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** Planes in "Plus" have color-coded shots depending on their alignment.
*** Lighting, Flying Pancake, Spitfire and Ascender (Allied): Yellow
*** Focke Wulf, Zero Fighter and Fiat G.56 (Axis): Red/Orange
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* DeathFromAbove: Several {{Smart Bomb}}s, most notably the P-51's one in ''Strikers 1945'' --several B-29 Superfortress carpet-bombing the screen and the AV-8 Harrier's one in ''Strikers 1945 III'' --same but with B-52 Stratofortress instead.

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* DeathFromAbove: Several {{Smart Bomb}}s, most notably the P-51's one in ''Strikers 1945'' --several B-29 Superfortress carpet-bombing the screen and the AV-8 Harrier's one in ''Strikers 1945 III'' --same but with B-52 Stratofortress instead. The Mosquito in ''Strikers 1945 II'' and Spitfire in ''Strikers 1945 Plus'' do this with Mosquito fighter bombers, followed by a Mosquito firing formation.
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* DeathFromAbove: Several {{SmartBomb}}s, most notably the P-51's one in ''Strikers 1945'' --several B-29 Superfortress carpet-bombing the screen and the AV-8 Harrier's one in ''Strikers 1945 III'' --same but with B-52 Stratofortress instead.

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* DeathFromAbove: Several {{SmartBomb}}s, {{Smart Bomb}}s, most notably the P-51's one in ''Strikers 1945'' --several B-29 Superfortress carpet-bombing the screen and the AV-8 Harrier's one in ''Strikers 1945 III'' --same but with B-52 Stratofortress instead.

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* EnemyMine: In ''[=1999/III=]'', both the Strikers and FGR, despite fighting each other for decades, join forces to fight off the alien invaders.



* ShownTheirWork: If you like UsefulNotes/WorldWarII planes you can recognize among the enemies planes that in RealLife did not pass the prototype stage or even the drawing boards, as the [[https://en.wikipedia.org/wiki/Horten_Ho_229 Horten Ho 229]]. Other real-world WWII vehicles also appear, as the[[https://en.wikipedia.org/wiki/Panzer_VIII_Maus Maus]] super-heavy tank.

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* ShownTheirWork: If you like UsefulNotes/WorldWarII planes you can recognize among the enemies planes that in RealLife did not pass the prototype stage or even the drawing boards, as the [[https://en.wikipedia.org/wiki/Horten_Ho_229 Horten Ho 229]]. Other real-world WWII vehicles also appear, as the[[https://en.the [[https://en.wikipedia.org/wiki/Panzer_VIII_Maus Maus]] super-heavy tank.



* StupidJetpackHitler: The FGR from '''II''' is implied to be this, given that it wants to create a Fourth Reich using reverse-engineered tech from '''I'''.

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* StupidJetpackHitler: The FGR from '''II''' ''II'' is implied all but stated to be this, a Nazi remnant group, given that it wants to create a Fourth Reich using reverse-engineered CANY tech from '''I'''.''I''. It even manages to survive into ''[=1999/III=]''.
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Ayin is not unattractive by any stretch to be qualified as fan disservice, with the game even exclaiming "Nice body!" and "Sexy guy!"


** FanDisservice: And so you can also see [[{{Samurai}} Ayin]] just wearing a {{Fundoshi}}. Ugh.
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** In addition to the obvious, the [[https://en.wikipedia.org/wiki/Convair_B-36_Peacemaker B-36]] did not enter service into 1949, four years after the war had ended.

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** In addition to the obvious, the [[https://en.wikipedia.org/wiki/Convair_B-36_Peacemaker B-36]] did not enter service into until 1949, four years after the war had ended.
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The one addition for this installment is the "Technical Bonus" trick. During a specific attack, the bosses will expose a blue orb for a few seconds. Getting close to the orb without being killed will destroy the boss instantly and net a point bonus. Also of note is that the game ditches the anachronistic WWII theme of the first two for the present day. Until the free-to-play mobile release on Google Play in 2014, the game has not received any ports.

to:

The one addition for this installment is the "Technical Bonus" trick. During a specific attack, the bosses will expose a blue orb for a few seconds. Getting close to the orb without being killed will destroy the boss instantly and net a point bonus. Also of note is that the game ditches the anachronistic WWII theme of the first two for the present day. Until After the free-to-play mobile release on Google Play in 2014, an emulated version was released for the game has not received any ports.Nintendo Switch in 2019, followed by ''Strikers 1999/1945 III Classic'' on Google Play in 2020.
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* SpiritualSuccessor: To the first ''VideoGame/AeroFighters''. With ''1999'' trading the 1940s aesthetics for contemporary ones, it goes full-circle.

