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Changed line(s) 47 (click to see context) from:
** PlayedStraight by the Killer Robot enemy, though, whose rocket launcher never runs dry [[note]]Technically averted as the Killer Robot's launcher is capped at 10000 rounds, but this is more than enough to destroy everything and kill everybody in the game[[/note]].
to:
** PlayedStraight by the Killer Robot enemy, though, whose rocket launcher never runs dry [[note]]Technically [[note]]technically averted as the Killer Robot's launcher is capped at 10000 rounds, but this is more than enough to destroy everything and kill everybody in the game[[/note]].
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* ChromosomeCasting: There are no explicitly stated female characters in this game aside from a single resistance leader in the base. Some backstories or tooltips mention females or spouses, though. [[note]] Gender tends to be left ambigious, as there are customization styles that are clearly feminine. The only two characters who explicitly can't be females are wrestlers and shapeshifters as both have their bare chests showing and clearly don't have breasts. [[/note]]
* CorruptPolitician: The Mayor, the BigBad of the game. He confiscated all the alcohol in the city to hold a giant party... and the party sucked - consisting of a single keg and a bag of tortilla chips.
* CorruptPolitician: The Mayor, the BigBad of the game. He confiscated all the alcohol in the city to hold a giant party... and the party sucked - consisting of a single keg and a bag of tortilla chips.
to:
* ChromosomeCasting: There are no explicitly stated female characters in this game aside from a single resistance leader in the base. Some backstories or tooltips mention females or spouses, though. [[note]] Gender [[note]]Gender tends to be left ambigious, as there are customization styles that are clearly feminine. The only two characters who explicitly can't be females are wrestlers and shapeshifters as both have their bare chests showing and clearly don't have breasts. [[/note]]
* CorruptPolitician: The Mayor, the BigBad of the game. He confiscated all the alcohol in the city to hold a giantparty... party… and the party sucked - — consisting of a single keg and a bag of tortilla chips.
* CorruptPolitician: The Mayor, the BigBad of the game. He confiscated all the alcohol in the city to hold a giant
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*** If a level's disaster is Zombies or a Killer Robot, the death of the last zombie (and all infected people) or the death of the killer robot will cause the level's disaster status to end - allowing players to teleport again.
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*** If a level's disaster is Zombies or a Killer Robot, the death of the last zombie (and all infected people) or the death of the killer robot will cause the level's disaster status to end - — allowing players to teleport again.
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* DudeNotFunny: InUniverse, a possible reaction from NPC's to the Comedian´s jokes. People who dislike your jokes will become permanently annoyed at you (they won't attack you, but you won't be able to interact with them. Annoyed property owners will also demand you leave).
to:
* DudeNotFunny: InUniverse, a possible reaction from NPC's [=NPCs=] to the Comedian´s Comedian's jokes. People who dislike your jokes will become permanently annoyed at you (they won't attack you, but you won't be able to interact with them. Annoyed property owners will also demand you leave).
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* EasyLevelTrick: The Killer Robot hazard is intended to be a classic case of "Run or die." It's packing a rocket launcher with nearly unlimited ammo,[[note]]it may appear to be unlimited, but it actually "only" holds 10,000 rounds.[[/note]] takes nearly no knockback, and boasts a prodigious health pool of ''3000,'' easily exceeding any other NPC in the game; fighting it head on is nearly suicidal. However, it is EXTREMELY slow, and it will always walk in a direct line towards the player unless something obstructs it. As such, all you need to do to kill it is lure it into a building with a flame trap on the wall, and watch as the metallic menace blindly and repeatedly walks directly into the stream of fire until it dies.
* EleventhHourSuperpower: Completing the Big Quest of a class turns it into a "super" variant of said class new abilities or buffs, most of them not that useful since the quest ends once your reach the Mayor's Village (the last level). However, a mutator allows you to play with the "super" variants.
