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** [[Franchise/XMen Juggernaut's]] helmet is available as a rare accessory, preventing the loss of more than 20% health to a single blow, meaning no matter how powerful the enemy is, it will still take at least five hits to kill Mirai.

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** [[Franchise/XMen [[ComicBook/XMen Juggernaut's]] helmet is available as a rare accessory, preventing the loss of more than 20% health to a single blow, meaning no matter how powerful the enemy is, it will still take at least five hits to kill Mirai.
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Trope was cut/disambiguated due to cleanup


''Dawn of Dragons'', the second expansion, was released in November 25th, 2019 and gives access to a quest leading to new levels named Dragon Dungeons, governed by the Ancient Dragons: Powerful [[BonusBoss Bonus Bosses]] giving access to brand-new "Dragon Shout" skills if they're defeated.

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''Dawn of Dragons'', the second expansion, was released in November 25th, 2019 and gives access to a quest leading to new levels named Dragon Dungeons, governed by the Ancient Dragons: Powerful [[BonusBoss Bonus Bosses]] {{Superboss}}es giving access to brand-new "Dragon Shout" skills if they're defeated.

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Game Gourmet has been disambiguated


* CookingMechanics: There are quite a few food items available for scavenging or purchase, and you can cook at firesides to produce potent dishes.



* GameGourmet: There are quite a few food items available for scavenging or purchase, and you can cook at firesides to produce potent dishes.
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An Axe To Grind is no longer a trope


* AnAxeToGrind: Axes can hit every foe adjacent to Mirai, albeit at reduced damage. Axe abilities focus on increasing the player's ability to fight multiple foes at once, from gaining bonuses when surrounded by enemies to the final skill, which basically grants free attacks at all enemies around Mirai for five turns while she does other things.
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Difficulty Spike is now YMMV


* DifficultySpike: At the Branching Vista, a character warns you that Tangledeep gets twice as tough from that point forward. [[NintendoHard They mean it.]]
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* TrademarkFavoriteFood: Mirai ''loves'' cheese.

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* TrademarkFavoriteFood: Mirai ''loves'' cheese. Shara does too; [[spoiler: apparently it's a shared trait among avatars.]]
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* StandardStatusEffects: The game includes the standard "poisoned" and "paralyzed", among other effects, but it also has a few that are unique, such as "bleeding".

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* StandardStatusEffects: StatusEffects: The game includes the standard "poisoned" and "paralyzed", among other effects, but it also has a few that are unique, such as "bleeding".
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** The Brigand, HuSyn, and Paladin classes share the bottom left podium, though they don't seem to share anything beyond the podium.

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** The Brigand, HuSyn, [=HuSyn=], and Paladin classes share the bottom left podium, though they don't seem to share anything beyond the podium.



* ArtificialHuman: The {{HuSyn}} class (presumably standing for Human, Synthetic) is a cyborg version of this. Interestingly, if you pick this class as the first class of Mirai on a run, the game ''acknowledges'' this; Mirai's opening narration refers to being "made, not born", though it also states that [[HappilyAdopted she's always felt welcomed by friends and family]], who apparently don't make much of a distinction about her robotic nature.

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* ArtificialHuman: The {{HuSyn}} [=HuSyn=] class (presumably standing for Human, Synthetic) is a cyborg version of this. Interestingly, if you pick this class as the first class of Mirai on a run, the game ''acknowledges'' this; Mirai's opening narration refers to being "made, not born", though it also states that [[HappilyAdopted she's always felt welcomed by friends and family]], who apparently don't make much of a distinction about her robotic nature.



** The HuSyn, the last class unlocked in the story, is a midrange fighter- the only class so identified, with her sprite using a spear- that focuses on using a summonable ally in combat.

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** The HuSyn, [=HuSyn=], the last class unlocked in the story, is a midrange fighter- the only class so identified, with her sprite using a spear- that focuses on using a summonable ally in combat.



