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''Steel Assault'' is a 2021 action-platformer game developed by Zenovia and Creator/TributeGames, following the side-scrolling template made popular by old-timey RunAndGun arcade classics.

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''Steel Assault'' is a 2021 action-platformer game developed by Zenovia Interactive and published by Creator/TributeGames, following the side-scrolling template made popular by old-timey RunAndGun arcade classics.



All hopes lies in the player's hero - Taro Takahashi, an elite member of a LaResistance unit, who had a vendetta against Pierce because his parents were among the resistance members executed during Pierce's takeover. A highly-skilled soldier and pilot, and an expert with his electrified whip, dual-sided grappling hook launcher, Taro will kick all sorts of ass and take on Pierce's legion of lieutenants before confronting the villain in his hideout.

to:

All hopes hope lies in the player's hero - Taro Takahashi, an elite member of a LaResistance unit, who had a vendetta against Pierce because his parents were among the resistance members executed during Pierce's takeover. A highly-skilled soldier and pilot, and an expert with his electrified whip, dual-sided grappling hook launcher, Taro will kick all sorts of ass and take on Pierce's legion of lieutenants before confronting the villain in his hideout.
hideout.



!!''Steel Assault'' contains examples of:

to:

!!''Steel Assault'' contains examples of:
of the following tropes:



** "Mastodon Crusher" is a robotic mastodon (well, no doy). With a '''[[ChainsawGood chainsaw]]''' in place of it's trunk which it will swing at Taro constantly.

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** "Mastodon Crusher" is a robotic mastodon (well, no doy). With a '''[[ChainsawGood chainsaw]]''' in place of it's its trunk which it will swing at Taro constantly.



** Major Harris, who sic a giant gryphon and kirin mecha on Taro for his boss battle.
* AutoScrollingLevel: "Heart of Concrete", where Taro is on a [[CoolBoat heavily-armored, gadget-laden motorboat]] on autopilot at full speed crossing a sea filled with enemies. Said boat has a turret on it's top which Taro can use to shoot at mooks.

to:

** Major Harris, who sic a Harris sics giant gryphon and kirin mecha on Taro for his boss battle.
* AutoScrollingLevel: "Heart of Concrete", where Taro is on a [[CoolBoat heavily-armored, gadget-laden motorboat]] on autopilot at full speed crossing a sea filled with enemies. Said boat has a turret on it's its top which Taro can use to shoot at mooks.



** Major Harris from the plant stage initially appears as a regular, unarmed scientist, which Taro confronts in a room containing a wide chasm at the end of the level. But Taro turns out to be confronting a {{hologram}} - the ''actual'' Major Harris is on the other end of the chasm, where he then unleash the plant's defenses on Taro, firstly dispensing turrets, and then sending two gigantic animal mechs, respectively a gryphon and a kirin, one at a time. Once the kirin is destroyed, an explosion then sends the real Harris halfway through the room, landing right next to Taro.
** The penultimate battle against General Pierce. After a cutscene, Pierce jumps into a nearby chasm... from which suddenly a giant robot under Pierce's control emerged.
* BattleCouple: Colonel Daigo and Ayane Nakamoto, who forms a DualBoss attacking Taro simultaneously.

to:

** Major Harris from the plant stage initially appears as a regular, unarmed scientist, which Taro confronts in a room containing a wide chasm at the end of the level. But Taro turns out to be confronting a {{hologram}} - the ''actual'' Major Harris is on the other end of the chasm, where he chasm. He then unleash unleashes the plant's defenses on Taro, firstly dispensing turrets, and then sending two gigantic animal mechs, mecha, respectively a gryphon and a kirin, one at a time. Once the kirin is destroyed, an explosion then sends the real Harris halfway through the room, landing right next to Taro.
** The penultimate battle against General Pierce. After a cutscene, Pierce jumps into a nearby chasm... from which suddenly a giant robot under Pierce's control emerged.
emerges.
* BattleCouple: Husband and wife Colonel Daigo and Ayane Nakamoto, who forms form a DualBoss attacking Taro simultaneously.



** The first stage, City of Shattered Glass, have Taro fighting enemies in rain-drenched city streets.

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** The first stage, City "City of Shattered Glass, have Glass", has Taro fighting enemies in rain-drenched city streets.



* BigBad: General Magnus Pierce, who started a hostile takeover of the entire city and the country's supreme dictator.

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* BigBad: General Magnus Pierce, who started a hostile takeover of the entire city and became the country's supreme dictator.



* DoubleJump: Taro can jump in mid-air thanks to the bio-technics enhancements built in his suit. There's several levels where he needs to jump multiple times while in mid-air, either for climbing shafts or crossing platforms.

