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** If a blizzard or typhoon hits during the day of a field challenge, the challenge will be cancelled and you'll have to go back the next day to reapply.

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** If a blizzard or typhoon hits during the day of a field challenge, the challenge will be cancelled and you'll have to go back the next day to reapply. You shouldn't be out in this weather!

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* WhatTheHellPlayer: Giving any character their most hated gift gets a unique, disgusted line from them about it. They'll still take it--and you'll lose 800 friendship or romance points for doing it.

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* WhatTheHellPlayer: WhatTheHellPlayer:
**
Giving any character their most hated gift gets a unique, disgusted line from them about it. it--and especially if you do it as a birthday gift. They'll still take it--and you'll lose 800 friendship or romance friendship/romance points for doing it.it.
** If you ignore someone for several days, they'll say something about you ignoring them the next time you come over to speak to them. If you try to gift them, they won't take it ''and'' will say something about you not talking to them.
** Showing the blue feather to others after you're married ''will'' upset your partner.

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** Klaus's final flower event has you reacting badly to seeing him and Iris together, despite them always being together and you never having a problem with it until now.[[note]]This is explained in-game as Iris having noticed you enter the room, and deliberately ignoring you, trying to make you jealous and thus goading Klaus into confirming his love. It still seems a bit weird, especially since from the player's perspective nothing out of the ordinary has taken place.[[/note]]

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** Klaus's final flower event has you reacting badly to seeing him and Iris together, despite them always being together and you never having a problem with it until now.[[note]]This is explained in-game as Iris having noticed you enter the room, and deliberately ignoring you, trying to make you jealous and thus goading Klaus into confirming his love. It still seems a bit comes off as weird, especially since from the player's perspective nothing out of the ordinary has taken place.[[/note]]



* DefeatMeansFriendship: Elise has five rivalry {{scripted event}}s which you can complete as your friendship strengthens. You help her become a better farmer, and she in turn gains greater respect for you. Giorgio and Fritz, your other rivals, also have scripted events related to your friendship. Completing all of the events for each character unlocks trophies on your bookshelf.

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* DefeatMeansFriendship: Elise has five rivalry {{scripted event}}s which you can complete as your friendship strengthens. You help her become a better farmer, and she in turn gains greater respect for you. Giorgio Eda, Giorgio, and Fritz, your other rivals, also have scripted events related to your friendship. Completing all of the events for each character unlocks trophies on your bookshelf.bookshelf.
* DevelopersForesight:
** If you rush your way to getting into a formal relationship before the first winter [[spoiler:when Eda dies]], Eda's congratulations will mention she'd like to see your future children someday.
** When you upgrade your house from the basic shack to the first level, your first barn is added on at no extra cost. Shortly after, Eda--the farmer that trains you--brings you Hanako, the cow you trained with, for free. She also walks you through basic cow care. [[spoiler:If you somehow manage to not upgrade your place until after Eda dies in Winter Year 1, then it's Guild Master Veronica who brings you Hanako instead--having held on to her until you had your barn as Eda wanted you to have her, and asking you to care for her in Eda's memory. The flavor text after Hanako is received even changes slightly.]]
** Should Eda have possession of any of the rival fields in the fall before [[spoiler:she dies]], there is a special scene where Veronica will call you to the guild and let you know Eda's letting go of the field(s) she has and allows Veronica to register any of them to you. Doubles as {{Foreshadowing}} [[spoiler:as after she dies, she'll bequeath her entire farmland to you]].
** While the wife of the married couple is giving birth, her husband is off to the side, pacing; when the baby is heard crying, he darts towards the delivery bed, only for Angela (the nurse) to tell him to wait because the delivery isn't finished (as the "baby" ends up being twins) and then comes and gets him to let him know. If Angela is the one giving birth, then it's the head doctor ''Marian'' who shoos him away and then walks over to let her husband know about the twins. Obviously she would be too occupied to do so.
** If you're married to either Fritz or Elise and challenge them to win a public field, they'll bring up your being married to them--and how that won't change them trying their hardest to beat you anyways. They'll also have unique dialogue if you manage to negotiate them out of it.
** If a blizzard or typhoon hits during the day of a field challenge, the challenge will be cancelled and you'll have to go back the next day to reapply.



** Every character has a gift that's their "horror gift"--they hate it so much that gifting it to them drops friendship and/or affection 800 points (e.g. Elise despises Marlin Steak). You can still give it to them--and even go so far as to wrap it beforehand--and they will take it ''and'' have [[WhatTheHellPlayer an annoyed and/or offended statement to go with it]].

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** Every character has a gift that's their "horror gift"--they hate it so much that gifting it to them drops friendship and/or affection 800 points (e.g. Elise despises Marlin Steak). You can still give it to them--and even go so far as to wrap it beforehand--and they beforehand and/or gift it to them on their birthday. They will take it ''and'' have [[WhatTheHellPlayer an annoyed and/or offended statement to go with it]].it]], especially if it's on their birthday.
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[[caption-width-right:450:Welcome to Oak Tree Valley.\\

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[[caption-width-right:450:Welcome to Oak Tree Valley.Town.\\

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''Story of Seasons'' is a 2014-2015 installment in the ''[[VideoGame/StoryOfSeasons Bokujō Monogatari]]'' (formerly localized as ''Harvest Moon'') FarmLifeSim franchise for the UsefulNotes/Nintendo3DS, developed by Marvelous and localized by Creator/XSEEDGames. Due to former localization company Creator/{{Natsume}} owning the trademark for the ''Harvest Moon'' brand, ''Story of Seasons'' is the new international title outside of Japan from this title onwards.

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\n[[caption-width-right:450:Welcome to Oak Tree Valley.\\
And a [[NewSeasonNewName new series name]].]]

''Story of Seasons'' is a 2014-2015 installment in the ''[[VideoGame/StoryOfSeasons Bokujō Monogatari]]'' (formerly localized as ''Harvest Moon'') FarmLifeSim franchise for the UsefulNotes/Nintendo3DS, Platform/Nintendo3DS, developed by Marvelous and localized by Creator/XSEEDGames. Due to former localization company Creator/{{Natsume}} owning the trademark for the ''Harvest Moon'' brand, ''Story of Seasons'' is the new international title outside of Japan from this title onwards.
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Crosswicking


''Story of Seasons'' is a 2014-2015 installment in the ''[[VideoGame/StoryOfSeasons Bokujō Monogatari]]'' (formerly localized as ''Harvest Moon'') franchise for the UsefulNotes/Nintendo3DS, developed by Marvelous and localized by Creator/XSEEDGames. Due to former localization company Creator/{{Natsume}} owning the trademark for the ''Harvest Moon'' brand, ''Story of Seasons'' is the new international title outside of Japan from this title onwards.

to:

''Story of Seasons'' is a 2014-2015 installment in the ''[[VideoGame/StoryOfSeasons Bokujō Monogatari]]'' (formerly localized as ''Harvest Moon'') FarmLifeSim franchise for the UsefulNotes/Nintendo3DS, developed by Marvelous and localized by Creator/XSEEDGames. Due to former localization company Creator/{{Natsume}} owning the trademark for the ''Harvest Moon'' brand, ''Story of Seasons'' is the new international title outside of Japan from this title onwards.

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Added example(s), Fixing indentation, General clarification on works content


** Colored Flower events. To advance your romance arc with an eligible bachelor or bachelorette, you will also need to improve your friendship level with specific other villagers, with whom your chosen love interest is close in some way. For instance, if you reach the Pink Flower level with Agate, you need to advance your friendship with her best friend Lillie to the Purple Flower level in order for your romance with Agate to proceed. Melanie in particular is a linchpin for several romances - strong friendship with her is required if you want to romance Lillie, Kamil, ''or'' Nadi.

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** Colored Flower events. To advance your romance arc with an eligible bachelor or bachelorette, you will also need to improve your friendship level with specific other villagers, villagers with whom your chosen love interest is close in some way. For instance, if you reach the Pink Flower level with Agate, you need to advance your friendship with her best friend Lillie to the Purple Flower level in order for your romance with Agate to proceed. Melanie in particular is a linchpin for several romances - strong friendship with her is required if you want to romance Lillie, Kamil, ''or'' Nadi.



** There's no indication in game where cooking recipes come from, and [[YouShouldntKnowThisAlready you can't experiment to get them]]. While Raeger will teach you a series by dining at his restaurant enough times and some can be purchased as sets from vendors, there are several that are random rewards for winning festivals. Some of them require you have obtained ''other'' sets before you get that one. And some recipes only come from wandering salespeople, ''and'' you have to hope they have that particular recipe when they show up--save scumming only works the day before to try and force a recipe. So for example, if you want Angela to reverse propose to you (which takes gifting her most favorite thing 30 times), you have to hope Susanne eventually comes by with the Fall Herb Tea recipe at some point so you can start making it.






* LimitedWardrobe: You're the only person who ever changes clothes; everyone else wears the same thing ''all the time'' forever. The only outfit changes for anyone are temporary changes for your wedding, where you and your spouse will wear fancy clothes. But, for example, Raeger's going to wear his waiter uniform to your wedding as your guest.



* LoveInterests: Twelve of them - six males and six females.
* LuckBasedMission: Every contest has a bit of this. Even if you perform perfectly in every aspect, there's a chance you'll end up losing simply because the game didn't favour you.
** The fishing contest is probably the worst offender: it actively weighs the scales against you. There are only three usable fishing spots (as you can't put the fishing rod away, you can't swim across to the fourth). There are ''four'' competitors, but, thankfully, one of your opponents always occupies the inaccessible spot. However, when the timer starts, they are ''already'' in position at one of the fishing spots, while you're just outside Oak Tree Town. Not only do you have to waste precious time seeking out the only vacant dock, if you're unlucky enough that the spot on Eda's farm is the only available fishing spot, you'll waste an in-game hour just getting there. It's a wonder your character hasn't complained to the Guild. And you better have bait handy: the only way to slightly even up the odds is to bait every fishing spot, and that's still no guarantee of victory: even early in the game, your opponents can catch over twenty fish, or fish four meters long!

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* LoveInterests: Twelve of them - six males men and six females.
women. But you can only woo the opposite sex.
* LuckBasedMission: Every contest has a bit of this. Even if you perform perfectly in every aspect, there's a chance you'll end up losing simply because the game didn't favour you.
**
you. The fishing contest is probably the worst offender: it actively weighs the scales against you. There are only three usable fishing spots (as you can't put the fishing rod away, you can't swim across to the fourth). There are ''four'' competitors, but, thankfully, one of your opponents always occupies the inaccessible spot. However, when the timer starts, they are ''already'' in position at one of the fishing spots, while you're just outside Oak Tree Town. Not only do you have to waste precious time seeking out the only vacant dock, if you're unlucky enough that the spot on Eda's farm is the only available fishing spot, you'll waste an in-game hour just getting there. It's a wonder your character hasn't complained to the Guild. And you better have bait handy: the only way to slightly even up the odds is to bait every fishing spot, and that's still no guarantee of victory: even early in the game, your opponents can catch over twenty fish, or fish four meters long!



* MistakenForServant: The scripted event which introduces you to Elise has her ordering you to carry a vase and drawers to her room. Her actual servants arrive after you do it, and they're more upset by it than you or Elise are.
* MoneySink: Blueprints for buildings and furnishings, patterns for the Sewing Studio, recipes to cook in the kitchen... purchasing all of these eventually unlocks trophies. You're also apparently the only one capable of expanding the Safari Park, which requires accumulations of materials as well as gold. Additionally, if you want to have a really big wedding, you've got to save up one million gold for the best option, wherein the whole village attends and you get the most gifts. And just in case you otherwise happen to run out of things to do with your income, there's an annual fireworks display which relies on your donations to fund it.

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* MistakenForServant: The scripted event which introduces you to Elise has you dragged off from the woods by her manservant Sam who accuses you of wandering off from your job, and then her ordering you to carry a vase and drawers to her room. Her Two of her actual servants arrive after you do it, and they're more upset by it than you or Elise are.
are--though she's pretty upset you wandered in without permission.
* MoneySink: Blueprints for buildings and furnishings, patterns for the Sewing Studio, recipes to cook in the kitchen... purchasing all of these eventually unlocks trophies. You're also apparently the only one capable of expanding the Safari Park, which requires accumulations of materials as well as gold. Additionally, if you want to have a really big wedding, you've got to save up one million gold for the best option, wherein the whole village attends and you get the most gifts. And just in case you otherwise happen to run out of things to do with your income, there's an annual fireworks display which relies on your donations to fund it.it to the nicest levels.



* NewSeasonNewName: ''Story of Seasons'' is a video game version of this trope for the ''VideoGame/HarvestMoon'' series. It's still a ''Bokujō Monogatari'' series, but due to changes in American distribution, the new Western title of the franchise is ''Story of Seasons'' while Natsume holds the rights to the ''Harvest Moon'' name.

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* NewSeasonNewName: ''Story of Seasons'' is a video game version of this trope for the formerly known ''VideoGame/HarvestMoon'' series. It's still a called ''Bokujō Monogatari'' in Japan and part of the series, but due to changes in American distribution, the new Western title of the franchise is ''Story of Seasons'' while Natsume holds the rights to the ''Harvest Moon'' name.name and has used it to make [[VideoGame/HarvestMoonNatsume their own games]].