* MultipleChoicePast: Downplayed slightly with Mirai. Whatever Mirai's first Job is will influence her backstory and opening narration slightly. A Paladin Mirai, for example, will explicitly state that she has always believed that "Faith is Strength", indicating high levels of religiosity, and that she feels [[TheChosenOne she was chosen to fulfill a duty]], [[JumpedAtTheCall and she is eager to answer the call.]] Meanwhile, a Brigand Mirai mocks people for saying she belongs in the wilds, claiming [[LovableRogue she knows right from wrong]], and is venturing into Tangledeep [[GetRichQuickScheme primarily to get rich.]] A HuSyn Mirai has the most unusual opening; it references the fact that she's [[RobotGirl obviously mechanical]], and that she explicitly doesn't know anything about what she is or ''why'' she is.

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* MultipleChoicePast: Downplayed slightly with Mirai. Whatever Mirai's first Job is will influence her backstory and opening narration slightly. A Paladin Mirai, for example, will explicitly state that she has always believed that "Faith is Strength", indicating high levels of religiosity, and that she feels [[TheChosenOne she was chosen to fulfill a duty]], [[JumpedAtTheCall and she is eager to answer the call.]] Meanwhile, a Brigand Mirai mocks people for saying she belongs in the wilds, claiming [[LovableRogue she knows right from wrong]], and is venturing into Tangledeep [[GetRichQuickScheme primarily to get rich.]] A HuSyn [=HuSyn=] Mirai has the most unusual opening; it references the fact that she's [[RobotGirl obviously mechanical]], and that she explicitly doesn't know anything about what she is or ''why'' she is.
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* IdleAnimation: Nearly everything has one, from monsters to NPCs.

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* IdleAnimation: Nearly everything has one, from monsters to NPCs.[=NPCs=].
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* ArchnemesisDad: Gender Inverted, but this is essentially [[spoiler: Shara's opinion on Supervisor Z-99. Given what [[DarkAndTroubledPast happened to Shara, it's hard to fault her for it.]]

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* ArchnemesisDad: Gender Inverted, but this is essentially [[spoiler: essentially[[spoiler: Shara's opinion on Supervisor Z-99. Given what [[DarkAndTroubledPast happened to Shara, Shara]], it's hard to fault her for it.]]
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* ArtificialHuman: The HuSyn class (presumably standing for Human, Synthetic) is a cyborg version of this. Interestingly, if you pick this class as the first class of Mirai on a run, the game ''acknowledges'' this; Mirai's opening narration refers to being "made, not born", though it also states that [[HappilyAdopted she's always felt welcomed by friends and family]], who apparently don't make much of a distinction about her robotic nature.

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* ArtificialHuman: The HuSyn {{HuSyn}} class (presumably standing for Human, Synthetic) is a cyborg version of this. Interestingly, if you pick this class as the first class of Mirai on a run, the game ''acknowledges'' this; Mirai's opening narration refers to being "made, not born", though it also states that [[HappilyAdopted she's always felt welcomed by friends and family]], who apparently don't make much of a distinction about her robotic nature.
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** Budoka, Soulkeeper, and the Hunter share the bottom right podium, and don't really have a unified theme- save that all of them have [[BareFistedMonk unusual]] [[SoulPower weapon]] [[LongRangedFighter focuses]].

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** Budoka, Soulkeeper, and the Hunter share the bottom right podium, and don't really have a unified theme- save that all of them have [[BareFistedMonk unusual]] [[SoulPower weapon]] [[LongRangedFighter [[LongRangeFighter focuses]].

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* ArchnemesisDad: Gender Inverted, but this is essentially [[spoiler: Shara's opinion on Supervisor Z-99. Given what [[DarkAndTroubledPast happened to Shara, it's hard to fault her for it.]]



* BeneathTheEarth: The entire game! It's stated explicitly to have gone on for sixteen generations at this point by one of the few characters who might actually know.



* {{Foil}}: Mirai and Shara, as is fitting for TheHero and the BigBad. Both are [[spoiler: avatars of the Supervisor]], and both have unusual strength. But Mirai was HappilyAdopted and loved, while Shara was outcast; much of their interactions are driven by this dichotomy.

