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* SoundTest: The Extras menu has a sound test that lets you listen to 26 of the game's tracks, with each one credited on whether it comes from a different game or is someone's remix.
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* PragmaticAdaptation: Aside from having a totally different plotline and incorporating elements from ''Sunshine'' and ''Galaxy'', the game has notable differences in its level design, too. Some of the levels from ''64'', such as Dire Dire Docks and Cool Cool Mountain, didn't make it into the game. Others were reduced to mini-courses, like Shifting Sand Land and Dire Dire Docks. Most of the Secret Stars are also entirely original levels.

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* PragmaticAdaptation: Aside from having a totally different plotline and incorporating elements from ''Sunshine'' and ''Galaxy'', the game has notable differences in its level design, too. Some of the levels from ''64'', such as Dire Dire Docks and Cool Cool Mountain, didn't make it into the game. Others were reduced to mini-courses, like Shifting Sand Land and Dire Dire Docks.Jolly Roger's Bay. Most of the Secret Stars are also entirely original levels.

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* BigBoosHaunt: It's one of the levels.

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* BigBoosHaunt: It's one of the levels.levels, though here it's named "Boo's Mansion" and includes a boss fight with King Boo a la ''Super Mario 64 DS''.



* IdleAnimation: Mario will do various things if you stand still during the game, like say "Let's go!" or sleep.

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* IdleAnimation: Mario will do various things if you stand still during the game, like say "Let's go!" or sleep.fall asleep.



* PragmaticAdaptation: Some of the levels from ''64'' didn't make it into this game. Others were reduced to mini-courses. And it's ''still'' good!

to:

* PragmaticAdaptation: Aside from having a totally different plotline and incorporating elements from ''Sunshine'' and ''Galaxy'', the game has notable differences in its level design, too. Some of the levels from ''64'' ''64'', such as Dire Dire Docks and Cool Cool Mountain, didn't make it into this the game. Others were reduced to mini-courses. And it's ''still'' good!mini-courses, like Shifting Sand Land and Dire Dire Docks. Most of the Secret Stars are also entirely original levels.



* WallJump: [[AvertedTrope Taken out]] of the game. [[WhatCouldHaveBeen Would have still been cool]], though.
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* ThirteenIsUnlucky: The game parodies this by claiming that a time paradox has caused you to have negative three Shine Sprites when you get your thirteenth Star Coin. Fortunately, the truth is that you simply got the Cave tileset for the LevelEditor.
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* ShoutOut: [[Franchise/{{Pokemon}} Seve]][[VideoGame/StarFox64 ral.]][[note]]Yes, even RickRoll.[[/note]]

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* ShoutOut: [[Franchise/{{Pokemon}} Seve]][[VideoGame/StarFox64 ral.]][[note]]Yes, even RickRoll.JustForFun/{{Rickroll}}.[[/note]]

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* ActuallyADoombot: [[spoiler:Clown Car!Bowser turns out to be a robot.]]

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* ActuallyADoombot: [[spoiler:Clown Car!Bowser Car Bowser turns out to be a robot.]]



* BonusFeatureFailure: Finding 32 of the 64 Star Coins allows you to swap your character to [[LesserStar Luigi]], but many things when playing as him fall flat. Aside from everyone still referring to him as Mario, there's also him reusing some of Mario's voice clips despite ''VideoGame/SuperMario64 DS'' providing more than what should be needed, his inability to enter the final Bowser area [[spoiler:unless you use the shortcut in the main lobby]], a death loop that occurs with him if you die during the battle with [[spoiler:Clown Car Bowser]], and the fact that he will transform into Mario during many instances, including every cutscene.



* DefeatMeansFriendship: Suggested by some bossess, but averted anyway.

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* DefeatMeansFriendship: Suggested by some bossess, bosses, but averted anyway.



* HeKnowsAboutTimedHits

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* HeKnowsAboutTimedHitsHeKnowsAboutTimedHits: Inverted. One of the first things King Bob-omb says to Mario is that unlike in the King's ''[=SM64=]'' debut, the plumber can't pick him up and throw him ''this'' time.



* NotTheIntendedUse: You can use the Hover Nozzle to get a horizontal boost by sliding and using it.

