Follow TV Tropes

Following

History VideoGame / SplinterCell1

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GasLeakCoverup: At the end, the National Guard evacuates an apartment building in Maryland to defuse and remove a nuclear bomb planted there by terrorists. The government tells the public that the building was evacuated due to a gas leak.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WhatMeasureIsAMook: In the Abattoir level, one of the satchels dropped by a Georgian soldier when he is killed contains a heartfelt letter from a female significant other back home.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WithThisHerring: Sam's earlier missions have his only firearm being his pistol. Him having to retrieve his rifle from a certain location was probably intended to justify this, but it doesn't explain why the NSA or Third Echelon couldn't have issued him an interim rifle before he retrieves the SC-20K.
Is there an issue? Send a MessageReason:
None


* ExpansionPack: The ''VideoGame/RainbowSix 3'' companion disc for the Xbox features three downloadable missions for the game. Most versions of ''[[VideoGame/SplinterCellChaosTheory Chaos Theory]]'' included a disc with them for that respective version of the original game. These discs are now the only way to legitimately download these extra missions, ever since Microsoft discontinued online support for the Xbox.

to:

* ExpansionPack: The ''VideoGame/RainbowSix 3'' ''VideoGame/RainbowSix3'' companion disc for the Xbox features three downloadable missions for the game. Most versions of ''[[VideoGame/SplinterCellChaosTheory Chaos Theory]]'' included a disc with them for that respective version of the original game. These discs are now the only way to legitimately download these extra missions, ever since Microsoft discontinued online support for the Xbox.
Is there an issue? Send a MessageReason:
None


* ExpansionPack: The ''VideoGame/RainbowSix 3'' companion disc for the Xbox features three downloadable missions for the game. That disc is now the only way to legitimately download these extra missions, ever since Microsoft discontinued online support for the Xbox.

to:

* ExpansionPack: The ''VideoGame/RainbowSix 3'' companion disc for the Xbox features three downloadable missions for the game. That Most versions of ''[[VideoGame/SplinterCellChaosTheory Chaos Theory]]'' included a disc is with them for that respective version of the original game. These discs are now the only way to legitimately download these extra missions, ever since Microsoft discontinued online support for the Xbox.
Is there an issue? Send a MessageReason:
None


* ExpansionPack: The ''VideoGame/RainbowSix 3'' companion disc for the Xbox features three downloadable missions for the game.

to:

* ExpansionPack: The ''VideoGame/RainbowSix 3'' companion disc for the Xbox features three downloadable missions for the game. That disc is now the only way to legitimately download these extra missions, ever since Microsoft discontinued online support for the Xbox.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ExpansionPack: The ''VideoGame/RainbowSix 3'' companion disc for the Xbox features three downloadable missions for the game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EvenEvilHasStandards: In the Abattoir level, one of the enemy soldiers voices his displeasure over his boss deciding to murder captive U.S. soldiers and webcast their killings over the Internet, calling it "barbaric". Some of the mercs in the Kalinatek level also express seeming displeasure with the night's grisly work.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EstablishingCharacterMoment: The game opens with Lambert entering a secure interview room, only to find Fisher has broken into the place ahead of time and is waiting for him.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EliteMooks:: The Georgian Special Forces in the final mission are... disappointing. They wear night-vision goggles, but that just means that it's a little easier for them to spot you if you move rapidly near them. They still can't see you in normal darkness even if they have a perfect line-of-sight, as long as you move slowly and/or are more than a dozen or so feet away from them.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DirtyCop: The Georgian police in Tbilisi. A few seconds past MissionControl describing the cops "as crooked as a Virginia fence", Sam overhears two cops KickTheDog by harassing and threatening a drunkard. You can also find an email in the level noting a corpse with a skull caved in by what appears to be the same sorts of batons those police carry.
Is there an issue? Send a MessageReason:
None


Sam Fisher, a former Navy SEAL and CIA operative, is brought out of retirement by his old commander, Irving Lambert, to take part in a new NSA initiative called Third Echelon, a black-ops program involving the insertion of a single operative into sensitive, high-security situations to gather intel and, where necessary, neutralize targets, all without being seen or heard. For his first mission as part of Third Echelon, Sam is sent in UsefulNotes/{{Georgia|Europe}} to investigate the activities of the country's shady president, Kombayn Nikoladze. In doing so, he uncovers a large terrorist network as well as a major threat to the USA's security, and must thwart it all before it's too late.

