Follow TV Tropes

Following

History VideoGame / SunDogFrozenLegacy

Go To

OR

Added: 640

Changed: 517

Is there an issue? Send a MessageReason:
None


''[=SunDog=]: Frozen Legacy'' was a 1984 game for the UsefulNotes/AppleII and UsefulNotes/AtariST computer systems. It was an early space trading game, where the FeaturelessProtagonist (named Zed by default) inherited the titular spaceship, the [=SunDog=], from his late uncle. Along with the ship came [[OnOneCondition the contract the uncle had taken on]] - to provide initial supplies for a new [[CultColony religious colony]], and retrieve their [[HumanPopsicle cryogens]] from around the nearby star systems.

to:

''[=SunDog=]: Frozen Legacy'' was a 1984 WideOpenSandbox game for the UsefulNotes/AppleII and UsefulNotes/AtariST computer systems. It was an early space trading game, where the FeaturelessProtagonist (named Zed by default) inherited the titular spaceship, the [=SunDog=], from his late uncle. Along with the ship came [[OnOneCondition the contract the uncle had taken on]] - to provide initial supplies for a new [[CultColony religious colony]], and retrieve their [[HumanPopsicle cryogens]] from around the nearby star systems.



* TheBartender: Many of the best items were only available by talking to a bartender; in addition, some of the best profits could be made by taking these to another world where they were unavailable and asking the bartender to arrange a sale.

to:

* TheBartender: Many of Not fleshed-out as individuals, but bartenders are how the best items were only available by talking to a bartender; in addition, some of player accesses the best profits could BlackMarket, in addition to selling food and drink.
* BlackMarket: Each world has a tech level and a law level that control what can be bought there, and there can be good money to
be made by taking these carrying personal items such as weapons, high-tech starship parts, stat-boosting drugs, and questionably-legal starship accessories to another world worlds where they were unavailable and asking the bartender to arrange a sale.such things are not available.



* FeaturelessProtagonist: The backstory gives the character's original name as Zed, and specifies that he is male. However, this has no actual bearing on the game, and if the player doesn't read the prologue, they might never know.
* HumanPopsicle: The cryogens.

to:

* FeaturelessProtagonist: The Downplayed; the backstory gives the character's original name as Zed, and specifies that he is male. However, this has no actual bearing on the game, and if the player doesn't read the prologue, they might never know.
* HumanPopsicle: The cryogens.cryogens that you need to retrieve are frozen members of the religious group that is creating the Banville colony.



* IntrepidMerchant: That would be you.

to:

* IntrepidMerchant: That would be you.you, attempting to buy low and sell high to finance completion of your contract in order to own the [=SunDog=] free and clear.


Added DiffLines:

* WideOpenSandbox: The player is dropped into the Drahew region with a bit of money, a spaceship, and a vague instruction to 'find colony'. If the player wants to instead gamble all their money away at the slot machines, make a fortune shipping goods, or carry black-market goods between worlds, the game won't stop them.
Is there an issue? Send a MessageReason:
None


* TrademarkFavoriteFood: Apparently, the only food in this part of the galaxy is hamburgers. Unless you buy [[FoodPills nutrapacks]], which are more satisfying.

to:

* TrademarkFavoriteFood: Apparently, the only food in this part of the galaxy is hamburgers. Unless you buy [[FoodPills nutrapacks]], which are more satisfying. The remake adds a wider selection of food.
Is there an issue? Send a MessageReason:
None


--> "This is my ship now. I accept the terms of my uncle's will. I claim [=SunDog=] for myself."\\

to:

--> -> "This is my ship now. I accept the terms of my uncle's will. I claim [=SunDog=] for myself."\\

Added: 265

Changed: 4

Is there an issue? Send a MessageReason:
None


--> "No. This is my ship now. I accept the terms of my uncle's will. I claim [=SunDog=] for myself."\\

to:

--> "No. This "This is my ship now. I accept the terms of my uncle's will. I claim [=SunDog=] for myself."\\


Added DiffLines:

* TimedMission: Downplayed. At the end of the game, the player's score depends on how long it took them to complete the mission, along with the quality of the items delivered. The maximum score requires completing the game in less than two months of in-game time.

