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* OrWasItADream: Implied if you flee the battle with Asgore and take a nap in the bed. Chara's narration states that the next day, they woke up to Asgore bringing them a slice of pie and they spend the day together comfortably, but Chara describes still feeling compelled to leave. Chara then wakes up and everything is the same as you left it, with Asgore still out in the garden. It's never explicitly said to be a dream, but given that Asgore doesn't reference the day Chara described (and he isn't able to bake pies without burning them), it was likely just Chara dreaming.
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** Norman's name and [[TotemPoleTrench true nature]] might be a reference to the first episode of ''WesternAnimation/GravityFalls''.
** The welcome mat at the office in the City of Old has the [[Webcomic/{{Homestuck}} Sburb logo]] on it.
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* CombinationAttack: A new gameplay feature--certain enemies can perform special attacks if they're encountered in the same battle. For example, a Loox taking a bite out of a Vegetoid and spitting the chunks at you.
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** The Game Over screen is a homage to [[VideoGame/{{Earthbound}}]], with the protagonist lying in a beam of light and the game calling their death "a bad dream".

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** The Game Over screen is a homage to [[VideoGame/{{Earthbound}}]], VideoGame/{{Earthbound}}, with the protagonist lying in a beam of light and the game calling their death "a bad dream".

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** Team Switched borrows the name Mettacrit for Mettaton's name as a ghost monster from ''Webcomic/{{Storyshift}}''. Since Voltrathelively gets credited for it in the demo's credits and even listed as a playtester for the demo (as Voltra), it would seem they had the creator's blessing.

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** Team Switched borrows the name Mettacrit for Mettaton's name as a ghost monster from ''Webcomic/{{Storyshift}}''.''Webcomic/{{Storyshift}}''[[note]]Which itself is a ShoutOut to the game review website Metacritic[[/note]]. Since Voltrathelively gets credited for it in the demo's credits and even listed as a playtester for the demo (as Voltra), it would seem they had the creator's blessing.


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** The Game Over screen is a homage to [[VideoGame/{{Earthbound}}]], with the protagonist lying in a beam of light and the game calling their death "a bad dream".
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* AmbiguouslyEvil: Downplayed with [[spoiler:Flowey]] in the demo because his motives in the game have yet to be revealed. It's made pretty clear he's [[spoiler:still not a sweet and innocent flower even in this world, between him hinting that Chara will need to kill to survive, Temmie thinking he's put Chara up to their actions in Genocide and admitting to envying him as a rival in that ending, and in Neutral him not perturbed in the slightest if Chara betrayal-kills Asgore, still saying that Chara is like him and admitting to being no better than the Temmies sometimes. Still, he chases the Temmies off before they can gang up on Chara when he didn't need to, makes no move to attack them and take their SOUL himself afterward, and instead is set up as an ally to Chara and an enemy to the Temmies for the full game. Since his ultimate goals are unknown, it's not clear if Flowey is biding his time playing a longer con on Chara than his Undertale counterpart pulled on Frisk, or if he will be a sort of [[AntiHero morally lax ally]] leaving the active villainy up to the Temmies.]]

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* AmbiguouslyEvil: Downplayed with [[spoiler:Flowey]] in the demo because his motives in the game have yet to be revealed. It's made pretty clear he's [[spoiler:still not a sweet and innocent flower even in this world, between him hinting that Chara will need to kill to survive, Temmie thinking he's put Chara up to their actions in Genocide and admitting to envying him as a rival in that ending, and in Neutral him not perturbed in the slightest if Chara betrayal-kills Asgore, still saying that Chara is like him and admitting to being no better than the Temmies sometimes. Still, he chases the Temmies off before they can gang up on Chara when he didn't need to, makes no move to attack them Chara and take their SOUL himself afterward, himself, and instead is set up as an ally to Chara them and an enemy to the Temmies for the full game. Since his ultimate goals are unknown, it's not clear if Flowey is biding his time playing a longer con on Chara than his Undertale counterpart pulled on Frisk, or if he will be a sort of [[AntiHero morally lax ally]] leaving the active villainy up to the Temmies.]]

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* AmbiguouslyEvil: [[spoiler:Flowey. He seems to be on Chara's side, protecting them from the Temmies, talking up how he and Chara are alike as kind-hearted people in Pacifist, and seeming as cheerfully foreboding as Sans in Genocide, but he doesn't seem outright against your actions in Genocide either, where Temmie thinks he's put them up to it and admits to envying him as a rival.]]

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* AmbiguouslyEvil: [[spoiler:Flowey. He seems Downplayed with [[spoiler:Flowey]] in the demo because his motives in the game have yet to be on Chara's side, protecting them from the Temmies, talking up how he revealed. It's made pretty clear he's [[spoiler:still not a sweet and innocent flower even in this world, between him hinting that Chara are alike as kind-hearted people in Pacifist, and seeming as cheerfully foreboding as Sans in Genocide, but he doesn't seem outright against your will need to kill to survive, Temmie thinking he's put Chara up to their actions in Genocide either, where Temmie thinks he's put them up to it and admits admitting to envying him as a rival.rival in that ending, and in Neutral him not perturbed in the slightest if Chara betrayal-kills Asgore, still saying that Chara is like him and admitting to being no better than the Temmies sometimes. Still, he chases the Temmies off before they can gang up on Chara when he didn't need to, makes no move to attack them and take their SOUL himself afterward, and instead is set up as an ally to Chara and an enemy to the Temmies for the full game. Since his ultimate goals are unknown, it's not clear if Flowey is biding his time playing a longer con on Chara than his Undertale counterpart pulled on Frisk, or if he will be a sort of [[AntiHero morally lax ally]] leaving the active villainy up to the Temmies.]]


