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* DeathOrGloryAttack: The Samurai's Carnage Back. Challenge one enemy and the two of you take turns swinging at each other until one of you is dead. It can be a great way to take down tough enemies quickly, especially if you've buffed your Avoid stat enough to dodge their counterattacks. If not, it can be a really good way to get ''yourself'' killed, or at the least weak enough that a different enemy can finish you off with ease.

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* PoweredByAForsakenChild: Despite the butterflies very clearly holding the souls of vanished people, the Strangers' Guild has cruelly taken to slaughtering these butterflies on sight for their useful properties - mostly their wings which can teleport you safely home from the dungeons, and their legs which can disarm traps. There are also magic clothing, rings, and other equipment made using the butterflies. For what it's worth, the Strangers' leader, Riu, detests this practice but she doesn't do anything to stop the other Strangers from taking advantage of it.

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* PoweredByAForsakenChild: PoweredByAForsakenChild:
**
Despite the butterflies very clearly holding the souls of vanished people, the Strangers' Guild has cruelly taken to slaughtering these butterflies on sight for their useful properties - mostly their wings which can teleport you safely home from the dungeons, and their legs which can disarm traps. There are also magic clothing, rings, and other equipment made using the butterflies. For what it's worth, the Strangers' leader, Riu, detests this practice but she doesn't do anything to stop the other Strangers from taking advantage of it.it.
** Also the "Dead Man's" weapon line. They're said to contain the grudges of the dead. They're pretty decent mid-game weapons and give a bonus to damage against immortal type enemies.
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* NiceJobBreakingItHero: [[spoiler:It sure was nice of you to get the golden liver to cure the orc king's illness. Too bad you find out about a half an hour later that the golden liver doubles as a powerfully addicting narcotic that drives people into a murderous frenzy, and oh by the way the orc king has mysteriously gone crazy and disappeared.]]
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* DarkIsNotEvil: Alm Medell. She's the chosen vessel for the God of Darkness, but she isn't a bad guy. In her words, she also wants a world of peace and happiness, but she doesn't think the filthy should have to perish for that to happen. She wants everyone to be happy... granted, "everyone" does seem to include criminals.


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* WholesomeCrossdresser: Alm Medell, who dresses like a boy in order to hide her true gender.
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* DifficultySpike: After the event in the Mausoleum of Forests' sacred grounds three new dungeons open up... all three of them will wreck your shit unless you've done a lot of over-leveling.
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* BlindIdiotTranslation: Not as bad as some, but there are a few off translations. Notably, the skill screen mistranslates the Slow and Multi-Slow spells as Throw and Multi-Throw, and mistranslates the Tri-Bolt spell (a spell dealing fire, thunder, and ice damage together) as Dry Bolt.

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* FinalDeathMode: While vanishing is possible for all characters, any character who is 60 years old or older has only 1 life point maximum, meaning they can never be revived if they die, ever (unless, of course, they're the main character). The tradeoff is that they get a whopping 10 bonus stat points minimum, with a higher chance for more than the minimum. Elders with 15-20 bonus stat points right off the bat are not unheard of, in a game where most adult characters can expect 5-10 at the most and teenagers (who have the full 3 LP) are lucky to see 4 bonus points.
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* {{Crossover}}: Charon from ''VideoGame/StudentsOfTheRound'' makes an appearance.

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* {{Crossover}}: Charon Charon, the villain from ''VideoGame/StudentsOfTheRound'' ''VideoGame/StudentsOfTheRound'', another Experience Inc game, makes an appearance.
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* {{Crossover}}: Charon from ''VideoGame/StudentsOfTheRound'' makes an appearance.
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* PoweredByAForsakenChild: Despite the butterflies very clearly holding the souls of vanished people, the Strangers' Guild has cruelly taken to slaughtering these butterflies on sight for their useful properties - mostly their wings which can teleport you safely home from the dungeons, and their legs which can disarm traps. For what it's worth, the Strangers' leader, Riu, detests this practice but she doesn't do anything to stop the other Strangers from taking advantage of it.

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* PoweredByAForsakenChild: Despite the butterflies very clearly holding the souls of vanished people, the Strangers' Guild has cruelly taken to slaughtering these butterflies on sight for their useful properties - mostly their wings which can teleport you safely home from the dungeons, and their legs which can disarm traps. There are also magic clothing, rings, and other equipment made using the butterflies. For what it's worth, the Strangers' leader, Riu, detests this practice but she doesn't do anything to stop the other Strangers from taking advantage of it.