to:

Sam Fisher, a former Navy SEAL and CIA operative, is brought out of retirement by his old commander, Irving Lambert, to take part in a new NSA initiative called Third Echelon, a black-ops program involving the insertion of a single operative into sensitive, high-security situations to gather intel and, where necessary, neutralize targets, all without being seen or heard. For his first mission as part of Third Echelon, Sam is sent in UsefulNotes/{{Georgia|Europe}} to investigate the activities of the country's shady president, Kombayn Nikoladze. In doing so, he uncovers a large terrorist network as well as conspiracy posing a major threat to the USA's security, security and world peace, and must thwart it all before it's too late.
Is there an issue? Send a MessageReason:
None


Sam Fisher, a former Navy SEAL and CIA operative, is brought out of retirement by his old commander, Irving Lambert, to take part in a new NSA initiative called Third Echelon, a black-ops program involving the insertion of a single operative into sensitive, high-security situations to gather intel and, where necessary, neutralize targets, all without being seen or heard.

For his first mission as part of Third Echelon, Sam is sent in UsefulNotes/{{Georgia|Europe}} to investigate the activities of the country's shady president, Kombayn Nikoladze. In doing so, he uncovers a large terrorist network as well as a major threat to the USA's security, and must thwart it all before it's too late.

to:

Sam Fisher, a former Navy SEAL and CIA operative, is brought out of retirement by his old commander, Irving Lambert, to take part in a new NSA initiative called Third Echelon, a black-ops program involving the insertion of a single operative into sensitive, high-security situations to gather intel and, where necessary, neutralize targets, all without being seen or heard. \n\n For his first mission as part of Third Echelon, Sam is sent in UsefulNotes/{{Georgia|Europe}} to investigate the activities of the country's shady president, Kombayn Nikoladze. In doing so, he uncovers a large terrorist network as well as a major threat to the USA's security, and must thwart it all before it's too late.
late.

As the first in its series, the game was stealth in its purest form; Sam was almost completely balanced with his enemies in terms of killing power, and a number of missions forbade him from killing any enemies or even triggering an alarm, so a very heavy emphasis was placed on avoiding confrontation altogether.
Is there an issue? Send a MessageReason:
None


* CanadaDoesNotExist: Averted. One of the bad guys, Philippe Masse, is a nerdy Canadian hacker.

to:

* CanadaDoesNotExist: Averted. One of the bad guys, Philippe Philip Masse, is a nerdy Canadian hacker.
Is there an issue? Send a MessageReason:
None

Added DiffLines:


Followed by ''VideoGame/SplinterCellPandoraTomorrow''.
Is there an issue? Send a MessageReason:
None


For his first mission as part of Third Echelon, Sam is sent in UsefulNotes/{{Georgia|Europe}} to investigate the activities of the country's shady president, Kombayn Nikoladze. In doing so, he uncovers a large terrorist network as well as a major threat to the USA's security.

to:

For his first mission as part of Third Echelon, Sam is sent in UsefulNotes/{{Georgia|Europe}} to investigate the activities of the country's shady president, Kombayn Nikoladze. In doing so, he uncovers a large terrorist network as well as a major threat to the USA's security.security, and must thwart it all before it's too late.
Is there an issue? Send a MessageReason:
None


* DecapitatedArmy: The support team outright tells Sam that when he takes out Grinko, his mercenaries will [[ScrewThisImOuttaHere give up and go home]] now that there's nobody to pay them. Sure enough, the Abattoir mission immediately ends once you've hollowed out his skull, although you've already killed pretty much all of his mercenaries by this point.

to:

* DecapitatedArmy: The support team outright tells Sam that when he takes out Grinko, his mercenaries will [[ScrewThisImOuttaHere give up and go home]] now that there's nobody to pay them. Sure enough, the Abattoir mission immediately ends once you've hollowed out his skull, although you've already incapacitated or killed pretty much all of his mercenaries by this point.
Is there an issue? Send a MessageReason:
None


