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** The SA-4 Ganef is a [=TEL=] (Transporter Erector Launcher) vehicle, not a [=TELAR=] (Transporter Erector Launcher
and Radar). It requires a Radar equipped vehicle to accompany it and relay targeting data and it needs to remain still to fire. As a long-range medium-to-high altitude air defense system, it would fare poorly against low-altitude threats. Especially if they were flying nap-of-the earth.

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** The SA-4 Ganef is a [=TEL=] (Transporter Erector Launcher) vehicle, not a [=TELAR=] (Transporter Erector Launcher
Launcherr and Radar). It requires a Radar equipped vehicle to accompany it and relay targeting data and it needs to remain still to fire. As a long-range medium-to-high altitude air defense system, it would fare poorly against low-altitude threats. Especially if they were flying nap-of-the earth.
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* ArtisticLicenseEngineering: ''Nuclear Strike'' features the SA-4 Ganef and SA-6 Gainful. Both are formidable adversaries in their own right but their portrayed functionality in the game is completely incorrect.
** The SA-4 Ganef is a [=TEL=] (Transporter Erector Launcher) vehicle, not a [=TELAR=] (Transporter Erector Launcher
and Radar). It requires a Radar equipped vehicle to accompany it and relay targeting data and it needs to remain still to fire. As a long-range medium-to-high altitude air defense system, it would fare poorly against low-altitude threats. Especially if they were flying nap-of-the earth.
** The SA-6 Gainful is also a [=TEL=] (Transporter Erector Launcher) vehicle that cannot fire upon enemy aircraft without a Radar equipped vehicle.

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Reworked some of the article, also the 5th gen aren't exactly darker (edgier, maybe, but not more serious)


* AceCustom: Vila Ceaucescu, a [[NinjaPirateZombieRobot Romanian warlord goth dominatrix]] in ''Soviet Strike'' pilots herself a customised battle tank with loads of extra armor and a black and red paintjob called the "Black Widow". Her archenemy, Dr Ukrainian, and his bodyguards pilot the same tank but with a light gray paintjob.

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* AceCustom: Vila Ceaucescu, a [[NinjaPirateZombieRobot Romanian warlord goth dominatrix]] in ''Soviet Strike'' pilots herself a customised battle tank with loads of extra armor and a black and red paintjob called the "Black Widow". Her archenemy, Dr Ukrainian, Ukranian, and his bodyguards pilot the same tank but with a light gray paintjob.



* ArtisticLicenseGeoraphy: Neither mission in ''Soviet Strike'' takes place in Russia until the final one: Crimea and Black Sea Strike take place at the south of Ukraine (at the time of the game's release), Caspian Strike is most likely set in Iran, "to the north of [[CallBack Operation Desert Strike]]", and Dracula Strike takes place in Transylvania, which has been *Romanian* territory for a long time. The artistic license part becomes even more obvious when you realize that, according to the loading screens, both Crimea and Transylvania are located "somewhere in Southern Russia".



* DarkerAndEdgier: The Fifth Generation versions. To give an idea, one mission takes place in a radioactive wasteland in Transylvania (inspired by Chernobyl), where you have to kill a Romanian Gulag dominatrix (yes, you read that right) who had grown to become a ruling guerrilla leader in charge of a nation, apparently powerful enough to make a play for a nuclear reactor to use the nuclear materials to launch rockets over Europe while dealing with the local ruler, a MadScientist who has a private army large enough to crush the ''United Nations''.

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* DarkerAndEdgier: DenserAndWackier: The Fifth Generation versions. To give an idea, one mission takes place in a radioactive wasteland in Transylvania (inspired by Chernobyl), where you have to kill a Romanian Gulag dominatrix (yes, you read that right) who had grown to become a ruling guerrilla leader in charge of a nation, apparently powerful enough to make a play for a nuclear reactor to use the nuclear materials to launch rockets over Europe while dealing with the local ruler, a MadScientist who has a private army large enough to crush the ''United Nations''.



* DrivenToSuicide: If the last mission ins ''Soviet Strike'' ends in a SNAFU, you get treated to a cutscene of Andrea sending one last communication to STRIKE before arming a bomb with a 5-second timer to destroy evidence of [=STRIKE=]'s involvment and to avoid the upcoming nuclear holocaust caused by Shadowman.
* DueToTheDead: Ivan Uralia thanks STRIKE for finally stopping Vila and Ukrainian in Transylvania as their victims will finally rest in peace.

