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Prepare a coffin for yourself if yu dare to bust us!\\

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Prepare a coffin for yourself if yu you dare to bust us!\\
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* BigBad: A dictator ([[NoNameGiven who's unnamed]] who had warheads at his disposal and is threatening to use unless you can stop him.

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* BigBad: A dictator ([[NoNameGiven who's unnamed]] who had unnamed]]) with warheads at his disposal disposal, and is threatening to use them on the free world unless you can stop him.



* FanserviceCover: The game's American flyer uses ''real-life'' beautiful women in bikinis to promote their game, which is entirely in 8-bit, for no reason other than fanservice. ([[http://www.hardcoregaming101.net/wp-content/uploads/2017/11/spyarcadeflyer.jpg Yes, really]]. Although [[spoiler:extras in bikinis do appear in the game's ending, but they're rendered in pixels instead of real-life]].)

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* FanserviceCover: The game's American flyer uses ''real-life'' beautiful women in bikinis to promote their game, which whose graphics is entirely in 8-bit, for no reason other than fanservice. ([[http://www.hardcoregaming101.net/wp-content/uploads/2017/11/spyarcadeflyer.jpg Yes, really]]. Although [[spoiler:extras in bikinis do appear in the game's ending, but they're rendered in pixels instead of real-life]].)
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(''flees on a rocket-propelled CoolChair)

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(''flees on a rocket-propelled CoolChair)CoolChair'')
* YouDontLookLikeYou: How Bierram and Dunn (the two playable characters) are supposed to look varies depending on the cover. The Japanese poster above looks like the archetypal James Bond-esque secret agent popular at the time, while the American cover gives them a couple of {{pornstache}}s instead.
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--> The West's two top agents, Bierrum and Dunn, have been assigned on a deadly mission:\\
locate the deadly R.E.C.R.U.I.T Organization's missile silo before it's too late.


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* AllThereInTheManual: On two-player mode, your spies are named Bierrum and Dunn. This information is only available in the manual and certain flyers for the game's western releases. Also the evil syndicate is called the R.E.C.R.U.I.T Organization, though what it stands for isn't mentioned.
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* BreatheWeapon: For some unexplained reasons, this game has EliteMook enemies in Chinese robes who can breathe fire at you, in two areas. They can take far more hits than regular opponents and fights unarmed, but their flames can deal more damage to you than bullets.

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* BreatheWeapon: BreathWeapon: For some unexplained reasons, this game has EliteMook enemies in Chinese robes who can breathe fire at you, in two areas. They can take far more hits than regular opponents and fights unarmed, but their flames can deal more damage to you than bullets.
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Compare and contrast ''VideoGame/SlySpy'' from [=DataEast=], another spy-themed arcade actioner from the same year.
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''S.P.Y. Special Project Y'' (also known as ''Espisionage'' or ''Secret Agent'') is a 1989 arcade game made by Creator/Konami.

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''S.P.Y. Special Project Y'' (also known as ''Espisionage'' or ''Secret Agent'') is a 1989 arcade game made by Creator/Konami.
Creator/{{Konami}}.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/6412026e_3d46_49ac_8792_355a0028fa39.jpg]]
[[caption-width-right:350:The name's off. Rip-off.]]



In the middle of the spy craze started by Bond, back in the late 80s, Konami released their ''own'' version of a superspy in this game. You play as an unnamed secret agent clearly based on Bond, tasked with investigating an unnamed dictator who got his hands on a warhead and is threatening to use it. Infiltrating the dictator's hideout (in an unnamed, clearly fictional island resembling [[Film/LicenseToKill Republic of Isthmus]]) via jetpacks, you then battle your way through an assortment of levels which combines RunAndGun and BeatEmUp formats alternately.

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In the middle of the spy craze started by Bond, back in the late 80s, Konami released their ''own'' version of a superspy in this game. You play as an unnamed secret agent clearly based on Bond, tasked with investigating an unnamed dictator who got his hands on a warhead and is threatening to use it. Infiltrating the dictator's hideout (in an unnamed, clearly fictional island resembling [[Film/LicenseToKill [[Film/LicenceToKill Republic of Isthmus]]) via jetpacks, you then battle your way through an assortment of levels which combines RunAndGun and BeatEmUp formats alternately.
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''Franchise/JamesBond'' meets ''VideoGame/TheAdventuresOfBayouBilly''.

''S.P.Y. Special Project Y'' (also known as ''Espisionage'' or ''Secret Agent'') is a 1989 arcade game made by Creator/Konami.

In the middle of the spy craze started by Bond, back in the late 80s, Konami released their ''own'' version of a superspy in this game. You play as an unnamed secret agent clearly based on Bond, tasked with investigating an unnamed dictator who got his hands on a warhead and is threatening to use it. Infiltrating the dictator's hideout (in an unnamed, clearly fictional island resembling [[Film/LicenseToKill Republic of Isthmus]]) via jetpacks, you then battle your way through an assortment of levels which combines RunAndGun and BeatEmUp formats alternately.

