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''Street Fighter Online: Mouse Generation'' was a Japanese exclusive FightingGame developed and published by Daletto, a joint subsidiary of Creator/{{Capcom}} and Games Arena (itself a subsidiary of the game publisher, Dwango) released on July 2008 for [=PCs=]. Considered a non-canon, SpinOff entry into the series, ''SFO'' is far and away the most different offering in the game's entire lineage bar ''VideoGame/StreetFighter2010'' [[note]]Which wins out for not being a fighter, not technically having any street fighters in it and being set TwentyMinutesIntoTheFuture[[/note]].

to:

''Street Fighter Online: Mouse Generation'' was a Japanese exclusive FightingGame developed and published by Daletto, a joint subsidiary of Creator/{{Capcom}} and Games Arena (itself a subsidiary of the game publisher, Dwango) released on July 2008 for [=PCs=]. Considered a non-canon, SpinOff entry into the series, ''SFO'' is far and away the most different offering in the game's entire lineage bar ''VideoGame/StreetFighter2010'' ''VideoGame/StreetFighter2010''.[[note]]Which wins out for not being a fighter, not technically having any street fighters in it and being set TwentyMinutesIntoTheFuture[[/note]].
TwentyMinutesIntoTheFuture.[[/note]]



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* OriginalGeneration: Shin, being the sole new character in the game.

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* OriginalGeneration: Shin, being the sole new character in the game.game.
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[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/street_fighter_online_mouse_generation.png]]
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The next big thing players will notice about the game is it's more of a VideoGame/CapcomVsWhatever MassiveMultiplayerCrossover than an actual ''Street Fighter'' game. Along with Ryu and a handful of [[VideoGame/StreetFighterII World Warrior]] stalwarts, there is also Shin, an OriginalGeneration CanonForeigner who is the only new character in the game, Batsu and Akira from VideoGame/RivalSchools, characters from the novels of Creator/JinYong, the [[Series/MetalHeroes Metal Hero]] Series/SpaceSheriffGavan, "Demon King" Johannes Krauser II from ''Manga/DetroitMetalCity'' and several cyborgs from ''Manga/Cyborg009''. Also, because the toy company Kaiyodo was created figures of certain characters for their Toys/{{Revoltech}} toyline, the characters looked like full motion action figures in part to promote them.

to:

The next big thing players will notice about the game is it's more of a VideoGame/CapcomVsWhatever VideoGame/CapcomVs MassiveMultiplayerCrossover than an actual ''Street Fighter'' game. Along with Ryu and a handful of [[VideoGame/StreetFighterII World Warrior]] stalwarts, there is also Shin, an OriginalGeneration CanonForeigner who is the only new character in the game, Batsu and Akira from VideoGame/RivalSchools, characters from the novels of Creator/JinYong, the [[Series/MetalHeroes Metal Hero]] Series/SpaceSheriffGavan, "Demon King" Johannes Krauser II from ''Manga/DetroitMetalCity'' and several cyborgs from ''Manga/Cyborg009''. Also, because the toy company Kaiyodo was created figures of certain characters for their Toys/{{Revoltech}} toyline, the characters looked like full motion action figures in part to promote them.
Is there an issue? Send a MessageReason:
None


The next big thing players will notice about the game is it's more of a VideoGame/CapcomVsWhatever MassiveMultiplayerCrossover than an actual ''Street Fighter'' game. Along with Ryu and a handful of [[VideoGame/StreetFighterII World Warrior]] stalwarts, there is also Shin, an OriginalGeneration CanonForeigner who is the only new character in the game, Batsu and Akira from VideoGame/RivalSchools, characters from the novels of Creator/JinYong, the [[Franchise/MetalHeroes Metal Hero]] Series/SpaceSheriffGavan, "Demon King" Johannes Krauser II from ''Manga/DetroitMetalCity'' and several cyborgs from ''Manga/Cyborg009''. Also, because the toy company Kaiyodo was created figures of certain characters for their Toys/{{Revoltech}} toyline, the characters looked like full motion action figures in part to promote them.

