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History VideoGame / SuperRobotWarsCompact2

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Trope was cut/disambiguated due to cleanup


* CharClone: Taken to logical conclusion when Anavel Gato is [[spoiler: convinced into your group in IMPACT]], he joins Char in his ColonyDrop of Axis
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Trope was cut/disambiguated due to cleanup


* MakeMeWannaShout: [[{{Anime/Raideen}} God Voice, which is unlocked after performing a sequence of events.]]

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* AdaptationExpansion: ''Impact'' makes several additions to ''Compact 2'':
** ''Mobile Fighter G Gundam'' and ''Martian Successor Nadesico'', along with scenarios based on both series, are added to the game.
** The OriginalGeneration plot is expanded by adding a new character, Einst Alfimi, to the antagonist side.
** The ''Galaxy Showdown'' portion of the game is reworked, implementing a massive three-way route split that the player tackles in an order of their choosing. This is to alleviate the LateCharacterSyndrome that plagues the Wonderswan original.
* AdaptationalEarlyAppearance: ''Impact'' has the ''Machine Robo'' cast make an appearance in the "Earth Crisis" arc, despite debuting in the second game of the [=WonderSwan=] trilogy.



* AntiFrustrationFeatures:
** ''Galaxy Showdown'' gives the player all of their items, money, and unlockables from the previous games if it can find clear data. If the player starts ''Galaxy Showdown'' without having any clear data, the game instead gives 1,000,000 credits and a small number of items.
** ''Impact'' reworks the ''Galaxy Showdown'' portion of the game, giving players more freedom to choose the order in which they reacquire characters. This is to alleviate the LateCharacterSyndrome that plagues the Wonderswan original.

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* AntiFrustrationFeatures:
**
AntiFrustrationFeatures: ''Galaxy Showdown'' gives the player all of their items, money, and unlockables from the previous games if it can find clear data. If the player starts ''Galaxy Showdown'' without having any clear data, the game instead gives 1,000,000 credits and a small number of items.
** ''Impact'' reworks the ''Galaxy Showdown'' portion of the game, giving players more freedom to choose the order in which they reacquire characters. This is to alleviate the LateCharacterSyndrome that plagues the Wonderswan original.
items.



* EarlyBirdCameo: ''Impact'' has the ''Machine Robo'' cast make an appearance in the "Earth Crisis" arc, despite debuting in the second game of the [=WonderSwan=] trilogy.
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* EarlyGameHell: The Wonderswan version of ''Earth Crisis'' has a number of nasty early-game surprises for new and experienced players alike. To start, the very first map of the trilogy is a water stage with units that are absolutely ''not'' equipped for aquatic combat. The game quickly expands the player's army, only to have them lose Zambot 3, Dancouga, and one Mazinger team for good at the end of the first chapter; for extra insult to injury, Dancouga has an unlockable weapon in ''Cosmoquake'' that requires the player to waste money on it before it heads to space. Finally, this game is one of the very first to make the player wait on powerful Newtype protagonists like Amuro and Kamille, leaving the player with {{Crutch Character}}s Chris, Bernie, and Shiro for the first two chapters.

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* EarlyGameHell: The Wonderswan version of ''Earth Crisis'' has a number of nasty early-game surprises for new and experienced players alike. To start, the very first map of the trilogy is a water stage with units that are absolutely ''not'' equipped for aquatic combat. The game quickly expands the player's army, only to have them lose Zambot 3, Dancouga, and one Mazinger team for good at the end of the first chapter; for extra insult to injury, Dancouga has an unlockable weapon in ''Cosmoquake'' that requires the player to waste money on it before it heads to space. Finally, this game is one of the very first to make the player wait on for powerful Newtype protagonists like Amuro and Kamille, leaving the player with ''Gundam'' roster as [[HealerSignsOnEarly dedicated healer]] Fa and {{Crutch Character}}s Chris, Bernie, and Shiro for until the first two chapters.final mission of the second chapter.
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* ADayInTheLimelight: ''Compact 2'' is neither [[VideoGame/ShinSuperRobotWars the first]] nor [[VideoGame/SuperRobotWarsGC the latest]] game in the series to make the [[Anime/{{Dancougar}} Gandor]] a fully-playable unit, but its appearance in ''Earth Crisis'' is particularly notable as it serves as the flagship of the Earth-based forces. Likewise, Professor Hazuki serves as the Earth counterpart to Bright Noa.


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* EarlyGameHell: The Wonderswan version of ''Earth Crisis'' has a number of nasty early-game surprises for new and experienced players alike. To start, the very first map of the trilogy is a water stage with units that are absolutely ''not'' equipped for aquatic combat. The game quickly expands the player's army, only to have them lose Zambot 3, Dancouga, and one Mazinger team for good at the end of the first chapter; for extra insult to injury, Dancouga has an unlockable weapon in ''Cosmoquake'' that requires the player to waste money on it before it heads to space. Finally, this game is one of the very first to make the player wait on powerful Newtype protagonists like Amuro and Kamille, leaving the player with {{Crutch Character}}s Chris, Bernie, and Shiro for the first two chapters.
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None
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None


Arguably one of the more famous [=SRW=] entries, despite the obscure handheld system it started out on. It was later [[VideoGameRemake remade]] using the ''[[VideoGame/SuperRobotWarsAlpha Super Robot Wars Alpha Gaiden]]'' engine as '''''Super Robot Wars Impact''''', the series' first entry on the Sony UsefulNotes/PlayStation2, with all three games compiled onto one disc. In addition to introducing a new original character named Einst Alfimi, ''Impact'' adds two new series to the game: ''Anime/MobileFighterGGundam'' and ''Anime/MartianSuccessorNadesico''. Like the preceding ''VideoGame/SuperRobotWarsCompact'', ''Compact 2'' and ''Impact'' features the "Free Route System": rather than following a linear plot, the games allow the player to choose the order to play certain scenarios in. This may affect the storyline or give the player an opportunity to unlock [[SecretCharacter hidden units and/or characters]].

