Follow TV Tropes

Following

History VideoGame / StreetFighterIV

Go To

OR

Added: 553

Changed: 126

Is there an issue? Send a MessageReason:
None


'''''Street Fighter IV''''' is the sixth series in the ''StreetFighter'' franchise (counting the sole original, and the ''Alpha'' and ''EX'' games). It consist of two games so far: the "[[CapcomSequelStagnation adjective-less]]" ''Street Fighter IV'' and ''[[MissionPackSequel Super Street Fighter IV]]''.

to:

'''''Street Fighter IV''''' is the sixth series in the ''StreetFighter'' ''Franchise/StreetFighter'' franchise (counting the sole original, and the ''Alpha'' and ''EX'' games). It consist of two games so far: the "[[CapcomSequelStagnation adjective-less]]" ''Street Fighter IV'' and ''[[MissionPackSequel Super Street Fighter IV]]''.



In September 28, 2009, Capcom announced an update called '''''Super Street Fighter IV''''' (formerly ''Street Fighter IV Dash''). The updated game features ten additional characters: T. Hawk and Dee Jay (from ''Super Street Fighter II'', completing the ''Super Street Fighter II Turbo'' roster), Adon (from the original ''Street Fighter'' but based on his Street Fighter Alpha incarnation). Cody and Guy (from ''FinalFight'', and also based on their ''Alpha'' appearances), Dudley, Ibuki, and Makoto (from the ''VideoGame/StreetFighterIII'' series), and two new characters: Juri, a South Korean Taekwondo practitioner who works for S.I.N.; and Hakan, a red-skinned Turkish corporate heavyweight who specializes in yağlı güreş or "Turkish oil wrestling".

to:

In September 28, 2009, Capcom announced an update called '''''Super Street Fighter IV''''' (formerly ''Street Fighter IV Dash''). The updated game features ten additional characters: T. Hawk and Dee Jay (from ''Super Street Fighter II'', completing the ''Super Street Fighter II Turbo'' roster), Adon (from the original ''Street Fighter'' but based on his Street Fighter Alpha incarnation). Cody and Guy (from ''FinalFight'', ''VideoGame/FinalFight'', and also based on their ''Alpha'' appearances), Dudley, Ibuki, and Makoto (from the ''VideoGame/StreetFighterIII'' series), and two new characters: Juri, a South Korean Taekwondo practitioner who works for S.I.N.; and Hakan, a red-skinned Turkish corporate heavyweight who specializes in yağlı güreş or "Turkish oil wrestling".
wrestling."



An arcade version of the game, aptly named '''''Super Street Fighter IV: Arcade Edition''''', was released in late 2010; it features several balance tweaks and four new characters: brothers Yang and Yun from ''Street Fighter III'' (who originally cameoed in a animated cutscene for the original release), [[SuperpoweredEvilSide Evil Ryu]], and [[CharlieBrownFromOuttaTown Oni]]. These four characters -- plus numerous new features -- have been released as a DLC update for the console version on June 7, 2011. A PC version of ''AE'' was released in 2011; as the PC did not get a regular release of ''Super'', it marks the first time PC gamers will be able to get their hands on all of the new fighters.

to:

An arcade version of the game, aptly named '''''Super Street Fighter IV: Arcade Edition''''', was released in late 2010; it features several balance tweaks and four new characters: brothers Yang and Yun from ''Street Fighter III'' (who originally cameoed in a animated Chun-Li's intro cutscene for the original release), release and her ending in ''Super''), [[SuperpoweredEvilSide Evil Ryu]], and [[CharlieBrownFromOuttaTown Oni]]. These four characters -- plus numerous new features -- have been released as a DLC update for the console version on June 7, 2011. A PC version of ''AE'' was released in 2011; as the PC did not get a regular release of ''Super'', it marks the first time PC gamers will be able to get their hands on all of the new fighters.



** To make for the half-year delay between the original coin-op release and the console ports, Capcom added six extra characters specifically for the console port (Cammy, Fei-Long, Rose, Dan, Gen and Sakura).

to:

** To make for the half-year delay between the original coin-op release and the console ports, Capcom added six extra characters specifically for the console port (Cammy, Fei-Long, Fei Long, Rose, Dan, Gen and Sakura).



* TheDevTeamThinksOfEverything: The Small Airfield stage is a secret Shadaloo/S.I.N. base in South Africa. During the match, a black S.I.N. plane will land and its door will open, revealing Balrog (Boxer) watching the combatants from afar. If Balrog himself is present, Vega (Claw) will instead appear in Balrog's place. In a Balrog vs. Vega match, Bison (Dictator) shows up in the plane in their stead.
** If there's a Cody MirrorMatch, only one of the two can pick up his knife. The loser displays a shocked expression when the other Cody retrieves it.



* YouAreNumberSix: The SuperSoldiers engineered by the Shadaloo Intimidation Network (S.I.N.). There's at least twenty-six of them, with Seth being #15.

to:

* YouAreNumberSix: The SuperSoldiers engineered by the Shadaloo Intimidation Network (S.I.N.). There's at least twenty-six of them, with Seth being #15.#15 [[note]] in Seth's Arcade Mode, he instead faces #21 [[/note]].

