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** Played straighter with the DS version whose graphics and character models are pretty obviously lifted from Altron's previous [=SpongeBob=] games on the DS: ''Drawn to Life: SpongeBob SquarePants Edition'' and ''SpongeBob's Atlantis Squarepantis''

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** Played straighter with the DS version whose graphics and character models are pretty obviously lifted from Altron's previous [=SpongeBob=] games on the DS: ''Drawn to Life: SpongeBob [=SpongeBob SquarePants Edition'' Edition=]'' and ''SpongeBob's ''[=SpongeBob's=] Atlantis Squarepantis''

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* NewWorkRecycledGraphics: Although it doesn't reuse the same engine as [[VideoGame/SpongeBobSquarePantsBattleForBikiniBottom its]] [[VideoGame/TheSpongeBobMovieGame predecessors]], it does reuse the textures and even music at points.

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* NewWorkRecycledGraphics: Although it doesn't reuse the same engine as [[VideoGame/SpongeBobSquarePantsBattleForBikiniBottom its]] [[VideoGame/TheSpongeBobMovieGame predecessors]], predecessors]] from Heavy Iron Studios, it does reuse plenty of the textures same textures.
** Played straighter with the DS version whose graphics
and even music at points.character models are pretty obviously lifted from Altron's previous [=SpongeBob=] games on the DS: ''Drawn to Life: SpongeBob SquarePants Edition'' and ''SpongeBob's Atlantis Squarepantis''



* PromotedToPlayable: Downplayed; Sandy (who was previously unplayable in ''VideoGame/TheSpongeBobMovieGame'') and Squidward are both temporary power ups, but are not playable by themselves.

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* PromotedToPlayable: Downplayed; Sandy (who was previously unplayable in ''VideoGame/TheSpongeBobMovieGame'') and Squidward are both temporary power ups, but are not playable by themselves. In the DS version, Mr. Krabs can also be played in the form of a temporary power up
* RecycledSoundtrack: Unlike just about every previous [=SpongeBob=] video game, there isn't a single unique song composed specifically for the game. Every song is either recycled from previous Heavy Iron Studios [=SpongeBob=] games or just lifted from the show itself.
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Trope was cut/disambiguated due to cleanup


* DropTheHammer: As [=MuscleBob=], the Spatula Slam is upgraded to have [=SpongeBob=] transform into a giant hammer. The Patrick powerup makes this a rapid-fire attack, as you control Patrick while he slams a hammer-transformed [=SpongeBob=] as long as the powerup lasts.
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* ArtEvolution: The game looks more dynamic and polished than its sixth-gen Heavy Iron predecessors, as it utilizes an updated, seemingly in-house engine.
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The video game adaptation very loosely based off the [[Recap/SpongeBobSquarePantsS6E2324TruthOrSquare episode of the same name]] and released in 2009 for the Platform/Xbox360 and Platform/{{Wii}}, being the final ''Franchise/SpongeBobSquarePants'' game developed by Creator/HeavyIronStudios (who also worked on ''VideoGame/SpongeBobSquarePantsBattleForBikiniBottom'' and ''VideoGame/TheSpongeBobMovieGame''). In the game, [=SpongeBob=] forgets where the Krabby Patty formula is and tries to regain his memory by remembering past events.

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The video game adaptation very loosely based off the [[Recap/SpongeBobSquarePantsS6E2324TruthOrSquare episode of the same name]] and released in 2009 for the Platform/Xbox360 and Platform/{{Wii}}, being the final ''Franchise/SpongeBobSquarePants'' game developed by Creator/HeavyIronStudios Heavy Iron Studios (who also worked on ''VideoGame/SpongeBobSquarePantsBattleForBikiniBottom'' and ''VideoGame/TheSpongeBobMovieGame''). In the game, [=SpongeBob=] forgets where the Krabby Patty formula is and tries to regain his memory by remembering past events.
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The video game adaptation very loosely based off the [[Recap/SpongeBobSquarePantsS6E2324TruthOrSquare episode of the same name]] and released in 2009 for the Xbox 360 and Nintendo Wii, being the final ''Franchise/SpongeBobSquarePants'' game developed by Heavy Iron Studios (who also worked on ''VideoGame/SpongeBobSquarePantsBattleForBikiniBottom'' and ''VideoGame/TheSpongeBobMovieGame''). In the game, [=SpongeBob=] forgets where the Krabby Patty formula is and tries to regain his memory by remembering past events.

A [=PlayStation=] Portable version by [=Barking Lizard Technologies=] was also made, alongside a completely different Nintendo DS game by Altron.