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* DoubleJump: Taro can jump in mid-air thanks to the bio-technics biotechnic enhancements built in his suit. There's several levels where he needs to jump multiple times while in mid-air, either for climbing shafts or crossing platforms.



* GoodScarsEvilScars: The hero, Taro, have a long red scar on his forehead's left side, which is visible on his onscreen sprite. Said scar even shows up on the game's logo!
* GrapplingHookPistol: Taro have a two-way version of this weapon in his equipment, which fires a long wire with a hook on each end (either horizontally or vertically) to help him climb on structures. He seems to have an infinite amount of hooks as well, which he needs in levels requiring plenty of climbing or navigating his way over BottomlessPits.

to:

* GoodScarsEvilScars: The hero, Taro, have has a long red scar on his forehead's left side, which is visible on his onscreen sprite. Said scar even shows up on the game's logo!
* GrapplingHookPistol: Taro have has a two-way version of this weapon grappling hook in his equipment, which fires a long wire with a hook on each end (either horizontally or vertically) to help him climb on structures. He seems to have an infinite amount of hooks as well, which he needs in levels requiring plenty of climbing or navigating his way over BottomlessPits.



* LocomotiveLevel: The first stage have Taro entering a subway train from the back carriage and making his way to the front, destroying every mook in his way. It ends with Taro facing the boss, Lt. Karla Schmidt, who pilots a mecha and rips off the train's roof to attack Taro.

to:

* LocomotiveLevel: The first stage have has Taro entering a subway train from the back carriage and making his way to the front, destroying every mook in his way. It ends with Taro facing the boss, Lt. Karla Schmidt, who pilots a mecha and rips off the train's roof to attack Taro.



** The forest level have Mecha Agni, a gigantic robot serving as a mid-level MiniBoss. Who starts off as two GiantHandsOfDoom coming out of the water to attack Taro from below, before revealing itself. The robot will alternate between submerging and using it's hands for attacking, or sticking itself out the surface to fire projectiles until it's destroyed.

to:

** The forest level have has Mecha Agni, a gigantic robot serving as a mid-level MiniBoss. Who MiniBoss who starts off as two GiantHandsOfDoom coming out of the water to attack Taro from below, before revealing itself. The robot will alternate between submerging and using it's its hands for attacking, or sticking itself out the surface to fire projectiles until it's destroyed.



* NeckLift: Taro interrogating Major Harris have him grabbing the latter by his jugular.

to:

* NeckLift: Taro interrogating Major Harris have has him grabbing the latter by his jugular.



* RisingWaterRisingTension: The factory interior have a segment where Taro must climb upwards a series of platforms and conveyer belts, just as a chemical spill occur causing the entire structure to be flooded. Touching the chemicals will cost Taro a life, and besides jumping he'll also need to use his grappling hook to send himself upwards while dealing with flying robots and drones.
* RobotDog: Yellow robotic canines occasionally shows up guarding enemy bases, where they attack either by pouncing on Taro or firing missiles from their backs.
* SequentialBoss: General Magnus Pierce, who first unleash a gigantic robot on Taro before facing the hero in direct combat.

to:

* RisingWaterRisingTension: The factory interior have has a segment where Taro must climb upwards a series of platforms and conveyer conveyor belts, just as a chemical spill occur occurs, causing the entire structure to be flooded. Touching the chemicals will cost Taro a life, and besides jumping he'll also need to use his grappling hook to send himself upwards while dealing with flying robots and drones.
* RobotDog: Yellow robotic canines occasionally shows show up guarding enemy bases, where and they attack either by pouncing on Taro or firing missiles from their backs.
* SequentialBoss: General Magnus Pierce, who first unleash unleashes a gigantic robot on Taro before facing the hero in direct combat.



* ThisIsADrill: Balthazar Kline's SandWorm mech have a drill in place of it's head, which he will use alongside his turrets to attack Taro. Said drill can also open apart to reveal a powerful laser turret.
* UndersideRide: One stage near the end have Taro clinging to the underbelly of an ascending airborne cruiser, and fighting airborne enemies coming at him from left and right.

to:

* ThisIsADrill: Balthazar Kline's SandWorm mech have has a drill in place of it's its head, which he will use alongside his turrets to attack Taro. Said drill can also open apart to reveal a powerful laser turret.
* UndersideRide: One stage near the end have has Taro clinging to the underbelly of an ascending airborne cruiser, and fighting airborne enemies coming at him from left and right.



