Follow TV Tropes

Following

History VideoGame / TerraInvicta

Go To

OR

Is there an issue? Send a MessageReason:
None


* TutorialFailure: The so-called tutorial for the game does a horrible job explaining anything beyond the bare bones of UI, forcing new players to go through wikias and online guides to even figure out what the game's goals are.

to:

* TutorialFailure: The so-called tutorial for the game does a horrible job explaining anything beyond the bare bones of UI, forcing new players to go through wikias and online guides to even figure out what the game's goals are. Keep in mind that ''the official wikia for the game'' has better tutorial than the game itself.

Added: 228

Changed: 90

Is there an issue? Send a MessageReason:
None


* TwentyMinutesIntoThePast: The start date is fixed to October 1st, 2022.

to:

* TwentyMinutesIntoThePast: The start date is fixed to October 1st, 2022. Ironically, when the first build of the game was released, it was a week into the future.
* TutorialFailure: The so-called tutorial for the game does a horrible job explaining anything beyond the bare bones of UI, forcing new players to go through wikias and online guides to even figure out what the game's goals are.
Is there an issue? Send a MessageReason:
Example does not sufficiently explain how it applies, Trope was cut/disambiguated due to cleanup


* AnAesop: [[spoiler:How [[Literature/TheDarkForest Dark Forest theory]] can generate a cycle of violence, xenophobia and trauma repeated across entire species.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Also downplayed with the Academy, who start the game believing that the aliens can be reasoned with to treat humanity as equals. When the Hydras make their true intentions clear, they suffer a ''massive'' credibility hit with most of Earth's population which they will find hard to recover from. [[spoiler:Ultimately subverted, as their continued efforts to try to ''understand'' the Hydra menace ultimately allows them to discover that the Hydras are just as splintered as Earth itself, and they end up adopting a measure of {{Realpolitik}} to achieve their goals. A SpaceColdWar enforced by the threat of MutuallyAssuredDestruction may not sound particularly idealistic on the face of things, but the fact that they manage to acquire a credible threat to the Hydras and ''don't'' immediately use it to conduct a genocidal first strike allows their opposite counterparts among the Hydras to gain credibility, potentially forming the basis for a lasting if somewhat uneasy mutual coexistence]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ApeShallNeverKillApe: Of a sort. The NuclearWeaponsTaboo exists for human-controlled nations regardless of their ideology. Even Humanity First and the Servants mortal enemies they may be are loathe to start nuclear war unprovoked. [[spoiler:However if the Alien Administration gets hold of a nuclear weapons stockpile then they have no such compunction. They'll fling nukes around at human nations without a care.]]
Is there an issue? Send a MessageReason:
None


* CivilWarVsArmageddon: The entire premise of the game is how Earth may respond to the sudden presence of a hostile alien force that has the means and the will to bring about the end of humanity as we know it. Some of the factions aren't even necessarily convinced that that's a ''bad'' thing, or at least that Earth can do anything meaningful to stop them, but even beyond the basic "pro-alien" vs. "anti-alien" divide, some factions that are notionally on the same side differ wildly in their methods and ultimate goals, and everyone is competing for influence and control in the world's most powerful governments.

to:

* CivilWarVsArmageddon: CivilWarVersusArmageddon: The entire premise of the game is how Earth may respond to the sudden presence of a hostile alien force that has the means and the will to bring about the end of humanity as we know it. Some of the factions aren't even necessarily convinced that that's a ''bad'' thing, or at least that Earth can do anything meaningful to stop them, but even beyond the basic "pro-alien" vs. "anti-alien" divide, some factions that are notionally on the same side differ wildly in their methods and ultimate goals, and everyone is competing for influence and control in the world's most powerful governments.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CivilWarVsArmageddon: The entire premise of the game is how Earth may respond to the sudden presence of a hostile alien force that has the means and the will to bring about the end of humanity as we know it. Some of the factions aren't even necessarily convinced that that's a ''bad'' thing, or at least that Earth can do anything meaningful to stop them, but even beyond the basic "pro-alien" vs. "anti-alien" divide, some factions that are notionally on the same side differ wildly in their methods and ultimate goals, and everyone is competing for influence and control in the world's most powerful governments.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SpaceStation: Platforms, orbitals and rings are progressively-larger space habitats, orbiting around planets, moons and Lagrange points. Low Earth Orbit in particular gets very crowded, very fast.

