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* TheFaceless: The identity of the last human is as never shown beyond their ship, their age, gender and race are left a complete mystery.
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* TheFaceless: The identity of the last human is as never shown beyond their ship, their ship. Their age, gender and race are left a complete mystery.
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* TheFaceless: The identity of the last human is as never shown beyond their ship, their age, gender and race are left a complete mystery.
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Capitalization was fixed from VideoGame.The Aquatic Adventureofthe Last Human to VideoGame.The Aquatic Adventure Of The Last Human. Null edit to update page.
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''The Aquatic Adventure of the Last Human'' is a {{Metroidvania}} ActionAdventure game by the Swedish indie developer [[http://www.whycjwhy.com/aquaticadventure/index.html YCJY]], which was released on [[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}} on [[http://store.steampowered.com/app/401360/ January 9, 2016]]. In January 2018, the game was also ported to UsefulNotes/Playstation4 and UsefulNotes/XboxOne, with a UsefulNotes/NintendoSwitch port following in January 2019.
to:
''The Aquatic Adventure of the Last Human'' is a post-apocalyptic {{Metroidvania}} ActionAdventure game by the Swedish indie developer [[http://www.whycjwhy.com/aquaticadventure/index.html YCJY]], which was released on [[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}} on [[http://store.steampowered.com/app/401360/ January 9, 2016]]. In January 2018, the game was also ported to UsefulNotes/Playstation4 and UsefulNotes/XboxOne, with a UsefulNotes/NintendoSwitch port following in January 2019.
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Comment out ZCE
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* AdvancingBossOfDoom: The Defiler.
to:
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* AlluringAnglerfish: The name for the False Light says it all.
to:
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* BlobMonster: The Parasite.
to:
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* CheckPoint: The travel stations.
* CognizantLimbs: Poor Tranquil...
* CognizantLimbs: Poor Tranquil...
to:
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* CombatTentacles: The Tranquil has these.
to:
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* BulletHell: Several boss battles are varying degrees of this, particularly the Heart of the City and the Guardian.
to:
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* DualBoss: The Fathers.
to:
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* GiantSquid: The Tranquil (technically an octopus).
* GiantEnemyCrab: The Defiler.
* HeWasRightThereAllAlong: The bosses are surprisingly sneaky for being mostly over 100 meters long.
* GiantEnemyCrab: The Defiler.
* HeWasRightThereAllAlong: The bosses are surprisingly sneaky for being mostly over 100 meters long.
to:
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* KillerRobot: The Guardian.
to:
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* MisterSeahorse: The Fathers, naturally.
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* WeaponizedOffspring: The Worm and the Fathers are not exactly good parents, let's just say.
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* WolfpackBoss: The Chain Gang.
to:
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[[caption-width-right:350:Image by [[http://www.ullbors.com/ Pontus Ullbors ]] ]]
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to:
----
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* MisterSeahorse: The Fathers, naturally.
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* LastOfHisKind The player character, as stated by the title. The premise of the game is to uncover why the rest of humanity went extinct.
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''The Aquatic Adventure of the Last Human'' is a {{Metroidvania}} ActionAdventure game by the Swedish indie developer [[http://www.whycjwhy.com/aquaticadventure/index.html YCJY]], which was released on [[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}} on [[http://store.steampowered.com/app/401360/ January 9, 2016]].
to:
''The Aquatic Adventure of the Last Human'' is a {{Metroidvania}} ActionAdventure game by the Swedish indie developer [[http://www.whycjwhy.com/aquaticadventure/index.html YCJY]], which was released on [[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}} on [[http://store.steampowered.com/app/401360/ January 9, 2016]]. \n In January 2018, the game was also ported to UsefulNotes/Playstation4 and UsefulNotes/XboxOne, with a UsefulNotes/NintendoSwitch port following in January 2019.
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The Aquatic Adventure of the Last Human is a metroidvania action/adventure game by the Swedish indie developer YCJY games in which you, the only crewmember of the spaceship/submarine Argo 9, explore the Earth thousands of years after mankind went extinct and the Earth flooded due to melting of the polar ice caps. You meet lots of frightening and gigantic sea creatures during your quest to survive and to find out what happened to humanity.
Packed with environmental messages and a beautiful atmosphere, The Aquatic Adventure of the Last Human has been welcomed with mostly positive reviews and praise after it was released on Steam on January 9, 2016.
Visit their Steam page [[http://store.steampowered.com/app/401360/ here]] and their official site [[http://www.whycjwhy.com/aquaticadventure/index.html here.]]
Packed with environmental messages and a beautiful atmosphere, The Aquatic Adventure of the Last Human has been welcomed with mostly positive reviews and praise after it was released on Steam on January 9, 2016.
Visit their Steam page [[http://store.steampowered.com/app/401360/ here]] and their official site [[http://www.whycjwhy.com/aquaticadventure/index.html here.]]
to:
In it, you are the only crewmember of the spaceship/submarine Argo 9, explore the Earth thousands of years after mankind went extinct and the Earth flooded due to melting of the polar ice caps. You meet lots of frightening and gigantic sea creatures during your quest to survive and to find out what happened to humanity.
Visit their Steam page [[http://store.steampowered.com/app/401360/ here]] and their official site [[http://www.whycjwhy.com/aquaticadventure/index.html here.]]
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* WolfpackBoss: The Chain Gang.
to:
* WolfpackBoss: The Chain Gang.Gang.
----
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General spelling and caps cleanup
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Packed with environmental messages and a beautiful atmosphere, The Aquatic Adventure of the Last Human has been welcomed with mostly postive reviews and praise after it was released on Steam on January 9, 2016
to:
Packed with environmental messages and a beautiful atmosphere, The Aquatic Adventure of the Last Human has been welcomed with mostly postive positive reviews and praise after it was released on Steam on January 9, 20162016.
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!! This show provides examples of:
to:
!! This show game provides examples of:
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* AutoSave: You know that a Boss fight is coming when you see that the game is saving while you enter a big room.
* BossGame: The Bosses are the only real challenge besides some obstacles which you need Upgrades for, but that's why there are so many of them.
* BossGame: The Bosses are the only real challenge besides some obstacles which you need Upgrades for, but that's why there are so many of them.
to:
* AutoSave: You know that a Boss boss fight is coming when you see that the game is saving while you enter a big room.
* BossGame: TheBosses bosses are the only real challenge besides some obstacles which you need Upgrades upgrades for, but that's why there are so many of them.
* BossGame: The
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* BattleThemeMusic: Every Boss has a different one.
to:
* BattleThemeMusic: Every Boss boss has a different one.
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* BossBattle: The Boss battles are a pretty big part of the game because they are the only parts of the games where you have to fight. This has drawn some comparisons to ''VideoGame/ShadowOfTheColossus'', another game which consists of a series of boss battles.
to:
* BossBattle: The Boss boss battles are a pretty big part of the game because they are the only parts of the games game where you have to fight. This has drawn some comparisons to ''VideoGame/ShadowOfTheColossus'', another game which consists of a series of boss battles.
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* BossRush: You can play it after you played trough the normal game, you even get an achievement for beating the Boss Rush!
to:
* BossRush: You can play it after you played trough the normal game, you game. You even get an achievement for beating the Boss Rush!