Added: 255

Changed: 201

Is there an issue? Send a MessageReason:
None


* BossBanter: The "Rival Battles", where you fight a character with some significant tie to the story of your character. During the fight, both combatants converse, ranging from taunts to more friendly words of advice and support. The soundbites for Supers and Ultras are usually changed to something pertaining to the battle. Usually, these matches give you a pretty good look at the dynamics between certain characters.

to:

* BossBanter: The "Rival Battles", Battles," where you fight a character with who, in most cases, has some significant tie ties to the story of your character. During the fight, both combatants converse, ranging from taunts to more friendly words of advice and support. The soundbites for Supers and Ultras are usually changed to something pertaining to the battle. Usually, these matches give you a pretty good look at the dynamics between certain characters.



* ComebackMechanic: The Revenge Meter fills up the more damage one takes. Once it's filled halfway, an Ultra Move becomes possible and when filled all the way, the Ultra does more damage. Like Super Moves in ''VideoGame/StreetFighterII,'' Ultra only lasts one round.

to:

* ComebackMechanic: The Revenge Meter fills up the more damage one takes. Once it's filled halfway, an Ultra Move becomes possible and when filled all the way, the Ultra does more damage. Like Super Moves in ''VideoGame/StreetFighterII,'' ''VideoGame/StreetFighterII'', Ultra only lasts one round.



* EverythingsBetterWithSpinning: Outright ''overkilled'' by ''Super Street Fighter IV'''s new Ultra moves.
* FanDisservice: Seth's ShowerScene [[http://youtu.be/X9vowj3lJeg in his animated intro]]. Him being a CreatorsPet ''and'' the BigBad isn't what makes this a disservice, but his metallic skin tone and how he is, well, ''waaaaaay'' too muscled for some fans's comfort. (Unless [[{{Bara}} you are into that]], eh.)
** Many fangirls ([[EvenTheGuysWantHim and more than one fanboy]]) wanted to see the TallDarkAndHandsome [[MrFanservice Ryu]] [[ShirtlessScene shirtless.]] They got their wish with IV's version of Evil Ryu, who is a WalkingShirtlessScene dude... but he has [[NightmareFuel an horrifying hole-shaped scar on his chest and a kanji carved on his back.]] AUGH.

to:

* EverythingsBetterWithSpinning: Outright ''overkilled'' by ''Super Street Fighter IV'''s IV''[='s=] new Ultra moves.
* FanDisservice: Seth's ShowerScene [[http://youtu.be/X9vowj3lJeg in his animated intro]]. intro.]] Him being a CreatorsPet ''and'' the BigBad isn't what makes this a disservice, but his metallic skin tone and how he is, well, ''waaaaaay'' too muscled for some fans's comfort. (Unless [[{{Bara}} [[BaraGenre you are into that]], eh.)
** Many fangirls ([[EvenTheGuysWantHim and more than one fanboy]]) wanted to see the TallDarkAndHandsome [[MrFanservice Ryu]] [[ShirtlessScene shirtless.]] They got their wish with IV's ''IV''[='s=] version of Evil Ryu, who is a WalkingShirtlessScene dude... but he has [[NightmareFuel an horrifying hole-shaped scar on his chest and a kanji carved on his back.]] AUGH.



* LagCancel: Certain special moves can be cancelled with the IV series' ubiquitous Focus Attacks, these then can be cancelled by dashing forward of backwards at the cost of some meter. These "Focus Attack Dash Cancels" are an important part of high level play.

to:

* LagCancel: Certain special moves can be cancelled with the IV ''IV'' series' ubiquitous Focus Attacks, these then can be cancelled by dashing forward of backwards at the cost of some meter. These "Focus Attack Dash Cancels" are an important part of high level play.



** Still subverted in the case of Akuma and Gouken; during their Rival Battles or when playing against them online, their respective themes when faced as a boss are instead swapped out for a remix of Ryu's theme (Ryu serves as their rival in Arcade Mode).



* TrailersAlwaysLie: The ''Super Street Fighter IV'' trailers imply that the majority of new characters will have fast-paced techno remixes of their theme songs, especially for the ''Final Fight'' and ''3rd Strike'' characters...

to:

* TrailersAlwaysLie: The ''Super Street Fighter IV'' trailers imply that the majority of new characters will have fast-paced techno remixes of their theme songs, especially for the ''Final Fight'' and ''3rd ''Third Strike'' characters...



** The trailers and the videoes showing all of the cast's Ultras could fall under this. The Ultra videos implied that ''all'' the fighters would be getting a new rival in ''Super''. When the game came out, only a select few received a second Rival Battle, and some of ones shown in the trailers ended up in different locales.

to:

** The trailers and the videoes videos showing all of the cast's Ultras could fall under this. The Ultra videos implied that ''all'' the fighters would be getting a new rival in ''Super''. When the game came out, only a select few (Ryu, Chun-Li, Guile, Cammy, C. Viper, and Seth) received a second Rival Battle, and some of ones shown in the trailers ended up in different locales.



** It also heralded something of a renaissance of 2D fighters with 3D graphics, being followed most notably by the ''MortalKombat'' reboot.

to:

** It also heralded something of a renaissance of 2D fighters with 3D graphics, being followed most notably by the ''MortalKombat'' reboot.''Franchise/MortalKombat'' [[VideoGame/MortalKombat9 reboot]].