Changed: 1117

Removed: 769

Is there an issue? Send a MessageReason:
None


** [[spoiler:The invading aliens' homeworld was destroyed by a planetkiller from a species of these. The victims managed to pull off an upset through mind control, but their dreadful ordeal, complemented by the destruction of their culture, traditions, and virtually entire civilian population, resulted in them joining the club by deciding they will enslave all intelligent life that can be potential threats to them.]]

to:

** [[spoiler:The invading aliens' homeworld was destroyed by a planetkiller from a species of these. The victims managed to pull off an upset victory through mind control, but their dreadful ordeal, complemented by the destruction of their culture, traditions, and virtually entire civilian population, resulted in them joining the club by deciding they will to enslave all intelligent life that can be potential threats to them.]]



* AliensAreBastards: The aliens are attacking Earth for no apparent reason. [[spoiler:Downplayed, in that interrogating them gradually reveals they are HeWhoFightsMonsters and are pathologically afraid of being enslaved again. The reason humanity has a chance is that the aliens themselves are divided on what to do about Earth; the Academy's path ends with a pro-peace faction winning out and making a non-aggression pact with humanity.]]
* AllForNothing: One faction's philosophy is hopelessly flawed and doomed to fail abjectly, especially if they come out on top. It's [[spoiler:the Protectorate, who believe humanity can't fight a star-faring species, and must reach a conditional surrender. They fail to offer anything a superior attacker couldn't take, and the Hydras exploit the Protectorate's terror to pressure them into handing over everything the Hydras wanted and doing the hard work of subjugating humanity. The only "consolation" is that they're still [[TheQuisling given power over mankind]], at least for so long as the Hydras are content. Even the alien-worshiping Servants get humanity a better deal by at least sticking to their ideals of how this subjugation business is supposed to go.]]

to:

* AliensAreBastards: The aliens are attacking Earth for no apparent reason. [[spoiler:Downplayed, in that interrogating them gradually reveals they are HeWhoFightsMonsters and are pathologically afraid of being enslaved again. The reason humanity has a chance is that the aliens themselves are divided on what to do about Earth; the Academy's path ends with a pro-peace faction winning out and making a non-aggression pact with humanity.]]
* AllForNothing: One faction's philosophy is hopelessly flawed and doomed to fail abjectly, especially if they come out on top. It's [[spoiler:the Protectorate, who believe humanity can't hope to fight a star-faring species, and must reach a conditional surrender. Only, what incentive can they give to make it conditional to an enemy they can't hope to fight? They fail never find the answer to offer anything a superior attacker couldn't take, and that one. Instead the Hydras exploit the Protectorate's terror to pressure them into handing over everything the Hydras wanted and doing the hard work of subjugating humanity. The only "consolation" is that they're still [[TheQuisling given power over mankind]], at least for so long as the Hydras are content. Even the alien-worshiping Servants get humanity a better deal by at least sticking to their ideals of how this subjugation business is supposed to go.]]



** The Protectorate genuinely believes that its plans of arranging a conditional surrender are for the greater good, even if the rest of humanity will hate its members for it. [[spoiler:Not only does it install orbital weaponry to keep Earth contained in its ending, but its leadership will even stage an "accidental" misfire on the UN Headquarters, taking out the ''entirety'' of New York City, in order to destroy any organized opposition to [[VichyEarth alien hegemony]].]]

to:

** The Protectorate genuinely believes that its plans of arranging a conditional surrender are for the greater good, even if the rest of humanity will hate its members for it. [[spoiler:Not only does it install orbital weaponry to keep Earth contained in its ending, but its leadership will even stage an "accidental" misfire on the UN Headquarters, taking out the ''entirety'' of New York City, Southern Manhattan, in order to destroy any organized opposition to [[VichyEarth alien hegemony]].]]

Changed: 429

Is there an issue? Send a MessageReason:
None


** [[spoiler: One of the antagonist aliens the player interrogate is this (albeit in a quite tragic way), it is said that the species of that alien have its home planet destroyed by another alien species (the reason for the conflict remains unknown), but they managed to mind control them at the very last moment from a space station, securing their survival. However, their dreadful ordeal, complemented by the destruction of their culture and traditions, turned them to be more militarist and decided that they will enslave all intelligent life that can be potential threats to them.]]

to:

** [[spoiler: One of the antagonist aliens the player interrogate is this (albeit in a quite tragic way), it is said that the species of that alien have its home planet [[spoiler:The invading aliens' homeworld was destroyed by another alien a planetkiller from a species (the reason for the conflict remains unknown), but they of these. The victims managed to pull off an upset through mind control them at the very last moment from a space station, securing their survival. However, control, but their dreadful ordeal, complemented by the destruction of their culture and culture, traditions, turned and virtually entire civilian population, resulted in them to be more militarist and decided that joining the club by deciding they will enslave all intelligent life that can be potential threats to them.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GlassCannon: Missile escorts are usually able to flush their entire cargo of missiles before the aliens get into attack range, allowing them to be combat-effective even if they aren't built for survivability.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* StealingFromTheTill: The Spoils priority allows you to use your control of a country to divert part of its wealth. It includes, but is not limited to, direct corruption; it also includes tax evasion, ignoring pollution regulations, exploiting labor, and other rent-seeking behaviors.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PinataEnemy: Some countries can provide high Spoils for relatively little expenditure of Control Points, particularly rich, authoritarian and oil-rich countries (such as Saudi Arabia). Taking over one of these and looting it into the ground is a popular early-game move.
Is there an issue? Send a MessageReason:
None


* NebulousCriminalConspiracy: The Initiative is a cabal of corporations and industrialists who want to exploit the ongoing crisis to amass wealth and power. [[spoiler:At first. They gradually coalesce into TheIlluminati in all but name.]]

to:

* NebulousCriminalConspiracy: The Initiative is a cabal of corporations and industrialists who want to exploit the ongoing crisis to amass wealth and power. [[spoiler:At first. They gradually coalesce into TheIlluminati in all but name. Strictly speaking, of course, their goal never actually changes, it just grows to encompass the Aliens as well.]]
Is there an issue? Send a MessageReason:
None


* [[LesCollaborateurs The Protectorate]], who want to figure out the aliens' true motives, hoping they can use this knowledge to appease them and use this as leverage to preserve human independence;

to:

* [[LesCollaborateurs The Protectorate]], who want to figure out the aliens' true motives, hoping they can use this knowledge to appease them and use this as leverage to preserve human independence;foster a form of peaceful co-existence;
Is there an issue? Send a MessageReason:
None


* [[LesCollaborateurs The Protectorate]], who want to appease the aliens to avoid human extinction;

to:

* [[LesCollaborateurs The Protectorate]], who want to figure out the aliens' true motives, hoping they can use this knowledge to appease the aliens them and use this as leverage to avoid preserve human extinction;independence;
Is there an issue? Send a MessageReason:
None


** Downplayed with the Initiative. Its members are opportunistically taking advantage of the chaos to fill their pockets and to accumulate more power. Even as the organization becomes more cohesive and develops more of an identity, it's not until they're forced to defend themselves from Hydra attacks that they treat the extraterrestrials as anything ''other'' than a means to consolidate more control and they’re quick to catch on. They're a nascent corporate/government conspiracy straight out of ''Franchise/MetalGear'' and ''VideoGame/DeusEx'', thrust into an AlienInvasion setting.

to:

** Downplayed with the Initiative. Its members are opportunistically taking advantage of the chaos to fill their pockets and to accumulate more power. Even as the organization becomes more cohesive and develops more of an identity, it's not until they're forced to defend themselves from Hydra attacks that they treat the extraterrestrials as anything ''other'' than a means to consolidate more control and they’re quick to catch on. They're a nascent corporate/government conspiracy straight out of ''Franchise/MetalGear'' ''VideoGame/MetalGear'' and ''VideoGame/DeusEx'', thrust into an AlienInvasion setting.
Is there an issue? Send a MessageReason:
None


* [[OccupiersOutOfOurCountry The Resistance]], who aim to resist the alien conquest of the solar system by any means necessary;

to:

* [[OccupiersOutOfOurCountry The Resistance]], who aim to resist the alien conquest of the solar system by any means necessary;and preserve human independence;



* [[VoluntaryVassal The Servants]], who worship the aliens and want humanity to submit to them;

to:

* [[VoluntaryVassal The Servants]], who worship the aliens and want humanity to submit to them;their rule;
Is there an issue? Send a MessageReason:
None


* GuideDangIt: Layered Defense Arrays on a planetary surface will shoot back at enemy ships during OrbitalBombardment, but unlike in space, they won't intercept enemy projectiles that are targeting your modules -- for that you need a Point-Defense Array. Not only does the game not tell you this, but the latter module upgrades ''into'' the former, with no indication that you need both.
Is there an issue? Send a MessageReason:
None


* ReptilesAreAbhorrent: [[spoiler:It turns out that, prior to being enslaved, the Salamanders conquered the Hydras' homeworld and exterminated the population out of rabid xenophobia. The trauma of losing the majority of their people and culture is what drove the surviving Hydras to become the militaristic slavers they are now.]]