Added: 195

Changed: 89

Is there an issue? Send a MessageReason:
None


--> "No. This is my ship now. I accept the terms of my uncle's will. I claim [=SunDog=] for myself."\\
The Rithan chortled. "Then hop aboard. You're on your own now. Your fate lies in your hands."



* NoHeroDiscount: Everything at the Banville colony is full price. Including the (extremely expensive) upgrade to your warp drive, which you absolutely must have to complete the contract.

to:

* NoHeroDiscount: Everything at the Banville colony is full price. Including the (extremely expensive) upgrade to your warp drive, which you absolutely must have to complete the contract. However, as you complete levels of the contract, the upgrade price does go down slowly.
Is there an issue? Send a MessageReason:
None


* WizardNeedsFoodBadly: You have food and sleep status bars, and letting either of them run out is bad. Lack of food will make you pass out occasionally and will eventually kill you; lack of sleep will make you pass out wherever you are. If that's anywhere unsafe (outside of your ship, your pod, or a hotel) you will generally wake up having lost everything you are carrying and any cash you had. Typically not a problem, except when trying to get that last cryogen from Enlie...

to:

* WizardNeedsFoodBadly: You have food and sleep status bars, and letting either of them run out is bad. Lack of food will make you pass out occasionally and will eventually kill you; lack of sleep will make you pass out wherever you are. If that's anywhere an unsafe (outside of location (anywhere except your ship, your pod, or a hotel) you will generally wake up having lost everything you are carrying and any cash you had. Typically not a problem, except when trying to get that last cryogen from Enlie...
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* InGameBankingServices: Each star system has a Uniteller network, and you can send money between systems using it so that you don't have to carry cash. If you lose consciousness (due to mugging, lack of food, or lack of sleep) then any cash you're carrying will be stolen.

Added: 999

Changed: 22

Is there an issue? Send a MessageReason:
None


* AbortedArc: The prologue plays up the mysterious circumstances of your uncle's death, but nothing about it comes up in gameplay. There were two planned sequels, ''Old Scores To Settle'' and ''Blows Against The Empire'', that would have continued this story line, but they never materialized.



* [[AllegedCar Alleged Spaceship]]: The [=SunDog=] starts out in poor condition, with a damaged hull, low fuel, and many damaged components.

to:

* [[AllegedCar Alleged Spaceship]]: AllegedCar: The [=SunDog=] starts out in poor condition, with a damaged hull, low fuel, and many damaged components.


Added DiffLines:

* NoHeroDiscount: Everything at the Banville colony is full price. Including the (extremely expensive) upgrade to your warp drive, which you absolutely must have to complete the contract.


Added DiffLines:

* PunchClockVillain: Downplayed, as he's not really a villain: the lawyer who executes your uncle's will. He makes it clear that he's quite sure you will fail, but he doesn't care because when you die he gets the ship back, and if the ship is destroyed the insurance will cover it.


Added DiffLines:

* XanatosGambit: Used on the player by the lawyer in the prologue. If you succeed, great, the lawyers get paid for the completed contract. If you die, they get the ship back. If the ship is destroyed, they can cash in the insurance.

Added: 4

Changed: 1069

Is there an issue? Send a MessageReason:
Added image.


''[=SunDog=]: Frozen Legacy'' was a game for the UsefulNotes/AppleII and UsefulNotes/AtariST computer systems. It was an early space trading game, where the FeaturelessProtagonist (named Zed by default) inherited the titular spaceship, the [=SunDog=], from his late uncle. Along with the ship came [[OnOneCondition the contract the uncle had taken on]] - to provide initial supplies for a new [[CultColony religious colony]], and retrieve their [[HumanPopsicle cryogens]] from around the nearby star systems.

to:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sundog_frozen_legacy.png]]
''[=SunDog=]: Frozen Legacy'' was a 1984 game for the UsefulNotes/AppleII and UsefulNotes/AtariST computer systems. It was an early space trading game, where the FeaturelessProtagonist (named Zed by default) inherited the titular spaceship, the [=SunDog=], from his late uncle. Along with the ship came [[OnOneCondition the contract the uncle had taken on]] - to provide initial supplies for a new [[CultColony religious colony]], and retrieve their [[HumanPopsicle cryogens]] from around the nearby star systems.