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The video game adaptation very loosely based off the [[Recap/SpongeBobSquarePantsS6E2324TruthOrSquare episode of the same name]] and released in 2009 for the Xbox 360 Platform/Xbox360 and Nintendo Wii, Platform/{{Wii}}, being the final ''Franchise/SpongeBobSquarePants'' game developed by Heavy Iron Studios Creator/HeavyIronStudios (who also worked on ''VideoGame/SpongeBobSquarePantsBattleForBikiniBottom'' and ''VideoGame/TheSpongeBobMovieGame''). In the game, [=SpongeBob=] forgets where the Krabby Patty formula is and tries to regain his memory by remembering past events.

A [=PlayStation=] Portable Platform/PlayStationPortable version by [=Barking Lizard Technologies=] was also made, alongside a completely different Nintendo DS Platform/NintendoDS game by Altron.
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The video game adaptation based off the [[Recap/SpongeBobSquarePantsS6E2324TruthOrSquare episode of the same name]] and released in 2009 for the Xbox 360 and Nintendo Wii, being the final ''Franchise/SpongeBobSquarePants'' game developed by Heavy Iron Studios (who also worked on ''VideoGame/SpongeBobSquarePantsBattleForBikiniBottom'' and ''VideoGame/TheSpongeBobMovieGame''). In the game, [=SpongeBob=] forgets where the Krabby Patty formula is and tries to regain his memory by remembering past events.

to:

The video game adaptation very loosely based off the [[Recap/SpongeBobSquarePantsS6E2324TruthOrSquare episode of the same name]] and released in 2009 for the Xbox 360 and Nintendo Wii, being the final ''Franchise/SpongeBobSquarePants'' game developed by Heavy Iron Studios (who also worked on ''VideoGame/SpongeBobSquarePantsBattleForBikiniBottom'' and ''VideoGame/TheSpongeBobMovieGame''). In the game, [=SpongeBob=] forgets where the Krabby Patty formula is and tries to regain his memory by remembering past events.



* InNameOnly: Aside from its name and taking place the day before the Krusty Krab's [[EleventyZillion eleventy-seventh]] anniversary, this game has no particular relation to the episode of the cartoon it shares a title with.

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* InNameOnly: Aside from its name and taking place the day before the Krusty Krab's [[EleventyZillion eleventy-seventh]] anniversary, this game has no particular relation to the episode of the cartoon it shares a title with. In fact, it was originally titled ''Happiness Squared'' before ExecutiveMeddling forced it to tie into the special.
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* ImplausibleDeniability: Plankton stating that the robots in [[GreenHillZone Jellyfish Fields]] were always there; keep in mind they has his face on them.

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* ImplausibleDeniability: Plankton stating that the robots in [[GreenHillZone Jellyfish Fields]] were always there; keep in mind they has have his face on them.
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* BossRush: In the PSP version of "24 Hours at the Krusty Krab", where [=SpongeBob=] fights all three minibosses.

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* BossRush: In the PSP version of "24 Hours "Ambush at the Krusty Krab", where [=SpongeBob=] fights all three minibosses.

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* AdaptedOut: The home console versions exclude levels based on Culture Shock and Krusty Krab Training Video.



* AndYourRewardIsClothes: Using coins collected through-out the game will unlock alternate costumes for [=SpongeBob=], Patrick, Squidward, Mr. Krabs, Sandy and Gary.



* AttackOfTheFiftyFootWhatever: Robo-Patrick, Robo-Squidward and [[spoiler:the Chum Bucket]].

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* AttackOfTheFiftyFootWhatever: Robo-Patrick, [[spoiler:Robo-Patrick, Robo-Squidward and [[spoiler:the the Chum Bucket]].



** He has ''another one'' when [[spoiler:the Chum Bucket]] starts to rampage Bikini Bottom instead of [[spoiler:the Krusty Krab]].



* CallBack: Also acting as a MythologyGag, the Robo-Squidward fight that was cut from the console versions of ''[[VideoGame/SpongeBobSquarePantsBattleForBikiniBottom Battle for Bikini Bottom]]'' is here; Robo-Patrick also counts.

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* CallBack: Also acting as a MythologyGag, the Robo-Squidward [[spoiler:Robo-Squidward]] fight that was cut from the console versions of ''[[VideoGame/SpongeBobSquarePantsBattleForBikiniBottom Battle for Bikini Bottom]]'' is here; Robo-Patrick also counts.



* EvilKnockoff: Robo-Patrick and Robo-Squidward.

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* EvilKnockoff: Robo-Patrick [[spoiler:Robo-Patrick and Robo-Squidward.Robo-Squidward]].