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* {{Foil}}: Mirai and Shara, as is fitting for TheHero and the BigBad. Both are [[spoiler: avatars of the Supervisor]], and both have unusual strength. But Mirai was HappilyAdopted and loved, while Shara was outcast; much of their interactions are driven by this dichotomy. Interestingly, they have one more point of difference that really plays up their different pasts; [[spoiler: while Mirai has always known she was not born in Riverstone, Shara ''is completely unaware'' until the end that she wasn't born in some small hamlet. The irony is that Shara, who hates other people for her past, thinks she's born of them, while Mirai, who loves her friends and family, knows quite well she's from outside her home. This is reflected in that Mirai is the first to call Supervisor Z-99 her mother, while Shara only says it while engaged in her VillainousBreakdown.]]



* WellIntentionedExtremist: Like Mirai, Shara genuinely wants to free the people from being forced to live underground. Unlike Mirai, however, she is ''far'' more ruthless in her pursuit, being willing to murder thousands if it means saving millions, [[spoiler:and her true motivation is actually more selfish than she claims, as what she truly wants is to take revenge on the Supervisor for abandoning her and Mirai and effectively enslaving the inhabitants of the world.]]
** Note that Miria can choose to respond with this being her opinion of Shara; she can even tell her that "your heart is in the right place, but..." as a possible response. Other responses lean more towards seeing Shara as just a villain, and threatening her for trying to turn Riverstone Camp into a DoomedHometown.

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* WellIntentionedExtremist: Like Mirai, Shara genuinely wants to free the people from being forced to live underground. Unlike Mirai, however, she is ''far'' more ruthless in her pursuit, being willing to murder thousands if it means saving millions, [[spoiler:and her true motivation is actually more selfish than she claims, as what she truly wants is to take revenge on the Supervisor for abandoning her and claims; once Mirai reveals the truth to her, Shara in turn ''snaps'', and effectively enslaving much of her anger is directed at the inhabitants of people who hurt and rejected her. To Shara's credit, even mid-breakdown, she's ranting about how evil she finds the world.whole BeneathTheEarth thing, so she's not ''completely'' without good intention, but it clearly takes a backseat to her anger and desire for revenge.]]
** Note that Miria can choose to respond with this being her opinion of Shara; she can even tell her that "your "[[AntiVillain your heart is in the right place, but..." ]]" as a possible response. Other responses lean more towards seeing Shara as just a villain, and threatening her for trying to turn Riverstone Camp into a DoomedHometown.DoomedHometown.
* VillainousBreakdown: Shara goes through one of these when [[spoiler: Mirai reveals the truth about their nature, which is what finally propels her to drop the IDidWhatIHadToDo argument in favor of her ''real'' reason- sheer unblinking rage at the people who rejected her.]]
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* ArtificialStupidity: ''In-Universe'' case. [[spoiler: The Supervisor appears to have ''no idea'' that Shara is actively subverting it, despite her having ruined literally all of its factory by the time Mirai gets there; it seems to believe she was misled or is simply very bad at making repairs.]]

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* ArtificialStupidity: ''In-Universe'' case. [[spoiler: The Supervisor- specifically Supervisor Z-99, the computer in charge of Tangledeep- appears to have ''no idea'' that Shara is actively subverting it, despite her having ruined literally all of its factory by the time Mirai gets there; it seems to believe she was misled or is simply very bad at making repairs.]]
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* HappilyAdopted: Mirai, who was found by Riverstone Camp and taken in. Who her "parents" were in this situation are left kind of vague, but all of her openings imply she had a happy childhood. Her [[ArtificialHuman HuSyn class]] even states that she's ''always felt welcomed by home and family'' if that class is chosen as her first class. [[spoiler: Presumably Erin and Percy, who are still guilty about what happened to Shara, played a role in making sure Mirai was welcomed.]]