* WizardNeedsFoodBadly: You have food and sleep status bars, and letting either of them run out is bad. Lack of food will make you pass out occasionally and will eventually kill you; lack of sleep will make you pass out wherever you are. If that's anywhere unsafe (outside of your ship, your pod, or a hotel) you will generally wake up having lost everything you are carrying and any cash you had. Typically not a problem, except when trying to get that last cryogen from Enlie...

to:

* WizardNeedsFoodBadly: You have food and sleep status bars, and letting either of them run out is bad. Lack of food will make you pass out occasionally and will eventually kill you; lack of sleep will make you pass out wherever you are. If that's anywhere unsafe (outside of your ship, your pod, or a hotel) you will generally wake up having lost everything you are carrying and any cash you had. Typically not a problem, except when trying to get that last cryogen from Enlie...Enlie...
----
Is there an issue? Send a MessageReason:
None

Added DiffLines:

A modern recreation, [[http://www.sundogresurrectionproject.com/ Sundog Resurrection]], was started in the early 2000s. It floundered along for several years before serious development began in 2012. A semi-closed beta was released in March 2016.

Added: 58

Changed: 152

Is there an issue? Send a MessageReason:
None


Unfortunately, the ship is in [[AllegedCar less-than-stellar condition]], and you have nowhere near enough money to fully repair it, much less purchase all the goods the colony needs. And that's once you even find the colony, since all that you know is that it's somewhere on Jondd, the world you start on.

to:

Unfortunately, the ship is in [[AllegedCar less-than-stellar condition]], and you have nowhere near limited funds. You can repair it, but you also need those funds as seed money for your career as a trader. You certainly don't have enough money to fully repair it, much less purchase all the goods the colony needs. And that's once you even find the colony, since all that you know is that it's somewhere on Jondd, the world you start on.
on.

Your uncle was the low bidder, in case you were wondering.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SpacePirates: Tend to show up whenever you're carrying cargo (as opposed to cryogens or spare fuel). They will typically demand that you jettison your cargo; if you don't, you may be able to frighten them off. If you end up destroying them, you may find a cargo in the wreckage, which you can take if you have space for it.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TrademarkFavoriteFood: Apparently, the only food in this part of the galaxy is hamburgers. Unless you buy [[FoodPills nutrapacks]], which are more satisfying.
Is there an issue? Send a MessageReason:
None


Unfortunately, the ship is in [[AllegedCar less-than-stellar condition]], and you have nowhere near enough money to fully repair it, much less purchase all the goods the colony needs. Once you even find the colony, since all that is known is that it's somewhere on Jondd, the world you start on.

The original version for the Apple II was ported to the Atari ST as one of the first games for that platform, making it popular at least partly due to lack of competition. It was the first game published by FTL Games, who later went on to make VideoGame/DungeonMaster among others.

to:

Unfortunately, the ship is in [[AllegedCar less-than-stellar condition]], and you have nowhere near enough money to fully repair it, much less purchase all the goods the colony needs. Once And that's once you even find the colony, since all that is known you know is that it's somewhere on Jondd, the world you start on.

The original version for the Apple II was ported to the Atari ST as one of the first earliest games for that platform, making it popular at least partly due to lack of competition.platform. It was the first game published by FTL Games, who later went on to make VideoGame/DungeonMaster among others.
Is there an issue? Send a MessageReason:
None


* FasterThanLightTravel: Jump points. Your hyperspace drive goes up to 8 parsecs at first, and gets enhanced later to get to that one inaccessible world.

to:

* FasterThanLightTravel: Jump points. Called warp drive, but more like a point-to-point jump. You can attempt to warp out before reaching the warp points on the edge of the solar system (to escape from pirates, for example) but your warp may fail depending how far from the sun you are. Your hyperspace warp drive goes up to 8 parsecs at first, and gets enhanced later to get to that one inaccessible world.



