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* EvilIsEasy: The Servants have the designated easy campaign.

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* AbsoluteXenophobe: Humanity First believes that the only way to safeguard the human species is to exterminate the aliens and anyone who defends them. It's stated plainly that they've gathered most of the Earth's xenophobes beneath their banner.

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* AbsoluteXenophobe: Humanity First believes that the only way to safeguard the human species is to exterminate the aliens and anyone who defends them. It's stated plainly that they've gathered most of the Earth's xenophobes beneath under their banner.



** Humanity First is Fanatical and Anti-Alien. They aim not only to [[KillEmAll kill every single alien]], but also [[CategoryTraitor every human who worked or sympathized with the aliens]].
** The Protectorate is Practical and Pro-Alien. They believe that the aliens are too powerful to be defeated, and that [[LesCollaborateurs giving the aliens what they want]] is better than provoking further attacks.

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** Humanity First is Fanatical and Anti-Alien. They aim not only to [[KillEmAll [[AbsoluteXenophobe kill every single alien]], but also [[CategoryTraitor every human who worked or sympathized with the aliens]].
** The Protectorate is Practical and Pro-Alien. They believe that the aliens are too powerful to be defeated, and that [[LesCollaborateurs giving helping the aliens get what they want]] is better than provoking further attacks.will result in the least amount of suffering for humanity.



* LesCollaborateurs: The Servants, who worship the aliens and believes they'll solve all of the world's problems.

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* InterfaceSpoiler: During the course of the game, researchers are shocked to discover that the aliens [[spoiler:are pulling HostileTerraforming on Earth.]] Despite this, from the beginning of the game [[spoiler:you can see "Xenoforming" in the globe view options]].
* LesCollaborateurs: The Servants, who worship the aliens and believes they'll solve all of the world's problems. The Protectorate is this to a lesser extent -- they believe that the aliens cannot be beaten and therefore doing what they want is the best option.



* MultipleEndings: Each faction has its own endings:

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* MultipleEndings: Each faction has its own endings:victory ending:



** [[spoiler: The Academy stroke a deal with the aliens and prevented an all-out war.]]

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** [[spoiler: The Academy stroke struck a deal with the aliens and prevented an all-out war.]]



* RedIsViolent: Humanity First, the AbsoluteXenophobe faction, has a blood-red handprint as their sigil. Not a subtle bunch, those guys.

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* RedIsViolent: Humanity First, the AbsoluteXenophobe faction, First has a blood-red handprint as their sigil. Not a subtle bunch, those guys.



** The player can also enforce this further with the unification polities that become available later in the game, such as creating a UnitedEurope or [[https://en.wikipedia.org/wiki/Arab_Union Arabian Union]].

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** The player can also enforce this further with the unification polities that become available later in the game, such as creating a UnitedEurope an ExpandedStatesOfAmerica or [[https://en.wikipedia.org/wiki/Arab_Union Arabian Union]].
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* AliensAreBastards: The aliens are attacking Earth for no apparent reason. [[spoiler:Downplayed, in that interrogating them gradually reveals they are HeWhoFightsMonsters and are pathologically afraid of being enslaved again. The reason humanity has a chance is that the aliens themselves are divided on what to do about Earth; the Academy's path ends with a pro-peace faction winning out and making a non-aggression pact with humanity.]]
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** The Servants are Fanatical and Pro-Alien. They are a {{Cult cult}} who worship the aliens as gods and try to brainwash everyone into becoming the aliens' slaves.

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** The Servants are Fanatical and Pro-Alien. They are a {{Cult cult}} who worship the aliens as gods and try an alien-worshipping cult that tries to brainwash everyone into becoming the aliens' slaves.

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''[[https://store.steampowered.com/app/1176470/Terra_Invicta/ Terra Invicta]]''[[note]]"Earth unconquered"[[/note]] is a GrandStrategy game created by Pavonis Interactive (the creators of ''VideoGame/XCOMLongWar''). The game was released for early access on September 26, 2022, and before that, a free demo was made available on Steam from June 12-20, and again on September 1.