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* NotTheIntendedUse: You can use the The Hover Nozzle is intended to get extend your jumps, but you can use it as a horizontal boost substitute for the Turbo Nozzle by sliding laying down and using it.it. Platforming assistance and quick movement, all in one convenient package!
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And yet as time passed, and life became more peaceful, people forgot about the whereabouts of the Orb of Power. They could not tell if it was even below their very feet. Why, not even the current princess knows. '''And yet, there ''is'' someone out there who does...."'''

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And yet as time passed, and life became more peaceful, people forgot about the whereabouts of the Orb of Power. They could not tell if it was even below their very feet. Why, not even the current princess knows. '''And yet, there ''is'' someone out there who does...."'''
'''"



* AstralFinale: [[spoiler:The final battle against Bowser takes place at the very top of his giant tower]].

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* AstralFinale: [[spoiler:The final battle against Bowser takes place at the very top of his giant tower]].tower.]]



* DarkerAndEdgier: [[spoiler:Instead of just kidnapping the princess, Bowser intends to ''destroy the world with a meteor''.]]
* DamnYouMuscleMemory: Z, which is used as the A button and to jump in multiple flash games is instead used to ground pound, which can't be cancelled.

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* DarkerAndEdgier: [[spoiler:Instead of just kidnapping the princess, Bowser intends to ''destroy the world with a meteor''.]]
(It's implied that the Orb of Power has somehow messed with Bowser's mind.)]]
* DamnYouMuscleMemory: Z, which is used as the A button and to jump in multiple flash games games, is instead used to ground pound, which can't be cancelled.



* DemonicPossession: [[spoiler:Bowser by the Orb of Power. Because the Orb contains the power of the Tyrants it could alternatively be considered that the Tyrants possessed him.]]

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* DemonicPossession: [[spoiler:Bowser by the Orb of Power. Because the Orb contains the power of the Tyrants Tyrants, it could alternatively be considered that the Tyrants possessed him.]]



* TheDragon: Kamek[[spoiler:...until Bowser boots him off the team.]]

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* TheDragon: Kamek[[spoiler:... until Bowser boots him off the team.]]



* IdleAnimation: Mario will do various things if you stand still doing the game, like say "Let's go!" or sleep.

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* IdleAnimation: Mario will do various things if you stand still doing during the game, like say "Let's go!" or sleep.



* SpiritualSuccessor: VideoGame/LastLegacy, currently being made by the same creators, contains all original content but still shows a few elements of this game, including the level designer. [[EspeciallyZoidberg Especially the level designer]].

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* SpiritualSuccessor: VideoGame/LastLegacy, currently being made by the same creators, contains all original content but still shows a few elements of this game, including the level designer. [[EspeciallyZoidberg Especially the level designer]].designer.]]
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* AntiFrustrationFeatures: [[spoiler:After beating Clown Car!Bowser, a warp pipe appears in the castle which can take you to that point in the level, stopping you from having to do the entire MarathonLevel again in case of a game over.]]



* MarathonLevel: [[spoiler:Bowser's Castle.]]

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* MarathonLevel: [[spoiler:Bowser's Castle. You start outside the castle and must traverse a lava sea to reach the entrance. Once inside, you have to collect four keys in four different obstacle courses to proceed to the next section. Afterwards, you choose between two towers to climb, one using the rocket nozzle, the other using the turbo nozzle. Once this is done, the next segment makes use of the hover nozzle, leading to a boss fight against Bowser, who is ActuallyADoombot. Following this is another platforming section [-[[RecycledInSpace IN SPACE!]]-], leading up to the ''actual'' final boss fight against Bowser. Finally, the level ends with an EscapeSequence as the incoming meteor destroys the castle. And all that is without taking into account the 3 star coins and 8 red coins. [[AntiFrustrationFeatures Thankfully]], there is a checkpoint following the first boss fight, allowing you to start from there if you get a game over or don't want to do it all in one sitting.]]
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* SignpostTutorial: The game conveys the majority of controls and hints to you from signs in the tutorial levels.
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The game can be found [[http://runouw.com/games/sm63/ here]].