* LastLousyPoint: The final cryogen is on Enlie, which is 9 parsecs away from the nearest system, farther than your jump drive can go at first. When you get there, everything is trying to kill you, even under circumstances where they normally wouldn't. The cryogen isn't in the city with the starport, and your ground scanner won't work to let you land directly at the other city. The overland trip is tricky and long, with some paths being almost invisible. All that to pick up the one thing you need for the final colony upgrade.

to:

* LastLousyPoint: The final cryogen is on Enlie, which is 9 parsecs away from the nearest system, farther than your jump warp drive can go at first. When you get there, everything is trying to kill you, even under circumstances where they normally wouldn't. The cryogen isn't in the city with the starport, and your ground scanner won't work to let you land directly at the other city. The overland trip is tricky and long, with some paths being almost invisible. All that to pick up the one thing you need for the final colony upgrade.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DuctTapeForEverything: Shunts act in this role when repairing your ship. You can replace every part in every system except control nodes with a shunt, but at a cost in performance.


Added DiffLines:

* EquipmentUpgrade: You can replace some of the standard parts in your ship with improved ones. Concentrators increase the damage done by your weapons, ground scanners let you land at any city instead of just the spaceport, cloakers let you create a cloaking field, and decloakers let you see cloaked ships. In the Apple II version, autoslews help compensate for target motion in combat, but they don't seem to be available in the Atari ST version.
Is there an issue? Send a MessageReason:
None


* WizardNeedsFoodBadly: You have food and sleep status bars, and letting either of them run out is bad. Lack of food will kill you; lack of sleep will make you pass out wherever you are. If that's anywhere unsafe (outside of your ship, your pod, or a hotel) you will generally wake up having lost everything you are carrying and any cash you had. Typically not a problem, except when trying to get that last cryogen from Enlie...

to:

* WizardNeedsFoodBadly: You have food and sleep status bars, and letting either of them run out is bad. Lack of food will make you pass out occasionally and will eventually kill you; lack of sleep will make you pass out wherever you are. If that's anywhere unsafe (outside of your ship, your pod, or a hotel) you will generally wake up having lost everything you are carrying and any cash you had. Typically not a problem, except when trying to get that last cryogen from Enlie...
Is there an issue? Send a MessageReason:
None


* DeflectorShields: The SunDog has them. They reduce the damage you take, but don't eliminate it.

to:

* DeflectorShields: The SunDog [=SunDog=] has them. They reduce the damage you take, but don't eliminate it.

Added: 628

Changed: 72

Is there an issue? Send a MessageReason:
None


* DeflectorShields: The SunDog has them. They reduce the damage you take, but don't eliminate it.



* FasterThanLightTravel: Jump points. Your hyperspace drive goes up to 8 parsecs

to:

* FasterThanLightTravel: Jump points. Your hyperspace drive goes up to 8 parsecs at first, and gets enhanced later to get to that one inaccessible world.


Added DiffLines:

* LastLousyPoint: The final cryogen is on Enlie, which is 9 parsecs away from the nearest system, farther than your jump drive can go at first. When you get there, everything is trying to kill you, even under circumstances where they normally wouldn't. The cryogen isn't in the city with the starport, and your ground scanner won't work to let you land directly at the other city. The overland trip is tricky and long, with some paths being almost invisible. All that to pick up the one thing you need for the final colony upgrade.

Added: 169

Removed: 140

Is there an issue? Send a MessageReason:
None


* DoNotCallMePaul: Explanation of why the player can choose their name at the beginning. Zed was assigned as their name by the mining union.


