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* CanonIdentifier: The PC is, of course, the Super-Solver. Super Seeker, is a spinoff game for younger children which changes the player's title accordingly.
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* ComicallyMissingThePoint: In ''Midnight Rescue'', one of the passages you might end up reading is an essay written by Morty, presumably back when he was a student at the school. The essay is about how Morty wants a pet kangaroo. His only worry is that kangaroos can jump very high, and he wouldn't be able to build a fence tall enough to keep one in... which would be one of your least concerns if you tried to get a wild animal as a pet. Justified since Morty was almost certainly a kid when he wrote that, and he isn't exactly shown to be the most sane person.
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* VillainOpeningScene: Most games open with a cutscene of Morty explaining his latest EvilPlan to his minions, but in such a way that the player gets the exposition they need too.
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* OminousPipeOrgan: In ''Mission: T.H.I.N.K'', a short but dramatic pipe organ sting plays when Morty wins the board game.
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One trope per example, please


* CardcarryingVillain / ForTheEvulz: Morty Maxwell, known as the Master of Mischief. His schemes seem to have no real purpose besides disrupting everyone's lives. As he says in the intro to ''Treasure Galaxy'', "How I'm enjoying being annoying!"

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* CardcarryingVillain / ForTheEvulz: CardCarryingVillain: Morty Maxwell, known as the Master of Mischief. His schemes seem to have no real purpose besides disrupting everyone's lives. As he says in the intro to ''Treasure Galaxy'', "How I'm enjoying being annoying!"



* DarkReprise[=/=]TriumphantReprise: While racing Morty in ''Gizmos & Gadgets!'', the background music will change depending on who's in front; a darker-sounding one for Morty or a triumphant-sounding one for the player.

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* DarkReprise[=/=]TriumphantReprise: DarkReprise: While racing Morty in ''Gizmos & Gadgets!'', the background music will change depending on who's in front; a darker-sounding one for Morty or a triumphant-sounding one for the player.



** Mainly the last level of that game, which features [[spoiler: large, mutated, invincible fish which kill you in one hit]].

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** Mainly the last level of that game, which features [[spoiler: large, [[spoiler:large, mutated, invincible fish which kill you in one hit]].
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** In the Windows update of ''Outnumbered!'', Morty tells Telly to stop the Super Solver "by launching your CDs." Telly immediately ejects a CD right into Morty's face!

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** In the Windows update of ''Outnumbered!'', Morty tells Telly to stop the Super Solver "by launching your CDs.[=CDs=]." Telly immediately ejects a CD right into Morty's face!
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* The spin-off Super Seekers series, aimed at a younger audience and set in Treasureland:

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* The spin-off Super Seekers series, aimed targeted at a younger audience and set in Treasureland:
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* ThrivingGhostTown: Shady Glen has a sum total of ''three'' human inhabitants that we see: Morty, the Super Solver, and a security guard in ''Outnumbered!'' The first two may not even live there full-time.
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* EasterEgg: It takes 300 treasures to fill the treasure chest in ''Treasure Mountain!''. If you get 400 treasures, the lid of the chest also fills up.
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* LightAndMirrorsPuzzle: In ''Challenge of the Ancient Empires!'', the Super Solver must fire carefully timed light blasts from his hat onto rotating prisms to direct light at the correct angle to intercept a series of light activated targets.
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* YouOweMe: In ''Mission T.H.I.N.K., Morty tells the Metal Minions that they should help him out of gratitude for saving them from the recycling center. This works on most of them, but not Rusty.

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* YouOweMe: In ''Mission T.H.I.N.K., ,'' Morty tells the Metal Minions that they should help him out of gratitude for saving them from the recycling center. This works on most of them, but not Rusty.
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* DefectorFromDecadence: Rusty in ''Mission T.H.I.N.K.''


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* FriendlyEnemy: Telly in ''Outnumbered!'' congratulates you whenever you get one of his math questions right. The game also has a "Drill for Skill" setting, where he's apparently agreed to quiz you without having to catch him first.


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* NonMaliciousMonster: The undersea creatures in ''Operation Neptune'' are likely attacking the sub only because it's unfamiliar to them. Notably, they never make a move to harm Zoom when he shows up.


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* RealityEnsues: At one point in ''Operation Neptune'', you're sent to a sector very deep underwater where Zoom can't reach you. In real life, dolphins are only comfortable at certain depths.


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* SlasherSmile: The robots in ''Midnight Rescue!'' have this as their default expression.


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* YouOweMe: In ''Mission T.H.I.N.K., Morty tells the Metal Minions that they should help him out of gratitude for saving them from the recycling center. This works on most of them, but not Rusty.