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* PleaseWakeUp: Inverted if you kill Asgore normally. To protect Chara from knowing they killed him, he tries to pretend that he's just tired and going to take a nap, but his updated status in their journal after his death shows they know he's dead.
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** Likely Gaster, who will be swapped with Riverperson and probably avoid his counterpart's fate of being scattered across time and space.

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** Likely Gaster, who will be swapped with Riverperson and probably avoid his counterpart's fate of being scattered across time and space. Possibly not though, as selecting his name still crashes the game.
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** A new gameplay feature is to slow down Chara's soul by holding X, making particularly dense bullet patterns easier to dodge. The fight with the Ruined Knights is meant to teach you this if you don't know it already.

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** A new gameplay feature is The game actually bothers to tell you that you can slow down Chara's soul by holding X, making particularly dense bullet patterns easier to dodge. The fight with the Ruined Knights is meant to teach you this if you don't know it already.
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* BigDamnHeroes: Asgore saves you from Temmie when they try and kill you, and [[spoiler:when seven of them try to gang up on you, ''Flowey'' pops up to defuse the tension by threatening to call Asgore on them.]]

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* BigDamnHeroes: Asgore accidentally saves you from Temmie when they try and kill you, forced to flee when they hear him coming, and [[spoiler:when seven of them try to gang up on you, ''Flowey'' pops up to defuse the tension by threatening to call Asgore on them.them. In Genocide, the Temmie that didn't flee tries to kill both Chara and Flowey, only for the flower to effortlessly one-shot them with a pellet and knock them away.]]
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* HorrifyingTheHorror: [[spoiler:When Genocide Chara makes it clear that they have no desire for a partnership, all but the un-shadowed Temmie retreats, [[TooDumbToLive who doesn't think that Chara's that bad]]. Had it not been for Flowey popping up, they might have regretted those words.]]

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* AdaptationNameChange: In the Demo, Mettaton is changed to Metacrit, while Burgepants is changed to Burgepant.

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* AdaptationNameChange: In the Demo, Mettaton is changed to Metacrit, while Burgepants Burgerpants is changed to Burgepant.[[SpellMyNameWithAnS Bugerpant]].
* AdaptationalNiceGuy: Bugerpant. He's still quite cynical and he still resents his job as a BurgerFool, but he's a bit more optimistic than his ''Undertale'' counterpart and acts much calmer and more polite at his job. It's probably because he met Flara, who honestly cares about helping him with his problems.



** The Greasers, but specifically Aaxel, who goes out of his way to make Burgerpant's life hell for no reason other than believing that he's trying to make moves on Flara.

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** The Greasers, but specifically Aaxel, who goes out of his way to make Burgerpant's Bugerpant's life hell for no reason other than believing that he's trying to make moves on Flara.

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* WhamLine: Done after reaching the end of City of Old, where you encounter Temmie again;

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* WhamLine: Done after reaching the end of City of Old, Ruined Home, where you encounter Temmie again;


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* WraparoundBackground: The room in Ruined Home where Asgore talks to you while the two of you walk has this to prevent you from reaching the end of the room without seeing all of his dialogue.

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* HundredPercentAdorationRating: All the monsters in Old Ruins love Asgore for helping them with their daily lives. When a monster attacks you when he's around, Asgore will simply say hello and tell them that he's in the middle of something with Chara, with said monster apologizing and going away.



* AdaptationNameChange: In the Demo, Mettaton is changed to Metacrit, while Burgepants is changed to Burgepant.



* BigDamnHeroes: Asgore saves you from Temmie when they try and kill you, and [[spoiler:when seven of them try to gang up on you, ''Flowey'' pops up to defuse the tension by threatening to call Asgore on them.]]



* DefeatByModesty: To spare Aaxel, you need to have him flex his jacket off, ruining his "coolness".



* JerkAss: The Mad Dummy. They attack Chara no matter what they do during the tutorial, and even cause trouble for other monsters offscreen.

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* JerkAss: JerkAss:
**
The Mad Dummy. They attack Chara no matter what they do during the tutorial, and even cause trouble for other monsters offscreen.offscreen just to get Chara alone [[DirtyCoward to attack them]].
** The Greasers, but specifically Aaxel, who goes out of his way to make Burgerpant's life hell for no reason other than believing that he's trying to make moves on Flara.