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* BloodIsPower: Lineage monsters are immortal and powerful because of their blood crystals. These crystals can also be implanted in human bodies to gain power - a common practice among the elite gang leaders of the slums - or they can be offered to a vessel to gain divine power. Lesser monsters also carry lesser crystals called blood gems, which are used as currency in Sword City.


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* ThePowerOfBlood: Lineage monsters are immortal and powerful because of their blood crystals. These crystals can also be implanted in human bodies to gain power - a common practice among the elite gang leaders of the slums - or they can be offered to a vessel to gain divine power. Lesser monsters also carry lesser crystals called blood gems, which are used as currency in Sword City.
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* EnemySummoner: Some enemies have the ability to summon others of their own kind. They can do this ''endlessly'' and will often wait until ''just'' before they're about to die and suddenly summon a replacement. Most annoyingly, enemies carrying items can use this tactic to bide time the few turns it takes them to run away. Getting items from kunoichis in the Valley of the Ruined is extremely annoying for just this reason.

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* EnemySummoner: Some Used ''very'' annoyingly. Most enemies have the ability to summon others more of their own kind. They can do this ''endlessly'' and will often wait until ''just'' before they're about to die and suddenly summon a replacement. Most replacement, or sometimes multiple replacements. More annoyingly, enemies carrying items can use this tactic to bide time the few turns it takes them to run away. Getting items from kunoichis in the Valley of the Ruined is extremely annoying for just this reason.

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* BloodIsPower: Lineage monsters are immortal and powerful because of their blood crystals. These crystals can also be implanted in human bodies to gain power - a common practice among the elite gang leaders of the slums - or they can be offered to a vessel to gain divine power. Lesser monsters also carry lesser crystals called blood gems, which are used as currency in Sword City.



* TheChosenOne: What the player is. In practice, this means their job is to kill Lineage Type monsters, because only a Chosen One is capable of handling the monster's blood crystal and preventing it from reappearing.

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* TheChosenOne: What the player is. In practice, this means their job is to kill Lineage Type monsters, because only a Chosen One is capable of handling offering up the monster's blood crystal to the vessels and preventing it from reappearing.



* EnemySummoner: Some enemies have the ability to summon others of their own kind. They can do this ''endlessly'' and will often wait until ''just'' before they're about to die and suddenly summon a replacement. Most annoyingly, enemies carrying items can use this tactic to bide time the few turns it takes them to run away. Getting items from kunoichis in the Valley of the Ruined is virtually impossible for just this reason.

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* EnemySummoner: Some enemies have the ability to summon others of their own kind. They can do this ''endlessly'' and will often wait until ''just'' before they're about to die and suddenly summon a replacement. Most annoyingly, enemies carrying items can use this tactic to bide time the few turns it takes them to run away. Getting items from kunoichis in the Valley of the Ruined is virtually impossible extremely annoying for just this reason.reason.
* FantasticDrug: Poiney powder, a white powder that creates a sense of euphoria but weakens the heart. In practice it restores lost life points while reducing the life point maximum. Take so much that your max LP becomes zero and you turn into a bloated half-human-half-fly demon called a zebub.


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* MainliningTheMonster: The two gang leaders and their top enforcers in the slums all gained power by taking monster blood crystals into their own bodies.
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* ArtStyleDissonance: As mentioned above, character portraits were designed by both Yoko Tsukamoto and Oxijyen; both styles are available for player characters, and a button in the options menu allows you to choose between using Yoko's or Oxijyen's graphics for NPCs. The problem? Oxijyen's cuter and more stylized portraits really clash with the dark tone of the game (though that may be a plus depending on your personal tastes). What's more, all of the backgrounds and enemy graphics are done in Yoko's dark and realistic style, making Oxijyen's designs stick out like a sore thumb.

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* ArtStyleDissonance: As mentioned above, character portraits were designed by both Yoko Tsukamoto and Oxijyen; both styles are available for player characters, and a button in the options menu allows you to choose between using Yoko's or Oxijyen's graphics for NPCs.[=NPCs=]. The problem? Oxijyen's cuter and more stylized portraits really clash with the dark tone of the game (though that may be a plus depending on your personal tastes). What's more, all of the backgrounds and enemy graphics are done in Yoko's dark and realistic style, making Oxijyen's designs stick out like a sore thumb.