* RelationshipValues: Just like in all ''VideoGame/HarvestMoon'' games, this is included, and can be judged based on how the characters talk to you.

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* RelationshipValues: Just like in all ''VideoGame/HarvestMoon'' games, this is included, and can be judged based on how the characters talk to you.you and judged by standing near them and pressing the shoulder button to see the symbol over their head.



* SeasonalBaggage: Rather than twelve months like the real world, the game's calendar year is divided into the four seasons. Each season lasts exactly 31 days, is visually different from the others, and has its own {{leitmotif}} playing throughout the day.

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* SeasonalBaggage: Rather than twelve months like the real world, the game's calendar year is divided into the four seasons. Each season lasts exactly 31 days, is visually different from the others, and has its own {{leitmotif}} playing throughout the day. Summer also has a slightly longer time before evening, and winter a slightly shorter.



* UncannyFamilyResemblance: To your spouse, not you. Since [[CharacterCustomization you're free to change your entire look at any time]], your son and daughter will 100% resemble your spouse, matching their hair and eye color. Nadi's kids will also have tan skin.



** The game lets you be as nasty to a partner as you like to trigger a breakup with them if you did a ring commitment, and thus end your dating. You can even turn right back around and date them again, even if you have to wait 62 days for them to get over the hurt and ply them with their most favorite food. But after you're married to them, there's no divorce--and you can ''still'' be shitty to them, making for an AwfulWeddedLife and lines where they lament how terrible marriage is with you.

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** Every character has a gift that's their "horror gift"--they hate it so much that gifting it to them drops friendship and/or affection 800 points (e.g. Elise despises Marlin Steak). You can still give it to them--and even go so far as to wrap it beforehand--and they will take it ''and'' have [[WhatTheHellPlayer an annoyed and/or offended statement to go with it]].
** The game lets you be as nasty to a partner as you like to trigger a breakup with them if you did a ring commitment, and thus end your dating. You can even turn right back around and date them again, even if you have to wait 62 days for them to get over the hurt and ply them with their most favorite food. But after you're married to them, there's no option for divorce--and you can ''still'' be shitty to them, making for an AwfulWeddedLife and lines where they lament how terrible marriage is with you.



* WhamEpisode: Many players were shocked to find that [[spoiler:Eda dies when the first winter starts.]]

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* WhamEpisode: Many players were shocked to find that [[spoiler:Eda dies when the first winter starts.]]starts]].
* WhatTheHellPlayer: Giving any character their most hated gift gets a unique, disgusted line from them about it. They'll still take it--and you'll lose 800 friendship or romance points for doing it.



* YouRequireMoreVespeneGas: You need to grind for materials to make things.
* YouShouldntKnowThisAlready: You can't cook a dish until you've acquired the recipe. Mixing random ingredients in the kitchen isn't allowed. This can be frustrating if you're trying to woo a specific neighbor and know how to make their favorite dish, but haven't found the recipe yet.

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* YouRequireMoreVespeneGas: You need to grind or craft for materials to make things.
most things--be it crops, cloth, or products.
* YouShouldntKnowThisAlready: You can't cook a dish until you've acquired the recipe. Mixing random ingredients in the kitchen isn't allowed. This can be frustrating if you're trying to woo a specific neighbor and know how the components to make their favorite dish, but haven't found the recipe yet.yet--or haven't gotten it as a random prize or purchase.

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* FantasticFruitsAndVegetables: In a minor cross over with ''Franchise/SuperMarioBros'', there are the Mystery Seeds from Wheat Country. They take up a whole field alone and will either grow into a Fire Flower, Super Mushroom, or Super Star (which isn't known until fully grown). When picked, they have a different effect on the regular plants around them: Fire Flowers clear out any wilted plants and boost the star quality of healthy ones, Super Mushrooms boost the growth cycle two stages (which can allow cycling crops to give a new harvest) and add six to the crop yield, and the Super Star makes crops around it last fresh for longer.



* ForgottenFallenFriend: [[spoiler:After Eda's death, nobody ever mentions her ever again.]] Almost. [[spoiler:Subverted once you unlock all seven vendors. Veronica will invite you to a party in the Trade Depot, where she remarks that she wishes Madam Eda were here to see what you've accomplished. Afterwards you'll receive a letter in the mail from Eda that she wrote in advance. And if you have children, once they are old enough, there is also a line of dialogue with your son where he mentions the villagers told him about the old lady who taught you.]]

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* ForgottenFallenFriend: [[spoiler:After Eda's death, nobody ever mentions her ever again.]] Almost. [[spoiler:Subverted Almost; if you have children, once they are old enough, there is also a line of dialogue with your son where he mentions the villagers told him about the old lady who taught you farming. Also, [[spoiler:once you unlock all seven vendors. vendors, Veronica will invite you to a party in the Trade Depot, where she remarks that she wishes Madam Eda were here to see what you've accomplished. Afterwards you'll receive a letter in the mail from Eda that she wrote in advance. And if you have children, once they are old enough, there is also a line of dialogue with your son where he mentions the villagers told him about the old lady who taught you.]]



* FishingMinigame: During your first summer, Otmar will give you a rod and teach you to use it. You can fish off any dock by equipping the rod.[[note]] By the time you receive it, however, you will have long since learned to jump into the water off of those same docks; you can just swim around and dive to catch fish or collect items. This is arguably easier, since a red exclamation point appears onscreen whenever you have reason to dive, ''and'' you don't need bait. It should be noted, though, that the trophies/achievements actually related to fishing can only be earned by using the fishing rod.[[/note]]
* FloralThemeNaming: Several of the love interest characters have flower or plant names. Iris and Lillie (lily) are the most obvious; Kamil's name shares its origin with the camellia flower; Mistel is German for mistletoe; and Licorice is the root of a plant which provides a sweet extract. Nadi also counts in a roundabout way, as he shares his name with a region in the very floral islands of Fiji.

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* FishingMinigame: During your first summer, Otmar will give you a rod and teach you to use it. You can fish off any dock by equipping the rod.[[note]] By [[note]]By the time you receive it, however, you will have long since learned to jump into the water off of those same docks; you can just swim around and dive to catch fish or collect items. This is arguably easier, since a red exclamation point appears onscreen whenever you have reason to dive, ''and'' you don't need bait. It should be noted, though, that the trophies/achievements actually related to fishing can only be earned by using the fishing rod.[[/note]]
* FloralThemeNaming: Several of the love interest characters have flower or plant names. Iris and Lillie (lily) are the most obvious; Kamil's name shares its origin with the camellia flower; Mistel is German for mistletoe; and Licorice is the root of a plant which provides a sweet extract. Nadi also counts in a roundabout way, as he shares his name with a region in the very floral islands of Fiji.
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* VideoGameCrueltyPotential:
** You can leave your animals to die in multiple ways. Animals will eventually die, but if you're cruel to them and let them die of illness, you ''will'' get a [[WhatTheHellPlayer lecture from Jonas and Veronica]] about how you didn't take good care of your animal and they're disappointed in you.
** The game lets you be as nasty to a partner as you like to trigger a breakup with them if you did a ring commitment, and thus end your dating. You can even turn right back around and date them again, even if you have to wait 62 days for them to get over the hurt and ply them with their most favorite food. But after you're married to them, there's no divorce--and you can ''still'' be shitty to them, making for an AwfulWeddedLife and lines where they lament how terrible marriage is with you.

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* ArtificialStupidity: If you talk to an NPC in another characters walkway, they'll always try walking through the NPC for a couple of seconds before going around you.

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* ArtificialStupidity: If you talk to an NPC in another characters character's walkway, they'll always try walking through the NPC for a couple of seconds before going around you.



** One bag of seed for the majority of plants gives nine crops at once when harvested, making money making much easier rather than it being one-for-one.



* DubNameChange: {{Averted|Trope}}. Creator/XSEEDGames was originally going to do it, but switched it back to the translated Japanese names after listening to fan feedback. {{Inverted|Trope}} with Kamil and Licorice, the two characters returning from ''[[VideoGame/HarvestMoonTheTaleOfTwoTowns Tale of Two Towns]]'', whose names are changed back to their original Japanese names from the translated "Cam" and "Reina".

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* DubNameChange: {{Averted|Trope}}. Creator/XSEEDGames was originally going to do it, but switched it back to the translated Japanese names after listening to fan feedback. {{Inverted|Trope}} with Kamil and Licorice, the two characters returning from ''[[VideoGame/HarvestMoonTheTaleOfTwoTowns Tale of Two Towns]]'', whose names are changed back to their original Japanese names from the translated Natsume-translated "Cam" and "Reina".



* MoodWhiplash: Inevitable when it comes to the character animations. See GoingThroughTheMotions.



* NoPlotNoProblem: This game has almost no plot outside of scripted events and romance arcs; you signed up to start a farm, your application was approved, and that's it. Unlike its ''Harvest Moon'' predecessors, in which the protagonist needs to do specific tasks, the protagonist of this game is free to do whatever to their heart's content with no time limit or stakes of any kind.

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* NoPlotNoProblem: This game has almost no plot outside of scripted events and romance arcs; you signed up to start a farm, your application was approved, and that's it. Unlike its ''Harvest Moon'' predecessors, in which the protagonist needs to do specific tasks, the protagonist of this game is free to do whatever to their heart's content with no time limit or stakes of any kind.
kind once the tutorial's complete.
* NotAllowedToGrowUp: Melanie and Lutz never get any older, even if you play a file for the in-game thirty years, they're forever children. Your children also won't age past about the school age level; once they reach that stage, they stay there forever as well.



* PermanentlyMissableContent: While there is no hurry to complete the conditions for most events, if you want to see [[spoiler:Eda's three rivalry events]], you have to do it before [[spoiler:[[WhamEpisode the first winter]]]].
* PlayingHardToGet: Implied. Elise is the one of the most difficult bachelorettes to court; you have to see all of her Rival events as well as her Heart events. Doesn't help her status as a BaseBreakingCharacter with the fandom.

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* PermanentlyMissableContent: While there is no hurry to complete the conditions for most events, if you want to see [[spoiler:Eda's three rivalry events]], you have to do it before [[spoiler:[[WhamEpisode the first day of winter]]]].
* PlayingHardToGet: Implied. Elise is the one of the most difficult bachelorettes to court; you have to see all of her Rival events as well as her Heart events.events, of which she has five instead of the usual four. Doesn't help her status as a BaseBreakingCharacter with the fandom.



* RelationshipValues: Just like in all ''VideoGame/HarvestMoon'' games, this is included.

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* RelationshipValues: Just like in all ''VideoGame/HarvestMoon'' games, this is included.included, and can be judged based on how the characters talk to you.



** This can also be done before entering any of the festival competitions, as the prizes are sometimes random.

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** This can also be done before entering any of the festival competitions, as the prizes are sometimes random.random and wins may not be guaranteed.



* ShowWithinAShow: Building a television allows you to [[InGameTV watch the various shows]] broadcast on the three available channels. One show is broadcast per channel each day, running all day until the signal cuts out at midnight:

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* ShowWithinAShow: Building a television allows you to [[InGameTV watch the various shows]] broadcast on the three available channels. One show is broadcast per channel each day, running all day until the signal cuts out at midnight:midnight.



*** ''Princess Lillia’s Adventure'': Thursday's program, in which the titular RebelliousPrincess Lillia decides she'll become a hero of the realm and battle the Dark Prince in order to escape from an ArrangedMarriage.

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*** ''Princess Lillia’s Lillia's Adventure'': Thursday's program, in which the titular RebelliousPrincess Lillia decides she'll become a hero of the realm and battle the Dark Prince in order to escape from an ArrangedMarriage.



* UntoUsASonAndDaughterAreBorn: Once the protagonist gets married and upgrades his/her house to the second-story model, s/he and their spouse will eventually have male and female fraternal twins. They greatly resemble their NPC parent.

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* UntoUsASonAndDaughterAreBorn: Once the protagonist gets married and upgrades his/her house to the second-story model, s/he and their spouse will eventually have male and female fraternal twins. They greatly resemble their NPC parent.the other parent, since you can change your look at any time.



** The horse - provided you're near one of the Horseback Riding stations, you can summon the horse instantly and ride it where you need to go. If you have at least one carrot in your bag, you can direct it to take you instantly to your farm, the town square, or the Trade Depot.

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** The horse - provided you're near one of the Horseback Riding stations, you can summon the horse instantly and ride it where you need to go. If you have at least one carrot in your bag, you can direct it to take you instantly to any of the other stations at your farm, the town square, or the Trade Depot.Depot--as well as the Safari Park.



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''Story of Seasons'' is a 2014-2015 installment in the ''[[VideoGame/HarvestMoon Bokujō Monogatari]]'' (formerly localized as ''Harvest Moon'') franchise for the UsefulNotes/Nintendo3DS, developed by Marvelous and localized by Creator/XSEEDGames. Due to former localization company Creator/{{Natsume}} owning the trademark for the ''Harvest Moon'' brand, ''Story of Seasons'' is the new international title outside of Japan from now on.