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* CheckPoint: The travel stations are this
to:
* CheckPoint: The travel stations are thisstations.
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%%* FinalBoss:
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Subtropes should not be stacked under the main trope. It just causes confusion later on.
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* AutoSave: You know that a Boss fight is coming when you see that the game is saving while you enter a big room
* BossGame :The Bosses are the only real challenge besides some obstacles which you need Upgrades for, but that's why there are so many of them
* AlluringAnglerfish: The name for The False Light says it all.
* BossGame :The Bosses are the only real challenge besides some obstacles which you need Upgrades for, but that's why there are so many of them
* AlluringAnglerfish: The name for The False Light says it all.
to:
* AdvancingBossOfDoom: The Defiler.
* AutoSave: You know that a Boss fight is coming when you see that the game is saving while you enter a bigroom
room.
*BossGame :The BossGame: The Bosses are the only real challenge besides some obstacles which you need Upgrades for, but that's why there are so many of them
them.
* AlluringAnglerfish: The name for the False Light says it all.
* BackgroundBoss: The False Lightsays it all.spends most of its time in the background.
* AutoSave: You know that a Boss fight is coming when you see that the game is saving while you enter a big
*
* AlluringAnglerfish: The name for the False Light says it all.
* BackgroundBoss: The False Light
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* BossBattle: The Boss battles are a pretty big part of the game because they are the only parts of the games where you have to fight. This has drawn some comparison to Shadow of the Colossus, another game which consists of a series of boss battles.
** AdvancingBossOfDoom: The Defiler
** BackgroundBoss: The false Light spends most of it's time in the background
** FinalBoss: Every Journey has to end, and this one is no exception
** CognizantLimbs: Poor Tranquil...
** CollapsingCeilingBoss: Rocks fall from the roof in the fight against the Tranquil and the false Light.
** DidntNeedThoseAnyway: The forgotten One likes to throw it's bones around just to collect them later in the fight for small health boosts
** DualBoss: The Fathers
** WeaponizedOffspring: The Worm and the Fathers are not exactly good parents
** InstantDeathRadius: There's a reason why you have to destroy the tentacles of the Tranquil first before attacking his body
** HeWasRightThereAllAlong: The Bosses are surprisingly sneaky for being mostly over 100m long
** StationaryBoss: The Heart of the City is a plant, so don't expect too much movement from it
** UnderwaterBossBattle: Duh.
** WolfpackBoss: The Chain Gang
* BossRoom: If there's a huge room, there's a 85% chance that you will fight a boss there
* BossRush: You can play it after you played trough the normal game, you even get an achievment for beating the Boss Rush!
** AdvancingBossOfDoom: The Defiler
** BackgroundBoss: The false Light spends most of it's time in the background
** FinalBoss: Every Journey has to end, and this one is no exception
** CognizantLimbs: Poor Tranquil...
** CollapsingCeilingBoss: Rocks fall from the roof in the fight against the Tranquil and the false Light.
** DidntNeedThoseAnyway: The forgotten One likes to throw it's bones around just to collect them later in the fight for small health boosts
** DualBoss: The Fathers
** WeaponizedOffspring: The Worm and the Fathers are not exactly good parents
** InstantDeathRadius: There's a reason why you have to destroy the tentacles of the Tranquil first before attacking his body
** HeWasRightThereAllAlong: The Bosses are surprisingly sneaky for being mostly over 100m long
** StationaryBoss: The Heart of the City is a plant, so don't expect too much movement from it
** UnderwaterBossBattle: Duh.
** WolfpackBoss: The Chain Gang
* BossRoom: If there's a huge room, there's a 85% chance that you will fight a boss there
* BossRush: You can play it after you played trough the normal game, you even get an achievment for beating the Boss Rush!
to:
* BossBattle: The Boss battles are a pretty big part of the game because they are the only parts of the games where you have to fight. This has drawn some comparison comparisons to Shadow of the Colossus, ''VideoGame/ShadowOfTheColossus'', another game which consists of a series of boss battles.
** AdvancingBossOfDoom: The Defiler
** BackgroundBoss: The false Light spends most of it's time in the background
** FinalBoss: Every Journey has to end, and this one is no exception
** CognizantLimbs: Poor Tranquil...
** CollapsingCeilingBoss: Rocks fall from the roof in the fight against the Tranquil and the false Light.
** DidntNeedThoseAnyway: The forgotten One likes to throw it's bones around just to collect them later in the fight for small health boosts
** DualBoss: The Fathers
** WeaponizedOffspring: The Worm and the Fathers are not exactly good parents
** InstantDeathRadius: There's a reason why you have to destroy the tentacles of the Tranquil first before attacking his body
** HeWasRightThereAllAlong: The Bosses are surprisingly sneaky for being mostly over 100m long
** StationaryBoss: The Heart of the City is a plant, so don't expect too much movement from it
** UnderwaterBossBattle: Duh.
** WolfpackBoss: The Chain Gang
* BossRoom: If there's a huge room, there's a 85% chance that you will fight a boss there
there.
* BossRush: You can play it after you played trough the normal game, you even get anachievment achievement for beating the Boss Rush!
** BackgroundBoss: The false Light spends most of it's time in the background
** FinalBoss: Every Journey has to end, and this one is no exception
** CognizantLimbs: Poor Tranquil...
** CollapsingCeilingBoss: Rocks fall from the roof in the fight against the Tranquil and the false Light.
** DidntNeedThoseAnyway: The forgotten One likes to throw it's bones around just to collect them later in the fight for small health boosts
** DualBoss: The Fathers
** WeaponizedOffspring: The Worm and the Fathers are not exactly good parents
** InstantDeathRadius: There's a reason why you have to destroy the tentacles of the Tranquil first before attacking his body
** HeWasRightThereAllAlong: The Bosses are surprisingly sneaky for being mostly over 100m long
** StationaryBoss: The Heart of the City is a plant, so don't expect too much movement from it
** UnderwaterBossBattle: Duh.
** WolfpackBoss: The Chain Gang
* BossRush: You can play it after you played trough the normal game, you even get an
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* CombatTentacles: The Tranquil has these
to:
* CognizantLimbs: Poor Tranquil...
* CollapsingCeilingBoss: Rocks fall from the roof in the fight against the Tranquil and the False Light.
* CombatTentacles: The Tranquil hasthesethese.
* CollapsingCeilingBoss: Rocks fall from the roof in the fight against the Tranquil and the False Light.
* CombatTentacles: The Tranquil has
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** The Worm just rips apart and spews out lots of little worms
to:
** The Worm just rips apart and spews out lots of little wormsworms.
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** The False Light implodes while its [[EyeScream eyes burst like balloons]]
** The big shark and the "leader" of the Chain Gang gets the skin ripped off its face upon swimming into one of its mines, and its [[YourHeadASplode head explodes after it makes the same mistake twice]].
** The Defiler just walks straight into the opening of a huge car crusher. The player gets the privilige to see how the machine starts while the creature cries and screams, pounding against the walls with its claws, leaving visible dents on the outside. It does not help and blood flows out of a another smaller opening, followed by a red, sticky cube with still visible eyes in it. Yikes!
** The big shark and the "leader" of the Chain Gang gets the skin ripped off its face upon swimming into one of its mines, and its [[YourHeadASplode head explodes after it makes the same mistake twice]].