to:

The next big thing players will notice about the game is it's more of a VideoGame/CapcomVsWhatever MassiveMultiplayerCrossover than an actual ''Street Fighter'' game. Along with Ryu and a handful of [[VideoGame/StreetFighterII World Warrior]] stalwarts, there is also Shin, an OriginalGeneration CanonForeigner who is the only new character in the game, Batsu and Akira from VideoGame/RivalSchools, characters from the novels of Creator/JinYong, the [[Franchise/MetalHeroes [[Series/MetalHeroes Metal Hero]] Series/SpaceSheriffGavan, "Demon King" Johannes Krauser II from ''Manga/DetroitMetalCity'' and several cyborgs from ''Manga/Cyborg009''. Also, because the toy company Kaiyodo was created figures of certain characters for their Toys/{{Revoltech}} toyline, the characters looked like full motion action figures in part to promote them.
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None


''Street Fighter Online: Mouse Generation'' was a Japanese exclusive FightingGame developed and published by Daletto, a joint subsidiary of Creator/Capcom and Games Arena (itself a subsidiary of the game publisher, Dwango) released on July 2008 for [=PCs=]. Considered a non-canon, SpinOff entry into the series, ''SFO'' is far and away the most different offering in the game's entire lineage bar ''VideoGame/StreetFighter2010'' [[note]]Which wins out for not being a fighter, not technically having any street fighters in it and being set TwentyMinutesIntoTheFuture[[/note]].

to:

''Street Fighter Online: Mouse Generation'' was a Japanese exclusive FightingGame developed and published by Daletto, a joint subsidiary of Creator/Capcom Creator/{{Capcom}} and Games Arena (itself a subsidiary of the game publisher, Dwango) released on July 2008 for [=PCs=]. Considered a non-canon, SpinOff entry into the series, ''SFO'' is far and away the most different offering in the game's entire lineage bar ''VideoGame/StreetFighter2010'' [[note]]Which wins out for not being a fighter, not technically having any street fighters in it and being set TwentyMinutesIntoTheFuture[[/note]].
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* AllThereInTheManual: Well it is a pre-''SFV'' ''Street Fighter'' game so that's obvious. The game takes it a step further by just having no in-game story or endings at all. There isn't even an actual manual, all the information was found on the defunct ''SFO:MG'' website and a handful of Japanese video game websites.
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* NoPlotNoProblem: Most of the characters have bios or information describing who they are, but there is in-game plot whatsoever.

to:

* NoPlotNoProblem: Most of the characters have bios or information describing who they are, but there is no in-game plot whatsoever.
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Unexpected Character is now a YMMV trope. Moving to the YMMV page.


* OriginalGeneration: Shin, being the sole new character in the game.
* [[UnexpectedCharacter/VideoGames Unexpected Character:]] Everyone that isn't a Street Fighter, specifically every character that wasn't made by Capcom.

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* OriginalGeneration: Shin, being the sole new character in the game.
* [[UnexpectedCharacter/VideoGames Unexpected Character:]] Everyone that isn't a Street Fighter, specifically every character that wasn't made by Capcom.
game.
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* CasualVideoGame: Stripped away all the advanced gameplay elements the ''Street Figher'' series had relied on over the years and simplified its core gameplay so it can be used with a computer mouse.

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* [[OddballInTheSeries/VideoGames Oddball in the Series:]] Has to be, it has the least amount of street fighter characters for a fighing game for starters. Playing with a mouse and having anime characters in the game are also big clues.

to:

* NoPlotNoProblem: Most of the characters have bios or information describing who they are, but there is in-game plot whatsoever.
* [[OddballInTheSeries/VideoGames Oddball in the Series:]] Has to be, it has the least amount of street fighter characters for a fighing fighting game for starters. Playing with a mouse and having anime characters in the game are also big clues.