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* TheLancer: The animal guides in the ''Treasure'' tetrology, Zoom the dolphin in ''Operation Neptune'', and Rusty in ''Mission: T.H.I.N.K.''.


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* NonHumanSidekick: The animal guides in the ''Treasure'' tetrology, Zoom the dolphin in ''Operation Neptune'', and Rusty in ''Mission: T.H.I.N.K.''.

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* BumblingSidekick: In ''Midnight Rescue'', Mr. Garrison's secretary often causes him quite a bit of trouble with her various slip-ups.

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* BumblingSidekick: In ''Midnight Rescue'', Mr. Garrison's secretary often causes him quite a bit TheChewToy: Morty Maxwell suffers AmusingInjuries frequently. Some of trouble with her various slip-ups.his robots, such as the Cyberchimps, are not very intelligent and hence ignore his warnings about the Super Solver. Whenever the Super Solver succeeds in stopping Morty Maxwell, he gets humiliated in a comedic fashion.



* LaughablyEvil: Morty Maxwell can be this a lot.
* LiteralMinded: In the CD-ROM version of Outnumbered, Morty tells Telly to stop the Super Solver "by launching your CD's." Telly immediately ejects a CD right into Morty's face!
** In Midnight Rescue, Morty tells the robots that they can stop the Super Solver by throwing their tricks. One of them then tosses an apple at his face, prompting him to say "Hey! Who did that?"

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* LaughablyEvil: Morty Maxwell can be this a lot.
goes through AmusingInjuries in nearly all of the games, and his scolding of the robots during the opening sequences are also quite comedic.
* LiteralMinded: LiteralMinded:
**
In the CD-ROM version Windows update of Outnumbered, ''Outnumbered!'', Morty tells Telly to stop the Super Solver "by launching your CD's.CDs." Telly immediately ejects a CD right into Morty's face!
** In Midnight Rescue, the Windows update of ''Midnight Rescue!'', Morty tells the robots that they can stop the Super Solver by throwing their tricks. One of them then tosses an apple at his face, prompting him to say "Hey! Who did that?"



* PsychopathicManchild: Morty Maxwell comes across as the third variant of this character type. ''Midnight Rescue!'', which appears to be set in the late 1980s, implies that he was born in the early 1950s. This would put his physical age somewhere in his late thirties. Throughout the series, however, Morty is characterized as selfish and immature and, on top of that, does not seem to have a job. One good example of his childishness is that he sometimes dubs himself the "Master of Mischief", and lives up to that nickname by taking pleasure in his own misdeeds. Many diary entries from Morty´s childhood can be read throughout ''Midnight Rescue!''. In one of them, he states that he wishes to be a kid forever, which explains a lot about his current personality.

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* PsychopathicManchild: Morty Maxwell comes across as the third variant of this character type. ''Midnight Rescue!'', which appears to be set in the late 1980s, implies that he was born in the early 1950s. This would put his physical age somewhere in his late thirties. Throughout the series, however, Morty Morty, who is obviously an adult, is characterized as selfish and immature and, on top of that, does not seem to have a job. One good example of his childishness is that he sometimes dubs himself the "Master of Mischief", and lives up to that nickname by taking pleasure in his own misdeeds. Many diary entries from Morty´s childhood can be read throughout ''Midnight Rescue!''. In one of them, he states that he wishes to be a kid forever, which explains a lot about his current personality.



* UnusuallyUninterestingSight: The security guard at the TV station in ''Outnumbered!'' appears not to notice that Morty has "taken over" the station, or that a pair of anthropothormic robots are zooming around the place.

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* UnusuallyUninterestingSight: The security guard at the TV station in ''Outnumbered!'' appears does not seem to notice have noticed that Morty has "taken over" taken control of the television station, or that a pair of anthropothormic robots are zooming around the place.


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* YoungerThanTheyLook: Morty Maxwell looks middle-aged, but ''Midnight Rescue!'', which appears to be set in the late 1980s, implies that he was born in the early 1950s. This would put Morty somewhere in his late thirties.
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* AnimalJingoism: In ''Mission: T.H.I.N.K.'', Morty has Metal Minions. Nearly all of them are catlike, but one of them, Rusty, is doglike. Rusty objects to Morty's plans and decides to assist the Super Solver, while the other robots follow the scientist's orders.

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* AnimalJingoism: In ''Mission: T.H.I.N.K.'', Morty has Metal Minions. Nearly all of them the Metal Minions are catlike, but one of them, Rusty, is doglike. Rusty objects to Morty's plans and decides to assist the Super Solver, while the other robots follow the scientist's orders.
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* AnimalJingoism: In ''Mission: T.H.I.N.K.'', the chimps have all been replaced the Metal Minions, humanoid cat-like robots that serve under Morty. There is one Metal Minion, a dog-bot named Rusty, who objects to Morty and helps the player.