** The Defiler just walks straight into the opening of a huge car crusher. The player gets the privilige to see how the machine starts while the creature cries and screams, pounding against the walls with its claws, leaving visible dents on the outside. It does not help and blood flows out of a another smaller opening, followed by a red, sticky cube with still visible eyes in it. Yikes!
to:
** The False Light implodes while its [[EyeScream eyes burst like balloons]]
balloons]].
** The big shark and the "leader" of the Chain Gang getsthe its skin ripped off its face upon swimming into one of its mines, and its [[YourHeadASplode head explodes after it makes the same mistake twice]].
** The Defiler just walks straight into the opening of a huge car crusher. The player gets theprivilige privilege to see how the machine starts while the creature cries and screams, pounding against the walls with its claws, leaving visible dents on the outside. It does not help and blood flows out of a another smaller opening, followed by a red, sticky cube with still visible eyes in it. Yikes!
** The big shark and the "leader" of the Chain Gang gets
** The Defiler just walks straight into the opening of a huge car crusher. The player gets the
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* CruelTwistEnding: [[spoiler: All the senseless killing, getting upgrades, fighting monsters and smashing through obstacles was for nothing as you still die at the end because your submachine shuts off, sinking to the ground of the big, blue ocean]],
* DeusEstMachina: [[spoiler: Osiris, whose name is dropped in text logs at several points in the game, is revealed to be an Artificial Intelligence designed to help humanity deal with its social and environmental problems - in its own words, "a god who truly cares." While it manages to help solve most of humanity's problems, in the end it decides that the only way to save the Earth from destruction is to "stabilize the population" (read: exterminate) of humans.]]
* Expy:
* DeusEstMachina: [[spoiler: Osiris, whose name is dropped in text logs at several points in the game, is revealed to be an Artificial Intelligence designed to help humanity deal with its social and environmental problems - in its own words, "a god who truly cares." While it manages to help solve most of humanity's problems, in the end it decides that the only way to save the Earth from destruction is to "stabilize the population" (read: exterminate) of humans.]]
* Expy:
to:
* CruelTwistEnding: [[spoiler: All the senseless killing, getting upgrades, fighting monsters and smashing through obstacles was for nothing as you still die at the end because your submachine submarine shuts off, sinking to the ground bottom of the big, blue ocean]],
ocean]].
* DidntNeedThoseAnyway: The Forgotten One likes to throw its bones around just to collect them later in the fight for small health boosts.
* DeusEstMachina: [[spoiler: Osiris, whose name is dropped in text logs at several points in the game, is revealed to be an Artificial Intelligence designed to help humanity deal with its social and environmental problems - in its own words, "a god who truly cares." While it manages to help solve most of humanity's problems, in the end it decides that the only way to save the Earth from destruction is to "stabilize the population" (read:exterminate) stabilize at none left) of humans.]]
*Expy: DualBoss: The Fathers.
* {{Expy}}:
* DidntNeedThoseAnyway: The Forgotten One likes to throw its bones around just to collect them later in the fight for small health boosts.
* DeusEstMachina: [[spoiler: Osiris, whose name is dropped in text logs at several points in the game, is revealed to be an Artificial Intelligence designed to help humanity deal with its social and environmental problems - in its own words, "a god who truly cares." While it manages to help solve most of humanity's problems, in the end it decides that the only way to save the Earth from destruction is to "stabilize the population" (read:
*
* {{Expy}}:
%%* FinalBoss:
* HeWasRightThereAllAlong: The bosses are surprisingly sneaky for being mostly over 100 meters long.
* InstantDeathRadius: There's a reason why you have to destroy the tentacles of the Tranquil first before attacking his body.
* InstantDeathRadius: There's a reason why you have to destroy the tentacles of the Tranquil first before attacking his body.
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* SandWorm: The first Boss does not dig trough sand, but everything else fits to the image of the stereotypical sand worm
* SceneryPorn
* SeaMine: Just because these Sea mines are around 20m big doesn't stop most players from swimming into them
* SceneryPorn
* SeaMine: Just because these Sea mines are around 20m big doesn't stop most players from swimming into them
to:
* SandWorm: The first Boss does not dig trough sand, but everything else fits to the image of the stereotypical sand worm
* SceneryPorn
worm.
%%* SceneryPorn.
* SeaMine:Just because these Sea mines They are around 20m big 20 meters big. This doesn't stop most players from swimming into themthem.
* SceneryPorn
%%* SceneryPorn.
* SeaMine:
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* StockNessMonster: There is a creature that you can find in the Seaweed Forest that kinda looks like the Loch Ness monster, with the big neck and all
* ThreateningShark: The Chain Gang consists of dozens of Hammerhead sharks and an enormous Tiger shark, which drags two sea mines on chains behind it.
* WhoForgotTheLights: The deep sea is not known for being bright, you have to find the lamp upgrade for that
* ThreateningShark: The Chain Gang consists of dozens of Hammerhead sharks and an enormous Tiger shark, which drags two sea mines on chains behind it.
* WhoForgotTheLights: The deep sea is not known for being bright, you have to find the lamp upgrade for that
to:
* StationaryBoss: The Heart of the City is a plant, so don't expect too much movement from it.
* StockNessMonster: There is a creature that you can find in the Seaweed Forest that kinda looks like the Loch Ness monster, with thebig long neck and all
all.
* ThreateningShark: The Chain Gang consists of dozens ofHammerhead hammerhead sharks and an enormous Tiger tiger shark, which drags two sea mines on chains behind it.
* UnderwaterBossBattle: Every last one. Considering the game is set on an Earth that's been completely flooded over, this should not come as a surprise.
* WeaponizedOffspring: The Worm and the Fathers are not exactly good parents, let's just say.
* WhoForgotTheLights: The deep sea is not known for being bright, and you have to find the lamp upgradefor thatto fix that.
* WolfpackBoss: The Chain Gang.
* StockNessMonster: There is a creature that you can find in the Seaweed Forest that kinda looks like the Loch Ness monster, with the
* ThreateningShark: The Chain Gang consists of dozens of
* UnderwaterBossBattle: Every last one. Considering the game is set on an Earth that's been completely flooded over, this should not come as a surprise.
* WeaponizedOffspring: The Worm and the Fathers are not exactly good parents, let's just say.
* WhoForgotTheLights: The deep sea is not known for being bright, and you have to find the lamp upgrade
* WolfpackBoss: The Chain Gang.
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Deleted line(s) 67 (click to see context) :
* PufferFish: You'll find some swimming around here and there
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None
Changed line(s) 17 (click to see context) from:
* AlluringAnglerfish: The name for the false Light says it all.
to:
* AlluringAnglerfish: The name for the false The False Light says it all.
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None
* BlobMonster: The Parasite.
Deleted line(s) 58 (click to see context) :
* GiantSquid: The Tranquil is this (technically an octopus).
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** The Guardian looks very similar to one of the Sentinels from the Matrix movies.
to:
** The Guardian looks very similar to one of the Sentinels from the Matrix movies.movies, with a bulbous main body, segmented tentacles and glowing red "eyes".
* GiantSquid: The Tranquil (technically an octopus).
* GiantEnemyCrab: The Defiler.
* KillerRobot: The Guardian.
* GiantEnemyCrab: The Defiler.
* KillerRobot: The Guardian.