* YouAreNumberSix: The SuperSoldiers engineered by the Shadaloo Intimidation Network (S.I.N.).

to:

* YouAreNumberSix: The SuperSoldiers engineered by the Shadaloo Intimidation Network (S.I.N.). There's at least twenty-six of them, with Seth being #15.
Is there an issue? Send a MessageReason:
None


'''''Street Fighter IV''''' is the sixth series in the ''StreetFighter'' franchise (counting the sole original, and the ''Alpha'' and ''EX'' games). It consist of two games so far: the "adjective-less" ''Street Fighter IV'' and ''[[MissionPackSequel Super Street Fighter IV]]''.

to:

'''''Street Fighter IV''''' is the sixth series in the ''StreetFighter'' franchise (counting the sole original, and the ''Alpha'' and ''EX'' games). It consist of two games so far: the "adjective-less" "[[CapcomSequelStagnation adjective-less]]" ''Street Fighter IV'' and ''[[MissionPackSequel Super Street Fighter IV]]''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Many fangirls ([[EvenTheGuysWantHim and more than one fanboy]]) wanted to see the TallDarkAndHandsome [[MrFanservice Ryu]] [[ShirtlessScene shirtless.]] They got their wish with IV's version of Evil Ryu, who is a WalkingShirtlessScene dude... but he has [[NightmareFuel an horrifying hole-shaped scar on his chest and a kanji carved on his back.]] AUGH.
Is there an issue? Send a MessageReason:
None


** Gets more hairy when characters from the [=late-80s/early-90s=] era ''Alpha'' series can co-mingle with those from the late-90s era ''III'' series but with no visible signs of aging (or lack thereof) between any of them (the main culprit being Sakura, who still wears her high school uniform even though she should be in her twenties by this point). ''IV'' has a very hazy place in the overall timeline, almost to the point of being in its own continuity (the only other game with more {{continuity snarl}}s being ''Alpha 3'').

to:

** Gets more hairy when characters from the [=late-80s/early-90s=] [=late-'80s/early-'90s=] era ''Alpha'' series can co-mingle with those from the late-90s late-'90s era ''III'' series but with no visible signs of aging (or lack thereof) between any of them (the main culprit being Sakura, who still wears her high school uniform even though she should be in her twenties by this point). ''IV'' has a very hazy place in the overall timeline, almost to the point of being in its own continuity (the only other game with more {{continuity snarl}}s being ''Alpha 3'').



** Played fully straight in ''Super IV''. Whoever you're fighting as, that's the character whose theme you're gonna hear. Especially good since everyone has their [[{{Leitmotif}} distinctive themes]], unlike in ''IV''. Unless you're playing online, in which case you will ''always'' hear the theme music of whoever you are fighting. You'll be hearing their music while they will be hearing yours. You only ever hear your own theme music if you fight against yourself or watch your character on the replay channels.

to:

** Played fully straight in ''Super IV''.''Super''. Whoever you're fighting as, that's the character whose theme you're gonna hear. Especially good since everyone has their [[{{Leitmotif}} distinctive themes]], unlike in ''IV''. Unless you're playing online, in which case you will ''always'' hear the theme music of whoever you are fighting. You'll be hearing their music while they will be hearing yours. You only ever hear your own theme music if you fight against yourself or watch your character on the replay channels.



* {{Vaporware}}: For many years after ''VideoGame/StreetFighterIII'', the idea of a another ''Street Fighter'' series was seen as a joke. [[CueTheFlyingPigs But when it was announced...]]

to:

* {{Vaporware}}: For many years after ''VideoGame/StreetFighterIII'', the idea of a another ''Street Fighter'' series game was seen as a joke. [[CueTheFlyingPigs But when it was announced...]]



* AWinnerIsYou: In the iPhone version of SFIV, winning the tournament results in a stylised picture of your character and the word "Congratulations!" And an advertising movie for SSFIV. Which isn't available on the iPhone anyway.

to:

* AWinnerIsYou: In the iPhone version of SFIV, ''SFIV'', winning the tournament results in a stylised picture of your character and the word "Congratulations!" And an advertising movie for SSFIV.''SSFIV''. Which isn't available on the iPhone anyway.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FanDisservice: Seth's ShowerScene [[http://youtu.be/X9vowj3lJeg in his animated intro]]. Him being a CreatorsPet ''and'' the BigBad isn't what makes this a disservice, but his metallic skin tone and how he is, well, ''waaaaaay'' too muscled for some fans's comfort. (Unless [[{{Bara}} you are into that]], eh.)
Is there an issue? Send a MessageReason:
None


* ComebackMechanic: The Revenge Meter fills up the more damage one takes. Once it's filled halfway, an Ultra Move becomes possible and when filled all the way, the Ultra does more damage. Like Super Moves in ''StreetFighterII,'' Ultra only lasts one round.

to:

* ComebackMechanic: The Revenge Meter fills up the more damage one takes. Once it's filled halfway, an Ultra Move becomes possible and when filled all the way, the Ultra does more damage. Like Super Moves in ''StreetFighterII,'' ''VideoGame/StreetFighterII,'' Ultra only lasts one round.



* OffModel: Some characters use their ''StreetFighterII'' designs in the animated cutscenes from the home console versions, rather than the updated designs they use in actual gameplay. This is most noticeable with Dhalsim (his shorts have completely different designs in cutscenes and gameplay), Sagat (the label on his trunks is conspicuously blank in cutscenes but says "TIGER" in gameplay), and E. Honda (his mawashi has a gap in the front in gameplay but not cutscenes).

to:

* OffModel: Some characters use their ''StreetFighterII'' ''VideoGame/StreetFighterII'' designs in the animated cutscenes from the home console versions, rather than the updated designs they use in actual gameplay. This is most noticeable with Dhalsim (his shorts have completely different designs in cutscenes and gameplay), Sagat (the label on his trunks is conspicuously blank in cutscenes but says "TIGER" in gameplay), and E. Honda (his mawashi has a gap in the front in gameplay but not cutscenes).
Is there an issue? Send a MessageReason:
None


