Follow TV Tropes

Following

History VideoGame / SuperMadChamp

Go To

OR

Is there an issue? Send a MessageReason:
TRS has turned Gainaxing into a definition only page. Removing examples.


* {{Gainaxing}}: Natalie, most notable in her winning animation.
Is there an issue? Send a MessageReason:
Trope has been merged into Badass Biker, pothole.


* BadassBiker: Every character, justified in that this was going to be a Kunio-kun game ([[BikerBabe even Natalie]], who can lift and throw a bike as well as the other racers!)

to:

* BadassBiker: Every character, justified in that this was going to be a Kunio-kun game ([[BikerBabe even Natalie]], (even Natalie, who can lift and throw a bike as well as the other racers!)
Is there an issue? Send a MessageReason:
None


* AwesomeButImpractical: you can keep attacking your opponent by unmounting your bike and defeating your opponent to eliminate him/her from the race, but this takes such a very long time (even more if you control Natalie), that you practically forfeit the race if you do this.
* BadassBiker: every character, justified in that this was going to be a Kunio-kun game ([[BikerBabe even Natalie]], who can lift and throw a bike as well as the other racers!)

to:

* AwesomeButImpractical: you You can keep attacking your opponent by unmounting your bike and defeating your opponent to eliminate him/her from the race, but this takes such a very long time (even more if you control Natalie), that you practically forfeit the race if you do this.
* BadassBiker: every Every character, justified in that this was going to be a Kunio-kun game ([[BikerBabe even Natalie]], who can lift and throw a bike as well as the other racers!)



* HeroStoleMyBike: the other thing that you can do after knocking down your opponent, but be careful, because the enemies can do that to you! Just hope you don't have spend too much money on that faster new bike...
* LevelsTakeFlight: [[RuleOfCool for some reason]] there are circuits on a sky road, just like VideoGame/MarioKart or the later VideoGame/CrashTeamRacing, and with GravityBarrier of course, so don't fall off the track! (But you can throw your opponents for an easy win).

to:

* HeroStoleMyBike: the The other thing that you can do after knocking down your opponent, but be careful, because the enemies can do that to you! Just hope you don't have didn't spend too much money on that faster new bike...
* LevelsTakeFlight: [[RuleOfCool for For some reason]] there are circuits on a sky road, just like VideoGame/MarioKart or the later VideoGame/CrashTeamRacing, and with GravityBarrier of course, so don't fall off the track! (But you can throw your opponents for an easy win).



* ScoringPoints: you get points by completing a lap on a high position (first to third), attacking opponents and knocking them off the bike (and even depleting their [[LifeMeter Life Bar]] to zero, which makes them retire for this race), and obviously, winning the race (by placing first to third). Because score points equals money, it's advised that you fight (literally) for getting the most money. You get bonus money by completing the race without being hit too much.

to:

* ScoringPoints: you You get points by completing a lap on a high position (first to third), attacking opponents and knocking them off the bike (and even depleting their [[LifeMeter Life Bar]] to zero, which makes them retire for this race), and obviously, winning the race (by placing first to third). Because score points equals money, it's advised that you fight (literally) for getting the most money. You get bonus money by completing the race without being hit too much.
Is there an issue? Send a MessageReason:
None


Remember VideoGame/RoadRash? And do you remember a game called ''VideoGame/KunioTachiNoBanka'', and its BadassBiker sections where you fend off enemies with kicks? [[WhatCouldHaveBeen What if...Kunio-kun had a bike racing game?]] Then you likely have an idea of what this game is. In fact, this game originally WAS meant to be a Kunio game about these bike sections in a competitive style (with the Kunio-kun setting, of course), [[ExecutiveMeddling but for some reason, that idea was scrapped]], and this game was released with original characters, but you can easily spot the similarities as early as the first race.

to:

Remember VideoGame/RoadRash? And do you remember a game called ''VideoGame/KunioTachiNoBanka'', ''VideoGame/RiverCityGirlsZero'', and its BadassBiker sections where you fend off enemies with kicks? [[WhatCouldHaveBeen What if...Kunio-kun had a bike racing game?]] Then you likely have an idea of what this game is. In fact, this game originally WAS meant to be a Kunio game about these bike sections in a competitive style (with the Kunio-kun setting, of course), [[ExecutiveMeddling but for some reason, that idea was scrapped]], and this game was released with original characters, but you can easily spot the similarities as early as the first race.
Tabs MOD

Changed: 21

Is there an issue? Send a MessageReason:
None


[[CaptainObvious As you know, you have to place first]] (or second, or ocassionally third) on five races across three categories of varying difficulties. First you select one of five characters, then you will have some initial money to buy your entrance fee to the next race (more difficult races cost more money to enter), and for buying and tuning bikes. But what makes this game unique is that you can hit your opponents as they try to pass and knock them out for a while, you can unmount and keep beating that opponent until it ''retires'' for this race, or you can steal his/her bike! Have I mentioned that this was going to be a Kunio-kun game?

to:

[[CaptainObvious As you know, you have to place first]] first (or second, or ocassionally occasionally third) on five races across three categories of varying difficulties. First you select one of five characters, then you will have some initial money to buy your entrance fee to the next race (more difficult races cost more money to enter), and for buying and tuning bikes. But what makes this game unique is that you can hit your opponents as they try to pass and knock them out for a while, you can unmount and keep beating that opponent until it ''retires'' for this race, or you can steal his/her bike! Have I mentioned that this was going to be a Kunio-kun game?
Is there an issue? Send a MessageReason:
I want to cut the Main redirect.


