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* LightningBruiser: RobotBuddy Run-Dor[[spoiler:'s true form. Loses the jump prohibition, gains a good chunk of movement speed, his special becomes a powerful projectile, he maintains his excessive amounts of HP and Defense, and he hits even harder than before. Ouch.]]

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* LightningBruiser: RobotBuddy Run-Dor[[spoiler:'s RUN-DOR[[spoiler:'s true form. Loses the jump prohibition, gains a good chunk of movement speed, his special becomes a powerful projectile, he maintains his excessive amounts of HP and Defense, and he hits even harder than before. Ouch.]]



* MightyGlacier: Run-Dor, the orange robot Guardian Beast. Can't jump, very slow, hits like a truck. The player character can also be one of these if they focus on Axes.

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* MightyGlacier: Run-Dor, RUN-DOR, the orange robot Guardian Beast. Can't jump, very slow, hits like a truck. The player character can also be one of these if they focus on Axes.


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* TheRival: Lemmy from Bostaph's Workshop, who hates the protagonist on the basis of them being a Stray's apprentice when it was Strays who injured his master. He eventually [[TookALevelInKindness mellows]] [[FireForgedFriends out]].
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I WISH it were finished.


The game was a [[NoExportForYou japanese exclusive]] title, due to it being a late-release title for the Advance and Atlus moving on to localize UsefulNotes/NintendoDS games instead. Until Christmas 2021, that is, when a FanTranslation patch [[https://gbatemp.net/threads/summon-night-swordcraft-story-beginnings-stone.389972/ has been released to the public.]]

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The game was a [[NoExportForYou japanese exclusive]] title, due to it being a late-release title for the Advance and Atlus moving on to localize UsefulNotes/NintendoDS games instead. Until Christmas 2021, that is, when a FanTranslation patch covering the first couple of in-game days [[https://gbatemp.net/threads/summon-night-swordcraft-story-beginnings-stone.389972/ has been released to the public.]]
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''Summon Night Craft Sword Monogatari: Hajimari no Ishi'' (often known in English as ''Summon Night: Swordcraft Story: Stone of Beginnings'') is an Action RPG developed by Creator/FlightPlan for the UsefulNotes/GameBoyAdvance. It is the third and final title in the ''VideoGame/SummonNight'' spinoff ''Swordscraft Story'' series and is sequel to ''VideoGame/SummonNightSwordcraftStory2''. The game was released in Japan in December of 2005.

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''Summon Night Craft Sword Monogatari: Hajimari no Ishi'' (often known in English as ''Summon Night: Swordcraft Story: Stone of Beginnings'') Beginnings'' or ''Summon Night: Swordcraft Story 3'') is an Action RPG developed by Creator/FlightPlan for the UsefulNotes/GameBoyAdvance. It is the third and final title in the ''VideoGame/SummonNight'' spinoff ''Swordscraft Story'' series and is sequel to ''VideoGame/SummonNightSwordcraftStory2''. The game was released in Japan in December of 2005.
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* StoryBranchFavoritism: Similar to Sanary in [[VideoGame/SummonNightSwordcraftStory the first game]], ‘’Hajimar no Ishi’’ generally favors Murno as the love interest.

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* StoryBranchFavoritism: Similar to Sanary in [[VideoGame/SummonNightSwordcraftStory the first game]], ‘’Hajimar ''Hajimari no Ishi’’ Ishi'' generally favors Murno as the love interest.
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* AllThereInTheScript: Or the files, anyway. [[spoiler:Through hacking in order to add the final boss’ evil sword to the player’s equipment, it can be seen that it’s called “Govan’s Sword”.]]

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* StoryBranchFavoritism: Similar to Sanary in [[VideoGame/SummonNightSwordcraftStory the first game]], ‘’Hajimar no Ishi’’ generally favors Murno as the love interest.



* UnholyHolySword: [[spoiler:It's the final boss, mind you.]]