As with most Harvest Moon games, the story begins with your character moving to a farm to start a new life. Or as the instructions put it:

to:

''Story of Seasons'' is a 2014-2015 installment in the ''[[VideoGame/HarvestMoon ''[[VideoGame/StoryOfSeasons Bokujō Monogatari]]'' (formerly localized as ''Harvest Moon'') franchise for the UsefulNotes/Nintendo3DS, developed by Marvelous and localized by Creator/XSEEDGames. Due to former localization company Creator/{{Natsume}} owning the trademark for the ''Harvest Moon'' brand, ''Story of Seasons'' is the new international title outside of Japan from now on.

this title onwards.

As with most Harvest Moon of the series' games, the story begins with your character moving to a farm to start a new life. Or as the instructions put it:



* ArtificialStupidity: If you talk to an NPC in another characters walkway, they'll always try walking through the NPC for a couple of seconds before going around
* AcceptableBreaksFromReality: Crops growing faster than they do in real life, starting up a farm just because you're bored and being successful, [[NotAllowedToGrowUp almost no one aging]]... Yeah.
** Veronica blatantly [[BreakingTheFourthWall tells the player how street pass works]].

to:

* ArtificialStupidity: If you talk to an NPC in another characters walkway, they'll always try walking through the NPC for a couple of seconds before going around
around you.
* AcceptableBreaksFromReality: AcceptableBreaksFromReality:
**
Crops growing faster than they do in real life, starting up a farm just because you're bored and [[TheSimpleLifeIsSimple being successful, successful]], [[NotAllowedToGrowUp almost no one aging]]... Yeah.
** Veronica blatantly [[BreakingTheFourthWall tells the player how street pass [=StreetPass=] works]].



* ArabianNightsDays: The little we see of Silk Country makes it look like that sort of setting. The cart is pulled in by an elephant, the merchant's skin tone is expected from a middle east native, and the stand is gold with dashes of bright colors. Additionally, the ''Streets of the World'' feature on Silk Country paints a picture of a city with both outdoor bazaars lined with a variety of stalls and a huge indoor market with many types of shops.

to:

* ArabianNightsDays: The little we see of Silk Country makes it look like that sort of setting. The cart is pulled in by an elephant, the merchant's skin tone is expected from a middle east Middle Eastern/SWANA[[note]]Southwest Asia and North Africa[[/note]] native, and the stand is gold with dashes of bright colors. Additionally, the ''Streets of the World'' feature on Silk Country paints a picture of a city with both outdoor bazaars lined with a variety of stalls and a huge indoor market with many types of shops.



* TheDitz: In the cutscene where you first learn to fish, Otmar forgets what your name was for a second, then apologizes and says its because his "[[ImagineSpot Head was in the clouds]]"
* DubNameChange: {{Averted|Trope}}. Creator/XSEEDGames was originally going to do it, but switched it back to the translated Japanese names after listening to fan feedback. {{Inverted|Trope}} with Kamil and Licorice, the two characters returning from ''[[VideoGame/HarvestMoonTheTaleOfTwoTowns Tale of Two Towns]]'', whose names are changed back to their original Japanese names from "Cam" and "Reina".

to:

* TheDitz: In the cutscene where you first learn to fish, Otmar forgets what your name was for a second, then apologizes and says its because his "[[ImagineSpot Head head was in the clouds]]"
* DubNameChange: {{Averted|Trope}}. Creator/XSEEDGames was originally going to do it, but switched it back to the translated Japanese names after listening to fan feedback. {{Inverted|Trope}} with Kamil and Licorice, the two characters returning from ''[[VideoGame/HarvestMoonTheTaleOfTwoTowns Tale of Two Towns]]'', whose names are changed back to their original Japanese names from the translated "Cam" and "Reina".
Is there an issue? Send a MessageReason:
Crosswicking, General clarification on works content


* TheSimpleLifeIsSimple:
** Your player character has no ties to farming life at all, not even a grandfather who may have owned the place before. Instead they come from the city to start the farm, after they ''just'' applied, after getting a flier in the mail showing off [[{{Arcadia}} lush green lands and happy cows]]. They arrive and after the six-day "tutorial" with Eda, are on their own and pick up farm life easy, thriving from the get-go.
** Funny enough it's averted with Fritz, the poorer farmer. He moved out to the country to farm just on a whim similar to the player character. However he's not doing so hot compared to rivals Elise and Giorgio or even the player. He always struggles to run his farm, has a lot less crops, a smaller and more ramshackle house, only a few cows or chickens, and never has enough money to truly challenge anyone during the rival events. He's got the spirit, but he's not doing so hot overall.



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Fashion Designer is a redirect to an index now


* FashionDesigner: The game has the HeroicMime protagonist make the clothes him/herself.
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That should really be in the first sentence.


''Story of Seasons'' is a 2014-2015 installment in the ''[[VideoGame/HarvestMoon Bokujō Monogatari]]'' franchise for the UsefulNotes/Nintendo3DS, developed by Marvelous and localized by Creator/XSEEDGames. Due to former localization company Creator/{{Natsume}} owning the trademark for the ''Harvest Moon'' brand, ''Story of Seasons'' is the new international title outside of Japan from now on.

to:

''Story of Seasons'' is a 2014-2015 installment in the ''[[VideoGame/HarvestMoon Bokujō Monogatari]]'' (formerly localized as ''Harvest Moon'') franchise for the UsefulNotes/Nintendo3DS, developed by Marvelous and localized by Creator/XSEEDGames. Due to former localization company Creator/{{Natsume}} owning the trademark for the ''Harvest Moon'' brand, ''Story of Seasons'' is the new international title outside of Japan from now on.
Is there an issue? Send a MessageReason:
The Chick is now a disambig


* FeminineWomenCanCook: When the Harvest sprites introduce themselves to Witchie, each states their name and their skill. TheChick of the Harvest Sprites, Pepita, mentions cooking as hers.

to:

* FeminineWomenCanCook: When the Harvest sprites introduce themselves to Witchie, each states their name and their skill. TheChick The GirlyGirl of the Harvest Sprites, Pepita, mentions cooking as hers.
Is there an issue? Send a MessageReason:


** Tropical Country is... somewhere [[ExactlyWhatItSaysOnTheTin tropical]]. Likely [[HulaAndLuaus Hawaii]], Tahiti, or another similar Pacific island culture. Vendor Yolanda wears a "Tropical Pareo" and sells items like banana, mango, and pineapple seeds.

to:

** Tropical Country is... somewhere [[ExactlyWhatItSaysOnTheTin tropical]]. Likely [[HulaAndLuaus Hawaii]], UsefulNotes/{{Hawaii}}, Tahiti, or another similar Pacific island culture. Vendor Yolanda wears a "Tropical Pareo" and sells items like banana, mango, and pineapple seeds.

Added: 137

Removed: 156

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TRS dewicking


* EverythingsBetterWithSpinning: The animation for using the axe is the player character spinning wildly in place, accompanied by a "swishing" sound effect.


Added DiffLines:

* SpinAttack: The animation for using the axe is the player character spinning wildly in place, accompanied by a "swishing" sound effect.
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Dark Skinned Blond is no longer a trope


* DarkSkinnedBlonde: Nadi.
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Per TRS, this is YMMV


* DifficultySpike: Contests become increasingly harder as years pass.

Added: 367

Changed: 17

Removed: 863

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Vendor Trash is being disambiguated


** Early in the game, you can find twigs and weeds, and the latter in particular seems to be nothing more than VendorTrash. Then you get the Seed Factory and discover that they're the most inexpensive way to get fertilizer for your farm. Hoard your early foraging finds!

to:

** Early in the game, you can find twigs and weeds, and the latter in particular seems to be nothing more than VendorTrash.ShopFodder. Then you get the Seed Factory and discover that they're the most inexpensive way to get fertilizer for your farm. Hoard your early foraging finds!



* ShopFodder: The vendors will buy pretty much anything you want to sell them - including captured frogs and insects, the bottles and boots you catch while fishing, and gathered twigs and stones. It's {{Lampshaded}} in the description for Scrap Ore:
-->''"A cheap ore. You don't really have much use for it, but there are a few people who'll take it off your hands."''



* VendorTrash: The vendors will buy pretty much anything you want to sell them - including captured frogs and insects, the bottles and boots you catch while fishing, and gathered twigs and stones.
** Subverted with weeds. They ''seem'' to be this, but actually turn out to be very valuable, since they are a cheap way to produce fertilizer once you get the Seed Factory. [[GuideDangIt The game doesn't give any prior indication about this]].
** {{Lampshaded}} in the description for Scrap Ore:
-->''"A cheap ore. You don't really have much use for it, but there are a few people who'll take it off your hands."''
** Inverted with the PhilosophersStone. You need it to create the ultimate Philosopher Style tools. It can be found at the mining point (though it's a rare drop item) and it costs 777,777 G from the Ice Country vendor... but it has a resale value of 1 G.

Added: 147

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Removed: 316

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* EquipmentUpgrade: When you first move to town, Eda gives you a hoe, a watering can, an axe, a hammer, a milker, and a brush. All of these (including the sickle, fishing rod, pitchfork, and wool Clippers you buy at the general store ) are "Old Style" tools: the most stamina-depleting, inefficient tools in the game. You'll have to purchase blueprints and scavenge for materials to upgrade them to Normal Style, then Copper Style, then in sequence Silver Style, Gold Style, Master Style, Orichalcum Style, and finally Philosopher Style tools.

to:

* EquipmentUpgrade: When you first move to town, Eda gives you a hoe, a watering can, an axe, a hammer, a milker, and a brush. All of these (including (along with the sickle, fishing rod, pitchfork, and wool Clippers clippers you buy at the general store ) are "Old Style" tools: the most stamina-depleting, inefficient tools in the game. You'll have to purchase blueprints and scavenge for materials to upgrade them to Normal Style, then Copper Style, then in sequence Silver Style, Gold Style, Master Style, Orichalcum Style, and finally Philosopher Style tools.



--> '''Streets of the World Reporter''': -this week, we're going to Wheat Country! As the name suggests, here we are in a sea of wheat. Yep, nothing but wheat. Look, there's a field. And… another field. Annnd another field. Just wheat, from horizon to horizon. Nobody else here. I don't even see any houses.

to:

--> ---> '''Streets of the World Reporter''': -this week, we're going to Wheat Country! As the name suggests, here we are in a sea of wheat. Yep, nothing but wheat. Look, there's a field. And… another field. Annnd another field. Just wheat, from horizon to horizon. Nobody else here. I don't even see any houses.



--> '''Streets of the World Reporter''': What do you think of when you hear "Rose Country?" Old rustic houses, cute, fashionable stores, rivers flowing everywhere, and of course, flower gardens, right?

to:

--> ---> '''Streets of the World Reporter''': What do you think of when you hear "Rose Country?" Old rustic houses, cute, fashionable stores, rivers flowing everywhere, and of course, flower gardens, right?



--> '''Streets of the World Reporter''': Welcome to ''Streets of the World.'' Get your coats! Today, we're going to Ice Country! I'm Leela, and I'll do my best to guide you through this winter... wonderland. Now, the first thing you need to know about Ice Country: It's cold. So cold I need to get indoors right now.
** Tropical Country is... somewhere [[ExactlyWhatItSaysOnTheTin tropical]]. Likely [[HulaAndLuaus Hawaii]], Tahiti, or another similar Pacific island culture. Vendor Yolanda wears a "Tropical Pareo" and sells items like banana, mango and pineapple seeds.

to:

--> ---> '''Streets of the World Reporter''': Welcome to ''Streets of the World.'' Get your coats! Today, we're going to Ice Country! I'm Leela, and I'll do my best to guide you through this winter... wonderland. Now, the first thing you need to know about Ice Country: It's cold. So cold I need to get indoors right now.
** Tropical Country is... somewhere [[ExactlyWhatItSaysOnTheTin tropical]]. Likely [[HulaAndLuaus Hawaii]], Tahiti, or another similar Pacific island culture. Vendor Yolanda wears a "Tropical Pareo" and sells items like banana, mango mango, and pineapple seeds.



* FeminineWomenCanCook: When The Harvest sprites introduce themselves to Witchie, each states their name and their skill. TheChick of the Harvest Sprites, Pepita, mentions cooking as hers.
* ForgottenFallenFriend: [[spoiler:After Eda's death, nobody ever mentions her ever again.]] Almost. [[spoiler:Subverted once you unlock all seven vendors. Veronica will invite you to a party in the Trade Depot, where she remarks that she wishes Madam Eda were here to see what you've accomplished. Afterwards you'll receive a letter in the mail from Eda that she wrote in advance.]] [[spoiler:There is also a line of dialogue with your son where he mentions the villagers told him about the old lady who taught you.]]
* FarEast: Anything you consider typically Japanese? Sakura Country probably has it. Rice, bamboo, cherry tree branches, blueprints for a chicken coop designed to look like a pagoda... Additionally, the ''Streets of the World'' feature on Sakura country begins with the host in a busy metropolitan city, but after taking the subway a little ways away she finds herself swept up in a parade filled with portable shrines and women in yukatas.

to:

* FeminineWomenCanCook: When The the Harvest sprites introduce themselves to Witchie, each states their name and their skill. TheChick of the Harvest Sprites, Pepita, mentions cooking as hers.
* ForgottenFallenFriend: [[spoiler:After Eda's death, nobody ever mentions her ever again.]] Almost. [[spoiler:Subverted once you unlock all seven vendors. Veronica will invite you to a party in the Trade Depot, where she remarks that she wishes Madam Eda were here to see what you've accomplished. Afterwards you'll receive a letter in the mail from Eda that she wrote in advance.]] [[spoiler:There And if you have children, once they are old enough, there is also a line of dialogue with your son where he mentions the villagers told him about the old lady who taught you.]]
* FarEast: Anything you consider typically Japanese? Sakura Country probably has it. Rice, bamboo, cherry tree branches, blueprints for a chicken coop designed to look like a pagoda... Additionally, the ''Streets of the World'' feature on Sakura country Country begins with the host in a busy metropolitan city, but after taking the subway a little ways away she finds herself swept up in a parade filled with portable shrines and women in yukatas.