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The game can be found [[http://runouw.com/games/sm63/ [[http://www.newgrounds.com/portal/view/498969 here]].

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* AstralFinale: [[spoiler:The final battle against Bowser takes place at the very top of his giant tower]].



* ContinuityNod: Kamek flashes back to being on the receiving end of the BaitAndSwitchBoss moment in ''YoshisIsland'' (his first line of dialogue in that flashback is the original SNES text, not the revised GBA text).

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* ContinuityNod: Kamek flashes back to being on the receiving end of the BaitAndSwitchBoss moment in ''YoshisIsland'' ''VideoGame/YoshisIsland'' (his first line of dialogue in that flashback is the original SNES text, not the revised GBA text).



* DemonicPossession: [[spoiler: Bowser by the Orb of Power. Because the Orb contains the power of the Tyrants it could alternatively be considered that the Tyrants possessed him.]]

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* DemonicPossession: [[spoiler: Bowser [[spoiler:Bowser by the Orb of Power. Because the Orb contains the power of the Tyrants it could alternatively be considered that the Tyrants possessed him.]]



* GroundPound: Mario can do it.

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* GroundPound: Mario can do it.it if you press Z in mid-air. It can break orange crates and damage enemies.



** There's a Toad that tells Mario the story of how he (the Toad) saw a pun contest online, and submitted ten jokes so he would have a better chance of winning. But none of the puns won the contest; in fact, '''no pun in ten did'''. Mario just shakes his head.

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** There's a Toad that tells Mario the story of how he (the Toad) saw a pun contest online, and submitted ten jokes so he would have a better chance of winning. But none of the puns won the contest; in fact, '''no ''no pun in ten did'''.did''. Mario just shakes his head.



* NewGamePlus



* NotTheIntendedUse: You can use the Hover Nozzle to get a horizontal boost by sliding and using it.



** Most of the possibilities for SequenceBreaking (i.e. the aforementioned secret passageways) [[strike:appear to be]] have clearly been inserted on purpose, though they are ''very'' cleverly hidden.

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** Most of the possibilities for SequenceBreaking Sequence Breaking (i.e. the aforementioned secret passageways) [[strike:appear to be]] have clearly been inserted on purpose, though they are ''very'' cleverly hidden.



* UnderTheSea: Jolly Roger Bay, one half of Wet-Dry World.

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* UnderTheSea: Jolly Roger Bay, and one half of Wet-Dry World.
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* EnemyMine: [[spoiler:Kamek helps Mario out at the end of the game, stating that Bowser's OmnicidalManiac behavior is due to the Orb of Power.]]

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* EnemyMine: [[spoiler:Kamek helps Mario out at the end of the game, stating that Bowser's OmnicidalManiac behavior is due to the Orb of Power. However, he had previously told Mario that he won't help him just because Bowser overlooked him.]]



* GroundPound

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* GroundPoundGroundPound: Mario can do it.

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* AddedAlliterativeAppeal: The mission text for 'Switch' to the Secret Room in Big Boo's Haunt.

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* AddedAlliterativeAppeal: The mission text for 'Switch' "'Switch' to the Secret Room Room" in Big Boo's Haunt.



* BigBoosHaunt: It's one of the levels.



* IncrediblyLamePun: [[spoiler:The Mush-Room, a room full of 1-Up Mushrooms]], which is unlocked by collecting all 64 Star Coins.

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* IncrediblyLamePun: IncrediblyLamePun:
**
[[spoiler:The Mush-Room, a room full of 1-Up Mushrooms]], which is unlocked by collecting all 64 Star Coins.



* ItsAllUpstairsFromHere: After you defeat [[spoiler:Clown Car Bowser]], you can either leave or take the Launch Star to the next area, which is a huge tower that you climb up the outside of.



* LethalLavaLand

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* LethalLavaLandLethalLavaLand: A level bearing the trope name appears.



* NintendoHard, if you decide to play it without cheating, that is.

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* NintendoHard, if NintendoHard: If you decide to play it without cheating, that is.



* {{Plot Coupon}}s: Shine Sprites, though not Star Coins.
* PragmaticAdaptation: Some of the levels from 64 didn't make it into this game. Others were reduced to mini-courses. And it's ''still'' good!