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''[[https://store.steampowered.com/app/1176470/Terra_Invicta/ Terra Invicta]]''[[note]]"Earth unconquered"[[/note]] is a GrandStrategy game created by Pavonis Interactive (the creators of ''VideoGame/XCOMLongWar''). The game was released for early access on September 26, 2022, and before 2022. Before that, a free demo was made available on Steam from June 12-20, and again on September 1.


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* {{Foil}}: Four of the factions act as foils to one another, representing combinations of two dichotomies.
** The Resistance is Practical and Anti-Alien. They fight a fairly standard (for sci-fi) guerrilla war with the aim of [[OccupiersOutOfOurCountry driving the aliens off]].
** Humanity First is Fanatical and Anti-Alien. They aim not only to [[KillEmAll kill every single alien]], but also [[CategoryTraitor every human who worked or sympathized with the aliens]].
** The Protectorate is Practical and Pro-Alien. They believe that the aliens are too powerful to be defeated, and that [[LesCollaborateurs giving the aliens what they want]] is better than provoking further attacks.
** The Servants are Fanatical and Pro-Alien. They are a {{Cult cult}} who worship the aliens as gods and try to brainwash everyone into becoming the aliens' slaves.
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''[[https://store.steampowered.com/app/1176470/Terra_Invicta/ Terra Invicta]]''[[note]]"Earth unconquered"[[/note]] is an upcoming GrandStrategy game created by Pavonis Interactive (the creators of ''VideoGame/XCOMLongWar''). The game was released for early access on September 26, 2022, and before that, a free demo was made available on Steam from June 12-20, and again on September 1.

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''[[https://store.steampowered.com/app/1176470/Terra_Invicta/ Terra Invicta]]''[[note]]"Earth unconquered"[[/note]] is an upcoming a GrandStrategy game created by Pavonis Interactive (the creators of ''VideoGame/XCOMLongWar''). The game was released for early access on September 26, 2022, and before that, a free demo was made available on Steam from June 12-20, and again on September 1.

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'''''[[https://store.steampowered.com/app/1176470/Terra_Invicta/ Terra Invicta]]'''''[[note]]"Earth unconquered"[[/note]] is an upcoming GrandStrategy game created by Pavonis Interactive (the creators of ''VideoGame/XCOMLongWar''). The game was released for early access on September 26, 2022, and before that, a free demo was made available on Steam from June 12-20, and again on September 1.

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'''''[[https://store.''[[https://store.steampowered.com/app/1176470/Terra_Invicta/ Terra Invicta]]'''''[[note]]"Earth Invicta]]''[[note]]"Earth unconquered"[[/note]] is an upcoming GrandStrategy game created by Pavonis Interactive (the creators of ''VideoGame/XCOMLongWar''). The game was released for early access on September 26, 2022, and before that, a free demo was made available on Steam from June 12-20, and again on September 1.


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* SpaceFillingEmpire: All over the place, sometimes with new names (e.g. Latvia, Lithuania & Estonia united as the "Baltic States") and sometimes through simple annexation (e.g. Syria has absorbed Lebanon). This is mainly part of the AcceptableBreaksFromReality / AntiFrustrationFeatures, since taking over governments is a major part of gameplay, it would be a real pain to monitor over 200 countries.
** The player can also enforce this further with the unification polities that become available later in the game, such as creating a UnitedEurope or [[https://en.wikipedia.org/wiki/Arab_Union Arabian Union]].
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'''''[[https://store.steampowered.com/app/1176470/Terra_Invicta/ Terra Invicta]]'''''[[note]]"Earth unconquered"[[/note]] is an upcoming GrandStrategy game created by Pavonis Interactive (the creators of ''VideoGame/XCOMLongWar''). The game is due to be released for early access on September 26, 2022, but a free demo was made available on Steam from June 12-20, and again on September 1.

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'''''[[https://store.steampowered.com/app/1176470/Terra_Invicta/ Terra Invicta]]'''''[[note]]"Earth unconquered"[[/note]] is an upcoming GrandStrategy game created by Pavonis Interactive (the creators of ''VideoGame/XCOMLongWar''). The game is due to be was released for early access on September 26, 2022, but and before that, a free demo was made available on Steam from June 12-20, and again on September 1.
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* MakeTheBearAngryAgain: The modern [[https://en.wikipedia.org/wiki/Eurasian_Economic_Union Eurasian Economic Union]] can turn into a single country just as easily as the European Union can, and the entire former Soviet Union can be invited - or [[RegimeChange "invited"]]. And while Russia isn't necessarily any more aggressive than any other country, they begin as an authoritarian dictatorship invading Ukraine, it's a lot easier for Russia to expand militarily than just about any other country, and God help the Earth if a nuke-happy faction gets control of them.