* ImplausibleDeniability: Plankton stating that the robots in [[GreenHillZone Jellyfish Fields]] were always there; keep in mind they has his face on them.



* LighterAndSofter: Compared to ''VideoGame/TheSpongeBobMovieGame'' and even ''VideoGame/SpongeBobSquarePantsBattleForBikiniBottom'', this game is considerably more in tone with the series.



* MetropolisLevel: Bikini Bottom in the fights against Robo-Patrick and [[spoiler:the Chum Bucket]], alongside Squidward's Talent Show in the handheld versions.

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* MetropolisLevel: Bikini Bottom in the fights against Robo-Patrick [[spoiler:Robo-Patrick and [[spoiler:the spoiler:the Chum Bucket]], alongside Squidward's Talent Show in the handheld versions.



* VideoGameSettings: ''Plenty''.


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* YankTheDogsChain: Happens during the final boss where Plankton learns of the formula's location, only for [[spoiler:the Chum Bucket]] to rampage through Bikini Bottom instead of [[spoiler:the Krusty Krab]].

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* AdvancingWallOfDoom: The final boss of the game requires [=SpongeBob=] to jump across collapsing buildings.



* BigBad: Plankton, as per usual.



* BossOnlyLevel: Bikini Bottom (console versions) and the Krusty Krab vault.

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* BossOnlyLevel: Bikini Bottom (console (in the console versions) and the Krusty Krab vault.vault.
* BossRush: In the PSP version of "24 Hours at the Krusty Krab", where [=SpongeBob=] fights all three minibosses.


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* TheCameo: [[VideoGame/SpongeBobSquarePantsBattleForBikiniBottom Prawn]] can be seen in the Mermalair.


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* ComicallyMissingThePoint: [=SpongeBob=] trying to remember who he met on Christmas Day.
--> '''Squidward''': Wait, I remember a certain jolly Fellow that you and I had the pleasure of meeting one fateful night.
--> '''[=SpongeBob=]''': Oh, you don't mean [[WesternAnimation/TheSpongeBobSquarePantsMovie David Hass...]]
--> '''Squidward''': [[SuddenlyShouting SANTA!]] Santa Claus. You DOLT!


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* CoOpMultiplayer: The console versions allow this, with Plankton being controlled by Player 2; the handheld versions lack this feature.


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* ExcusePlot: Essentially [=SpongeBob=] needing to remember where he put the Krabby Patty formula, [[spoiler:only to be revealed at the end ''he never had it'']].


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* GottaCatchThemAll: The end of every level includes a "Happiness Item", with two others being unlocked by completing mini challenges.


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* InvincibilityPowerup: The Patrick, Sandy and Squidward powerups act like this, as aside from bottomless pits, nothing can hurt them.
* ItWasWithYouAllAlong: Subverted; [[spoiler:[=SpongeBob=] does pull a piece of paper out of his pants, but it turns out it was Mr. Krabs' lottery numbers.]]
* LawOfOneHundred: Collecting 100 coins will grant the player a OneUp.


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* TimedPowerup: All the character powerups are this, while [=MuscleBob=] is a OneHitPointWonder.


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* VideoGameSettings: ''Plenty''.
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* DamnYouMuscleMemory: Especially apparent if you played Heavy Iron's previous [[VideoGame/SpongeBobSquarePantsBattleForBikiniBottom two]] [[VideoGame/TheSpongeBobMovieGame games]], as [=SpongeBob=] controls ''nothing'' like he used to.


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* NoCampaignForTheWicked: Averted in the console versions (where Player 2 can play as Plankton), but played straight in the PSP and DS versions.
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A [=PlayStation=] Portable version by [=BlueLizard Technologies=] was also made, alongside a completely different Nintendo DS game by Altron.

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A [=PlayStation=] Portable version by [=BlueLizard [=Barking Lizard Technologies=] was also made, alongside a completely different Nintendo DS game by Altron.
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A [=PlayStation=] Portable version by [=BlueLizard Technologies=] was also made, alongside a completely different Nintendo DS game by Creator/{{Natsume}}.

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A [=PlayStation=] Portable version by [=BlueLizard Technologies=] was also made, alongside a completely different Nintendo DS game by Creator/{{Natsume}}.
Altron.