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* SpiritualSuccessor: To Not only to ''VideoGame/NineteenFortyTwo'', but to the first ''VideoGame/AeroFighters''.''VideoGame/AeroFighters'' as well, since Creator/{{Psikyo}} was founded by ex-Video System staff. With ''1999'' trading the 1940s aesthetics for contemporary ones, it goes full-circle.
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Frickin' Laser Beams entry amended in accordance with this Trope Repair Shop Thread.


* EnergyWeapon: In World War II!



* FrickinLaserBeams: In World War II!

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* ColorCodedForYourConvenience: The planes in ''II'' have color-coded shots depending on their nationality.
** Lightning and Flying Pancake (USA): Blue
** Ta-152 and Mosquito (Europe): Green
** Hayate and Shinden (Japan): Purple

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* ColorCodedForYourConvenience: The ColorCodedForYourConvenience:
**The
planes in ''II'' have color-coded shots depending on their nationality.
** Lightning ***Lightning and Flying Pancake (USA): Blue
** Ta-152 ***Ta-152 and Mosquito (Europe): Green
** Hayate ***Hayate and Shinden (Japan): PurplePurple
**The modern-day jets in ''III'' have color-coded shots depending on their movement speed.
***F/A-18 and X-36 (Medium): Blue
***F-117 and AV-8 (Slow): Purple
***F-22 and F-4 (Fast): Green

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* GeniusBonus:



* ShownTheirWork: If you like UsefulNotes/WorldWarII planes you can recognize among the enemies planes that in RealLife did not pass the prototype stage or even the drawing boards, as the [[https://en.wikipedia.org/wiki/Horten_Ho_229 Horten Ho 229]]. Other vehicles are also based on real-world WWII ones as the Kii, a battleship of the Yamato-Class.

to:

* ShownTheirWork: If you like UsefulNotes/WorldWarII planes you can recognize among the enemies planes that in RealLife did not pass the prototype stage or even the drawing boards, as the [[https://en.wikipedia.org/wiki/Horten_Ho_229 Horten Ho 229]]. Other vehicles are also based on real-world WWII ones vehicles also appear, as the Kii, a battleship of the Yamato-Class. the[[https://en.wikipedia.org/wiki/Panzer_VIII_Maus Maus]] super-heavy tank.

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* AnachronismStew: Do we really need to spell it out?

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* AnachronismStew: Do we really need to spell it out?out?.
** In addition to the obvious, the [[https://en.wikipedia.org/wiki/Convair_B-36_Peacemaker B-36]] did not enter service into 1949, four years after the war had ended.



* ShownTheirWork: If you like UsefulNotes/WorldWarII planes you can recognize among the enemies planes that in RealLife did not pass the prototype stage or even the drawing boards, as the [[https://en.wikipedia.org/wiki/Horten_Ho_229 Horten Ho 229]]

to:

* ShownTheirWork: If you like UsefulNotes/WorldWarII planes you can recognize among the enemies planes that in RealLife did not pass the prototype stage or even the drawing boards, as the [[https://en.wikipedia.org/wiki/Horten_Ho_229 Horten Ho 229]] 229]]. Other vehicles are also based on real-world WWII ones as the Kii, a battleship of the Yamato-Class.
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None

Added DiffLines:

* DeathFromAbove: Several {{SmartBomb}}s, most notably the P-51's one in ''Strikers 1945'' --several B-29 Superfortress carpet-bombing the screen and the AV-8 Harrier's one in ''Strikers 1945 III'' --same but with B-52 Stratofortress instead.
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* BulletHell: Especially ''PLUS'', which use bright pink and blue bullets, not unlike Creator/{{Cave}} games. In the mobile ports of Strikers 1945 II and 1999, there's this Pro and Master choices that turns them into Franchise/{{Touhou Project}} level of difficulty.