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* MakeTheBearAngryAgain: The modern [[https://en.wikipedia.org/wiki/Eurasian_Economic_Union Eurasian Economic Union]] can turn into a single country just as easily as the European Union can, and the entire former Soviet Union can be invited - or [[RegimeChange "invited"]]. And while Russia isn't necessarily any more aggressive than any other country, they begin as an authoritarian dictatorship [[RippedFromTheHeadlines invading Ukraine, Ukraine]], it's a lot easier for Russia to expand militarily than just about any other country, and God help the Earth if a nuke-happy faction gets control of them.
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* NextSundayAD: The game begins on October 1st, 2022, and global politics are pretty damn accurate to the present day.

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* NextSundayAD: The game begins on October 1st, 2022, and global politics are pretty damn accurate to the present day.day (up to and including Russia's ongoing invasion of Ukraine).
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* WeComeInPeaceShootToKill: When Earth realizes that the aliens do not, in fact, come in peace, the diplomatic Academy faction gets kicked in the metaphorical junk and loses a good chunk of their support to the other factions.[[spoilers: Although in the game it is possible to achieve the Academy's goals.]]

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* WeComeInPeaceShootToKill: When Earth realizes that the aliens do not, in fact, come in peace, the diplomatic Academy faction gets kicked in the metaphorical junk and loses a good chunk of their support to the other factions.[[spoilers: Although [[spoiler:Although in the game it is possible to achieve the Academy's goals.]]

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Added some info in the demo, spoilers are all closed, read at your own discretion.


** [[spoiler: One of the antagonist aliens the player interrogate is this (albeit in a quite tragic way), it is said that the species of that alien have its home planet destroyed by another alien species, but they managed to mind control them at the very last moment from a space station, securing their survival. However, their dreadful ordeal, complemented by the destruction of their culture and traditions, turned more militarist and decided that they will enslave all intelligent life that can be potential threats to them.]]



* HeWhoFightsMonsters: [[spoiler: After the leading alien barely prevented an extinction event of their own, they become xenophobic and militarist like their oppressors. They even make use of their mind-controlling abilities to enslave other alien species they encounter.]]



* MultipleEndings: Each faction has its own endings:
** [[spoiler: The Resistance destroys the wormhole device.]]
** [[spoiler: Humanity First deploys a bio-weapon into the wormhole that causes the alien fleet to collide with each other (possibly due to pilots being infected), with the picture of HF ships painted in red as the final cutscene.]]
** [[spoiler: The Leader of the Servants holds a public meeting and spreads mind-controlling pheromones around Earth.]]
** [[spoiler: The Protectorate successfully installed orbital weaponry to suppress all human resistance.]]
** [[spoiler: The Academy stroke a deal with the aliens and prevented an all-out war.]]
** [[spoiler: The Initiative spreads modified pheromones back to the alien's home planet via the wormhole and rules both worlds in the dark. It is also implied that some aliens were being massacred due to the trophies of alien heads at the end of the ending CGI.]]
** [[spoiler: Project Exodus managed to create a large arkship that escapes the heat of battle to the unknown realm, where there is a planet of their choice for them to colonize.]]



* WeComeInPeaceShootToKill: When Earth realizes that the aliens do not, in fact, come in peace, the diplomatic Academy faction gets kicked in the metaphorical junk and loses a good chunk of their support to the other factions.