* EleventhHourSuperpower: Completing the Big Quest of a class turns it into a "super" variant of said class new abilities or buffs, most of them not that useful since the quest ends once your reach the Mayor's Village (the last level). However, a mutator allows you to play with the "super" variants.
to:
* EasyLevelTrick: The Killer Robot hazard is intended to be a classic case of "Run or die." It's packing a rocket launcher with nearly unlimited ammo,[[note]]it may appear to be unlimited, but it actually "only" holds 10,000 rounds.[[/note]] rounds[[/note]] takes nearly no knockback, and boasts a prodigious health pool of ''3000,'' easily exceeding any other NPC in the game; fighting it head on head-on is nearly suicidal. However, it is EXTREMELY ''extremely'' slow, and it will always walk in a direct line towards the player unless something obstructs it. As such, all you need to do to kill it is [[AIBreaker lure it into a building with a flame trap on the wall, wall]], and [[ArtificialStupidity watch as the metallic menace blindly and repeatedly walks directly into the stream of fire until it dies.
dies]].
* EleventhHourSuperpower: Completing the Big Quest of a class turns it into a "super" variant of said class with new abilities or buffs, most of them not that useful since the quest ends onceyour you reach the Mayor's Village (the last level). However, a mutator allows you to play with the "super" variants.
* EleventhHourSuperpower: Completing the Big Quest of a class turns it into a "super" variant of said class with new abilities or buffs, most of them not that useful since the quest ends once
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* EternalRecurrence: At the ending when the player [[spoiler:becomes the new mayor, the text says he becomes corrupt and events repeated themselves in an infinite loop which came to be known as "the circle of life".]]
* ExplosiveInstrumentation: The Hacker with the Cybernuke trait can blow up most electronics with his hacking ability. And there is the Explodevice item, which allows players to blow up ALL nearby electronics.
* ExplosiveLeash: The Slavemaster can turn any NPC into their slave by placing of these on them.
* ExplosiveInstrumentation: The Hacker with the Cybernuke trait can blow up most electronics with his hacking ability. And there is the Explodevice item, which allows players to blow up ALL nearby electronics.
* ExplosiveLeash: The Slavemaster can turn any NPC into their slave by placing of these on them.
to:
* EternalRecurrence: At the ending when the player [[spoiler:becomes the new mayor, the text says he becomes corrupt and events repeated themselves in an infinite loop which came to be known as "the circle of life".]]
life"]].
* ExplosiveInstrumentation: The Hacker with the Cybernuke trait can blow up most electronics with his hacking ability. And there is the Explodevice item, which allows players to blow upALL ''all'' nearby electronics.
* ExplosiveLeash: The Slavemaster can turn any NPC into their slave by placing one of these on them.
* ExplosiveInstrumentation: The Hacker with the Cybernuke trait can blow up most electronics with his hacking ability. And there is the Explodevice item, which allows players to blow up
* ExplosiveLeash: The Slavemaster can turn any NPC into their slave by placing one of these on them.
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* FreezeRay: A starting weapon for the scientist (and something others can find at random.) It freezes victims solid, at least until they get hit. Enemies killed while frozen [[LiterallyShatteredLives shatter into ice cublets]].
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* FreezeRay: A starting weapon for the scientist (and something others can find at random.) random). It freezes victims solid, at least until they get hit. Enemies killed while frozen [[LiterallyShatteredLives shatter into ice cublets]].
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* FullFrontalAssault: The Shapeshifter starts with the "Naked" trait ([[BarbieDollAnatomy you won't see anything, don't worry]]). This isn't just a cosmetic effect, waltzing around naked is illegal, which makes cops automatically hostile towards you until you possess someone.
to:
* FullFrontalAssault: The Shapeshifter starts with the "Naked" trait ([[BarbieDollAnatomy you won't see anything, don't worry]]). This isn't just a cosmetic effect, effect; waltzing around naked is illegal, which makes cops automatically hostile towards you until you possess someone.
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* GasMaskMooks: Anyone who puts on the [[{{ExactlyWhatItSaysOnTheTin}} Gas Mask]]. The "functionally unnecessary" part of the trope is averted, as you'll only find [=NPCs=] wearing them in areas where it makes sense. They are a common sight on [[{{NoOSHACompliance}} Floor 2,]] where many industrial buildings are full of poisonous gas.
