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* LukeIAmYourFather: More accurately, genetic donor. It turns out Falon Grey is the genetic template on which X1 and X2 were based. He puts two and two together when he realizes that X2 has Force potential and looks similar to him, as opposed to the Jango Fett clones, and, for the brief time after that he's still alive, refers to both X1 and X2 as his sons.
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* DidntThinkThisThrough: [[spoiler:In one of the later missions, the Jedi Falon Grey manages to defeat X1, but [[TooDumbToLive hands X1 back his weapon]] in a misguided effort to return him to the light side, which backfires as X1 manages to turn the tables on Grey and kill him.]]
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* EvilMakesYouUgly: X1, like many Sith. As a clone trooper and even as an Imperial, he's a decently attractive man. After he goes full Sith Lord in the endgame, he shaves himself bald and tattoos his head, his skin has become pale and wrinkled, and he has RedEyesTakeWarning.

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* AwesomeButImpractical: Jedi and Sith are still this trope, the same as they were in ''Renegade Squadron''.

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* AwesomeButImpractical: AwesomeButImpractical:
**
Jedi and Sith are still this trope, the same as they were in ''Renegade Squadron''.



* BackstabBackfire: At the end of the game, X2 had defeated X1 on Mustafar, X1 declares that X2 should kill him and thus turn to the dark side. However, X2 decides not to, with the DS version that he'd rather "lock his pieces up". This wasn't the answer X1 was looking for, however, so he levitates his discarded lightsaber, ignites it, and then attempts to kill X2. Unfortunately for him, X2 saw it coming, backflipped over the blade, resulting in X1 accidentally impaling himself, and then [[DisneyVillainDeath proceeds to fall off the edge into a flowing lava river]].

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* BackstabBackfire: At the end of the game, X2 had defeated defeats X1 on Mustafar, Mustafar. X1 declares that X2 should kill him and thus turn to the dark side. However, X2 decides not to, with stating in the DS version that he'd rather "lock his pieces up". imprison him. This wasn't isn't the answer X1 was is looking for, however, so he levitates his discarded lightsaber, ignites it, and then attempts to kill X2. Unfortunately for him, X2 saw sees it coming, backflipped coming and backflips over the blade, resulting in X1 accidentally impaling himself, himself and then [[DisneyVillainDeath proceeds to fall off sending himself flying over the edge into a flowing lava river]].river]].
* BigBadSlippage: X1 starts off as [[SiblingTeam X2's brother and comrade]] during the Clone Wars, becomes [[TheRival a personal nemesis to X2]] but ultimately [[EliteMook a bit player in the grand scheme]] during the Galactic Civil War, and finally a genuine BigBad in his own right in the aftermath of the Battle of Endor.



* LaterInstallmentWeirdness: Unlike the previous ''Battlefront'' games, the campaign does not have a system that allows you to respawn after your character dies as long as your squad hasn't died too many times. Instead, death is a mission failure and you have start from that last checkpoint.



* LaterInstallmentWeirdness: Unlike the previous Battlefront games, the campaign does not have a system that allows you to respawn after your character dies as long as your squad hasn't died too many times. Instead, death is a mission failure and you have start from that last checkpoint.

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* LaterInstallmentWeirdness: Unlike SiblingTeam: X1 and X2 are clone twins who fight together in the previous Battlefront games, Clone Wars. Of course, it all goes to pot once the campaign does not have a system that allows you to respawn after your character dies as long as your squad hasn't died too many times. Instead, death is a mission failure and you have start from that last checkpoint.Empire takes the stage.
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[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/swbf_elite_squadron.png]]
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* BackstabBackfire: At the end of the game, X2 had defeated X1 on Mustafar, X1 declares that X2 should kill him and thus turn to the dark side. However, X2 decides not to, with the DS version that he'd rather "lock his pieces up". This wasn't the answer X1 was looking for, however, so he levitates his discarded lightsaber, ignites it, and then attempts to kill X2. Unfortunately for him, X2 saw it coming, backflipped over the blade, resulting in X1 accidentally impaling himself, and then [[DisneyVillainDeath proceeds to fall off the edge into a flowing lava river]].
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''Star Wars Battlefront Elite Squadron'' is a handheld spinoff of the ''VideoGame/StarWarsBattlefront'' series, released on PSP and Ninendo DS in 2009. However, it was originally intended to be the official third entry in the series. In 2008, the development of ''Star Wars Battlefront 3'' was cancelled, and the assets were reworked into a handheld game. The result was a follow-up to 2007's ''VideoGame/StarWarsBattlefrontRenegadeSquadron'', albeit unintentionally.