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* BulletHell: Especially ''PLUS'', which use bright pink and blue bullets, not unlike Creator/{{Cave}} games. In the mobile ports of Strikers ''Strikers 1945 II II'' and 1999, there's ''1999'', there are "Pro" and "Master" options that take this Pro and Master choices that turns them into Franchise/{{Touhou Project}} level of difficulty.to a new extreme.
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* BulletHell: Especially ''PLUS'', which use bright pink and blue bullets, not unlike Creator/{{Cave}} games. In the mobile ports of Strikers 1945 II and 1999, there's this Pro and Master methods of difficulty that turns them into Franchise/{{Touhou Project}} level of bullet hell.

to:

* BulletHell: Especially ''PLUS'', which use bright pink and blue bullets, not unlike Creator/{{Cave}} games. In the mobile ports of Strikers 1945 II and 1999, there's this Pro and Master methods of difficulty choices that turns them into Franchise/{{Touhou Project}} level of bullet hell.difficulty.
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None


* BulletHell: Especially ''PLUS'', which use bright pink and blue bullets, not unlike Creator/{{Cave}} games. In the mobile ports of Strikers 1945 II and 1999, there's this Pro and Master methods of difficulty that turns them into {{Touhou Project}} level of bullet hell.

to:

* BulletHell: Especially ''PLUS'', which use bright pink and blue bullets, not unlike Creator/{{Cave}} games. In the mobile ports of Strikers 1945 II and 1999, there's this Pro and Master methods of difficulty that turns them into {{Touhou Franchise/{{Touhou Project}} level of bullet hell.
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None


* BulletHell: Especially ''PLUS'', which use bright pink and blue bullets, not unlike Creator/{{Cave}} games. In the mobile ports of Strikers 1945 II and 1999, there's this Pro and Master methods of difficulty that turns them into {{Touhou}} -level of bullet hell.

to:

* BulletHell: Especially ''PLUS'', which use bright pink and blue bullets, not unlike Creator/{{Cave}} games. In the mobile ports of Strikers 1945 II and 1999, there's this Pro and Master methods of difficulty that turns them into {{Touhou}} -level {{Touhou Project}} level of bullet hell.
Is there an issue? Send a MessageReason:
None


* BulletHell: Especially ''PLUS'', which use bright pink and blue bullets, not unlike Creator/{{Cave}} games. In the mobile ports of Strikers 1945 II and 1999, there's this Pro and Master methods of difficulty that turns them into {{Touhou}}-level of bullet hell.

to:

* BulletHell: Especially ''PLUS'', which use bright pink and blue bullets, not unlike Creator/{{Cave}} games. In the mobile ports of Strikers 1945 II and 1999, there's this Pro and Master methods of difficulty that turns them into {{Touhou}}-level {{Touhou}} -level of bullet hell.
Is there an issue? Send a MessageReason:
None


* BulletHell: Especially ''PLUS'', which use bright pink and blue bullets, not unlike Creator/{{Cave}} games.

to:

* BulletHell: Especially ''PLUS'', which use bright pink and blue bullets, not unlike Creator/{{Cave}} games. In the mobile ports of Strikers 1945 II and 1999, there's this Pro and Master methods of difficulty that turns them into {{Touhou}}-level of bullet hell.
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* ArrangeMode: ''PLUS'' revamps the playable roster of planes to include the Spitfire and Zero from the first game as well as the new Fiat G.56 and and XP-55 Ascender, completely replaces 2 bosses, changes up the charge shot system, and slows down the now-purple bullets into patterns that wouldn't look too out of place in a Creator/{{Cave}} game.
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* ColorCodedForYourConvenience: The planes in ''II'' have color-coded shots depending on their nationality.
**Lightning and Flying Pancake (USA): Blue
**Ta-152 and Mosquito (Europe): Green
**Hayate and Shinden (Japan): Purple
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Ported to the [=PlayStation=] and Sega Saturn, the latter only in Japan. Confusingly, the North American release was titled "Strikers 1945", perhaps because the original [[SequelFirst wasn't released]] there, save in its arcade iteration. Recently, [[RevivalByCommercialization this game comes back to Android]] as a free-to-play title in 2014 thanks to Mobirix, APX Soft and Google Play[[note]]as well other Psikyo games like ''Tengai[=/=]Sengoku Blade'' and ''Gunbird 2''[[/note]].

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Ported to the [=PlayStation=] and Sega Saturn, the latter only in Japan. Confusingly, the North American release was titled "Strikers 1945", perhaps because the original [[SequelFirst wasn't released]] there, save in its arcade iteration. Recently, [[RevivalByCommercialization this game comes back to Android]] as a free-to-play title in 2014 thanks to Mobirix, APX Soft and Google Play[[note]]as well other Psikyo games like ''Tengai[=/=]Sengoku Blade'' and ''Gunbird 2''[[/note]]. An emulated version was released for the Nintendo Switch in 2018.
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The first installment. Originally released for the arcade, was ported to the Saturn and Playstation (both Japan only) and later included as a part of the [=PlayStation=] 2 CompilationRerelease ''Psikyo Shooting Collection Vol. 1: Strikers 1945 I & II''.