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* DrivenToSuicide: If the last mission ins in ''Soviet Strike'' ends in a SNAFU, you get treated to a cutscene of Andrea sending one last communication to STRIKE before arming a bomb with a 5-second timer to destroy evidence of [=STRIKE=]'s involvment and to avoid the upcoming nuclear holocaust caused by Shadowman.
* DueToTheDead: Ivan Uralia thanks STRIKE for finally stopping Vila and Ukrainian Ukranian in Transylvania as their victims will finally rest in peace.



* ExposedToTheElements: Radiation in ''Soviet Strike'' is always somehow more harmful to your Super Apache (which eats through its' armor) than it is to human beings. To boot, Ivan, being a survivor of the Chernobyl catastrophe, "feels like home" inside of a Transylvanian [=NPP=] that's all ''covered in green goo'' on the inside. The U.N. forces deployed nearby don't immediately die as soon as they start glowing green, either - in fact, they ''still'' burn green after being escorted to the evac chopper.



* GratuitousRussian: To the surprise of no one, Russian writings in lowercase cursive are sprinkled all over ''Soviet Strike'''s [=FMV's=]. Also, Vladimir Chisinau's and Grymyenko [[MyNaymeIs Ukranian]]'s names. The former's family name references Moldova's capital - which is localized differently in the Russian language and thus, should've been transliterated as is. Ukranian, meanwhile, has ''two'' family names to himself.



* MadScientist: Dr Ukrainian in ''Soviet Strike'' is obsessed with the idea of curing the radiation poisoning in Transylvania, to the point that he has his private army kidnap local citizens and [=UN=] peacekeepers to experiment on them. It's implied he did find a cure, as Ivan Uralia was one of his patients.

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* MadScientist: Dr Ukrainian Ukranian in ''Soviet Strike'' is obsessed with the idea of curing the radiation poisoning in Transylvania, to the point that he has his private army kidnap local citizens and [=UN=] peacekeepers to experiment on them. It's implied he did find a cure, as Ivan Uralia was one of his patients.



* MeleeATrois: The Transylvania mission in ''Soviet Strike'' involves a Russian warlord and a MadScientist feuding over access to the nuclear fuel of a power plant to build nukes, with a [=UN=] peacekeeping force caught in the middle. Strike sides with the UN and weakens the two other until the warlord and the scientist decide to duke it out themselves and mutually kill eachother.

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* MeleeATrois: The Transylvania mission in ''Soviet Strike'' involves a Russian warlord and a MadScientist feuding over access to the nuclear fuel of a power plant to build nukes, with a [=UN=] peacekeeping force caught in the middle. Strike sides with the UN and weakens the two other until the warlord and the scientist decide to duke it out themselves and mutually kill eachother.each other.



* MyNaymeIs: Dr. Ukranian's name is consistently spelled without the extra "i" throughout the briefings.



** Sadissa Savak in ''Soviet Strike'' is a mixture of both Saddam Hussein and Bashar Al-Assad in terms of look and goal (his army is invading south Russia to capture an old chemical weapons plant ; both men are known for using chemical weapons against their opponents).

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** Sadissa Savak in ''Soviet Strike'' is a mixture of both Saddam Hussein and Bashar Al-Assad in terms of look and goal (his army is invading south Russia to capture an old chemical weapons plant ; plant, both men are known for using chemical weapons against their opponents).opponents).
** Likewise, Alexi Kaponov, Russia's most feared mob leader is explicitly stated to be one to [[UsefulNotes/AlCapone Al Capone himself]]. While gangs in Russia were indeed known to be sometimes [[TruthInTelevision inspired by television]], the resemblance between both names is [[PunnyName a little too on the nose]].