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* HappilyAdopted: Mirai, who was found by Riverstone Camp and taken in. Who her "parents" were in this situation are left kind of vague, but all of her openings imply she had a happy childhood. Her [[ArtificialHuman HuSyn class]] even states that she's ''always "always felt welcomed by home and family'' family" if that class is chosen as her first class. [[spoiler: Presumably Erin and Percy, who are still guilty about what happened to Shara, played a role in making sure Mirai was welcomed.]]
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* HeroesPreferSwords: Swords exist, and are the usual well-rounded choice, though they have a unique niche as being the best ''defensive'' melee weapon choice.
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* {{Sidequest}}: Available in the HubLevel as "Rumors". They're randomly generated and often consist of slaying a monster or reaching a certain place, but they're a great source of EXP and JP in the early-game. They're also useful for finding out the locations of unusual places within Tangledeep.

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* {{Sidequest}}: Available in the HubLevel as "Rumors". "Rumors" from Erin, who is helpfully labeled the "Rumor Gatherer." They're randomly generated and often consist of slaying a monster or reaching a certain place, but they're a great source of EXP and JP in the early-game. They're also useful for finding out the locations of unusual places within Tangledeep.
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* AllTheOtherReindeer: Shara, the BigBad, was treated this way in her home hamlet; she was found, like [[TheHero Mirai]], but the people of her hamlet were not nearly so kind as Riverstone Camp. When her powers escalated to MindControl, those people she still trusted [[EtTuBrute betrayed her]], leaving the child alone in [[DeathWorld Tangledeep]]. Erin and Percy, to their credit, tried to stop them, and were so overwhelmed with guilt afterwards that they abandoned that hamlet to go to Riverstone Camp. Percy feels so much guilt over it that he ''still'' can't talk about it, years later, though Erin will tell Mirai the tale.


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* ArtificialHuman: The HuSyn class (presumably standing for Human, Synthetic) is a cyborg version of this. Interestingly, if you pick this class as the first class of Mirai on a run, the game ''acknowledges'' this; Mirai's opening narration refers to being "made, not born", though it also states that [[HappilyAdopted she's always felt welcomed by friends and family]], who apparently don't make much of a distinction about her robotic nature.


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* CreepyChild: The BigBad, Shara, was treated as one of these in her home hamlet, due to her powers.


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* DoomedHometown: A chunk of Shara's plan is the destruction of Riverstone Camp, and she seems surprised that Mirai objects to the ruination of her family and friends. [[FridgeBrilliance Given how Shara was treated, she probably wasn't expecting Mirai to object so strongly.]]


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* {{Foil}}: Mirai and Shara, as is fitting for TheHero and the BigBad. Both are [[spoiler: avatars of the Supervisor]], and both have unusual strength. But Mirai was HappilyAdopted and loved, while Shara was outcast; much of their interactions are driven by this dichotomy.


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* HappilyAdopted: Mirai, who was found by Riverstone Camp and taken in. Who her "parents" were in this situation are left kind of vague, but all of her openings imply she had a happy childhood. Her [[ArtificialHuman HuSyn class]] even states that she's ''always felt welcomed by home and family'' if that class is chosen as her first class. [[spoiler: Presumably Erin and Percy, who are still guilty about what happened to Shara, played a role in making sure Mirai was welcomed.]]


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* MultipleChoicePast: Downplayed slightly with Mirai. Whatever Mirai's first Job is will influence her backstory and opening narration slightly. A Paladin Mirai, for example, will explicitly state that she has always believed that "Faith is Strength", indicating high levels of religiosity, and that she feels [[TheChosenOne she was chosen to fulfill a duty]], [[JumpedAtTheCall and she is eager to answer the call.]] Meanwhile, a Brigand Mirai mocks people for saying she belongs in the wilds, claiming [[LovableRogue she knows right from wrong]], and is venturing into Tangledeep [[GetRichQuickScheme primarily to get rich.]] A HuSyn Mirai has the most unusual opening; it references the fact that she's [[RobotGirl obviously mechanical]], and that she explicitly doesn't know anything about what she is or ''why'' she is.