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* ArtStyleDissonance: Oxijyen's cuter and more stylized character portraits, as nice as they are, seem tremendously out of place in this dark-toned game. It isn't helped by the fact that Yoko also drew all of the battle backgrounds and enemy graphics, so Oxijyen's graphics clash with them too.

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* ArtStyleDissonance: As mentioned above, character portraits were designed by both Yoko Tsukamoto and Oxijyen; both styles are available for player characters, and a button in the options menu allows you to choose between using Yoko's or Oxijyen's graphics for NPCs. The problem? Oxijyen's cuter and more stylized character portraits, as nice as they are, seem tremendously out of place in this dark-toned game. It isn't helped by portraits really clash with the fact dark tone of the game (though that Yoko also drew may be a plus depending on your personal tastes). What's more, all of the battle backgrounds and enemy graphics, so graphics are done in Yoko's dark and realistic style, making Oxijyen's graphics clash with them too.designs stick out like a sore thumb.
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* AltumVidetur: Whenever a screen lets the player choose between action or dialog options, the top of the menu always bears the latin phrase "Verum cur non audimus?", translated "Why do we not listen to the truth?"
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* ArtStyleDissonance: Oxijyen's cuter and more stylized character portraits, as nice as they are, seem tremendously out of place in this dark-toned game. It isn't helped by the fact that Yoko also drew all of the battle backgrounds and enemy graphics, so Oxijyen's graphics clash with them too.

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* NeverSayDie: Averted, mostly. Player characters who die are definitely said to be dead, but then again DeathIsCheap to some extent. Strangely played straight with enemies defeated in combat, which the game describes as having "run out of energy."

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* NeverSayDie: Averted, mostly. Player characters who die are definitely said to be dead, but then again DeathIsCheap dead. Those that suffer FinalDeath are said to some extent. Strangely played straight with enemies defeated "vanish," though that's mostly to differentiate between [[DeathIsCheap regular old death they can come back from]] and actual permanent death. Monsters slain in combat, which combat don't even get that, the game describes as having "run just says they "ran out of energy."
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* DeathIsCheap: To an extent. There are limits, mostly in the form of Life Points and for monsters, Blood Crystals. If your Life Points run out, or if a Chosen One offers up your Blood Crystal to the gods, then you [[FinalDeath vanish]] and can never come back.


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* NeverSayDie: Averted, mostly. Player characters who die are definitely said to be dead, but then again DeathIsCheap to some extent. Strangely played straight with enemies defeated in combat, which the game describes as having "run out of energy."

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In ancient times the Fallen One fought a terrible battle against the Creator. This battle tore a hole in the fabric of reality, through which the Strangers came. Who are the Strangers? Why, we are.

You are the newest [[TheChosenOne Chosen One]] in Sword City, and the sole survivor when your plane falls through the gate and crashes into a dungeon called the Mausoleum of Metal. Far from a FishOutOfWater, you find yourself possessing strange powers that allow you to battle and destroy the monsters that plague this land. Along with your fellow Chosen your job is to hunt down [[BossBattle Lineage Type monsters]], take the blood crystals that give them life, and take them to Vessels, who will pass them on to the divine. Hopefully, with enough divine grace you will find a way to return home. If not, you will vanish into nothing like so many others.

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In ancient times on the world of Escario the Fallen One fought a terrible battle against the Creator. This battle tore a hole in the fabric of reality, through which the Strangers came. Who are the Strangers? Why, we are.

You are the newest [[TheChosenOne Chosen One]] in Sword City, and the sole only survivor when your a plane you're riding on falls through the gate and crashes crashlands into a dungeon called the Mausoleum of Metal. You would have died like all the others, had Riu, leader of the Strangers' Guild of Sword City, not rescued you from the monsters.

Far from a FishOutOfWater, you find yourself possessing strange powers that allow you to battle and destroy the monsters that plague this land.land. More than that, you are a Chosen One, one of only three people in Escario who can destroy the powerful Lineage Type monsters by taking away their blood crystals. Along with your fellow Chosen your job is to hunt down [[BossBattle Lineage Type monsters]], take the blood crystals that give them life, and take them to Vessels, who will pass them on to the divine. Hopefully, with enough divine grace you will find a way to return home. If not, you will vanish into nothing like so many others.