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* TheLeader: Asgore. He may not be the official mayor of Old Ruins, but his unfaltering kindness in helping monsters with their problems, as well as said monster's makes him this


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* RedEyesTakeWarning: Blink and you'll miss it, but when Chara gets up after falling in the begining, their eye is shown to be bright red before becoming dark-brown.
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* CloudCuckooLander: Possibly Chara. They can do some pretty odd [=ACTs=] with monsters like Frisk, stack a glass of water and minimart items on top of their head instead of carrying them in their hands, and the Mad Dummy hears them mumbling their check of them if you choose to Check the Mad Dummy instead of saying goodbye in the tutorial, which could mean Chara is saying all their narration out loud under their breath.

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* CloudCuckooLander: Possibly Chara. They can do some pretty odd [=ACTs=] with monsters like Frisk, (like Frisk), stack a glass of water and minimart items on top of their head instead of carrying them in their hands, and the Mad Dummy hears them mumbling their check of them if you choose to Check the Mad Dummy instead of saying goodbye in the tutorial, which could mean Chara is saying all their narration out loud under their breath.

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* AdaptationExpansion: The Ruins has more areas to explore, including new puzzles and an entire new city. You can talk to way more monsters in the Ruins overworld, there as more minibosses for the area, and new features (like the journal you can keep notes about monsters in, and sidequests to earn extra gold) to dig into.

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* AdaptationExpansion: The Ruins has more areas to explore, including new puzzles and an entire new city. You can talk to way more monsters monstersf in the Ruins overworld, there as more minibosses for the area, and new features (like the journal you can keep notes about monsters in, and sidequests to earn extra gold) to dig into.into.
* AdorablyPrecociousChild: Chara. They have a dry and sometimes [[LittleMissSnarker sassy]] running commentary, take notes in their journal on the monsters they encounter along with illustrating the monsters with crayon drawings, and their sprite has open eyes but a neutral expression like Frisk's, giving them an earnest, serious look at all times, even when sitting on a bench and childishly swinging their legs back and forth. It gets extra adorable if you equip the Cowboy Hat that Chara is under the impression makes them "look tough", since they wear it in the overworld too and make a point of carefully taking it off for naps and putting it back on when it gets knocked off their head.



* AmbiguousSituation: Whether it is [[spoiler:the player or Frisk compelling Chara to leave the Ruins]] in Pacifist. Since Chara and Frisk are swapped, it would make sense for Frisk [[spoiler:to have more of a presence in Pacifist like how Chara has more of a presence in Genocide]], but statements from Team Switched indicates the [[spoiler:player may be an InUniverse force and since '''we''' want to progress the game by leaving the Ruins...]]

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* AmbiguousSituation: Whether it is [[spoiler:the player or Frisk compelling Chara to leave the Ruins]] in Pacifist. Ruins]]. Since Chara and Frisk are swapped, it would make sense for Frisk [[spoiler:to have more of a presence in Neutral and Pacifist like how Chara has more of a presence in Genocide]], but statements from Team Switched indicates the [[spoiler:player may be an InUniverse force and since '''we''' want to progress the game by leaving the Ruins...]]



* CloudCuckooLander: Possibly Chara. They can do some pretty odd [=ACTs=] with monsters like Frisk, stack a glass of water and minimart items on top of their head instead of carrying them in their hands, and the Mad Dummy hears them mumbling their check of them if you choose to Check the Mad Dummy instead of saying goodbye in the tutorial, which could mean Chara is saying all their narration out loud under their breath.



** In Pacifist, [[spoiler:Chara's dialogue options shows they want to stay with Asgore and are confused and scared when the dialogue keeps changing to them pressing him on how to leave the Ruins, with them trying to plead for help by the end. Regardless of whatever [[AmbiguousSituation the possessing entity's]] intentions are, it's clear that Chara is frightened all the same]].

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** In Pacifist, [[spoiler:Chara's dialogue options shows in Neutral and Pacifist show they want to stay with Asgore and are confused and scared when the dialogue keeps changing to them pressing him on how to leave the Ruins, with them trying to plead for help by the end. Regardless of whatever [[AmbiguousSituation the possessing entity's]] intentions are, it's clear that Chara is frightened all the same]].



** Team Switched borrows the name Mettacrit for Mettaton's name as a ghost monster from ''Webcomic/{{Storyshift}}''. Since Voltrathelively is credited as a playtester (as Voltra) in the demo's credits, it would seem they had the creator's blessing.

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** Team Switched borrows the name Mettacrit for Mettaton's name as a ghost monster from ''Webcomic/{{Storyshift}}''. Since Voltrathelively is gets credited as a playtester (as Voltra) for it in the demo's credits, credits and even listed as a playtester for the demo (as Voltra), it would seem they had the creator's blessing.



* StupidityIsTheOnlyOption: In the room where you fight the Ruined Knights, there is a bridge with a sign that refers to it as the "human capture bridge", and each end of it has deactivated spikes. It's obvious that as soon as you step onto the bridge, the spikes are going to activate and trap you, but there is no other way to proceeed.
* TotemPoleTrench: One of the Greasers, Norman, is quite obviously this. Specifically, he's a Froggit, a Whimsun, and a Loox, as foreshadowed by his attacks in battle. You can spare him by revealing this, making him run away, and his components can be found at Grillby's after.