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* WeComeInPeaceShootToKill: When Earth realizes that the aliens do not, in fact, come in peace, the diplomatic Academy faction gets kicked in the metaphorical junk and loses a good chunk of their support to the other factions.[[spoilers: Although in the game it is possible to achieve the Academy's goals.]]
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'''''[[https://store.steampowered.com/app/1176470/Terra_Invicta/ Terra Invicta]]'''''[[note]]"Earth unconquered"[[/note]] is an upcoming GrandStrategy game created by Pavonis Interactive (the creators of ''VideoGame/XCOMLongWar''). The game is due to be released for early access on September 27, 2022, but a free demo was made available on Steam from June 12-20, and again on September 1.

to:

'''''[[https://store.steampowered.com/app/1176470/Terra_Invicta/ Terra Invicta]]'''''[[note]]"Earth unconquered"[[/note]] is an upcoming GrandStrategy game created by Pavonis Interactive (the creators of ''VideoGame/XCOMLongWar''). The game is due to be released for early access on September 27, 26, 2022, but a free demo was made available on Steam from June 12-20, and again on September 1.
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'''''[[https://store.steampowered.com/app/1176470/Terra_Invicta/ Terra Invicta]]'''''[[note]]"Earth unconquered"[[/note]] is an upcoming GrandStrategy game created by Pavonis Interactive (the creators of ''VideoGame/XCOMLongWar''). The game is due to be released sometime in 2022, but a free demo was made available on Steam from June 12-20, and again on September 1.

to:

'''''[[https://store.steampowered.com/app/1176470/Terra_Invicta/ Terra Invicta]]'''''[[note]]"Earth unconquered"[[/note]] is an upcoming GrandStrategy game created by Pavonis Interactive (the creators of ''VideoGame/XCOMLongWar''). The game is due to be released sometime in for early access on September 27, 2022, but a free demo was made available on Steam from June 12-20, and again on September 1.

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* ShoutOut: The pause screen contains quotes from Creator/CarlSagan, Creator/StephenHawking, Literature/TheBible, ''Film/{{Aliens}}'', ''[[Literature/TheThreeBodyProblem The Dark Forest]]'', and many others.



* VideoGameCaringPotential: Once you have executive power over a country, you can use your influence to end wars and rivalries, improve living standards, stamp out ethnic violence and xenophobia, retire nuclear weapons, and even adopt policies to combat GlobalWarming.

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* VideoGameCaringPotential: Once you have executive power over a country, you can use your influence to end wars and rivalries, improve living standards, stamp out ethnic violence and xenophobia, retire dismantle nuclear weapons, and even adopt policies to combat GlobalWarming.


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->''[[Creator/CarlSagan Like it or not, for the moment the Earth is where we make our stand]].''

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* [[LetNoCrisisGoToWaste The Initiative]], who just want to profit from the turmoil engulfing the solar system; and

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* [[LetNoCrisisGoToWaste [[NebulousCriminalConspiracy The Initiative]], who just want to profit from the turmoil engulfing the solar system; and


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* CovertGroup: The seven human factions start out as this, pulling the strings of entire nations to enforce policies that benefit them. Depending on the events of the game, some of them might go public, though the scope of their influence appears to remain unknown to the world at large.


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* NebulousCriminalConspiracy: The Initiative is a cabal of corporations and industrialists who want to exploit the ongoing crisis to amass wealth and power for themselves.


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* VideoGameCaringPotential: Once you have executive power over a country, you can use your influence to end wars and rivalries, improve living standards, stamp out ethnic violence and xenophobia, retire nuclear weapons, and even adopt policies to combat GlobalWarming.
* VideoGameCrueltyPotential: ...Or you can do the exact opposite. Waging wars, increasing strife to make a country more vulnerable to conquest, and raining nuclear hell on enemy-controlled nations are all viable options.
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'''''[[https://store.steampowered.com/app/1176470/Terra_Invicta/ Terra Invicta]]'''''[[note]]"Earth unconquered"[[/note]] is an upcoming GrandStrategy game created by Pavonis Interactive (the creators of the ''VideoGame/XCOMEnemyUnknown'' mod ''[[VideoGame/XCOMLongWar Long War]]''). The game is due to be released sometime in 2022.

to:

'''''[[https://store.steampowered.com/app/1176470/Terra_Invicta/ Terra Invicta]]'''''[[note]]"Earth unconquered"[[/note]] is an upcoming GrandStrategy game created by Pavonis Interactive (the creators of the ''VideoGame/XCOMEnemyUnknown'' mod ''[[VideoGame/XCOMLongWar Long War]]''). ''VideoGame/XCOMLongWar''). The game is due to be released sometime in 2022.
2022, but a free demo was made available on Steam from June 12-20, and again on September 1.