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* GasMaskMooks: Anyone who puts on the [[{{ExactlyWhatItSaysOnTheTin}} [[ExactlyWhatItSaysOnTheTin Gas Mask]]. The "functionally unnecessary" part of the trope is averted, as you'll only find [=NPCs=] wearing them in areas where it makes sense. They are a common sight on [[{{NoOSHACompliance}} [[NoOSHACompliance Floor 2,]] where many industrial buildings are full of poisonous gas.
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* StandardStatusEffects: By the crapload. Syringes and pills can cause various effects, and outside of that there's FreezeRay doing what is says on the tin, and a few perks allow you to inflict status effects on hit.
* StaticStunGun: With the Taser gun you can electrocute an enemy and they will be stunned for awhile. It's a non-lethal weapon, but it deals heavy damage against enemies on or in a body of water.
* StaticStunGun: With the Taser gun you can electrocute an enemy and they will be stunned for awhile. It's a non-lethal weapon, but it deals heavy damage against enemies on or in a body of water.
to:
* StatusEffects: By the crapload. Syringes and pills can cause various effects, and outside of that there's FreezeRay doing what is says on the tin, and a few perks allow you to inflict status effects on hit.
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Changed line(s) 212 (click to see context) from:
* ZombieInfectee: Any NPC that enters in contact with you while playing as the Zombie will turn into a zombie upon death.
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* ZombieInfectee: Any NPC that enters in contact with you while playing as the a Zombie will turn into a zombie one upon death.
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*** If a level's disaster is Zombies or a Killer Robot, the death of the last zombie (and all infected people) or the death of the killer robot will cause the level's disaster status to end - allowing players to teleport again.
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Changed line(s) 12,13 (click to see context) from:
A sequel was confirmed to be coming "eventually", after starting life as a [[RefittedForSequel massive expansion that ballooned out of control]], and will feature dungeons, more tilesets, new obstacles and characters, and a world map as well as a more mission-structured gameplay style. The current ETA for release is some time in 2022.
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A sequel was confirmed to be coming "eventually", after starting life as a [[RefittedForSequel massive expansion that ballooned out of control]], and will feature dungeons, more tilesets, new obstacles and characters, and a world map map, vehicles and (relatively) sane driving AI as well as a more mission-structured gameplay style.world building tools to make your own maps. The current ETA for release is some time in 2022.
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Changed line(s) 12,13 (click to see context) from:
A sequel was confirmed to be coming "eventually", after starting life as a [[RefittedForTheSequel massive expansion that ballooned out of control]], and will feature dungeons, more tilesets, new obstacles and characters, and a world map as well as a more mission-structured gameplay style.
to:
A sequel was confirmed to be coming "eventually", after starting life as a [[RefittedForTheSequel [[RefittedForSequel massive expansion that ballooned out of control]], and will feature dungeons, more tilesets, new obstacles and characters, and a world map as well as a more mission-structured gameplay style.style. The current ETA for release is some time in 2022.
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A sequel was confirmed to be coming "eventually", after starting life as a [[RefittedForTheSequel massive expansion that ballooned out of control]], and will feature dungeons, more tilesets, new obstacles and characters, and a world map as well as a more mission-structured gameplay style.
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* HatedByAll:
** Any and all [=NPCs=] will either run away from you or attack you on sight when playing as the Zombie.
** Potentially, you, if you're a total psychopath who has earned the ire and hatred of every single floor.
** Any and all [=NPCs=] will either run away from you or attack you on sight when playing as the Zombie.
** Potentially, you, if you're a total psychopath who has earned the ire and hatred of every single floor.
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* ZeroPercentApprovalRating:
** The mayor, who got elected on a platform of lower taxes and more beer, proceeded to raise taxes dramatically, ban chicken tenders, and confiscate all the alcohol, purely to hold a giant party... and the party [[ArsonMurderAndJaywalking wasn't even that great]]. Of course, this is The Resistance's account of events, and [[TheRevolutionWillNotBeCivilized they're not entirely trustworthy]].