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Played this game a while back, happy to see it has a page now


The video game adaptation based off the [[Recap/SpongeBobSquarePantsS6E2324TruthOrSquare episode of the same name]] and released in 2009 for the Xbox 360 and Nintendo Wii, being the final ''Franchise/SpongeBobSquarePants'' game developed by Heavy Iron Studios (who also worked on VideoGame/SpongeBobSquarePantsBattleForBikiniBottom and VideoGame/TheSpongeBobMovieGame). In the game, [=SpongeBob=] forgets where the Krabby Patty formula is and tries to regain his memory by remembering past events.

to:


The video game adaptation based off the [[Recap/SpongeBobSquarePantsS6E2324TruthOrSquare episode of the same name]] and released in 2009 for the Xbox 360 and Nintendo Wii, being the final ''Franchise/SpongeBobSquarePants'' game developed by Heavy Iron Studios (who also worked on VideoGame/SpongeBobSquarePantsBattleForBikiniBottom ''VideoGame/SpongeBobSquarePantsBattleForBikiniBottom'' and VideoGame/TheSpongeBobMovieGame).''VideoGame/TheSpongeBobMovieGame''). In the game, [=SpongeBob=] forgets where the Krabby Patty formula is and tries to regain his memory by remembering past events.






* DropTheHammer: The Patrick power up turns [=SpongeBob=] into a instant-kill attack.

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* DropTheHammer: The Patrick power up turns As [=MuscleBob=], the Spatula Slam is upgraded to have [=SpongeBob=] transform into a instant-kill attack.giant hammer. The Patrick powerup makes this a rapid-fire attack, as you control Patrick while he slams a hammer-transformed [=SpongeBob=] as long as the powerup lasts.



* GreenHillZone: Jellyfish Fields.
* HubLevel: [=SpongeBob=]'s house.
* InNameOnly: Aside its name and taking place the day before the Krusty Krab's [[EleventyZillion eleventy-seventh]] anniversary, this game is virtually ''nothing'' in common.

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* GreenHillZone: Jellyfish Fields.
Fields is the first level of the game, set in the typical fields where [=SpongeBob=] jellyfishes. It's full of natural greenery and a handful of caves, with little threats and simple Mooks to defeat.
* HubLevel: [=SpongeBob=]'s house.
house. The level select is set here in a photo album, and you can also explore around to find interactive objects and purchase items to furnish it nicely. There's also a shop to buy costumes and health upgrades.
* InNameOnly: Aside from its name and taking place the day before the Krusty Krab's [[EleventyZillion eleventy-seventh]] anniversary, this game is virtually ''nothing'' in common.has no particular relation to the episode of the cartoon it shares a title with.



* PromotedToPlayable: Downplayed; Sandy (who was previously unplayable in VideoGame/TheSpongeBobMovieGame) and Squidward are both temporary power ups, but are not playable by themselves.
* SpinAttack: The Sandy power up.

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* PromotedToPlayable: Downplayed; Sandy (who was previously unplayable in VideoGame/TheSpongeBobMovieGame) ''VideoGame/TheSpongeBobMovieGame'') and Squidward are both temporary power ups, but are not playable by themselves.
* ShapeshifterWeapon: All of [=SpongeBob=]'s attacks have him change into different forms to dish out hurt. By default he turns into a spatula to slam in front of him, a ship's wheel to hit in a circle around himself, and a cannon to shoot out projectiles. He can also turn into a hammer as [=MuscleBob=] or with the Patrick powerup, an industrial fan with [=MuscleBob=], a pair of kar-rah-tay gloves worn by Sandy, and a clarinet that Squidward uses to shoot a spread shot.
*
SpinAttack: The Spin Slap has [=SpongeBob=] turn into a pirate ship's wheel, or when using the [=MuscleBob=] powerup, an industrial fan. With the Sandy power up.powerup, he turns into a pair of gloves worn on the hands of Sandy, who spins around and can be controlled temporarily.
* SpreadShot: When using the Squidward powerup, [=SpongeBob=] turns into a clarinet that Squidward uses to shoot three projectiles, with one going straight forward and the other two moving at diagonal angles on the side of the middle one.



* VersionExclusiveContent: The multiplayer mode in the console versions has Plankton fighting with [=SpongeBob=], while the PSP version is a minigame collection.
** The handheld versions also include 2 levels not present in the console versions.
WombLevel: Rock Bottom at a certain point

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* VersionExclusiveContent: VersionExclusiveContent:
**
The multiplayer mode in the console versions has Plankton fighting with [=SpongeBob=], while the PSP version is a minigame collection.
** The handheld versions also include 2 levels not present in the console versions.
* WombLevel: Rock Bottom "24 Hours of Fun at the Krusty Krab" has a certain pointpoint in the level where [=SpongeBob=] ventures through a giant creature's innards.
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''[[Franchise/SpongeBobSquarePants SpongeBob]]'s Truth or Square''

