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* ShaggyDogStory: [[spoiler: You defeated Lex in the virtual world... but the real Lex is still out there]].

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It Got Worse renamed to From Bad To Worse


* FunnyBackgroundEvent: Done unintentionally. Cutscenes use the game's engine. As Superman flies out a window into the city and the screen fades to black, you can see him crash into the textured wall that depicts the skyline.
* ItGotWorse:

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* FunnyBackgroundEvent: Done unintentionally. Cutscenes use the game's engine. As Superman flies out a window into the city and the screen fades to black, you can see him crash into the textured wall that depicts the skyline.
* ItGotWorse:
FromBadToWorse:



* FunnyBackgroundEvent: Done unintentionally. Cutscenes use the game's engine. As Superman flies out a window into the city and the screen fades to black, you can see him crash into the textured wall that depicts the skyline.



** [[ItGotWorse Even worse,]] there's footage on Youtube of an actual beta of the game. And it's actually, if arguably, ''better than the release product''. The producer of Superman 64 primarily blamed it on the [[ExecutiveMeddling liscensers digging their hands messily in the development of the game,]] and that apparently a massive amount of the code and assets had to be redone mere months, if not weeks, before release.

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** [[ItGotWorse Even worse,]] Sadly, there's footage on Youtube of an actual beta of the game. And it's actually, if arguably, ''better than the release product''. The producer of Superman 64 primarily blamed it on the [[ExecutiveMeddling liscensers digging their hands messily in the development of the game,]] and that apparently a massive amount of the code and assets had to be redone mere months, if not weeks, before release.
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** The title itself. ''Aventures'' is French for Adventures. Titus Software is based in France.
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* KryptoniteIsEverywhere: The game has "Kryptonie fog" in every level, diminishing his superpowers. Of course, it's just an in-game explaination for the severe distance fog that was supposed to mask the Nintendo 64's poor draw distance.

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* KryptoniteIsEverywhere: The game has "Kryptonie "Kryptonite fog" in every level, diminishing his superpowers.Superman's powers. Of course, it's just an in-game explaination for the severe distance fog that was supposed to mask the Nintendo 64's poor draw distance.
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* KryptoniteIsEverywhere: The game has "Kryptonie fog" in every level, diminishing his superpowers. Of course, it's just an in-game explaination for the severe distance fog that was supposed to mask the Nintendo 64's poor draw distance.
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You DIDN\'T need this comma. There it goes.


The player assumes the role of Superman and is challenged to complete puzzle obstacles throughout the game; usually levels contain similar challenges. In many levels, [[PassThroughTheRings Superman flies through a series of rings within a time limit]] (unless the player chooses to play the game on an easy difficulty; the rings then disappear but the timer remains the same). The "virtual Metropolis" is filled with what the [[HandWave developers called "Kryptonite fog"]] (which was actually the game's inability to render anything more than 10 feet away without being choppier than it already is), supposedly there to slow him down. Other levels feature Superman moving through buildings fighting various enemies and going out of his way to [[ChronicHeroSyndrome protect the virtual world's inhabitants.]] Oh, and every ring-based level is a TimedMission, too.

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The player assumes the role of Superman and is challenged to complete puzzle obstacles throughout the game; usually levels contain similar challenges. In many levels, [[PassThroughTheRings Superman flies through a series of rings within a time limit]] (unless the player chooses to play the game on an easy difficulty; the rings then disappear but the timer remains the same). The "virtual Metropolis" is filled with what the [[HandWave developers called "Kryptonite fog"]] (which was actually the game's inability to render anything more than 10 feet away without being choppier than it already is), supposedly there to slow him down. Other levels feature Superman moving through buildings fighting various enemies and going out of his way to [[ChronicHeroSyndrome protect the virtual world's inhabitants.]] Oh, and every ring-based level is a TimedMission, TimedMission too.
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You need a comma. Here it is.