** Colored Flower events. To advance your romance arc with an eligible bachelor or bachelorette, you will also need to improve your friendship level with specific other villagers, with whom your chosen love interest is close in some way. For instance, if you reach the Pink Flower level with Agate, you need to advance your friendship with Lillie to the Purple Flower level in order for your romance with Agate to proceed. Melanie in particular is a linchpin for several romances - strong friendship with her is required if you want to romance Lillie, Kamil, ''or'' Nadi.

to:

** Colored Flower events. To advance your romance arc with an eligible bachelor or bachelorette, you will also need to improve your friendship level with specific other villagers, with whom your chosen love interest is close in some way. For instance, if you reach the Pink Flower level with Agate, you need to advance your friendship with her best friend Lillie to the Purple Flower level in order for your romance with Agate to proceed. Melanie in particular is a linchpin for several romances - strong friendship with her is required if you want to romance Lillie, Kamil, ''or'' Nadi.



** In [[VideoGame/HarvestMoonTheTaleOfTwoTowns their first appearance]], Licorice and Kamil's names were [[CulturalTranslation translated as "Reina" and "Cam"]]. In this game, partly due to a [[Creator/XSeedGames a new translation team]] their names are more faithful to the Japanese Version.

to:

** In [[VideoGame/HarvestMoonTheTaleOfTwoTowns their first appearance]], Licorice and Kamil's names were [[CulturalTranslation translated as "Reina" and "Cam"]]. In this game, partly due to a [[Creator/XSeedGames a new translation team]] team]], their names are more faithful to the Japanese Version.



%%* MeaningfulName: Fun fact - licorice is a plant. The candy is flavored by licorice extract. %%how is this meaningful in the context of the game?



%%* MeaningfulName: Fun fact - licorice is a plant. The candy is flavored by licorice extract. %%how is this meaningful in the context of the game?



* NoPlotNoProblem: This game has almost no plot outside of scripted events and romance arcs; you signed up to start a farm, your application was approved, and that's it. Unlike its ''Harvest Moon'' predecessors, where the protagonist needs to do specific tasks, the protagonist of this game is free to do whatever to their heart's content with no time limit or stakes of any kind.

to:

* NoPlotNoProblem: This game has almost no plot outside of scripted events and romance arcs; you signed up to start a farm, your application was approved, and that's it. Unlike its ''Harvest Moon'' predecessors, where in which the protagonist needs to do specific tasks, the protagonist of this game is free to do whatever to their heart's content with no time limit or stakes of any kind.



** His second Heart Event involves Klaus talking about 'other activities' that can be done at home and asks the player if she wants to come over for a visit some time and try them out.
** If the player is married to Mistel, some mornings he'll say he heard you saying his name in your sleep last night and wondered [[EroticDream what you were dreaming]].

to:

** His second Heart Event involves Klaus talking about 'other activities' that can be done at home and asks the player if she wants to come over for a visit some time and try them out.
** If the player is married to Mistel, some mornings he'll say he heard you saying his name in your sleep last night and wondered wonders [[EroticDream what you were dreaming]].



*** ''[[Series/MightyMorphinPowerRangers Mighty Munchin' Veggie Rangers]]'': Friday's program, in which a trio of color-coded, vegetable powered superheroes fight a villain who steals the world's supply of fresh fruits and veggies.

to:

*** ''[[Series/MightyMorphinPowerRangers Mighty Munchin' Veggie Rangers]]'': Friday's program, in which a trio of color-coded, vegetable powered vegetable-powered superheroes fight a villain who steals the world's supply of fresh fruits and veggies.
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Now a redirect to the ESRB page, which is a Useful Notes page and not a trope


* EveryoneTenAndUpRating: This game's ESRB rating.

Added: 266

Removed: 266

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None


* AntiPoopSocking: If you talk to talk to Kamil while wearing glasses, he might [[LeaningOnTheFourthWall lean on the fourth wall]] and say this:
-->'''Hmm, do you need those glasses, though? If so, you shouldn't play video games so much. Take a break once every hour.


Added DiffLines:

* AntiPoopSocking: If you talk to talk to Kamil while wearing glasses, he might [[LeaningOnTheFourthWall lean on the fourth wall]] and say this:
-->'''Hmm, do you need those glasses, though? If so, you shouldn't play video games so much. Take a break once every hour.

Added: 166

Changed: 1

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None


* AmericansAreCowboys: Wheat Country has natives dressed as cowboys and a blue and red rug with white stars on it as part of its stand. The merchant talks with a stereotypical [[UsefulNotes/AmericanAccents Dixie Accent]]

to:

* AmericansAreCowboys: Wheat Country has natives dressed as cowboys and a blue and red rug with white stars on it as part of its stand. The merchant talks with a stereotypical [[UsefulNotes/AmericanAccents Dixie Accent]]Accent]].
* AndYourRewardIsParenthood: If you get married, you and your spouse will eventually be blessed with a pair of [[UntoUsASonAndDaughterAreBorn male and female twins.]]

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----



--->'''Hmm, do you need those glasses, though? If so, you shouldn't play video games so much. Take a break once every hour.

to:

--->'''Hmm, -->'''Hmm, do you need those glasses, though? If so, you shouldn't play video games so much. Take a break once every hour.



** Veronica blatantly [[BreakingTheFourthWall telling the player how street pass works]].

to:

** Veronica blatantly [[BreakingTheFourthWall telling tells the player how street pass works]].







* DifficultySpike: Contests become increasingly hard as years pass.

to:

* DifficultySpike: Contests become increasingly hard harder as years pass.



* EquipmentUpgrade: When you first move to town, Eda gives you a hoe, a watering can, an axe, a hammer, a milker and a brush. All of these (including the sickle, fishing rod, pitchfork, and wool Clippers you buy at the general store ) are "Old Style" tools: the most stamina-depleting, inefficient tools in the game. You'll have to purchase blueprints and scavenge for materials to upgrade them to Normal Style, then Copper Style, then in sequence Silver Style, Gold Style, Master Style, Orichalcum Style, and finally Philosopher Style tools.

to:

* EquipmentUpgrade: When you first move to town, Eda gives you a hoe, a watering can, an axe, a hammer, a milker milker, and a brush. All of these (including the sickle, fishing rod, pitchfork, and wool Clippers you buy at the general store ) are "Old Style" tools: the most stamina-depleting, inefficient tools in the game. You'll have to purchase blueprints and scavenge for materials to upgrade them to Normal Style, then Copper Style, then in sequence Silver Style, Gold Style, Master Style, Orichalcum Style, and finally Philosopher Style tools.



--> '''Streets of the World Reporter''': Welcome to ''Streets of the World.'' Get your coats! Today, we're going to Ice Country! I'm Leela, and I'll do my best to guide you through this winter...wonderland. Now, the first thing you need to know about Ice Country: It's cold. So cold I need to get indoors right now.

to:

--> '''Streets of the World Reporter''': Welcome to ''Streets of the World.'' Get your coats! Today, we're going to Ice Country! I'm Leela, and I'll do my best to guide you through this winter... wonderland. Now, the first thing you need to know about Ice Country: It's cold. So cold I need to get indoors right now.



** {{Orichalcum}}: Necessary to create the Orichalcum Style hoe and watering can, which perform better than the platinum based "Master Style" tools but not as well as the Philosopher Style tools.

to:

** {{Orichalcum}}: Necessary to create the Orichalcum Style hoe and watering can, which perform better than the platinum based "Master Style" platinum-based Master Style tools but not as well as the Philosopher Style tools.



* ForgottenFallenFriend: [[spoiler:After Eda's death, nobody ever mentions her ever again.]] Almost. [[spoiler:Subverted once you unlock all seven vendors. Veronica will invite you to a party in the Trade Depot, where she remarks that she wishes Madam Eda were here to see what you've accomplished. Afterwards you'll receive a letter in the mail from Eda that she wrote in advance.]] [[spoiler:There is also a line if dialogue with your son where he mentions the villagers told him about the old lady who taught you.]]

to:

* ForgottenFallenFriend: [[spoiler:After Eda's death, nobody ever mentions her ever again.]] Almost. [[spoiler:Subverted once you unlock all seven vendors. Veronica will invite you to a party in the Trade Depot, where she remarks that she wishes Madam Eda were here to see what you've accomplished. Afterwards you'll receive a letter in the mail from Eda that she wrote in advance.]] [[spoiler:There is also a line if of dialogue with your son where he mentions the villagers told him about the old lady who taught you.]]



* ForegoneConclusion: Players realized that [[spoiler: Eda will most likely die within the first year,]] since the game series had already [[VideoGame/HarvestMoon64 done]] [[VideoGame/HarvestMoonAWonderfulLife this]] [[VideoGame/HarvestMoonDS in the past]]. Those who never played ''Harvest Moon'' games and came into this game blind, however, were taken painfully by surprise.

to:

* ForegoneConclusion: Players ''Harvest Moon'' players realized very quickly that [[spoiler: Eda will would most likely die within the first year,]] since the game series had already [[VideoGame/HarvestMoon64 done]] [[VideoGame/HarvestMoonAWonderfulLife this]] [[VideoGame/HarvestMoonDS in the past]]. Those who never played ''Harvest Moon'' games and came into this game blind, however, were taken painfully by surprise.



** Jewelry: If you wear the right three pieces, you can get bonuses such as a faster swimming pace or automatic regeneration of stamina over time. [[http://fogu.com/sos1/activities/closet/accessory-combos.php Full details are at the bottom of this page]].

to:

** Jewelry: If you wear the right three pieces, you can get bonuses such as a faster swimming pace or automatic regeneration of stamina over time. [[http://fogu.com/sos1/activities/closet/accessory-combos.php Full details are at the bottom of this page]].page]], but the game itself doesn't tell you about it.



* HeroicMime: [=NPCs=] can speak at length and are accompanied by [[CharacterPortrait character portraits]] when they speak. The player character is limited to communication through the wild gesticulation of their model and a few short responses from the limited [[DialogueTree dialogue trees]] found only in special events, with no character portraits.

to:

* HeroicMime: [=NPCs=] can speak at length and are accompanied by [[CharacterPortrait character portraits]] {{character portrait}}s when they speak. The player character is limited to communication through the wild gesticulation of their model and a few short responses from the limited [[DialogueTree dialogue trees]] {{dialogue tree}}s found only in special events, with no character portraits.



** In [[Videogame/HarvestMoonTheTaleOfTwoTowns their first appearance]], Licorice and Kamil's names were [[CulturalTranslation translated as "Reina" and "Cam"]]. In this game, partly due to a [[Creator/XSeedGames a new translation team]] their names are more faithful to the Japanese Version.

to:

** In [[Videogame/HarvestMoonTheTaleOfTwoTowns [[VideoGame/HarvestMoonTheTaleOfTwoTowns their first appearance]], Licorice and Kamil's names were [[CulturalTranslation translated as "Reina" and "Cam"]]. In this game, partly due to a [[Creator/XSeedGames a new translation team]] their names are more faithful to the Japanese Version.



* MeaningfulName: Fun Fact, Licorice is a plant. The candy is flavored by licorice extract.

to:

* %%* MeaningfulName: Fun Fact, Licorice fact - licorice is a plant. The candy is flavored by licorice extract. %%how is this meaningful in the context of the game?



** This is a little piece caused by GameplayAndStorySegregation. Mistel's festival victory dialog if you're in a relationship or married with him has him talk about celebrating your victory later in the evening. Outside of your respective birthdays, the two of you can ''not'' dine together while you are in relationship but not married yet. Maybe he was thinking of another way to celebrate...
** Proposing to Iris has her mention that she's an 'adult' woman and has a 'lot of experience'.
** Klaus' "How were your dreams, and did they include me?" line can be interpreted as less than innocent.
** In her {{love confession}}, Iris tells you that she has plenty of "experience" as an older woman, and can teach you much.
** Klaus may make a remark about "other activities" you can do at home, and invites you to come and visit if you want to know what exactly he's talking about. He also, during the second event of his romance arc, may tell you that if you keep being so sweet to all the men, you're going to get eaten by a big bad wolf on your way home one day.

to:

** This is a little piece caused by GameplayAndStorySegregation. Mistel's festival victory dialog dialogue, if you're in a relationship with or married with him to him, has him talk about celebrating your victory later in the evening. Outside of your respective birthdays, the two of you can ''not'' dine together while you are in relationship but not married yet.until after you're married. Maybe he was thinking of another way to celebrate...
** Proposing to Iris has her mention that she's an 'adult' woman and has a 'lot of experience'.
** Klaus' "How were your dreams, and did they include me?" line can be interpreted as less than innocent.
** In her {{love confession}}, Iris tells you that she has plenty of "experience" as an older woman, and can teach you much.
much. Proposing to her has her mention that she's an 'adult' woman and has a 'lot of experience'.
** Klaus may make a remark about "other activities" you can do at home, and invites you to come and visit if you want to know what exactly he's talking about. His "How were your dreams, and did they include me?" line can be interpreted as less than innocent. He also, during the second event of his romance arc, may tell you that if you keep being so sweet to all the men, you're going to get eaten by a big bad wolf on your way home one day.