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* SeaMonster: Nearly every creature you encounter could count as this just because everything is THAT big
* SideView: Wouldn't be a true Metroidvania game without it
* SideView: Wouldn't be a true Metroidvania game without it
to:
* SeaMonster: Nearly every creature you encounter could count as this just because everything is THAT big
big. Even the harmless fish swimming around are bigger than your submarine.
* SideView: Wouldn't be a true Metroidvania game withoutitit.
* SideView: Wouldn't be a true Metroidvania game without
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Added DiffLines:
* DeusEstMachina: [[spoiler: Osiris, whose name is dropped in text logs at several points in the game, is revealed to be an Artificial Intelligence designed to help humanity deal with its social and environmental problems - in its own words, "a god who truly cares." While it manages to help solve most of humanity's problems, in the end it decides that the only way to save the Earth from destruction is to "stabilize the population" (read: exterminate) of humans.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 19 (click to see context) from:
* BossBattle: The Boss battles are a pretty big part of the game because they are the only parts of the games where you have to fight.
to:
* BossBattle: The Boss battles are a pretty big part of the game because they are the only parts of the games where you have to fight. This has drawn some comparison to Shadow of the Colossus, another game which consists of a series of boss battles.
Changed line(s) 46 (click to see context) from:
** Facility Defense Drone: The Guardian
to:
** Facility Defense Drone: The GuardianGuardian.
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** The Worm just rips open and pukes out lots of little worms
** The Tranquil has one of the most cruel deaths in the whole game. You shoot all his tentacles off, reducing him to nothing more than a [[NoHoldsBarredBeatdown limbless cripple and then you shoot his now defenseless body]] while visible and nasty wounds appear on him until he finally dies
** The false Light implodes while his [[EyeScream eyes get bloody and teary and swell up like a balloon just to pop like the latter]]
** The big shark and the "leader" of the Chain Gang has no skin anymore on his head after swimming into one of his sea mines, his [[YourHeadASplode head explodes after he makes the same mistake twice]]
** The Tranquil has one of the most cruel deaths in the whole game. You shoot all his tentacles off, reducing him to nothing more than a [[NoHoldsBarredBeatdown limbless cripple and then you shoot his now defenseless body]] while visible and nasty wounds appear on him until he finally dies
** The false Light implodes while his [[EyeScream eyes get bloody and teary and swell up like a balloon just to pop like the latter]]
** The big shark and the "leader" of the Chain Gang has no skin anymore on his head after swimming into one of his sea mines, his [[YourHeadASplode head explodes after he makes the same mistake twice]]
to:
** The Worm just rips open apart and pukes spews out lots of little worms
** The Tranquil has one of the most cruel deaths in the whole game. You can shoot allhis its tentacles off, reducing him it to nothing more than a [[NoHoldsBarredBeatdown limbless cripple and then you shoot his now before shooting its defenseless body]] while visible and nasty wounds appear on him until he finally dies
body]].
** Thefalse False Light implodes while his its [[EyeScream eyes get bloody and teary and swell up burst like a balloon just to pop like the latter]]
balloons]]
** The big shark and the "leader" of the Chain Ganghas no gets the skin anymore on his head after ripped off its face upon swimming into one of his sea its mines, his and its [[YourHeadASplode head explodes after he it makes the same mistake twice]] twice]].
** The Tranquil has one of the most cruel deaths in the whole game. You can shoot all
** The
** The big shark and the "leader" of the Chain Gang
* BulletHell: Several boss battles are varying degrees of this, particularly the Heart of the City and the Guardian.
Changed line(s) 56,57 (click to see context) from:
* GiantSquid: The Tranquil is this
* ManEatingPlant: The Heart of the City is definitely a very big, aggresive plant but it's doubtable that it eats humans because these have been extinct for a long time
* ManEatingPlant: The Heart of the City is definitely a very big, aggresive plant but it's doubtable that it eats humans because these have been extinct for a long time
to:
* GiantSquid: The Tranquil is this
this (technically an octopus).
* Expy:
** The Guardian looks very similar to one of the Sentinels from the Matrix movies.
** A piece of scenery in one region is clearly a pixelated rendering of the "flashlight head" of a Geth from the Mass Effect series.
* ManEatingPlant: The Heart of the City isdefinitely a very big, aggresive plant but it's doubtable that it eats humans because these have been extinct gigantic carnivorous plant.
* OurZombiesAreDifferent: The Forgotten One is a giant, rotting undead fish, apparently somehow kept alive by pollution. It can dissolve its flesh into a toxic, sentient cloud, leaving behind its skeleton, and will periodically pursue the player as a cloud for along timewhile before reassembling into its original form.
* Expy:
** The Guardian looks very similar to one of the Sentinels from the Matrix movies.
** A piece of scenery in one region is clearly a pixelated rendering of the "flashlight head" of a Geth from the Mass Effect series.
* ManEatingPlant: The Heart of the City is
* OurZombiesAreDifferent: The Forgotten One is a giant, rotting undead fish, apparently somehow kept alive by pollution. It can dissolve its flesh into a toxic, sentient cloud, leaving behind its skeleton, and will periodically pursue the player as a cloud for a
Changed line(s) 64 (click to see context) from:
* ThreateningShark: One of the Bosses, The Chain Gang consists of dozens of Hammerhead sharks and a big Tigershark which drags two sea mines on chains behind it
to:
* ThreateningShark: One of the Bosses, The Chain Gang consists of dozens of Hammerhead sharks and a big Tigershark an enormous Tiger shark, which drags two sea mines on chains behind itit.
Is there an issue? Send a MessageReason:
None
Changed line(s) 3,8 (click to see context) from:
The Aquatic Adventure of the Last Human is a metroidvania action/adventure game by the swedish indie developer YCJY games in which you, the only crewmember of the spaceship/submarine Argo 8 explore the earth thousands of years after mankind went extinct and the earth flooded. You meet lots of frightening and gigantic sea creatures on your way to surivive and to find out what happened to humanity and why you are the last human on earth.
Packed with environmental messages and a beatiful atmosphere, The Aquatic Adventure of the Last Human has been welcomed with mostly postive critics and praise after it was released on Steam on January 9, 2016
Packed with environmental messages and a beatiful atmosphere, The Aquatic Adventure of the Last Human has been welcomed with mostly postive critics and praise after it was released on Steam on January 9, 2016
to:
The Aquatic Adventure of the Last Human is a metroidvania action/adventure game by the swedish Swedish indie developer YCJY games in which you, the only crewmember of the spaceship/submarine Argo 8 9, explore the earth Earth thousands of years after mankind went extinct and the earth flooded. Earth flooded due to melting of the polar ice caps. You meet lots of frightening and gigantic sea creatures on during your way quest to surivive survive and to find out what happened to humanity and why you are the last human on earth.
humanity.
Packed with environmental messages and abeatiful beautiful atmosphere, The Aquatic Adventure of the Last Human has been welcomed with mostly postive critics reviews and praise after it was released on Steam on January 9, 2016
Packed with environmental messages and a
Changed line(s) 20,22 (click to see context) from:
* AlluringAnglerfish: The name for the false Light says it all
* BattleThemeMusic: Every Boss has a different one
* BossBattle: The Boss battles are a pretty big part of the game because they are the only parts of the games where you have to fight
* BattleThemeMusic: Every Boss has a different one
* BossBattle: The Boss battles are a pretty big part of the game because they are the only parts of the games where you have to fight
to:
* AlluringAnglerfish: The name for the false Light says it all
all.