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* BigBad: You know early on that there's one, since [[GoldfishPoopGang Duke Dirtbeak]] mentions there's a "Boss Lady." Further conversation reveals it to be Shara, which the game doesn't even bother to hide; Mirai can even lampshade this when she meets her by asking her if she's up to no good. In a bizarre case of this, Shara [[spoiler: thinks the Supervisor is the ''real'' BigBad, and all of her actions are to counter its influence.]]



* IDidWhatIHadToDo: Shara justifies ''everything'' with this. Mirai tells her to stuff it.



* INeedYouStronger: Shara's motivation for sending the Bandits and other monsters after Mirai on her adventure in Tangledeep.



** In addition, any character can do this with a Corral companion.



* NotSoStoic: While Shara effects an air of IDidWhatIHadToDo and AboveGoodAndEvil morality, she ''does'' value her connection to Mirai [[spoiler: as fellow avatars of the Supervisor.]] One of the only times Mirai can put Shara on the backfoot is when Shara says she feels a connection to Mirai; if Mirai says that she feels nothing for Shara, it completely throws Shara off of her track for a few moments.



* RandomlyGeneratedLoot: See RandomlyDrops.

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* RandomlyGeneratedLoot: See RandomlyDrops.All the equipment from the random drops is, itself, randomly generated; it can come with free mods or drawbacks. The only thing it ''won't'' have on it will be Plus modifiers, which generally strengthen an item; those can only be earned by going into the Item Dreams and upgrading the item there.



* {{Sidequest}}: Available in the HubLevel as "Rumors". They're randomly generated and often consist of slaying a monster or reaching a certain place, but they're a great source of EXP and JP in the early-game.

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* {{Sidequest}}: Available in the HubLevel as "Rumors". They're randomly generated and often consist of slaying a monster or reaching a certain place, but they're a great source of EXP and JP in the early-game. They're also useful for finding out the locations of unusual places within Tangledeep.
* SnakesAreSinister: Inverted. Mirai notes on the Rock Viper egg that she's always found snakes kind of cute.


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* SuperiorSuccessor: Sort of. [[spoiler: Mirai is much stronger than Shara is, as Shara herself notes; while Shara is smarter, and has been working for a longer time, Mirai herself has more immediate power. This is partly why Shara hopes to convince Mirai to join her; she needs Mirai's strength.]]

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* GameplayAndStoryIntegration: A rather amusing case. If Mirai teaches Duke Dirtbeak to read, the in-game combat log states that Duke Dirtbeak earned 1000 RP- most likely meaning Reading Points. It's rather cute.



* LoveLetterLunacy: Mirai gets wrapped up in one at the Bandit Enclave. A Bandit Sniper next to the stairs, Bezo, will ask her to deliver a love letter to a female bandit further in. To the surprise of everyone involved, [[spoiler: it works out wonderfully; she accepts, and the two decide to abandon the Bandit lifestyle. Bezo even gives Mirai his unique crossbow as a gift.]]



** One shield is an Inversion of the InstrumentOfMurder above- it's a Lute that functions as a shield.

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** One legendary shield is an Inversion of the InstrumentOfMurder above- it's a Lute lute that functions as a shield.

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* AnAxeToGrind: Axes can hit every foe adjacent to you, albeit at reduced damage. Some abilities allow you to do things like fling magical axes away, and have them return like a boomerang.

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* AnAdventurerIsYou: Mirai has multiple classes to choose from. Interestingly, the Job Trial arena seems to roughly group them up:
** Soulkeeper, Sword Dancer, and Edge Thane share the upper left podium, which makes sense; they are all [[MagicKnight weapon wielders who use magic as well.]]
** The Brigand, HuSyn, and Paladin classes share the bottom left podium, though they don't seem to share anything beyond the podium.
** Floramancer, Wild Child, and Gambler share the upper right podium, and have the unified theme of wilderness and chance, i.e. a Chaos theme.
** Budoka, Soulkeeper, and the Hunter share the bottom right podium, and don't really have a unified theme- save that all of them have [[BareFistedMonk unusual]] [[SoulPower weapon]] [[LongRangedFighter focuses]].
** Note that Calligrapher, as DLC, doesn't appear on the podiums at all, though they can still undergo Job Trials.
* AnAxeToGrind: Axes can hit every foe adjacent to you, Mirai, albeit at reduced damage. Some Axe abilities allow you focus on increasing the player's ability to do things like fling magical axes away, and have them return like a boomerang.fight multiple foes at once, from gaining bonuses when surrounded by enemies to the final skill, which basically grants free attacks at all enemies around Mirai for five turns while she does other things.



