pick one in order to open the door, applying a handicap for the rest of the floor in exchange for an upside.



* FireIceLightning: While ''Isaac'' already had the [[EyeBeams Tech items]] and Jacob's Ladder for lightning, ''Revelations'' adds in [[FireBreathingWeapon Burning Bush]] for fire and Ice Tray for… ice.

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* FireIceLightning: While ''Isaac'' already had the [[EyeBeams Tech items]] and Jacob's Ladder for lightning, ''Revelations'' adds in [[FireBreathingWeapon Burning Bush]] for fire and Ice Tray for… ice.for ice.
* HarmlessFreezing: The Glacier contains certain rooms with blowing snow, which will freeze Isaac's head solid if he stays outside of warmth for too long. This renders him unable to shoot, but doesn't deal any damage.
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* FireIceLightning: While ''Isaac'' already had the [[EyeBeams Tech items]] and Jacob's Ladder for lightning, ''Revalations'' adds in [[FireBreathingWeapon Burning Bush]] for fire and Ice Tray for… ice.

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* FireIceLightning: While ''Isaac'' already had the [[EyeBeams Tech items]] and Jacob's Ladder for lightning, ''Revalations'' ''Revelations'' adds in [[FireBreathingWeapon Burning Bush]] for fire and Ice Tray for… ice.
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*** The Vanity update mostly revamps this. While the aforementioned crawlspace is still present in the starting room of each floor, the usual doorway to ''Antibirth's'' alt path has been renovated to be a "hub" of sorts that allows Isaac to choose between ''Antibirth's'' alt path (Downpour, Mines, Mausoleum) or ''Revelation's'' (Glacier, Tomb, and Vestige).

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*** The Vanity update mostly revamps this. While the aforementioned crawlspace is still present in the starting room of each floor, Basement I, the usual doorway to ''Antibirth's'' alt path has been renovated to be a "hub" of sorts that allows Isaac to choose between ''Antibirth's'' alt path (Downpour, Mines, Mausoleum) or ''Revelation's'' (Glacier, Tomb, and Vestige).

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Shout Out was listed twice on the trope list


* ShoutOut: The Vanity Update's trailer starts with a live-action segment of Cain shoving discs containing the data of the ''Afterbirth+'' version and ''Repentance'' into the Bag of Crafting. [[VideoGame/FiendFolio He then shoves it into his head to start up the resulting Vanity Update CD like a consumable]].

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* ShoutOut: ShoutOut:
**
The Vanity Update's trailer starts with a live-action segment of Cain shoving discs containing the data of the ''Afterbirth+'' version and ''Repentance'' into the Bag of Crafting. [[VideoGame/FiendFolio He then shoves it into his head to start up the resulting Vanity Update CD like a consumable]].consumable]].
** One of Maxwell's attacks has him jump between two [[VideoGame/{{Portal}} orange and blue trapdoors while he shoots at you.]]



* ShoutOut: One of Maxwell's attacks has him jump between two [[VideoGame/{{Portal}} orange and blue trapdoors while he shoots at you.]]
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* AffablyEvil: Ragtime, a miniboss encountered in Tombs, only seems interested in fighting Isaac, and making sure the both of them have the time of their lives.
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* ShoutOut: The Vanity Update's trailer starts with a live-action segment of Cain shoving discs containing the data of the ''Afterbirth+'' version and ''Repentance'' into the Bag of Crafting. [[VideoGame/FiendFolio He then shoves it into his head to start up the resulting Vanity Update CD like a consumable]].
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* CirclesOfHell: The current chapters are themed after some of the circles from ''Literature/TheDivineComedy:''
** Chapter 1, the Glacier, is Treachery. A special room can be accessed featuring a colossal Satan trapped in ice, like he is depicted in ''Inferno.''
** Chapter 2, the Tomb, is Heresy. Another special room (similar to the one in Glacier) features burning coffins, one of the standout features of Heresy in ''Inferno.''
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* ShoutOut: One of Maxwell's attacks has him jump between two [[VideoGame/{{Portal}} orange and blue trapdoors while he shoots at you.]]