* FauxSymbolism: Two of the new characters in ''Street Fighter IV'' who are hinted to be related are named Abel and Seth. [[DontExplainTheJoke Hmm, Cain is late.]]
Is there an issue? Send a MessageReason:
None


Another update titled '''''Super Street Fighter IV: Arcade Edition Ver. 2012''''' was released as a free downloadable update on December 13, 2011.

to:

Another update titled '''''Super Street Fighter IV: Arcade Edition Ver. 2012''''' was released as a free downloadable update patch on December 13, 2011.
Is there an issue? Send a MessageReason:
None


And it appears yet another update is coming out for the game, titled '''''Super Street Fighter IV: Arcade Edition Ver. 2012'''''. It was released as a free downloadable update on December 13, 2011.

to:

And it appears yet another Another update is coming out for the game, titled '''''Super Street Fighter IV: Arcade Edition Ver. 2012'''''. It 2012''''' was released as a free downloadable update on December 13, 2011.
Is there an issue? Send a MessageReason:
None


And it appears yet another update is coming out for the game, called '''''Super Street Fighter IV: Arcade Edition Ver. 2012'''''. It was released as a free downloadable update on December 13, 2011.

to:

And it appears yet another update is coming out for the game, called titled '''''Super Street Fighter IV: Arcade Edition Ver. 2012'''''. It was released as a free downloadable update on December 13, 2011.
Is there an issue? Send a MessageReason:
None


And it appears yet another update is coming out for the game, called...*deep breath*...'''''Super Street Fighter IV: Arcade Edition Ver. 2012'''''. It was released as a free downloadable update on December 13, 2011.

to:

And it appears yet another update is coming out for the game, called...*deep breath*...called '''''Super Street Fighter IV: Arcade Edition Ver. 2012'''''. It was released as a free downloadable update on December 13, 2011.
Is there an issue? Send a MessageReason:
None


In addition, a port to the Nintendo3DS was released at the same time as the system; it contains the same roster as the console version of ''Super'' in addition to several features that take advantage of many of the device's new features.

to:

In addition, a port to the Nintendo3DS titled '''''Super Street Fighter IV: [=3D=] Edition''''' was released at the same time as the system; it contains the same roster as the console version of ''Super'' in addition to several features that take advantage of many of the device's new features.



An arcade version of the game, aptly named ''Super Street Fighter IV: Arcade Edition'', was released in late 2010; it features several balance tweaks and four new characters: brothers Yang and Yun from ''Street Fighter III'' (who originally cameoed in a animated cutscene for the original release), [[SuperpoweredEvilSide Evil Ryu]], and [[CharlieBrownFromOuttaTown Oni]]. These four characters -- plus numerous new features -- have been released as a DLC update for the console version on June 7, 2011. A PC version of ''AE'' was released in 2011; as the PC did not get a regular release of ''Super'', it marks the first time PC gamers will be able to get their hands on all of the new fighters.

And it appears yet another update is coming out for the game, called...*deep breath*...''Super Street Fighter IV: Arcade Edition Ver. 2012''. It was released as a free downloadable update on December 13, 2011.

to:

An arcade version of the game, aptly named ''Super '''''Super Street Fighter IV: Arcade Edition'', Edition''''', was released in late 2010; it features several balance tweaks and four new characters: brothers Yang and Yun from ''Street Fighter III'' (who originally cameoed in a animated cutscene for the original release), [[SuperpoweredEvilSide Evil Ryu]], and [[CharlieBrownFromOuttaTown Oni]]. These four characters -- plus numerous new features -- have been released as a DLC update for the console version on June 7, 2011. A PC version of ''AE'' was released in 2011; as the PC did not get a regular release of ''Super'', it marks the first time PC gamers will be able to get their hands on all of the new fighters.

And it appears yet another update is coming out for the game, called...*deep breath*...''Super '''''Super Street Fighter IV: Arcade Edition Ver. 2012''.2012'''''. It was released as a free downloadable update on December 13, 2011.
Is there an issue? Send a MessageReason:
None


In September 28, 2009, Capcom announced an update called '''Super Street Fighter IV''' (formerly ''Street Fighter IV Dash''). The updated game features ten additional characters: T. Hawk and Dee Jay (from ''Super Street Fighter II'', completing the ''Super Street Fighter II Turbo'' roster), Adon (from the original ''Street Fighter'' but based on his Street Fighter Alpha incarnation). Cody and Guy (from ''FinalFight'', and also based on their ''Alpha'' appearances), Dudley, Ibuki, and Makoto (from the ''VideoGame/StreetFighterIII'' series), and two new characters: Juri, a South Korean Taekwondo practitioner who works for S.I.N.; and Hakan, a red-skinned Turkish corporate heavyweight who specializes in yağlı güreş or "Turkish oil wrestling".

to:

In September 28, 2009, Capcom announced an update called '''Super '''''Super Street Fighter IV''' IV''''' (formerly ''Street Fighter IV Dash''). The updated game features ten additional characters: T. Hawk and Dee Jay (from ''Super Street Fighter II'', completing the ''Super Street Fighter II Turbo'' roster), Adon (from the original ''Street Fighter'' but based on his Street Fighter Alpha incarnation). Cody and Guy (from ''FinalFight'', and also based on their ''Alpha'' appearances), Dudley, Ibuki, and Makoto (from the ''VideoGame/StreetFighterIII'' series), and two new characters: Juri, a South Korean Taekwondo practitioner who works for S.I.N.; and Hakan, a red-skinned Turkish corporate heavyweight who specializes in yağlı güreş or "Turkish oil wrestling".
Is there an issue? Send a MessageReason:
None


''Street Fighter IV'' is the sixth series in the ''StreetFighter'' franchise (counting the sole original, and the ''Alpha'' and ''EX'' games). It consist of two games so far: the "adjective-less" ''Street Fighter IV'' and ''[[MissionPackSequel Super Street Fighter IV]]''.