* DecapitatedArmy: The support team outright tells Sam that when he takes out Grinko, his mercenaries will [[ScrewThisImOuttaHere give up and go home]] now that there's nobody to pay them. Sure enough, the Abattoir mission immediately ends once you've hollowed out his skull, although you've already killed pretty much all of his mercenaries by this point.

to:

* DecapitatedArmy: The support team outright tells Sam that when he takes out Grinko, his mercenaries will [[ScrewThisImOuttaHere give up and go home]] now that there's nobody to pay them. Sure enough, the Abattoir mission immediately ends once you've hollowed out his skull, although you've already incapacitated or killed pretty much all of his mercenaries by this point.
Is there an issue? Send a MessageReason:
None


For his first mission in Third Echelon, Sam is sent in Georgia to investigate the activities of the country's shady president, Kombayn Nikoladze. In doing so, he uncovers a large terrorist network as well as a major threat to the USA's security.

to:

For his first mission in as part of Third Echelon, Sam is sent in Georgia UsefulNotes/{{Georgia|Europe}} to investigate the activities of the country's shady president, Kombayn Nikoladze. In doing so, he uncovers a large terrorist network as well as a major threat to the USA's security.
Is there an issue? Send a MessageReason:
None


* DecapitatedArmy: The support team outright tells Sam that when he takes out Grinko, his mercenaries will [[ScrewThisImOuttaHere give up and go home]] now that there's nobody to pay them. Sure enough, the Abattoir mission immediately ends once you've hollowed out his skull, although you've killed pretty much all of his mercenaries by this point.

to:

* DecapitatedArmy: The support team outright tells Sam that when he takes out Grinko, his mercenaries will [[ScrewThisImOuttaHere give up and go home]] now that there's nobody to pay them. Sure enough, the Abattoir mission immediately ends once you've hollowed out his skull, although you've already killed pretty much all of his mercenaries by this point.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DecapitatedArmy: The support team outright tells Sam that when he takes out Grinko, his mercenaries will [[ScrewThisImOuttaHere give up and go home]] now that there's nobody to pay them. Sure enough, the Abattoir mission immediately ends once you've hollowed out his skull, although you've killed pretty much all of his mercenaries by this point.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CanadaDoesNotExist: Averted. One of the bad guys, Philippe Masse, is a nerdy Canadian hacker.
* ConcealingCanvas: During the first mission in Georgia, Sam has to retrieve information from the PC of a CIA agent who got caught and killed by Nikoladze's goons. Said PC is hidden in the agent's apartment behind a painting.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BlatantLies: When you grab Nikoladze and interrogate him, he acts like he has no idea what the Ark is. He keeps the act going even when Cristavi's elite guard rush in and hold both him and Sam at gunpoint. He finally drops the act when one of the guards outright spells out for him they know what the Ark is (a nuclear suitcase bomb) and even continues lying to save himself by claiming Sam has the activation key for it.

Added: 160

Changed: 25

Is there an issue? Send a MessageReason:
None


* BagOfHolding: In the first game, Sam could collect [[HealingPotion med kits]] to carry with him [[HealThyself for healing]], but the game never shows where he keeps them.

to:

* BagOfHolding: In the first game, Sam could can collect [[HealingPotion med kits]] to carry with him [[HealThyself for healing]], but the game never shows where he keeps them.them.
* BigBadDuumvirate: Georgian president Kombayn Nikoladze and Chinese PLA renegade general Kong Feirong ally themselves to commit acts of terror against the USA.
Is there an issue? Send a MessageReason:
None


