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Trope was cut/disambiguated due to cleanup


* KickTheSonOfABitch: The Captian leaves [[spoiler:the Neo-Dnyarri locked in the ship as it's being used as a makeshift bomb]] during the ending.
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* BlackmailIsSuchAnUglyWord: Inverted: the Melnorme find gifting (as opposed to trading) thoroughly vulgar. If you run out of fuel and get stuck the Melnorme will swoop in and sell you some so you can continue the game, but if you manage to do so with no cash or valuable items/ship components, their Trade Master will be obviously ill at ease as he insists that they're not giving you some, they're investing in you.

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* BlackmailIsSuchAnUglyWord: Inverted: the Melnorme find gifting giving (as opposed to trading) thoroughly vulgar. If you run out of fuel and get stuck the Melnorme will swoop in and sell you some so you can continue the game, but if you manage to do so with no cash or valuable items/ship components, their Trade Master will be obviously ill at ease as he insists that they're not giving gifting you some, they're investing in you.
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* BlackmailIsSuchAnUglyWord: Inverted: the Melnorme find gifting (as opposed to trading) thoroughly vulgar. If you run out of fuel and get stuck the Melnorme will swoop in and sell you some so you can continue the game, but if you manage to do so with no cash or valuable items/ship components, their Trade Master will insist, obviously ill at ease, that they're not giving you some, they're investing in you.

to:

* BlackmailIsSuchAnUglyWord: Inverted: the Melnorme find gifting (as opposed to trading) thoroughly vulgar. If you run out of fuel and get stuck the Melnorme will swoop in and sell you some so you can continue the game, but if you manage to do so with no cash or valuable items/ship components, their Trade Master will insist, be obviously ill at ease, ease as he insists that they're not giving you some, they're investing in you.
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Added DiffLines:

* BlackmailIsSuchAnUglyWord: Inverted: the Melnorme find gifting (as opposed to trading) thoroughly vulgar. If you run out of fuel and get stuck the Melnorme will swoop in and sell you some so you can continue the game, but if you manage to do so with no cash or valuable items/ship components, their Trade Master will insist, obviously ill at ease, that they're not giving you some, they're investing in you.
Is there an issue? Send a MessageReason:
None


** Red dwarf stars have only cold planets (blue orbits), as RealLife ones are expected to have orbiting at such distances of them, and as you go up in temperature and size from there warmer planets appear (sometimes so ludicrously hot, hotter than any exoplanet known in the real world) that you wonder why they're not simply classified as "Magma Worlds"). For that matter too, planets with atmospheres are hotter than those without it.

to:

** Red dwarf stars (the smallest and less luminous stars) have only cold planets (blue orbits), as RealLife ones are expected to have orbiting at such distances of them, and as you go up in temperature and size from there warmer planets appear (sometimes so ludicrously hot, hotter than any exoplanet known in the real world) world, that you wonder why they're not simply classified as "Magma Worlds"). For that matter too, planets with atmospheres are hotter than those without it.
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** Only the largest moons of the Solar System (those at least more or less as large as the Moon, er, Luna) are featured. Also, the asteroid[[note]]Even if a base on Ceres had a very important role in the backstory[[/note]] and Kuiper[[note]]Thus none of those large bodies on it as large as Pluto. To be fair, [[ScienceMarchesOn they were not discovered until many years after the game had been developed]][[/note]] belts as well as planetary rings are absent. [[JustifiedTrope Justified]] due to the technological limitations of the time, as the game was designed to be installed from diskettes, and probably practical reasons (why to have a planetary system with dozens of moons and bodies of similar sizes even if you put in just those as big as [[https://en.wikipedia.org/wiki/Ceres_(dwarf_planet) Ceres]] occupying precious storage space, if most aren't likely to be explored and will have little effect on gameplay?).