The namesake game, '''Street Fighter IV''', was announced in late 2007, and the game was released in 2008 for Arcades and in early 2009 for home consoles. Having been almost 11 years since the last numerical title's initial announcement, very few fans saw this coming, and jokes are still making the rounds about Hell's temperature having dropped to [[BobAndGeorge -3º Kelvin]].

The title is 3-D in graphic style, but continues the traditional staple of playing on a 2-D frame. The producer Yoshinori Ono notes in interviews that he kept the game closer in style to ''II'' than its sequels.

The original twelve characters from the original ''VideoGame/StreetFighterII'' and Akuma returned, along with six new warriors: American spy ''Crimson Viper'', French martial artist ''Abel'', Mexican luchador ''El Fuerte'', American {{Acrofatic}} ''Rufus'', RyuAndKen's master and Akuma's brother ''Gouken'', and the BigBad ''Seth''. The home console versions additionally included more returning characters from ''Super'' (''Cammy'' and ''Fei Long'') and ''[[VideoGame/StreetFighterAlpha Alpha]]'', (namely ''Gen'', ''Dan'', ''Sakura'', and ''Rose'') along with the bosses being made playable. Gouken, Ryu and Ken's mysterious master, finally appears on-screen for the first time in the series.

In April 24, 2009, Capcom released an update for the game known as the "Power Pack" (aka the Champion Edition patch), which introduced the ability to save and upload replays to the Xbox Live or PlayStation Network leaderboards, and a brand-new online-exclusive "Championship Mode", which allows players to participate in tournament battles.

In September 28, 2009, Capcom announced an update called '''Super Street Fighter IV''' (formerly ''Street Fighter IV Dash''). The updated game features ten additional characters: ''T. Hawk'' and ''Dee Jay'' (from ''Super Street Fighter II'', completing the ''Super SF II Turbo'' roster), ''Adon'' (from the original ''Street Fighter'' but based on his ''Street Fighter Alpha'' incarnation). ''Cody'' and ''Guy'' (from ''FinalFight'', and also based on their ''Alpha'' appearances), ''Dudley'', ''Ibuki'', and ''Makoto'' (from the ''VideoGame/StreetFighterIII'' series), and two new characters: ''Juri'', a South Korean Taekwondo practitioner who works for S.I.N.; and ''Hakan'', a red-skinned Turkish corporate heavyweight who specializes in yağlı güreş or "Turkish oil wrestling".

The gameplay and character balance has also been tweaked. It was released as a standalone title for Xbox 360 and PS3 in late April 2010 as well as for Japanese arcades later, during the summer. The console release comes at a lower price than its predecessor, and there was a promise of "special features" for those who own the original ''Street Fighter IV''. The "special features" turned out to be two alternate colors; a "heavy ink outline" color and a "sketch" color pattern both based on each characters' default color.

to:

''Street '''''Street Fighter IV'' IV''''' is the sixth series in the ''StreetFighter'' franchise (counting the sole original, and the ''Alpha'' and ''EX'' games). It consist of two games so far: the "adjective-less" ''Street Fighter IV'' and ''[[MissionPackSequel Super Street Fighter IV]]''.

The namesake game, '''Street ''Street Fighter IV''', IV'', was announced in late 2007, and the game was released in 2008 for Arcades and in early 2009 for home consoles. Having been almost 11 years since the last numerical title's initial announcement, very few fans saw this coming, and jokes are still making the rounds about Hell's temperature having dropped to [[BobAndGeorge -3º Kelvin]].

The title is 3-D 3D in graphic style, but continues the traditional staple of playing on a 2-D 2D frame. The producer Yoshinori Ono notes in interviews that he kept the game closer in style to ''II'' than its sequels.

The original twelve characters from the original ''VideoGame/StreetFighterII'' and Akuma returned, along with six new warriors: American spy ''Crimson Viper'', Crimson Viper, French martial artist ''Abel'', Abel, Mexican luchador ''El Fuerte'', El Fuerte, American {{Acrofatic}} ''Rufus'', Rufus, RyuAndKen's master and Akuma's brother ''Gouken'', Gouken, and the BigBad ''Seth''. Seth. The home console versions additionally included more returning characters from ''Super'' (''Cammy'' ''Super Street Fighter II'' (Cammy and ''Fei Long'') Fei-Long) and ''[[VideoGame/StreetFighterAlpha Alpha]]'', (namely ''Gen'', ''Dan'', ''Sakura'', Gen, Dan, Sakura, and ''Rose'') Rose) along with the bosses being made playable. Gouken, Ryu and Ken's mysterious master, finally appears on-screen for the first time in the series.

In April 24, 2009, Capcom released an update for the game known as the "Power Pack" (aka (a.k.a. the Champion Edition patch), which introduced the ability to save and upload replays to the Xbox Live XboxLive or PlayStation Network PlayStationNetwork leaderboards, and a brand-new online-exclusive "Championship Mode", which allows players to participate in tournament battles.