* SoundtrackDissonance: Eating a meal with your spouse can be this if you're experiencing severe weather, due to the soundtrack being happy-go lucky.

to:

* SoundtrackDissonance: Eating a meal with your spouse can be this if you're experiencing severe weather, due to the soundtrack being happy-go lucky.happy-go-lucky.



* WalletOfHolding: Overlaps with CheapGoldCoins - although your bag's inventory is limited, your wallet doesn't appear to be. The most expensive purchase you can make from a traveling salesperson is 104,000,000 G (for 20 pink diamonds at 5,200,000 G each): G being short for gold coin. All that money must be carried on your person. This ludicrous amount of currency might make sense if the economy worked on a credit system, but all signs point to a cash-based economy; all transactions with merchants are instantaneous, collecting earnings from your stall at the trading depot is accompanied by the sound of a coin dropping, and there's no mention of banks (or other financial institutions) where you can store your money.

to:

* WalletOfHolding: Overlaps with CheapGoldCoins - although your bag's inventory is limited, your wallet doesn't appear to be. The most expensive purchase you can make from a traveling salesperson is 104,000,000 G (for 20 pink diamonds at 5,200,000 G each): each), G being short for gold coin. All that money must be carried on your person. This ludicrous amount of currency might make sense if the economy worked on a credit system, but all signs point to a cash-based economy; all transactions with merchants are instantaneous, collecting earnings from your stall at the trading depot is accompanied by the sound of a coin dropping, and there's no mention of banks (or other financial institutions) where you can store your money.



[[/folder]]
----

to:

[[/folder]]
----
[[/folder]]

Added: 1582

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* ForgottenFallenFriend: [[spoiler:After Eda's death, nobody ever mentions her ever again.]]
** Almost. [[spoiler:Subverted once you unlock all seven vendors. Veronica will invite you to a party in the Trade Depot, where she remarks that she wishes Madam Eda were here to see what you've accomplished. Afterwards you'll receive a letter in the mail from Eda that she wrote in advance.]]
** [[spoiler:There is also a line if dialogue with your son where he mentions the villagers told him about the old lady who taught you.]]

to:

* ForgottenFallenFriend: [[spoiler:After Eda's death, nobody ever mentions her ever again.]]
**
]] Almost. [[spoiler:Subverted once you unlock all seven vendors. Veronica will invite you to a party in the Trade Depot, where she remarks that she wishes Madam Eda were here to see what you've accomplished. Afterwards you'll receive a letter in the mail from Eda that she wrote in advance.]]
**
]] [[spoiler:There is also a line if dialogue with your son where he mentions the villagers told him about the old lady who taught you.]]



* GettingCrapPastTheRadar:
** In her {{love confession}}, Iris tells you that she has plenty of "experience" as an older woman, and can teach you much.
** If you marry Mistel, some mornings he'll tell you that you were calling his name in your sleep, coyly wondering [[EroticDream what kind of dream you were having]].
** Klaus may make a remark about "other activities" you can do at home, and invites you to come and visit if you want to know what exactly he's talking about. He also, during the second event of his romance arc, may tell you that if you keep being so sweet to all the men, you're going to get eaten by a big bad wolf on your way home one day.
** If you marry Agate, her dialogue after dinner has her suggesting taking a bath together and washing each other's backs. The implications are obvious.


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* ParentalBonus:
** His second Heart Event involves Klaus talking about 'other activities' that can be done at home and asks the player if she wants to come over for a visit some time and try them out.
** If the player is married to Mistel, some mornings he'll say he heard you saying his name in your sleep last night and wondered [[EroticDream what you were dreaming]].
** This is a little piece caused by GameplayAndStorySegregation. Mistel's festival victory dialog if you're in a relationship or married with him has him talk about celebrating your victory later in the evening. Outside of your respective birthdays, the two of you can ''not'' dine together while you are in relationship but not married yet. Maybe he was thinking of another way to celebrate...
** Proposing to Iris has her mention that she's an 'adult' woman and has a 'lot of experience'.
** Klaus' "How were your dreams, and did they include me?" line can be interpreted as less than innocent.
** In her {{love confession}}, Iris tells you that she has plenty of "experience" as an older woman, and can teach you much.
** Klaus may make a remark about "other activities" you can do at home, and invites you to come and visit if you want to know what exactly he's talking about. He also, during the second event of his romance arc, may tell you that if you keep being so sweet to all the men, you're going to get eaten by a big bad wolf on your way home one day.
** If you marry Agate, her dialogue after dinner has her suggesting taking a bath together and washing each other's backs. The implications are obvious.

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** {{Orichalcum}}: Necessary to create the Orichalum Style hoe and watering can, which perform better than the platinum based "Master Style" tools but not as well as the Philosopher Style tools.

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** {{Orichalcum}}: Necessary to create the Orichalum Orichalcum Style hoe and watering can, which perform better than the platinum based "Master Style" tools but not as well as the Philosopher Style tools.



** Livestock, in one respect, are very much a GuideDangIt. No matter how diligent you are in caring for your animals, ''they will eventually die of old age in five years.'' You're given exactly one hint in the game at this--and it's a disclaimer screen that only shows up one time when you get your very first animal in your very first save. Other than that, nothing in the game will prepare you for this.

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** Livestock, in one respect, are very much a GuideDangIt. No matter how diligent you are in caring for your animals, ''they will eventually die of old age in five years.'' You're given exactly one hint in the game at this--and it's a disclaimer screen that only shows up one time when you get your very first animal in your very first save. Other than that, nothing in the game will prepare you for this.this; if you purchased your copy of the game used, you get no warning at all.



* HumanCannonball: After purchasing the blueprint from Rose Country, you can build a cannon that launches you from your farm into town or vice versa. That being said, there's a chance that you'll land off target and end up some where in-between.

to:

* HumanCannonball: After purchasing the blueprint from Rose Country, you can build a cannon that launches you from your farm into town or vice versa. That being said, there's a chance that you'll land off target and end up some where in-between.somewhere in between.



* InconsistentDub:
** In [[Videogame/HarvestMoonTheTaleOfTwoTowns their first appearance]], Licorice and Kamil's names were [[CulturalTranslation translated as "Reina" and "Cam"]]. In this game, partly due to a [[Creator/XSeedGames a new translation team]] their names are more faithful to the Japanese Version.
** A minor example, but the ShowWithinAShow ''Streets of the World'' program is either hosted by different women named Leela, Lula, Lyra, and Layla, or a [[JapaneseRanguage translation mishap]] has caused each installment to give the host a different name.
* InnerMonologue: The PlayerCharacter has one, in {{Cut Scene}}s.



* AnInteriorDesignerIsYou:
** You can upgrade your home and build new furnishings, flooring, and wallpaper for it, so long as you purchase the necessary blueprints and acquire the materials. An editing table inside the house lets you arrange the furniture, as well as the other buildings on your farm, however you like.
** An Exterior Designer Is You: As more traders come to the town through your efforts, Veronica will want the town to be as attractive as possible, and gives you full reign over the landscaping in more and more parts of town.



* InconsistentDub:
** In [[Videogame/HarvestMoonTheTaleOfTwoTowns their first appearance]], Licorice and Kamil's names were [[CulturalTranslation translated as "Reina" and "Cam"]]. In this game, partly due to a [[Creator/XSeedGames a new translation team]] their names are more faithful to the Japanese Version.
** A minor example, but the ShowWithinAShow ''Streets of the World'' program is either hosted by different women named Leela, Lula, Lyra, and Layla, or a [[JapaneseRanguage translation mishap]] has caused each installment to give the host a different name.
* InnerMonologue: The PlayerCharacter has one, in {{Cut Scene}}s.
* AnInteriorDesignerIsYou:
** You can upgrade your home and build new furnishings, flooring, and wallpaper for it, so long as you purchase the necessary blueprints and acquire the materials. An editing table inside the house lets you arrange the furniture, as well as the other buildings on your farm, however you like.
** An Exterior Designer Is You: As more traders come to the town through your efforts, Veronica will want the town to be as attractive as possible, and gives you full reign over the landscaping in more and more parts of town.



* MoodWhiplash: Inevitable when it comes to the character animations. See GoingThroughTheMotions
* MeaningfulName: Fun Fact, Licorice is a plant. The candy is flavored by licorice extract

to:

* MoodWhiplash: Inevitable when it comes to the character animations. See GoingThroughTheMotions
GoingThroughTheMotions.
* MeaningfulName: Fun Fact, Licorice is a plant. The candy is flavored by licorice extract extract.



* RelationshipValues: Just like all ''VideoGame/HarvestMoon'' [[VideoGames Games]], this is included

to:

* RelationshipValues: Just like in all ''VideoGame/HarvestMoon'' [[VideoGames Games]], games, this is includedincluded.



*** ''[[Manga/GetterRobo Robot Genesis: Gotter Robo ZERO]]'': Replaces ''Rookie Detective Karen'' after it's run on Sundays. Concerns the exploits of four girls as an alien presence gifts them giant robots with which to defend the planet against a fearsome foe.

to:

*** ''[[Manga/GetterRobo Robot Genesis: Gotter Robo ZERO]]'': Replaces ''Rookie Detective Karen'' after it's its run on Sundays. Concerns the exploits of four girls as an alien presence gifts them giant robots with which to defend the planet against a fearsome foe.



* ValleyGirl: In [[CulturalTranslation the English translation]], at one point, Licorice will display the speech patterns of a Valley Girl
--->'''Licorice:''' I always feel super-relaxed around noon. Like, in the morning, I'm all get-up-and-go, and then at noon, I'm like, "Time for a siesta."



* ValleyGirl: In [[CulturalTranslation the English translation]], at one point, Licorice will display the speech patterns of a Valley Girl.
--->'''Licorice:''' I always feel super-relaxed around noon. Like, in the morning, I'm all get-up-and-go, and then at noon, I'm like, "Time for a siesta."



** Subverted with weeds. They turn out to be very valuable, since they are a cheap way to produce fertilizer once you get the Seed Maker. [[GuideDangIt The game doesn't give any prior indication about this]].

to:

** Subverted with weeds. They ''seem'' to be this, but actually turn out to be very valuable, since they are a cheap way to produce fertilizer once you get the Seed Maker.Factory. [[GuideDangIt The game doesn't give any prior indication about this]].



* WalletOfHolding: Overlaps with CheapGoldCoins - although your bag's inventory is limited, your wallet doesn't appear to be. The most expensive purchase you can make from a traveling salesperson is 104,000,000 G (for 20 pink diamonds at 5,200,000 G each): G being short for gold/ gold coin. All that money must be carried on your person. This ludicrous amount of currency might make sense if the economy worked on a credit system, but all signs point to a cash-based economy; all transactions with merchants are instantaneous, collecting earnings from your stall at the trading depot is accompanied by the sound of a coin dropping, and there's no mention of banks (or other financial institutions) where you can store your money.

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* WalletOfHolding: Overlaps with CheapGoldCoins - although your bag's inventory is limited, your wallet doesn't appear to be. The most expensive purchase you can make from a traveling salesperson is 104,000,000 G (for 20 pink diamonds at 5,200,000 G each): G being short for gold/ gold coin. All that money must be carried on your person. This ludicrous amount of currency might make sense if the economy worked on a credit system, but all signs point to a cash-based economy; all transactions with merchants are instantaneous, collecting earnings from your stall at the trading depot is accompanied by the sound of a coin dropping, and there's no mention of banks (or other financial institutions) where you can store your money.
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*** Streets of the World: Tuesday's program, a travelogue that explores the countries from which the merchants in the trade depot hail. Usually in the form of the comical misadventures of the hapless hosts and their crews as they explore the region.

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*** Streets ''Streets of the World: World'': Tuesday's program, a travelogue that explores the countries from which the merchants in the trade depot hail. Usually in the form of the comical misadventures of the hapless hosts and their crews as they explore the region.
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''Story of Seasons'' is a 2014-2015 installment in the ''[[VideoGame/HarvestMoon Bokujō Monogatari]]'' franchise for the UsefulNotes/Nintendo3DS, developed by Marvelous and localized by Creator/XSEEDGames. Due to former localization company Creator/{{Natsume}} owning the trademark for the ''Harvest Moon'' brand, ''Story of Seasons'' is the new Western title of the series going forward.