* WaveMotionGun: Most of the bosses have one of these installed (via BreathWeapon) allowing them to fire an energy beam taller than Taro, requiring Taro to jump (and occasionally cling on higher surfaces via grappling hook) to avoid getting damaged. Including the Mastodon Crusher, Balthazar's worm mech, the Theta Hydron, among others.
* WeakTurretGun: The mobile turret enemies, whom are smaller and shorter than Taro and can be blown up with a soft touch from Taro's trusty electric whip. Although they tend to be placed in tricky, hard-to-reach areas for taking potshots at Taro.

to:

* WaveMotionGun: Most of the bosses bosses, such as Mastodon Crusher, Balthazar's worm mech, and Theta Hydron, have one of these installed (via BreathWeapon) BreathWeapon), allowing them to fire an energy beam taller than Taro, requiring Taro. To avoid getting damaged, Taro to must jump (and occasionally cling on higher surfaces via grappling hook) to avoid getting damaged. Including the Mastodon Crusher, Balthazar's worm mech, the Theta Hydron, among others.
hook).
* WeakTurretGun: The mobile turret enemies, whom who are smaller and shorter than Taro and can be blown up with a soft touch from Taro's trusty electric whip. Although they tend to be placed in tricky, hard-to-reach areas for taking potshots at Taro.



--> '''Sonia''': Pierce still has clusters of followers vying for power around the country.\\
'''Hiro''': Well, now that we have this battleship... why not we pay them a visit?

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--> -> '''Sonia''': Pierce still has clusters of followers vying for power around the country.\\
'''Hiro''': Well, now that we have this battleship... why not we pay them a visit?visit?
----

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* DavidVersusGoliath: It's actually easier to list the bosses that ''averts'' this trope. All of them (except Ayane and the second stage of the FinalBoss Pierce) pilots gigantic machines taking up most of the screen, compared to Taro who battles them ''on foot''. With Taro's electric whip against missiles, cannons, turrets and all kinds of heavy weaponry. And winning.

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* DavidVersusGoliath: It's actually easier to list the bosses that ''averts'' ''avert'' this trope. All of them (except Ayane and the second stage of the FinalBoss Pierce) pilots pilot gigantic machines taking up most of the screen, compared to Taro who battles them ''on foot''. With Taro's electric whip against missiles, cannons, turrets and all kinds of heavy weaponry. And winning.



* HarderThanHard: Taken to its LogicalExtreme with Arcade Mode, in which losing all health at any point forces the player to ''restart the game from scratch''.



* {{Kirin}}: The second AnimalMecha MiniBoss sent by Major Harris to battle Taro is a ''robot'' Kirin. Who spends the whole battle pouncing all over the place beside dispensing additional mooks through a hatch, and even has a RollingAttack it constantly uses to charge at Taro.

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* {{Kirin}}: The second AnimalMecha MiniBoss sent by Major Harris to battle Taro is a ''robot'' Kirin. Who spends the whole battle pouncing all over the place beside besides dispensing additional mooks through a hatch, and even has a RollingAttack it constantly uses to charge at Taro.
Is there an issue? Send a MessageReason:
None


--> '''Taro''': Start talking! [''fingers on Harris' neck]''\\

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--> '''Taro''': Start talking! [''fingers on Harris' neck]''\\neck'']\\



* OneManArmy: Taro, who wipes out entire platoons of enemies with his trusty whip each stage.

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* OneManArmy: Taro, who wipes out entire platoons of enemies human soldiers, robots, and war machines with his trusty whip each stage.
Is there an issue? Send a MessageReason:
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Added DiffLines:

* OneManArmy: Taro, who wipes out entire platoons of enemies with his trusty whip each stage.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/9317822.jpg]]
[[caption-width-right:350:Taro about to kick some serious ass.]]

''Steel Assault'' is a 2021 action-platformer game developed by Zenovia and Creator/TributeGames, following the side-scrolling template made popular by old-timey RunAndGun arcade classics.

In an aftermath of a nuclear leak in the 2030s, most of the cities in North America were reduced to wastelands after being excessively irradiated. A power-hungry billionaire and industrialist, Magnus Pierce, rules over the survivors with his private army after ordering a widescale massacre of everyone opposing him, and intends to reshape the world in his image by recovering old technology of the past to enforce his regime.

All hopes lies in the player's hero - Taro Takahashi, an elite member of a LaResistance unit, who had a vendetta against Pierce because his parents were among the resistance members executed during Pierce's takeover. A highly-skilled soldier and pilot, and an expert with his electrified whip, dual-sided grappling hook launcher, Taro will kick all sorts of ass and take on Pierce's legion of lieutenants before confronting the villain in his hideout.