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* {{Plot Coupon}}s: PlotCoupon: Shine Sprites, though not Star Coins.
* PragmaticAdaptation: Some of the levels from 64 ''64'' didn't make it into this game. Others were reduced to mini-courses. And it's ''still'' good!



* SequenceBreaking: With a bit of patience and knowledge of the secret passageways, you can go straight to the [[spoiler:second]] Bowser fight from the beginning.

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* SequenceBreaking: SequenceBreaking:
**
With a bit of patience and knowledge of the secret passageways, you can go straight to the [[spoiler:second]] Bowser fight from the beginning.



* SpiritualSuccessor: VideoGame/{{Last Legacy}}, currently being made by the same creators, contains all original content but still shows a few elements of this game, including the level designer. [[EspeciallyZoidberg Especially the level designer]].

to:

* SpiritualSuccessor: VideoGame/{{Last Legacy}}, VideoGame/LastLegacy, currently being made by the same creators, contains all original content but still shows a few elements of this game, including the level designer. [[EspeciallyZoidberg Especially the level designer]].



* WithGreatPowerComesGreatInsanity: [[spoiler: Bowser, with the Orb of Power.]]

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* WithGreatPowerComesGreatInsanity: [[spoiler: Bowser, [[spoiler:Bowser, with the Orb of Power.]]
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** It doesn't help that Fludd is used with C as a boost in mid-air...and the C key is extremely close to the Z key. Cue the frustration.

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** It doesn't help that Fludd FLUDD is used with C as a boost in mid-air...and the C key is extremely close to the Z key. Cue (Although you can use the frustration.space bar for FLUDD instead.)
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Cut to the present. [[Franchise/SuperMarioBros Mario]] is heading to a party in his honor, celebrating the day he defeated [[BigBad Bowser]] ([[VideoGame/SuperMarioBros the first time, at least]]). As he appears, suddenly Bowser and his crew find their way to the castle, immediately bombarding it with his troops. Mario valiantly fights, [[YouCantThwartStageOne but eventually falls]]. Hours later, he finds that the world had gone dark. And there appears to be something glinting amidst the gloom...!

So begins Super Mario 63, Runouw's fan-made Flash version of the classic game VideoGame/SuperMario64, that also contains elements of VideoGame/SuperMarioSunshine and VideoGame/SuperMarioGalaxy. Even though it doesn't have as many game mechanics as either 64 or Galaxy, it does have Sunshine's FLUDD, capable of doing various tasks depending on the nozzle that it currently has. Be advised, though, even if you do manage to get a FLUDD extension, it'll still be [[NintendoHard tricky to get through]] the game without either trying multiple times or otherwise [[GameBreaker finding things that you weren't supposed to before]].

to:

Cut to the present. [[Franchise/SuperMarioBros Mario]] is heading to a party in his honor, celebrating the day he defeated [[BigBad Bowser]] ([[VideoGame/SuperMarioBros ([[VideoGame/SuperMarioBros1 the first time, at least]]). As he appears, suddenly Bowser and his crew find their way to the castle, immediately bombarding it with his troops. Mario valiantly fights, [[YouCantThwartStageOne but eventually falls]]. Hours later, he finds that the world had gone dark. And there appears to be something glinting amidst the gloom...!

So begins Super ''Super Mario 63, 63'', Runouw's fan-made Flash version of the classic game VideoGame/SuperMario64, ''VideoGame/SuperMario64'', that also contains elements of VideoGame/SuperMarioSunshine ''VideoGame/SuperMarioSunshine'' and VideoGame/SuperMarioGalaxy. ''VideoGame/SuperMarioGalaxy''. Even though it doesn't have as many game mechanics as either 64 ''64'' or Galaxy, ''Galaxy'', it does have Sunshine's ''Sunshine'''s FLUDD, capable of doing various tasks depending on the nozzle that it currently has. Be advised, though, even if you do manage to get a FLUDD extension, it'll still be [[NintendoHard tricky to get through]] the game without either trying multiple times or otherwise [[GameBreaker finding things that you weren't supposed to before]].
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Cut to the present. [[SuperMarioBros Mario]] is heading to a party in his honor, celebrating the day he defeated [[BigBad Bowser]] ([[VideoGame/SuperMarioBros the first time, at least]]). As he appears, suddenly Bowser and his crew find their way to the castle, immediately bombarding it with his troops. Mario valiantly fights, [[YouCantThwartStageOne but eventually falls]]. Hours later, he finds that the world had gone dark. And there appears to be something glinting amidst the gloom...!