* HumanAliens: The Strangers, at least as far as the people of Sword City are concerned. Notably, there ''is'' a race of humans already living in Sword City, which apparently bears no common ancestry with Earthlings.
* PoweredByAForsakenChild: Despite the butterflies very clearly holding the souls of vanished people, the Strangers' Guild has cruelly taken to slaughtering these butterflies on sight for their useful properties - mostly their wings which can teleport you safely home from the dungeons, and their legs which can disarm traps. For what it's worth, the Strangers' leader, Riu, detests this practice but she doesn't do anything to stop the other Strangers from taking advantage of it.

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* HumanAliens: The Strangers, at least as far as the people of Sword City Escario are concerned. Notably, there ''is'' a race of humans already living in Sword City, there, which apparently bears no common ancestry with Earthlings.
* PoweredByAForsakenChild: Despite the butterflies very clearly holding the souls of vanished people, the Strangers' Guild has cruelly taken to slaughtering these butterflies on sight for their useful properties - mostly their wings which can teleport you safely home from the dungeons, and their legs which can disarm traps. For what it's worth, the Strangers' leader, Riu, detests this practice but she doesn't do anything to stop the other Strangers from taking advantage of it. it.
* SailorFuku: Riu wears one. Presumably she was a high school student before ending up in Escario and just never changed out of her clothes.
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* PoweredByAForsakenChild: Despite the butterflies very clearly holding the souls of vanished people, the Strangers' Guild has cruelly taken to slaughtering these butterflies on sight for their useful properties - mostly their wings which can teleport you safely home from the dungeons, and their legs which can disarm traps. For what it's worth, the Strangers' leader, Riu, detests this practice but she doesn't do anything to stop the other Strangers from taking advantage of it.
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* BareYourMidriff: A few of the portraits selectable for playable characters have this, but notably so does Alm Medell's bodyguard Rain.
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* EnemySummoner: ome enemies have the ability to summon others of their own kind. They can do this ''endlessly'' and will often wait until ''just'' before they're about to die and suddenly summon a replacement. Most annoyingly, enemies carrying items can use this tactic to bide time the few turns it takes them to run away. Getting items from kunoichis in the Valley of the Ruined is virtually impossible for just this reason.

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* EnemySummoner: ome Some enemies have the ability to summon others of their own kind. They can do this ''endlessly'' and will often wait until ''just'' before they're about to die and suddenly summon a replacement. Most annoyingly, enemies carrying items can use this tactic to bide time the few turns it takes them to run away. Getting items from kunoichis in the Valley of the Ruined is virtually impossible for just this reason.
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* EnemySummoner: ome enemies have the ability to summon others of their own kind. They can do this ''endlessly'' and will often wait until ''just'' before they're about to die and suddenly summon a replacement. Most annoyingly, enemies carrying items can use this tactic to bide time the few turns it takes them to run away. Getting items from kunoichis in the Valley of the Ruined is virtually impossible for just this reason.
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* HumanAliens: The Strangers, at least as far as the people of Sword City are concerned. Notably, there ''is'' a race of humans already living in Sword City, which apparently bears no common ancestry with Earthlings.

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* HumanAliens: The Strangers, at least as far as the people of Sword City are concerned. Notably, there ''is'' a race of humans already living in Sword City, which apparently bears no common ancestry with Earthlings.Earthlings.
* WretchedHive: The slums, naturally. It's one of the few parts of the city routinely invaded by monsters, not to mention full of thieves and thugs that are just as bad as the monsters themselves.

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* HumanAliens: The Strangers, at least as far as the people of Sword City are concerned. Notably, there ''is'' a race of humans already living in Sword City, which apparently bears no common ancestry with Earthlings.
* HumansAreTheRealMonsters: Despite the butterflies very clearly holding the souls of vanished people, the Strangers' Guild has cruelly taken to slaughtering these butterflies on sight for their useful properties - mostly their wings which can teleport you safely home from the dungeons, and their legs which can disarm traps. For what it's worth, the Strangers' leader, Riu, detests this practice but she doesn't do anything to stop the other Strangers from taking advantage of it.

