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**
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Updating Lawful Stupid since it heavily relates to Martok's view of the Federation.


* LawfulStupid: In ''II'', the Federation sends their main battle fleet into the Delta Quadrant, assuming that their enemies will be honorable and not stab them in the back. The first Klingon mission "A Dagger At Zarush" has Martok and his forces responding to a Cardassian uprising; they are taking advantage of the Federation being vulnerable.

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* LawfulStupid: At least Martok has this opinion of the Federation, but it's not unfounded. This mentality is justifiable to an extent when one remembers that the Federation has considered itself in a perpetual state of war against the Borg as a whole (demonstrated by Admiral Nechayev's admonishment to Picard in the episode Descent, telling him that he should have taken the opportunity given with Hugh to attempt to wipe out the Borg), and the transwarp portal gave them the opportunity to take the fight to the Collective itself for the first time. It still doesn't justify the sheer ease that a Cardassian surprise attack wipes out the Starfleet forces at Zarush. In ''II'', the Federation sends their main battle fleet into the Delta Quadrant, assuming that their enemies will be honorable and not stab them in the back. The first Klingon mission "A Dagger At Zarush" has Martok and his forces responding to a Cardassian uprising; they are uprising taking advantage of the Federation being vulnerable.



** Justifiable to an extent when one remembers that the Federation has considered itself in a perpetual state of war against the Borg as a whole (demonstrated by Admiral Nechayev's admonishment to Picard in the episode Descent, telling him that he should have taken the opportunity given with Hugh to attempt to wipe out the Borg), and the transwarp portal gave them the opportunity to take the fight to the Collective itself for the first time. It still doesn't justify the sheer ease that the Cardassian fleet wipes out the Starfleet forces at Zarush, but the mindset adopted by the Federation is at least reasonable.

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** Justifiable to an extent when one remembers that the Federation has considered itself in a perpetual state of war against the Borg as a whole (demonstrated by Admiral Nechayev's admonishment to Picard in the episode Descent, telling him that he should have taken the opportunity given with Hugh to attempt to wipe out the Borg), and the transwarp portal gave them the opportunity to take the fight to the Collective itself for the first time. It still doesn't justify the sheer ease that the Cardassian fleet wipes out the Starfleet forces at Zarush, but the mindset adopted by the Federation is at least reasonable.
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Misplaced, moving to the correct tab


* ObviousBeta: The first game suffered a really bad case of this on its initial release, and the 1.1 patch didn't do a whole lot to help things. Worse still, Activision cut off support for the game only a couple of months after its initial release, leaving incoming ''Armada II'' developers Mad Doc Software to create a 1.2 patch that finally fixed all the major problems with the game. ''Armada II'' itself suffered a few bugs on its initial release, including one very obvious problem in that ship explosions weren't implemented properly, but was nowhere near as bad as the first game.
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* AscendedExtra: In ''ST Armada 1,'' Species 8472 bioships are tough [[NeutralsCrittersAndCreeps creeps]]. In ''ST Armada II,'' they're a whole faction with [[MechanicallyUnusualClass some twists on the basic formula]].
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** Klingon Fek'lhr class ships have a striking resemblance to the [[VideoGame/StarCraftI Terran Battlecruiser]] from ''Starcraft''. The Negh'var Class has an Ion Cannon, very similar to the Battlecruiser Yamato Cannon, though the Negh'var ship itself predates ''Starcraft''.

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** Klingon Fek'lhr class ships have a striking resemblance to the [[VideoGame/StarCraftI Terran Battlecruiser]] from ''Starcraft''. The Negh'var Class has an Ion Cannon, very similar to the Battlecruiser Yamato Cannon, though albeit the Negh'var ship itself predates ''Starcraft''.''Starcraft'' lore.
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** Justifiable to an extent when one remembers that the Federation has considered itself in a perpetual state of war against the Borg as a whole (demonstrated by Admiral Nechayev's admonishment to Picard in the episode Descent, telling him that he should have taken the opportunity given with Hugh to attempt to wipe out the Borg), and the transwarp portal gave them the opportunity to take the fight to the Collective itself for the first time. It still doesn't justify the sheer ease that the Cardassian fleet wipes out the Starfleet forces at Zarush, but the mindset adopted by the Federation is at least reasonable.

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* BetterToDieThanBeKilled: During the Borg campaign from the first game, Sovereign class ships will self-destruct when faced with assimilation, also damaging any ships in the vicinity.



* DiegeticSoundtrackUsage: One of the Klingon's Fek'lhr class's special weapons is the Klingon Death Chant, which Music/JerryGoldsmith's "Klingon Battle" theme first composed for ''Film/StarTrekTheMotionPicture''.



* GlassCannon: In the first game, the Federation and the Romulans have a class of ship that fires tricobalt torpedoes, which a long-range, very powerful [=AoE/DoT=] weapons. The ships that fire them have got the shields of a scoutship, so don't send them anywhere without an escort.

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* GlassCannon: In the first game, the Federation and the Romulans have a ships, the Steamrunner class of ship and Raptor class, respectively that fires fire tricobalt torpedoes, which a long-range, very powerful [=AoE/DoT=] weapons. The ships that fire them have got the shields of a scoutship, so don't send them anywhere without an escort. They do have special weapons that buy some time against them (the Steamrunners have Engine Overload, which disables the engines of enemy ships, the Raptors have Myotronic Inhibitor, which disables the weapons systems of enemy ships).



* PursuedProtagonist: Captain Denning and the ''USS Premonition'' in the first ''Armada''. [[spoiler: And later the ''USS Avenger'' with Worf in command.]]

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* PursuedProtagonist: Captain Denning Demming and the ''USS Premonition'' in the first ''Armada''. [[spoiler: And later the ''USS Avenger'' with Worf in command.]]
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* YouFool: Martok to the player, should you destroy the ''Kulinor''-class that you were meant to capture in "The Unknown Prize".
-->'''Martok:''' Funny... I don't recall that being one of your orders. You are a fool...
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* ZergRush: More or less the only way a Venture or Defiant can take down large opponents in these games. This is literally ''the only way'' to capture enemy ships or stations, see RedShirtArmy above.

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* ZergRush: More or less the only way a Venture or Defiant can take down large opponents in these games. This is literally ''the only way'' to capture enemy ships or stations, stations if you're not playing as the Borg or Klingons, see RedShirtArmy above.
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Cardassians don't get a campaign either.


* NoCampaignForTheWicked: Averted for the Borg campaign in both games. Subverted for the Romulans and Species 8472 in ''II'', who're only playable in Skirmish and Multiplayer.

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* NoCampaignForTheWicked: Averted for the Borg campaign in both games. Subverted for the Cardassians, Romulans and Species 8472 in ''II'', who're only playable in Skirmish and Multiplayer.

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