So begins SuperMario63, Runouw's fan-made Flash version of the classic game VideoGame/SuperMario64, that also contains elements of VideoGame/SuperMarioSunshine and VideoGame/SuperMarioGalaxy. Even though it doesn't have as many game mechanics as either 64 or Galaxy, it does have Sunshine's FLUDD, capable of doing various tasks depending on the nozzle that it currently has. Be advised, though, even if you do manage to get a FLUDD extension, it'll still be [[NintendoHard tricky to get through]] the game without either trying multiple times or otherwise [[GameBreaker finding things that you weren't supposed to before]].

to:

Cut to the present. [[SuperMarioBros [[Franchise/SuperMarioBros Mario]] is heading to a party in his honor, celebrating the day he defeated [[BigBad Bowser]] ([[VideoGame/SuperMarioBros the first time, at least]]). As he appears, suddenly Bowser and his crew find their way to the castle, immediately bombarding it with his troops. Mario valiantly fights, [[YouCantThwartStageOne but eventually falls]]. Hours later, he finds that the world had gone dark. And there appears to be something glinting amidst the gloom...!

So begins SuperMario63, Super Mario 63, Runouw's fan-made Flash version of the classic game VideoGame/SuperMario64, that also contains elements of VideoGame/SuperMarioSunshine and VideoGame/SuperMarioGalaxy. Even though it doesn't have as many game mechanics as either 64 or Galaxy, it does have Sunshine's FLUDD, capable of doing various tasks depending on the nozzle that it currently has. Be advised, though, even if you do manage to get a FLUDD extension, it'll still be [[NintendoHard tricky to get through]] the game without either trying multiple times or otherwise [[GameBreaker finding things that you weren't supposed to before]].



* DepartmentOfRedundancyDepartment There is a sign in a passageway that says: "Shhh! You are in Princess Peach's secret passageway of secrets, secretly used to secretly travel secretly from room to room in secretistical secretism."
* TheDragon: Kamek [[spoiler:...until Bowser boots him off the team.]]

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* DepartmentOfRedundancyDepartment DepartmentOfRedundancyDepartment: There is a sign in a passageway that says: "Shhh! You are in Princess Peach's secret passageway of secrets, secretly used to secretly travel secretly from room to room in secretistical secretism."
* TheDragon: Kamek [[spoiler:...Kamek[[spoiler:...until Bowser boots him off the team.]]



* ShoutOut: [[{{Pokemon}} Seve]][[StarFox64 ral.]][[note]]Yes, even RickRoll.[[/note]]
* SlippySlideyIceWorld: Snowman's Land
* SpiritualSuccessor: {{Last Legacy}}, currently being made by the same creators, contains all original content but still shows a few elements of this game, including the level designer. [[EspeciallyZoidberg Especially the level designer]].

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* ShoutOut: [[{{Pokemon}} Seve]][[StarFox64 [[Franchise/{{Pokemon}} Seve]][[VideoGame/StarFox64 ral.]][[note]]Yes, even RickRoll.[[/note]]
* SlippySlideyIceWorld: Snowman's Land
Land.
* SpiritualSuccessor: {{Last VideoGame/{{Last Legacy}}, currently being made by the same creators, contains all original content but still shows a few elements of this game, including the level designer. [[EspeciallyZoidberg Especially the level designer]].
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* DemonicPossession: [[spoiler: Bowser by the Orb of Power. Because the Orb contains the power of the Tyrants it could alternatively be considered that the Tyrants possessed him.]]

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** There's a Toad that tells Mario the story of how he (the Toad) saw a pun contest online, and submitted ten jokes so he would have a better chance of winning. But none of the puns won the contest; in fact, '''no pun in ten did'''.

to:

** There's a Toad that tells Mario the story of how he (the Toad) saw a pun contest online, and submitted ten jokes so he would have a better chance of winning. But none of the puns won the contest; in fact, '''no pun in ten did'''. Mario just shakes his head.
--->''Why aren't you laughing?!?!''