** Any and all [=NPCs=] will either run away from you or attack you on sight when playing as the Zombie.
** Potentially, you, if you're a total psychopath who has earned the ire and hatred of every single floor.
** The mayor, who got elected on a platform of lower taxes and more beer, proceeded to raise taxes dramatically, ban chicken tenders, and confiscate all the alcohol, purely to hold a giant party... and the party [[ArsonMurderAndJaywalking wasn't even that great]]. Of course, this is The Resistance's account of events, and [[TheRevolutionWillNotBeCivilized they're not entirely trustworthy]].
** Any and all [=NPCs=] will either run away from you or attack you on sight when playing as the Zombie.
** Potentially, you, if you're a total psychopath who has earned the ire and hatred of every single floor.
to:
* ZeroPercentApprovalRating:
**ZeroPercentApprovalRating: The mayor, who got elected on a platform of lower taxes and more beer, proceeded to raise taxes dramatically, ban chicken tenders, and confiscate all the alcohol, purely to hold a giant party... and the party [[ArsonMurderAndJaywalking wasn't even that great]]. Of course, this is The Resistance's account of events, and [[TheRevolutionWillNotBeCivilized they're not entirely trustworthy]].
** Any and all [=NPCs=] will either run away from you or attack you on sight when playing as the Zombie.
** Potentially, you, if you're a total psychopath who has earned the ire and hatred of every single floor.
**
** Potentially, you, if you're a total psychopath who has earned the ire and hatred of every single floor.
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* VendorTrash: Zig-zagged. Most classes avert this, as any item you find will have at least one use; however, certain classes will render entire categories of item as Vendor Trash. For instance, the Cannibal can [[{{IDoNotDrinkWine}} only eat a specific kind of meat,]] so other food is off limits; the Doctor is [[{{MartialPacifist}} a pacifist who won't touch any lethal weaponry]]; the Gorilla's hands are [[{{RealityEnsues}} too big and stubby to make use]] of guns built for humans, and so on, and so forth.
to:
* VendorTrash: Zig-zagged. Most classes avert this, as any item you find will have at least one use; however, certain classes will render entire categories of item as Vendor Trash. For instance, the Cannibal can [[{{IDoNotDrinkWine}} only eat a specific kind of meat,]] so other food is off limits; the Doctor is [[{{MartialPacifist}} a pacifist who won't touch any lethal weaponry]]; the Gorilla's hands are [[{{RealityEnsues}} too big and stubby to make use]] use of guns built for humans, and so on, and so forth.
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* EternalRecurrence: At the ding when the player [[spoiler:becomes the new mayor, the text says he becomes corrupt and events repeated themselves in an infinite loop which came to be known as "the circle of life".]]
to:
* EternalRecurrence: At the ding ending when the player [[spoiler:becomes the new mayor, the text says he becomes corrupt and events repeated themselves in an infinite loop which came to be known as "the circle of life".]]
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* EternalRecurrence: At the ding when the player [[spoiler:becomes the new mayor, the text says he becomes corrupt and events repeated themselves in an infinite loop which came to be known as "the circle of life".]]
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* TeleportGun: Warp grenades which teleport anything in their blast range unharmed to elsewhere on the level.
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Changed line(s) 22,23 (click to see context) from:
** When playing as the Cop, criminals will have the "Guilty" added beneath their name to indicate people you can safely arrest or kill.
*** In addition, all mission-relevant [=NPCs=] (including sidequests) are automatically tagged Guilty, so there's no worries about losing XP just for progressing the game.
*** In addition, all mission-relevant [=NPCs=] (including sidequests) are automatically tagged Guilty, so there's no worries about losing XP just for progressing the game.
to:
** When playing as the Cop, criminals will have the "Guilty" added beneath their name to indicate people you can safely arrest or kill.
***kill. In addition, all mission-relevant [=NPCs=] (including sidequests) are automatically tagged Guilty, so there's no worries about losing XP just for progressing the game.