----
!!''Steel Assault'' contains examples of:

* AfterTheEnd: The game is set after an apocalypse which turns most of the world's city into ruins. And then a power-hungry figure of authority, General Pierce, took over control and made himself a dictator.
* AirborneMooks: Hovering robot drones, robot ships, JetPack mooks, and MookMobile hoverplanes. Many of these are weak but difficult-to-hit enemies, who tends to fly above Taro's reach or attack him in areas with platforming elements.
* AnimalMecha:
** "Mastodon Crusher" is a robotic mastodon (well, no doy). With a '''[[ChainsawGood chainsaw]]''' in place of it's trunk which it will swing at Taro constantly.
** Captain Balthazar Kline commandeers a robot SandWorm to fight Taro during his boss battle.
** Theta Hydron is a two-headed robotic [[OurHydrasAreDifferent hydra]].
** Major Harris, who sic a giant gryphon and kirin mecha on Taro for his boss battle.
* AutoScrollingLevel: "Heart of Concrete", where Taro is on a [[CoolBoat heavily-armored, gadget-laden motorboat]] on autopilot at full speed crossing a sea filled with enemies. Said boat has a turret on it's top which Taro can use to shoot at mooks.
* BaitAndSwitchBoss:
** Major Harris from the plant stage initially appears as a regular, unarmed scientist, which Taro confronts in a room containing a wide chasm at the end of the level. But Taro turns out to be confronting a {{hologram}} - the ''actual'' Major Harris is on the other end of the chasm, where he then unleash the plant's defenses on Taro, firstly dispensing turrets, and then sending two gigantic animal mechs, respectively a gryphon and a kirin, one at a time. Once the kirin is destroyed, an explosion then sends the real Harris halfway through the room, landing right next to Taro.
** The penultimate battle against General Pierce. After a cutscene, Pierce jumps into a nearby chasm... from which suddenly a giant robot under Pierce's control emerged.
* BattleCouple: Colonel Daigo and Ayane Nakamoto, who forms a DualBoss attacking Taro simultaneously.
* BattleInTheRain:
** The first stage, City of Shattered Glass, have Taro fighting enemies in rain-drenched city streets.
** The following level, "Hug of Thunder" is similarly set in a rain-drenched forest. And the downpour actually lasts the entire stage.
** It rains, ''again'', during the stage where Taro pursues General Pierce's transport in an aerial chase, while he battles robotic mooks and turrets in his way.
* BigBad: General Magnus Pierce, who started a hostile takeover of the entire city and the country's supreme dictator.
* BigGuyLittleGuy: Taro's boss fight against the Nakamoto couple have this vibe; Daigo pilots a building-sized HumongousMecha, while his wife Ayane wears a set of PoweredArmour with her sprite size roughly the same as Taro's. Most of the battle have Daigo trying to trample over Taro while Ayane flies around taking potshots.
* BlobMonster: They show up in the factory area, appearing as a single mechanical core which somehow draws surrounding slime and gel to form a blob-like surrounding body. Hitting them in blob form will dissolve these monsters into a puddle, and Taro needs to destroy the core to prevent it from reforming.
* DavidVersusGoliath: It's actually easier to list the bosses that ''averts'' this trope. All of them (except Ayane and the second stage of the FinalBoss Pierce) pilots gigantic machines taking up most of the screen, compared to Taro who battles them ''on foot''. With Taro's electric whip against missiles, cannons, turrets and all kinds of heavy weaponry. And winning.
* DoubleJump: Taro can jump in mid-air thanks to the bio-technics enhancements built in his suit. There's several levels where he needs to jump multiple times while in mid-air, either for climbing shafts or crossing platforms.
* ElevatorActionSequence: The stage leading to Magnus' penthouse via ascending elevator have enemies dropping in left and right, that Taro needs to defeat before reaching the top.
* GoodScarsEvilScars: The hero, Taro, have a long red scar on his forehead's left side, which is visible on his onscreen sprite. Said scar even shows up on the game's logo!
* GrapplingHookPistol: Taro have a two-way version of this weapon in his equipment, which fires a long wire with a hook on each end (either horizontally or vertically) to help him climb on structures. He seems to have an infinite amount of hooks as well, which he needs in levels requiring plenty of climbing or navigating his way over BottomlessPits.
* HoverBike: Mooks on rocket-boosted motorcycles are another enemy in the city areas.
* IndustrialGhetto: "Decay Chain" is set in one, with the background being a heavily-polluted industrialized zone with factories and nuclear reactors all over the place.
* {{Kirin}}: The second AnimalMecha MiniBoss sent by Major Harris to battle Taro is a ''robot'' Kirin. Who spends the whole battle pouncing all over the place beside dispensing additional mooks through a hatch, and even has a RollingAttack it constantly uses to charge at Taro.