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''Story of Seasons'' is a 2014-2015 installment in the ''[[VideoGame/HarvestMoon Bokujō Monogatari]]'' franchise for the UsefulNotes/Nintendo3DS, developed by Marvelous and localized by Creator/XSEEDGames. Due to former localization company Creator/{{Natsume}} owning the trademark for the ''Harvest Moon'' brand, ''Story of Seasons'' is the new Western international title outside of the series going forward.
Japan from now on.
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Moving from VideoGame.Story Of Seasons. No changes have been made to the content of the page.

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[[quoteright:450:https://static.tvtropes.org/pmwiki/pub/images/56eccd7de5147203ba344a8bd99b7486.png]]

''Story of Seasons'' is a 2014-2015 installment in the ''[[VideoGame/HarvestMoon Bokujō Monogatari]]'' franchise for the UsefulNotes/Nintendo3DS, developed by Marvelous and localized by Creator/XSEEDGames. Due to former localization company Creator/{{Natsume}} owning the trademark for the ''Harvest Moon'' brand, ''Story of Seasons'' is the new Western title of the series going forward.

As with most Harvest Moon games, the story begins with your character moving to a farm to start a new life. Or as the instructions put it:

--> "One cold winter day, as you were going about your daily routine, you discovered an unassuming pamphlet in your mailbox:
--->'' '''NEW FARMERS WANTED!'''\\
Join us and help Oak Tree Town grow as you work the land!''
-->It seemed so different -- a world apart from the life you'd been living. But at the same time, it held the promise of being just what you needed to shake up your life and find the direction you'd been looking for.\\
That same day, you wrote up an application and submitted it to the address on the back of the pamphlet -- a small hamlet called Oak Tree Town.\\
One week later, you received a letter of congratulations. It turned out you had been selected as Oak Tree Town's newest up-and-coming farmer!\\
As you packed your things that day and arranged travel to Oak Tree Town, you felt the buzz of excitement at the opportunity you'd been given. You don't know what awaits you out in the countryside, but you can't wait to find out!"

You have your work cut out for you when you arrive: your home is a disused shack in need of repairs, your field is full of rocks and overgrown trees, and the town's economy has all but dried up due to lack of trade. You'll have to farm, fish, forage, and develop your land if you want to revitalize local trade. But you'll also have to develop your relationships with the townsfolk (and the magical beings who have taken up residence near your farm) if you want to truly bring the town back to life. You may even discover the spark of romance with one of the villagers!

Along the way you can customize your avatar, renovate your home, and decorate parts of town. You'll raise crops, take care of animals, and explore the charming world of Oak Tree Town. Complete challenges for the visiting merchants, participate in festivals, win cooking and fashion contests -- show the world that you've got what it takes to be the best farmer.

Followed in 2016-2017 by ''VideoGame/StoryOfSeasonsTrioOfTowns''.

----
!!This game provides examples of:

[[foldercontrol]]

[[folder:# to C]]

* HundredPercentCompletion: The 'Trophies' option on the bookshelf in your farmhouse allows you to keep track of this. There are dozens of trophies to unlock. In order to achieve them all, you will need to keep your farm going for at least ''thirty years'' (in game).
* ArtificialStupidity: If you talk to an NPC in another characters walkway, they'll always try walking through the NPC for a couple of seconds before going around
* AntiPoopSocking: If you talk to talk to Kamil while wearing glasses, he might [[LeaningOnTheFourthWall lean on the fourth wall]] and say this:
--->'''Hmm, do you need those glasses, though? If so, you shouldn't play video games so much. Take a break once every hour.
* AcceptableBreaksFromReality: Crops growing faster than they do in real life, starting up a farm just because you're bored and being successful, [[NotAllowedToGrowUp almost no one aging]]... Yeah.
** Veronica blatantly [[BreakingTheFourthWall telling the player how street pass works]].
* AffectionateNickname:
** Once you confirm a romance with another character by the giving of a promise ring, you can select a pet name for him or her to call you. You can continue with the same name or change it after your wedding.
** In the non-romantic vein, Fritz fondly addresses Madam Eda as "Granny" despite not being her grandson.
* AmericansAreCowboys: Wheat Country has natives dressed as cowboys and a blue and red rug with white stars on it as part of its stand. The merchant talks with a stereotypical [[UsefulNotes/AmericanAccents Dixie Accent]]
* AntiFrustrationFeatures:
** Tilling the ground to plant crops has you till it in a 3x3 square. Watering, fertilizing, and harvesting also work on the same 3x3 square mechanic, meaning that you can work more crops more quickly.
** The watering can ''finally'' has an on-screen meter to show how full it is. In the same vein, a meter appears and fills up while milking dairy-producing livestock.
** Once you acquire a horse, you can ride it ''anywhere''. This is very helpful for getting to and from the specialty crop fields without knocking down your stamina.
** Seedling Mode is this in a nutshell. The stamina cost of using tools is halved, all products that you can buy cost 30% less, and the number of products you need to sell in order to unlock the last two Trade Depot vendors are reduced by 30%.
** Previous games had fruit tree seedlings for sale only on the season during which the tree usually bears fruit. Due to the time trees take to grow (at least one season), that made players unable to have any kind of fruit before the year following the one during which the seedling became available. In this one, the seedlings can be purchased outside of their tree's flowering season, which allows the player to get fruit as early as the first summer instead of having to wait for the second spring to get fruit from a tree purchased three seasons ago.
* ArabianNightsDays: The little we see of Silk Country makes it look like that sort of setting. The cart is pulled in by an elephant, the merchant's skin tone is expected from a middle east native, and the stand is gold with dashes of bright colors. Additionally, the ''Streets of the World'' feature on Silk Country paints a picture of a city with both outdoor bazaars lined with a variety of stalls and a huge indoor market with many types of shops.
* ButThouMust: During any of the tutorial events, you can't leave the area until you finish doing whatever Eda (or anyone else who might be teaching you) has instructed you to do.
* CallToAgriculture: According to the game book, you were living a perfectly satisfactory life in the big city when you learned about the vacancy in Oak Tree Town, and jumped at it.
* CallingYourBathroomBreaks: Once you upgrade your house, it includes a bathroom where you can optionally use the toilet or take a bath. In either case, your character will comment on the action, but at no time is it ever required to do either; it's a purely cosmetic addition to the house.
* TheCatCameBack: Once you acquire a horse, it becomes a living ClingyMacGuffin. It ''constantly'' wants to be near you. This is handy in some respects, as it makes the creature difficult to lose, but it can be downright annoying when trying to attend to other livestock in the same barn.
* CheapGoldCoins: The standard of currency in Oak Tree Town. Purchases and sales are measured in G, for gold. By contrast, the three kinds of coins (shiny, old, and regular) you can find while fishing or foraging are ''not'' good as currency, and can in fact be sold for gold.
* CherryBlossoms: During the [[SeasonalBaggage month of Spring]], cherry petals will occasionally blow across the screen.
* CommonplaceRare:
** In the beginning, bricks can be this. Until you unlock the vendor who sells them, acquiring them is a LuckBasedMission.
** Inverted with precious gems, which are comparatively easy to find by diving. Once you unlock Agate and start visiting the Safari Park, with its free public mine, becoming wealthy through the acquisition and sale of gems and ores is a no-brainer. But you'll still need the bricks to upgrade your house.
* CompetitionFreak: Elise and Giorgio both seem to be this, judging by their reactions to the beginning of the Land Conquest competition between the farmers.
* ConflictBall: The two older love interests have these with their flower events.
** Klaus's final flower event has you reacting badly to seeing him and Iris together, despite them always being together and you never having a problem with it until now.[[note]]This is explained in-game as Iris having noticed you enter the room, and deliberately ignoring you, trying to make you jealous and thus goading Klaus into confirming his love. It still seems a bit weird, especially since from the player's perspective nothing out of the ordinary has taken place.[[/note]]
** Iris' final flower event has you visit her and Iris blurting out that she wants to break up with you, because [[IWantMyBelovedToBeHappy she thinks you are wonderful and would be happier with someone else]]. Whatever your answer is, Iris admits that she wasn't being serious. She was merely acting out a scene for her latest novel, trying to get rid of some writer's block.


[[/folder]]