In September 28, 2009, Capcom announced an update called '''Super Street Fighter IV''' (formerly ''Street Fighter IV Dash''). The updated game features ten additional characters: ''T. Hawk'' T. Hawk and ''Dee Jay'' Dee Jay (from ''Super Street Fighter II'', completing the ''Super SF Street Fighter II Turbo'' roster), ''Adon'' Adon (from the original ''Street Fighter'' but based on his ''Street Street Fighter Alpha'' Alpha incarnation). ''Cody'' Cody and ''Guy'' Guy (from ''FinalFight'', and also based on their ''Alpha'' appearances), ''Dudley'', ''Ibuki'', Dudley, Ibuki, and ''Makoto'' Makoto (from the ''VideoGame/StreetFighterIII'' series), and two new characters: ''Juri'', Juri, a South Korean Taekwondo practitioner who works for S.I.N.; and ''Hakan'', Hakan, a red-skinned Turkish corporate heavyweight who specializes in yağlı güreş or "Turkish oil wrestling".

The gameplay and character balance has also been tweaked. It was released as a standalone title for Xbox 360 and PS3 PlayStation3 in late April 2010 as well as for Japanese arcades later, during the summer. The console release comes at a lower price than its predecessor, and there was a promise of "special features" for those who own the original ''Street Fighter IV''. The "special features" turned out to be two alternate colors; a "heavy ink outline" color and a "sketch" color pattern both based on each characters' default color.



An arcade version of the game, aptly named ''Super VideoGame/StreetFighterIV: Arcade Edition'', was released in late 2010; it features several balance tweaks and four new characters: brothers Yang and Yun from ''Street Fighter III'' (who originally cameoed in a animated cutscene for the original release), [[SuperpoweredEvilSide Evil Ryu]], and [[CharlieBrownFromOuttaTown Oni]]. These four characters -- plus numerous new features -- have been released as a DLC update for the console version on June 7, 2011. A PC version of ''AE'' is set to be released in the summer of 2011; as the PC did not get a regular release of ''Super'', it marks the first time PC gamers will be able to get their hands on all of the new fighters.

And it appears yet another update is coming out for the game, called...*deep breath*...''Super VideoGame/StreetFighterIV: Arcade Edition Ver. 2012''. It is set to be released as a free downloadable update in either Fall or Winter 2011.

to:

An arcade version of the game, aptly named ''Super VideoGame/StreetFighterIV: Street Fighter IV: Arcade Edition'', was released in late 2010; it features several balance tweaks and four new characters: brothers Yang and Yun from ''Street Fighter III'' (who originally cameoed in a animated cutscene for the original release), [[SuperpoweredEvilSide Evil Ryu]], and [[CharlieBrownFromOuttaTown Oni]]. These four characters -- plus numerous new features -- have been released as a DLC update for the console version on June 7, 2011. A PC version of ''AE'' is set to be was released in the summer of 2011; as the PC did not get a regular release of ''Super'', it marks the first time PC gamers will be able to get their hands on all of the new fighters.

And it appears yet another update is coming out for the game, called...*deep breath*...''Super VideoGame/StreetFighterIV: Street Fighter IV: Arcade Edition Ver. 2012''. It is set to be was released as a free downloadable update in either Fall or Winter on December 13, 2011.



** ''SSFIV [=3D=] Edition'' for the [=3DS=], in order to make up for some lost stuff, also has new features that take advantage of several of the console's unique capabilities, such as a new camera angle that shows off the 3D effect and the trophy collecting minigame based around wireless console-to-console interactions.
** Until the DLC version was announced, the Arcade Edition of ''SSFIV'' had four extra characters (Yun, Yang, Evil Ryu and Oni).

to:

** ''SSFIV ''Super Street Fighter IV: [=3D=] Edition'' for the [=3DS=], in order to make up for some lost stuff, also has new features that take advantage of several of the console's unique capabilities, such as a new camera angle that shows off the 3D effect and the trophy collecting minigame based around wireless console-to-console interactions.
** Until the DLC version was announced, the ''Super Street Fighter IV: Arcade Edition of ''SSFIV'' Edition'' had four extra characters (Yun, Yang, Evil Ryu and Oni).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** It also heralded something of a renaissance of 2D fighters with 3D graphics, being followed most notably by the ''MortalKombat'' reboot.
Is there an issue? Send a MessageReason:
None


** To make for the half-year delay between the original coin-op release and the console ports, Capcom added six extra characters specifically for the console port.

to:

** To make for the half-year delay between the original coin-op release and the console ports, Capcom added six extra characters specifically for the console port.port (Cammy, Fei-Long, Rose, Dan, Gen and Sakura).



** Until the DLC version was announced, the Arcade Edition of ''SSFIV'' had four extra characters.

to:

** Until the DLC version was announced, the Arcade Edition of ''SSFIV'' had four extra characters.characters (Yun, Yang, Evil Ryu and Oni).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* OffModel: Some characters use their ''StreetFighterII'' designs in the animated cutscenes from the home console versions, rather than the updated designs they use in actual gameplay. This is most noticeable with Dhalsim (his shorts have completely different designs in cutscenes and gameplay), Sagat (the label on his trunks is conspicuously blank in cutscenes but says "TIGER" in gameplay), and E. Honda (his mawashi has a gap in the front in gameplay but not cutscenes).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ComebackMechanic: The Revenge Meter fills up the more damage one takes. Once it's filled halfway, an Ultra Move becomes possible and when filled all the way, the Ultra does more damage. Like Super Moves in ''StreetFighterII,'' Ultra only lasts one round.
** The game also has a very subtle mechanic in that characters receive less damage depending on how much life they have left. With less than half their life remaining, they take slightly less damage from each attack. With less than a quarter of their life remaining, they take significantly less damage from each attack.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ImmuneToFlinching: Every character has a [[ChargedAttack focus attack]], which allows them to endure one hit without flinching while it is charging; they will also recover the damage taken during the charge if they don't receive another.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AttractMode
Is there an issue? Send a MessageReason:
Rufus isn\'t a Joke Character