***
** When playing as a Cannibal, you normally cannot use your Eat ability when at full health. Since its purpose is to [[HyperactiveMetabolism recover your health]], you normally wouldn't want to, with one exception: the Cannibal's Big Quest requires them to eat one specific class of person on each level. In order to stop players from having to intentionally damage themselves, the restriction on eating people while at full health is waived when eating your current Big Quest target.
Changed line(s) 115 (click to see context) from:
* HyperactiveMetabolism: Foods are healing items, and they will heal you instantly.
to:
* HyperactiveMetabolism: Foods are healing items, and they will heal you instantly. There's even a button to instantly eat something, which is useful in emergencies.
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* BananaPeel: You can get it after eating a banana; people who step on it will trip and become stunned for a moment.
to:
* BananaPeel: You can get it after eating a banana; people who step on it will trip and become stunned for a moment. Killing someone with this unlockes the Comedian class.
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* DudeNotFunny: InUniverse, a possible reaction from NPC's to the Comedian´s jokes. People who dislike your jokes will become permanently annoyed at you (they won't attack you, but you won't be able to interact with them. Annoyed property ownwers will also demand you leave).
to:
* DudeNotFunny: InUniverse, a possible reaction from NPC's to the Comedian´s jokes. People who dislike your jokes will become permanently annoyed at you (they won't attack you, but you won't be able to interact with them. Annoyed property ownwers owners will also demand you leave).
* FutureFoodIsArtificial: The "Food Processor" item lets you turn almost any item into (extremely unhealthy, to the point of being carcinogenic) food.
* GenderNeutralWriting: All class biographies use they/them instead of gendered pronouns; there is no gender option and the art style means that most characters have AmbiguousGender.
Changed line(s) 110 (click to see context) from:
* HollywoodHacking: The Hacker class naturally engages in this - with a few typing sounds on their laptop, they can make a building's security systems attack its owners, flood the vents with poison gas, unlock safes, and so on, all without even having to set foot in the building.
to:
* HollywoodHacking: The Hacker class naturally engages in this - with a few typing sounds on their laptop, they can make a building's security systems attack its owners, flood the vents with poison gas, unlock safes, and so on, all without even having to set foot in the building. Other characters can do similar things by using single-use "hacking devices" that work on almost any electronic device.
* InsecurityCamera: ZigZagged. On one hand, security cameras have a limited field of vision (including a blind spot right under the camera) and you can see exactly what area is in their sight, so sneaking past them is easy enough as long as you don't have any other distractions. On the other hand, destroying them does alert security just as if you were spotted by the camera.
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* InstantWinCondition: As long as you get the mayor's hat and get to the podium to make the speech [[spoiler: or kick it down a bottomless pit to get the bad ending]] and the game ends in a victory. It doesn't matter if the entire city hates your guts, if you've left a trail of carnage in every level, or if you just brained the mayor and are now outrunning his entourage of supercops, it's over once you hit interract at the podium.
to:
* InstantWinCondition: As long as you get the mayor's hat and get to the podium to make the speech [[spoiler: or kick it down a bottomless pit to get the bad ending]] and the game ends in a victory. It doesn't matter if the entire city hates your guts, if you've left a trail of carnage in every level, or if you just brained the mayor and are now outrunning his entourage of supercops, it's over once you hit interract interact at the podium.
* LevelUpFillUp: Gaining a level instantly refills your health. Since this is a roguelite, healing items are a rare and limited commodity, so this takes the sting out of making a few mistakes in the early game.
* MacGuffin: Many missions require you to obtain an arbitrary item such as a tooth, hard drive, or will before you can progress. Once you have the item, it immediately stops being relevant.
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* SlaveryIsASpecialKindOfEvil: When playing as the Slavemaster, civilians will randomly turn hostile, implying slavery is (at least for some people) a MoralEventHorizon InUniverse.
to:
* SlaveryIsASpecialKindOfEvil: When playing as the Slavemaster, civilians will randomly turn hostile, implying slavery is (at least for some people) a MoralEventHorizon InUniverse. On the other hand, ''buying'' slaves is completely acceptable, even if you intentionally trigger their ExplosiveLeash in plain view of the police.