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Sadly, the game went offline on August 31st for unknown reasons. Despite this, ''Street Fighter Online'' made it's mark on video game history.

to:

Sadly, the game went offline on August 31st for unknown reasons. Despite this, ''Street Fighter Online'' made it's its mark on video game history.


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* LegoBodyParts: How the game's costume system works. A player can mix Zangief's head, with a squid hat, Shin's arms, Chun-Li's legs in her ''VideoGame/StreetFighterAlpha'' uniform Teiran's chest in a cheerleader uniform if they want to. Also, each part has a different trait, heads for the character's voice, arms for arm-based command and special attacks, legs for leg-based command and special attacks, and chests for different Super Combos.
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The next big thing players will notice about the game is it's more of a VideoGame/CapcomVsWhatever MassiveMultiplayerCrossover than an actual ''Street Fighter'' game. Along with Ryu and a handful of [[VideoGame/StreetFighterII World Warrior]] stalwarts, there is also Shin, an OriginalGeneration CanonForeigner who is the only new character in the game, Batsu and Akira from VideoGame/RivalSchools, characters from the novels of Creator/JinYong, the [[Franchise/MetalHeroes Metal Hero]] Series/SpaceSheriffGavan, "Demon King" Johannes Krauser II from ''Manga/DetroitMetalCity'' and several cyborgs from ''Manga/Cyborg009''. Also, because the toy company Kaiyodo was created figures of certain characters for their Revoltech line, the characters looked like full motion action figures in part to promote them.

to:

The next big thing players will notice about the game is it's more of a VideoGame/CapcomVsWhatever MassiveMultiplayerCrossover than an actual ''Street Fighter'' game. Along with Ryu and a handful of [[VideoGame/StreetFighterII World Warrior]] stalwarts, there is also Shin, an OriginalGeneration CanonForeigner who is the only new character in the game, Batsu and Akira from VideoGame/RivalSchools, characters from the novels of Creator/JinYong, the [[Franchise/MetalHeroes Metal Hero]] Series/SpaceSheriffGavan, "Demon King" Johannes Krauser II from ''Manga/DetroitMetalCity'' and several cyborgs from ''Manga/Cyborg009''. Also, because the toy company Kaiyodo was created figures of certain characters for their Revoltech line, Toys/{{Revoltech}} toyline, the characters looked like full motion action figures in part to promote them.
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None

Added DiffLines:

* TwoAndAHalfD: Similar to ''VideoGame/StreetFighterEX'' and ''VideoGame/StreetFighterIV'', the visuals are 3D models but plays on a 2D plane.
* AmbidextrousSprite: Averted; all the characters are 3D models.


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* CounterAttack: The Gaman Counter which counters a special move after three guards and restores some energy in the super meter. There is also the Okiagari Counter, which has a downed opponent counter as they recover and the Yokkoisho Counter which counters opponents combos with the use of some energy from the super meter.
* GaidenGame: A one-off game in the series that has no connection to the main series.
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None

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* [[OddballInTheSeries/VideoGames Oddball in the Series:]] Has to be, it has the least amount of street fighter characters for a fighing game for starters. Playing with a mouse and having anime characters in the game are also big clues.
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None


* NoExportForYou: Despite being more of a VideoGame/CapcomVsWhatever game than an actual ''Franchise/StreetFighter'' game, ''VideoGame/StreetFighterOnlineMouseGeneration'' was the one of a very few games with the ''Street Fighter'' name to never get exported outside of Japan.
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* GuestFighter: The cyborgs, Krauser, Gavan and to an extent, Batsu, and Akira as the game started out as a game that only featured characters from ''Street Fighter'' and Jin Yong's novels.
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!!The game provides examples of:

to:

!!The game provides examples of:of:
* AssistCharacter: Cyborg 001 is this for Cyborg 009 for the super move Chou Noryoku Barrier, where 001 protects 009 with said barrier.
* NoExportForYou: Despite being more of a VideoGame/CapcomVsWhatever game than an actual ''Franchise/StreetFighter'' game, ''VideoGame/StreetFighterOnlineMouseGeneration'' was the one of a very few games with the ''Street Fighter'' name to never get exported outside of Japan.
* OriginalGeneration: Shin, being the sole new character in the game.
* [[UnexpectedCharacter/VideoGames Unexpected Character:]] Everyone that isn't a Street Fighter, specifically every character that wasn't made by Capcom.
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None


After 8 years, the thought to be dead ''[[Franchise/StreetFighter StreetFighter]]'' franchise started showing signs of life. Obviously, this was from the 2007 announcement and July 2008 arcade release of ''VideoGame/StreetFighterIV'', but there was another entry in the series that released around the same time.

to:

After 8 years, the thought to be dead ''[[Franchise/StreetFighter StreetFighter]]'' ''Franchise/StreetFighter'' franchise started showing signs of life. Obviously, this was from the 2007 announcement and July 2008 arcade release of ''VideoGame/StreetFighterIV'', but there was another entry in the series that released around the same time.
Is there an issue? Send a MessageReason:
None


These characters can have their body parts customized from their heads, arms, legs, and chests to make characters with different abilities and moves. New parts, most of which are sold in sets can be purchased from vending machines (notably Gashapon machines) in game with Game Points (in-game currency) or SFO Cash (itself obtained with real money. One of these sets has Ryu change into former [[UsefulNotes/TheUnitesStates Unites States]]President UsefulNotes/BarackObama. These sets are exclusive to Shin and the Capcom and Jin Yong characters only.

to:

These characters can have their body parts customized from their heads, arms, legs, and chests to make characters with different abilities and moves. New parts, most of which are sold in sets can be purchased from vending machines (notably Gashapon machines) in game with Game Points (in-game currency) or SFO Cash (itself obtained with real money. One of these sets has Ryu change into former [[UsefulNotes/TheUnitesStates [[UsefulNotes/TheUnitedStates Unites States]]President States]] President UsefulNotes/BarackObama. These sets are exclusive to Shin and the Capcom and Jin Yong characters only.
Is there an issue? Send a MessageReason:
None

Added: 174

Changed: 252

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None


''Street Fighter Online: Mouse Generation'' was a FightingGame developed and published by Daletto, a joint subsidiary of Creator/Capcom and Games Arena (itself a subsidiary of the game publisher, Dwango) released on July 2008 for [=PCs=]. Considered a non-canon, SpinOff entry into the series, ''SFO'' is far and away the most different offering in the game's entire lineage bar ''VideoGame/StreetFighter2010'' [[note]]Which wins out for not being a fighter, not technically having any street fighters in it and being set TwentyMinutesIntoTheFuture[[/note]].

to:

''Street Fighter Online: Mouse Generation'' was a Japanese exclusive FightingGame developed and published by Daletto, a joint subsidiary of Creator/Capcom and Games Arena (itself a subsidiary of the game publisher, Dwango) released on July 2008 for [=PCs=]. Considered a non-canon, SpinOff entry into the series, ''SFO'' is far and away the most different offering in the game's entire lineage bar ''VideoGame/StreetFighter2010'' [[note]]Which wins out for not being a fighter, not technically having any street fighters in it and being set TwentyMinutesIntoTheFuture[[/note]].



The next big thing players will notice about the game is it's more of a VideoGame/CapcomVsWhatever MassiveMultiplayerCrossover than an actual ''Street Fighter'' game. Along with Ryu and a handful of [[VideoGame/StreetFighterII World Warrior]] stalwarts, there is also Shin, an OriginalGeneration CanonForeigner who is the only new character in the game, Batsu and Akira from VideoGame/RivalSchools, characters from the novels of Creator/JinYong, the [[Franchise/MetalHeroes Metal Hero]] Series/SpaceSheriffGavan, "Demon King" Johannes Krauser II from ''Manga/DetroitMetalCity'' and several cyborgs from ''Manga/Cyborg009''.