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!! Execute Operation ''S.P.Y. Special Project Y'':

* AutoScrollingLevel: Levels in which you're airborne on jetpacks have you moving forward without stopping until the stage's end - shoot or dodge everything in the way to avoid getting hurt.
* BigBad: A dictator ([[NoNameGiven who's unnamed]] who had warheads at his disposal and is threatening to use unless you can stop him.
* BigFancyHouse: After infiltrating the island base and fighting your way into the mainland, cue the next stage being the hall of a gigantic mansion.
* BondGunBarrel: How the game begins, with you beating a mook watching you via sniper scope to the draw.
* BreatheWeapon: For some unexplained reasons, this game has EliteMook enemies in Chinese robes who can breathe fire at you, in two areas. They can take far more hits than regular opponents and fights unarmed, but their flames can deal more damage to you than bullets.
* CaptainErsatz:
** Your character (character''s'' if it's on two-player) is a rather blatant one to James Bond. There's also a huge brute modeled after [[Film/TheSpyWhoLovedMe Jaws]] as a boss.
** There's also a TerminatorImpersonator boss who looks a bit like Arnie.
* CarFu: Segments with you on foot with firearms will occasionally throw enemies in cars, which they'll attempt to ram you with. You can avoid them or save your rockets for these enemies and gain extra points.
* ChickenWalker: Occasionally mooks will throw a small number of these at you.
* ClownCarBase: Helicopters (the regular-sized variety which houses at most six people) can dispenses waves and waves of mooks, far more than it can contain, up to around twenty before it leaves.
* FakeLongevity: The first and second half of the game actually plays out ''exactly'' the same, with you flying to an island via jetpack, fighting enemies on a beach, then the mansion, then the cliffs, infiltrating the main villain's hideout, and even repeats the bosses. The only difference is your confrontation with the main villain, who pulls a VillainExitStageLeft the first time - you defeat him automatically after replaying literally every single prior stage.
* FanserviceCover: The game's American flyer uses ''real-life'' beautiful women in bikinis to promote their game, which is entirely in 8-bit, for no reason other than fanservice. ([[http://www.hardcoregaming101.net/wp-content/uploads/2017/11/spyarcadeflyer.jpg Yes, really]]. Although [[spoiler:extras in bikinis do appear in the game's ending, but they're rendered in pixels instead of real-life]].)
* FunWithAcronyms: The title, '''S'''pecial '''P'''roject '''Y'''. Since this is a spy-themed video game, although it's never revealed what does the "Y" stand for.
* GameplayRoulette: The gameplay varies from level-to-level. You start off by flying on a weaponized jetpack shooting enemies, and then punching enemies with your fists, before suddenly turning into a ''VideoGame/{{Cabal}}''-esque shooter before you're back to your fists again. And the first half of the game ''repeats itself'' on the halfway point.
* GratuitousNinja: The underground stage of the basement have ninja enemies, despite the game's setting being nowhere near Japan.
* InformedAttribute: Your character is supposed to be a ''spy'', meant to perform infiltrations and espionage-themed covert missions. But instead of spying you goe around shooting stuff and punching your way through hordes and hordes of mooks.
* IslandBase: The entirety of the game is set on one used by the villains, with the first stage having you infiltrate the island by flying over an ocean via jetpacks.
* JetPack: You get to pilot a weaponized jetpack in chase segments, which have you pursuing enemies while flying and shooting everything in your way. The game in fact begins with you flying across an ocean towards the enemy's island base while trading shots with jetpack mooks.
* ManiacMonkeys: Somehow, while running towards the main villain's mansion, you'll occasionally be attacked by monkey enemies.
* NeverBringAKnifeToAGunFight: It is possible to obtain firearms (with limited ammunition) in the BeatEmUp segments of the game, and the mooks will inexplicably continue trying to attack you ''with their fists'', even though you clearly have a weapon on you. It goes as realistically for them as you'd expect.
* RailingKill: Infiltrating the mountain base have you scaling it's sides on two parallel railings, and as you cross each of them waves and waves of mooks will come from your left and right. Guess how do you dispose them of.
* SmartBomb: A rare weapon, but it allows you to clear the screen of low-tier mooks.
* SpreadShot: The shotgun you collect on shooting missions allows you to fire in arcs of three. Your jetpack has a similar power-up in wider arcs.
* VillainExitStageLeft: How your first confrontation with the (unnamed) BigBad goes.
--> You cannot get me this time!\\
Ha ha!\\
Prepare a coffin for yourself if yu dare to bust us!\\
(''flees on a rocket-propelled CoolChair)
* ZeroEffortBoss: The unnamed dictator goes down in ''two'' hits, and his sole attack is a slow rocket projectile. But then again you ''do'' need to go through a lot of effort to fight him, including repeating the entire first half of the game and re-fighting all the bosses.
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