* BattleThemeMusic: Every Boss has a differentone
one.
* BossBattle: The Boss battles are a pretty big part of the game because they are the only parts of the games where you have tofightfight.
* BattleThemeMusic: Every Boss has a different
* BossBattle: The Boss battles are a pretty big part of the game because they are the only parts of the games where you have to
Changed line(s) 27 (click to see context) from:
** CollapsingCeilingBoss: Rocks fall from the roof in the fight against the Tranquil and the false Light
to:
** CollapsingCeilingBoss: Rocks fall from the roof in the fight against the Tranquil and the false LightLight.
Changed line(s) 43 (click to see context) from:
** It dwells in the Dark: The false Light
to:
** It dwells in the Dark: The false False Light
Changed line(s) 53 (click to see context) from:
** The tunneling Terror just rips open and pukes out lots of little worms
to:
** The tunneling Terror Worm just rips open and pukes out lots of little worms
Changed line(s) 57,58 (click to see context) from:
** The poor, poor Defiler just walks straight into the opening of a huge car crusher. The player gets the privilige to see how the machine starts while the creature cries and screams, pounding against the walls with its claws, leaving visible dents on the outside. It does not help and blood flows out of a another smaller opening, followed by a red, sticky cube with still visible eyes in it. Yikes!
* CruelTwistEnding: [[spoiler: All the senseless killing, getting upgrades, fighting monsters and smashing trough obstacles was for nothing as you still die at the end because your submachine shuts off, sinking to the ground of the big, blue ocean]],
* CruelTwistEnding: [[spoiler: All the senseless killing, getting upgrades, fighting monsters and smashing trough obstacles was for nothing as you still die at the end because your submachine shuts off, sinking to the ground of the big, blue ocean]],
to:
** The poor, poor Defiler just walks straight into the opening of a huge car crusher. The player gets the privilige to see how the machine starts while the creature cries and screams, pounding against the walls with its claws, leaving visible dents on the outside. It does not help and blood flows out of a another smaller opening, followed by a red, sticky cube with still visible eyes in it. Yikes!
* CruelTwistEnding: [[spoiler: All the senseless killing, getting upgrades, fighting monsters and smashingtrough through obstacles was for nothing as you still die at the end because your submachine shuts off, sinking to the ground of the big, blue ocean]],
* CruelTwistEnding: [[spoiler: All the senseless killing, getting upgrades, fighting monsters and smashing
Is there an issue? Send a MessageReason:
None
Changed line(s) 18 (click to see context) from:
* CruelAndUnusualDeath Let's see...
to:
* CruelAndUnusualDeath AutoSave: You know that a Boss fight is coming when you see that the game is saving while you enter a big room
* BossGame :The Bosses are the only real challenge besides some obstacles which you need Upgrades for, but that's why there are so many of them
* AlluringAnglerfish: The name for the false Light says it all
* BattleThemeMusic: Every Boss has a different one
* BossBattle: The Boss battles are a pretty big part of the game because they are the only parts of the games where you have to fight
** AdvancingBossOfDoom: The Defiler
** BackgroundBoss: The false Light spends most of it's time in the background
** FinalBoss: Every Journey has to end, and this one is no exception
** CognizantLimbs: Poor Tranquil...
** CollapsingCeilingBoss: Rocks fall from the roof in the fight against the Tranquil and the false Light
** DidntNeedThoseAnyway: The forgotten One likes to throw it's bones around just to collect them later in the fight for small health boosts
** DualBoss: The Fathers
** WeaponizedOffspring: The Worm and the Fathers are not exactly good parents
** InstantDeathRadius: There's a reason why you have to destroy the tentacles of the Tranquil first before attacking his body
** HeWasRightThereAllAlong: The Bosses are surprisingly sneaky for being mostly over 100m long
** StationaryBoss: The Heart of the City is a plant, so don't expect too much movement from it
** UnderwaterBossBattle: Duh.
** WolfpackBoss: The Chain Gang
* BossRoom: If there's a huge room, there's a 85% chance that you will fight a boss there
* BossRush: You can play it after you played trough the normal game, you even get an achievment for beating the Boss Rush!
* BossSubtitles:
** Tunneling Terror: The Worm
** Proud Stallions of the Sea: The Fathers
** Ancient Peacekeeper: The Tranquil
** Slumbering Behemoth: The forgotten One
** It dwells in the Dark: The false Light
** Deep Sea Shoal: The Chain Gang
** Unstoppable Crustacean: The Defiler
** Atomic Bubblegum: The Parasite
** Blood fueled Leviathan: The Experiment
** Floral Monstrosity: The Heart of the City
** Facility Defense Drone: The Guardian
* CheckPoint: The travel stations are this
* CombatTentacles: The Tranquil has these
* CruelAndUnusualDeath: Let's see...
* BossGame :The Bosses are the only real challenge besides some obstacles which you need Upgrades for, but that's why there are so many of them
* AlluringAnglerfish: The name for the false Light says it all
* BattleThemeMusic: Every Boss has a different one
* BossBattle: The Boss battles are a pretty big part of the game because they are the only parts of the games where you have to fight
** AdvancingBossOfDoom: The Defiler
** BackgroundBoss: The false Light spends most of it's time in the background
** FinalBoss: Every Journey has to end, and this one is no exception
** CognizantLimbs: Poor Tranquil...
** CollapsingCeilingBoss: Rocks fall from the roof in the fight against the Tranquil and the false Light
** DidntNeedThoseAnyway: The forgotten One likes to throw it's bones around just to collect them later in the fight for small health boosts
** DualBoss: The Fathers
** WeaponizedOffspring: The Worm and the Fathers are not exactly good parents
** InstantDeathRadius: There's a reason why you have to destroy the tentacles of the Tranquil first before attacking his body
** HeWasRightThereAllAlong: The Bosses are surprisingly sneaky for being mostly over 100m long
** StationaryBoss: The Heart of the City is a plant, so don't expect too much movement from it
** UnderwaterBossBattle: Duh.
** WolfpackBoss: The Chain Gang
* BossRoom: If there's a huge room, there's a 85% chance that you will fight a boss there
* BossRush: You can play it after you played trough the normal game, you even get an achievment for beating the Boss Rush!
* BossSubtitles:
** Tunneling Terror: The Worm
** Proud Stallions of the Sea: The Fathers
** Ancient Peacekeeper: The Tranquil
** Slumbering Behemoth: The forgotten One
** It dwells in the Dark: The false Light
** Deep Sea Shoal: The Chain Gang
** Unstoppable Crustacean: The Defiler
** Atomic Bubblegum: The Parasite
** Blood fueled Leviathan: The Experiment
** Floral Monstrosity: The Heart of the City
** Facility Defense Drone: The Guardian
* CheckPoint: The travel stations are this
* CombatTentacles: The Tranquil has these
* CruelAndUnusualDeath: Let's see...