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* StupidityIsTheOnlyOption: In the room where you fight the Ruined Knights, there is a bridge with a sign that refers to it as the "human capture bridge", and each end of it has deactivated spikes. It's obvious that as soon as you step onto the bridge, the spikes are going to activate and trap you, but there is no other way to proceeed.
proceed.
* TeamDad: Asgore to all the other monsters in Ruined Home, who talk about him in [[OneHundredPercentAdorationRating glowing]] terms. Judging from the graffiti NPC's comments and the phone call you can make to him about the Greasers, he also seems to have a hand in keeping the younger monsters on the straight and narrow. Bugerpant lampshades this trope, saying he's like everyone's dad and telling Chara to be good to him.
* TotemPoleTrench: One of the Greasers, Norman, is quite obviously this. Specifically, he's a Froggit, a Whimsun, and a Loox, as foreshadowed by his attacks in battle. You can spare him by revealing this, making him run away, and his components can be found talked to at Grillby's after.


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* YouRemindMeOfX: Asgore comments on a spark of adventure and curiosity in Chara's eyes, starting to say it reminds him of someone before trailing off. Since he compared the hope in Frisk's eyes to Chara's in Undertale, he's likely thinking of Frisk here.
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* WhamLine: Done after reaching the end of City of Old, where you encounter Temmie again;
--->'''Temmie:''' [[spoiler:Don't worry! I have some "[[BigBadDuumvirate friends]]" of my own!]]
** And immediately afterwards;
--->[[spoiler:'''Flowey:''' ''(Looks at Chara being surrounded by Temmies)'' Am I interrupting something? You seem kinda... busy.]]
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** A new gameplay feature is to slow down Chara's soul by holding X, making particularly dense bullet patterns easier to dodge.

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** A new gameplay feature is to slow down Chara's soul by holding X, making particularly dense bullet patterns easier to dodge. The fight with the Ruined Knights is meant to teach you this if you don't know it already.



* BewareTheNiceOnes: Asgore will not hesitate to kill you on a genocide run, and if you spare him and then try to enter his house, he'll angrily yell at you to GetOut.

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* BewareTheNiceOnes: Asgore will not hesitate to kill you on a genocide run, and if you spare him and then try to enter his house, he'll angrily yell at you to GetOut.GetOut



* FunetikAksent: As shown by one of the naming EasterEggs below, Alphys seems to have a French or German accent that she didn't have in ''Undertale''.

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* FunetikAksent: As shown by one of the naming EasterEggs below, Alphys seems to have a French or German accent that she didn't have in ''Undertale''.''Undertale'' (although she seems to drop it when she says you can't use her name, implying that it might be an act).



** [[spoiler: Asgore makes this face during his final attack on a genocide run, as a reference to one of Toby Fox's original concepts]].

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** [[spoiler: Asgore makes this a scary face during his final attack on a genocide run, as a reference to one of Toby Fox's original concepts]].



* TotemPoleTrench: One of the Greasers, Norman, is quite obviously this. Specifically, he's a Froggit, a Whimsun, and a Loox, as foreshadowed by his attacks in battle. You can spare him by revealing this, making him run away.
* VideoGameCaringPotential: While exploring the City of Old, there are various sidequests you can do for a small reward, such as watering a plant and helping to clean up a messy office.

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* TotemPoleTrench: One of the Greasers, Norman, is quite obviously this. Specifically, he's a Froggit, a Whimsun, and a Loox, as foreshadowed by his attacks in battle. You can spare him by revealing this, making him run away.
away, and his components can be found at Grillby's after.
* VideoGameCaringPotential: While exploring the City of Old, there are various sidequests you can do for a small reward, such as watering a plant and helping to clean up a messy office. Completing them can feel satisfying.
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* FunetikAksent: As shown by one of the naming EasterEggs below, Alphys seems to have a French or German accent that she didn't have in ''Undertale''.


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** The Mad Dummy's first appearance is heralded with the word "DUMMY!!" appearing across the screen as an UnsoundEffect, a nod to the ã‚´ã‚´ã‚´ text in Anime/JojosBizarreAdventure.

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''TS!Underswap'', or ''Team Switched!Underswap'', is a fangame of ''VideoGame/{{Undertale}}'' that is currently under development by Team Switched. It's based on their own version of the extremely popular RoleSwapAU known as Underswap. One major difference from vanilla Underswap is that ''TS!Underswap'' aims to swap the characters but '''not''' their personalities, along the same lines as fellow ''Undertale'' role swap fan projects ''Webcomic/{{Storyshift}}'' and ''Webcomic/InvertedFate''. ''TS!Underswap'' also introduces other original concepts to make the game more unique, like "swapping" the areas in ''Undertale'' and introducing new monsters and original plot elements.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/splash_6.png]]
[[caption-width-right:350:Hello. Before you start your adventure, let me tell you a tale from long ago.]]
->''Howdy! My name is '''ASGORE DREEMURR.'''\\
I come through here every day to tend to the flowers.\\
However, today seems as if it will be an exception.\\
Rise, child. I shall guide you through these ancient halls.''
-->-- '''Asgore''' to '''Chara'''
''TS!Underswap'', or ''Team Switched!Underswap'', is a fangame of ''VideoGame/{{Undertale}}'' that is currently under development by Team Switched. It's based on their own version of the extremely popular RoleSwapAU known as Underswap. One major difference from vanilla Underswap is that ''TS!Underswap'' aims to swap the characters but '''not''' their personalities, along the same lines as fellow ''Undertale'' role swap fan projects ''Webcomic/{{Storyshift}}'' and ''Webcomic/InvertedFate''. ''TS!Underswap'' also introduces other original concepts to make the game more unique, like "swapping" the areas in ''Undertale'' and introducing new monsters and original plot elements.
Underswap.