to:

* ReptilesAreAbhorrent: [[spoiler:It turns out that, prior to being enslaved, the Salamanders conquered destroyed the Hydras' homeworld and exterminated the population out of rabid xenophobia. The trauma of losing all but the majority dregs of their people and culture is what drove the surviving Hydras to become the militaristic slavers they are now.]]
Is there an issue? Send a MessageReason:
None


* GlobalWarming: A minor game mechanic. Climate Change lowers GDP in every nation and brings about negative events including eruptions of arctic methane, environmental degradation and rising sea levels caused by ice sheet melts. Spoils and Economy priority makes climate change worse, Welfare priority mitigates the worst of it. Protracted nuclear exchanges can induce a nuclear winter, which reverses climate change... [[FromBadToWorse but then you have worse problems]]. [[spoiler:Xenoflora is also good for fighting climate change, because it consumes CO2 in vast quantities.]]

to:

* GlobalWarming: A minor game mechanic. Climate Change lowers GDP in every nation and brings about negative events including eruptions of arctic methane, environmental degradation and rising sea levels caused by ice sheet melts. Spoils and Economy priority makes climate change worse, Welfare priority mitigates the worst of it. Protracted nuclear exchanges can induce a nuclear winter, which reverses climate change... [[FromBadToWorse but then you have worse problems]]. [[spoiler:Xenoflora is also good for fighting climate change, because it consumes CO2 CO[[subscript:2]] in vast quantities.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BaitAndSwitch: You would be forgiven for thinking on first impression that [[spoiler:the Protectorate are the moderate and reasonable pro-alien faction, and the Servants are the insane extremist one. Playing through both story lines reveals it's actually the inverse.]]
Is there an issue? Send a MessageReason:
project exodus pledges to keep fighting after they launch the rk.


* HomeworldEvacuation: Project Exodus considers fighting the aliens to be pointless, and are instead building TheArk to leave the Solar System entirely. [[spoiler:Though the resulting arkship can only carry thousands at most and the launch is made potentially at the skin of its teeth, Project Exodus can nonetheless succeed, giving humanity another chance at civilization.]]

to:

* HomeworldEvacuation: Project Exodus considers fighting the aliens to be pointless, and are instead building TheArk to leave the Solar System entirely. [[spoiler:Though the resulting arkship can only carry thousands at most and the launch is made potentially at the skin of its teeth, Project Exodus can nonetheless succeed, giving humanity another chance at civilization.]]]] After succeeding in that, Project Exodus pledges to fight the alien invaders till victory or defeat (and to grab more of their juicy exotics to build more arkships.



** Project Exodus' sole concern is simply [[ScrewThisImOuttaHere to get humanity to a new homeworld]], and couldn't care less about the Aliens' plans or fighting against them, unless they directly intervene in said HomeworldEvacuation.

to:

** Project Exodus' sole concern is simply [[ScrewThisImOuttaHere to get humanity to a new homeworld]], and couldn't care less about the Aliens' plans or fighting against them, unless they directly intervene in said HomeworldEvacuation. However, after they launch the ark, Project Exodus pledges to continue fighting the alien invaders till victory or defeat (and to grab more of their juicy exotics to build more arkships.



** [[spoiler:Just because Project Exodus achieves its goal of [[HomeworldEvacuation escaping the solar system]] doesn't mean it's mission accomplished just yet, when its members can buy more time by taking out as many Alien forces as they can. While other factions can still gain ''their'' victory conditions.]]

to:

** [[spoiler:Just because Project Exodus achieves its goal of [[HomeworldEvacuation escaping the solar system]] doesn't mean it's mission accomplished just yet, when its members can buy more time by taking out as many Alien forces as they can.can or even contribute to repelling their invasion altogether. While other factions can still gain ''their'' victory conditions.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AwesomeButImpractical: The Pion Torch uses an equal mix of water and antimatter for fuel. It's a very light drive with the raw power of a much larger and heavier drive, allowing for high acceleration all around the solar system...but fueling it takes ''tons'' of antimatter, so even a single tank will consume the yearly output of multiple supercolliders. The only use case you might have for one is for when you need to send a councillor to the outer system and you need them there yesterday, damn the expense.
Is there an issue? Send a MessageReason:
None


** The Resistance and Academy are both idealistic factions who seek not just to defend Earth, but to protect what makes it worth defending and avoid committing atrocities or unnecessarily wasting human life. That said, they can employ criminals, exploit countries for profit, and commit war crimes as easily as any other faction.

to:

** The Resistance and Academy are both idealistic factions who seek not just to defend Earth, but to protect what makes it worth defending and avoid committing atrocities or unnecessarily wasting human life. That said, they can employ criminals, exploit countries for profit, and commit war crimes as easily as any other faction. Project Exodus just want to get off the planet, hoping to find a better home for humanity among the stars. They believe that humanity can't win against the aliens, and are doing their best to protect human life regardless.