* BlueIsHeroic: The Resistance has lavender as their color of choice.

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* BlueIsHeroic: The Resistance Resistance, the default heroic faction, has lavender blue as their color of choice.
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* BlueIsHeroic: The Resistance has lavender as their color of choice.


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* MysteriousPurple: The color associated with the aliens, as well as the Servants who venerate them.


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* RedIsViolent: Humanity First, the AbsoluteXenophobe faction, has a blood-red handprint as their sigil. Not a subtle bunch, those guys.

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* [[VichyEarth The Servants]], who worship the aliens and want humanity to submit to them;

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* [[VichyEarth [[LesCollaborateurs The Servants]], who worship the aliens and want humanity to submit to them;



* AlienAbduction: A common occurrence in the early-game, with the aliens seizing people and animals for the purposes of intelligence gathering and, eventually, turning their victims into spies.



* AntiFrustrationFeatures: One thing you don't need to deal with is logistics for your space resources. All resources, mined anywhere in the Solar System, are available to you everywhere.



* BrainwashedAndCrazy: Victims of AlienAbduction tend to become spies or agents for the aliens, resulting in the Servants gaining a foothold in the region in question.



* {{Cult}}:
** The Servants openly worship the aliens and want to help them conquer humanity, believing they'll cleanse the Earth of sin.
** Humanity First also qualifies, if the quote above is any indication.

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* {{Cult}}:
**
{{Cult}}: The Servants and Humanity First, both of whom tend to attract evangelists and misanthropes to their causes. The former openly worship worships the aliens and want wants to help them conquer humanity, believing they'll cleanse the Earth of sin.
** Humanity First also qualifies, if
sin. The latter regards the quote above is aliens as "demons incarnate" and wants to exterminate them, along with any indication.humans who sympathize or even attempt communication with them.
* EasyLogistics: All resources, mined anywhere in the Solar System, are available to you everywhere.



* LesCollaborateurs: The Servants, who worship the aliens and believes they'll solve all of the world's problems.



* StandardHumanSpaceship: As you'd expect for a near-future setting, human-built warships are white and angular, with lots of heat radiators and other hardpoints lining their hulls.

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* StandardHumanSpaceship: As you'd expect for a near-future setting, human-built warships are white angular and angular, have a black-and-white color scheme, with lots of heat radiators and other hardpoints lining their hulls.



* VichyEarth: The goal of the Servants, who worship the aliens and believes they'll solve all of the world's problems.

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[[caption-width-right:350:''"Being shot at is easy. The hard part is convincing someone they're drowning. Before it's too damn late."'']]



* AbsoluteXenophobe: Humanity First believes that the only way to safeguard the human species is to exterminate the aliens, possibly including their homeworld as well as their invasion force.
* AlienInvasion: It quickly becomes clear that the aliens in the Kuiper Belt are in the early stages of an assault on the inner solar system, and will soon begin to launch attacks on Earth and humanity.

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* AbsoluteXenophobe: Humanity First believes that the only way to safeguard the human species is to exterminate the aliens, possibly including aliens and anyone who defends them. It's stated plainly that they've gathered most of the Earth's xenophobes beneath their homeworld as well as their invasion force.
banner.
-->'''Colonel Hanse Castillo''': They are not 'lifeforms' or 'xeno-sapients'. They are demons incarnate. They and the traitors who support them will face our judgement.
* AlienInvasion: It quickly becomes clear that the aliens in the Kuiper Belt are in the early stages of an assault on the inner solar system, and will soon begin to launch attacks on Earth and humanity.


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* {{Cult}}:
** The Servants openly worship the aliens and want to help them conquer humanity, believing they'll cleanse the Earth of sin.
** Humanity First also qualifies, if the quote above is any indication.
* HopelessWar: The Protectorate and Project Exodus believe that any civilization capable of interstellar travel is one that humanity doesn't have a prayer of defeating in battle. The former wants to appease the aliens to stave off extinction, while the latter want to flee the solar system entirely.


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* NextSundayAD: The game begins on October 1st, 2022, and global politics are pretty damn accurate to the present day.