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One major difference from vanilla Underswap is that ''TS!Underswap'' aims to swap the characters but '''not''' their personalities, along the same lines as fellow ''Undertale'' role swap fan projects ''Webcomic/{{Storyshift}}'' and ''Webcomic/InvertedFate''. ''TS!Underswap'' also introduces other original concepts to make the game more unique, like "swapping" the areas in ''Undertale'' and introducing new monsters and original plot elements.
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* VideoGameCaringPotential: While exploring the City of Old, there are various sidequests you can do for a small reward, such as watering a plant and helping to clean up a messy office.
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* UnexpectedCharacter: [[spoiler:Flowey popping up at the end of the demo to try to defuse the situation with you and the Temmies, with the implication he's going to be as important in the full game as he was in ''Undertale''.]]
* VideoGameCaringPotential: While exploring the City of Old, there are various sidequests you can do for a small reward, such as watering a plant and helping to clean up a messy office.
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** A new gameplay feature is to slow down Chara's soul by holding X, making particularly dense bullet patterns easier to dodge.

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* RecurringBoss: Downplayed with the Mad Dummy. We haven't actually fought them yet (unless you count the tutorial), but they reappear to chase Chara through the Ruins and will likely show up for another fight in the full game since they haven't settled the score by the time Chara leaves the Ruins.



* RecurringBoss: Downplayed with the Mad Dummy. We haven't actually fought them yet (unless you count the tutorial), but they reappear to chase Chara through the Ruins and will likely show up for another fight in the full game since they haven't settled the score by the time Chara leaves the Ruins.

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* RecurringBoss: Downplayed with TheStinger: [[spoiler:After the Mad Dummy. We haven't actually fought them yet (unless you count credits roll in the tutorial), but they reappear demo, you'll be treated to chase Chara a sneak peak at the next area, Starlight Isles--after wandering through a forest, Chara finds themself cornered by Sans (in his Crossbones persona). The scene then ends, with Sans and Papyrus providing some [[BreakingTheFourthWall fourth wall-breaking commentary]] on the Ruins scene and will likely show up telling the player to wait for another fight in the full game since they haven't settled the score by the time Chara leaves the Ruins.game.]]

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* FakingTheDead: You can "kill" Mettacrit in the demo, but it's blatantly obvious from what we know from the original game and what a show Mettacrit puts on as he does it that it's just an act. In a neutral run, he'll even tell you that ghosts are immune to your attacks, but in a genocide run, the journal will list him as dead even though he faded away rather than dusted, and you didn't gain any EXP from it, implying that Chara believes they really killed him.

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* FakingTheDead: You can "kill" Mettacrit in the demo, Mettacrit, but it's blatantly obvious from what we know from the original game and what a show Mettacrit puts on as he does it that it's just an act. In a neutral run, he'll even tell you that ghosts are immune to your attacks, but in a genocide run, the journal will list him as dead even though he faded away rather than dusted, and you didn't gain any EXP from it, implying that Chara believes they really killed him.



* JerkAss: The Mad Dummy. They attack Chara no matter what they do and even cause trouble for other monsters offscreen.

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* JerkAss: The Mad Dummy. They attack Chara no matter what they do during the tutorial, and even cause trouble for other monsters offscreen.


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** Selecting the use option on the cell phone has a few secrets from dialing random numbers, one of which is the "Hotline for Idiot Babies", also from ''Deltarune''.


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* TotemPoleTrench: One of the Greasers, Norman, is quite obviously this. Specifically, he's a Froggit, a Whimsun, and a Loox, as foreshadowed by his attacks in battle. You can spare him by revealing this, making him run away.
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** When you reach the end of the puzzle gauntlet, there will be a door that takes you back to the beginning of the ruins. Reaching the City of Old will make another door available as well. These seerve as a way to visit earlier areas without having to backtrack all the way through the ruins (especially since the bridge to the city gets broken once you reach it).

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** When you reach the end of the puzzle gauntlet, there will be a door that takes you back to the beginning of the ruins. Reaching the City of Old will make another door available as well. These seerve serve as a way to visit earlier areas without having to backtrack all the way through the ruins (especially since the bridge to the city gets broken once you reach it).broken).

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* BewareTheNiceOnes: Asgore will not hesitate to kill you on a genocide run, and if you spare him and then try to enter his house, he'll angrily yell at you to GetOut.