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* AnimalJingoism: In ''Mission: T.H.I.N.K.'', the chimps have all been replaced the Morty has Metal Minions, humanoid cat-like robots that serve under Morty. There is Minions. Nearly all of them are catlike, but one Metal Minion, a dog-bot named of them, Rusty, who is doglike. Rusty objects to Morty Morty's plans and helps decides to assist the player.Super Solver, while the other robots follow the scientist's orders.



* MrExposition: The CD-ROM versions of several games open with Morty explaining his whole plan to his mooks, including what the Super Solver has to do to stop him.
* MySpeciesDothProtestTooMuch: Rusty, a Metal Minion who objects to Morty's plan and helps you throughout the game.

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* MrExposition: The CD-ROM versions ''Mission: T.H.I.N.K.'', ''Treasure Galaxy'' and the Windows updates of several the preceding games open with Morty explaining his whole plan plans to his mooks, including what the Super Solver has to do to stop him.
* MySpeciesDothProtestTooMuch: Rusty, a Metal Minion who Minion, objects to Morty's plan and helps you throughout the game.
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* BigDamnHeroes: Zoom the dolphin in ''Operation Neptune'', if he arrives when you're low on fuel.


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* TheLancer: The animal guides in the ''Treasure'' tetrology, Zoom the dolphin in ''Operation Neptune'', and Rusty in ''Mission: T.H.I.N.K.''.
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** In Midnight Rescue, Morty tells the robots that they can stop the Super Solver by throwing their tricks. One of them then tosses an apple at his face, prompting him to say "Hey! Who did that?"
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It happened to me in one save file.

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* UnwinnableByDesign: In ''Gizmos & Gadgets!'', it's entirely possible that a piece you need will be blocked by the red springs. Most races don't require all the best parts, but some races do demand a very specific piece, and if you can't get that piece because you can't get around the red springs, you'll never be able to beat Morty, no matter what pieces you use.
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* PsychopathicManchild: Morty Maxwell comes across as the third variant of this character type. ''Midnight Rescue!'', which appears to be set in the late 1980s, implies that he was born in the early 1950s. This would put his age somewhere in his late thirties. Throughout the series, however, Morty is characterized as selfish and immature and, on top of that, does not seem to have a job. One good example of his childishness is that he sometimes dubs himself the "Master of Mischief", and lives up to that nickname by taking pleasure in his own misdeeds. Many diary entries from Morty´s childhood can be read throughout ''Midnight Rescue!''. In one of them, he states that he wishes to be a kid forever, which explains a lot about his current personality.

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* PsychopathicManchild: Morty Maxwell comes across as the third variant of this character type. ''Midnight Rescue!'', which appears to be set in the late 1980s, implies that he was born in the early 1950s. This would put his physical age somewhere in his late thirties. Throughout the series, however, Morty is characterized as selfish and immature and, on top of that, does not seem to have a job. One good example of his childishness is that he sometimes dubs himself the "Master of Mischief", and lives up to that nickname by taking pleasure in his own misdeeds. Many diary entries from Morty´s childhood can be read throughout ''Midnight Rescue!''. In one of them, he states that he wishes to be a kid forever, which explains a lot about his current personality.
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* PsychopathicManchild: Morty Maxwell comes across as being the third variant of this character type. ''Midnight Rescue!'', which appears to be set in the late 1980s, implies that he was born in the early 1950s. This would put his age at either 38 or 39. Throughout the series, however, Morty is characterized as selfish and immature and, on top of that, does not seem to have a job. One good example of his childishness is that he sometimes dubs himself the "Master of Mischief", and lives up to that nickname by taking pleasure in his own misdeeds. Many diary entries from Morty´s childhood can be read throughout ''Midnight Rescue!''. In one of them, he states that he wishes to be a kid forever, which explains a lot about his behavior now.

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* PsychopathicManchild: Morty Maxwell comes across as being the third variant of this character type. ''Midnight Rescue!'', which appears to be set in the late 1980s, implies that he was born in the early 1950s. This would put his age at either 38 or 39.somewhere in his late thirties. Throughout the series, however, Morty is characterized as selfish and immature and, on top of that, does not seem to have a job. One good example of his childishness is that he sometimes dubs himself the "Master of Mischief", and lives up to that nickname by taking pleasure in his own misdeeds. Many diary entries from Morty´s childhood can be read throughout ''Midnight Rescue!''. In one of them, he states that he wishes to be a kid forever, which explains a lot about his behavior now.current personality.
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* {{Continuity}}: Both series have this with other Learning Company series. At least one early ReaderRabbit game featured the characters climbing Treasure Mountain.

