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''Space War Attack'' (originally released as ''Simple 2000 Vol. 78: The Great Space War'' in Japan) is a flight combat game developed by Bit Town (the developers of the ''VideoGame/{{Sidewinder}}'' series) and published by Creator/D3Publisher as part of the company's Simple 2000 series of budget games. The game's main hook is that unlike most flight combat games, you'll be fighting [=UFOs=], giant bugs and kaijus, similar to the publisher's own ''VideoGame/EarthDefenseForce'' series.

For 10 years humanity has been the subject of a brutal assault by [[AlienInvasion alien invaders]]. The ozone layer has been depleted and the human population has been reduced by a factor of 500 to 1. But not all hope is lost. Humanity has left racism, nationalism and other divisions behind and hope to take back the planet using Earth defense's secret weapons. As a pilot in the Anti Alien Airforce, you are to take part in X-Day, a massive counter-offensive against the invaders.

The game plays much like a typical arcade flight combat games. You and another plane (either through CoOpMultiplayer or a bot) participate in various missions, most of which involve defeating specific boss characters or protecting an object from enemy attacks. Progressing throughout the game will unlock additional planes, weapons, and tuning options which allow to increase one aspect of the plane's or weapon's performance to the detriment of another. Also of note is that your sorties are televised, and the audience will cheer your kills or booh you for letting friendly targets be destroyed.

!! This video game provides examples of:

*AttackOfThe50FootWhatever: You'll be fighting giant shrimps, scorpions and sandworms among other critters.
*BlindIdiotTranslation: The European releases is written in very stitled and awkwardly worded english, as is typical of Creator/FiveZeroFiveGames's exports of budget Japanese games at the time. Of particular note are the weapon descriptions, which are written as if they're [[PowerupLetdown more useful to the enemy than they are to you]].
* BottomlessMagazines: Every weapon except the bombs have unlimited ammo. Carrying duplicates of the same ordonance simply increase the number of times you can fire it without having to reload.
* EnergyWeapon: Among the weapon roster are so called "Pulseguns". They basically act like slower-firing but more powerful and [[LeadTheTarget semi-auto-aiming]] version of your machine gun.
* ExcusePlot: The game has no real storyline beyond an OpeningScroll explaining why your sci-fi jet is shooting giant shrimps.
* MacrossMissileMassacre: One of the early unlockable weapon is the Divide missile, a warhead that splits into 8 smaller missiles after firing. The warheads will converge on a single target or divide among multiple depending on how many enemies were locked-on to prior to the firing.
* NewWorkRecycledGraphics: The game reuses and repurposes many graphics from the ''[[VideoGame/{{Sidewinder}} Lethal Skies]]'' series, most noticeably the entire HUD.
* PassThroughTheRings: The 2nd EDBC challenge tasks you to fly through a series of suspended rings. Unusually for this trope, you're not required to go through them in a specific order beyond doing them all.
* SelfPlagiarism: While the game's tone and premise bring to mind the publisher's own ''VideoGame/EarthDefenseForce'' series, it is not officially considered part of the franchise.
* ShoutOut
** The Japanese title of the game is one to the movie ''Film/BattleInOuterSpace'' (whose original title basically translates to "Great War In Space).
** Your first mission against enemy motherships have an ally remark it's like a scene out of ''Film/IndependenceDay''.

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