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* HumanAliens: The Strangers, at least as far as the people of Sword City are concerned. Notably, there ''is'' a race of humans already living in Sword City, which apparently bears no common ancestry with Earthlings.
* HumansAreTheRealMonsters: Despite the butterflies very clearly holding the souls of vanished people, the Strangers' Guild has cruelly taken to slaughtering these butterflies on sight for their useful properties - mostly their wings which can teleport you safely home from the dungeons, and their legs which can disarm traps. For what it's worth, the Strangers' leader, Riu, detests this practice but she doesn't do anything to stop the other Strangers from taking advantage of it.
Earthlings.
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''Stranger of Sword City'' {{Dungeon|Crawling}} RPG developed by Experience Inc. and published by Nippon Ichi Software for the PS Vita in 2014, and later rereleased for the XBox One in 2016. It made a few changes to the standard DRPG formula, such as a reimagined [[FinalDeath Perma-Death]] system, and a deeper emphasis on character creation and customization. It was most well known for its character graphics featuring the work of Yoko Tsukamoto and Oxijyen.

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''Stranger of Sword City'' is a {{Dungeon|Crawling}} RPG developed by Experience Inc. and published by Nippon Ichi Software for the PS Vita in 2014, and later rereleased for the XBox One in 2016. It made a few changes to the standard DRPG formula, such as a reimagined [[FinalDeath Perma-Death]] system, and a deeper emphasis on character creation and customization. It was most well known for its character graphics featuring the work of Yoko Tsukamoto and Oxijyen.

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* FinalDeath: Every character has from 1-3 life points depending on the age the player sets when making them. If a character's LP ever reaches 0 that character becomes a butterfly and vanishes. Otherwise, the character can be revived and lost LP can be recovered by resting for a while. The tradeoff is that older characters get fewer LP but more bonus stat points. The sole exception is the main character, who has LP as normal, but they never go down no matter how many times the player dies.

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* FinalDeath: TheChosenOne: What the player is. In practice, this means their job is to kill Lineage Type monsters, because only a Chosen One is capable of handling the monster's blood crystal and preventing it from reappearing.
* DungeonCrawling: Naturally, since it is a Dungeon RPG. There are a few different dungeons to crawl in.
* FinalDeath:
**
Every character has from 1-3 life points depending on the age the player sets when making them. If a character's LP ever reaches 0 that character becomes a butterfly and vanishes. Otherwise, the character can be revived and lost LP can be recovered by resting for a while. The tradeoff is that older characters get fewer LP but more bonus stat points. The sole exception is the main character, who has LP as normal, but they never go down no matter how many times the player dies.dies.
** More generally, the entire goal of a Chosen One is to cause this for the normally immortal Lineage Type monsters by taking away the blood crystal that gives them life.
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** Fairy: Ney, [[ALittleBitBeastly the cat people who are super agile and make good rogues]]. They also have the "Wild Eye" trait that lets them point out interesting spots in the labyrinth that might otherwise go undetected. Naturally, Elves could also count as the Fairy race, but Ney do it a little better.

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** Fairy: Ney, [[ALittleBitBeastly [[LittleBitBeastly the cat people who are super agile and make good rogues]]. They also have the "Wild Eye" trait that lets them point out interesting spots in the labyrinth that might otherwise go undetected. Naturally, Elves could also count as the Fairy race, but Ney do it a little better.



** Cute: Migmies. They have [[ALittleBitBeastly adorable puppy dog ears]], look like cute children even when full grown, and are said to be more in touch with the gods, having a naturally high piety stat. They also have the Intuition skill, which gives them a bonus to identifying traps.

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** Cute: Migmies. They have [[ALittleBitBeastly [[LittleBitBeastly adorable puppy dog ears]], look like cute children even when full grown, and are said to be more in touch with the gods, having a naturally high piety stat. They also have the Intuition skill, which gives them a bonus to identifying traps.
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In ancient times the Fallen One fought a terrible battle against the Creator. This battle tore a hole in the fabric of reality, through which the Strangers came. Who are the Strangers? Why, we are.

You are the newest [[TheChosenOne Chosen One]] in Sword City, and the sole survivor when your plane falls through the gate and crashes into a dungeon called the Mausoleum of Metal. Far from a FishOutOfWater, you find yourself possessing strange powers that allow you to battle and destroy the monsters that plague this land. Along with your fellow Chosen your job is to hunt down [[BossBattle Lineage Type monsters]], take the blood crystals that give them life, and take them to Vessels, who will pass them on to the divine. Hopefully, with enough divine grace you will find a way to return home. If not, you will vanish into nothing like so many others.