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* StandardHumanSpaceship: As you'd expect for a near-future setting, human-built warships are white and angular, with lots of heat radiators and other hardpoints lining their hulls.
-->The old rules of aerospace cease to be when there is less "aero" and more "space". Craft built for the purpose of traveling, transporting, and fighting in space have greater allowance for design versatility when friction and drag are no longer an issue; materials can be more dense and designs can be more utilitarian.

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NextSundayAD, an alien invasion force enters the solar system and sets up shop on a dwarf planet in the Kuiper Belt, with ambitions to invade the inner solar system once they've built up a power base. With their motivations unknown, the nations of Earth begin to flock under the banners of seven transnational factions, each with its own plan to address the alien threat:
* [[FightingForAHomeland The Resistance]], who aim to resist the alien takeover of the solar system by any means necessary;
* [[AbsoluteXenophobe Humanity First]], who aim to exterminate the aliens and establish a human-supremacist regime;
* [[PrecursorWorship The Servants]], who worship the aliens and want humanity to submit to them;
* [[VichyEarth The Protectorate]], who want to surrender to the aliens to avoid human extinction;

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NextSundayAD, [[NextSundayAD On September 30th, 2022]], an alien invasion force enters ship crash-lands on Earth, and its pilot disappears into the solar system and sets up shop on wilderness without a dwarf planet trace. More such ships appear in the Kuiper Belt, with ambitions to invade coming weeks, proving beyond any doubt that humanity has captured the inner solar system once they've built up a power base. interest of an extraterrestrial civilization. With their the aliens' motivations unknown, the nations of Earth begin to flock fall under the banners influence of seven transnational factions, each with its own plan to address the alien threat:
situation:
* [[FightingForAHomeland The Resistance]], who aim to resist the alien takeover conquest of the solar system by any means necessary;
* [[AbsoluteXenophobe Humanity First]], who aim to exterminate the aliens and establish a human-supremacist regime;
their human collaborators;
* [[PrecursorWorship [[VichyEarth The Servants]], who worship the aliens and want humanity to submit to them;
* [[VichyEarth [[CooperationGambit The Protectorate]], who want to surrender to appease the aliens to avoid human extinction;



* [[OnlyInItForTheMoney The Initiative]], who just want to profit from the turmoil engulfing the solar system; and

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* [[OnlyInItForTheMoney [[LetNoCrisisGoToWaste The Initiative]], who just want to profit from the turmoil engulfing the solar system; and



The player will take control of one of these factions and aim to establish their supremacy across the Earth, expand across the solar system, and -- eventually -- take the fight to the aliens, who by this point will be well on their way to attack Earth itself.

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The player will take control of one of these factions and aim to establish their supremacy across the Earth, expand across the solar system, and -- eventually -- take the fight lead humanity to the aliens, who by this point will be well on their way to attack Earth itself.its fate.



* AlienInvasion: The aliens in the Kuiper Belt are in the early stages of their assault on the inner solar system, and will soon begin to launch attacks on Earth and humanity.

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* AlienInvasion: The It quickly becomes clear that the aliens in the Kuiper Belt are in the early stages of their an assault on the inner solar system, and will soon begin to launch attacks on Earth and humanity.



* ColonizedSolarSystem: Once your faction has a solid power base on Earth, you can expand into the rest of the solar system, building bases, space stations, and shipyards on the various planets, moons, and asteroids. The aliens will be doing the same, mind you.

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* ColonizedSolarSystem: Once your faction has a solid power base on Earth, you can expand into the rest of the solar system, building bases, space stations, and shipyards on the various planets, moons, and asteroids. The other factions and the aliens will be doing the same, mind you.



* VichyEarth: The goal of the Servants and the Protectorate. The former worships the aliens and believes they'll solve all of the world's problems, while the latter believes that becoming a VoluntaryVassal is the only way to avoid human extinction.
* WeComeInPeaceShootToKill: When Earth realizes that the aliens do not, in fact, come in peace, the diplomatic Academy faction gets kicked in the metaphorical junk and loses nearly all of their support to other factions.