Added DiffLines:

* MeaningfulRename: When the player chooses their name at the beginning. Zed was assigned as their name by the mining union; now they can choose whatever name they wish.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DoNotCallMePaul: Explanation of why the player can choose their name at the beginning. Zed was assigned as their name by the mining union.
Is there an issue? Send a MessageReason:
None


* DeathWorld: Enlie. Your ground scanner doesn't work so you need to drive the pod to the second city. The ships there will shoot at you whether you have any cargo or not, and won't go away even if you're cloaked. The people there shoot at you without trying to threaten you.
* AnEntrepreneurIsYou: You don't have anywhere near enough money to buy everything the colony needs, much less keep your ship functional in the process. So you get to make your fortune by shipping cargo and/or other items between planets.
* FasterThanLightTravel: Jump points. Your hyperspace drive goes up to 8 parsecs



* IntrepidMerchant: That would be you.



* OnOneCondition: The protagonist inherits the [=SunDog=] free and clear, as soon as they've fulfilled the contract with the Banville colony.

to:

* OnOneCondition: The protagonist inherits the [=SunDog=] free and clear, as soon as they've fulfilled the contract with the Banville colony.colony.
* ParkingProblems: If you park your pod on the street, you're likely to come back to find it's been locked down for a parking violation. If you park it outside of a guarded lot, you may come back to find it's been stripped of anything in its locker.
* SpaceFriction: If you run out of fuel, you'll stop in space until you get more. You can ask the nearby planet to send you some; it's not cheap.
* WeWillSpendCreditsInTheFuture: Every world uses credits, but bank accounts are all separate.
* WizardNeedsFoodBadly: You have food and sleep status bars, and letting either of them run out is bad. Lack of food will kill you; lack of sleep will make you pass out wherever you are. If that's anywhere unsafe (outside of your ship, your pod, or a hotel) you will generally wake up having lost everything you are carrying and any cash you had. Typically not a problem, except when trying to get that last cryogen from Enlie...
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CasualInterstellarTravel: The Drahew region has 18 planets in 12 systems, and you need to go to every system.

Added: 383

Changed: 307

Is there an issue? Send a MessageReason:
None


* TheBartender: Many of the best items were only available by talking to a bartender; in addition, some of the best profits could be made by taking these to another world where they were unavailable and asking the bartender to arrange a sale.



* OnOneCondition: The protagonist inherits the SunDog free and clear, as soon as they've fulfilled the contract with the Banville colony.

to:

* InvisibilityCloak: If you put a cloaker into your shield subsystem instead of one of the normal components, you gain the ability to cloak yourself during space combat. The cloaker makes you impossible to hit, but drains your fuel extremely quickly.
* OnOneCondition: The protagonist inherits the SunDog [=SunDog=] free and clear, as soon as they've fulfilled the contract with the Banville colony.
Is there an issue? Send a MessageReason:
None


* EverythingOutToKillYou: Presumably, it's more that the only time other people or ships are shown is when they're trying to mug or kill you. However, it's occasionally subverted as sometimes, people will walk up to you on the street and offer to sell you something.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BornIntoSlavery: Zed was born as a glass miner, as was his father, and his father before him. Somehow, his father's brother got out, and that's what gives Zed a way out as well.

Added: 261

Changed: 765

Is there an issue? Send a MessageReason:
None


* AllThereInTheManual: The manual includes a short story describing the setup for the game. Without reading the manual, the player may not even know there is a colony they're supposed to provide supplies to.

to:

* AllThereInTheManual: The manual includes a short story prologue describing the setup for the game. Without reading the manual, the player may not even know there is a colony they're supposed to provide supplies to. [[http://www.lukin.com/sundog/original/manual.html The manual is available online here, in original scanned images and as text.]]



* EverythingOutToKillYou: Presumably, it's more that the only time other people or ships are shown is when they're trying to kill you. However, it's occasionally subverted as sometimes, people will walk up to you on the street and offer to sell you something.
* FeaturelessProtagonist: You can set the character's name, which defaults to Zed. There is no other information about the character.

to:

* CultColony: The Banville colony is a religious colony. However, as it grows, it rapidly becomes the most advanced city in the game, and eventually can sell you the enhanced hyperdrive that lets you jump to the final world.
* EverythingOutToKillYou: Presumably, it's more that the only time other people or ships are shown is when they're trying to mug or kill you. However, it's occasionally subverted as sometimes, people will walk up to you on the street and offer to sell you something.
* FeaturelessProtagonist: You can set The backstory gives the character's name, which defaults to Zed. There original name as Zed, and specifies that he is male. However, this has no other information about actual bearing on the character.game, and if the player doesn't read the prologue, they might never know.
* HumanPopsicle: The cryogens.
Is there an issue? Send a MessageReason:
None


