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''Space Fury'' (J:スペースフューリー) is a 1981 arcade game by Creator/{{Sega}}, which was ported to the UsefulNotes/{{ColecoVision}} by Coleco.
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''Space Fury'' (J:スペースフューリー) is a 1981 arcade game by Creator/{{Sega}}, which was ported to the UsefulNotes/{{ColecoVision}} Platform/{{ColecoVision}} by Coleco.
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* FanRemake: ''Space Frenzy'' for the UsefulNotes/{{Vectrex}}.
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* FanRemake: ''Space Frenzy'' for the UsefulNotes/{{Vectrex}}.Platform/{{Vectrex}}.
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The game was eventually followed by a homebrew PlatformGame called ''Ms. Space Fury''.
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Whichever one you take third is your power-up for the rest of the game.
The game was eventually followed by a homebrew PlatformGame for the Colecovision called ''Ms. Space Fury'', which resembles ''VideoGame/{{Jumpman}}'' or ''VideoGame/Miner2049er'' more than the original ''Space Fury''.
The game was eventually followed by a homebrew PlatformGame for the Colecovision called ''Ms. Space Fury'', which resembles ''VideoGame/{{Jumpman}}'' or ''VideoGame/Miner2049er'' more than the original ''Space Fury''.
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!!This game provides examples of
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!!This game provides examples ofof:
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* ScoringPoints: For shooting aliens (whether completely or incompletely merged - incomplete aliens were worth twice as much) and fireballs, and bonus points for time remaining when completing waves.
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* ScoringPoints: For shooting aliens (whether completely or incompletely merged - — incomplete aliens were worth twice as much) and fireballs, and bonus points for time remaining when completing waves.
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Moving Real Song Theme Tune to Trivia
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* RealSongThemeTune: Aaron Copland's "Fanfare For The Common Man" can be heard at the beginning of each level.
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* AsteroidsMonster: Inverted. The aliens merge together until they form a complete life form.
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* AsteroidsMonster: Inverted. The aliens alien segments merge together until they form a complete life form.form. If all four merge, the complete alien drifts around and shoots fireballs at the player; if the player destroys one or more of the segments, the partial alien [[CollisionDamage makes a beeline for the player]].
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* PowerUp: The three upgrades you get to choose from at the end of the first three waves.
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* PowerUp: The three upgrades you get to choose from at the end of the first three waves. Whichever one you choose third is permanent.
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* ScoringPoints: For shooting aliens (whether completely or incompletely merged) and remaining bonus points for completing waves.
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* ScoringPoints: For shooting aliens (whether completely or incompletely merged) merged - incomplete aliens were worth twice as much) and remaining fireballs, and bonus points for time remaining when completing waves.
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* VectorGame: One of the few from Sega.
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* VectorGame: One of the few from Sega.Sega, and one of the first vector games to be in color.
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* TheGoldenAgeOfVideoGames
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'''Space Fury''' (J:スペースフューリー) is a 1981 arcade game by Creator/{{Sega}}, which was ported to the UsefulNotes/{{ColecoVision}} by Coleco.
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* FanRemake: ''Space Frenzy'' for the UsefulNotes/{{Vectrex}}.
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* AsteroidsMonster: Inverted. The aliens merge together until they form a complete life form.
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* RealSongThemeTune: Aaron Copland's "Fanfare For The Common Man" can be heard at the beginning of each level.
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* VectorGame: One of the few from Sega.
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* VectorGame: One of the few from Sega.Sega.
* WrapAround: You and the aliens can travel off the screen and reappear on the other side.
* WrapAround: You and the aliens can travel off the screen and reappear on the other side.
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* PowerUp: The three upgrades you get to choose from at the end of the first three waves.
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* ShootEmUp: Similar to ''VideoGame/{{Asteroids}}''.
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* ShootEmUp: Similar to ''VideoGame/{{Asteroids}}''.''VideoGame/{{Asteroids}}''.
* VectorGame: One of the few from Sega.
* VectorGame: One of the few from Sega.
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'''Space Fury''' (J:スペースフューリー) is a 1981 arcade game by Creator/{{Sega}}, which was ported to the UsefulNotes/{{ColecoVision}} by Coleco.
In the game, you control a ship that must destroy waves of aliens that merge together to form complete life forms that will launch fireballs at your ship. At the end of the first three waves, you get a docking sequence which lets you augment your firepower in three ways.
* One of the upgrades lets you fire three shots in the same direction.
* One lets you fire one shot forward and two straight behind.
* One lets you fire one shot forward, one to the left of your ship, and one to the right.
The game was eventually followed by a homebrew PlatformGame called ''Ms. Space Fury''.
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!!This game provides examples of
* {{Cyclops}}: A cyclopian alien head comes onto the screen to antagonize you throughout the game.
* EndlessGame: You play until you run out of ships.
* TheGoldenAgeOfVideoGames
* ScoringPoints: For shooting aliens (whether completely or incompletely merged) and remaining bonus points for completing waves.
* ShootEmUp: Similar to ''VideoGame/{{Asteroids}}''.
In the game, you control a ship that must destroy waves of aliens that merge together to form complete life forms that will launch fireballs at your ship. At the end of the first three waves, you get a docking sequence which lets you augment your firepower in three ways.
* One of the upgrades lets you fire three shots in the same direction.
* One lets you fire one shot forward and two straight behind.
* One lets you fire one shot forward, one to the left of your ship, and one to the right.
The game was eventually followed by a homebrew PlatformGame called ''Ms. Space Fury''.
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!!This game provides examples of
* {{Cyclops}}: A cyclopian alien head comes onto the screen to antagonize you throughout the game.
* EndlessGame: You play until you run out of ships.
* TheGoldenAgeOfVideoGames
* ScoringPoints: For shooting aliens (whether completely or incompletely merged) and remaining bonus points for completing waves.
* ShootEmUp: Similar to ''VideoGame/{{Asteroids}}''.