** The remaining factions are more complicated, with varying shades of grey. The Protectorate truly believe their attempts to arrange a conditional surrender is the best way to resolve the crisis with minimal loss of life, but they are manipulative and GenreBlind. Humanity First are {{absolute xenophobe}}s willing to go much further than the Resistance against both the aliens and their human sympathizers, but [[AliensAreBastards their initial theories about the aliens are proven painfully accurate]]. Project Exodus just want to get off the planet, hoping to find a better home for humanity among the stars.

to:

** The remaining factions are more complicated, with varying shades of grey. The Protectorate truly believe their attempts to arrange a conditional surrender is the best way to resolve the crisis with minimal loss of life, but they are manipulative and GenreBlind. Humanity First are {{absolute xenophobe}}s willing to go much further than the Resistance against both the aliens and their human sympathizers, but [[AliensAreBastards their initial theories about the aliens are proven painfully accurate]]. Project Exodus just want to get off the planet, hoping to find a better home for humanity among the stars.
Is there an issue? Send a MessageReason:
None


* IDidWhatIHadToDo: ]

to:

* IDidWhatIHadToDo: ]IDidWhatIHadToDo:
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** This is why Project Exodus is forced to fight other factions. Uniquely, their goals don't interfere with any other faction's. However, to launch their project, they need resources, and everyone else knows that, which leads to the same military buildups and conflict that the other six factions engage in. And if they become the strongest faction, the other factions will fear them and try to cut them down to size just as badly as if the Servants and Resistance were in the lead.

Added: 1187

Changed: 152

Is there an issue? Send a MessageReason:
None


* BavarianFireDrill: [[spoiler:This is effectively how the Protectorate manage to seize power over the Earth in their ending. They bomb the UN Headquarters in New York City with their orbital weapons platforms (also taking out a good chunk of the city in the process), [[MakeItLookLikeAnAccident blame the incident on an accidental misfire]], assume a position of leadership amidst the public's confusion and shock ''a la'' the bombing the Hiroshima and Nagasaki, and sign an agreement with the aliens to end the war. However the actual sovereignty they have supposedly secured for Earth in the aliens' new empire is very dubious, and their authority over Earth only really exists as long as the Hydras are content to leave them in charge.]]



* IDidWhatIHadToDo:

to:

* IDidWhatIHadToDo: ]



** [[WorfHadTheFlu The only reason why the anti-alien factions stand any chance against the aliens to begin with]] [[spoiler:is because the aliens are in fact ''even more'' politically divided than humanity is. The Academy's win condition even involves manipulating the Hydras' internal politics so a pacifistic conquest-skeptic movement seizes control over the apparatus of the Hydra "government", bringing the aliens to the negotiating table.]]



* WeAreStrugglingTogether: Just because Earth is under the threat of an alien invasion does not mean that all human nations are immediately willing to cooperate with each other. Therefore, preventing or ending conflicts is essential as they can escalate even further into a global war.

to:

* WeAreStrugglingTogether: Just because Earth is under the threat of an alien invasion does not mean that all human nations are immediately willing to cooperate with each other. Therefore, preventing or ending conflicts is essential as they can escalate even further into a global war. [[spoiler:The aliens are themselves equally politically divided, which is why it takes some time for the invasion project to get rolling in earnest.]]
Is there an issue? Send a MessageReason:
None


->Remember, while they're building empires down there, we're building an empire up ''here''.

to:

->Remember, --->Remember, while they're building empires down there, we're building an empire up ''here''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SlidingScaleOfIdealismVersusCynicism: Going from most idealistic to most cynical: the [[GoodIsNotSoft Academy]] and the [[WellIntentionedExtremist Servants]] (most idealistic), then [[DeterminedDefeatist Project Exodus]] and the [[TheFettered Resistance]] (somewhat idealistic), then the [[TheQuisling Protectorate]] (somewhat cynical), then finally [[HumansAreTheRealMonsters Humanity First]] and the [[NotInThisForYourRevolution Initiative]] (most cynical).

Top