* ObviousBeta: Mission 4 of ''Soviet Strike'' climaxes in an EnemyCivilWar between Vila Ceausescu and Dr. Ukrainian. Or at least that's what was ''supposed'' to happen, as the final objective seems to have been rushed: Vila's tank is nigh-invulnerable, and while she one-shots several of Ukrainian's lesser goons on her way to fight him, she's incapable of harming him or the player. The player themselves can't hurt Ukrainian or his elite bodyguards, who don't move or react to being attacked by you or Vila in any way. The "recommended" way of completing this mission requires the player to wait for Vila to reach the graveyard (whereupon she endlessly and ineffectually fires at Ukrainian while he and his bodyguards stare off into space) and then drop a nearby tombstone on her. Trying to fight her "normally" will take your entire ammo reserves and then some. Somewhat lampshaded as Hack tells you that both Vila's and Ukrainian's tanks are custom models with ''lots'' of extra armor and that they don't care about you, only about killing their rival.
** In the same mission, the [=UN=] forces are duking it out with Ukrainian's men. You ''somehow'' can't damage them until you've dropped Amad to take command of the [=UN=] forces.

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* ObviousBeta: Mission 4 of ''Soviet Strike'' climaxes in an EnemyCivilWar between Vila Ceausescu and Dr. Ukrainian. Ukranian. Or at least that's what was ''supposed'' to happen, as the final objective seems to have been rushed: Vila's tank is nigh-invulnerable, and while she one-shots several of Ukrainian's Ukranian's lesser goons on her way to fight him, she's incapable of harming him or the player. The player themselves can't hurt Ukrainian Ukranian or his elite bodyguards, who don't move or react to being attacked by you or Vila in any way. The "recommended" way of completing this mission requires the player to wait for Vila to reach the graveyard (whereupon she endlessly and ineffectually fires at Ukrainian Ukranian while he and his bodyguards stare off into space) and then drop a nearby tombstone on her. Trying to fight her "normally" will take your entire ammo reserves and then some. Somewhat lampshaded as Hack tells you that both Vila's and Ukrainian's Ukranian's tanks are custom models with ''lots'' of extra armor and that they don't care about you, only about killing their rival.
** In the same mission, the [=UN=] forces are duking it out with Ukrainian's Ukranian's men. You ''somehow'' can't damage them until you've dropped Amad to take command of the [=UN=] forces.



* SensoryAbuse: The FMV's in ''Soviet Strike'' and ''Nuclear Strike'' are rife with obsessive-compulsive editing, complete with abundant usage of filters, running lines of code and numbers, multiple picture-in-picture scenes and frequent angle transitions that could even happen mid-sentence. Think [[VideoGame/CommandAndConquerTiberianDawn EVA]]'s computery animations but more in-your-face.



** Hack appropriately calls the skirmish between the Vampire Squad and the Zombie Squad a [[Creator/DrDemento "monster mash"]].



* WeaponizedLandmark: In ''Soviet Strike'' towers in the Kremlin wall turn out to be hiding ICBM missiles.

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* WeaponizedLandmark: In ''Soviet Strike'' towers in the Kremlin wall turn out to be hiding ICBM missiles. The cannon statue behind its' walls is, surprisingly, an actual cannon.



** The [[ObviousBeta rushed nature]] of the Dracula mission in ''Soviet Strike'' means you never fight Dr. Ukrainian, and what becomes of him is unkown.

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** The [[ObviousBeta rushed nature]] of the Dracula mission in ''Soviet Strike'' means you never fight Dr. Ukrainian, Ukranian, and what becomes of him is unkown.unknown.
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* SicklyGreenGlow: Heavy radiation contamination is greatly exaggerated as causing objects to glow with a disturbingly bright green.
** The Transylvania region in ''Soviet Strike'' Mission 3 has several large gouges of irradiated land. And you'll have to rescue some victims that have early-stage radiation poisoning.
** After the capital of Pyongyang is devastated by a nuclear explosion, you'll find dissidents wandering around with radiation sickness.