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* ZeroPercentApprovalRating: The mayor, who got elected on a platform of lower taxes and more beer, proceeded to raise taxes dramatically, ban chicken tenders, and confiscate all the alcohol, purely to hold a giant party... and the party [[ArsonMurderAndJaywalking wasn't even that great]]. Of course, this is The Resistance's account of events, and [[TheRevolutionWillNotBeCivilized they're not entirely trustworthy]].
** Any and all [=NPCs=] will either run away from you or attack you on sight when playing as the Zombie.
** Potentially, you, if you're a total psychopath who has earned the ire and hatred of every single floor.
** Any and all [=NPCs=] will either run away from you or attack you on sight when playing as the Zombie.
** Potentially, you, if you're a total psychopath who has earned the ire and hatred of every single floor.
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to:
* ZeroPercentApprovalRating:
** The mayor, who got elected on a platform of lower taxes and more beer, proceeded to raise taxes dramatically, ban chicken tenders, and confiscate all the alcohol, purely to hold a giant party... and the party [[ArsonMurderAndJaywalking wasn't even that great]]. Of course, this is The Resistance's account of events, and [[TheRevolutionWillNotBeCivilized they're not entirely trustworthy]].
** Any and all [=NPCs=] will either run away from you or attack you on sight when playing as the Zombie.
** Potentially, you, if you're a total psychopath who has earned the ire and hatred of every single floor.
** The mayor, who got elected on a platform of lower taxes and more beer, proceeded to raise taxes dramatically, ban chicken tenders, and confiscate all the alcohol, purely to hold a giant party... and the party [[ArsonMurderAndJaywalking wasn't even that great]]. Of course, this is The Resistance's account of events, and [[TheRevolutionWillNotBeCivilized they're not entirely trustworthy]].
** Any and all [=NPCs=] will either run away from you or attack you on sight when playing as the Zombie.
** Potentially, you, if you're a total psychopath who has earned the ire and hatred of every single floor.
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Changed line(s) 181 (click to see context) from:
* ThouShallNotKill: Although it is possible to finish a level without killing anyone with most characters, this is {{Enforced}} with the Doctor, as they can't use weapons of any kind, rely on knocking out enemies with chloroform from behind, their big quest requires that they kill a maximum of two people per floor.
to:
* ThouShallNotKill: Although it is possible to finish a level without killing anyone with most characters, this is {{Enforced}} enforced with the Doctor, as they can't use weapons of any kind, rely on knocking out enemies with chloroform from behind, their big quest requires that they kill a maximum of two people per floor.
* VideogameCaringPotential: While you can't do actions that randomly help people in mass, you can still free slaves, who have explosive collars on controlled by slavers, and caged gorillas, held by scientists and proven to be intelligent but unable to communicate, or even just play favorites and save people getting attacked.
Deleted line(s) 186 (click to see context) :
** VideogameCaringPotential: This deserves to be a sub-note, because while you can't do actions that randomly help people in mass, you can still free slaves, who have explosive collars on controlled by slavers, and caged gorillas, held by scientists and proven to be intelligent but unable to communicate, or even just play favorites and save people getting attacked.
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* VoluntaryShapeshifting: The Werewolf can turn into a lycanthrope at any time by using his special ability.
** Averted with the Shapeshifter, ironically. He has to possess someone's body to change forms.
** Averted with the Shapeshifter, ironically. He has to possess someone's body to change forms.
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* VoluntaryShapeshifting: VoluntaryShapeshifting:
** The Werewolf can turn into a lycanthrope at any time by using his special ability.
** Averted with the Shapeshifter, ironically. He has to [[GrandTheftMe possess someone'sbody body]] to change forms.
** The Werewolf can turn into a lycanthrope at any time by using his special ability.
** Averted with the Shapeshifter, ironically. He has to [[GrandTheftMe possess someone's
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Deleted line(s) 20 (click to see context) :
* AnAxeToGrind: A powerful melee weapon, and part of the Cannibal class starting loadout.