* BreakingTheFourthWall: Papyrus and Sans at the end of the post-credits sequence, where Papyrus lampshades that people would've expected [[spoiler:to encounter him instead of Sans]] (referencing how vanilla Underswap has Papyrus [[spoiler:replace Sans in meeting the human first]]) and assuring fans that waiting for the full game to come out will be worth it.

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* BreakingTheFourthWall: Papyrus and Sans at the end of the demo's post-credits sequence, where Papyrus lampshades that people would've expected [[spoiler:to encounter him instead of Sans]] (referencing how vanilla Underswap has Papyrus [[spoiler:replace Sans in meeting the human first]]) and assuring fans that waiting for the full game to come out will be worth it.



* FakingTheDead: You can "kill" Mettacrit in the demo, but it's blatantly obvious from what we know from the original game and what a show Mettacrit puts on as he does it that it's just an act. In a neutral run, he'll even tell you that ghosts are immune to your attacks, but in a genocide run, your journal will list him as dead even though he faded away rather than dusted, and you didn't gain any EXP from it.

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* FakingTheDead: You can "kill" Mettacrit in the demo, but it's blatantly obvious from what we know from the original game and what a show Mettacrit puts on as he does it that it's just an act. In a neutral run, he'll even tell you that ghosts are immune to your attacks, but in a genocide run, your the journal will list him as dead even though he faded away rather than dusted, and you didn't gain any EXP from it.it, implying that Chara believes they really killed him.



** [[spoiler: Asgore makes this face during his final attack on a genocide run, as a reference to one of Tobby Fox's original concepts]].

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** [[spoiler: Asgore makes this face during his final attack on a genocide run, as a reference to one of Tobby Toby Fox's original concepts]].

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* AntiFrustrationFeatures: Just like in the original ''Undertale'', falling through the floor enough times during the "Don't step on the leaves" puzzles will have the whole floor turn solid.
** When you reach the end of the puzzle gauntlet, there will be a door that takes you back to the beginning of the ruins. Reaching the City of Old will make another door available as well. These seerve as a way to visit earlier areas without having to backtrack all the way through the ruins (especially since the bridge to the city gets broken once you reach it).



* FakingTheDead: You can "kill" Mettacrit in the demo, but it's blatantly obvious from what we know from the original game and what a show Mettacrit puts on as he does it that it's just an act.

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* FakingTheDead: You can "kill" Mettacrit in the demo, but it's blatantly obvious from what we know from the original game and what a show Mettacrit puts on as he does it that it's just an act. In a neutral run, he'll even tell you that ghosts are immune to your attacks, but in a genocide run, your journal will list him as dead even though he faded away rather than dusted, and you didn't gain any EXP from it.


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** When fighting Asgore on a genocide run, [[spoiler: his final attack is taken from one of Toby Fox's earlier ideas as seen in the artbook, as is the terrifying face he makes during it]].


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** [[spoiler: Asgore makes this face during his final attack on a genocide run, as a reference to one of Tobby Fox's original concepts]].


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* StupidityIsTheOnlyOption: In the room where you fight the Ruined Knights, there is a bridge with a sign that refers to it as the "human capture bridge", and each end of it has deactivated spikes. It's obvious that as soon as you step onto the bridge, the spikes are going to activate and trap you, but there is no other way to proceeed.


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* VideoGameCaringPotential: While exploring the City of Old, there are various sidequests you can do for a small reward, such as watering a plant and helping to clean up a messy office.
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** Mettacrit's [[https://tsunderswapofficial.fandom.com/wiki/Mettacrit design]] shares certain similarities with the ''Franchise/{{Pokemon}}'' [[https://bulbapedia.bulbagarden.net/wiki/Misdreavus_(Pokémon) Misdreavus]].

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** Mettacrit's [[https://tsunderswapofficial.fandom.com/wiki/Mettacrit com/wiki/Mettacrit?file=Mettacrit%20-%20Overworld.png design]] shares certain similarities with the Ghost type ''Franchise/{{Pokemon}}'' [[https://bulbapedia.bulbagarden.net/wiki/Misdreavus_(Pokémon) net/wiki/File:200Misdreavus.png Misdreavus]].
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RIP all the hours lost trying to make this page yesterday when my computer froze.

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''TS!Underswap'', or ''Team Switched!Underswap'', is a fangame of ''VideoGame/{{Undertale}}'' that is currently under development by Team Switched. It's based on their own version of the extremely popular RoleSwapAU known as Underswap. One major difference from vanilla Underswap is that ''TS!Underswap'' aims to swap the characters but '''not''' their personalities, along the same lines as fellow ''Undertale'' role swap fan projects ''Webcomic/{{Storyshift}}'' and ''Webcomic/InvertedFate''. ''TS!Underswap'' also introduces other original concepts to make the game more unique, like "swapping" the areas in ''Undertale'' and introducing new monsters and original plot elements.