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* VideoGameCrueltyPotential: Whether accidentally or intentionally, people that can be rescued or captured can be killed at your own volition. And there's something of an interesting programming oversight in the later games.
** ''Soviet Strike'' Mission 1: There are groups of wild deer that you can waste some of your ammo on if you want to shoot something that's not human.
** ''Soviet Strike'' Mission 2: The Asmov Naval Base is overrun with Yugarian Troops stranded and struggling to hold out against Ceausescu's paramilitary force. You can either do nothing and let the Yugarians be destroyed or put them out of their misery as a faster alternative.
** ''Soviet Strike'' Mission 3: There are some villages in the Caspian passes with camels in them which you are free to shoot without any consequence.
** ''Soviet Strike'' Mission 4: You are advised that you won't be able to save every scientist that's in the salt mine before the Tomahawk Missile strike which means that you can put all 15 scientists there and leave 8 of them to die. There are also some cows in the level that you can shoot.
** ''Soviet Strike'' Mission 5: There are several civilians in the area that are about to be caught up in the fighting around Moscow. You can opt to shoot them instead of rescuing them.
** ''Nuclear Strike'' Mission 1: You have to abandon the Super Apache and transfer to a Huey. The Super Apache automatically self-destructs, killing any rescued people inside it that you forgot to drop off.
** ''Nuclear Strike'' Mission 3: You have to abandon a converted News Chopper and transfer to a Super Cobra. You can then destroy the News Chopper along with any nearby enemies and remaining passengers. There are also guard dogs that you can shoot even though they are absolutely no threat to you whatsoever.
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* {{Railroading}}: In the first mission of ''Nuclear Strike'', you can complete the first objective by using the PACV Hovercraft instead of the Super Apache which would prevent its servo-generator array from being critically damaged by exposure to the smoke pits. Unfortunately, the game is scripted to have you lose the Super Apache regardless of which vehicle you used to destroy the smoke pits.
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* KilledOffForReal: There's one mission in Urban Strike where you can kill your copilot. [[RealityEnsues Naturally, this removes them from the game.]] Oddly though, the player isn't court-martialed for it, and the rest of the mission is restarted like nothing happened,

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* KilledOffForReal: There's one mission in Urban Strike where you can kill your copilot. [[RealityEnsues [[SurprisinglyRealisticOutcome Naturally, this removes them from the game.]] Oddly though, the player isn't court-martialed for it, and the rest of the mission is restarted like nothing happened,
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** The N64 port of Nuclear Strike lacked these however.


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* KilledOffForReal: There's one mission in Urban Strike where you can kill your copilot. [[RealityEnsues Naturally, this removes them from the game.]] Oddly though, the player isn't court-martialed for it, and the rest of the mission is restarted like nothing happened,
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* VideoGameCrueltyPunishment: One mission in Urban Strike has your copilot exit your chopper to complete an objective. Naturally, you can kill them, although this removes them from the playthrough. Oddly, you only get chewed out by your CO for it, instead of getting charged for treason.
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* DrivenToSuicide: If the last mission ins ''Soviet Strike'' ends in a SNAFU, you get treated to a cutscene of Andrea sending one last communication to STRIKE before arming a bomb with a 5-second timer to destroy evidence of [=STRIKE=]'s involvment and to avoid the upcoming nuclear holocaust caused by Shadowman.
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** ''Nuclear Strike'': Super Apache, UH-60 Blackhawk, Sea Apache, UH-1 Huey, RAH-66 Comanche. The final mission lets you pilot the Russian Mil Mi-28 Havoc and there is a hidden Ka-52 Kamov.

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** ''Nuclear Strike'': Super Apache, UH-60 Blackhawk, Sea Apache, UH-1 Huey, RAH-66 Comanche.Comanche and A-10 Thunberbolt. The final mission lets you pilot the Russian Mil Mi-28 Havoc and there is a hidden Ka-52 Kamov.
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* CoolPlane: But of course.
** ''Desert Strike'': AH-64 Apache.
** ''Jungle Strike'': RAH-66 Comanche and F-117 Nighthawk.
** ''Urban Strike'': Fictional Mohican attack helicopter and UH-60 Blackhawk.
** ''Soviet Strike'': Super Apache.
** ''Nuclear Strike'': Super Apache, UH-60 Blackhawk, Sea Apache, UH-1 Huey, RAH-66 Comanche. The final mission lets you pilot the Russian Mil Mi-28 Havoc and there is a hidden Ka-52 Kamov.
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** ''Soviet Strike'' and ''Nuclear Strike'' justifies it for the helicopter being the main enforcer of American-based top secret military intelligence unit "STRIKE".

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* BlackHelicopter: A video used for TV commercial for ''Soviet Strike'' showed a maintenance crew pointedly spray painting over all official markings on an Apache helicopter while a broadcast in the background kept saying the government will take no action.

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* BlackHelicopter: A video used for TV commercial for ''Soviet Strike'' showed a maintenance crew pointedly spray painting over all official markings on an Apache a Cobra attack helicopter while [[BlatantLies a broadcast in the background kept saying keeps insisting the government will take no action.]]