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* VichyEarth: The goal of the Servants and the Protectorate. The former worships Servants, who worship the aliens and believes they'll solve all of the world's problems, while the latter believes that becoming a VoluntaryVassal is the only way to avoid human extinction.
problems.
* WeComeInPeaceShootToKill: When Earth realizes that the aliens do not, in fact, come in peace, the diplomatic Academy faction gets kicked in the metaphorical junk and loses nearly all a good chunk of their support to the other factions.factions.
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* VichyEarth: The goal of the Servants and the Protectorate. The former worships the aliens and believes they'll solve all of the world's problems, while the latter believes that becoming a VoluntaryVassal is the only way to avoid human extinction.

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* VichyEarth: The goal of the Servants and the Protectorate. The former worships the aliens and believes they'll solve all of the world's problems, while the latter believes that becoming a VoluntaryVassal is the only way to avoid human extinction.extinction.
* WeComeInPeaceShootToKill: When Earth realizes that the aliens do not, in fact, come in peace, the diplomatic Academy faction gets kicked in the metaphorical junk and loses nearly all of their support to other factions.
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* AntiFrustrationFeatures: One thing you don't need to deal with is logistics for your space resources. All resources, mined anywhere in the Solar System, are available to you everywhere.


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* MakeTheBearAngryAgain: The modern [[https://en.wikipedia.org/wiki/Eurasian_Economic_Union Eurasian Economic Union]] can turn into a single country just as easily as the European Union can, and the entire former Soviet Union can be invited - or [[RegimeChange "invited"]]. And while Russia isn't necessarily any more aggressive than any other country, they begin as an authoritarian dictatorship invading Ukraine, it's a lot easier for Russia to expand militarily than just about any other country, and God help the Earth if a nuke-happy faction gets control of them.


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* UnitedEurope: The European Union begins as a union of separate countries, but can unite into a single country with just a little push from a faction. It can also include the UK, Norway, Serbia and Ukraine, and expand even further with the right social tech.
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TwentyMinutesIntoTheFuture, an alien invasion force enters the solar system and sets up shop on a dwarf planet in the Kuiper Belt, with ambitions to invade the inner solar system once they've built up a power base. With their motivations unknown, the nations of Earth begin to flock under the banners of seven transnational factions, each with its own plan to address the alien threat:

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TwentyMinutesIntoTheFuture, NextSundayAD, an alien invasion force enters the solar system and sets up shop on a dwarf planet in the Kuiper Belt, with ambitions to invade the inner solar system once they've built up a power base. With their motivations unknown, the nations of Earth begin to flock under the banners of seven transnational factions, each with its own plan to address the alien threat:
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* RestrainedResistanceRecklessRebellion: The Academy, Resistance and Humanity First are at different points on this scale. The Academy are the most restrained; they'll fight back to defend Earth but really want to establish a cooperative relationship with the aliens. The Resistance are in the middle; they want to protect the Earth, period, and don't really have much in the way of political goals for what Earth should look like afterward. And Humanity First are the Reckless ones, who want to exterminate anything not from Earth.

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* RestrainedResistanceRecklessRebellion: The Academy, Resistance and Humanity First are at different points on this scale.scale, though they all oppose the AlienInvasion. The Academy are the most restrained; they'll fight back to defend Earth but really want to establish a cooperative relationship with the aliens. The Resistance are in the middle; they want to protect the Earth, period, and don't really have much in the way of political goals for what Earth should look like afterward. And Humanity First are the Reckless ones, who want to exterminate anything not from Earth.
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* RestrainedResistanceRecklessRebellion: The Academy, Resistance and Humanity First are at different points on this scale. The Academy are the most restrained; they'll fight back to defend Earth but really want to establish a cooperative relationship with the aliens. The Resistance are in the middle; they want to protect the Earth, period, and don't really have much in the way of political goals for what Earth should look like afterward. And Humanity First are the Reckless ones, who want to exterminate anything not from Earth.
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->''"We remember the day the stars answered. The day we learned we were not alone. As a familiar sun rose on an unfamiliar universe, some of us saw wondrous possibility, and others existential danger..."''
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* AbsoluteXenophobe: Humanity First believes that the only way to safeguard the human species is to exterminate the aliens, possibly including their homeworld as well as their invasion force

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* AbsoluteXenophobe: Humanity First believes that the only way to safeguard the human species is to exterminate the aliens, possibly including their homeworld as well as their invasion forceforce.



* VichyEarth: The goal of the Servants and the Protectorate. The former worships the aliens and believes they'll solve all of the world's problems, while the latter believes that becoming a VoluntaryVassal is the only to avoid human extinction.