[=SunDog=]: Frozen Legacy was a game for the UsefulNotes/AppleII and UsefulNotes/AtariST computer systems. It was an early space trading game, where the FeaturelessProtagonist (named Zed by default) inherited the titular spaceship, the [=SunDog=], from his late uncle. Along with the ship came [[OnOneCondition the contract the uncle had taken on]] - to provide initial supplies for a new [[CultColony religious colony]], and retrieve their [[HumanPopsicle cryogens]] from around the nearby star systems.

to:

[=SunDog=]: ''[=SunDog=]: Frozen Legacy Legacy'' was a game for the UsefulNotes/AppleII and UsefulNotes/AtariST computer systems. It was an early space trading game, where the FeaturelessProtagonist (named Zed by default) inherited the titular spaceship, the [=SunDog=], from his late uncle. Along with the ship came [[OnOneCondition the contract the uncle had taken on]] - to provide initial supplies for a new [[CultColony religious colony]], and retrieve their [[HumanPopsicle cryogens]] from around the nearby star systems.



Tropes in [=SunDog=] include:

to:

Tropes !!Tropes in [=SunDog=] ''[=SunDog=]'' include:

Added: 1481

Changed: 98

Is there an issue? Send a MessageReason:
None


[=SunDog=]: Frozen Legacy was a game for the UsefulNotes/AppleII and UsefulNotes/AtariST computer systems. It was an early space trading game, where the protagonist inherited the titular spaceship, the [=SunDog=], from his late uncle. Along with the ship came the contract the uncle had taken on - to provide initial supplies for a new colony, and retrieve their cryogens from around the nearby star systems.

to:

[=SunDog=]: Frozen Legacy was a game for the UsefulNotes/AppleII and UsefulNotes/AtariST computer systems. It was an early space trading game, where the protagonist FeaturelessProtagonist (named Zed by default) inherited the titular spaceship, the [=SunDog=], from his late uncle. Along with the ship came [[OnOneCondition the contract the uncle had taken on on]] - to provide initial supplies for a new colony, [[CultColony religious colony]], and retrieve their cryogens [[HumanPopsicle cryogens]] from around the nearby star systems.systems.

Unfortunately, the ship is in [[AllegedCar less-than-stellar condition]], and you have nowhere near enough money to fully repair it, much less purchase all the goods the colony needs. Once you even find the colony, since all that is known is that it's somewhere on Jondd, the world you start on.

The original version for the Apple II was ported to the Atari ST as one of the first games for that platform, making it popular at least partly due to lack of competition. It was the first game published by FTL Games, who later went on to make VideoGame/DungeonMaster among others.

Tropes in [=SunDog=] include:
* AllThereInTheManual: The manual includes a short story describing the setup for the game. Without reading the manual, the player may not even know there is a colony they're supposed to provide supplies to.
* [[AllegedCar Alleged Spaceship]]: The [=SunDog=] starts out in poor condition, with a damaged hull, low fuel, and many damaged components.
* EverythingOutToKillYou: Presumably, it's more that the only time other people or ships are shown is when they're trying to kill you. However, it's occasionally subverted as sometimes, people will walk up to you on the street and offer to sell you something.
* FeaturelessProtagonist: You can set the character's name, which defaults to Zed. There is no other information about the character.
* OnOneCondition: The protagonist inherits the SunDog free and clear, as soon as they've fulfilled the contract with the Banville colony.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[=SunDog=]: Frozen Legacy was a game for the UsefulNotes/AppleII and UsefulNotes/AtariST computer systems. It was an early space trading game, where the protagonist inherited the titular spaceship, the [=SunDog=], from his late uncle. Along with the ship came the contract the uncle had taken on - to provide initial supplies for a new colony, and retrieve their cryogens from around the nearby star systems.

Top