** Jungle Strike begins and ends in a combat mission over Washington DC.
** The beginning of Soviet Strike and the very end of ''Nuclear Strike'' has Hack saying the same thing:

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** Jungle Strike ''Jungle Strike'' begins and ends in a combat mission over Washington DC.
** The beginning of Soviet Strike ''Soviet Strike'' and the very end of ''Nuclear Strike'' has Hack saying the same thing:



* ContrivedCoincidence: Awfully lucky that the leader of North Korea has an AH-1 Cobra attack helicopter in a museum fueled, armed and ready for flight right when you need more firepower, isn't it?



* ElvisImpersonator: There are dancing Elvis impersonators inside the Las Vegas casino in Urban Strike. If you hang around one long enough, their dancing will generate an armor crate for you. This particular mission is ''extremely'' difficult because of how hard it is to avoid enemy fire while running around on foot, so these guys can be crucial to your survival.

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* ElvisImpersonator: There are dancing Elvis impersonators inside the Las Vegas casino in Urban Strike.''Urban Strike''. If you hang around one long enough, their dancing will generate an armor crate for you. This particular mission is ''extremely'' difficult because of how hard it is to avoid enemy fire while running around on foot, so these guys can be crucial to your survival.



** Soviet Strike has you escorting President Boris Yeltsin, protecting him from coup forces while he drives around Moscow in his personal car. Yeltsin "hasn't driven in thirty years" and [[DrivesLikeCrazy it shows]]. Also, he just ''has'' to stop at the local burger joint that some of the coup forces also happen to be dining at. And he's enjoying every second of the ride even as tanks and gunships try to blast him.

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** Soviet Strike ''Soviet Strike'' has you escorting President Boris Yeltsin, protecting him from coup forces while he drives around Moscow in his personal car. Yeltsin "hasn't driven in thirty years" and [[DrivesLikeCrazy it shows]]. Also, he just ''has'' to stop at the local burger joint that some of the coup forces also happen to be dining at. And he's enjoying every second of the ride even as tanks and gunships try to blast him.him.
** ''Nuclear Strike'' has you escorting a busload of politicians in Pyongyang to a hardened shelter before a nuclear warhead goes off and destroys the city.

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** The on foot sections in ''Urban Strike'' show that (ropey controls aside), the player character is also quite capable of infantry combat.



** Though, there is the benefit of gaining/recovering some hitpoints from dropping them off at landing zones.

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** Though, there is the benefit of gaining/recovering some hitpoints from dropping them off at landing zones. Recovering copilots in ''Urban Strike'' allows the player to have better rates of fire and winch recovery speeds.
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That wasn't a misspelling.


* DefconFive: Averted in the final mission of ''Soviet Strike'', where Eagle warns that Shadowman's coup succeeding means "the world is at DEFCON one!".

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* DefconFive: Averted in the final mission of ''Soviet Strike'', where Eagle Earle warns that Shadowman's coup succeeding means "the world is at DEFCON one!".
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* TheUnreveal: ''Soviet Strike'' never gives a clear answer to the actual identity of the Shadowman, with even the most likely suspect [[spoiler:Yuri Vathzinov, the last head of the KGB]] being unconfirmed. There is even a fan theory he is in reality Nick Arnold, one of your copilots, due to similar speech patterns, Shadowman's inexplicable ability to get into STRIKE's supposedly impenetrable computer network, and how conveniently Arnold being out of action on your side lines up with the Shadowman being active.

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* TheUnreveal: ''Soviet Strike'' never gives a clear answer to the actual identity of the Shadowman, with even the most likely suspect [[spoiler:Yuri Vathzinov, the last head of the KGB]] being unconfirmed. There is The game even a fan theory teases the possibility that he is in reality Nick Arnold, one of your copilots, due to similar speech patterns, Shadowman's inexplicable ability to get into STRIKE's supposedly impenetrable computer network, and how conveniently Arnold being out of action on your side lines up with the Shadowman being active.
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The games were played from an [[IsometricProjection isometric perspective]], and as such were more tactical than an out and out shooting game, requiring precision in 360 degrees.

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The games were played from an [[IsometricProjection isometric perspective]], {{isometric p|rojection}}erspective, and as such were more tactical than an out and out shooting game, requiring precision in 360 degrees.



* AwesomeMcCoolname: The pirate Octad leader Napoleon Hwong in Nuclear Strike's second mission, as well as the mercenary Cash Harding that you will hire in the same mission.