The most important swapped roles will include:
* Frisk and Chara
* Flowey and Temmie
* Toriel and Asgore
* Dummy and Mad Dummy
* Napstablook and Mettaton
* Sans and Papyrus
* Undyne and Alphys
* Monster Kid and Asriel

The game started development in GameMaker: Studio in 2016, and [[JustForPun swapped]] to GameMaker: Studio 2 in 2019. An official demo was released on December 23, 2020 on Windows, Mac, Linux, and Android for free. You can download the demo and follow the game's progress on Gamejolt [[https://gamejolt.com/games/tsunderswap/160094 here]].
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!''TS!Underswap'' contains examples of:

* AdaptationalBadass: In Genocide, Asgore puts up a much better fight in the TS!Underswap demo than either Toriel or Asgore did against the player character in Undertale, despite both player characters being about the same LV. Especially impressive since he is physically older than his counterparts from passing his life-energy onto Asriel.
* AdaptationalHeroism: Asgore makes a genuine effort to kill Chara and stop them from killing his people in Genocide, whereas both Toriel and Asgore in Undertale's Genocide were mowed down in one hit without realizing how dangerous the player character was until it was too late.
* AdaptationExpansion: The Ruins has more areas to explore, including new puzzles and an entire new city. You can talk to way more monsters in the Ruins overworld, there as more minibosses for the area, and new features (like the journal you can keep notes about monsters in, and sidequests to earn extra gold) to dig into.
* AgeLift:
** Asgore and Toriel are a downplayed example. Since Asriel is still alive, they've continued to age. Asgore now wears a pair of glasses for his worsening eyesight.
** Asriel himself, since he missed the fate his ''Undertale'' counterpart met as a child. He is [[https://tsunderswapofficial.tumblr.com/post/183016474905/quick-question-for-the-team-how-will-asriel-be stated]] to now be a young adult.
* AmbiguouslyEvil: [[spoiler:Flowey. He seems to be on Chara's side, protecting them from the Temmies, talking up how he and Chara are alike as kind-hearted people in Pacifist, and seeming as cheerfully foreboding as Sans in Genocide, but he doesn't seem outright against your actions in Genocide either, where Temmie thinks he's put them up to it and admits to envying him as a rival.]]
* AmbiguousSituation: Whether it is [[spoiler:the player or Frisk compelling Chara to leave the Ruins]] in Pacifist. Since Chara and Frisk are swapped, it would make sense for Frisk [[spoiler:to have more of a presence in Pacifist like how Chara has more of a presence in Genocide]], but statements from Team Switched indicates the [[spoiler:player may be an InUniverse force and since '''we''' want to progress the game by leaving the Ruins...]]
* BedsheetGhost: Mettacrit, since he is still in his original ghost monster body in this game. He still manages to stand out as flashy as ever with his pink-and-yellow coloring, styled hair, and floating gloves.
* BigBadDuumvirate: [[spoiler:One of the reveals from the demo. You thought just one sadistic, manipulative megalomaniac after your SOUL was bad? You remember how there's '''a whole village of Temmies''' in ''Undertale''? Yeah, now you've got SEVEN evil little fuckers after you. Good luck!]]
* BreakingTheFourthWall: Papyrus and Sans at the end of the post-credits sequence, where Papyrus lampshades that people would've expected [[spoiler:to encounter him instead of Sans]] (referencing how vanilla Underswap has Papyrus [[spoiler:replace Sans in meeting the human first]]) and assuring fans that waiting for the full game to come out will be worth it.
* ButThouMust: PlayedForHorror when Chara [[spoiler:is scared by how they are railroaded into asking how to leave the Ruins when they just want to stay]].
* CoolOldGuy: Asgore, now a older boss monster wearing glasses and [[https://tsunderswapofficial.fandom.com/wiki/Asgore?file=Older_asgore.png a little ponytail]]. He plays guitar as a hobby, has a OneHundredPercentAdorationRating from the monsters, and is a really gentle and sweet guy who just wants to take care of Chara. He is also still very much a badass.
* CorruptTheCutie: Seems to be the case with Chara, [[ThisIsYourBrainOnEvil influenced by LV]] and [[DemonicPossession under the control of the player]], in Genocide.
-->'''Checking the mirror:''' [[EvilFeelsGood Never felt better.]]
* DeathByAdaptation:
** Frisk and Monster Kid, dead from events before the game by virtue of having their roles swapped with Chara and Asriel.
** Can be considered Riverperson's fate as well, since they will be swapping with [[FateWorseThanDeath Gaster]].
* DemonicPossession:
** In Pacifist, [[spoiler:Chara's dialogue options shows they want to stay with Asgore and are confused and scared when the dialogue keeps changing to them pressing him on how to leave the Ruins, with them trying to plead for help by the end. Regardless of whatever [[AmbiguousSituation the possessing entity's]] intentions are, it's clear that Chara is frightened all the same]].
** This [[AmbiguousSituation may]] be happening in Genocide as well. [[spoiler:Chara's face becomes shadowed like Kris' when we are controlling them, and [[https://tsunderswapofficial.tumblr.com/post/178011527125/will-chara-speak-or-have-optional-dialogue this]] response on Tumblr indicates that the team sees the player as responsible for Genocide, not Frisk. Since we are now controlling Chara, they may also be controlled by the player in-universe for Genocide]].
* DiesDifferentlyInAdaptation: The Justice SOUL and implicitly the other fallen humans. Chara finds the Justice SOUL's Cowboy Hat and Toy Gun in the Ruins instead of the Patience SOUL's items, when in ''Undertale'' the Justice SOUL's items were found by Bratty and Catty in the dump at Waterfall. Obviously Justice didn't make it that far in their journey across the Underground in this world.