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* ShoutOut: One of Maxwell's attacks has him jump between two [[VideoGame/{{Portal}} orange and blue trapdoors while he shoots at you.]]]]
* VaudevilleHook: When Ragtime dies, he gets yanked off the stage by a cane.
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*** The Vanity update mostly revamps this. While the aforementioned trapdoor is still present in the starting room of each floor, the usual doorway to ''Antibirth's'' alt path has been renovated to be a "hub" of sorts that allows Isaac to choose between ''Antibirth's'' alt path (Downpour, Mines, Mausoleum) or ''Revelation's'' (Glacier, Tomb, and Vestige).

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*** The Vanity update mostly revamps this. While the aforementioned trapdoor crawlspace is still present in the starting room of each floor, the usual doorway to ''Antibirth's'' alt path has been renovated to be a "hub" of sorts that allows Isaac to choose between ''Antibirth's'' alt path (Downpour, Mines, Mausoleum) or ''Revelation's'' (Glacier, Tomb, and Vestige).
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None

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*** The Vanity update mostly revamps this. While the aforementioned trapdoor is still present in the starting room of each floor, the usual doorway to ''Antibirth's'' alt path has been renovated to be a "hub" of sorts that allows Isaac to choose between ''Antibirth's'' alt path (Downpour, Mines, Mausoleum) or ''Revelation's'' (Glacier, Tomb, and Vestige).
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The [[https://steamcommunity.com/sharedfiles/filedetails/?id=2880387531 Vanity update]], released on November 4, 2022, brings Chapters 1 and 2 to ''Repentance'', alongside a myriad of quality-of-life updates. At the time of this update, the release date of Chapter 3 is TBD.
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The first chapter of the mod to be released, titled "Enter the Glacier", focused around it's first new custom floor, Glacier. The floor carries themes of snowy enemies, bone-chilling rooms, and slippery ice mechanics to challenge the player.

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The first chapter of the mod to be released, titled "Enter the Glacier", focused around it's its first new custom floor, Glacier. The floor carries themes of snowy enemies, bone-chilling rooms, and slippery ice mechanics to challenge the player.



** If you stay in Maxwell's boss room without pushing down the second platform, he will toss a note that bounces off the first platform and land on the second, showing how you're supposed to get up there.

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** If you stay in Maxwell's boss room without pushing down the second platform, he will toss a note that bounces off the first platform and land on the second, [[PlayerNudge showing how you're supposed to get up there.there]].



* CruelAndUnusualDeath: Happens to Maxwell at the end of his fight as we watch him get shredded after he falls into an trapdoor of his.

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* CruelAndUnusualDeath: Happens to Maxwell at the end of his fight as we watch him get shredded after he falls into an trapdoor one of his.his trapdoors.



* MirrorBoss: {{Pun}} aside, the first fight with Narcissus has you battle an mirror version of Isaac that shoots shards instead of tears during the first phase. The second phase of both battles has him use twisted versions of Isaac's items.

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* MirrorBoss: {{Pun}} aside, the first fight with Narcissus has you battle an a mirror version of Isaac that shoots shards instead of tears during the first phase. The second phase of both battles has him use twisted versions of Isaac's items.
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The third Chapter of the mod, while yet to be released, has been titled "Enter the Vestige." It will focus on the third and final floor, Vestige, to finish off the mod trilogy. It is set to be compatible with ''Repentance''.

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The third Chapter of the mod, while yet to be released, has been titled "Enter the Vestige." Vestige". It will focus on the third and final floor, Vestige, to finish off the mod trilogy. It is set to be compatible with ''Repentance''.
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* ShoutOut: One of Maxwell's attacks references ''VideoGame/Portal'' as the trapdoors he jumps in and out of are blue and orange.

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* ShoutOut: One of Maxwell's attacks references ''VideoGame/Portal'' as the has him jump between two [[VideoGame/{{Portal}} orange and blue trapdoors while he jumps in and out of are blue and orange.shoots at you.]]
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* ShoutOut: One of Maxwell's attacks refernces ''VideoGame/Portal'' as the trapdoors he jumps in and out of are blue and orange.