* BubblyClouds: Rainbow Ride, arguably The Secret in the Sky.

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* BubblyClouds: Rainbow Ride, arguably Ride and The Secret in the Sky.



* DarkerAndEdgier: Especially towards the end.

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* DarkerAndEdgier: Especially towards [[spoiler:Instead of just kidnapping the end.princess, Bowser intends to ''destroy the world with a meteor''.]]



* DefeatMeansFriendship: Suggested, but averted anyway.

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* DefeatMeansFriendship: Suggested, Suggested by some bossess, but averted anyway.
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Images go to the right.


http://static.tvtropes.org/pmwiki/pub/images/Super_Mario_63_Startscreen_01_8308.jpg

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http://static.[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/Super_Mario_63_Startscreen_01_8308.jpg
jpg]]
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* DefeatMeansFriendship: Suggested, but Averted anyway.
* DepartmentOfRedundancyDepartment There is a sign in a passageway that says:"Shhh! You are in Princess Peach's secret passageway of secrets, secretly used to secretly travel secretly from room to room in secretistical secretism."

to:

* DefeatMeansFriendship: Suggested, but Averted averted anyway.
* DepartmentOfRedundancyDepartment There is a sign in a passageway that says:"Shhh! says: "Shhh! You are in Princess Peach's secret passageway of secrets, secretly used to secretly travel secretly from room to room in secretistical secretism."
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Hottip cleanup.


* ShoutOut: [[{{Pokemon}} Seve]][[StarFox64 ral.]][[hottip:*:Yes, even RickRoll.]]

to:

* ShoutOut: [[{{Pokemon}} Seve]][[StarFox64 ral.]][[hottip:*:Yes, ]][[note]]Yes, even RickRoll.]][[/note]]
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The game can be found [[http://www.mofunzone.com/online_games/super_mario_63.shtml here]]..

to:

The game can be found [[http://www.mofunzone.com/online_games/super_mario_63.shtml here]]..
[[http://runouw.com/games/sm63/ here]].
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link replaced


The game can be found [[http://www.newgrounds.com/portal/view/498969 here]]... or it least it could, until the Newgrounds moderators deleted it.

to:

The game can be found [[http://www.newgrounds.com/portal/view/498969 here]]... or it least it could, until the Newgrounds moderators deleted it.
mofunzone.com/online_games/super_mario_63.shtml here]]..
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The game can be found [[http://www.newgrounds.com/portal/view/498969 here]].

to:

The game can be found [[http://www.newgrounds.com/portal/view/498969 here]].
here]]... or it least it could, until the Newgrounds moderators deleted it.
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* DepartmentOfRedundancyDepartment There is a sign in a passageway that says:"Shhh! You are in Princess Peach's secret passageway of secrets, secretly used to secretly travel secretly from room to room in secretistical secretism."
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* SpiritualSuccessor: {{Last Legacy}}, currently being made by the same creators, contains all original content but still shows a few elements of this game, including the level designer. [[EspeciallyZoidberg Especially the level designer]].

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* BrutalBonusLevel: The Edge of Mushroom Kingdom. Apparently it was made to keep people from complaining that the game was [[ItsEasySoItSucks too easy]].



* GameMod: The Level Designer, available after 5 Star Coins. [[http://runouw.com/levels/levels.php Hoo boy.]]

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* GameMod: The Level Designer, available after 5 Star Coins. [[http://runouw.com/forums/levels.php?game=sm&sort=time&dir=d&page=1 Hoo]] [[http://runouw.com/levels/levels.php Hoo boy.]]


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* RougeAnglesOfSatin: There are many errors in spelling and grammar.
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* EasterEgg: If you zoom in closely on most signs in the game, they say "[[UrbanLegendOfZelda L is real 2401]] Bowser, Peach, and Mario. By Runouw".
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http://static.tvtropes.org/pmwiki/pub/images/Super_Mario_63_Startscreen_01_8308.jpg

"Long ago, the Mushroom Kingdom was ruled by Tyrants, people who enslaved and ruled their people with an iron fist. The only person who could stop them was a [[TheHero Hero]], someone who defeated the rule of the tyrants and thusly ended their unwanted rule. He then proceeded to seal away their power into an orb, the Orb of Power, which the new Dynasty of Toadstools then hid with the power of the Shine Sprites. And so it was good.