''Super Mad Champ'' is a [[RacingGame racing video game]] created by Almanic (aka Givro, the developers of VideoGame/WonderProjectJ and VideoGame/EVOSearchForEden), released for the {{SNES}} on March 4, 1995 and published by Tsukuda Original [[NoExportForYou only in Japan]].

Remember VideoGame/RoadRash? And do you remember a game called KunioTachiNoBanka, and its BadassBiker sections where you fend off enemies with kicks? [[WhatCouldHaveBeen What if...Kunio-kun had a bike racing game?]] Then you likely have an idea of what this game is. In fact, this game originally WAS meant to be a Kunio game about these bike sections in a competitive style (with the Kunio-kun setting, of course), [[ExecutiveMeddling but for some reason, that idea was scrapped]], and this game was released with original characters, but you can easily spot the similarities as early as the first race.

to:

''Super Mad Champ'' is a [[RacingGame racing video game]] created by Almanic (aka Givro, the developers of VideoGame/WonderProjectJ and VideoGame/EVOSearchForEden), released for the {{SNES}} UsefulNotes/SuperNintendoEntertainmentSystem on March 4, 1995 and published by Tsukuda Original [[NoExportForYou only in Japan]].

Remember VideoGame/RoadRash? And do you remember a game called KunioTachiNoBanka, ''VideoGame/KunioTachiNoBanka'', and its BadassBiker sections where you fend off enemies with kicks? [[WhatCouldHaveBeen What if...Kunio-kun had a bike racing game?]] Then you likely have an idea of what this game is. In fact, this game originally WAS meant to be a Kunio game about these bike sections in a competitive style (with the Kunio-kun setting, of course), [[ExecutiveMeddling but for some reason, that idea was scrapped]], and this game was released with original characters, but you can easily spot the similarities as early as the first race.
Is there an issue? Send a MessageReason:
Initial creation.

Added DiffLines:

''Super Mad Champ'' is a [[RacingGame racing video game]] created by Almanic (aka Givro, the developers of VideoGame/WonderProjectJ and VideoGame/EVOSearchForEden), released for the {{SNES}} on March 4, 1995 and published by Tsukuda Original [[NoExportForYou only in Japan]].

Remember VideoGame/RoadRash? And do you remember a game called KunioTachiNoBanka, and its BadassBiker sections where you fend off enemies with kicks? [[WhatCouldHaveBeen What if...Kunio-kun had a bike racing game?]] Then you likely have an idea of what this game is. In fact, this game originally WAS meant to be a Kunio game about these bike sections in a competitive style (with the Kunio-kun setting, of course), [[ExecutiveMeddling but for some reason, that idea was scrapped]], and this game was released with original characters, but you can easily spot the similarities as early as the first race.

[[CaptainObvious As you know, you have to place first]] (or second, or ocassionally third) on five races across three categories of varying difficulties. First you select one of five characters, then you will have some initial money to buy your entrance fee to the next race (more difficult races cost more money to enter), and for buying and tuning bikes. But what makes this game unique is that you can hit your opponents as they try to pass and knock them out for a while, you can unmount and keep beating that opponent until it ''retires'' for this race, or you can steal his/her bike! Have I mentioned that this was going to be a Kunio-kun game?

Not surprisingly, this game never left Japan or was re-released on any medium after. And it's VERY obscure even in its native country.
----
!!Super Mad Champ provides examples of:
*AwesomeButImpractical: you can keep attacking your opponent by unmounting your bike and defeating your opponent to eliminate him/her from the race, but this takes such a very long time (even more if you control Natalie), that you practically forfeit the race if you do this.
*BadassBiker: every character, justified in that this was going to be a Kunio-kun game ([[BikerBabe even Natalie]], who can lift and throw a bike as well as the other racers!)
*ChainPain: Riot, the punk driver, favors this instead of his feet.
*{{Gainaxing}}: Natalie, most notable in her winning animation.
*HeroStoleMyBike: the other thing that you can do after knocking down your opponent, but be careful, because the enemies can do that to you! Just hope you don't have spend too much money on that faster new bike...
*LevelsTakeFlight: [[RuleOfCool for some reason]] there are circuits on a sky road, just like VideoGame/MarioKart or the later VideoGame/CrashTeamRacing, and with GravityBarrier of course, so don't fall off the track! (But you can throw your opponents for an easy win).
*PaletteSwap: Mad Rider, a generic enemy that exclusively attacks the player who are knocked off his/her bike looks exactly like Shu, only colored orange.
*ScoringPoints: you get points by completing a lap on a high position (first to third), attacking opponents and knocking them off the bike (and even depleting their [[LifeMeter Life Bar]] to zero, which makes them retire for this race), and obviously, winning the race (by placing first to third). Because score points equals money, it's advised that you fight (literally) for getting the most money. You get bonus money by completing the race without being hit too much.
*StuffBlowingUp: the bikes also have life bars, depeleted by crashing [[CarFu and by throwing the bike at your opponent]], and if that life bar gets to zero, the bike will explode.
*TheSmurfettePrinciple: Natalie is the only female character in this game.

Top