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The first installment. Originally released for the arcade, was ported to the Saturn and Playstation (both Japan only) and later included as a part of the [=PlayStation=] 2 CompilationRerelease ''Psikyo Shooting Collection Vol. 1: Strikers 1945 I & II''.
II''. An emulated version was released for the UsefulNotes/NintendoSwitch in 2017
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* BulletHell: Especially ''PLUS'', which use bright pink and blue bullets, not unlike {{Cave}} games.

to:

* BulletHell: Especially ''PLUS'', which use bright pink and blue bullets, not unlike {{Cave}} Creator/{{Cave}} games.
Is there an issue? Send a MessageReason:
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* BattleshipRaid: The battles against Khabarovsk and Kii in the first, Iron Casket and Graf Zeppelin in ''II'', and Shadow Blinder in ''[=1999/III=]'' (even if Shadow Blinder is an attack train, rather than a ship).

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* BattleshipRaid: The battles against Khabarovsk and Kii in the first, Iron Casket and Graf Zeppelin in ''II'', and Shadow Blinder Thanatos in ''[=1999/III=]'' (even if Shadow Blinder Thanatos is an attack train, rather than a ship).
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Do not confuse with fellow shmup series ''VideoGame/NineteenFortyTwo'', although ironically ''Strikers 1945'' looks almost like a direct copy of that series.

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Do not confuse with fellow shmup series ''VideoGame/NineteenFortyTwo'', although ironically ''Strikers 1945'' looks almost like a direct copy of that series.both thematically based on World War II, and Strikers 1945 is generally DenserAndWackier.

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Ported to the [=PlayStation=] and Sega Saturn, the latter only in Japan. Confusingly, the North American release was titled "Strikers 1945", perhaps because the original [[SequelFirst wasn't released]] there, save in its arcade iteration. Recently, [[RevivalByCommercialization this game comes back to Android]] in 2014 thanks to Mobirix, APX Soft and Google Play[[note]]as well other Psikyo games like ''Tengai[=/=]Sengoku Blade'' and ''Gunbird 2''[[/note]].

to:

Ported to the [=PlayStation=] and Sega Saturn, the latter only in Japan. Confusingly, the North American release was titled "Strikers 1945", perhaps because the original [[SequelFirst wasn't released]] there, save in its arcade iteration. Recently, [[RevivalByCommercialization this game comes back to Android]] as a free-to-play title in 2014 thanks to Mobirix, APX Soft and Google Play[[note]]as well other Psikyo games like ''Tengai[=/=]Sengoku Blade'' and ''Gunbird 2''[[/note]].



The one addition for this installment is the "Technical Bonus" trick. During a specific attack, the bosses will expose a blue orb for a few seconds. Getting close to the orb without being killed will destroy the boss instantly and net a point bonus. Also of note is that the game ditches the anachronistic WWII theme of the first two for the present day.

to:

The one addition for this installment is the "Technical Bonus" trick. During a specific attack, the bosses will expose a blue orb for a few seconds. Getting close to the orb without being killed will destroy the boss instantly and net a point bonus. Also of note is that the game ditches the anachronistic WWII theme of the first two for the present day. Until the free-to-play mobile release on Google Play in 2014, the game has not received any ports.



* AllegedlyFreeGame: Strikers 1945 II and Strikers 1945 III has this in 2014 by Mobirix, APX Soft and Google Play. Every plane but the first is locked, there are Google ads in the main menu and pause screen, and unlocking other planes either requiring grinding or outright real many purchase. However the game difficulty is greatly reduced in the new easy mode.



* HotterAndSexier: Inverted. The first game features Fanservice if you play well as all but one of the pilots are attractive girls with three different pictures acquired as you beat the first loop (covered, face reveal and character info, and raunchy) depending on how you achieve the game. The second game has its ending told in WWII esque stock photos, and the third game only shows the boss and the location where each stages are fought.



* UpdatedRerelease: For Android in 2014 by Mobirix, APX Soft and Google Play.
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Green Bender is a bomber airplane, not an attack train.


* BattleshipRaid: The battles against Khabarovsk and Kii in the first, Iron Casket and Graf Zeppelin in ''II'', and Green Bender in ''[=1999/III=]'' (even if Green Bender is an attack train, rather than a ship).

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* BattleshipRaid: The battles against Khabarovsk and Kii in the first, Iron Casket and Graf Zeppelin in ''II'', and Green Bender Shadow Blinder in ''[=1999/III=]'' (even if Green Bender Shadow Blinder is an attack train, rather than a ship).

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