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* ShoutOut: One of Maxwell's attacks refernces references ''VideoGame/Portal'' as the trapdoors he jumps in and out of are blue and orange.
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* ShoutOut: One of Maxwell's attacks has him jump between two trapdoors that are [[VideoGame/Portal blue and orange while he spits bullets at you.]]

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* ShoutOut: One of Maxwell's attacks has him jump between two refernces ''VideoGame/Portal'' as the trapdoors that he jumps in and out of are [[VideoGame/Portal blue and orange while he spits bullets at you.]]orange.
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* CruelAndUnsualDeath: Happens to Maxwell at the end of his fight as we watch him get shredded after he falls into an trapdoor of his.

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* CruelAndUnsualDeath: CruelAndUnusualDeath: Happens to Maxwell at the end of his fight as we watch him get shredded after he falls into an trapdoor of his.



* Shout-Out: One of Maxwell's attacks has him jump between two trapdoors that are [[VideoGame/Portal blue and orange while he shouts at you.]]

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* Shout-Out: ShoutOut: One of Maxwell's attacks has him jump between two trapdoors that are [[VideoGame/Portal blue and orange while he shouts spits bullets at you.]]
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* CruelAndUnsualDeath: Happens to Maxwell at the end of his fight as we watch him get shredded after he falls into an trapdoor of his.



* SlippySlideyIceWorld: Chapter 1, The Glacier.

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* SlippySlideyIceWorld: Chapter 1, The Glacier.Glacier.
* Shout-Out: One of Maxwell's attacks has him jump between two trapdoors that are [[VideoGame/Portal blue and orange while he shouts at you.]]
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* CatsAreMean: Catastrophe, one of the bosses in the Tombs, is a group of four evil mummy cats.


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* FireIceLightning: While ''Isaac'' already had the [[EyeBeams Tech items]] and Jacob's Ladder for lightning, ''Revalations'' adds in [[FireBreathingWeapon Burning Bush]] for fire and Ice Tray for… ice.

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* AntiFrustrationFeatures: Choosing between vanilla, ''Revelations'', and ''Repentance'' chapters is done by dumping the player into a crawl space with chutes for each option after jumping down the trapdoor that normally appears at the end of each floor. As an added bonus, this allows characters with flight to back out if they accidentally jump down, typically if the trapdoor spawns on top of them.

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* AntiFrustrationFeatures: AntiFrustrationFeatures:
**
Choosing between vanilla, ''Revelations'', and ''Repentance'' chapters is done by dumping the player into a crawl space with chutes for each option after jumping down the trapdoor that normally appears at the end of each floor. As an added bonus, this allows characters with flight to back out if they accidentally jump down, typically if the trapdoor spawns on top of them.them.
** If you stay in Maxwell's boss room without pushing down the second platform, he will toss a note that bounces off the first platform and land on the second, showing how you're supposed to get up there.



* ALizardNamedLiz: One of the bosses in the glacier is a {{wendigo}} named Wendy.



** Dante and Charon form a very unique dual character. They spawn on opposite sides of the map. Each time one clears a room, all doors lock and they're forced to use their Phylactery item, which will switch control to the other character. The two also do not share items, meaning each will get independently strong. If the two meet, they join into one character for the rest of the floor, and Phylactery instead controls the direction Charon is facing and lets Dante pass items to him. To make matters even weirder, they both have a special attack method, where Dante will occasionally hit enemies with a book for extra damage and Charon sweeps up tears which become more powerful as he aims in one direction.

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** Dante and Charon form a very unique dual character. They spawn on opposite sides of the map. Each time one clears a room, all doors lock and they're forced to use their Phylactery item, which will switch control to the other character. The two also do not share items, meaning each will get independently strong. If the two meet, they join into one character for the rest of the floor, and Phylactery instead controls the direction Charon is facing and lets Dante pass items to him. To make matters even weirder, they both have a special attack method, where Dante will occasionally [[ThrowTheBookAtThem hit enemies with a book for extra damage damage]] and Charon sweeps up tears which become more powerful as he aims in one direction.direction.
* MirrorBoss: {{Pun}} aside, the first fight with Narcissus has you battle an mirror version of Isaac that shoots shards instead of tears during the first phase. The second phase of both battles has him use twisted versions of Isaac's items.