[[folder:D to H]]
* DamnYouMuscleMemory: A minor example. Although your entire inventory can be accessed by pressing X or touching the icon on the touch screen, you can access a short list of your tools and seeds by pressing the right 'shoulder button' of your DS. The tools are always listed in the same order, which makes it easy to become used to pushing the up and down arrows a specific number of times to equip those tools. But if you add more tools, you can equip the wrong thing - which can be frustrating if you want to fertilize your crops and accidentally pull out a [[WarpWhistle balloon]].
* DefeatMeansFriendship: Elise has five rivalry {{scripted event}}s which you can complete as your friendship strengthens. You help her become a better farmer, and she in turn gains greater respect for you. Giorgio and Fritz, your other rivals, also have scripted events related to your friendship. Completing all of the events for each character unlocks trophies on your bookshelf.
* DialogueTree: The romance/flower events and special random events that you can trigger in the game play out as {{cutscene}}s with limited dialogue trees. Your answers don't affect the plot of the game, only your friendship level with the other characters.
* DifficultySpike: Contests become increasingly hard as years pass.
* DarkSkinnedBlonde: Nadi.
* TheDitz: In the cutscene where you first learn to fish, Otmar forgets what your name was for a second, then apologizes and says its because his "[[ImagineSpot Head was in the clouds]]"
* DubNameChange: {{Averted|Trope}}. Creator/XSEEDGames was originally going to do it, but switched it back to the translated Japanese names after listening to fan feedback. {{Inverted|Trope}} with Kamil and Licorice, the two characters returning from ''[[VideoGame/HarvestMoonTheTaleOfTwoTowns Tale of Two Towns]]'', whose names are changed back to their original Japanese names from "Cam" and "Reina".
* EquipmentUpgrade: When you first move to town, Eda gives you a hoe, a watering can, an axe, a hammer, a milker and a brush. All of these (including the sickle, fishing rod, pitchfork, and wool Clippers you buy at the general store ) are "Old Style" tools: the most stamina-depleting, inefficient tools in the game. You'll have to purchase blueprints and scavenge for materials to upgrade them to Normal Style, then Copper Style, then in sequence Silver Style, Gold Style, Master Style, Orichalcum Style, and finally Philosopher Style tools.
* EveryoneTenAndUpRating: This game's ESRB rating.
* EverythingsBetterWithSparkles:
** Using fertilizer on crops (or perfume on the beehives) creates a shower of sparkles.
** Creating an item combo on your farm while in "Edit Mode" results in the items that make up the combo giving off sparkles, accompanied by text that gives you a clue as to the combo's effects. Creating a jewelry combo while changing your character's outfit results in sparkles appearing around the accessories panel in the clothing menu.
** Giorgio has a unique character portrait surrounded by roses and sparkles when he talks about beautiful things - interacting with him after events/contests and on sunny days has about a one-in-three chance of triggering the portrait and accompanying dialogue.
** Walking and running over the dirt paths between your farm and the town results in little puffs of dirt and grass clippings kicked up behind your character. Walking over the snow in wintertime creates a trail of sparkles.
* EverythingsBetterWithSpinning: The animation for using the axe is the player character spinning wildly in place, accompanied by a "swishing" sound effect.
* FantasyCounterpartCulture: The game has stand-ins for real life countries,
** Silk country is a middle-eastern country mixed with UsefulNotes/{{India}}. See ArabianNightsDays
** Wheat country is [[AmericansAreCowboys Cowboy]]-[[TheWildWest era]] [[UsefulNotes/UnitedStates America]]. Vendor Kenneth wears a cowboy hat and an outfit helpfully labelled "Cowboy Outfit."
--> '''Streets of the World Reporter''': -this week, we're going to Wheat Country! As the name suggests, here we are in a sea of wheat. Yep, nothing but wheat. Look, there's a field. And… another field. Annnd another field. Just wheat, from horizon to horizon. Nobody else here. I don't even see any houses.
** Sakura Country is UsefulNotes/{{Japan}} [[FarEast itself]]. See FarEast.
** Cabin Country is UsefulNotes/{{Switzerland}}. See YodelLand.
** Rose Country is like a combination of UsefulNotes/{{France}} and the UsefulNotes/UnitedKingdom, with a kilt-wearing vendor who sells you wine and other luxury goods.
--> '''Streets of the World Reporter''': What do you think of when you hear "Rose Country?" Old rustic houses, cute, fashionable stores, rivers flowing everywhere, and of course, flower gardens, right?
** Ice Country appears to be UsefulNotes/{{Russia}}, or some other country bordering the arctic circle. It's a frigid landscape with sleigh rides and polar bears. The vendor Katrina wears a long, fur-lined coat and an ushanka.
--> '''Streets of the World Reporter''': Welcome to ''Streets of the World.'' Get your coats! Today, we're going to Ice Country! I'm Leela, and I'll do my best to guide you through this winter...wonderland. Now, the first thing you need to know about Ice Country: It's cold. So cold I need to get indoors right now.
** Tropical Country is... somewhere [[ExactlyWhatItSaysOnTheTin tropical]]. Likely [[HulaAndLuaus Hawaii]], Tahiti, or another similar Pacific island culture. Vendor Yolanda wears a "Tropical Pareo" and sells items like banana, mango and pineapple seeds.
* FantasyMetals: Alongside the traditional platinum, gold, silver, copper, and gemstones, numerous fantasy metals can be found at the mining point. Later in the game, they can also be bought from the traders in the depot:
** {{Orichalcum}}: Necessary to create the Orichalum Style hoe and watering can, which perform better than the platinum based "Master Style" tools but not as well as the Philosopher Style tools.
** {{Mithril}}: Treated more as a gem than as an ore, and required for crafting several high-end garden decorations and some jewelry (but not much else).
** Adamantite: Treated more as a gem than as an ore, and required for crafted some high-end garden decorations and jewelry (but not much else).
** PhilosophersStone: Treated as an ore in the game, and necessary to create the ultimate Philosopher style tools. (Essentially useless for anything besides crafting, the Philosopher's Stone can be found for free at the mining point and purchased for 777,777 G from the Ice Country vendor, but only has a resale value of 1 G.)
* FeminineWomenCanCook: When The Harvest sprites introduce themselves to Witchie, each states their name and their skill. TheChick of the Harvest Sprites, Pepita, mentions cooking as hers.
* ForgottenFallenFriend: [[spoiler:After Eda's death, nobody ever mentions her ever again.]]
** Almost. [[spoiler:Subverted once you unlock all seven vendors. Veronica will invite you to a party in the Trade Depot, where she remarks that she wishes Madam Eda were here to see what you've accomplished. Afterwards you'll receive a letter in the mail from Eda that she wrote in advance.]]
** [[spoiler:There is also a line if dialogue with your son where he mentions the villagers told him about the old lady who taught you.]]
* FarEast: Anything you consider typically Japanese? Sakura Country probably has it. Rice, bamboo, cherry tree branches, blueprints for a chicken coop designed to look like a pagoda... Additionally, the ''Streets of the World'' feature on Sakura country begins with the host in a busy metropolitan city, but after taking the subway a little ways away she finds herself swept up in a parade filled with portable shrines and women in yukatas.
* FashionDesigner: The game has the HeroicMime protagonist make the clothes him/herself.
* FetchQuest: An optional side activity. As the game progresses, the different vendors can post requests for specific crops, foods, fish, and other items you can grow/catch/make. There is no time limit on fulfilling a quest once you take it, and the rewards are usually pretty good.
* FishingForSole: Occasionally you'll run across a boot or a can.
* FishingMinigame: During your first summer, Otmar will give you a rod and teach you to use it. You can fish off any dock by equipping the rod.[[note]] By the time you receive it, however, you will have long since learned to jump into the water off of those same docks; you can just swim around and dive to catch fish or collect items. This is arguably easier, since a red exclamation point appears onscreen whenever you have reason to dive, ''and'' you don't need bait. It should be noted, though, that the trophies/achievements actually related to fishing can only be earned by using the fishing rod.[[/note]]
* FloralThemeNaming: Several of the love interest characters have flower or plant names. Iris and Lillie (lily) are the most obvious; Kamil's name shares its origin with the camellia flower; Mistel is German for mistletoe; and Licorice is the root of a plant which provides a sweet extract. Nadi also counts in a roundabout way, as he shares his name with a region in the very floral islands of Fiji.
* FlowerMotif: As noted elsewhere, the color of the flower on a potential love interest's speech bubble indicates the level of your friendship. Additionally, once you have confirmed a relationship with one of them, he or she adds a small white flower next to the colored one, as a symbol of their status.
* ForegoneConclusion: Players realized that [[spoiler: Eda will most likely die within the first year,]] since the game series had already [[VideoGame/HarvestMoon64 done]] [[VideoGame/HarvestMoonAWonderfulLife this]] [[VideoGame/HarvestMoonDS in the past]]. Those who never played ''Harvest Moon'' games and came into this game blind, however, were taken painfully by surprise.
* {{Foreshadowing}}: [[spoiler:In your first autumn, Eda will complain frequently about aches when it rains. She also stops traveling into town and attending festivals. If your friendship level is high enough, you have a scripted event in which she talks about getting older and how perhaps someday you'll take care of her farm. Then, when winter comes, she dies.]]
* GettingCrapPastTheRadar:
** In her {{love confession}}, Iris tells you that she has plenty of "experience" as an older woman, and can teach you much.
** If you marry Mistel, some mornings he'll tell you that you were calling his name in your sleep, coyly wondering [[EroticDream what kind of dream you were having]].
** Klaus may make a remark about "other activities" you can do at home, and invites you to come and visit if you want to know what exactly he's talking about. He also, during the second event of his romance arc, may tell you that if you keep being so sweet to all the men, you're going to get eaten by a big bad wolf on your way home one day.
** If you marry Agate, her dialogue after dinner has her suggesting taking a bath together and washing each other's backs. The implications are obvious.
* GoingThroughTheMotions: The character animations, most of which are carried over from ''VideoGame/HarvestMoonANewBeginning'', are limited and exaggerated.
* GuideDangIt:
** The Trade Depot vendors are progressively unlocked depending on [[http://www.gamefaqs.com/3ds/734977-story-of-seasons/faqs/71921?page=1 what you ship and how much of it you ship]], and the game never tells you the specifics. The first four unlocked vendors are primarily based on money made and passage of seasons,[[note]]Cabin Country: 100,000G earned from Silk Country and it's at least the first Summer; Sakura Country: 200,000G earned from Cabin Country and it's at least the first Fall; Wheat Country: 500,000G earned from all vendors collectively; Rose Country: 1,000,000G earned from all vendors collectively[[/note]] but Ice Country requires shipping hundreds of different farm decoration items, while Tropical Country requires shipping up to ''tens of thousands'' of farm-produced goods. The game also neglects to tell you that this is the primary goal of the game: NewGamePlus unlocks when you've unlocked every merchant.
** Many of the patterns you can create in your Sewing Studio require colors of "yarn+", but the game doesn't explain what "yarn+" actually is. An animal whose hair can be spun into yarn will produce "+ quality" hair once it has spent at least 100 hours grazing in the Safari Park.
** After you cut down trees on your farm, you're left with stumps, which interfere with the placement of objects and the movement of livestock. There is no hint of how to remove them; you have to hit them with your axe once or twice for an additional bit of lumber.
** There is no indication that ''jumping on fences'' gives you items. Certain areas where you can jump will have a chance of a random item drop.
** Early in the game, you can find twigs and weeds, and the latter in particular seems to be nothing more than VendorTrash. Then you get the Seed Factory and discover that they're the most inexpensive way to get fertilizer for your farm. Hoard your early foraging finds!
** Perfumes. You can make them yourself if you have the Seed Factory (in the same machine that makes fertilizer), or receive them as birthday gifts from Klaus if your friendship level is high enough. But the game doesn't clarify what they actually do; you can't use them on your avatar as you would use perfume in real life. They get fed into beehives in the same fashion that treats get fed to the livestock and pets. The different perfumes affect the honey productivity of your bees.
** Colored Flower events. To advance your romance arc with an eligible bachelor or bachelorette, you will also need to improve your friendship level with specific other villagers, with whom your chosen love interest is close in some way. For instance, if you reach the Pink Flower level with Agate, you need to advance your friendship with Lillie to the Purple Flower level in order for your romance with Agate to proceed. Melanie in particular is a linchpin for several romances - strong friendship with her is required if you want to romance Lillie, Kamil, ''or'' Nadi.
** Livestock, in one respect, are very much a GuideDangIt. No matter how diligent you are in caring for your animals, ''they will eventually die of old age in five years.'' You're given exactly one hint in the game at this--and it's a disclaimer screen that only shows up one time when you get your very first animal in your very first save. Other than that, nothing in the game will prepare you for this.
** Jewelry: If you wear the right three pieces, you can get bonuses such as a faster swimming pace or automatic regeneration of stamina over time. [[http://fogu.com/sos1/activities/closet/accessory-combos.php Full details are at the bottom of this page]].
* HappilyMarried: Gunther and Corona, who run the carpentry shop, are this, and Veronica and Madam Eda seem to have been this with their late husbands. Should you elect to romance and marry one of the eligible characters, you become this.
* HeroicMime: [=NPCs=] can speak at length and are accompanied by [[CharacterPortrait character portraits]] when they speak. The player character is limited to communication through the wild gesticulation of their model and a few short responses from the limited [[DialogueTree dialogue trees]] found only in special events, with no character portraits.
* HitboxDissonance: Dragonflies still suffer from this, with their catch area sometimes being vastly different than where the bug actually is on the screen.
* HumanCannonball: After purchasing the blueprint from Rose Country, you can build a cannon that launches you from your farm into town or vice versa. That being said, there's a chance that you'll land off target and end up some where in-between.
* HyperactiveMetabolism: More justified than most examples; eating food simply restores stamina, rather than healing wounds.

[[/folder]]

[[folder:I to N]]
* InconsistentDub:
** In [[Videogame/HarvestMoonTheTaleOfTwoTowns their first appearance]], Licorice and Kamil's names were [[CulturalTranslation translated as "Reina" and "Cam"]]. In this game, partly due to a [[Creator/XSeedGames a new translation team]] their names are more faithful to the Japanese Version.
** A minor example, but the ShowWithinAShow ''Streets of the World'' program is either hosted by different women named Leela, Lula, Lyra, and Layla, or a [[JapaneseRanguage translation mishap]] has caused each installment to give the host a different name.
* InnerMonologue: The PlayerCharacter has one, in {{Cut Scene}}s.
* InGameTV: Once you build the television, you can tune in to three different channels; each shows a different program every day. To avoid missing anything good, it's recommended that the player check each channel daily.
** The weather channel features Lillie giving you the details about the forecast for both the current day and the following day.
** The Oak Tree Channel provides tips to make farming easier and more fun. It also has a recurring program, ''Oak Tree Life'', which reveals details about the residents of Oak Tree Town.
** The Variety Channel shows a number of serial programs, including a fantasy adventure saga, a few kids' shows, a travelogue, and a well-written murder mystery. These programs are shown in a loop; once the final episode of a program airs, it starts again from the beginning.
* AnInteriorDesignerIsYou:
** You can upgrade your home and build new furnishings, flooring, and wallpaper for it, so long as you purchase the necessary blueprints and acquire the materials. An editing table inside the house lets you arrange the furniture, as well as the other buildings on your farm, however you like.
** An Exterior Designer Is You: As more traders come to the town through your efforts, Veronica will want the town to be as attractive as possible, and gives you full reign over the landscaping in more and more parts of town.
* InUniverseGameClock: For every second in real life, a minute passes in the game. Time is suspended whenever you update your journal, build/craft things, watch television, view your inventory, or interact with vendors.
** This game uses the 24-hour clock, just like the [[UsefulNotes/{{Nintendo 3DS}} system it's on]].
* ItemCrafting:
** You'll need to do this whenever you want to add furniture, buildings, or decorative touches to your farm.
** Once you install a kitchen in your house, you can purchase recipes and cook various meals. This is required to unlock many of the trophies, and the more you cook, the better quality of food you can produce.
** In order to progress in a romance with any character, you must craft a promise ring to give them. You'll need silver and fluorite, and the ring can only be made in the Sewing Studio at the accessory bench. The Sewing Studio also allows you to make clothing for the annual fashion competitions, as well as outfits you can wear.
** After you construct a Winery on your farm, you can take the fruit from your fruit trees and ferment them into wines. Adding a Cheese Factory lets you turn your cows' milk into regular or flavored cheeses, butter, and mayonnaise. A Pottery Studio lets you make flower pots, cups, and other clay items. The Spice Factory allows you to turn certain ingredients into condiments, such as jelly and soy sauce, and grind wheat or rice into flour.
* LargeHam: The guest judges of the assorted competitions (cooking, fashion, etc.) all have some of this going on, in one way or another. It's PlayedForLaughs, of course, and they're all that much more memorable for it.
* LawOfChromaticSuperiority: Some flower colors are better than others. By raising people's affection, their flower color changes.
* LovableAlphaBitch: Elise, post character development.
* LoveInterests: Twelve of them - six males and six females.
* LuckBasedMission: Every contest has a bit of this. Even if you perform perfectly in every aspect, there's a chance you'll end up losing simply because the game didn't favour you.
** The fishing contest is probably the worst offender: it actively weighs the scales against you. There are only three usable fishing spots (as you can't put the fishing rod away, you can't swim across to the fourth). There are ''four'' competitors, but, thankfully, one of your opponents always occupies the inaccessible spot. However, when the timer starts, they are ''already'' in position at one of the fishing spots, while you're just outside Oak Tree Town. Not only do you have to waste precious time seeking out the only vacant dock, if you're unlucky enough that the spot on Eda's farm is the only available fishing spot, you'll waste an in-game hour just getting there. It's a wonder your character hasn't complained to the Guild. And you better have bait handy: the only way to slightly even up the odds is to bait every fishing spot, and that's still no guarantee of victory: even early in the game, your opponents can catch over twenty fish, or fish four meters long!
* MistakenForServant: The scripted event which introduces you to Elise has her ordering you to carry a vase and drawers to her room. Her actual servants arrive after you do it, and they're more upset by it than you or Elise are.
* MoneySink: Blueprints for buildings and furnishings, patterns for the Sewing Studio, recipes to cook in the kitchen... purchasing all of these eventually unlocks trophies. You're also apparently the only one capable of expanding the Safari Park, which requires accumulations of materials as well as gold. Additionally, if you want to have a really big wedding, you've got to save up one million gold for the best option, wherein the whole village attends and you get the most gifts. And just in case you otherwise happen to run out of things to do with your income, there's an annual fireworks display which relies on your donations to fund it.
* MoodWhiplash: Inevitable when it comes to the character animations. See GoingThroughTheMotions
* MeaningfulName: Fun Fact, Licorice is a plant. The candy is flavored by licorice extract
* NewsTravelsFast: Even if you first met the sprites the same day, when you meet Pepita, she'll refer to you as "that human".
* NewGamePlus: After unlocking all seven Trade Depot vendors, starting a new game allows the player the choice of starting with 1) 50,000 gold, 2) 10,000 friendship points with all of the villagers, or 3) nothing.
* NewSeasonNewName: ''Story of Seasons'' is a video game version of this trope for the ''VideoGame/HarvestMoon'' series. It's still a ''Bokujō Monogatari'' series, but due to changes in American distribution, the new Western title of the franchise is ''Story of Seasons'' while Natsume holds the rights to the ''Harvest Moon'' name.
* NoPlotNoProblem: This game has almost no plot outside of scripted events and romance arcs; you signed up to start a farm, your application was approved, and that's it. Unlike its ''Harvest Moon'' predecessors, where the protagonist needs to do specific tasks, the protagonist of this game is free to do whatever to their heart's content with no time limit or stakes of any kind.