* LightningLash: Taro's default weapon is his electric whip that can easily cover several meters in front of him, and is even deadlier than the firearms used by mooks.
* LocomotiveLevel: The first stage have Taro entering a subway train from the back carriage and making his way to the front, destroying every mook in his way. It ends with Taro facing the boss, Lt. Karla Schmidt, who pilots a mecha and rips off the train's roof to attack Taro.
* MechanicalMonster:
** The forest level have Mecha Agni, a gigantic robot serving as a mid-level MiniBoss. Who starts off as two GiantHandsOfDoom coming out of the water to attack Taro from below, before revealing itself. The robot will alternate between submerging and using it's hands for attacking, or sticking itself out the surface to fire projectiles until it's destroyed.
** And then there's Mecha Agni 2.0, an upgraded version of the above appearing on the top of Magnus' penthouse, who is far stronger than the previous. Which Taro needs to destroy before he heads off to confront Pierce.
* MirrorMatch: The FinalBoss, General Pierce, after defeating his giant robot, will then fight Taro hand-to-hand using his LaserSword. They fight like clones of each other, with equal speed and deals the same amount of devastating damage on each other, although Pierce will occasionally unleash a SwordBeam on Taro.
* MissionControl: During gameplay, Taro's liaison, Lieutenant Sonia Singh, will occasionally contact him for objective upgrades and feeding information.
* NeckLift: Taro interrogating Major Harris have him grabbing the latter by his jugular.
--> '''Taro''': Start talking! [''fingers on Harris' neck]''\\
'''Harris''': Magnus is insane! He's planning on attacking the UN!
* OurHydrasAreDifferent: Theta Hydron is a two-headed ''robot'' hydra, whose lower body resembles closer to a crab than a serpent. Justified since it's, well, an artificially-created robot and not the real deal.
* RisingWaterRisingTension: The factory interior have a segment where Taro must climb upwards a series of platforms and conveyer belts, just as a chemical spill occur causing the entire structure to be flooded. Touching the chemicals will cost Taro a life, and besides jumping he'll also need to use his grappling hook to send himself upwards while dealing with flying robots and drones.
* RobotDog: Yellow robotic canines occasionally shows up guarding enemy bases, where they attack either by pouncing on Taro or firing missiles from their backs.
* SequentialBoss: General Magnus Pierce, who first unleash a gigantic robot on Taro before facing the hero in direct combat.
* SpiderTank: Red, spider-like tanks on four legs are another recurring enemy. With dual [[FireBreathingWeapon flamethrowers]] attached to their sides.
* ThisIsADrill: Balthazar Kline's SandWorm mech have a drill in place of it's head, which he will use alongside his turrets to attack Taro. Said drill can also open apart to reveal a powerful laser turret.
* UndersideRide: One stage near the end have Taro clinging to the underbelly of an ascending airborne cruiser, and fighting airborne enemies coming at him from left and right.
* UnexpectedGameplayChange: The battle against Theta Hydron switches perspective from a side-view to behind-the-back, with Taro taking control of a bunch of turrets to blast the monster.
* VengeanceFeelsEmpty: [[spoiler: Taro Takahashi has just defeated General Magnus Pierce, the man responsible for the death of his parents. When Taro's superior points out that he finally got his vengeance, he remarks that he doesn't feel like he got much of anything. [[AndTheAdventureContinues As it happens, Pierce still had followers at large trying to take over the United States, so Taro gladly continues the war with a battleship he had just nicked]].]]
* WaveMotionGun: Most of the bosses have one of these installed (via BreathWeapon) allowing them to fire an energy beam taller than Taro, requiring Taro to jump (and occasionally cling on higher surfaces via grappling hook) to avoid getting damaged. Including the Mastodon Crusher, Balthazar's worm mech, the Theta Hydron, among others.
* WeakTurretGun: The mobile turret enemies, whom are smaller and shorter than Taro and can be blown up with a soft touch from Taro's trusty electric whip. Although they tend to be placed in tricky, hard-to-reach areas for taking potshots at Taro.
* YouKilledMyFather: As seen in a flashback in the opening credits, Taro's vengeance towards General Pierce is caused by Pierce ordering the execution of Taro's parents, together with the rest of the resistance, during the General's rise to power.
----
--> '''Sonia''': Pierce still has clusters of followers vying for power around the country.\\
'''Hiro''': Well, now that we have this battleship... why not we pay them a visit?

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