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* WaterfrontBossBattle: The Moon, the [[KrakenAndLeviathan Leviathan-like]] mecha serving as the boss in the Lousiana stage. You're on a speedboat and fight it on the surface, where it submerges in and out periodically while spamming attacks on you.

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* WaterfrontBossBattle: The Moon, the [[KrakenAndLeviathan Leviathan-like]] mecha serving as the boss in the Lousiana Polynesia stage. You're on a speedboat and fight it on the surface, where it submerges in and out periodically while spamming attacks on you.
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* AliensAreBastards: They invade Earth in the backstory for no given reason beyond wanton destruction of humanity (even promotional materials and the opening FMV declares their "motives are unknown"), and if you defeat their leader the Hanged Man, it even went as far as to ''blow up itself with the Earth'' in a last-ditch attempt to wipe out humanity.
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[[quoteright:850:https://static.tvtropes.org/pmwiki/pub/images/18015601.jpg]]

''Teraburst'' is a LightGunGame / RailShooter combo developed by Creator/{{Konami}} in 1998.

Like every arcade-style shooter of it's time, the game runs on another flimsy-as-hell ExcusePlot: The year is [[{{Zeerust}} 2017]], earth is facing an imminent invasion from hostile extraterrestrial forces who descended upon our cities from their {{flying saucer}}s. It's up to the Sentinel Angels, mankind's best defense against alien invaders, to fend them off.

It's also worth noting that the game runs on TarotMotifs when it comes to naming conventions of bosses - likely inspired by the ''VideoGame/HouseOfTheDead'' (the first coming out just two years ago) craze of the late 90s.
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!! Prepare for Immediate Departure, Sentinel Angels...
* AlienBlood: The alien mooks bleeds purple. ''A lot''.
* AlienInvasion: What kicked off the game's plot, and you're part of a Special Forces team tasked with defending humanity by slaughtering your way through the invaders in multiple kickass levels.
* AttackDrone: The aliens will deploy floating probes shaped like circling tops capable of firing shots at you, alongside their common soldiers.
* BattleshipRaid: The final stage sees you infiltrating the alien mothership via helicopter, and battling your way to the core housing the FinalBoss, The Hanged Man. Defeat it and the mothership blows up, ending the invasion.
* CameraAbuse: Whenever you suffer a hit, a hole cracks on the screen with the words "DANGER!" appearing onscreen.
* CarChaseShootOut: The second boss plays out like this, except it's your high-tech vehicle against a fast-moving, heavily-armed alien walker called "The Tower". It can even leap InASingleBound over ''buildings'' to catch up with you!
* ChickenWalker: Occasionally the aliens will deploy two-legged walking transports with turrets for arms against you. They're not too durable and can be taken down easily with concentrated fire. The second boss, "Tower", is a KingMook version of the regular walkers.
* DamageSpongeBoss: ''All'' the bosses (including the first boss, Chariot) can soak up bullets for several ''minutes'', with their health dwindling slowly while you fire away. Most of them have two or three attacks, save for the Hanged Man.
* ExcusePlot: Aliens are attacking, and you're tasked with killing everything onscreen that isn't a human.
* ExplodingBarrels: A recurring outdoor element, which lets out quite a big explosion radius when shot. It helps you clear the screen of aliens rather quickly, too.
* FlyingSaucer: How the aliens made their landing, with saucers deploying their troops en masse in the opening scene. Occasionally in the outdoor stages saucers will show up to either drop extra enemies, or attack you.
* HostageSpiritLink: Civilains tend to show up in outdoor areas, running ''in the middle'' of shootouts, and while they can't be killed you get penalized (by losing points) for shooting them. The beach mission in Polynesia even punishes you for shooting ''seagulls''!
* MultipleEndings: Depending if you managed to deplete all the health on the FinalBoss, Hanged Man's second form, or not.
** If you deplete Hanged Man's second health bar in time, the ending cutscene sees the boss collapsing in pieces as you jettison your ride out of the mothership... before your transport's jet thrusters allows you to land safely on the streets. Cue the credits.
** If the Hanged Man still has ''some'' health left, then the final cutscene sees you fleeing the mothership... only for the boss to, in it's dying throes, activate the mothership's bio-particle cannon. Which leads to an EarthShatteringKaboom, because if it's going to die, [[TakingYouWithMe might as well take the]] ''[[TakingYouWithMe rest of humanity]]'' [[TakingYouWithMe with it]]. Then the credits roll over a dead planet.
* PhallicWeapon: The Tower has missile batteries installed in it's shoulders, and ''two'' gatling guns attached down there.
* PredatorPastiche: The slightly less-common alien mooks who doesn't use firearms tends to resemble Yautjas, armed with wrist-blades and wearing masks similar to their namesake. They'll pounce across the screen to hit you with a slash, and somehow deals greater damage than aliens with guns.
* TankGoodness: The first boss is an alien tank codenamed The Chariot. Who, besides using it's main cannon on you, also have missile batteries allowing it to MacrossMissileMassacre all over the place.
* ThisIsNotADrill: In the opening FMV your communications drops this line, word-for-word, before deploying you to battle the aliens.
* UnconventionalVehicleChase: The second stage has a high-speed chase in the Chicago streets, with you in one of the Sentinel Angels' high-tech transports on a skyway bridge filled with the aliens' walkers, mechanical drones and bug-like armored vehicles. It ends with you battling a KingMook version of the walkers who chases you down the whole stage.
* WaterfrontBossBattle: The Moon, the [[KrakenAndLeviathan Leviathan-like]] mecha serving as the boss in the Lousiana stage. You're on a speedboat and fight it on the surface, where it submerges in and out periodically while spamming attacks on you.
* XenomorphXerox: The FinalBoss, Hanged Man, resembles a pale albino Xenomorph - albeit ''building-sized'' and capable of firing energy beams from its mouth. It even spends the whole battle crawling alongside walls on all fours like a Xeno.
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