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* UnholyHolySword: [[spoiler:It's [[spoiler:Govan’s Sword. It's the final boss, mind you.]]
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''Summon Night Craft Sword Monogatari: Hajimari no Ishi'' (often known in English as ''Summon Night: Swordcraft Story: Stone of Beginnings'') is an Action RPG developed by Creator/FlightPlan for the UsefulNotes/GameBoyAdvance. It is the third and final title in the ''VideoGame/SummonNight'' spinoff ''Swordscraft Story'' series and is sequel to ''VideoGame/SummonNightSwordcraftStory2''. The game was released in Japan in December of 2005. It never received an English translation due to it being a late-release title for the Advance and Atlus moving on to localize DS games instead.

to:

''Summon Night Craft Sword Monogatari: Hajimari no Ishi'' (often known in English as ''Summon Night: Swordcraft Story: Stone of Beginnings'') is an Action RPG developed by Creator/FlightPlan for the UsefulNotes/GameBoyAdvance. It is the third and final title in the ''VideoGame/SummonNight'' spinoff ''Swordscraft Story'' series and is sequel to ''VideoGame/SummonNightSwordcraftStory2''. The game was released in Japan in December of 2005. It never received an English translation due to it being a late-release title for the Advance and Atlus moving on to localize DS games instead.
2005.



The game was among a few [[NoExportForYou japanese exclusive]] titles, due to both the low sales of the previous two games, and the console shift towards the UsefulNotes/NintendoDS. Until Christmas 2021, that is, when a FanTranslation patch [[https://gbatemp.net/threads/summon-night-swordcraft-story-beginnings-stone.389972/ has been released to the public.]]

to:

The game was among a few [[NoExportForYou japanese exclusive]] titles, title, due to both it being a late-release title for the low sales of the previous two games, Advance and the console shift towards the UsefulNotes/NintendoDS.Atlus moving on to localize UsefulNotes/NintendoDS games instead. Until Christmas 2021, that is, when a FanTranslation patch [[https://gbatemp.net/threads/summon-night-swordcraft-story-beginnings-stone.389972/ has been released to the public.]]
Is there an issue? Send a MessageReason:
None


''Summon Night Craft Sword Monogatari: Hajimari no Ishi'' (often known in English as ''Summon Night: Swordcraft Story: Stone of Beginnings'') is an Action RPG developed by Creator/FlightPlan for the Game Boy Advance. It is the third and final title in the ''VideoGame/SummonNight'' spinoff ''Swordscraft Story'' series and is sequel to ''VideoGame/SummonNightSwordcraftStory2''. The game was released in Japan in December of 2005. It never received an English translation due to it being a late-release title for the Advance and Atlus moving on to localize DS games instead.

to:

''Summon Night Craft Sword Monogatari: Hajimari no Ishi'' (often known in English as ''Summon Night: Swordcraft Story: Stone of Beginnings'') is an Action RPG developed by Creator/FlightPlan for the Game Boy Advance.UsefulNotes/GameBoyAdvance. It is the third and final title in the ''VideoGame/SummonNight'' spinoff ''Swordscraft Story'' series and is sequel to ''VideoGame/SummonNightSwordcraftStory2''. The game was released in Japan in December of 2005. It never received an English translation due to it being a late-release title for the Advance and Atlus moving on to localize DS games instead.
Is there an issue? Send a MessageReason:
None


The game was among a few [[NoExportForYou japanese exclusive]] titles, due to low sales of the previous two games. Until Christmas 2021, that is, when a FanTranslation patch [[https://gbatemp.net/threads/summon-night-swordcraft-story-beginnings-stone.389972/ has been released to the public.]]

to:

The game was among a few [[NoExportForYou japanese exclusive]] titles, due to both the low sales of the previous two games.games, and the console shift towards the UsefulNotes/NintendoDS. Until Christmas 2021, that is, when a FanTranslation patch [[https://gbatemp.net/threads/summon-night-swordcraft-story-beginnings-stone.389972/ has been released to the public.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

The game was among a few [[NoExportForYou japanese exclusive]] titles, due to low sales of the previous two games. Until Christmas 2021, that is, when a FanTranslation patch [[https://gbatemp.net/threads/summon-night-swordcraft-story-beginnings-stone.389972/ has been released to the public.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/summon_night_craft_sword_monogatari_hajimari_no_ishi.jpg]]
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''Summon Night Craft Sword Monogatari: Hajimari no Ishi'' is an Action RPG developed by Creator/FlightPlan for the Game Boy Advance. It is the third and final title in the ''VideoGame/SummonNight'' spinoff ''Swordscraft Story'' series and is sequel to ''VideoGame/SummonNightSwordcraftStory2''. The game was released in Japan in December of 2005. It never received an English translation due to it being a late-release title for the Advance and Atlus moving on to localize DS games instead.

to:

''Summon Night Craft Sword Monogatari: Hajimari no Ishi'' (often known in English as ''Summon Night: Swordcraft Story: Stone of Beginnings'') is an Action RPG developed by Creator/FlightPlan for the Game Boy Advance. It is the third and final title in the ''VideoGame/SummonNight'' spinoff ''Swordscraft Story'' series and is sequel to ''VideoGame/SummonNightSwordcraftStory2''. The game was released in Japan in December of 2005. It never received an English translation due to it being a late-release title for the Advance and Atlus moving on to localize DS games instead.
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ymmv per TRS


* SequelDifficultyDrop: You can now craft bows. Suddenly you have a practical and spammable ranged attack. A certain one has a piercing attribute that allows it to stunlock most threats to oblivion. Another new feature also allows you to improve even the most basic weapons to max stats with enough grinding.
* SequelDifficultySpike: Enemy difficulty generally feels higher than in the previous installment. And disarming human enemies is made more complicated. Everyone now carries two weapons and has improved AI. When wielding spears they'll even refuse to attack while you're blocking.
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* InSeriesNickname: [[CanonName Canonically]], "Ritchie" for Ritchburn and "Rif" for Rifmonica.
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Call me Hajimari no Ishi's only fan.


* BadassTeacher: V.E,especially when she saves the main character with an absolutely badass flying kick in one of the villains.
* ButtMonkey : Velveron is a weak, useless Summoner that gets often abused by the main cast. [[spoiler: Creaving for power, he lets himself be absorbed by the Evil Sword, and becomes the FinalBoss !]]

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* BadassTeacher: V.E,especially E, especially when she saves the main character with an absolutely badass flying kick in dealt to one of the villains.
* ButtMonkey : Velveron Velvoren is a weak, useless Summoner that gets often abused even by the main cast. [[spoiler: Creaving [[spoiler:Craving for power, he lets himself be absorbed by the Evil Govan's Sword, and becomes the FinalBoss !]]FinalBoss.]]



* CoolBigSis: V.E is the sister (treated as such anyways, technically the former master's summon beast) AND master of the main characters.
* FragileSpeedster: Enki, the fully animal Guardian Beast. Fast, spammy, but his HP and Defense leaves something to be desired. The player character can be one of these in all three games by focusing on Knuckles.

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* CoolBigSis: V.E is the sister (treated as such anyways, technically the former master's summon beast) Summon Beast) AND master of the main characters.
character.
* FragileSpeedster: Enki, Enzi, the fully animal Guardian Beast. Fast, spammy, but his HP and Defense leaves something to be desired. The player character can be one of these in all three games by focusing on Knuckles.



* LightningBruiser: Robot buddy Run-Dor[[spoiler:'s true form. Loses the jump prohibition, gains a good chunk of movement speed, his special becomes a powerful projectile, he maintains his excessive amounts of HP and Defense, and he hits even harder than before. Ouch.]]

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* LightningBruiser: Robot buddy RobotBuddy Run-Dor[[spoiler:'s true form. Loses the jump prohibition, gains a good chunk of movement speed, his special becomes a powerful projectile, he maintains his excessive amounts of HP and Defense, and he hits even harder than before. Ouch.]]



* MightyGlacier: Run-Dor, the orange robot Guardian Beast. Can't jump, very slow, hits like a truck. The player character can also be one of these in any of the games if they focus on Axes.

to:

* MightyGlacier: Run-Dor, the orange robot Guardian Beast. Can't jump, very slow, hits like a truck. The player character can also be one of these in any of the games if they focus on Axes.



* {{Tsundere}}: The guardian beast Killfith
* UnholyHolySword: [[spoiler:It's the final boss mind you.]]

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* {{Tsundere}}: The guardian beast Killfith
Guardian Beast Killfith.
* UnholyHolySword: [[spoiler:It's the final boss boss, mind you.]]
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''Summon Night Craft Sword Monogatari: Hajimari no Ishi'' is an Action RPG developed by Creator/FlightPlan for the Game Boy Advance. It is the third and final title in the ''VideoGame/SummonNight'' spinoff ''Swordscraft Story'' series and is sequel to ''VideoGame/SummonNightSwordcraftStory2''. The game was released in Japan in December of 2005. It never received an English translation due to it being a late-release title for the Advance.

to:

''Summon Night Craft Sword Monogatari: Hajimari no Ishi'' is an Action RPG developed by Creator/FlightPlan for the Game Boy Advance. It is the third and final title in the ''VideoGame/SummonNight'' spinoff ''Swordscraft Story'' series and is sequel to ''VideoGame/SummonNightSwordcraftStory2''. The game was released in Japan in December of 2005. It never received an English translation due to it being a late-release title for the Advance.
Advance and Atlus moving on to localize DS games instead.
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None
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* PuzzleBoss: The final boss. It fully renegerates health when downed, but [[spoiler:the real target is the sword he's wielding. Breaking the opponent's weapon is finally mandatory, so better not forget your drill.]] A very fitting end for the trilogy.
* SequelDifficultyDrop: You can now craft bows. Suddenly you have a practical and spammable ranged attack. A certain one has a piercing attribute that allows it to stunlock most threats to oblivion. Another new feature also allows you to improve even the most basic weapons to max stats with enough grinding.
* SequelDifficultySpike: Enemy difficulty generally feels higher than in the previous installment. And disarming human enemies is made more complicated. Everyone now carries two weapons and has improved AI. When wielding spears they'll even refuse to attack while you're blocking.

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''Summon Night Craft Sword Monogatari: Hajimari no Ishi''

to:

''Summon Night Craft Sword Monogatari: Hajimari no Ishi''Ishi'' is an Action RPG developed by Creator/FlightPlan for the Game Boy Advance. It is the third and final title in the ''VideoGame/SummonNight'' spinoff ''Swordscraft Story'' series and is sequel to ''VideoGame/SummonNightSwordcraftStory2''. The game was released in Japan in December of 2005. It never received an English translation due to it being a late-release title for the Advance.

The protagonist was the Craftknight apprentice of Rob and his summon beast, V.E. One day Rob was killed, making V.E the protagonist's new master. Later, while chasing a summon beast that attacked V.E., the protagonist meets a mysterious girl named Murno. After the protagonist saves Murno and her summon beast, Murno begins living with them. This, however, causes the series of events that start the plot.

''Summon Night Craft Sword Monogatari: Hajimari no Ishi'' introduces the ability to create arrows. The player can also now to play as their summon beast.


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* CanonName: Ritchburn and Rifmonica for the male and female protagonists respectively.
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!!This game provides examples of:

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!!This game provides examples of:of:

* BadassTeacher: V.E,especially when she saves the main character with an absolutely badass flying kick in one of the villains.
* ButtMonkey : Velveron is a weak, useless Summoner that gets often abused by the main cast. [[spoiler: Creaving for power, he lets himself be absorbed by the Evil Sword, and becomes the FinalBoss !]]
* CastFromHitPoints: The Summon Beasts' special attacks require hit points to cast.
* CoolBigSis: V.E is the sister (treated as such anyways, technically the former master's summon beast) AND master of the main characters.
* FragileSpeedster: Enki, the fully animal Guardian Beast. Fast, spammy, but his HP and Defense leaves something to be desired. The player character can be one of these in all three games by focusing on Knuckles.
* INeverSaidItWasPoison: This is how Tram found out about Anise's true self.
* LightningBruiser: Robot buddy Run-Dor[[spoiler:'s true form. Loses the jump prohibition, gains a good chunk of movement speed, his special becomes a powerful projectile, he maintains his excessive amounts of HP and Defense, and he hits even harder than before. Ouch.]]
* MasterOfNone: The Guardian Beast Rufeel, the green one wearing a summer hat, is an all-around GB who can use all kinds of spell but she isn't the strongest with any of them.
* MightyGlacier: Run-Dor, the orange robot Guardian Beast. Can't jump, very slow, hits like a truck. The player character can also be one of these in any of the games if they focus on Axes.
* NintendoHard: Breaking opponents weapons, even with the right skills, is not very easy. And if you did it, they '''might''' have a ''second''. Have fun.
* NobleDemon: Killfith.
* SquishyWizard: Killfith, the purple-haired demon Guardian Beast. None too powerful fighting himself, but his Magic rating is leagues ahead of the other three. Late-game, he can one-spell encounters, and on top of all this, he gets the most and the strongest heals, including a revive.
* TagTeam: This game finally lets your Guardian Beast tag in for you with one of its spells, and will do so automatically if you die with that spell in your active spells list.
* {{Tsundere}}: The guardian beast Killfith
* UnholyHolySword: [[spoiler:It's the final boss mind you.]]
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''Summon Night Craft Sword Monogatari: Hajimari no Ishi''
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!!This game provides examples of:

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