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''Star Wars Battlefront Elite Squadron'' is a handheld spinoff of the ''VideoGame/StarWarsBattlefront'' series, released on PSP and Ninendo Nintendo DS in 2009. However, it was originally intended to be the official third entry in the series. In 2008, the development of ''Star Wars Battlefront 3'' was cancelled, and the assets were reworked into a handheld game. The result was a follow-up to 2007's ''VideoGame/StarWarsBattlefrontRenegadeSquadron'', albeit unintentionally.
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* MyGodWhatHaveIDone: Implied. X2 partakes in the order to [[spoiler: kill Master Ferrada]] after the battle on Cato Neimoidia. However, after he does so, he turns his back on the Empire and joins the Rebellion.

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* MyGodWhatHaveIDone: Implied. X2 partakes in the order to [[spoiler: kill Master Ferrada]] Ferroda]] after the battle on Cato Neimoidia. However, after he does so, he turns his back on the Empire and joins the Rebellion.
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* CainAndAbel: X1 and X2 respectively. Both are clones of a Jedi, but go on vastly different paths, with X1 falling to the Dark Side, and X2 being trained by Luke post-Endor. This all culminates in a final battle on Mustafar.

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* BoardingParty: Like ''Battlefront II'' and ''Renegade Squadron'', you can land your spacecraft inside the hangar of an enemy capital ship. [[SequelEscalation However, there are some major differences this time around]]. First, before you can land in an enemy hangar, you have to destroy their shields. Second, once inside, you don't sabotage the internal systems, but rather have the opportunity to completely destroy the ship -- you must make your way through the ships corridors until you come to the main reactor. [[StuffBlowingUp You know what to do]].



* MyGodWhatHaveIDone: Implied. X2 partakes in the order to [[spoiler: kill Master Ferrada]] after the battle on Cato Neimoidia. However, after he does so, he turns his back on the Empire and joins the Rebellion.



* BoardingParty: Like ''Battlefront II'' and ''Renegade Squadron'', you can land your spacecraft inside the hangar of an enemy capital ship. [[SequelEscalation However, there are some major differences this time around]]. First, before you can land in an enemy hangar, you have to destroy their shields. Second, once inside, you don't sabotage the internal systems, but rather have the opportunity to completely destroy the ship -- you must make your way through the ships corridors until you come to the main reactor. [[StuffBlowingUp You know what to do]].
* MyGodWhatHaveIDone: Implied. X2 partakes in the order to [[spoiler: kill Master Ferrada]] after the battle on Cato Neimoidia. However, after he does so, he turns his back on the Empire and joins the Rebellion.

to:

* BoardingParty: Like ''Battlefront II'' and ''Renegade Squadron'', LaterInstallmentWeirdness: Unlike the previous Battlefront games, the campaign does not have a system that allows you can land to respawn after your spacecraft inside the hangar of an enemy capital ship. [[SequelEscalation However, there are some major differences this time around]]. First, before you can land in an enemy hangar, character dies as long as your squad hasn't died too many times. Instead, death is a mission failure and you have to destroy their shields. Second, once inside, you don't sabotage the internal systems, but rather have the opportunity to completely destroy the ship -- you must make your way through the ships corridors until you come to the main reactor. [[StuffBlowingUp You know what to do]].
* MyGodWhatHaveIDone: Implied. X2 partakes in the order to [[spoiler: kill Master Ferrada]] after the battle on Cato Neimoidia. However, after he does so, he turns his back on the Empire and joins the Rebellion.
start from that last checkpoint.
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mobile generally means mobile phones, so rewording


''Star Wars Battlefront Elite Squadron'' is a mobile spinoff of the ''VideoGame/StarWarsBattlefront'' series, released on PSP and Ninendo DS in 2009. However, it was originally intended to be the official third entry in the series. In 2008, the development of ''Star Wars Battlefront 3'' was cancelled, and the assets were reworked into a mobile game. The result was a follow-up to 2007's ''VideoGame/StarWarsBattlefrontRenegadeSquadron'', albeit unintentionally.

Like ''Renegade Squadron'', ''Elite Squadron'' features character customization but is limited by the hardware of the mobile devices. That said, it is the first (and so far only) entry in the ''Star Wars Battlefront'' franchise to feature simultaneous ground and space battles (which are the game's core feature). However, even these are subject to obvious limitations: the transition between ground and space requires a short cutscene.

to:

''Star Wars Battlefront Elite Squadron'' is a mobile handheld spinoff of the ''VideoGame/StarWarsBattlefront'' series, released on PSP and Ninendo DS in 2009. However, it was originally intended to be the official third entry in the series. In 2008, the development of ''Star Wars Battlefront 3'' was cancelled, and the assets were reworked into a mobile handheld game. The result was a follow-up to 2007's ''VideoGame/StarWarsBattlefrontRenegadeSquadron'', albeit unintentionally.