These characters can have their body parts customized from their heads, arms, legs, and chests to make characters with different abilities and moves. New parts, most of which are sold in sets can be purchased from vending machines in game with Game Points (in-game currency) or SFO Cash (itself obtained with real money. One of these sets has Ryu change into former UsefulNotes/UnitesStates President UsefulNotes/BarackObama. These sets are exclusive to Shin and the Capcom and Jin Yong characters only.

to:

The next big thing players will notice about the game is it's more of a VideoGame/CapcomVsWhatever MassiveMultiplayerCrossover than an actual ''Street Fighter'' game. Along with Ryu and a handful of [[VideoGame/StreetFighterII World Warrior]] stalwarts, there is also Shin, an OriginalGeneration CanonForeigner who is the only new character in the game, Batsu and Akira from VideoGame/RivalSchools, characters from the novels of Creator/JinYong, the [[Franchise/MetalHeroes Metal Hero]] Series/SpaceSheriffGavan, "Demon King" Johannes Krauser II from ''Manga/DetroitMetalCity'' and several cyborgs from ''Manga/Cyborg009''. \n\n Also, because the toy company Kaiyodo was created figures of certain characters for their Revoltech line, the characters looked like full motion action figures in part to promote them.

These characters can have their body parts customized from their heads, arms, legs, and chests to make characters with different abilities and moves. New parts, most of which are sold in sets can be purchased from vending machines (notably Gashapon machines) in game with Game Points (in-game currency) or SFO Cash (itself obtained with real money. One of these sets has Ryu change into former UsefulNotes/UnitesStates President [[UsefulNotes/TheUnitesStates Unites States]]President UsefulNotes/BarackObama. These sets are exclusive to Shin and the Capcom and Jin Yong characters only.

Sadly, the game went offline on August 31st for unknown reasons. Despite this, ''Street Fighter Online'' made it's mark on video game history.
!!The game provides examples of:

Added: 503

Changed: 89

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The next big thing players will notice about the game is it's more of a VideoGame/CapcomVsWhatever MassiveMultiplayerCrossover than an actual ''Street Fighter'' game. Along with Ryu and a handful of [[VideoGame/StreetFighterII World Warrior]] stalwarts, there is also Shin, an OriginalGeneration CanonForeigner who is the only new character in the game, Batsu and Akira from VideoGame/RivalSchools, characters from the novels of Creator/JinYong, the [[Franchise/MetalHeroes Metal Hero]] Series/SpaceSheriffGavan, "Demon King" Johannes Krauser II from ''Manga/DetroitMetalCity'' and several cyborgs from ''Manga/Cyborg009''. Also [[UsefulNotes/BarackObama Former President Obama]] (kinda...we'll get back to that).

to:

The next big thing players will notice about the game is it's more of a VideoGame/CapcomVsWhatever MassiveMultiplayerCrossover than an actual ''Street Fighter'' game. Along with Ryu and a handful of [[VideoGame/StreetFighterII World Warrior]] stalwarts, there is also Shin, an OriginalGeneration CanonForeigner who is the only new character in the game, Batsu and Akira from VideoGame/RivalSchools, characters from the novels of Creator/JinYong, the [[Franchise/MetalHeroes Metal Hero]] Series/SpaceSheriffGavan, "Demon King" Johannes Krauser II from ''Manga/DetroitMetalCity'' and several cyborgs from ''Manga/Cyborg009''. Also [[UsefulNotes/BarackObama Former

These characters can have their body parts customized from their heads, arms, legs, and chests to make characters with different abilities and moves. New parts, most of which are sold in sets can be purchased from vending machines in game with Game Points (in-game currency) or SFO Cash (itself obtained with real money. One of these sets has Ryu change into former UsefulNotes/UnitesStates
President Obama]] (kinda...we'll get back UsefulNotes/BarackObama. These sets are exclusive to that).Shin and the Capcom and Jin Yong characters only.