[[/folder]]

[[folder:P to S]]
* PermanentlyMissableContent: While there is no hurry to complete the conditions for most events, if you want to see [[spoiler:Eda's three rivalry events]], you have to do it before [[spoiler:[[WhamEpisode the first winter]]]].
* PlayingHardToGet: Implied. Elise is the one of the most difficult bachelorettes to court; you have to see all of her Rival events as well as her Heart events. Doesn't help her status as a BaseBreakingCharacter with the fandom.
* PetInterface: You can purchase livestock and pets to raise. With the exception of your starting cow Hanako, who is a gift from Madam Eda, you can give the animals any name you like consisting of six letters or fewer. You must feed the animals, groom them, and show them affection, and you can arrange to breed them through one of the vendors.
* PlayableEpilogue: The game "ends" after you get married. You can still resume playing even after the credits.
* ProtagonistWithoutAPast: Apart from the fact that you left the city to become a farmer, and you apparently have wanted to be one since you were a child, you will never learn anything about the life you abandoned to move to Oak Tree Town. You have no known family or contacts from your earlier years.
* {{Pun}}:
** Try giving Klaus a present wrapped in his preferred blue or black ribbon. He asks if you wrapped it yourself, adding that "You must be very... gifted."
** Woofio makes terrible, canine-themed puns when judging livestock competitions, and Matsuba opens every crop contest by asking the audience if they're ready to "crop til you drop!"
* RelationshipValues: Just like all ''VideoGame/HarvestMoon'' [[VideoGames Games]], this is included
* SoundtrackDissonance: Eating a meal with your spouse can be this if you're experiencing severe weather, due to the soundtrack being happy-go lucky.
* SaveScumming:
** Writing in your journal before mining in the Safari Park will allow you to quickly reload and try again if the mine's offerings on a given day are not what you want.
** This can also be done before entering any of the festival competitions, as the prizes are sometimes random.
** Can also be invaluable when trying to win or keep a field during a conquest -- a known glitch sometimes causes conquest results to display incorrectly. This can end up costing a player both their lease on a field and all the crops on it if the glitch occurs.
* ScriptedEvent: Several, especially in your earliest years; these events are triggered whenever you are taught something or introduced to a new character. Individual characters also have their own scripted events which only happen when you achieve the required number of friendship/reputation points with them. Each romance arc has at least four.
* SeasonalBaggage: Rather than twelve months like the real world, the game's calendar year is divided into the four seasons. Each season lasts exactly 31 days, is visually different from the others, and has its own {{leitmotif}} playing throughout the day.
* ShowWithinAShow: Building a television allows you to [[InGameTV watch the various shows]] broadcast on the three available channels. One show is broadcast per channel each day, running all day until the signal cuts out at midnight:
** Weather Channel: Only broadcasts one program, which is Lillie's weather forecast. Gives information on the day's weather and the forecast for the next day. Lillie's show is a type 1 example -- Lillie, who is a resident of Oak Tree Town, is involved in the production of the show.
** Variety Channel: Hosts [[ExactlyWhatItSaysOnTheTin a variety of programs]], including a travelogue, a murder mystery, and children's programming. Runs different programming each day of the week. Some shows are rerun immediately once all episodes are aired, others are replaced by a different show. Some of the shows are [[https://tvtropes.org/pmwiki/pmwiki.php/ShoutOut/StoryOfSeasons shout-outs]] to popular real-world franchises, and all are type 2 examples of ShowWithinAShow:
*** ''Murder at Black Gull Villa: Cry of the Carillon'': Monday's program, a murder mystery centered on the investigation of what [[NeverSuicide appears to be a suicide]] during a dinner party at the remote seaside mansion of a wealthy businessman.
*** Streets of the World: Tuesday's program, a travelogue that explores the countries from which the merchants in the trade depot hail. Usually in the form of the comical misadventures of the hapless hosts and their crews as they explore the region.
*** ''Search for the Legendary Chef'': Wednesday's program, an adventure-documentary detailing [[ExactlyWhatItSaysOnTheTin the search for a legendary chef]] Char Han, who has disappeared from public view. Host and reluctant adventuress Misa must undergo a series of wacky trials to find out what has happened to her cooking idol.
*** ''Princess Lillia’s Adventure'': Thursday's program, in which the titular RebelliousPrincess Lillia decides she'll become a hero of the realm and battle the Dark Prince in order to escape from an ArrangedMarriage.
*** ''[[Series/MightyMorphinPowerRangers Mighty Munchin' Veggie Rangers]]'': Friday's program, in which a trio of color-coded, vegetable powered superheroes fight a villain who steals the world's supply of fresh fruits and veggies.
*** ''Nature Sprite Tale'': Saturday's program, in which a young nature sprite named Socra details his work for the Harvest Goddess and the various schemes of their nemesis, the Witch.
*** ''Rookie Detective Karen'': One of Sunday's programs, in which the young detective Karen sets out to solve crimes. Narrated by her sidekick, the sentient feline Mr. Tiddles.
*** ''[[Manga/GetterRobo Robot Genesis: Gotter Robo ZERO]]'': Replaces ''Rookie Detective Karen'' after it's run on Sundays. Concerns the exploits of four girls as an alien presence gifts them giant robots with which to defend the planet against a fearsome foe.
** Oak Tree Channel: Programming focused on farming and life in the town of Oak Tree.
*** ''Oak Tree Tips'': Broadcast Mondays through Fridays, offering vaguely worded tips on edit combos, farming, animal care, and other subjects. A type 2 example.
*** ''Giorgio’s Gorgeous Farm Life'': Saturday's program, in which local farmer Giorgio offers tips on farming and animal care, as well as musing on the nature of beauty. A type 1 example.
*** ''Oak Tree Times'' Sunday's program, in which host Kassie interviews the denizens of Oak Tree Town. Useful for finding out what marriage candidates and other citizens like and dislike, as well as revealing some of their backstories. Both a type 1 and type 2 example, as almost all the guests are characters from town, and many of them remark to Kassie that they've seen her show.
* SleepingSingle: For some weird reason, you'll have ''two'' double beds - one in the living room, and one in the second floor room. Your spouse and children sleep on the second floor. After certain events like birthdays, your character will find him/herself on the first floor. You ''can,'' however, sleep on the same bed as your spouse.
* SocializationBonus: Much like in ''Harvest Moon: A New Beginning'', the multiplayer option allows you to visit other players' farms or have them visit yours. Players can give each other gifts and improve the condition of one another's crops.
* SuperStrength: In edit mode, the player character is able to lift trees, fountains, larger-than-life statues, even entire ''barns'' in order to move them about.

[[/folder]]

[[folder:T to Z]]
* ThroughHisStomach: The easiest way to raise affection with other characters, especially the love interests, is to learn their favorite foods and gift it to them once a day. Each resident of Oak Tree Town has a gift that they love and appreciate more than any other, and [[TrademarkFavoriteFood it's always food]].
* TrademarkFavoriteFood:
** Giving a character [[YourFavorite their favorite food]] will net you 1,000 Friendship Points. It might also result in LoveBubbles, sparkles, flowers, or other special effects appearing around their CharacterPortrait as they thank you for the generous gift.
** The quickest way to befriend the various animals that live in the Safari zone and around Oak Tree Town is to give them their favorite food.
* UltimateAuthorityMayor: Veronica is essentially this; the game doesn't identify her explicitly as the mayor of Oak Tree Town, but she pretty much runs the village. As guildmistress, she's the one to handle all the details about land assignment, competitions, vendors, and other day-to-day operations in the town. She also performs the ceremony should your character get married and [[spoiler:conducts Eda's funeral]].
* UntoUsASonAndDaughterAreBorn: Once the protagonist gets married and upgrades his/her house to the second-story model, s/he and their spouse will eventually have male and female fraternal twins. They greatly resemble their NPC parent.
* ValleyGirl: In [[CulturalTranslation the English translation]], at one point, Licorice will display the speech patterns of a Valley Girl
--->'''Licorice:''' I always feel super-relaxed around noon. Like, in the morning, I'm all get-up-and-go, and then at noon, I'm like, "Time for a siesta."
* VagueAge: It's not really clear how old any of the characters are. In particular, Fritz, Mistel, and Lillie all look ''way'' younger than they must be (since they're all old enough to marry), which causes some players to find them difficult to accept as love interests.
* VendorTrash: The vendors will buy pretty much anything you want to sell them - including captured frogs and insects, the bottles and boots you catch while fishing, and gathered twigs and stones.
** Subverted with weeds. They turn out to be very valuable, since they are a cheap way to produce fertilizer once you get the Seed Maker. [[GuideDangIt The game doesn't give any prior indication about this]].
** {{Lampshaded}} in the description for Scrap Ore:
-->''"A cheap ore. You don't really have much use for it, but there are a few people who'll take it off your hands."''
** Inverted with the PhilosophersStone. You need it to create the ultimate Philosopher Style tools. It can be found at the mining point (though it's a rare drop item) and it costs 777,777 G from the Ice Country vendor... but it has a resale value of 1 G.
* WalletOfHolding: Overlaps with CheapGoldCoins - although your bag's inventory is limited, your wallet doesn't appear to be. The most expensive purchase you can make from a traveling salesperson is 104,000,000 G (for 20 pink diamonds at 5,200,000 G each): G being short for gold/ gold coin. All that money must be carried on your person. This ludicrous amount of currency might make sense if the economy worked on a credit system, but all signs point to a cash-based economy; all transactions with merchants are instantaneous, collecting earnings from your stall at the trading depot is accompanied by the sound of a coin dropping, and there's no mention of banks (or other financial institutions) where you can store your money.
* WarpWhistle:
** The horse - provided you're near one of the Horseback Riding stations, you can summon the horse instantly and ride it where you need to go. If you have at least one carrot in your bag, you can direct it to take you instantly to your farm, the town square, or the Trade Depot.
** Beginning in your second year, Rose Country's vendor will also sell a second WarpWhistle in the form of [[MundaneMadeAwesome hand-held balloons]]. Pull one out while you're on your farm, and it will deposit you in a random spot in the town.
** After acquiring 3000 customer points with Rose Country, you can buy the blueprints for a cannon. Building it and placing it in one of the town's plazas allows you to [[HumanCannonball launch yourself]] between the town and your farm -- or vice-versa if you put the cannon on your farm. The item's description warns you that there's a chance you can land off target.
* WeatherDissonance: No matter what season it is, it will always be sunny at the Safari Park, except for occasional light rainfall. Despite this, you can still find snowballs on the ground during winter.
* WhamEpisode: Many players were shocked to find that [[spoiler:Eda dies when the first winter starts.]]
* WithThisRing: Each RomanceArc has four scripted events (except for Elise's, which has five). You can only see the first two for any love interest before needing to confirm the relationship through the gift of a promise ring. Later, when you get married, you'll receive a wedding ring which can be equipped onto your avatar as an accessory.
* WizardNeedsFoodBadly: You can't work forever. You'll eventually have to eat something (or sleep) in order to regain stamina.
* YodelLand: Cabin Country is implied to be this. The merchant wears the typical style of dress, it specialises in grazing animals, and it's the country from which you buy the Cheese Factory. Even the description of it in [[ShowWithinAShow Streets of the World]] evokes this:
-->'''Host''': What do you think about when you hear the words 'Cabin County'? Fields, acres full of livestock, flower gardens, right? Well, let's get a nice view of all that. I've been hiking up to a mountain cabin, and I'm finally almost there. We're already up over 9,800 feet. The mountains around me are covered in snow.
* YouRequireMoreVespeneGas: You need to grind for materials to make things.
* YouShouldntKnowThisAlready: You can't cook a dish until you've acquired the recipe. Mixing random ingredients in the kitchen isn't allowed. This can be frustrating if you're trying to woo a specific neighbor and know how to make their favorite dish, but haven't found the recipe yet.

[[/folder]]
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