The original twelve characters from the original ''VideoGame/StreetFighterII'' and Akuma returned, along with six new warriors: American spy ''Crimson Viper'', French martial artist ''Abel'', Mexican luchador ''El Fuerte'', American {{Acrofatic}} JokeCharacter ''Rufus'', RyuAndKen's master and Akuma's brother ''Gouken'', and the BigBad ''Seth''. The home console versions additionally included more returning characters from ''Super'' (''Cammy'' and ''Fei Long'') and ''[[VideoGame/StreetFighterAlpha Alpha]]'', (namely ''Gen'', ''Dan'', ''Sakura'', and ''Rose'') along with the bosses being made playable. Gouken, Ryu and Ken's mysterious master, finally appears on-screen for the first time in the series.

to:

The original twelve characters from the original ''VideoGame/StreetFighterII'' and Akuma returned, along with six new warriors: American spy ''Crimson Viper'', French martial artist ''Abel'', Mexican luchador ''El Fuerte'', American {{Acrofatic}} JokeCharacter ''Rufus'', RyuAndKen's master and Akuma's brother ''Gouken'', and the BigBad ''Seth''. The home console versions additionally included more returning characters from ''Super'' (''Cammy'' and ''Fei Long'') and ''[[VideoGame/StreetFighterAlpha Alpha]]'', (namely ''Gen'', ''Dan'', ''Sakura'', and ''Rose'') along with the bosses being made playable. Gouken, Ryu and Ken's mysterious master, finally appears on-screen for the first time in the series.
Is there an issue? Send a MessageReason:
None


** This is mitigated in ‘’Volt’’, in which winning nets you a short video of your character, along with achievements.

to:

** This is mitigated in ‘’Volt’’, ''Volt'' in which winning nets you a short video of your character, along with achievements.
Is there an issue? Send a MessageReason:
Added some iOS details.

Added DiffLines:

Another port, this time to [[IOSGames iOS]], was released in March 2010, featuring a reduced character list which grew steadily with several updates, as well as a simplified control system that removed the light/medium/heavy attacks, replacing them with a four button system of punch, kick, focus and special. A followup named ''Street Fighter IV Volt'' was released in June 2011, further expanding the character roster and adding online play over Wi-fi.


Added DiffLines:

** This is mitigated in ‘’Volt’’, in which winning nets you a short video of your character, along with achievements.
Is there an issue? Send a MessageReason:
None


The original twelve characters from the original ''VideoGame/StreetFighterII'' and Akuma returned, along with six new warriors: American spy ''Crimson Viper'', French martial artist ''Abel'', Mexican luchador ''El Fuerte'', American {{Acrofatic}} JokeCharacter ''Rufus'', RyuAndKen's master and Akuma's brother ''Gouken'', and the BigBad ''Seth''. The home console versions additionally included more returning characters from ''Super'' (''Cammy'' and ''Fei Long'') and ''[[StreetFighterAlpha Alpha]]'', (namely ''Gen'', ''Dan'', ''Sakura'', and ''Rose'') along with the bosses being made playable. Gouken, Ryu and Ken's mysterious master, finally appears on-screen for the first time in the series.

to:

The original twelve characters from the original ''VideoGame/StreetFighterII'' and Akuma returned, along with six new warriors: American spy ''Crimson Viper'', French martial artist ''Abel'', Mexican luchador ''El Fuerte'', American {{Acrofatic}} JokeCharacter ''Rufus'', RyuAndKen's master and Akuma's brother ''Gouken'', and the BigBad ''Seth''. The home console versions additionally included more returning characters from ''Super'' (''Cammy'' and ''Fei Long'') and ''[[StreetFighterAlpha ''[[VideoGame/StreetFighterAlpha Alpha]]'', (namely ''Gen'', ''Dan'', ''Sakura'', and ''Rose'') along with the bosses being made playable. Gouken, Ryu and Ken's mysterious master, finally appears on-screen for the first time in the series.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AttackBackfire: Zangief gets a victory quote against Blanka informing him that his electric blasts helped relieve his back pain.
Is there an issue? Send a MessageReason:
It\'s not a fourth game, it\'s a series.


* {{Vaporware}}: For many years after ''VideoGame/StreetFighterIII'', the idea of a fourth ''SF'' game was seen as a joke and/or {{Fanon}}. [[CueTheFlyingPigs But when it was announced...]]

to:

* {{Vaporware}}: For many years after ''VideoGame/StreetFighterIII'', the idea of a fourth ''SF'' game another ''Street Fighter'' series was seen as a joke and/or {{Fanon}}.joke. [[CueTheFlyingPigs But when it was announced...]]
Is there an issue? Send a MessageReason:
None


