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* WhatAnIdiot: The bad guys will give the player one of these if you [[spoiler:accept an offer to join their terrorist organisation and fail their test]].
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* YouFool: The bad guys will call the player an idiot if you [[spoiler:accept an offer to join their terrorist organisation and fail their test]].
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Loads And Loads Of Characters is no longer a trope
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* LoadsAndLoadsOfCharacters: It can sometimes be tricky keeping track of all the names of your fellow agents and targets, given the number of named characters.
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* OurPresidentsAreDifferent: Both the US and the Russian presidents are fictional in this game that bear no resemblances to their real world counterparts from the time, likely to avoid the game from becoming dated.
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* MoralDilemma: Only a few, but the realism makes them pretty weighty. [[spoiler: Do you order the terrified, pacifistic informant commit murder to prove his loyalty to the bad guys for the sake of more info? Do you kill a law-enforcer and ally for threatening to expose a state ally's misdemeanours?]]
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* ToBeLawfulOrGood: Only a few, but the realism makes them pretty weighty. [[spoiler: Do you order the terrified, pacifistic informant commit murder to prove his loyalty to the bad guys for the sake of more info? Do you kill a law-enforcer and ally for threatening to expose a state ally's misdemeanours?]]
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As {{CIA}} agent Thorn, your work for the Secret Service will see you preventing assassinations and rooting out traitors, but this spy doesn't storm fortresses and [[Film/JamesBond sip martinis]]. Your work involves sifting evidence, joining the threads and getting the job done with surveillance intel, analysis and quick wits, not force of arms.
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As {{CIA}} UsefulNotes/{{CIA}} agent Thorn, your work for the Secret Service will see you preventing assassinations and rooting out traitors, but this spy doesn't storm fortresses and [[Film/JamesBond sip martinis]]. Your work involves sifting evidence, joining the threads and getting the job done with surveillance intel, analysis and quick wits, not force of arms.
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* FeaturelessProtagonist: Since this is a [[TheNineties 90s]] FMV game, shown from the point of view of Thorn, we know nothing about whether Thorn is male or female, what they look like, or even anything about their background. Even attempting to access Thorn's file in the CIA's 201 files won't have an entry for them.
* GogglesDoSomethingUnusual: Thorn is issued a set of goggles that function as a heads up display, showing how much ammo is left and where enemies are located.
* GogglesDoSomethingUnusual: Thorn is issued a set of goggles that function as a heads up display, showing how much ammo is left and where enemies are located.
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* HoneyTrap: Ying Chungwang ends up seducing a scientist working on a prototype assassination weapon so her partner can impersonate the guy to gain access to it.
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* MasterOfDisguise: "Grendel" is able to impersonate one of the scientists working on the Pulsed Electric Gun almost perfectly. However, he doesn't do enough research, as he is caught using the elevator, something the scientist in question has an aversion to doing.
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* SpyFiction: Heavily on the Stale Beer end of the scale. Most of the gameplay involves analysing intelligence, such as photgraphs, financial records, emails, etc, as well as meeting with contacts. There are a couple of action sequences, but at least one of them can be avoided by interrogating a suspect for a password and cuffing him to his hotel bed so that the player can retrieve a component for a nuclear weapon without bloodshed.
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* CharacterAsHimself: Former CIA Director [[https://en.wikipedia.org/wiki/William_Colby William Colby]] and ex-KGB General [[https://en.wikipedia.org/wiki/Oleg_Kalugin Oleg Kalugin]] were consultants on the game and appear to give Thorn advice throughout the game.
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* SequelHook: As TheStinger, the game proclaims that "[[Film/JamesBond Thorn will return]] in ''Spycraft II''". However, a sequel never materialised, likely due to poor sales.
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%%* TheMole
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%%* RedHerring
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''[[JustForFun/IThoughtThatWas Note: This article is not about]] the TabletopGame Spycraft.''
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''[[JustForFun/IThoughtThatWas Note: This article is not about]] the TabletopGame Spycraft.TabletopGame/{{Spycraft}}.''
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ZCE and namespacing
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While there are a few limited action scenes to break up the flow, the player spends most of his time analysing information using various software tools available to Thorn, such as matching faces and decrypting coded messages. Navigation of areas and tools is carried out in a format similar to the ''PhoenixWright'' games.
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While there are a few limited action scenes to break up the flow, the player spends most of his time analysing information using various software tools available to Thorn, such as matching faces and decrypting coded messages. Navigation of areas and tools is carried out in a format similar to the ''PhoenixWright'' ''Franchise/AceAttorney'' games.
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* CaughtOnTape
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* EngineeredPublicConfession
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* TheMole
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* RedHerring
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''[[IThoughtThatWas Note: This article is not about]] the TabletopGame Spycraft.''
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Not Developers Foresight.
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* TheDevTeamThinksOfEverything: Having a stun grenade thrown into the room in which your frail hostage-friend is being held will kill the poor man.
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Useful Notes/ pages are not tropes
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* BritishAccent: Blake has one, and fits the stereotype by [[QuintessentialBritishGentleman living in a country mansion and drinking tea]]. [[spoiler:Also an EvilBrit.]]
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'''Opening Voiceover:''' Kipling called it 'The Great Game'. You want to win, remember one thing: everything you know could be a lie.
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'''Opening Voiceover:''' Kipling [[Creator/RudyardKipling Kipling]] called it 'The Great Game'. You want to win, remember one thing: everything you know could be a lie.
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''[[IThoughtThatWas Note: This article is not about]] the TabletopGame 'Spycraft'.''
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''[[IThoughtThatWas Note: This article is not about]] the TabletopGame 'Spycraft'.Spycraft.''