** The Budoka job likewise. Beyond not using weapons other than [[HandwrapsOfAwesome wraps]] and a single fixed-distance ki blast, the Budoka is built so Mirai can focus on doing only one thing- beat enemies to death in melee. It is ''exceptionally'' good at this job, and the Budoka is one of the easiest classes to beat the game with.
* BrutalBonusLevel: It contains a BonusBoss.

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** The Budoka job likewise. Beyond not using weapons other than [[HandwrapsOfAwesome wraps]] and a single fixed-distance ki blast, the Budoka is built so Mirai can focus on doing only one thing- beat enemies to death in melee.melee with Mirai's bare hands. It is ''exceptionally'' good at this job, and the Budoka is one of the easiest classes to beat the game with.
* BrutalBonusLevel: It contains a BonusBoss.Several of them, in fact! The Dragons all reside in areas full of powerful enemies that even high-level characters with excellent equipment will struggle against. You want those [[LimitBreak Dragon skills]], you better earn them!


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** One shield is an Inversion of the InstrumentOfMurder above- it's a Lute that functions as a shield.
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* ArtificialStupidity: ''In-Universe'' case. [[spoiler: The Supervisor appears to have ''no idea'' that Shara is actively subverting it, despite her having ruined literally all of its factory by the time Mirai gets there; it seems to believe she was misled or is simply very bad at making repairs.]]


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** [[Franchise/XMen Juggernaut's]] helmet is available as a rare accessory, preventing the loss of more than 20% health to a single blow, meaning no matter how powerful the enemy is, it will still take at least five hits to kill Mirai.
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** Videogame/FinalFantasyVII is referenced in the presence of the Buster Sword, whose entire description not only references soldiers and breaking limits, but even Braver, Cloud's level 1 Limit Break.

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* NeverLearnedToRead: Duke Dirtbeak, it turns out, once you catch him in the Bandit Library. Amusingly, by humoring his claim that he's teaching the ''other'' Bandits how to read, Miria can get him to leave without a fight.



* ProceduralGeneration: Overlaps with RandomlyGeneratedLevels here.

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* ProceduralGeneration: Overlaps with RandomlyGeneratedLevels here. Even equipment can have this happen; Orbs of Reverie grant random bonuses.



** VideoGame/ShovelKnight is referenced by the Knight's Shovel item, and its description.

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** VideoGame/ShovelKnight is referenced twice: First, there is a Craggan enemy with a shovel by that name, and there's also the Knight's Shovel item, and its description.whose description references how Shovel Knight can bounce on his shovel.


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** Note that Miria can choose to respond with this being her opinion of Shara; she can even tell her that "your heart is in the right place, but..." as a possible response. Other responses lean more towards seeing Shara as just a villain, and threatening her for trying to turn Riverstone Camp into a DoomedHometown.
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* HelloInsertNameHere: You can name your character however you want, and [=NPCs=] will call you that way. The main character has a canon name, however: Mirai, which can sometimes be given by the "Random name" option. Most of the other pre-generated names are references to other famous female explorers, like [[https://tvtropes.org/pmwiki/pmwiki.php/Franchise/TombRaider Lara]], for example.

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* HelloInsertNameHere: You can name your character however you want, and [=NPCs=] will call you that way. The main character has a canon name, however: Mirai, which can sometimes be given by the "Random name" option. Most of the other pre-generated names are references to other famous female explorers, like [[https://tvtropes.org/pmwiki/pmwiki.php/Franchise/TombRaider [[Franchise/TombRaider Lara]], for example.

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* HelloInsertNameHere: You can name your character however you want, and [=NPCs=] will call you that way. The main character has a canon name, however: Mirai, which can sometimes be given by the "Random name" option.