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* AnAxeToGrind: A powerful melee weapon, and part of the Cannibal class starting loadout.
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Changed line(s) 179 (click to see context) from:
* TechnicalPacifist: The Doctor's "Pacificst" trait prevents them from using most weapons. While they do have non-lethal ways to take down enemies, and nothing technically stops the player from playing them as an ActualPacifist, in practice this generally just means you're going to be killing people indirectly instead. Lampshaded by their Big Quest, which requires that you play them as something sort of vaguely akin to an ActualPacifist... by killing no more than two people per level.
to:
* TechnicalPacifist: The Doctor's "Pacificst" "Pacifist" trait prevents them from using most weapons. While they do have non-lethal ways to take down enemies, and nothing technically stops the player from playing them as an ActualPacifist, in practice this generally just means you're going to be killing people indirectly instead. Lampshaded by their Big Quest, which requires that you play them as something sort of vaguely akin to an ActualPacifist... by killing no more than two people per level.
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** Loaded characters can waltz through Mayor's village like a breeze. Bribe the Bouncers at the entrance to keep your weapons, then bribe the Mobsters to rig the election in your favor. Did you lose the election? Bribe the clerk to get a badge, then steal the Record of evidence and play it.
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Deleted line(s) 76 (click to see context) :
* DisproportionateRetribution: While the Cop was already leagues above the rest of the force by not being completely corrupt, his main motivation for joining the Resistance is that the mayor outlawed groups of more than 4 people dancing, forcing the Cop's Music/VillagePeople imitation band to end.
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* SkewedPriorities: The citizens of Mayor's village don't give a hoot about anything that happens in the city's lower levels, but once you find and play the Mayor's Confession, exposing the Mayor's [[SarcasmMode absolutely horrendous]] embezzlement of their campaign funds to buy socks, everybody who hears it (including the incorruptible Supercops) will tear the Mayor apart.
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* ScrewTheRulesIHaveMoney: Regular cops can be bribed to gain the "Above the law" perk for the current level, making them ignore crimes the player commits (except attacking cops).
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Changed line(s) 45 (click to see context) from:
** PlayedStraight by the Killer Robot enemy, though, whose rocket launcher never runs dry.
to:
** PlayedStraight by the Killer Robot enemy, though, whose rocket launcher never runs dry.dry [[note]]Technically averted as the Killer Robot's launcher is capped at 10000 rounds, but this is more than enough to destroy everything and kill everybody in the game[[/note]].
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* LiteralMetaphor: One of the unique Hacking abilities available to the Hacker is to make a refrigerator "run", which sends it hurtling straight forward through any breakable wall until hitting the level borders or a more durable building.
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* TheAllSeeingAI: If an NPC is in "alert" because of property damage caused by you, it doesn't matter how indirect it was or how far away you were when the actual damage happened they'll realize you as the source and turn hostile, even in situations as wild as the Alien sending a mind slave to pick a fight, or the demolitionist setting off all of his bombs and returning to see the carnage.
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* TheAllSeeingAI: If an NPC is in "alert" because of property damage caused by you, it doesn't matter how indirect it was or how far away you were when the actual damage happened they'll realize you as the source and turn hostile, hostile if they see you when the ? is still over their head, even in situations as wild as the Alien sending a mind slave to pick a fight, or the demolitionist setting off all of his bombs and returning to see the carnage.
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* TheAllSeeingAI: If an NPC is in "alert" because of property damage caused by you, it doesn't matter how indirect it was or how far away you were when the actual damage happened they'll realize you as the source and turn hostile, even in situations as wild as the Alien sending a mind slave to pick a fight, or the demolitionist setting off all of his bombs and returning to see the carnage.
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I said level too much in this and it was bugging me
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** The Demolitionist, natch. His unique skill lets him craft a special block-destroying dynamite that can level a surprisingly large amount of level. His big quest requires destroying a certain amount of blocks on a level, meaning by the time you leave a very large amount of walls and level features will likely be nonexistant.