Changed line(s) 23,68 (click to see context) from:
** The poor, poor Defiler just walks straight into the opening of a huge car crusher. The player gets the privilige to see how the machine starts while the creature cries and screams, pounding against the walls with its claws, leaving visible dents on the outside. It does not help and blood flows out of a another smaller opening, followed by a red, sticky cube with still visible eyes in it. Yikes
* SeaMonster Nearly every creature you encounter could count as this just because everything is THAT big
* GiantSquid The Tranquil is this
* ManEatingPlant The Heart of the City is definitely a very big, aggresive plant but it's doubtable that it eats humans because these have been extinct for a long time
* StockNessMonster There is a creature that you can find in the Seaweed Forest that kinda looks like the Loch Ness monster, with the big neck and all
* SandWorm The first Boss does not dig trough sand, but everything else fits to the image of the stereotypical sand worm
* ThreateningShark One of the Bosses, The Chain Gang consists of dozens of Hammerhead sharks and a big Tigershark which drags two sea mines on chains behind it
* AutoSave You know that a Boss fight is coming when you see that the game is saving while you enter a big room
* BossBattle The Boss battles are a pretty big part of the game because they are the only parts of the games where you have to fight
** AdvancingBossOfDoom The Defiler
** BackgroundBoss The false Light spends most of it's time in the background
** FinalBoss Every Journey has to end, and this one is no exception
** CognizantLimbs Poor Tranquil...
** CollapsingCeilingBoss Rocks fall from the roof in the fight against the Tranquil and the false Light
** DidntNeedThoseAnyway The forgotten One likes to throw it's bones around just to collect them later in the fight for small health boosts
** DualBoss The Fathers
** WeaponizedOffspring The Worm and the Fathers are not exactly good parents
** InstantDeathRadius There's a reason why you have to destroy the tentacles of the Tranquil first before attacking his body
** HeWasRightThereAllAlong The Bosses are surprisingly sneaky for being mostly over 100m long
** StationaryBoss The Heart of the City is a plant, so don't expect too much movement from it
** UnderwaterBossBattle Duh.
** WolfpackBoss The Chain Gang
* BossGame The Bosses are the only real challenge besides some obstacles which you need Upgrades for, but that's why there are so many of them
* BossRoom If there's a huge room, there's a 85% chance that you will fight a boss there
* BossRush You can play it after you played trough the normal game, you even get an achievment for beating the Boss Rush!
* BossSubtitles
** Tunneling Terror: The Worm
** Proud Stallions of the Sea: The Fathers
** Ancient Peacekeeper: The Tranquil
** Slumbering Behemoth: The forgotten One
** It dwells in the Dark: The false Light
** Deep Sea Shoal: The Chain Gang
** Unstoppable Crustacean: The Defiler
** Atomic Bubblegum: The Parasite
** Blood fueled Leviathan: The Experiment
** Floral Monstorsity: The Heart of the City
** Facility Defense Drone: The Guardian
* SideView Wouldn't be a true Metroidvania game without it
* WhoForgotTheLights The deep sea is not known for being bright, you have to find the lamp upgrade for that
* CheckPoint The travel stations are this
* BattleThemeMusic Every Boss has a different one
* AlluringAnglerfish The name for the false Light says it all
* CombatTentacles The Tranquil has these
* SeaMine Just because these Sea mines are around 20m big doesn't stop most players from swimming into them
* PufferFish You'll find some swimming around here and there
* CruelTwistEnding [[spoiler: All the senseless killing, getting upgrades, fighting monsters and smashing trough obstacles was for nothing as you still die at the end because your submachine shuts off, sinking to the ground of the big, blue ocean ]]
* SeaMonster Nearly every creature you encounter could count as this just because everything is THAT big
* GiantSquid The Tranquil is this
* ManEatingPlant The Heart of the City is definitely a very big, aggresive plant but it's doubtable that it eats humans because these have been extinct for a long time
* StockNessMonster There is a creature that you can find in the Seaweed Forest that kinda looks like the Loch Ness monster, with the big neck and all
* SandWorm The first Boss does not dig trough sand, but everything else fits to the image of the stereotypical sand worm
* ThreateningShark One of the Bosses, The Chain Gang consists of dozens of Hammerhead sharks and a big Tigershark which drags two sea mines on chains behind it
* AutoSave You know that a Boss fight is coming when you see that the game is saving while you enter a big room
* BossBattle The Boss battles are a pretty big part of the game because they are the only parts of the games where you have to fight
** AdvancingBossOfDoom The Defiler
** BackgroundBoss The false Light spends most of it's time in the background
** FinalBoss Every Journey has to end, and this one is no exception
** CognizantLimbs Poor Tranquil...
** CollapsingCeilingBoss Rocks fall from the roof in the fight against the Tranquil and the false Light
** DidntNeedThoseAnyway The forgotten One likes to throw it's bones around just to collect them later in the fight for small health boosts
** DualBoss The Fathers
** WeaponizedOffspring The Worm and the Fathers are not exactly good parents
** InstantDeathRadius There's a reason why you have to destroy the tentacles of the Tranquil first before attacking his body
** HeWasRightThereAllAlong The Bosses are surprisingly sneaky for being mostly over 100m long
** StationaryBoss The Heart of the City is a plant, so don't expect too much movement from it
** UnderwaterBossBattle Duh.
** WolfpackBoss The Chain Gang
* BossGame The Bosses are the only real challenge besides some obstacles which you need Upgrades for, but that's why there are so many of them
* BossRoom If there's a huge room, there's a 85% chance that you will fight a boss there
* BossRush You can play it after you played trough the normal game, you even get an achievment for beating the Boss Rush!
* BossSubtitles
** Tunneling Terror: The Worm
** Proud Stallions of the Sea: The Fathers
** Ancient Peacekeeper: The Tranquil
** Slumbering Behemoth: The forgotten One
** It dwells in the Dark: The false Light
** Deep Sea Shoal: The Chain Gang
** Unstoppable Crustacean: The Defiler
** Atomic Bubblegum: The Parasite
** Blood fueled Leviathan: The Experiment
** Floral Monstorsity: The Heart of the City
** Facility Defense Drone: The Guardian
* SideView Wouldn't be a true Metroidvania game without it
* WhoForgotTheLights The deep sea is not known for being bright, you have to find the lamp upgrade for that
* CheckPoint The travel stations are this
* BattleThemeMusic Every Boss has a different one
* AlluringAnglerfish The name for the false Light says it all
* CombatTentacles The Tranquil has these
* SeaMine Just because these Sea mines are around 20m big doesn't stop most players from swimming into them
* PufferFish You'll find some swimming around here and there
* CruelTwistEnding [[spoiler: All the senseless killing, getting upgrades, fighting monsters and smashing trough obstacles was for nothing as you still die at the end because your submachine shuts off, sinking to the ground of the big, blue ocean ]]
to:
** The poor, poor Defiler just walks straight into the opening of a huge car crusher. The player gets the privilige to see how the machine starts while the creature cries and screams, pounding against the walls with its claws, leaving visible dents on the outside. It does not help and blood flows out of a another smaller opening, followed by a red, sticky cube with still visible eyes in it. Yikes
Yikes!