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* HelloInsertNameHere: You can name your character however you want, and [=NPCs=] will call you that way. The main character has a canon name, however: Mirai, which can sometimes be given by the "Random name" option. Most of the other pre-generated names are references to other famous female explorers, like [[https://tvtropes.org/pmwiki/pmwiki.php/Franchise/TombRaider Lara]], for example.



* LuckilyMyShieldWillProtectMe: Carrying a shield allows you to block attacks (halving their damage). Paladins can take advantage of shields for further defensive, and even ''offensive'', techniques.

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* LimitBreak: How the Dragon abilities work in the second expansion.
* LuckilyMyShieldWillProtectMe: Carrying a shield allows you to block attacks (halving their damage). Paladins can take advantage of shields for further defensive, and even ''offensive'', techniques.techniques, including learning a skill that lets them get a free stun chance every time they attack with their main weapon so long as they have a shield equipped.

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* BoringButPractical:

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* BoringButPractical: Two jobs stand out as this.



** The Budoka job likewise. Beyond not using weapons other than [[HandwrapsOfAwesome wraps]] and a single fixed-distance ki blast, the Budoka is built so Mirai can focus on doing only one thing- beat enemies to death in melee. It is ''exceptionally'' good at this job, and the Budoka is one of the easiest classes to beat the game with.



* ConvectionSchmonvection: Lava can exist right next to grass without the grass catching fire, nevermind the player character and monsters. You can walk on lava, although it will inflict damage.

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* ConvectionSchmonvection: Lava can exist right next to grass without the grass catching fire, nevermind the player character and monsters. You can even walk on lava, although it will inflict a lot of Fire damage.



* IdleAnimation
* ItsAllUpstairsFromHere: The broad goal of the journey through Tangledeep is to reach the surface world above.

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* IdleAnimation
IdleAnimation: Nearly everything has one, from monsters to NPCs.
* InstrumentOfMurder: One of the legendary bows is... a trumpet.
* ItsAllUpstairsFromHere: The entire game! The broad goal of the journey through Tangledeep is to reach the surface world above.



* LevelUpFillUp: Surprisingly present for a roguelike, and it makes for a valid strategy if you want to economize healing items / Flasks.

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* LevelUpFillUp: Surprisingly present for a roguelike, and it makes for a valid strategy if you want to economize healing items / Flasks. Even more surprisingly, justified in-game; the healer at Riverstone Camp is doing it as a way of rewarding Mirai for getting stronger.



* MechanicallyUnusualClass: ''Very'' few of the classes have a focus on "normal" combat, allowing for players to experiment with a variety of playstyles and mechanics. Even the classes that seem fairly normal for a StandardFantasySetting are usually quite different once examined:

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* MechanicallyUnusualClass: ''Very'' few of the classes have a focus on "normal" combat, allowing for players to experiment with a variety of playstyles and mechanics. Even the classes that seem fairly normal for a StandardFantasySetting are usually quite different once actually examined:


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** The [[BareFistedMonk Budoka]] is really the only class that is fairly standard; it's pure unarmed damage a la the first Final Fantasy game, focused on overwhelming opponents in melee.
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** The Edge Thane is a [[BraveScot Highlander]] take on a SpoonyBard, of all things, being a powerful warrior woman in woad wielding a claymore who sings at the top of her lungs about [[AwesomeEgo how great she is]], which generates magical effects that make her ''even better' at beating up her enemies with two-handed weapons.

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** The Edge Thane is a [[BraveScot Highlander]] take on a SpoonyBard, of all things, being a powerful warrior woman in woad wielding a claymore who sings at the top of her lungs about [[AwesomeEgo how great she is]], which generates magical effects that make her ''even better' better'' at beating up her enemies with two-handed weapons.