The player assumes the role of Superman and is challenged to complete puzzle obstacles throughout the game; usually levels contain similar challenges. In many levels, [[PassThroughTheRings Superman flies through a series of rings within a time limit]] (unless the player chooses to play the game on an easy difficulty; the rings then disappear but the timer remains the same). The "virtual Metropolis" is filled with what the [[HandWave developers called "Kryptonite fog"]] (which was actually the game's inability to render anything more than 10 feet away without being choppier than it already is), supposedly there to slow him down. Other levels feature Superman moving through buildings fighting various enemies and going out of his way to [[ChronicHeroSyndrome protect the virtual world's inhabitants.]] Oh and every ring-based level is a TimedMission, too.

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The player assumes the role of Superman and is challenged to complete puzzle obstacles throughout the game; usually levels contain similar challenges. In many levels, [[PassThroughTheRings Superman flies through a series of rings within a time limit]] (unless the player chooses to play the game on an easy difficulty; the rings then disappear but the timer remains the same). The "virtual Metropolis" is filled with what the [[HandWave developers called "Kryptonite fog"]] (which was actually the game's inability to render anything more than 10 feet away without being choppier than it already is), supposedly there to slow him down. Other levels feature Superman moving through buildings fighting various enemies and going out of his way to [[ChronicHeroSyndrome protect the virtual world's inhabitants.]] Oh Oh, and every ring-based level is a TimedMission, too.
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* YouMakeMeSic: "Can't you spell Lex Luther?" Okay, now you're just trolling us, game.
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[[caption-width-right:254:[-Enjoy this N64 Superman box art. [[http://www.gamespy.com/articles/492/492996p3.html It's far more entertaining than the game]]-].]]
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* FakeDifficulty
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* CheckPointStarvation
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LexLuthor creates a virtual version of Metropolis and then succeeds in [[DamselInDistress trapping]] LoisLane, JimmyOlsen and Professor [[DistressedDude Emil Hamilton]] within it. Superman is forced to enter Luthor's virtual world and [[AC:[[MemeticMutation SOLVE HIS MAZE]].]] He also has to complete puzzle obstacles in order to save his friends and stop Lex Luthor. Other villains Superman battles in the game include Parasite and Brainiac.

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LexLuthor creates a virtual version of Metropolis and then succeeds in [[DamselInDistress trapping]] LoisLane, JimmyOlsen and Professor [[DistressedDude Emil Hamilton]] within it. Superman is forced to enter Luthor's virtual world and [[AC:[[MemeticMutation SOLVE HIS MAZE]].]] He also has to complete puzzle obstacles in order to save his friends and stop Lex Luthor. Other villains Superman battles in the game include Parasite and Brainiac.
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LexLuthor creates a virtual version of Metropolis and then succeeds in [[DamselInDistress trapping]] LoisLane, JimmyOlsen and Professor [[DistressedDude Emil Hamilton]] within it. Superman is forced to enter the virtual world and [[AC:[[MemeticMutation SOLVE HIS MAZE]].]] He also has to complete puzzle obstacles in order to save his friends and stop Lex Luthor. Other villains Superman battles in the game include Parasite and Brainiac.

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LexLuthor creates a virtual version of Metropolis and then succeeds in [[DamselInDistress trapping]] LoisLane, JimmyOlsen and Professor [[DistressedDude Emil Hamilton]] within it. Superman is forced to enter the Luthor's virtual world and [[AC:[[MemeticMutation SOLVE HIS MAZE]].]] He also has to complete puzzle obstacles in order to save his friends and stop Lex Luthor. Other villains Superman battles in the game include Parasite and Brainiac.
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None


LexLuthor creates a virtual version of Metropolis and then succeeds in [[DamselInDistress trapping]] LoisLane, JimmyOlsen and Professor [[DistressedDude Emil Hamilton]] within it. Superman is forced to enter the virtual world, then to fly through a series of rings and destroy cars. He also has to complete puzzle obstacles in order to save his friends and stop Lex Luthor. Other villains Superman battles in the game include Parasite and Brainiac.

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LexLuthor creates a virtual version of Metropolis and then succeeds in [[DamselInDistress trapping]] LoisLane, JimmyOlsen and Professor [[DistressedDude Emil Hamilton]] within it. Superman is forced to enter the virtual world, then to fly through a series of rings world and destroy cars. [[AC:[[MemeticMutation SOLVE HIS MAZE]].]] He also has to complete puzzle obstacles in order to save his friends and stop Lex Luthor. Other villains Superman battles in the game include Parasite and Brainiac.