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* VichyEarth: The goal of the Servants and the Protectorate. The former worships the aliens and believes they'll solve all of the world's problems, while the latter believes that becoming a VoluntaryVassal is the only way to avoid human extinction.
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'''[[https://store.steampowered.com/app/1176470/Terra_Invicta/ Terra Invicta]]''' is an upcoming grand strategy game created by Pavonis Interactive (the creators of the ''VideoGame/XCOMEnemyUnknown'' mod ''[[VideoGame/XCOMLongWar Long War]]''). The game is due to be released sometime in 2022.

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'''[[https://store.'''''[[https://store.steampowered.com/app/1176470/Terra_Invicta/ Terra Invicta]]''' Invicta]]'''''[[note]]"Earth unconquered"[[/note]] is an upcoming grand strategy GrandStrategy game created by Pavonis Interactive (the creators of the ''VideoGame/XCOMEnemyUnknown'' mod ''[[VideoGame/XCOMLongWar Long War]]''). The game is due to be released sometime in 2022.
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%% Speculative troping is not allowed on TV Tropes.
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%% We trope what DOES happen in works, not what MIGHT happen or is LIKELY to happen.
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%% For unreleased works where all we have to go on is advertising and other supplemental materials, we have some detailed guidelines, which can be found at Administrivia/CreatingAWorkPageForAnUpcomingWork.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/terrra_invicta_header.jpg]]
'''[[https://store.steampowered.com/app/1176470/Terra_Invicta/ Terra Invicta]]''' is an upcoming grand strategy game created by Pavonis Interactive (the creators of the ''VideoGame/XCOMEnemyUnknown'' mod ''[[VideoGame/XCOMLongWar Long War]]''). The game is due to be released sometime in 2022.

TwentyMinutesIntoTheFuture, an alien invasion force enters the solar system and sets up shop on a dwarf planet in the Kuiper Belt, with ambitions to invade the inner solar system once they've built up a power base. With their motivations unknown, the nations of Earth begin to flock under the banners of seven transnational factions, each with its own plan to address the alien threat:
* [[FightingForAHomeland The Resistance]], who aim to resist the alien takeover of the solar system by any means necessary;
* [[AbsoluteXenophobe Humanity First]], who aim to exterminate the aliens and establish a human-supremacist regime;
* [[PrecursorWorship The Servants]], who worship the aliens and want humanity to submit to them;
* [[VichyEarth The Protectorate]], who want to surrender to the aliens to avoid human extinction;
* [[HumansAreDiplomats The Academy]], who wish to prove humanity's worth to the aliens and establish an alliance;
* [[OnlyInItForTheMoney The Initiative]], who just want to profit from the turmoil engulfing the solar system; and
* [[HomeworldEvacuation Project Exodus]], who wish to build TheArk and flee the solar system.

The player will take control of one of these factions and aim to establish their supremacy across the Earth, expand across the solar system, and -- eventually -- take the fight to the aliens, who by this point will be well on their way to attack Earth itself.
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!!Tropes Found in ''Terra Invicta'':
* AbsoluteXenophobe: Humanity First believes that the only way to safeguard the human species is to exterminate the aliens, possibly including their homeworld as well as their invasion force
* AlienInvasion: The aliens in the Kuiper Belt are in the early stages of their assault on the inner solar system, and will soon begin to launch attacks on Earth and humanity.
* TheArk: The goal of Project Exodus is to build one of these to carry some of humanity to a new solar system, abandoning Earth to the aliens.
* ColonizedSolarSystem: Once your faction has a solid power base on Earth, you can expand into the rest of the solar system, building bases, space stations, and shipyards on the various planets, moons, and asteroids. The aliens will be doing the same, mind you.
* HumansAreDivided: The early game consists of navigating the fractured political landscape of Earth to try to coordinate a unified response to the alien threat.
* MultipleGovernmentPolity: The seven factions consist of various nations that have united under their banner, voluntarily or otherwise.
* VichyEarth: The goal of the Servants and the Protectorate. The former worships the aliens and believes they'll solve all of the world's problems, while the latter believes that becoming a VoluntaryVassal is the only to avoid human extinction.

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