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[[caption-width-right:350:"Dedicated to those who fight against terror in Syria."]]

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[[caption-width-right:350:"Dedicated [[caption-width-right:350:''Dedicated to those who fight against terror in Syria."]]'']]
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[[caption:width:right:350:"Dedicated to those who fight against terror in Syria."]]

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[[caption:width:right:350:"Dedicated [[caption-width-right:350:"Dedicated to those who fight against terror in Syria."]]
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[[quoteright:350:caption:"Dedicated to those who fight against terror in Syria."]]

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[[quoteright:350:caption:"Dedicated [[caption:width:right:350:"Dedicated to those who fight against terror in Syria."]]
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[[quoteright:350:caption:"Dedicated to those who fight against terror in Syria."]]
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* * EscortMission: The player often has to escort defenseless civilians as part of mission objectives, fortunately you can control them and make them stay put in a safe area while you clear the way.

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* * EscortMission: The player often has to escort defenseless civilians as part of mission objectives, fortunately you can control them and make them stay put in a safe area while you clear the way.
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* * EscortMission: The player often has to escort defenseless civilians as part of mission objectives, fortunately you can control them and make them stay put in a safe area while you clear the way.


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** ''VideoGame/TerminatorDarkFateDefiance'' can be considered one for this game, based on the same engine, originally worked on by Cats Who Play for awhile and keeping most of the mechanics and gameplay.
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* RegeneratingHealth: Infantry squads can slowly recover health overtime if they're out of combat.
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* AuthorTract: The game was developed by Russians and is written in the perspective of the Assad government forces. As such, characters often display pro-Assad/Russian and pro-authoritarian sentiments, and at some points the US is implicated in supplying the opposition forces. It can be jarring for players who do not share the same sentiments, especially when clearing out the Damascus suburbs in the fourth mission.

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* AuthorTract: The game was developed by Russians a Russia-based team and is written in the perspective of the Assad government forces. As such, characters often display pro-Assad/Russian and pro-authoritarian sentiments, and at some points the US is implicated in supplying the opposition forces. It can be jarring for players who do not share the same sentiments, especially when clearing out the Damascus suburbs in the fourth mission.
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* AuthorTract: The game was developed by Russians and is written in the perspective of the Assad government forces. As such, characters often display pro-Assad/Russian and pro-authoritarian sentiments, and at some points the US is implicated in supplying the opposition forces. It can be jarring for players who do not share the same sentiments, especially when clearing out the Damascus suburbs in the fourth mission.

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Commenting out and dewicking ROCEJ sinkhole.


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%% Since this is a work with a clear political positioning, please observe the Rule of Cautious Editing Judgement when writing about anything not directly mentioned in the narrative.
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Since this is a work with a clear political positioning, remember about Administrivia/RuleOfCautiousEditingJudgement when writing about anything not directly mentioned in the narrative.

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Since this is a work with a clear political positioning, remember about Administrivia/RuleOfCautiousEditingJudgement please observe the Rule of Cautious Editing Judgement when writing about anything not directly mentioned in the narrative.narrative.
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** Sometimes you can see enemies carrying portable ATGM weapons that look far different from the Soviet-made Metis launchers that your forces are using. When one is dropped, a hover of the cursor simply brings it up as a "portable ATGM launcher", but a close visual look will reveal it as an American-made FGM-148 Javelin.

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** Sometimes you can see enemies carrying portable ATGM weapons that look far different from the Soviet-made Metis launchers that your forces are using. When one is dropped, a hover of the cursor simply brings it up as a "portable ATGM launcher", but a launcher" where normally the weapon's name would be. A close visual look will reveal reveals it as an American-made FGM-148 Javelin.
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** Sometimes you can see enemies carrying portable ATGM launchers that look far different from the Soviet-made Metis launchers that your forces are using. When one is dropped, a hover of the cursor simply brings it up as a "portable ATGM launcher", but a close visual look will reveal it as an American-made FGM-148 Javelin.

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** Sometimes you can see enemies carrying portable ATGM launchers weapons that look far different from the Soviet-made Metis launchers that your forces are using. When one is dropped, a hover of the cursor simply brings it up as a "portable ATGM launcher", but a close visual look will reveal it as an American-made FGM-148 Javelin.
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** Sometimes you can see enemies carrying portable ATGM launchers that look far different from the Soviet-made Metis/Saxhorn launchers that your forces are using. When one is dropped, a hover of the cursor simply brings it up as a "portable ATGM launcher", but a close visual look will reveal it as an American-made FGM-148 Javelin.

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** Sometimes you can see enemies carrying portable ATGM launchers that look far different from the Soviet-made Metis/Saxhorn Metis launchers that your forces are using. When one is dropped, a hover of the cursor simply brings it up as a "portable ATGM launcher", but a close visual look will reveal it as an American-made FGM-148 Javelin.
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** Sometimes you can see enemies carrying portable ATGM launchers that look far different from the Soviet-made Metis/Saxhorn launchers that your forces are using. When one is dropped, a hover of the cursor simply brings it up as a "portable ATGM launcher", but a close visual look will reveal it as an American-made FGM-148 Javelin.
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* BittersweetEnding: The ending of Anwar's story in the Battlefields DLC. After so many years of fighting, his hometown is liberated, his arch-enemy Wahid is dead and the rebels are rendered ineffective as a fighting force. However, because Wahid tried to take them both out by detonating an explosive vest, Anwar is heavily crippled and his career as a soldier is over.