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* FissionMailed: It's possible to make it so that [[MemeticMutation Lex Wins]], and then proceed into the next part of the stage. An example can be seen [[http://www.youtube.com/watch?v=_ZOWibh__uQ#t=27m50s here]] (around 27:50).

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* EasyModeMockery: The best ending is only available if you complete the game on hardest difficulty.
* FissionMailed: It's possible to make it so that [[MemeticMutation Lex Wins]], and then proceed into the next part of the stage. An One example can be seen shown [[http://www.youtube.com/watch?v=_ZOWibh__uQ#t=27m50s here]] (around 27:50).27:50) has Superman intentionally fail by hitting a woman with a box, but she still walks to the finish if you wait a few minutes.
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->''[[ThisIsGonnaSuck In short time your fate will be sealed, Superman.]]''

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->''[[ThisIsGonnaSuck ->''[[YourDaysAreNumbered In short time your fate will be sealed, Superman.]]''
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* XanatosGambit: Even if you beat Lex, [[spoiler:he's still in the real world.]] LEX WINS.

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* XanatosGambit: Even if you beat Lex, [[spoiler:he's still in the real world.]] [[KarmaHoudini LEX WINS.
WINS.]]
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* AntiFrustrationFeatures: The ring levels allow you miss a few of the rings (equal to the number of rings that are gold). Also if you fail a challenge after a ring level, you normally have to play the ring level again, but if you've already cleared the ring level 3 times, you can keep retrying the challenge indefinitely.

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* AntiFrustrationFeatures: The ring levels allow you to miss a few of the rings (equal to the number of rings that are gold). Also if you fail a challenge after a ring level, you normally have to play the ring level again, but if you've already cleared the ring level 3 times, you can keep retrying the challenge indefinitely.
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* NumberOfTheBeast: The total number of rings in Ride Stage 2 is 616. But this is likley a coincidense.

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* NumberOfTheBeast: The total number of rings in Ride Stage 2 is 616. But this is likley likely a coincidense.coincidence.



** [[VoodooShark How Superman is able to fly, let alone breath, with that amount of Kryptonite Fog is unexplained.]]

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** [[VoodooShark How Superman is able to fly, let alone breath, breathe, with that amount of Kryptonite Fog is unexplained.]]
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** [[VoodooShark How Superman is able to fly, let alone breath, with that amount of Kryptonite Fog is unexplained.]]
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Yeah, I originally put this in here, but since \"strike\" no longer works...


''Superman'' (or ''The New Superman [[strike:Adventures]] Aventures'' [sic]), [[FanNickname unofficially referred to as]] ''[[FanNickname Superman 64]]'', is a video game based on ''WesternAnimation/SupermanTheAnimatedSeries'' and released by TitusSoftware on May 31, 1999 on the {{Nintendo 64}}. It is notorious for the negative reception it received from critics and is considered one of the worst games of all time.

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''Superman'' (or ''The New Superman [[strike:Adventures]] Aventures'' [sic]), [[FanNickname unofficially referred to as]] ''[[FanNickname Superman 64]]'', is a video game based on ''WesternAnimation/SupermanTheAnimatedSeries'' and released by TitusSoftware on May 31, 1999 on the {{Nintendo 64}}. It is notorious for the negative reception it received from critics and is considered one of the worst games of all time.
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Got both of these from seeing Protonjon\'s let\'s play. I do not own the game itself.

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** Starting in the second ride stage, the rings actually start ''moving''. And they eventually move in rapid but small circles, making it even harder to fly through them.