The original twelve characters from the original ''StreetFighterII'' and Akuma returned, along with six new warriors: American spy ''Crimson Viper'', French martial artist ''Abel'', Mexican luchador ''El Fuerte'', American {{Acrofatic}} JokeCharacter ''Rufus'', RyuAndKen's master and Akuma's brother ''Gouken'', and the BigBad ''Seth''. The home console versions additionally included more returning characters from ''Super'' (''Cammy'' and ''Fei Long'') and ''[[StreetFighterAlpha Alpha]]'', (namely ''Gen'', ''Dan'', ''Sakura'', and ''Rose'') along with the bosses being made playable. Gouken, Ryu and Ken's mysterious master, finally appears on-screen for the first time in the series.

to:

The original twelve characters from the original ''StreetFighterII'' ''VideoGame/StreetFighterII'' and Akuma returned, along with six new warriors: American spy ''Crimson Viper'', French martial artist ''Abel'', Mexican luchador ''El Fuerte'', American {{Acrofatic}} JokeCharacter ''Rufus'', RyuAndKen's master and Akuma's brother ''Gouken'', and the BigBad ''Seth''. The home console versions additionally included more returning characters from ''Super'' (''Cammy'' and ''Fei Long'') and ''[[StreetFighterAlpha Alpha]]'', (namely ''Gen'', ''Dan'', ''Sakura'', and ''Rose'') along with the bosses being made playable. Gouken, Ryu and Ken's mysterious master, finally appears on-screen for the first time in the series.
Is there an issue? Send a MessageReason:
None


In September 28, 2009, Capcom announced an update called '''Super Street Fighter IV''' (formerly ''Street Fighter IV Dash''). The updated game features ten additional characters: ''T. Hawk'' and ''Dee Jay'' (from ''Super Street Fighter II'', completing the ''Super SF II Turbo'' roster), ''Adon'' (from the original ''Street Fighter'' but based on his ''Street Fighter Alpha'' incarnation). ''Cody'' and ''Guy'' (from ''FinalFight'', and also based on their ''Alpha'' appearances), ''Dudley'', ''Ibuki'', and ''Makoto'' (from the ''StreetFighterIII'' series), and two new characters: ''Juri'', a South Korean Taekwondo practitioner who works for S.I.N.; and ''Hakan'', a red-skinned Turkish corporate heavyweight who specializes in yağlı güreş or "Turkish oil wrestling".

to:

In September 28, 2009, Capcom announced an update called '''Super Street Fighter IV''' (formerly ''Street Fighter IV Dash''). The updated game features ten additional characters: ''T. Hawk'' and ''Dee Jay'' (from ''Super Street Fighter II'', completing the ''Super SF II Turbo'' roster), ''Adon'' (from the original ''Street Fighter'' but based on his ''Street Fighter Alpha'' incarnation). ''Cody'' and ''Guy'' (from ''FinalFight'', and also based on their ''Alpha'' appearances), ''Dudley'', ''Ibuki'', and ''Makoto'' (from the ''StreetFighterIII'' ''VideoGame/StreetFighterIII'' series), and two new characters: ''Juri'', a South Korean Taekwondo practitioner who works for S.I.N.; and ''Hakan'', a red-skinned Turkish corporate heavyweight who specializes in yağlı güreş or "Turkish oil wrestling".



* AscendedGlitch: The Kara-Throws were imported from ''StreetFighterIII''.

to:

* AscendedGlitch: The Kara-Throws were imported from ''StreetFighterIII''.''VideoGame/StreetFighterIII''.



* {{Vaporware}}: For many years after ''StreetFighterIII'', the idea of a fourth ''SF'' game was seen as a joke and/or {{Fanon}}. [[CueTheFlyingPigs But when it was announced...]]

to:

* {{Vaporware}}: For many years after ''StreetFighterIII'', ''VideoGame/StreetFighterIII'', the idea of a fourth ''SF'' game was seen as a joke and/or {{Fanon}}. [[CueTheFlyingPigs But when it was announced...]]
Is there an issue? Send a MessageReason:
None


An arcade version of the game, aptly named ''Super StreetFighterIV: Arcade Edition'', was released in late 2010; it features several balance tweaks and four new characters: brothers Yang and Yun from ''Street Fighter III'' (who originally cameoed in a animated cutscene for the original release), [[SuperpoweredEvilSide Evil Ryu]], and [[CharlieBrownFromOuttaTown Oni]]. These four characters -- plus numerous new features -- have been released as a DLC update for the console version on June 7, 2011. A PC version of ''AE'' is set to be released in the summer of 2011; as the PC did not get a regular release of ''Super'', it marks the first time PC gamers will be able to get their hands on all of the new fighters.

And it appears yet another update is coming out for the game, called...*deep breath*...''Super StreetFighterIV: Arcade Edition Ver. 2012''. It is set to be released as a free downloadable update in either Fall or Winter 2011.

to:

An arcade version of the game, aptly named ''Super StreetFighterIV: VideoGame/StreetFighterIV: Arcade Edition'', was released in late 2010; it features several balance tweaks and four new characters: brothers Yang and Yun from ''Street Fighter III'' (who originally cameoed in a animated cutscene for the original release), [[SuperpoweredEvilSide Evil Ryu]], and [[CharlieBrownFromOuttaTown Oni]]. These four characters -- plus numerous new features -- have been released as a DLC update for the console version on June 7, 2011. A PC version of ''AE'' is set to be released in the summer of 2011; as the PC did not get a regular release of ''Super'', it marks the first time PC gamers will be able to get their hands on all of the new fighters.

And it appears yet another update is coming out for the game, called...*deep breath*...''Super StreetFighterIV: VideoGame/StreetFighterIV: Arcade Edition Ver. 2012''. It is set to be released as a free downloadable update in either Fall or Winter 2011.

Top