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* AwesomeMcCoolname: AwesomeMcCoolName: The pirate Octad leader Napoleon Hwong in Nuclear Strike's second mission, as well as the mercenary Cash Harding that you will hire in the same mission.



--> Hack: "Synchronicity threshold crossed at 0100 hours. General, there's some bad business going on."

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--> ---> Hack: "Synchronicity threshold crossed at 0100 hours. General, there's some bad business going on."



* BlackAndWhiteMorality: Nuclear Strike, in contrast to the GrayAndGreyMorality undertone of Soviet Strike.

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* BlackAndWhiteMorality: Nuclear Strike, in contrast to the GrayAndGreyMorality GreyAndGrayMorality undertone of Soviet Strike.



* FoxChickenGrainPuzzle: An interesting take on this happens during Soviet Strike with Amad's family: his sister Delilah (The Fox), his uncle Nimrud (The Chicken), and his cousin Bessus (The Grain). If Nimrud's forces cross paths with either of the others, the two groups will fight. You also have to make sure they fight the right enemy units or else they will be obliterated. It also fits nicely with their personnalities: Delilah is cunning and sneaky, Nimrud is a hotheaded playboy, Bessus doesn't give a crap about the family feud and prefers to tend his farm. To hammer it home, Delilah and Bessus use respectively light tanks and [=APCs=] while Nimrud uses [=WW2=]-era heavy tanks and the enemies consist of a column of heavy tanks and a column of light tanks.

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* FoxChickenGrainPuzzle: An interesting take on this happens during Soviet Strike with Amad's family: his sister Delilah (The Fox), his uncle Nimrud (The Chicken), and his cousin Bessus (The Grain). If Nimrud's forces cross paths with either of the others, the two groups will fight. You also have to make sure they fight the right enemy units or else they will be obliterated. It also fits nicely with their personnalities: personalities: Delilah is cunning and sneaky, Nimrud is a hotheaded playboy, Bessus doesn't give a crap about the family feud and prefers to tend his farm. To hammer it home, Delilah and Bessus use respectively light tanks and [=APCs=] while Nimrud uses [=WW2=]-era heavy tanks and the enemies consist of a column of heavy tanks and a column of light tanks.
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* GoodIsNotNice: ''Soviet Strike'' has the STRIKE representative outright tell the President they will kill him if he refuses to play ball, but also mention that they prevented a civil war in Mexico and that their presence has stopped numerous other wars from starting, so it’s in everyone’s best interest to let STRIKE function as is.

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* GoodIsNotNice: ''Soviet Strike'' has the STRIKE representative outright tell the President they will kill him if he refuses to play ball, but also mention that they prevented a civil war in Mexico and that their presence has stopped numerous other wars from starting, so it’s in everyone’s best interest to let STRIKE function as is. They’re quick to reassure the President they have no interest in interfering with his domestic operations either.
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* GoodGunsBadGuns: Played straight in all of the series where Apache is not only the cover helicopter but the hero helicopter and then averted in Nuclear Strike where the helicopter you pilot in the last mission is the Mi-28 Havoc.

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* GoodGunsBadGuns: Played straight in all of the series where Apache is not only the cover helicopter but the hero helicopter and then averted in Nuclear Strike where the helicopter you pilot in the last mission is the Mi-28 Havoc. There is also a hidden Ka-52 Kamov you can pilot in the same level.
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** Throughout the series you occasionally drop your copilot to drive various vehicles, such as a bus, bulldozer and snowmobile.
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* WeaponizedLandmark: In ''Soviet Strike'' towers in the Kremlin turn out to be hiding ICBM missiles.

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* WeaponizedLandmark: In ''Soviet Strike'' towers in the Kremlin wall turn out to be hiding ICBM missiles.
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** ''Urban Strike'' includes San Fransisco where you have to protect the Golden Gate and Bay Bridges, and destroy sections of Alcatraz. Coit Tower is also present and can be destroyed with no ill effects. The villain later attacks World Trade Center in New York, taking out a large chunk of its corner that makes it look uncomfortably similer to 9/11.