''Stranger of Sword City'' {{Dungeon|Crawling}} RPG developed by Experience Inc. and published by Nippon Ichi Software for the PS Vita in 2014, and later rereleased for the XBox One in 2016. It made a few changes to the standard DRPG formula, such as a reimagined [[FinalDeath Perma-Death]] system, and a deeper emphasis on character creation and customization. It was most well known for its character graphics featuring the work of Yoko Tsukamoto and Oxijyen.

!!This game provides examples of:

* AnAdventurerIsYou: There are a few different classes in the game.
** The Fighter class specializes in heavy weapons, usually with shields. They're somewhere in between Melee DPS and Tank.
** The Knight class specializes in heavy armor and shields, and is most definitely The Tank.
** The Samurai class specializes in attacking entire rows of enemies at once with their dual katanas, and are pure Melee DPS.
** The Wizard class specializes in attack magic and is the Ranged DPS and The Nuker.
** The Cleric class specializes in support magic and is both The Healer and The Buffer.
** The Ranger class specializes in bows and hunting techniques, and is both The Archer and sometimes The Debuffer.
** The Ninja class is JackOfAllTrades, mostly able to work as an Avoidance Tank to taunt and distract enemies or any sort of DPS with its assassination skills.
** The Dancer class is another JackOfAllTrades, but more for support with songs that make it The Buffer, thrown weapons for Ranged DPS, and the item-using abilities of The Resource Master.
* BadSamaritan: The old man at the beginning of the game finds the player wandering the Mausoleum of Metal and helps them escape... only to summon monsters to ambush them so he can eat their soul.
* ButterflyOfDeathAndRebirth: Characters that lose their last LP turn into butterflies and vanish. Said butterflies can be found all throughout the labyrinths as well and can perform various helpful feats, mostly teleporting you to safety.
* FinalDeath: Every character has from 1-3 life points depending on the age the player sets when making them. If a character's LP ever reaches 0 that character becomes a butterfly and vanishes. Otherwise, the character can be revived and lost LP can be recovered by resting for a while. The tradeoff is that older characters get fewer LP but more bonus stat points. The sole exception is the main character, who has LP as normal, but they never go down no matter how many times the player dies.
* FinalDeathMode: While vanishing is possible for all characters, any character who is 60 years old or older has only 1 life point maximum, meaning they can never be revived if they die, ever (unless, of course, they're the main character). The tradeoff is that they get a whopping 10 bonus stat points minimum, with a higher chance for more than the minimum. Elders with 15-20 bonus stat points right off the bat are not unheard of, in a game where most adult characters can expect 5-10 at the most and teenagers (who have the full 3 LP) are lucky to see 4 bonus points.
* FiveRaces: Yep. Each race also has a battle trait tied to it, though the player can assign different traits if they wish.
** Stout: Dwarves, which are [[OurDwarvesAreAllTheSame pretty much exactly what you'd expect]]. They naturally get the "Invincible Body" trait that makes them immune to paralysis
** Fairy: Ney, [[ALittleBitBeastly the cat people who are super agile and make good rogues]]. They also have the "Wild Eye" trait that lets them point out interesting spots in the labyrinth that might otherwise go undetected. Naturally, Elves could also count as the Fairy race, but Ney do it a little better.
** Mundane: Humans, naturally. They're the JackOfAllStats race. They also naturally get "Battle Fortune" which gives +3 bonus stat points and a lower risk of being ambushed.
** High Men: Elves, who are super-intelligent forest people. They naturally have the "Rich Education" talent which gives them a bonus to identifying found items.
** Cute: Migmies. They have [[ALittleBitBeastly adorable puppy dog ears]], look like cute children even when full grown, and are said to be more in touch with the gods, having a naturally high piety stat. They also have the Intuition skill, which gives them a bonus to identifying traps.
* {{Heavyworlder}}: The main explanation given for the Strangers' absurd combat prowess compared to natives: gravity is lower in Sword City's world.
* HumanAliens: The Strangers, at least as far as the people of Sword City are concerned. Notably, there ''is'' a race of humans already living in Sword City, which apparently bears no common ancestry with Earthlings.
* HumansAreTheRealMonsters: Despite the butterflies very clearly holding the souls of vanished people, the Strangers' Guild has cruelly taken to slaughtering these butterflies on sight for their useful properties - mostly their wings which can teleport you safely home from the dungeons, and their legs which can disarm traps. For what it's worth, the Strangers' leader, Riu, detests this practice but she doesn't do anything to stop the other Strangers from taking advantage of it.

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