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''[[Franchise/SpongeBobSquarePants SpongeBob]]'s Truth or Square''
[[quoteright:275:https://static.tvtropes.org/pmwiki/pub/images/81eucaffeel.jpg]]
[[caption-width-right:275:Happiness is as happiness does.]]
The video game adaptation based off the [[Recap/SpongeBobSquarePantsS6E2324TruthOrSquare episode of the same name]] and released in 2009 for the Xbox 360 and Nintendo Wii, being the final ''Franchise/SpongeBobSquarePants'' game developed by Heavy Iron Studios (who also worked on VideoGame/SpongeBobSquarePantsBattleForBikiniBottom and VideoGame/TheSpongeBobMovieGame). In the game, [=SpongeBob=] forgets where the Krabby Patty formula is and tries to regain his memory by remembering past events.

A [=PlayStation=] Portable version by [=BlueLizard Technologies=] was also made, alongside a completely different Nintendo DS game by Creator/{{Natsume}}.
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''[[Franchise/SpongeBobSquarePants SpongeBob]]'s Truth or Square''

!!''[=SpongeBob=]'s Truth or Square'' contains examples of:
* AbnormalAmmo: [=SpongeBob=] in his base form is able to shoot water balloons, while having the Squidward power up will cause you to shoot musical notes.
* AllJustADream: The game opens with [=SpongeBob=] being put to sleep by Plankton to find the Krabby Patty formula, and the final boss begins with him waking up.
* AntiFrustrationFeatures: The home console and PSP versions include a warp to challenges after initially completing the level.
* AttackOfTheFiftyFootWhatever: Robo-Patrick, Robo-Squidward and [[spoiler:the Chum Bucket]].
* BeneathTheEarth: Rock Bottom and the Mermalair.
* BigNo: Plankton yells this out in the PSP version when Patrick tells [=SpongeBob=] to remember all the memories he has had at the Krusty Krab.
* BossOnlyLevel: Bikini Bottom (console versions) and the Krusty Krab vault.
* CallBack: Also acting as a MythologyGag, the Robo-Squidward fight that was cut from the console versions of ''[[VideoGame/SpongeBobSquarePantsBattleForBikiniBottom Battle for Bikini Bottom]]'' is here; Robo-Patrick also counts.
* CheckpointStarvation: Averted for the most part, but played straight in the [[spoiler:Chum Bucket boss fight]].
* ContinuityCavalcade: Even ''more so'' than ''[[VideoGame/SpongeBobSquarePantsBattleForBikiniBottom Battle for Bikini Bottom]]''.
* DemotedToExtra: Patrick, who is just a temporary power up in this game.
* DolledUpInstallment: The game originally had nothing to do with the episode, until [[ExecutiveMeddling Nickelodeon forced them to slap it with the title]]. ​
* DropTheHammer: The Patrick power up turns [=SpongeBob=] into a instant-kill attack.
* ElaborateUndergroundBase: The Mermalair.
* EvilKnockoff: Robo-Patrick and Robo-Squidward.
* GlassCannon: The Muscle Arms power up; he can kill everything in [[OneHitKill one hit]], but also loses the power up in [[OneHitPointWonder one hit]].
* GreenHillZone: Jellyfish Fields.
* HubLevel: [=SpongeBob=]'s house.
* InNameOnly: Aside its name and taking place the day before the Krusty Krab's [[EleventyZillion eleventy-seventh]] anniversary, this game is virtually ''nothing'' in common.
* LethalLavaLand: Rock Bottom in this game, which has a lava lake section.
* TheLostWoods: Karate Island.
* MetropolisLevel: Bikini Bottom in the fights against Robo-Patrick and [[spoiler:the Chum Bucket]], alongside Squidward's Talent Show in the handheld versions.
* MinigameGame: The multiplayer mode in the PSP version.
* MythologyGag: [[MythologyGag/SpongeBobsTruthOrSquare Has its own page]].
* NewWorkRecycledGraphics: Although it doesn't reuse the same engine as [[VideoGame/SpongeBobSquarePantsBattleForBikiniBottom its]] [[VideoGame/TheSpongeBobMovieGame predecessors]], it does reuse the textures and even music at points.
* PromotedToPlayable: Downplayed; Sandy (who was previously unplayable in VideoGame/TheSpongeBobMovieGame) and Squidward are both temporary power ups, but are not playable by themselves.
* SpinAttack: The Sandy power up.
* UnderTheSea: Naturally.
* VersionExclusiveContent: The multiplayer mode in the console versions has Plankton fighting with [=SpongeBob=], while the PSP version is a minigame collection.
** The handheld versions also include 2 levels not present in the console versions.
WombLevel: Rock Bottom at a certain point

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