* DownTheDrain: There is a mini sewer level under the City of Old, which Chara falls into and has to find a way out of. You also find the Toy Gun there.
* EvilVsEvil: Temmie wants to work with Genocide Chara just like Flowey did in the original game, only here they find out a lot quicker that Chara isn't interested in being friends.
* FaceFramedInShadow: Chara's face becomes covered by a shadow once Genocide is triggered, hiding their eyes.
* FakingTheDead: You can "kill" Mettacrit in the demo, but it's blatantly obvious from what we know from the original game and what a show Mettacrit puts on as he does it that it's just an act.
* FauxAffablyEvil: Temmie. They like to mess around by playing cute and dumb, but they're just waiting for the perfect time to drop the act and steal Chara's SOUL.
* FirstPersonSmartass: Team Switched uses the Narrator Chara theory from ''Undertale''[[note]]the theory that Chara's spirit is providing you/Frisk the flavor text and checks in all routes[[/note]], but keeps Chara as the narrator for the game despite Frisk taking their place. As in the original game, Chara can get very snarky in their narration.
* HelloInsertNameHere: We still get the opportunity to name Chara despite the role swap, and this time around it's a straight example because now they're unambiguously our player character. Like ''Undertale'', the game has some special responses to certain names. [[https://www.reddit.com/r/tsunderswap/comments/kjazkx/spoilers_naming_easter_eggs/ Here's a list.]]
* JerkAss: The Mad Dummy. They attack Chara no matter what they do and even cause trouble for other monsters offscreen.
* KidnappedByTheCall: [[spoiler:Happens to Chara in the Pacifist route, with them forced by a force controlling them to leave a happy life with Asgore in the Ruins.]]
* MythologyGag:
** The Mad Dummy takes a few cues from Undyne in ''Undertale'', making Chara fall off a bridge in the Ruins and chasing them with projectiles in a CallBack to Undyne chasing Frisk with spears and making them fall off a bridge in Waterfall. They are also just as unreasonable in hating Chara no matter what they did in the tutorial, the same as they were with whatever Frisk did in the tutorial with their cousin and like Undyne justifying her attacking Frisk with different excuses depending on the route.
** In the City of Old, Asgore owns a flower shop named Flower King like in ''VideoGame/{{Deltarune}}''.
** Chara's [[FaceFramedInShadow shadowed face]] in Genocide might reference up to three! Their face is hidden this way in flashbacks showing them from the front in ''Undertale'', in the debug build of ''Undertale'' there exists a sprite that looks like a cross of Frisk and Chara with a shadowed face who you can make show up instead of Frisk's reflection,[[note]]Especially interesting considering the run this shows up in for TS!Underswap is that the debug build sprite is commonly theorized by fans to have been a scrapped feature where Chara (or this faceless mishmash of Chara and Frisk) would've replaced your reflection after you completed Genocide and sold Frisk's SOUL[[/note]] and Kris has an almost perpetually shadowed face when you're controlling them in ''Deltarune''.
* NightmareFace: Temmie follows in Flowey's footsteps by busting out a few of these, complete with [[EvilLaugh evil cackling]].
* ObfuscatingStupidity: Temmie, who puts on a show of acting as ditzy and silly as an ''Undertale'' Temmie to lure victims into a false sense of complacency and toy with them.
* ShoutOut:
** Team Switched borrows the name Mettacrit for Mettaton's name as a ghost monster from ''Webcomic/{{Storyshift}}''. Since Voltrathelively is credited as a playtester (as Voltra) in the demo's credits, it would seem they had the creator's blessing.
** Mettacrit's [[https://tsunderswapofficial.fandom.com/wiki/Mettacrit design]] shares certain similarities with the ''Franchise/{{Pokemon}}'' [[https://bulbapedia.bulbagarden.net/wiki/Misdreavus_(Pokémon) Misdreavus]].
* SitcomArchnemesis: The Mad Dummy acts this way with Chara, hamming it up about how despicable Chara is and attacking them regardless of what they do in the training segment.
* SparedByTheAdaptation:
** Chara and Asriel aren't dead in this world, with Asriel even grown into a young man.
** Likely Gaster, who will be swapped with Riverperson and probably avoid his counterpart's fate of being scattered across time and space.
* RecurringBoss: Downplayed with the Mad Dummy. We haven't actually fought them yet (unless you count the tutorial), but they reappear to chase Chara through the Ruins and will likely show up for another fight in the full game since they haven't settled the score by the time Chara leaves the Ruins.
* UnexpectedCharacter: [[spoiler:Flowey popping up at the end of the demo to try to defuse the situation with you and the Temmies, with the implication he's going to be as important in the full game as he was in ''Undertale''.]]
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