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* MechanicallyUnusualClass: Very few of the classes have a focus on "normal" combat, allowing for players to experiment with a variety of playstyles and mechanics. Among the most notable:
** The [[DeathDealer Gambler]]'s attacks are mostly focused on randomness. Its Wild Card ability is both a passive and an active skill: The passive skill makes the player draw one poker card at each kill or critical hit. Having certain combinations of cards (Pairs, 3 of a kind, Full Houses...) will change the effect of the active skill: This can range from a pitifully weak ranged attack to ''giving you 5 free turns, reducing the health of all monsters in the floor to 1, inflicting sleep to nearby enemies and increasing your critical chance all at once.''
** The Wild Child can only learn two active and passive skills with JP: [[PowerCopying The rest is learned from monsters]], by letting them hit your character.
* MetalSlime: You can find Goldfrogs in Item Dreams: They're extremely robust, but if you you manage to kill them, they'll drop ''a lot'' of gold. Their upgraded version, the sunglasses-wearing Coolfrogs, drop even more money.

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* MechanicallyUnusualClass: Very ''Very'' few of the classes have a focus on "normal" combat, allowing for players to experiment with a variety of playstyles and mechanics. Among mechanics. Even the classes that seem fairly normal for a StandardFantasySetting are usually quite different once examined:
** The Brigand, the Paladin, and the Spellshaper probably have
the most notable:
straightforward styles, but even there have odd gimmicks for their type. The Brigand, unlike [[AnAdventurerIsYou most Rogue classes in video games]], has almost no burst damage; the Brigand relies instead on DamageOverTime through the Bleed status effect, which they can stack multiple copies of ''very'' quickly. The Paladin, meanwhile, is a traditional Tank, but has a Wrath mechanic that lets her build up charges and unleash more powerful blows, and is further made unique by a focus on [[ShockAndAwe Lightning]] [[LightEmUp damage]], which most classes don't have easy access to. The Spellshaper, finally, starts out as the usual fireball-hurling wizard, but further unlocks in the class turn them into something of TheArchmage, able to generate hazards on the battlefield to kill their enemies and surround themselves with swirling damage auras, moving them away from being a pure blaster.
** The Calligrapher combines a focus on dual-wielding weapons with heavy spellcasting potential, being a GlassCannon both physically ''and'' magically, with a side-effect of generating objects on the field that they can run into for powerful bonuses.
** The Edge Thane is a [[BraveScot Highlander]] take on a SpoonyBard, of all things, being a powerful warrior woman in woad wielding a claymore who sings at the top of her lungs about [[AwesomeEgo how great she is]], which generates magical effects that make her ''even better' at beating up her enemies with two-handed weapons.
** The [[DeathDealer Gambler]]'s attacks are mostly focused on randomness. Its Wild Card ability is both a passive and an active skill: The passive skill makes the player draw one poker card at each kill or critical hit. Having certain combinations of cards (Pairs, 3 of a kind, Full Houses...) will change the effect of the active skill: This can range from a pitifully weak ranged attack to ''giving you 5 free turns, reducing the health of all monsters in the floor to 1, inflicting sleep to nearby enemies and increasing your critical chance all at once.''
'' Fittingly, the class is unlocked by taking a literal gamble by sleeping when another character is nearby; the character will either [[SchmuckBait rob the player]]... or [[GoodSamaritan stand guard while they sleep]], with a 50/50 chance of either. The class is unlocked either way because, hey, they were willing to gamble!
** The Wild Child can only learn two active and passive skills with JP: [[PowerCopying The rest is learned from monsters]], by letting them hit your character. \n Their Job Emblem also gives them a unique affinity for a specific weapon type, that being [[WolverineClaws Claws]], fitting for a feral fighter. They have a wide spread of abilities, but no real focus, meaning they can be WeakButSkilled or a MasterOfNone if built poorly.
** The HuSyn, the last class unlocked in the story, is a midrange fighter- the only class so identified, with her sprite using a spear- that focuses on using a summonable ally in combat.
* MetalSlime: You can find Goldfrogs in Item Dreams: They're extremely robust, but if you you manage to kill them, they'll drop ''a lot'' of gold. Their upgraded version, the sunglasses-wearing Coolfrogs, drop even more money. Very rarely, there will be ''entire levels'' that are just Goldfrogs; the money that can be gained destroys the economy.

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