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* AntiFrustrationFeatures: Choosing between vanilla, ''Revelations'', and ''Repentance'' chapters is done by dumping the player into a crawl space with chutes for each option after jumping down the trapdoor that normally appears at the end of each floor. As an added bonus, this allows characters with flight to back out if they accidentally jump down, typically if the trapdoor spawns on top of them.
* AttackReflector: The first Mirror Shard obtained in a run orbits the player and reflects projectiles, encouraging them to push ahead in fighting enemies and thus representing the aggressive strategies of the Glacier's enemies.



* DevelopersForesight:
** In the crawl space that lets you choose between the vanilla and ''Revelations'' routes, one may notice a third chute that is always sealed off. This is in fact future-proofing for ''Repentance'' as evidenced by it changing to represent the floors for ''its'' route, ensuring a transfer to the expansion will be seamless right out of the box and will allow players to juggle all three routes if they so wish, rather than having to take one or the other.
** The mod is compatible with the External Item Descriptions mod, and it will even work on the pact statues to further explain how they affect the chapter. That being said, there's still a few items that need no explanation, particularly the [[BreathWeapon Burning Bush]].
* DifficultButAwesome: The alternate route for ''Revelations'' is more difficult than the vanilla route, but offers access to some truly impressive items from its collection, improved shops that guarantee useful items (even if Greed replaces them), and access to the Mirror Shards.
* DungeonBypass: At the beginning of each run, you have the option to skip the first floor and go straight to Glacier I. However, leaving the starting room seals the entrance off and forces you to kill the floor's boss if you want to enter.



* {{Leitmotif}}: The Seven Deadly Sins are given new themes in this mod themed around computing of all things, mostly consisting of the same leitmotif heavily adjusted to fit each one.



* PaletteSwap: All of the Sins have unique costumes on the Revelations floors.

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* PaletteSwap: All of the Sins have unique costumes on the Revelations floors. This isn't to say they should still be taken lightly, however, as the Glacier makes them more aggressive while the Tomb gives them new tricks based on the chapter's gimmicks.
* SchmuckBait: Do ''not'' attempt to avoid taking a pact by bombing or teleporting your way out of the pact rooms. Both options will activate at once instead of one or the other.
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I think it would be better to use the main redirect.


The Binding of Isaac: Revelations is a three-part mod for the rogue-like videogame, ''VideoGame/TheBindingOfIsaacRebirth'' and its subsequent [=DLCs=]. The mod adds a variety of content, such as new monsters, items, characters, and most notably, new custom floors. This mod is inspired by ''Literature/DivineComedy''.

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The Binding of Isaac: Revelations is a three-part mod for the rogue-like videogame, ''VideoGame/TheBindingOfIsaacRebirth'' ''VideoGame/TheBindingOfIsaac'' and its subsequent [=DLCs=]. The mod adds a variety of content, such as new monsters, items, characters, and most notably, new custom floors. This mod is inspired by ''Literature/DivineComedy''.

Added: 1603

Changed: 4

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The Binding of Isaac: Revelations is a three-part mod for the rogue-like videogame, ''VideoGame/TheBindingOfIsaacRebirth'' and its subsequent DLCs. The mod adds a variety of content, such as new monsters, items, characters, and most notably, new custom floors. This mod is inspired by ''Literature/DivineComedy''.

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The Binding of Isaac: Revelations is a three-part mod for the rogue-like videogame, ''VideoGame/TheBindingOfIsaacRebirth'' and its subsequent DLCs.[=DLCs=]. The mod adds a variety of content, such as new monsters, items, characters, and most notably, new custom floors. This mod is inspired by ''Literature/DivineComedy''.


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* BreathWeapon: Burning Bush replaces tears with a FireBreathingWeapon.