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** Only the largest moons of the Solar System (those at least more or less as large as the Moon, er, Luna) are featured. Also, the asteroid[[note]]Even if a base on Ceres had a very important role in the backstory[[/note]] and Kuiper[[note]]Thus none of those large bodies on it as large as Pluto. To be fair, [[ScienceMarchesOn they were not discovered until many years after the game had been developed]][[/note]] belts as well as planetary rings are absent. [[JustifiedTrope Justified]] due to the technological limitations of the time, as the game was designed to be installed from diskettes, and probably practical reasons (why to have a planetary system systems with dozens of moons and bodies of similar sizes even if you put in just those as big as [[https://en.wikipedia.org/wiki/Ceres_(dwarf_planet) Ceres]] occupying precious storage space, if most aren't likely to be explored and will have little effect on gameplay?).



** Also the color of orbits. Blue orbits mean planets with frigid temperatures, grey ones hotter but still in the outer edge of the habitable zone, green ones planets in the habitable zone and perhaps with life, and red and ''specially'' orange orbits searing hot worlds.

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** Also the color of orbits. Blue orbits mean planets with frigid temperatures, grey ones hotter but still in the outer edge of the habitable zone, green ones planets in the habitable zone and perhaps maybe with life, life that it's not just bacteria and similar ones, and red and ''specially'' orange orbits searing hot worlds.
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** Only the largest moons of the Solar System (those at least more or less as large as the Moon, er, Luna) are featured. Also, the asteroid[[note]]Even if a base on Ceres had a very important role in the backstory[[/note]] and Kuiper[[note]]Thus none of those large bodies on it as large as Pluto. To be fair, [[ScienceMarchesOn they were not discovered until many years after the game had been developed]][[/note]] belts as well as planetary rings are absent. [[JustifiedTrope Justified]] due to the technological limitations of the time, as the game was designed to be installed from diskettes, and probably practical reasons (why to have a planetary system with dozens of moons and bodies of similar sizes occupying precious storage space, if most aren't likely to be explored?).

to:

** Only the largest moons of the Solar System (those at least more or less as large as the Moon, er, Luna) are featured. Also, the asteroid[[note]]Even if a base on Ceres had a very important role in the backstory[[/note]] and Kuiper[[note]]Thus none of those large bodies on it as large as Pluto. To be fair, [[ScienceMarchesOn they were not discovered until many years after the game had been developed]][[/note]] belts as well as planetary rings are absent. [[JustifiedTrope Justified]] due to the technological limitations of the time, as the game was designed to be installed from diskettes, and probably practical reasons (why to have a planetary system with dozens of moons and bodies of similar sizes even if you put in just those as big as [[https://en.wikipedia.org/wiki/Ceres_(dwarf_planet) Ceres]] occupying precious storage space, if most aren't likely to be explored?).explored and will have little effect on gameplay?).

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Changed: 322

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** Only the largest moons of the Solar System (those at least more or less as large as the Moon, er, Luna) are featured. Also, the asteroid[[note]]Even if a base on Ceres had a very important role in the backstory[[/note]] and Kuiper[[note]]Thus none of those large bodies on it as large as Pluto. To be fair, [[ScienceMarchesOn they were not discovered until many years after the game had been developed]][[/note]] belts as well as planetary rings are absent.

to:

** Only the largest moons of the Solar System (those at least more or less as large as the Moon, er, Luna) are featured. Also, the asteroid[[note]]Even if a base on Ceres had a very important role in the backstory[[/note]] and Kuiper[[note]]Thus none of those large bodies on it as large as Pluto. To be fair, [[ScienceMarchesOn they were not discovered until many years after the game had been developed]][[/note]] belts as well as planetary rings are absent. [[JustifiedTrope Justified]] due to the technological limitations of the time, as the game was designed to be installed from diskettes, and probably practical reasons (why to have a planetary system with dozens of moons and bodies of similar sizes occupying precious storage space, if most aren't likely to be explored?).


Added DiffLines:

** Also the color of orbits. Blue orbits mean planets with frigid temperatures, grey ones hotter but still in the outer edge of the habitable zone, green ones planets in the habitable zone and perhaps with life, and red and ''specially'' orange orbits searing hot worlds.


Added DiffLines:

** Red dwarf stars have only cold planets (blue orbits), as RealLife ones are expected to have orbiting at such distances of them, and as you go up in temperature and size from there warmer planets appear (sometimes so ludicrously hot, hotter than any exoplanet known in the real world) that you wonder why they're not simply classified as "Magma Worlds"). For that matter too, planets with atmospheres are hotter than those without it.

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