And yet as time passed, and life became more peaceful, people forgot about the whereabouts of the Orb of Power. They could not tell if it was even below their very feet. Why, not even the current princess knows. '''And yet, there ''is'' someone out there who does...."'''

Cut to the present. [[SuperMarioBros Mario]] is heading to a party in his honor, celebrating the day he defeated [[BigBad Bowser]] ([[VideoGame/SuperMarioBros the first time, at least]]). As he appears, suddenly Bowser and his crew find their way to the castle, immediately bombarding it with his troops. Mario valiantly fights, [[YouCantThwartStageOne but eventually falls]]. Hours later, he finds that the world had gone dark. And there appears to be something glinting amidst the gloom...!

So begins SuperMario63, Runouw's fan-made Flash version of the classic game VideoGame/SuperMario64, that also contains elements of VideoGame/SuperMarioSunshine and VideoGame/SuperMarioGalaxy. Even though it doesn't have as many game mechanics as either 64 or Galaxy, it does have Sunshine's FLUDD, capable of doing various tasks depending on the nozzle that it currently has. Be advised, though, even if you do manage to get a FLUDD extension, it'll still be [[NintendoHard tricky to get through]] the game without either trying multiple times or otherwise [[GameBreaker finding things that you weren't supposed to before]].

The game can be found [[http://www.newgrounds.com/portal/view/498969 here]].