*SeaMonster Nearly every creature you encounter could count as this just because everything is THAT big
* GiantSquid The Tranquil is this
* ManEatingPlant The Heart of the City is definitely a very big, aggresive plant but it's doubtable that it eats humans because these have been extinct for a long time
* StockNessMonster There is a creature that you can find in the Seaweed Forest that kinda looks like the Loch Ness monster, with the big neck and all
* SandWorm The first Boss does not dig trough sand, but everything else fits to the image of the stereotypical sand worm
* ThreateningShark One of the Bosses, The Chain Gang consists of dozens of Hammerhead sharks and a big Tigershark which drags two sea mines on chains behind it
* AutoSave You know that a Boss fight is coming when you see that the game is saving while you enter a big room
* BossBattle The Boss battles are a pretty big part of the game because they are the only parts of the games where you have to fight
** AdvancingBossOfDoom The Defiler
** BackgroundBoss The false Light spends most of it's time in the background
** FinalBoss Every Journey has to end, and this one is no exception
** CognizantLimbs Poor Tranquil...
** CollapsingCeilingBoss Rocks fall from the roof in the fight against the Tranquil and the false Light
** DidntNeedThoseAnyway The forgotten One likes to throw it's bones around just to collect them later in the fight for small health boosts
** DualBoss The Fathers
** WeaponizedOffspring The Worm and the Fathers are not exactly good parents
** InstantDeathRadius There's a reason why you have to destroy the tentacles of the Tranquil first before attacking his body
** HeWasRightThereAllAlong The Bosses are surprisingly sneaky for being mostly over 100m long
** StationaryBoss The Heart of the City is a plant, so don't expect too much movement from it
** UnderwaterBossBattle Duh.
** WolfpackBoss The Chain Gang
* BossGame The Bosses are the only real challenge besides some obstacles which you need Upgrades for, but that's why there are so many of them
* BossRoom If there's a huge room, there's a 85% chance that you will fight a boss there
* BossRush You can play it after you played trough the normal game, you even get an achievment for beating the Boss Rush!
* BossSubtitles
** Tunneling Terror: The Worm
** Proud Stallions of the Sea: The Fathers
** Ancient Peacekeeper: The Tranquil
** Slumbering Behemoth: The forgotten One
** It dwells in the Dark: The false Light
** Deep Sea Shoal: The Chain Gang
** Unstoppable Crustacean: The Defiler
** Atomic Bubblegum: The Parasite
** Blood fueled Leviathan: The Experiment
** Floral Monstorsity: The Heart of the City
** Facility Defense Drone: The Guardian
* SideView Wouldn't be a true Metroidvania game without it
* WhoForgotTheLights The deep sea is not known for being bright, you have to find the lamp upgrade for that
* CheckPoint The travel stations are this
* BattleThemeMusic Every Boss has a different one
* AlluringAnglerfish The name for the false Light says it all
* CombatTentacles The Tranquil has these
* SeaMine Just because these Sea mines are around 20m big doesn't stop most players from swimming into them
* PufferFish You'll find some swimming around here and there
* CruelTwistEndingCruelTwistEnding: [[spoiler: All the senseless killing, getting upgrades, fighting monsters and smashing trough obstacles was for nothing as you still die at the end because your submachine shuts off, sinking to the ground of the big, blue ocean ]]ocean]],
* GiantSquid: The Tranquil is this
* ManEatingPlant: The Heart of the City is definitely a very big, aggresive plant but it's doubtable that it eats humans because these have been extinct for a long time
* PufferFish: You'll find some swimming around here and there
* SandWorm: The first Boss does not dig trough sand, but everything else fits to the image of the stereotypical sand worm
* SeaMine: Just because these Sea mines are around 20m big doesn't stop most players from swimming into them
* SeaMonster: Nearly every creature you encounter could count as this just because everything is THAT big
* SideView: Wouldn't be a true Metroidvania game without it
* StockNessMonster: There is a creature that you can find in the Seaweed Forest that kinda looks like the Loch Ness monster, with the big neck and all
* ThreateningShark: One of the Bosses, The Chain Gang consists of dozens of Hammerhead sharks and a big Tigershark which drags two sea mines on chains behind it
* WhoForgotTheLights: The deep sea is not known for being bright, you have to find the lamp upgrade for that
*
* GiantSquid The Tranquil is this
* ManEatingPlant The Heart of the City is definitely a very big, aggresive plant but it's doubtable that it eats humans because these have been extinct for a long time
* StockNessMonster There is a creature that you can find in the Seaweed Forest that kinda looks like the Loch Ness monster, with the big neck and all
* SandWorm The first Boss does not dig trough sand, but everything else fits to the image of the stereotypical sand worm
* ThreateningShark One of the Bosses, The Chain Gang consists of dozens of Hammerhead sharks and a big Tigershark which drags two sea mines on chains behind it
* AutoSave You know that a Boss fight is coming when you see that the game is saving while you enter a big room
* BossBattle The Boss battles are a pretty big part of the game because they are the only parts of the games where you have to fight
** AdvancingBossOfDoom The Defiler
** BackgroundBoss The false Light spends most of it's time in the background
** FinalBoss Every Journey has to end, and this one is no exception
** CognizantLimbs Poor Tranquil...
** CollapsingCeilingBoss Rocks fall from the roof in the fight against the Tranquil and the false Light
** DidntNeedThoseAnyway The forgotten One likes to throw it's bones around just to collect them later in the fight for small health boosts
** DualBoss The Fathers
** WeaponizedOffspring The Worm and the Fathers are not exactly good parents
** InstantDeathRadius There's a reason why you have to destroy the tentacles of the Tranquil first before attacking his body
** HeWasRightThereAllAlong The Bosses are surprisingly sneaky for being mostly over 100m long
** StationaryBoss The Heart of the City is a plant, so don't expect too much movement from it
** UnderwaterBossBattle Duh.
** WolfpackBoss The Chain Gang
* BossGame The Bosses are the only real challenge besides some obstacles which you need Upgrades for, but that's why there are so many of them
* BossRoom If there's a huge room, there's a 85% chance that you will fight a boss there
* BossRush You can play it after you played trough the normal game, you even get an achievment for beating the Boss Rush!
