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History VideoGame / StardewValleyExpanded

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* AdaptationalVillainy: Downplayed with Mr. Qi who in this mod is given much more AmbiguouslyEvil and shadier motivations, giving the implication of him having something to do with the monster mutations in the Crimson Badlands, and opposing the Wizard Rasmodius. In one new event he casts a "spell of silence" on the Farmer, forbidding them to speak to anyone about him.

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* AdaptationalVillainy: Downplayed with In the original game, Mr. Qi is a mysterious, [[CreepyGood somewhat creepy, yet ultimately benign character]] who in pushes the Farmer to strive for [[HundredPercentCompletion Perfection]]. In this mod mod, he is given much more AmbiguouslyEvil and shadier motivations, giving the implication of him having implying that he has something to do with the monster mutations in the Crimson Badlands, Badlands and opposing the Wizard Rasmodius. In one new event event, he casts a "spell of silence" on the Farmer, forbidding them to speak from speaking to anyone about him.
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* VoodooShark: The mod attempts to justify why the Farmer uses only melee weapons against the monsters when firearms are known to exist in the setting by having Marlon explain that monsters cannot be harmed by conventional weapons and the melee weapons are imbued with magic. This then raises the question of how nonmagical slingshot projectiles like rocks and chunks of ore and more tellingly, ''bombs'' are able to harm the monsters. It also doesn't explain why bullets can't be imbued with magic then.

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* VoodooShark: The mod attempts to justify why the Farmer uses only melee weapons against the monsters when firearms are known to exist in the setting by having Marlon explain that monsters cannot be harmed by conventional weapons and the melee weapons are imbued with magic. This then raises the question of how nonmagical slingshot projectiles like rocks and chunks of ore and more tellingly, ''bombs'' are able to harm the monsters. It also doesn't explain why bullets can't be imbued with magic then. Apparently, the developers felt the same way and this justification was removed in the latest updates of the mod.

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Changed: 11

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* AdaptationalBackstoryChange: In a new event, Linus reveals his past to the Farmer, telling them that he was once a very wealthy man who decided to donate all his money to charity and choose his current lifestyle.



** In a new event Demetrius explains that the reason Stardew Valley got its name was because in ancient times there was a meteor shower in the valley, as such the soil became enriched with the minerals which is why it's so fertile. It also explains why the valley is relatively rich in iridium deposits, as it's abundant in meteors.

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** In a new event event, Demetrius explains that the reason Stardew Valley got its name was because because, in ancient times times, there was a meteor shower in the valley, valley; as such such, the soil became enriched with the minerals minerals, which is why it's so fertile. It also explains why the valley is relatively rich in iridium deposits, as it's abundant in meteors.
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** In a new event Demetrius explains that the reason Stardew Valley got its name was because in ancient times there was a meteor shower in the valley, as such the soil became enriched with the minerals which is why it's so fertile. It also explains why the valley is relatively rich in iridium deposits, as it's abundant in meteors.
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* NamedByTheAdaptation:

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* NamedByTheAdaptation:NamedByTheAdaptation: The mod adds the names of a few characters and places that are unnamed in the base game, as well as several characters' first and last names:

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