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Arguably one of the more famous [=SRW=] entries, despite the obscure handheld system it started out on. It was later [[VideoGameRemake remade]] using the ''[[VideoGame/SuperRobotWarsAlpha Super Robot Wars Alpha Gaiden]]'' engine as '''''Super Robot Wars Impact''''', the series' first entry on the Sony UsefulNotes/PlayStation2, Platform/PlayStation2, with all three games compiled onto one disc. In addition to introducing a new original character named Einst Alfimi, ''Impact'' adds two new series to the game: ''Anime/MobileFighterGGundam'' and ''Anime/MartianSuccessorNadesico''. Like the preceding ''VideoGame/SuperRobotWarsCompact'', ''Compact 2'' and ''Impact'' features the "Free Route System": rather than following a linear plot, the games allow the player to choose the order to play certain scenarios in. This may affect the storyline or give the player an opportunity to unlock [[SecretCharacter hidden units and/or characters]].



* OldSaveBonus: The ''Compact 2'' games are mostly self-contained; players use the UsefulNotes/WonderSwan's internal memory to carry event flags and other data between the games in the trilogy. This is not the case for ''Impact'', which is one continuous game.
* [[OneGameForThePriceOfTwo One Game For The Price Of Three]]: The first two games are basically branches of one giant route split, while the third game brings all of the characters together.

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* OldSaveBonus: The ''Compact 2'' games are mostly self-contained; players use the UsefulNotes/WonderSwan's Platform/WonderSwan's internal memory to carry event flags and other data between the games in the trilogy. This is not the case for ''Impact'', which is one continuous game.
* [[OneGameForThePriceOfTwo One Game For The Price Of Three]]: OneGameForThePriceOfTwo: The first two games are basically branches of one giant route split, while the third game brings all of the characters together.

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* AntiFrustrationFeatures: ''Galaxy Showdown'' gives the player all of their items, money, and unlockables from the previous games if it can find clear data. If the player starts ''Galaxy Showdown'' without having any clear data, the game instead gives 1,000,000 credits and a small number of items.

to:

* AntiFrustrationFeatures: AntiFrustrationFeatures:
**
''Galaxy Showdown'' gives the player all of their items, money, and unlockables from the previous games if it can find clear data. If the player starts ''Galaxy Showdown'' without having any clear data, the game instead gives 1,000,000 credits and a small number of items.items.
** ''Impact'' reworks the ''Galaxy Showdown'' portion of the game, giving players more freedom to choose the order in which they reacquire characters. This is to alleviate the LateCharacterSyndrome that plagues the Wonderswan original.
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renamed to Clone Angst; ZCE


* CloningBlues: [[spoiler:Alfimi]] in the Impact remake
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** In case randomized Spirit Command lists based on the player's Wonderswan data wasn't complicated enough, this game boosts Kyosuke's and Excellen's stats based on the Wonderswan's nickname and gender settings. The nickname alone has a whopping 21 stat point difference between the least advantageous name (leaving the Wonderswan blank) and the most advantageous (inputting the nickname as eight 0's).
** [[Anime/MobileSuitGundam0083StardustMemory Anavel Gato]] requires highly specific actions in all three games to acquire him. [[spoiler:And he ends up joining Char if the bonus chapter is unlocked.]]

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** In case randomized Spirit Command lists based on the player's Wonderswan data wasn't complicated enough, this game boosts Kyosuke's and Excellen's stats based on the Wonderswan's nickname and gender settings. The nickname alone has creates a whopping 21 ''126'' stat point difference difference[[note]]21 points per pilot stat, with there being six stats total[[/note]] between the least advantageous name (leaving the Wonderswan blank) and the most advantageous (inputting the nickname as eight 0's).
** [[Anime/MobileSuitGundam0083StardustMemory Anavel Gato]] requires highly specific actions in all three games to acquire him. [[spoiler:And he [[GuestStarPartyMember ends up joining Char on the enemy side]] if the bonus chapter is unlocked.]]

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* AntiFrustrationFeatures: ''Galaxy Showdown'' gives the player all of their items, money, and unlockables from the previous games if it can find clear data. If the player starts ''Galaxy Showdown'' without having any clear data, the game instead gives 1,000,000 credits and a small number of items.



* GuideDangIt: Typical of ''Super Robot Wars'', though [[Anime/MobileSuitGundam0083StardustMemory Anavel Gato]] is especially notable as recruiting him requires specific actions in all three games.

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* GuideDangIt: Typical of ''Super Robot Wars'', though GuideDangIt:
** In case randomized Spirit Command lists based on the player's Wonderswan data wasn't complicated enough, this game boosts Kyosuke's and Excellen's stats based on the Wonderswan's nickname and gender settings. The nickname alone has a whopping 21 stat point difference between the least advantageous name (leaving the Wonderswan blank) and the most advantageous (inputting the nickname as eight 0's).
**
[[Anime/MobileSuitGundam0083StardustMemory Anavel Gato]] is especially notable as recruiting him requires highly specific actions in all three games.games to acquire him. [[spoiler:And he ends up joining Char if the bonus chapter is unlocked.]]

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