* BossSubtitles
** Tunneling Terror: The Worm
** Proud Stallions of the Sea: The Fathers
** Ancient Peacekeeper: The Tranquil
** Slumbering Behemoth: The forgotten One
** It dwells in the Dark: The false Light
** Deep Sea Shoal: The Chain Gang
** Unstoppable Crustacean: The Defiler
** Atomic Bubblegum: The Parasite
** Blood fueled Leviathan: The Experiment
** Floral Monstorsity: The Heart of the City
** Facility Defense Drone: The Guardian
* SideView Wouldn't be a true Metroidvania game without it
* WhoForgotTheLights The deep sea is not known for being bright, you have to find the lamp upgrade for that
* CheckPoint The travel stations are this
* BattleThemeMusic Every Boss has a different one
* AlluringAnglerfish The name for the false Light says it all
* CombatTentacles The Tranquil has these
* SeaMine Just because these Sea mines are around 20m big doesn't stop most players from swimming into them
* PufferFish You'll find some swimming around here and there
* CruelTwistEnding
* GiantSquid: The Tranquil is this
* ManEatingPlant: The Heart of the City is definitely a very big, aggresive plant but it's doubtable that it eats humans because these have been extinct for a long time
* PufferFish: You'll find some swimming around here and there
* SandWorm: The first Boss does not dig trough sand, but everything else fits to the image of the stereotypical sand worm
* SeaMine: Just because these Sea mines are around 20m big doesn't stop most players from swimming into them
* SeaMonster: Nearly every creature you encounter could count as this just because everything is THAT big
* SideView: Wouldn't be a true Metroidvania game without it
* StockNessMonster: There is a creature that you can find in the Seaweed Forest that kinda looks like the Loch Ness monster, with the big neck and all
* ThreateningShark: One of the Bosses, The Chain Gang consists of dozens of Hammerhead sharks and a big Tigershark which drags two sea mines on chains behind it
* WhoForgotTheLights: The deep sea is not known for being bright, you have to find the lamp upgrade for that
Is there an issue? Send a MessageReason:
None
Changed line(s) 19,20 (click to see context) from:
** The Worm just rips open, like a blossoming flower, which wouldn't be that bad if it would be a flower and not a actual living creature
** The Tranquil has one of the most cruel deaths in the whole game. You shoot all his tentacles off, reducing him to nothing more than a [[NoHoldsBarredBeatdown limbless cripple and then you shoot at his now defenseless body]] while visible wounds appear on him until he finally dies
** The Tranquil has one of the most cruel deaths in the whole game. You shoot all his tentacles off, reducing him to nothing more than a [[NoHoldsBarredBeatdown limbless cripple and then you shoot at his now defenseless body]] while visible wounds appear on him until he finally dies
to:
** The Worm tunneling Terror just rips open, like a blossoming flower, which wouldn't be that bad if it would be a flower open and not a actual living creature
pukes out lots of little worms
** The Tranquil has one of the most cruel deaths in the whole game. You shoot all his tentacles off, reducing him to nothing more than a [[NoHoldsBarredBeatdown limbless cripple and then you shootat his now defenseless body]] while visible and nasty wounds appear on him until he finally dies
** The Tranquil has one of the most cruel deaths in the whole game. You shoot all his tentacles off, reducing him to nothing more than a [[NoHoldsBarredBeatdown limbless cripple and then you shoot
Changed line(s) 22,23 (click to see context) from:
** The big shark and the "leader" of the Chain Gang has no skin anymore after swimming into one of his sea mines, his [[YourHeadASplode head explodes after he makes the same mistake twice]]
** The poor, poor Defiler just walks straight into the opening of a huge car crusher. The player gets the privilige to see how the machine starts while the creature cries and screams, pounding against the walls with its claws, leaving visible dents on the outside. It does not really help and blood flows out of a another smaller opening, followed by a red, sticky cube with still visible yes in it. Yikes
** The poor, poor Defiler just walks straight into the opening of a huge car crusher. The player gets the privilige to see how the machine starts while the creature cries and screams, pounding against the walls with its claws, leaving visible dents on the outside. It does not really help and blood flows out of a another smaller opening, followed by a red, sticky cube with still visible yes in it. Yikes
to:
** The big shark and the "leader" of the Chain Gang has no skin anymore on his head after swimming into one of his sea mines, his [[YourHeadASplode head explodes after he makes the same mistake twice]]
** The poor, poor Defiler just walks straight into the opening of a huge car crusher. The player gets the privilige to see how the machine starts while the creature cries and screams, pounding against the walls with its claws, leaving visible dents on the outside. It does notreally help and blood flows out of a another smaller opening, followed by a red, sticky cube with still visible yes eyes in it. Yikes
** The poor, poor Defiler just walks straight into the opening of a huge car crusher. The player gets the privilige to see how the machine starts while the creature cries and screams, pounding against the walls with its claws, leaving visible dents on the outside. It does not
Changed line(s) 26,28 (click to see context) from:
* ManEatingPlant The Heart of the City is this
* StockNessMonster There is a creature you can find in the Seaweed Forest that kinda looks like the Loch Ness monster, with the big neck and all
* SandWorm The first Boss is more does not dig trough sand, but everything else fits
* StockNessMonster There is a creature you can find in the Seaweed Forest that kinda looks like the Loch Ness monster, with the big neck and all
* SandWorm The first Boss is more does not dig trough sand, but everything else fits
to:
* ManEatingPlant The Heart of the City is this
definitely a very big, aggresive plant but it's doubtable that it eats humans because these have been extinct for a long time
* StockNessMonster There is a creature that you can find in the Seaweed Forest that kinda looks like the Loch Ness monster, with the big neck and all
* SandWorm The first Bossis more does not dig trough sand, but everything else fitsfits to the image of the stereotypical sand worm
* StockNessMonster There is a creature that you can find in the Seaweed Forest that kinda looks like the Loch Ness monster, with the big neck and all
* SandWorm The first Boss
Changed line(s) 30 (click to see context) from:
* AutoSave You know that a Boss fight is comming when you see that the game is saving while you enter a big room
to:
* AutoSave You know that a Boss fight is comming coming when you see that the game is saving while you enter a big room
Changed line(s) 35 (click to see context) from:
** CognizantLimbs Poor, poor Tranquil...
to:
** CognizantLimbs Poor, poor Poor Tranquil...
Changed line(s) 64 (click to see context) from:
* AlluringAnglerfish The name for the fale Light says it all
to:
* AlluringAnglerfish The name for the fale false Light says it all
Is there an issue? Send a MessageReason:
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Changed line(s) 30 (click to see context) from:
* Autosave You know that a Boss fight is comming when you see that the game is saving while you enter a big room
to:
* Autosave AutoSave You know that a Boss fight is comming when you see that the game is saving while you enter a big room
Is there an issue? Send a MessageReason:
None
Changed line(s) 23 (click to see context) from:
** The poor, poor Defiler just walks straight into the opening of a huge car crusher. The player gets the privilige to see how the machine starts while the creature cries and screams, pounding against the walls with itc claws, leaving visible dents on the outside. It does not really help and blood flows out of a another smaller opening, followed by a red, sticky cube with still visible yes in it. Yikes
to:
** The poor, poor Defiler just walks straight into the opening of a huge car crusher. The player gets the privilige to see how the machine starts while the creature cries and screams, pounding against the walls with itc its claws, leaving visible dents on the outside. It does not really help and blood flows out of a another smaller opening, followed by a red, sticky cube with still visible yes in it. Yikes
Is there an issue? Send a MessageReason:
None
Changed line(s) 22 (click to see context) from:
** The big shark and the "leader" of the Chain Gang has no skin anymore after swimming into one of his sea mines, his[[YourHeadASplode head explodes after he makes the same mistake twice]]
to:
** The big shark and the "leader" of the Chain Gang has no skin anymore after swimming into one of his sea mines, his[[YourHeadASplode his [[YourHeadASplode head explodes after he makes the same mistake twice]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 2,3 (click to see context) from:
[[Image by [[http://www.ullbors.com/ Pontus Ullbors]]]]
to:
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,2 (click to see context) from:
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/hnrbku.png]]
[[caption-width-right:350:some caption text]]
[[caption-width-right:350:some caption text]]
to:
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/hnrbku.png]]
[[caption-width-right:350:some caption text]]org/pmwiki/pub/images/f0343958f05902198118cefa0e39e98e_ori.jpg]]
[[Image by [[http://www.ullbors.com/ Pontus Ullbors]]]]
[[caption-width-right:350:some caption text]]
[[Image by [[http://www.ullbors.com/ Pontus Ullbors]]]]