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* {{Continuity}}: Both series have this with other Learning Company series. At least one early ReaderRabbit VideoGame/ReaderRabbit game featured the characters climbing Treasure Mountain.
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* BumblingSidekick: In ''Midnight Rescue'', Mr. Garrison's secretary often causes him quite a bit of trouble with her various slip-ups.


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* PetTheDog: Occasionally, some of the documents you examine in ''Midnight Rescue'' tell about Morty doing something nice without an obvious selfish ulterior motive.


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* VillainRespect: In ''Midnight Rescue'', the Master of Mischief expresses admiration for your abilities as you reach the higher ranks.
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* FeaturelessProtagonist: All of the games let the player input their own name, plus the hero wears a gender-neutral outfit and their sex is never disclosed. In ''Mission: T.H.I.N.K'', ''Treasure Galaxy'' and the Windows updates of the preceding games, Morty avoids using pronouns when referring to the Super Solver.

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* FeaturelessProtagonist: All of the games let the player you input their your own name, plus the hero wears a gender-neutral unisex outfit and their sex gender is never disclosed. In ''Mission: T.H.I.N.K'', ''Treasure Galaxy'' and the Windows updates of the preceding games, Morty avoids using pronouns when referring to the Super Solver.
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* EliteMook: Once you get to the fourth race in a category in ''Gizmos & Gadgets!'', the slow, fat, not very bright chimps are replaced with smarter, faster wheeled ones that sleep for a much shorter time. Once you get to the fifth level, the chimps will start stealing parts that are already lying around, before you can even pick them up!

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* EliteMook: Once you get to the fourth race in a category in ''Gizmos & Gadgets!'', the slow, fat, not very bright chimps are replaced with smarter, faster wheeled ones that sleep for a much shorter time. Once you get to the fifth level, the chimps will They also start stealing parts that are already lying around, before you can even pick them up!



* LiteralMinded: In the CD-ROM version of Outnumbered, Morty tells Telly to stop the Super Solver "by launching your CDs." Telly immediately ejects a CD right into Morty's face!

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* LiteralMinded: In the CD-ROM version of Outnumbered, Morty tells Telly to stop the Super Solver "by launching your CDs.CD's." Telly immediately ejects a CD right into Morty's face!

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* CassandraTruth: In the CD-ROM version of ''Gizmos and Gadgets!'', Morty cautions the Cyberchimps to stay away from the Super Solver's bananas. They pay no attention to this.



* EliteMook: Once you get to the fourth race in a category in ''Gizmos & Gadgets!'', the slow, fat, not very bright chimps are replaced with smarter, faster wheeled ones that sleep for a much shorter time.

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* EliteMook: Once you get to the fourth race in a category in ''Gizmos & Gadgets!'', the slow, fat, not very bright chimps are replaced with smarter, faster wheeled ones that sleep for a much shorter time. Once you get to the fifth level, the chimps will start stealing parts that are already lying around, before you can even pick them up!



* JumpScare: In Midnight Rescue, Morty's robots have a tendency to suddenly appear in rooms or from off the side of the screen in halls without warning.

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* JumpScare: In Midnight Rescue, Rescue and Outnumbered, Morty's robots have a tendency to suddenly appear in rooms or from off the side of the screen in halls without warning.


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* LiteralMinded: In the CD-ROM version of Outnumbered, Morty tells Telly to stop the Super Solver "by launching your CDs." Telly immediately ejects a CD right into Morty's face!


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* MrExposition: The CD-ROM versions of several games open with Morty explaining his whole plan to his mooks, including what the Super Solver has to do to stop him.
* MySpeciesDothProtestTooMuch: Rusty, a Metal Minion who objects to Morty's plan and helps you throughout the game.
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* UnusuallyUninterestingSight: The security guard at the TV station in ''Outnumbered!'' appears not to notice that Morty has "taken over" the station, or that a pair of anthropothormic robots are zooming around the place.
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* ArtisticLicenseLaw: Morty's schemes in Shady Glen, which at least seems like a normal town, would probably get him arrested in real life. He repeatedly "takes over" various buildings, such as TV stations and science centers, is clearly disrupting normal activities there, and refuses to leave unless the Super Solver can outwit him. He also breaks into an elementary school at night with the intent of making the entire school disappear, which would likely be considered an extreme form of vandalism. There's never any sign of any authorities making a move to arrest him for any of this, and the Super Solver is the only one who ever shows up to stop him.

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