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* NumberOfTheBeast: The total number of rings in Ride Stage 2 is 616. But this is likley a coincidense.
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* SequenceBreaking: Thanks to the glitches in the game, some stages are possible to beat ''very'' quickly by skipping most of the levels.
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** Then there are ring stages where you fly around and literally loop back to where you started from. No, you can't just fly into the last ring either, you have to do it the old fashioned way.
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** [[ItGotWorse Even worse,]] there's footage on Youtube of an actual beta of the game. And it's actually, if not arguably, ''better than the release product''. The producer of Superman 64 primarily blamed it on the [[ExecutiveMeddling liscensers digging their hands messily in the development of the game,]] and that apparently a massive amount of the code and assets had to be redone mere months, if not weeks, before release.

to:

** [[ItGotWorse Even worse,]] there's footage on Youtube of an actual beta of the game. And it's actually, if not arguably, ''better than the release product''. The producer of Superman 64 primarily blamed it on the [[ExecutiveMeddling liscensers digging their hands messily in the development of the game,]] and that apparently a massive amount of the code and assets had to be redone mere months, if not weeks, before release.
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None

Added DiffLines:

** [[ItGotWorse Even worse,]] there's footage on Youtube of an actual beta of the game. And it's actually, if not arguably, ''better than the release product''. The producer of Superman 64 primarily blamed it on the [[ExecutiveMeddling liscensers digging their hands messily in the development of the game,]] and that apparently a massive amount of the code and assets had to be redone mere months, if not weeks, before release.
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impressive but not impossible


* ObviousBeta: There are so many glitches in this game that, despite its notoriety, [[BeyondTheImpossible no comprehensive list of them even exists]].

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* ObviousBeta: There are so many glitches in this game that, despite its notoriety, [[BeyondTheImpossible no comprehensive list of them even exists]].exists.
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* DevelopmentHell: The game was announced in 1997. It was released in America in May 29, 1999 and in PAL Territories in July 23, 1999.
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The player assumes the role of Superman and is challenged to complete puzzle obstacles throughout the game; usually levels contain similar challenges. In many levels, [[PassThroughTheRings Superman flies through a series of rings within a time limit]] (unless the player chooses to play the game on an easy difficulty; the rings then disappear but the timer remains the same). The "virtual Metropolis" is filled with what the [[HandWave developers called "Kryptonite fog"]] (which was actually the game's inability to render anything more than 10 feet away without being choppier than it already is), supposedly there to slow him down. Other levels feature Superman moving through buildings fighting various enemies and going out of his way to [[ChronicHeroSyndrome protect the virtual world's inhabitants.]] Oh and every level is a TimedMission, too.

to:

The player assumes the role of Superman and is challenged to complete puzzle obstacles throughout the game; usually levels contain similar challenges. In many levels, [[PassThroughTheRings Superman flies through a series of rings within a time limit]] (unless the player chooses to play the game on an easy difficulty; the rings then disappear but the timer remains the same). The "virtual Metropolis" is filled with what the [[HandWave developers called "Kryptonite fog"]] (which was actually the game's inability to render anything more than 10 feet away without being choppier than it already is), supposedly there to slow him down. Other levels feature Superman moving through buildings fighting various enemies and going out of his way to [[ChronicHeroSyndrome protect the virtual world's inhabitants.]] Oh and every ring-based level is a TimedMission, too.
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[[quoteright:256:http://static.tvtropes.org/pmwiki/pub/images/Superman64box_2446.jpg]]

->''[[ThisIsGonnaSuck In short time your fate will be sealed, Superman.]]''

''Superman'' (or ''The New Superman [[strike:Adventures]] Aventures'' [sic]), [[FanNickname unofficially referred to as]] ''[[FanNickname Superman 64]]'', is a video game based on ''WesternAnimation/SupermanTheAnimatedSeries'' and released by TitusSoftware on May 31, 1999 on the {{Nintendo 64}}. It is notorious for the negative reception it received from critics and is considered one of the worst games of all time.

LexLuthor creates a virtual version of Metropolis and then succeeds in [[DamselInDistress trapping]] LoisLane, JimmyOlsen and Professor [[DistressedDude Emil Hamilton]] within it. Superman is forced to enter the virtual world, then to fly through a series of rings and destroy cars. He also has to complete puzzle obstacles in order to save his friends and stop Lex Luthor. Other villains Superman battles in the game include Parasite and Brainiac.