----

!!Tropes that are involved in this game include:
* ActuallyADoombot: [[spoiler:Clown Car!Bowser turns out to be a robot.]]
* AddedAlliterativeAppeal: The mission text for 'Switch' to the Secret Room in Big Boo's Haunt.
-->''Get a grip! This ghostly Shine Sprite has been gobbled up by the Ghost's secret room. By getting the Ghostly Golden and Ghostly Green switches, by golly, you might get the garment, but be on the guard from the gruesome ghosts.''
* AlternateContinuity: This is, after all, a fan game.
* AnIcePerson: Chief Chilly of Snowman's Land.
* BlackoutBasement: A subversion in Boo's Mansion's basement. Even though the lights are indeed shut off when you engage the boss there, you can still see your way around.
* BonusStage: Lots and lots of them.
* BreakingTheFourthWall:
** In the Tutorial stage, even!
** Bowser even calls Mario a "worthless pile of pixelized sludge" during a plot point that reveals the DarkerAndEdgier aspect of the storyline.
* BubblyClouds: Rainbow Ride, arguably The Secret in the Sky.
* ContinuityNod: Kamek flashes back to being on the receiving end of the BaitAndSwitchBoss moment in ''YoshisIsland'' (his first line of dialogue in that flashback is the original SNES text, not the revised GBA text).
* DarkerAndEdgier: Especially towards the end.
* DamnYouMuscleMemory: Z, which is used as the A button and to jump in multiple flash games is instead used to ground pound, which can't be cancelled.
** It doesn't help that Fludd is used with C as a boost in mid-air...and the C key is extremely close to the Z key. Cue the frustration.
* DefeatMeansFriendship: Suggested, but Averted anyway.
* TheDragon: Kamek [[spoiler:...until Bowser boots him off the team.]]
* TheEndOfTheWorldAsWeKnowIt: [[spoiler:Bowser's ultimate goal, by way of meteor.]]
* EnemyMine: [[spoiler:Kamek helps Mario out at the end of the game, stating that Bowser's OmnicidalManiac behavior is due to the Orb of Power.]]
* EternalEngine: Tick-Tock Clock (obviously without the combustion part).
* ExactlyWhatItSaysOnTheTin: ShiftingSandLand, LethalLavaLand, and some others.
* FloatingWater: Lampshaded in one level:
-->'''Random Toad:''' Aren't you surprised by how we got water to blatantly ignore gravity? ''(pause)'' What?!?! You think it is easy altering the laws of physics, like gravity?!?!? How 'bout you try?!?
* GameMod: The Level Designer, available after 5 Star Coins. [[http://runouw.com/levels/levels.php Hoo boy.]]
* GreenHillZone: Bob-Omb Battlefield.
* GroundPound
* HailfirePeaks: Wet-Dry World (combines dry land with an [[UnderTheSea underwater area]]).
* HeKnowsAboutTimedHits
* IdleAnimation: Mario will do various things if you stand still doing the game, like say "Let's go!" or sleep.
* IncrediblyLamePun: [[spoiler:The Mush-Room, a room full of 1-Up Mushrooms]], which is unlocked by collecting all 64 Star Coins.
** There's a Toad that tells Mario the story of how he (the Toad) saw a pun contest online, and submitted ten jokes so he would have a better chance of winning. But none of the puns won the contest; in fact, '''no pun in ten did'''.
* LawOfOneHundred: As in most 2-D Mario platformers, collecting 100 coins earns you a 1-Up.
* LethalLavaLand
* MagicCarpet: Found in Hazy Maze Cave and Rainbow Ride.
* MakeMyMonsterGrow: Kamek enlarges a Goomba into Goomboss in "Castle Gardens", and a Bully into Big Bully in "Kamek's Castle".
* MarathonLevel: [[spoiler:Bowser's Castle.]]
* MeaninglessLives: Made even more meaningless with the Level Designer.
** The lives become ''really'' meaningless when you unlock [[spoiler:the [[IncrediblyLamePun Mush-Room]]; it contains about 25 extra lives, plus [[LawOfOneHundred enough coins to rack up about 2 or 3 more on top of that]]]].
* MoodWhiplash: After you get enough Sprites to put an end to the Endless Staircase and head to the chamber housing the Slingstar to [[spoiler:Bowser's Ultimate Castle]], the music gets more serious.
* NewGamePlus
* NintendoHard, if you decide to play it without cheating, that is.
* OxygenMeter: Although different from the life meter in this case.
* {{Plot Coupon}}s: Shine Sprites, though not Star Coins.
* PragmaticAdaptation: Some of the levels from 64 didn't make it into this game. Others were reduced to mini-courses. And it's ''still'' good!
* SequenceBreaking: With a bit of patience and knowledge of the secret passageways, you can go straight to the [[spoiler:second]] Bowser fight from the beginning.
** Most of the possibilities for SequenceBreaking (i.e. the aforementioned secret passageways) [[strike:appear to be]] have clearly been inserted on purpose, though they are ''very'' cleverly hidden.
** Hell, you can actually go to [[spoiler:the very last level in the game]] right from the start. [[spoiler:Take the secret passage on the right side of the main lobby, jump up while in the passage to reach a secret room with the Rocket and Turbo Nozzles in it. Grab the Rocket Nozzle, jump on top of the top-middle door in the lobby, and Rocket up to the top of the screen.]] There you go.
* ShiftingSandLand: It's a mini-course, but it is indeed in the game.
* ShoutOut: [[{{Pokemon}} Seve]][[StarFox64 ral.]][[hottip:*:Yes, even RickRoll.]]
* SlippySlideyIceWorld: Snowman's Land
* SymbolSwearing: After Kamek reveals that [[spoiler:he has been kicked out of Bowser's forces after Bowser gets the Orb of Power]] but before [[MrExposition further expositioning]] on how Bowser [[spoiler:[[WithGreatPowerComesGreatInsanity has become influenced by the Orb of Power]].]]
* ThemeMusicPowerUp: Any time Mario touches a Special Star, standing in for 64's special caps.
* UnderTheSea: Jolly Roger Bay, one half of Wet-Dry World.
* UnusualEuphemism: When Bowser announces [[spoiler:his plan to destroy the Mushroom Kingdom]] to the Toads, one of the Toads exclaims, "Oh my [[HoldYourHippogriffs Goomba]]!"
* WallJump: [[AvertedTrope Taken out]] of the game. [[WhatCouldHaveBeen Would have still been cool]], though.
* WithGreatPowerComesGreatInsanity: [[spoiler: Bowser, with the Orb of Power.]]
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