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** The Demolitionist, natch. His unique skill lets him craft a special block-destroying dynamite that can level a surprisingly large amount of level. geography and gib most npcs. His big quest requires destroying a certain amount of blocks on a level, meaning by the time you leave a very large amount of walls and level features fixtures will likely be nonexistant.
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* PersonOfMassDestruction: The Jock class specializes in two things: destroying stuff and beating people to a pulp. If, by the time you leave a level, half of it hasn't been reduced to rubble and a good portion of its population isn't dead, you haven't been playing the Jock right. The game even encourages that by giving the Jock XP for demolishing things.
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* PersonOfMassDestruction: PersonOfMassDestruction:
** The Jock class specializes in two things: destroying stuff and beating people to a pulp. If, by the time you leave a level, half of it hasn't been reduced to rubble and a good portion of its population isn't dead, you haven't been playing the Jock right. The game even encourages that by giving the Jock XP for demolishingthings.things.
** The Demolitionist, natch. His unique skill lets him craft a special block-destroying dynamite that can level a surprisingly large amount of level. His big quest requires destroying a certain amount of blocks on a level, meaning by the time you leave a very large amount of walls and level features will likely be nonexistant.
** The Jock class specializes in two things: destroying stuff and beating people to a pulp. If, by the time you leave a level, half of it hasn't been reduced to rubble and a good portion of its population isn't dead, you haven't been playing the Jock right. The game even encourages that by giving the Jock XP for demolishing
** The Demolitionist, natch. His unique skill lets him craft a special block-destroying dynamite that can level a surprisingly large amount of level. His big quest requires destroying a certain amount of blocks on a level, meaning by the time you leave a very large amount of walls and level features will likely be nonexistant.
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** The Robot has a unique-to-it Charge mechanic that gives it levels 4 to 1 of charge. At level 4 the Robot is nigh invulnerable, hits like a truck, shoots like an ace, and runs as fast as a car. Every lower level gradually decreases these stats until level 1 where the Robot is as unimpressive as a Slum Dweller and is constantly taking tics of 1 damage every few seconds. You can reset charge levels and heal HP by sapping the power from anything electronic, but this fries the electronic in the process meaning you can no longer use it.
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* InstantWinCondition: As long as you get the mayor's hat and get to the podium to make the speech [[spoiler: or kick it down a bottomless pit to get the bad ending]] and the game ends in a victory. It doesn't matter if the entire city hates your guts, if you've left a trail of carnage in every level, or if you just brained the mayor and are now outrunning his entourage of supercops, it's over once you hit interract at the podium.
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Minor grammatical changes.
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* AlwaysChaoticEvil: Cannibals and Zombies (unless you're a Zombie yourself), will ALWAYS attack you on sight. There is a perk that keeps cannibals from attacking on sight.
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* AlwaysChaoticEvil: Cannibals and Zombies (unless you're a Zombie yourself), yourself) will ALWAYS attack you on sight. There is a perk that keeps cannibals from attacking on sight.
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* AutoRevive: Drinking the Resurrection Shampoo saves you from death, for once.
* BananaPeel: You can get it after eating a banana, and People who stepped on it will trip and become stunned for a moment.
* BananaPeel: You can get it after eating a banana, and People who stepped on it will trip and become stunned for a moment.
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* AutoRevive: Drinking the Resurrection Shampoo saves grants you from death, for once.
a status effect that will revive you once when you die.
* BananaPeel: You can get it after eating abanana, and People banana; people who stepped step on it will trip and become stunned for a moment.
* BananaPeel: You can get it after eating a
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* BodyHorror: In order to make the fire department better at their job, the mayor ordered that every firefighter should have one of his arms replaced by a water cannon. The firefighter's consent is not required.
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* BodyHorror: In order to make the fire department better at their job, the mayor ordered that every firefighter should have one of his their arms replaced by a water cannon. The firefighter's consent is not required.
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*** Cannibals will not eat gorillas or shapeshifters, because they're that committed to only eating human meat. Another cannibal one is that their Big Quest on zombie disaster levels is automatically cleared because of the likely chance of their target being zombified upon death, which changes their class as a result.