The player assumes the role of Superman and is challenged to complete puzzle obstacles throughout the game; usually levels contain similar challenges. In many levels, [[PassThroughTheRings Superman flies through a series of rings within a time limit]] (unless the player chooses to play the game on an easy difficulty; the rings then disappear but the timer remains the same). The "virtual Metropolis" is filled with what the [[HandWave developers called "Kryptonite fog"]] (which was actually the game's inability to render anything more than 10 feet away without being choppier than it already is), supposedly there to slow him down. Other levels feature Superman moving through buildings fighting various enemies and going out of his way to [[ChronicHeroSyndrome protect the virtual world's inhabitants.]] Oh and every level is a TimedMission, too.

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!!This game exhibits examples of:

* AWinnerIsYou
* AllThereInTheManual: After a fashion. By default, your only hint of a storyline is the single intro screen you see when you start up the game. However, there's a menu option in the pause screen that gives you an extra paragraph of text, and the game came bundled with a comic book that explained the game's backstory in ''much'' more detail.
* AntiFrustrationFeatures: The ring levels allow you miss a few of the rings (equal to the number of rings that are gold). Also if you fail a challenge after a ring level, you normally have to play the ring level again, but if you've already cleared the ring level 3 times, you can keep retrying the challenge indefinitely.
* BigBad: Lex Luthor
* CharmPerson: The "reprogrammation" (which is French for "reprogramming") ability. This takes a problematic turn, since you're ultimately [[CrueltyIsTheOnlyOption required to kill every enemy]] [[ShootTheDog to advance,]] [[RewardedAsATraitorDeserves including the one you just converted]].
--> "We're on the same side now!"
* CowardlyBoss: Brainiac in stage 4.
* DamselInDistress: Lois Lane.
* DevelopmentHell: The game was announced in 1997. It was released in America in May 29, 1999 and in PAL Territories in July 23, 1999.
* FissionMailed: It's possible to make it so that [[MemeticMutation Lex Wins]], and then proceed into the next part of the stage. An example can be seen [[http://www.youtube.com/watch?v=_ZOWibh__uQ#t=27m50s here]] (around 27:50).
* FlyingBrick: Superman, and he sure controls like one too.
* FunnyBackgroundEvent: Done unintentionally. Cutscenes use the game's engine. As Superman flies out a window into the city and the screen fades to black, you can see him crash into the textured wall that depicts the skyline.
* ItGotWorse:
** The game is notorious for its unbelievable abuse of PassThroughTheRings, but that only covers the odd number levels, or "Ride Stages." What follows afterwords is a set of ridiculously cramped buildings with simply painful fighting mechanics.
** Think the ring stages are bad now? Wait until you get to the ''ten minute'' long one. The '''most of the ten minutes are necessary''' long one.
* JamesBondage: Jimmy Olsen and Professor Emil Hamilton.
* KaizoTrap:
** Under certain circumstances, you can still be killed in the "Superman Wins" end-of-level screen.
** You can also die ''in the cutscenes''. If you're in a room with Kryptonite, your health will keep draining. And draining. Until Lex wins.
* LimitedSpecialCollectorsUltimateEdition: There was a "Collector's Edition" of the game that came with a tie-in comic.
* MadeOfExplodium: Pretty much everything in the game. Including innocent boxes!
* NintendoHard: Not much of a surprise given how sloppy the game is...
* ObviousBeta: There are so many glitches in this game that, despite its notoriety, [[BeyondTheImpossible no comprehensive list of them even exists]].
* PassThroughTheRings: The "Ride Stage" odd number levels of the game. Believe it or not, these are the tolerable parts of the game.
* SerendipityWritesThePlot: An infamous example. The poor programing of the game and the capabilities of the aging Nintendo 64 had the creators HandWave the fog for the poor draw distance as Kryptonite Fog.
* SkippableBoss: It is possible to clear the [=LexCorp=] stage by ignoring Brainiac and go straight to reading all the notes on Luthor's desk.
* SuperTitle64Advance: Despite the game being simply called ''Superman'' (or ''The New Superman [[strike:Adventures]] Aventures'' [sic]), it quickly became known as ''Superman 64'' to distinguish it from other Superman games.
* TimedMission
* TheSmurfettePrinciple: ProtonJon suggests this is why Mala is included.
* VideoGameCrueltyPotential: Exploiting a certain glitch allows you to punch Mala. Endlessly.
* XanatosGambit: Even if you beat Lex, [[spoiler:he's still in the real world.]] LEX WINS.

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