* ArtisticLicenseNuclearPhysics: One of the plot points is a large stash of Americium-239, which is ostensibly going to be used for an atomic weapon. Not only is Americium-239 not a fissile isotope, but it also has a half-life of less than 12 hours, meaning that is there a ''very'' short window of opportunity to use it. Even using this isotope in a dirty bomb is impractical because its primary mode of decay is electron-capture which doesn't produce any radiation beside a harmless electron neutrino. On the other hand, when it does decay, it decays into Plutonium-239 (well, 99.99% of it does, the remaining 0.01% of it undergoes alpha decay into Neptunium-235, which can further decay into Uranium-235), which is ''much'' better for making a nuclear weapon. So, while they wouldn't have been able to make it with what they started with, all they had to do was wait for about twelve hours for it to turn into something they could really use, and in great quantities without having to refine it too much further; since this point isn't brought up in-game, it's hard to say whether the developers knew that and were averting AsYouKnow (at the expense of those who didn't) or just picked americium at random simply to avoid the more standard plutonium or uranium and [[invoked]][[AccidentallyCorrectWriting got lucky]].

to:

* ArtisticLicenseNuclearPhysics: One of the plot points is a large stash of Americium-239, which is ostensibly going to be used for an atomic weapon. Not only is Americium-239 not a fissile isotope, but it also has a half-life of less than 12 hours, meaning that is there a ''very'' short window of opportunity to use it. Even using this isotope in a dirty bomb is impractical because its primary mode of decay is electron-capture which doesn't produce any radiation beside a harmless electron neutrino. On the other hand, when it does decay, it decays into Plutonium-239 (well, 99.99% of it does, the remaining 0.01% of it undergoes alpha decay into Neptunium-235, which can further decay into Uranium-235), which is ''much'' better for making a nuclear weapon. So, while they wouldn't have been able to make it with what they started with, all they had to do was wait for about twelve hours for it to turn into something they could really use, and in great quantities without having to refine it too much further; since this point isn't brought up in-game, it's hard to say whether the developers knew that and were averting AsYouKnow (at the expense of those who didn't) or just picked americium at random simply to avoid the more standard plutonium or uranium and [[invoked]][[AccidentallyCorrectWriting got lucky]].lucky]].
* BagOfHolding: In the first game, Sam could collect [[HealingPotion med kits]] to carry with him [[HealThyself for healing]], but the game never shows where he keeps them.
----
Is there an issue? Send a MessageReason:
None


For his first mission in Third Echelon, Sam is sent in Georgia to investigate the activities of the country's shady president, Kombayn Nikoladze. In doing so, he uncovers a large terrorist network as well as a major threat to the USA.

to:

For his first mission in Third Echelon, Sam is sent in Georgia to investigate the activities of the country's shady president, Kombayn Nikoladze. In doing so, he uncovers a large terrorist network as well as a major threat to the USA.USA's security.

Added: 234

Changed: 147

Is there an issue? Send a MessageReason:
None


Sam Fisher, a former Navy SEAL and CIA operative, is brought out of retirement by his old commander, Irving Lambert, to take part in a new NSA initiative called Third Echelon, a black-ops program involving the insertion of a single operative into sensitive, high-security situations to gather intel and, where necessary, neutralize targets, all without being seen or heard. Sam is sent in Georgia to investigate the activities of Kombayn Nikoladze, uncovering a large terrorist network as well as a threat to world peace.

to:

Sam Fisher, a former Navy SEAL and CIA operative, is brought out of retirement by his old commander, Irving Lambert, to take part in a new NSA initiative called Third Echelon, a black-ops program involving the insertion of a single operative into sensitive, high-security situations to gather intel and, where necessary, neutralize targets, all without being seen or heard.

For his first mission in Third Echelon,
Sam is sent in Georgia to investigate the activities of the country's shady president, Kombayn Nikoladze, uncovering Nikoladze. In doing so, he uncovers a large terrorist network as well as a major threat to world peace.the USA.
Is there an issue? Send a MessageReason:
None


* ArtisticLicenseNuclearPhysics: One of the plot points is a large stash of Americium-239, which is ostensibly going to be used for an atomic weapon. Not only is Americium-239 not a fissile isotope, but it also has a half-life of less than 12 hours, meaning that is there a ''very'' short window of opportunity to use it. Even using this isotope in a dirty bomb is impractical because its primary mode of decay is electron-capture which doesn't produce any radiation beside a harmless electron neutrino. On the other hand, when it does decay, it decays into Plutonium-239 (well, 99.99% of it does, the remaining 0.01% of it undergoes alpha decay into Neptunium-235, which can further decay into Uranium-235), which is ''much'' better for making a nuclear weapon. So, while they wouldn't have been able to make it with what they started with, all they had to do was wait for about twelve hours for it to turn into something they could really use, and in great quantities without having to refine it too much further; since this point isn't brought up in-game, it's hard to say whether the developers knew that and were averting AsYouKnow (at the expense of those who didn't) or just picked americium at random simply to avoid the more standard plutonium or uranium and [[AccidentallyCorrectWriting got lucky]].