Like ''Renegade Squadron'', ''Elite Squadron'' features character customization but is limited by the hardware of the mobile devices.DS and PSP. That said, it is the first (and so far only) entry in the ''Star Wars Battlefront'' franchise to feature simultaneous ground and space battles (which are the game's core feature). However, even these are subject to obvious limitations: the transition between ground and space requires a short cutscene.
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* ArtificialBrilliance: Concentrate your fire on the AI and they'll resort to combat rolls, breaking your lock. [[DownplayedTrope Sadly this only applies to ground troops]]; they don't seem too concerned about this being a problem in space battles.
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* BoringButPractical: Destroying enemy starfighters. Sure, it's not as glamorous as capturing command posts or destroying the enemy capital ship. But it's easy to do, the enemy rarely focuses their fire on you, and it nets you a stream of points. Oh, and they'll continue to spawn even after the capital ship is destroyed.

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* BoringButPractical: Destroying enemy starfighters. Sure, it's not as glamorous as capturing command posts or destroying the enemy capital ship. But it's easy to do, the enemy rarely focuses their fire on you, and it nets you a stream lot of points.points[[note]]Vehicles net you three points instead of the one for infantry...and starfighters count as vehicles. Do the math[[/note]]. Oh, and they'll continue to spawn even after the capital ship is destroyed.
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* EvilTwin: X1 to X2.
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* AwesomeButImpractical: Jedi and Sith are still this trope, the same as they were in ''Renegade Squadron''.
** A bit more so is the ability to pilot a starfighter as a hero. Sure, they have a [[BeamSpam much better rate of fire]] than the standard starfighter, and their missiles cause more damage. But the guns overheat far too quickly, and take too long to cool off afterward.
* BoringButPractical: Destroying enemy starfighters. Sure, it's not as glamorous as capturing command posts or destroying the enemy capital ship. But it's easy to do, the enemy rarely focuses their fire on you, and it nets you a stream of points. Oh, and they'll continue to spawn even after the capital ship is destroyed.
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* BoardingParty: Like ''Battlefront II'' and ''Renegade Squadron'', you can land your spacecraft inside the hangar of an enemy capital ship. [[SequelEscalation However, there are some major differences this time around]]. First, before you can land in an enemy hangar, you have to destroy their shields. Second, once inside, you don't sabotage the internal systems, but rather have the opportunity to completely destroy the ship -- you must make your way through the ships corridors until you come to the main reactor. [[StuffBlowingUp You know what to do]].

to:

* BoardingParty: Like ''Battlefront II'' and ''Renegade Squadron'', you can land your spacecraft inside the hangar of an enemy capital ship. [[SequelEscalation However, there are some major differences this time around]]. First, before you can land in an enemy hangar, you have to destroy their shields. Second, once inside, you don't sabotage the internal systems, but rather have the opportunity to completely destroy the ship -- you must make your way through the ships corridors until you come to the main reactor. [[StuffBlowingUp You know what to do]].do]].
* MyGodWhatHaveIDone: Implied. X2 partakes in the order to [[spoiler: kill Master Ferrada]] after the battle on Cato Neimoidia. However, after he does so, he turns his back on the Empire and joins the Rebellion.
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''Star Wars Battlefront Elite Squadron'' is a mobile spinoff of the ''VideoGame/StarWarsBattlefront'' series, released on PSP and Ninendo DS in 2009. However, it was originally intended to be the official third entry in the series. In 2008, the development of ''Star Wars Battlefront 3'' was cancelled, and the assets were reworked into a mobile game. The result was a follow-up to 2007's ''VideoGame/StarWarsBattlefrontRenegadeSquadron'', albeit unintentionally.

Like ''Renegade Squadron'', ''Elite Squadron'' features character customization but is limited by the hardware of the mobile devices. That said, it is the first (and so far only) entry in the ''Star Wars Battlefront'' franchise to feature simultaneous ground and space battles (which are the game's core feature). However, even these are subject to obvious limitations: the transition between ground and space requires a short cutscene.

!!''Elite Squadron'' features the following tropes:
* ClonesArePeopleToo: Subverted. The main character of the story campaign, X2, is a clone of a [[spoiler: Jedi]]. However, the game fails to give him any real characterization. [[WhatCouldHaveBeen Leaked footage reveals that he would have gotten quite a bit more, had the game been officially realized as Battlefront 3]].
* ColorCodedForYourConvenience: The game features the same red-and-blue setup as previous games, so you can tell the difference between allies and enemies (and who holds the command posts). X1 and X2 are colored this way as well.
* RedOniBlueOni: A literal example, with X1's armor having red coloring and X2's having blue.
* BoardingParty: Like ''Battlefront II'' and ''Renegade Squadron'', you can land your spacecraft inside the hangar of an enemy capital ship. [[SequelEscalation However, there are some major differences this time around]]. First, before you can land in an enemy hangar, you have to destroy their shields. Second, once inside, you don't sabotage the internal systems, but rather have the opportunity to completely destroy the ship -- you must make your way through the ships corridors until you come to the main reactor. [[StuffBlowingUp You know what to do]].

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