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* FallenAngel: Sarah, one of the new characters. She's an angel with her wings torn off that can only collect black hearts. She can give these black hearts to angels in angel rooms in exchange for rewards, including eventually restoring her wings.
* MechanicallyUnusualClass: Both of the new characters:
** Sarah cannot gain soul hearts, instead converting them directly into black hearts. This is less useful than it sounds, since taking damage will cause all of her black hearts to become demons that attempt to kill her until she kills every enemy in the room. She also cannot spawn Devil rooms and will always generate an Angel room after clearing the boss, which contains no items but lets her trade black hearts away in exchange for rewards.
** Dante and Charon form a very unique dual character. They spawn on opposite sides of the map. Each time one clears a room, all doors lock and they're forced to use their Phylactery item, which will switch control to the other character. The two also do not share items, meaning each will get independently strong. If the two meet, they join into one character for the rest of the floor, and Phylactery instead controls the direction Charon is facing and lets Dante pass items to him. To make matters even weirder, they both have a special attack method, where Dante will occasionally hit enemies with a book for extra damage and Charon sweeps up tears which become more powerful as he aims in one direction.
* PaletteSwap: All of the Sins have unique costumes on the Revelations floors.
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The third Chapter of the mod, while yet to be released, has been titled "Enter the Vestige." It will focus on the third and final floor, Vestige, to finish off the mod trilogy. No release date has been given for Chapter Three.

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The third Chapter of the mod, while yet to be released, has been titled "Enter the Vestige." It will focus on the third and final floor, Vestige, to finish off the mod trilogy. No release date has been given for Chapter Three.
It is set to be compatible with ''Repentance''.
Is there an issue? Send a MessageReason:
None


The Binding of Isaac: Revelations is a three-part mod for the rogue-like videogame, ''VideoGame/TheBindingOfIsaacRebirth'' and its subsequent DLCs. The mod adds a variety of content, such as new monsters, items, characters, and most notably, new custom floors.

to:

The Binding of Isaac: Revelations is a three-part mod for the rogue-like videogame, ''VideoGame/TheBindingOfIsaacRebirth'' and its subsequent DLCs. The mod adds a variety of content, such as new monsters, items, characters, and most notably, new custom floors.
floors. This mod is inspired by ''Literature/DivineComedy''.
Is there an issue? Send a MessageReason:
None


The Binding of Isaac: Revelations is a three-part mod for the rogue-like videogame, Binding of Isaac: Rebirth and its subsequent DLCs. The mod adds a variety of content, such as new monsters, items, characters, and most notably, new custom floors.

to:

The Binding of Isaac: Revelations is a three-part mod for the rogue-like videogame, Binding of Isaac: Rebirth ''VideoGame/TheBindingOfIsaacRebirth'' and its subsequent DLCs. The mod adds a variety of content, such as new monsters, items, characters, and most notably, new custom floors.
Is there an issue? Send a MessageReason:
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tomb.jpg]]


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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tomb.jpg]]

org/pmwiki/pub/images/the_vestige.png]]
[[caption-width-right:350:''Enter The Vestige'']]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tomb.jpg]]


The Binding of Isaac: Revelations is a three-part mod for the rogue-like videogame, Binding of Isaac: Rebirth and its subsequent DLCs. The mod adds a variety of content, such as new monsters, items, characters, and most notably, new custom floors.

The first chapter of the mod to be released, titled "Enter the Glacier", focused around it's first new custom floor, Glacier. The floor carries themes of snowy enemies, bone-chilling rooms, and slippery ice mechanics to challenge the player.

Chapter Two, titled "Enter the Tomb", added the second new custom floor, Tomb. Tomb's mechanics involve booby trapped rooms, enticing puzzles, and sandy foes. Just make sure the monsters you kill actually stay dead...

The third Chapter of the mod, while yet to be released, has been titled "Enter the Vestige." It will focus on the third and final floor, Vestige, to finish off the mod trilogy. No release date has been given for Chapter Three.

!!Tropes applying to this mod:
* AncientTomb: Chapter 2, The Tombs.
* ChessMotif: One of the rooms of Chapter 3, The Vestige.
* SlippySlideyIceWorld: Chapter 1, The Glacier.

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