to:

* ArtisticLicenseNuclearPhysics: One of the plot points is a large stash of Americium-239, which is ostensibly going to be used for an atomic weapon. Not only is Americium-239 not a fissile isotope, but it also has a half-life of less than 12 hours, meaning that is there a ''very'' short window of opportunity to use it. Even using this isotope in a dirty bomb is impractical because its primary mode of decay is electron-capture which doesn't produce any radiation beside a harmless electron neutrino. On the other hand, when it does decay, it decays into Plutonium-239 (well, 99.99% of it does, the remaining 0.01% of it undergoes alpha decay into Neptunium-235, which can further decay into Uranium-235), which is ''much'' better for making a nuclear weapon. So, while they wouldn't have been able to make it with what they started with, all they had to do was wait for about twelve hours for it to turn into something they could really use, and in great quantities without having to refine it too much further; since this point isn't brought up in-game, it's hard to say whether the developers knew that and were averting AsYouKnow (at the expense of those who didn't) or just picked americium at random simply to avoid the more standard plutonium or uranium and [[AccidentallyCorrectWriting [[invoked]][[AccidentallyCorrectWriting got lucky]].
Is there an issue? Send a MessageReason:
None


----

to:

--------
!!The game provides examples of the following tropes:

* ActionBasedMission: The Kalinatek mission more or less forces the player to kill quite a number of enemies, and there are few opportunities to sneak past them. The ending of the Abattoir mission is also an example.
* AlternateHistory: Qualifies as this, as there have been no similar events involving a Georgian president so far.
* ArtisticLicenseGeography: The actual presidential palace in Tbilisi (Georgia) looks nothing like the one featured in the last mission, which is situated atop a cliff to add platforms for Fisher to climb.
* ArtisticLicenseNuclearPhysics: One of the plot points is a large stash of Americium-239, which is ostensibly going to be used for an atomic weapon. Not only is Americium-239 not a fissile isotope, but it also has a half-life of less than 12 hours, meaning that is there a ''very'' short window of opportunity to use it. Even using this isotope in a dirty bomb is impractical because its primary mode of decay is electron-capture which doesn't produce any radiation beside a harmless electron neutrino. On the other hand, when it does decay, it decays into Plutonium-239 (well, 99.99% of it does, the remaining 0.01% of it undergoes alpha decay into Neptunium-235, which can further decay into Uranium-235), which is ''much'' better for making a nuclear weapon. So, while they wouldn't have been able to make it with what they started with, all they had to do was wait for about twelve hours for it to turn into something they could really use, and in great quantities without having to refine it too much further; since this point isn't brought up in-game, it's hard to say whether the developers knew that and were averting AsYouKnow (at the expense of those who didn't) or just picked americium at random simply to avoid the more standard plutonium or uranium and [[AccidentallyCorrectWriting got lucky]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/splintercellcover.jpg]]
%%[[caption-width-right:300:some caption text]]

''Splinter Cell'' (or ''Tom Clancy's Splinter Cell'') is a StealthBasedGame and the first entry in the [[VideoGame/SplinterCell eponymous series]], released on [[UsefulNotes/TheSixthGenerationOfConsoleVideoGames Sixth Generation consoles]] and PC in 2002.

Sam Fisher, a former Navy SEAL and CIA operative, is brought out of retirement by his old commander, Irving Lambert, to take part in a new NSA initiative called Third Echelon, a black-ops program involving the insertion of a single operative into sensitive, high-security situations to gather intel and, where necessary, neutralize targets, all without being seen or heard. Sam is sent in Georgia to investigate the activities of Kombayn Nikoladze, uncovering a large terrorist network as well as a threat to world peace.
----

Top