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* BittersweetEnding: The ending of Anwar's story in the Battlefields DLC. After so many years of fighting, his hometown is liberated, his arch-enemy Wahid is dead and the rebels are rendered ineffective as a fighting force. However, because Wahid tried to take them both out by detonating an explosive vest, Anwar is heavily crippled and his soldiering career as a soldier is over. over.

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* InsistentTerminology: ISIS is consistently referred to by its Arabic acronym "Daesh" (except in ''Return to Palmyra''), and the opposition forces are always referred to as "terrorists".



* InsistentTerminology: ISIS is consistently referred to by its Arabic acronym "Daesh" (except in ''Return to Palmyra''), and the opposition forces are always referred to as "terrorists".

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* InsistentTerminology: ISIS is consistently referred to by its Arabic acronym "Daesh" (except in ''Return to Palmyra''), and the opposition forces are always referred to as "terrorists".



* SuicideAttack: Vehicles filled with explosives and driven by suicide bombers appear from the first mission onwards. In ''Return to Palmyra'', this is extended to tanks with their turrets removed.

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* SuicideAttack: Vehicles filled with explosives and driven by suicide bombers appear from the first mission onwards. In They mostly appear in pickup and truck variants, and a turretless tank variant is introduced in ''Return to Palmyra'', this is extended to tanks with their turrets removed.Palmyra''.



* TranslationConvention: A few times in the game, it's established that Anwar and Tomcat-2, a Russian spec ops unit working with him, are speaking in Arabic to each other. Anwar comments that Tomcat-2's Arabic is improving at one point, and by ''Battlefields'' he commends the Russian commander's perfect fluency in the language.

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* TranslationConvention: The Syrian units are, of course, speaking Arabic translated into whichever language the game is using. A few times in the game, it's established that Anwar and Tomcat-2, a Russian spec ops unit working with him, are speaking in Arabic to each other. Anwar comments that Tomcat-2's Arabic is improving at one point, and by ''Battlefields'' he commends the Russian commander's perfect fluency in the language.
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* WeAreStrugglingTogether: While clearing out Damascus, Anwar's army fights against joint ISIS and Al-Nusra forces, who don't work well together and are liable to turn their guns on each other at a moment's notice. Later, in ''Battlefields'', Anwar and Tiger-4 formulate a plan to take advantage of this feud, duping both insurgent forces into killing each other and weakening their fighting strength until they both pull out of the area.
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* TranslationConvention: A few times in the game, it's established that Anwar and Tomcat-2, a Russian spec ops unit working with him, are speaking in Arabic to each other. Anwar comments that Tomcat-2's Arabic is improving at one point, and by ''Battlefields'' he commends the Russian commander's perfect fluency in the language.
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** In the DLCs, you have the option to field squads of "Lebanese fighters", as they are referred to in the game. Though it's never explicitly spelled out, they represent Hezbollah troops deployed as allies of the Assad government.

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** In the DLCs, [=DLCs=], you have the option to field squads of "Lebanese fighters", as they are referred to in the game. Though it's never explicitly spelled out, they represent Hezbollah troops deployed as allies of the Assad government.
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** In ''Return to Palmyra'' and ''Battlefields'', you have the option to field squads of "Lebanese fighters", as they are referred to in the game. Though it's never explicitly spelled out, they represent Hezbollah troops deployed as allies of the Assad government.

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** In ''Return to Palmyra'' and ''Battlefields'', the DLCs, you have the option to field squads of "Lebanese fighters", as they are referred to in the game. Though it's never explicitly spelled out, they represent Hezbollah troops deployed as allies of the Assad government.
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* PlayingBothSides:

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* PlayingBothSides: ''Battlefields'' has Anwar returning to his hometown just as a large Al-Nusra force is advancing to re-capture it, much too large for his scant recon platoon to fight off. Then Tiger-4's forces arrive with a large ISIS force pursuing them that is also unable to be fought off. Against the advice of their superiors, the Syrian Army commanders decide to stay in the town and trick Al-Nusra and ISIS into fighting each other and wasting their manpower. And against all odds, the plan works. By the end of it, the Al-Nusra and ISIS armies in the sector are severely weakened and are pulling out, leaving Anwar free to reclaim his hometown.
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* BittersweetEnding: The ending of Anwar's story in the Battlefields DLC. After so many years of fighting, his hometown is liberated, his arch-enemy Wahid is dead and the rebels are rendered ineffective as a fighting force. However, because Wahid tried to take them both out by detonating an explosive vest, Anwar is heavily crippled and cannot fight anymore.

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* BittersweetEnding: The ending of Anwar's story in the Battlefields DLC. After so many years of fighting, his hometown is liberated, his arch-enemy Wahid is dead and the rebels are rendered ineffective as a fighting force. However, because Wahid tried to take them both out by detonating an explosive vest, Anwar is heavily crippled and cannot fight anymore.his career as a soldier is over.

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