Added: 1545

Changed: 835

Is there an issue? Send a MessageReason:
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''Street Fighter Online: Mouse Generation'' was a FightingGame developed and published by Daletto, a joint subsidiary of Creator/Capcom and Games Arena (itself a subsidiary of the game publisher, Dwango) released on July 2008 for PCs. Considered a non-canon, SpinOff entry into the series, ''SFO'' is far and away the most different offering in the game's entire lineage bar ''VideoGame/StreetFighter2010'' [[note]]Which wins out for not being a fighter, not technically having any street fighters in it and being set TwentyMinutesIntoTheFuture[[/note]]. The key difference of the game is the controls, which were done on a mouse instead of a controller. Moving the mouse a horizontal direction, moves the character in said direction, moving the mouse up has the character jump, the left and right buttons are punch and kick respectively and the scroll wheel in the center of the mouse activates the Super Combo. While the game has a bit more depth than it lets on [[note]]especially with beta-testers requesting more gameplay options like guarding and throwing the April before the release[[/note]], it was created the way it was so new and causal gamers can get into it without adding everything that made the ''Street Fighter'' series the advanced, hardcore gaming, big time tournament, juggernaut it has become since ''[[VideoGame/StreetFighterIII Street Fighter III 3rd Strike]]''.

to:

''Street Fighter Online: Mouse Generation'' was a FightingGame developed and published by Daletto, a joint subsidiary of Creator/Capcom and Games Arena (itself a subsidiary of the game publisher, Dwango) released on July 2008 for PCs.[=PCs=]. Considered a non-canon, SpinOff entry into the series, ''SFO'' is far and away the most different offering in the game's entire lineage bar ''VideoGame/StreetFighter2010'' [[note]]Which wins out for not being a fighter, not technically having any street fighters in it and being set TwentyMinutesIntoTheFuture[[/note]].

The key difference of the game is the controls, which were done on a mouse instead of a controller. Moving the mouse a horizontal direction, moves the character in said direction, moving the mouse up has the character jump, the left and right buttons are punch and kick respectively and the scroll wheel in the center of the mouse activates the Super Combo. While the game has a bit more depth than it lets on [[note]]especially with beta-testers requesting more gameplay options like guarding and throwing the April before the release[[/note]], it was created the way it was so new and causal gamers can get into it without adding everything that made the ''Street Fighter'' series the advanced, hardcore gaming, big time tournament, juggernaut it has become since ''[[VideoGame/StreetFighterIII Street Fighter III 3rd Strike]]''.Strike]]''.

The next big thing players will notice about the game is it's more of a VideoGame/CapcomVsWhatever MassiveMultiplayerCrossover than an actual ''Street Fighter'' game. Along with Ryu and a handful of [[VideoGame/StreetFighterII World Warrior]] stalwarts, there is also Shin, an OriginalGeneration CanonForeigner who is the only new character in the game, Batsu and Akira from VideoGame/RivalSchools, characters from the novels of Creator/JinYong, the [[Franchise/MetalHeroes Metal Hero]] Series/SpaceSheriffGavan, "Demon King" Johannes Krauser II from ''Manga/DetroitMetalCity'' and several cyborgs from ''Manga/Cyborg009''. Also [[UsefulNotes/BarackObama Former President Obama]] (kinda...we'll get back to that).
Is there an issue? Send a MessageReason:
None


''Street Fighter Online: Mouse Generation'' was a FightingGame developed and published by Daletto, a joint subsidiary of Creator/Capcom and Games Arena (itself a subsidiary of the game publisher, Dwango). Considered a non-canon, SpinOff entry into the series, ''SFO'' is far and away the most different offering in the game's entire lineage bar ''VideoGame/StreetFighter2010'' [[note]]Which wins out for not being a fighter, not technically having any street fighters in it and being set TwentyMinutesIntoTheFuture[[/note]].

to:

''Street Fighter Online: Mouse Generation'' was a FightingGame developed and published by Daletto, a joint subsidiary of Creator/Capcom and Games Arena (itself a subsidiary of the game publisher, Dwango).Dwango) released on July 2008 for PCs. Considered a non-canon, SpinOff entry into the series, ''SFO'' is far and away the most different offering in the game's entire lineage bar ''VideoGame/StreetFighter2010'' [[note]]Which wins out for not being a fighter, not technically having any street fighters in it and being set TwentyMinutesIntoTheFuture[[/note]]. The key difference of the game is the controls, which were done on a mouse instead of a controller. Moving the mouse a horizontal direction, moves the character in said direction, moving the mouse up has the character jump, the left and right buttons are punch and kick respectively and the scroll wheel in the center of the mouse activates the Super Combo. While the game has a bit more depth than it lets on [[note]]especially with beta-testers requesting more gameplay options like guarding and throwing the April before the release[[/note]], it was created the way it was so new and causal gamers can get into it without adding everything that made the ''Street Fighter'' series the advanced, hardcore gaming, big time tournament, juggernaut it has become since ''[[VideoGame/StreetFighterIII Street Fighter III 3rd Strike]]''.
Is there an issue? Send a MessageReason:
None


''Street Fighter Online: Mouse Generation'' was a FightingGame developed and published by Daletto, a joint subsidiary of Creator/Capcom and Games Arena (itself a subsidiary of the game publisher, Dwango). Considered a non-canon, SpinOff entry into the series, ''SFO'' is far and away the most different offering in the game's entire lineage bar ''VideoGame/StreetFighter2010'' [[/note]]Which wins out for not being a fighter, not technically having any street fighters in it and being set TwentyMinutesIntoTheFuture[[/note]].

to:

''Street Fighter Online: Mouse Generation'' was a FightingGame developed and published by Daletto, a joint subsidiary of Creator/Capcom and Games Arena (itself a subsidiary of the game publisher, Dwango). Considered a non-canon, SpinOff entry into the series, ''SFO'' is far and away the most different offering in the game's entire lineage bar ''VideoGame/StreetFighter2010'' [[/note]]Which [[note]]Which wins out for not being a fighter, not technically having any street fighters in it and being set TwentyMinutesIntoTheFuture[[/note]].
Is there an issue? Send a MessageReason:
None


''Street Fighter Online: Mouse Generation'' was a FightingGame developed and published by Daletto, a joint subsidiary of Creator/Capcom and Games Arena (itself a subsidiary of the game publisher, Dwango). Considered non-canon SpinOff entry into the series,

to:

''Street Fighter Online: Mouse Generation'' was a FightingGame developed and published by Daletto, a joint subsidiary of Creator/Capcom and Games Arena (itself a subsidiary of the game publisher, Dwango). Considered non-canon a non-canon, SpinOff entry into the series,series, ''SFO'' is far and away the most different offering in the game's entire lineage bar ''VideoGame/StreetFighter2010'' [[/note]]Which wins out for not being a fighter, not technically having any street fighters in it and being set TwentyMinutesIntoTheFuture[[/note]].
Is there an issue? Send a MessageReason:
None


''Street Fighter Online: Mouse Generation'' was a FightingGame developed and published by Daletto, a joint subsidiary of Creator/Capcom and Games Arena (itself a subsidiary of the game publisher, Dwango).

to:

''Street Fighter Online: Mouse Generation'' was a FightingGame developed and published by Daletto, a joint subsidiary of Creator/Capcom and Games Arena (itself a subsidiary of the game publisher, Dwango). Considered non-canon SpinOff entry into the series,
Is there an issue? Send a MessageReason:
None

Added DiffLines:

After 8 years, the thought to be dead ''[[Franchise/StreetFighter StreetFighter]]'' franchise started showing signs of life. Obviously, this was from the 2007 announcement and July 2008 arcade release of ''VideoGame/StreetFighterIV'', but there was another entry in the series that released around the same time.

''Street Fighter Online: Mouse Generation'' was a FightingGame developed and published by Daletto, a joint subsidiary of Creator/Capcom and Games Arena (itself a subsidiary of the game publisher, Dwango).

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