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** ''Urban Strike'' includes San Fransisco where you have to protect the Golden Gate and Bay Bridges, and destroy sections of Alcatraz. Coit Tower is also present and can be destroyed with no ill effects. The villain later attacks World Trade Center in New York, taking out a large chunk of its corner that makes it look uncomfortably similer similar to 9/11.
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* MonumentalDamage:
** The first and last levels of ''Jungle Strike'' take place in Washington D.C. with several associated monuments that can be destroyed (but will lead to a mission failed). In the first level you have to protect them from terrorists.
** ''Urban Strike'' includes San Fransisco where you have to protect the Golden Gate and Bay Bridges, and destroy sections of Alcatraz. Coit Tower is also present and can be destroyed with no ill effects. The villain later attacks World Trade Center in New York, taking out a large chunk of its corner that makes it look uncomfortably similer to 9/11.
** The last level of ''Soviet Strike'' takes place in downtown Moscow. Through the course of the mission sections of the Kremlin wall are destroyed, as is Lenin's Mausoleum. And you can blow up the House of Parliament for an armor repair.


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* WeaponizedLandmark: In ''Soviet Strike'' towers in the Kremlin turn out to be hiding ICBM missiles.

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* EasterEgg: ''Soviet Strike'' has Santa Claus in Crimea and a vampire Elvis in Transylvania.

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* EasterEgg: EasterEgg:
**
''Soviet Strike'' has Santa Claus in Crimea and a vampire Elvis in Transylvania.Transylvania.
** Also in ''Soviet Strike'' in the first three maps you can trigger voiced lines not found anywhere else in the game by flying to the far corners of the maps.
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* DistressedDude: Nick Arnold gets captured twice by Shadowman in ''Soviet Strike''. The first time, you rescue him quickly; the second time, he only gets freed at the very end of the final mission. He even has a reputation in-universe for getting into trouble and needing to be bailed out before the game starts.

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* DistressedDude: Nick Arnold gets captured twice by Shadowman in ''Soviet Strike''. The first time, you rescue him quickly; the second time, he only gets freed at the very end of the final mission. He even has a reputation in-universe for frequently getting into trouble and needing to be bailed out before the game starts.
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* DistressedDude: Nick Arnold gets captured twice by Shadowman in ''Soviet Strike''. The first time, you rescue him quickly; the second time, he only gets freed at the very end of the final mission.

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* DistressedDude: Nick Arnold gets captured twice by Shadowman in ''Soviet Strike''. The first time, you rescue him quickly; the second time, he only gets freed at the very end of the final mission. He even has a reputation in-universe for getting into trouble and needing to be bailed out before the game starts.
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* TheUnreveal: ''Soviet Strike'' never gives a clear answer to the actual identity of the Shadowman, with even the most likely suspect [[spoiler:Yuri Vathzinov, the last head of the KGB]] being unconfirmed. There is even a fan theory he is in reality Nick Arnold, one of your copilots, due to similar speech patterns and how conveniently Arnold being out of action on your side lines up with the Shadowman being active.

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* TheUnreveal: ''Soviet Strike'' never gives a clear answer to the actual identity of the Shadowman, with even the most likely suspect [[spoiler:Yuri Vathzinov, the last head of the KGB]] being unconfirmed. There is even a fan theory he is in reality Nick Arnold, one of your copilots, due to similar speech patterns patterns, Shadowman's inexplicable ability to get into STRIKE's supposedly impenetrable computer network, and how conveniently Arnold being out of action on your side lines up with the Shadowman being active.

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* NeverTrustATitle:
** Most of ''Jungle Strike'' does not take place in the jungle. It has actually the most varied environments in the entire series, including desert, snowy mountains, island archipelago and Washington D.C.
** ''Urban Strike'' starts with a mission in a jungle.



* NonIndicativeName:
** Most of ''Jungle Strike'' does not take place in the jungle. It has actually the most varied environments in the entire series, including desert, snowy mountains, island archipelago and Washington D.C.
** ''Urban Strike'' starts with a mission in a jungle.
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* NeverSpeakIllOfThDead: Fail a mission via SNAFU and Earle will angrily chew you out on the game over screen. Fail a mission via death and Earle will be solemnly mourning the loss of the Commander no matter how badly you were doing before.

to:

* NeverSpeakIllOfThDead: NeverSpeakIllOfTheDead: Fail a mission via SNAFU and Earle will angrily chew you out on the game over screen. Fail a mission via death and Earle will be solemnly mourning the loss of the Commander no matter how badly you were doing before.

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