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* FanSequel: To both ''VideoGame/SonicCD'' and ''VideoGame/Sonic3AndKnuckles''. The takes place sometime after the entire story of ''Sonic 3 & Knuckles'' and involves Little Planet from ''CD''. The gameplay is based on both games, as well, such as having multiple playable characters like in ''3&K'', and TimeTravel as a gameplay mechanic like it was in ''CD''.

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* FanSequel: To both ''VideoGame/SonicCD'' and ''VideoGame/Sonic3AndKnuckles''. The game takes place sometime after the entire story of ''Sonic 3 & Knuckles'' and involves Little Planet from ''CD''. The gameplay is based on both games, as well, such as having multiple playable characters like in ''3&K'', and TimeTravel as a gameplay mechanic like it was in ''CD''.



* NoNonsenseNemesis: We all know Sonic isn't above destroying Dr. Robotnik's escape pods and abandoning him to a grim fate, but the evil scientist always turns out alive later and everthing's all cartoonish enough for viewers to make light of it. Here, though? At the end of this story, [[spoiler:Sonic flat-out kills the giantfied Robotnik and tears him to pieces.].

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* NoNonsenseNemesis: We all know Sonic isn't above destroying Dr. Robotnik's escape pods and abandoning him to a grim fate, but the evil scientist always turns out alive later and everthing's all cartoonish enough for viewers to make light of it. Here, though? At the end of this story, [[spoiler:Sonic flat-out kills the giantfied Robotnik and tears him to pieces.]. ]]
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Only the final zone is set on little planet, the rest is on earth and you can see LP in the background.


* FanSequel: To both ''VideoGame/SonicCD'' and ''VideoGame/Sonic3AndKnuckles''. The game takes place on Little Planet like in ''Sonic CD'', but takes place sometime after the entire story of ''Sonic 3 & Knuckles''. The gameplay is based on both games, as well, such as having multiple playable characters like in ''3&K'', and TimeTravel as a gameplay mechanic like it was in ''CD''.

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* FanSequel: To both ''VideoGame/SonicCD'' and ''VideoGame/Sonic3AndKnuckles''. The game takes place on Little Planet like in ''Sonic CD'', but takes place sometime after the entire story of ''Sonic 3 & Knuckles''.Knuckles'' and involves Little Planet from ''CD''. The gameplay is based on both games, as well, such as having multiple playable characters like in ''3&K'', and TimeTravel as a gameplay mechanic like it was in ''CD''.



* NoNonsenseNemesis: We all know Sonic isn't above destroying Dr. Robotnik's escape pods and abandoning him to a grim fate, but the evil scientist always turns out alive later and everthing's all cartoonish enough for viewers to make light of it. Here, though? At the end of this story, [[spoiler:Sonic flat-out kills the giantfied Robotnik and tears him to pieces]].

to:

* NoNonsenseNemesis: We all know Sonic isn't above destroying Dr. Robotnik's escape pods and abandoning him to a grim fate, but the evil scientist always turns out alive later and everthing's all cartoonish enough for viewers to make light of it. Here, though? At the end of this story, [[spoiler:Sonic flat-out kills the giantfied Robotnik and tears him to pieces]].pieces.].



* TimeTravel: The main mechanic of the game, albeit simplified from ''Sonic CD'' from having a Past, a Present, a Good Future, and a BadFuture into having just a Past and Future version of the first 6 zones, with the Future being compressed the Present timeline of the zones. This time, the mechanic is mainly utilized for the player to find the 7 Chaos Emeralds, and 7 Time Stones that can only respectively be found in the Future and the Past.

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* TimeTravel: The main mechanic of the game, albeit simplified from ''Sonic CD'' from having a Past, a Present, a Good Future, and a BadFuture into having just a Past and Future version of the first 6 zones, with the Future being compressed the Present timeline of the zones. This time, Obstacles vary between time periods, and the mechanic is mainly utilized for the player to find the 7 Chaos Emeralds, Emeralds and 7 Time Stones that can only respectively be found in the Future and the Past.Past, respectively.
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* AlternateTimeline: The game is posited as a series finale in a scenario where Dr. Robotnik was killed after the events of ''Sonic 3 and Knuckles''. Acting as a sequel to both that game and ''Sonic CD'', Knuckles joins Sonic & Tails in ridding the world of Robotnik's remaining forces, now under the command of Metal Sonic as he seeks a means to revive their creator. [[spoiler:Through the use of alien technology, Robotnik is revived as Galacnik and nearly destroys Little Planet, only to be killed once more by Super Sonic. The Time Stones restore Little Planet, and the heroes are able to destroy the rest of his forces with Metal Sonic down for the count. [[TheEndOrIsIt Supposedly.]]]]
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** Raging Ruins Future theme contains a segment of the 8-bit ''VideoGame/SonicTheHedgehog''[='=]s Scrap Brain Zone theme.

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** Raging Ruins Future theme contains a segment of the 8-bit ''VideoGame/SonicTheHedgehog''[='=]s ''VideoGame/{{Sonic the Hedgehog|18Bit}}''[='=]s Scrap Brain Zone theme.



* WeirdCrossover: By the time you discover the FinalBoss, you’ll find out that this game is one between ''Franchise/SonicTheHedgehog'' and [[spoiler:[[Creator/{{Marvel}} Marvel Comics]]]].

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* WeirdCrossover: By the time you discover the FinalBoss, you’ll you'll find out that this game is one between ''Franchise/SonicTheHedgehog'' and [[spoiler:[[Creator/{{Marvel}} Marvel Comics]]]].[[spoiler:Creator/MarvelComics]].
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''Sonic Time Twisted'' is a ''VideoGame/SonicTheHedgehog'' PC fan game developed over the course of 12 years in [=GameMaker=] Studio by Overbound and finally released in April 2017. Its WhatIf premise takes place after ''Sonic 3 and Knuckles'', with Dr. Robotnik [[DeathByAdaptation having been killed]] after Sonic destroyed his escape mech at the end of that game. Sonic, Tails, and Knuckles begin cleaning up the leftovers of the late doctor's robot armies, but they soon come across Metal Sonic, who wants to employ alien technologies, the Time Stones, and the Chaos Emeralds in a plan to resurrect his master...

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''Sonic Time Twisted'' is a ''VideoGame/SonicTheHedgehog'' ''Franchise/SonicTheHedgehog'' PC fan game developed over the course of 12 years in [=GameMaker=] Studio by Overbound and finally released in April 2017. Its WhatIf premise takes place after ''Sonic 3 and Knuckles'', with Dr. Robotnik [[DeathByAdaptation having been killed]] after Sonic destroyed his escape mech at the end of that game. Sonic, Tails, and Knuckles begin cleaning up the leftovers of the late doctor's robot armies, but they soon come across Metal Sonic, who wants to employ alien technologies, the Time Stones, and the Chaos Emeralds in a plan to resurrect his master...
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sonic_time_twisted_title.png]]
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* BackgroundMusicOverride: Averted in the case of Super Sonic, who has no unique theme.
* BadFuture: The "Future" versions of several zones in this game aren't as [[SceneryGorn extreme]] as the Bad Futures of ''Sonic CD'''s zones, but they still come off as less-than-ideal compared to than their "Past" counterparts, which can be heard in their music:

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* BackgroundMusicOverride: Averted in the case of Super Sonic, who has no unique theme.
theme in this game.
* BadFuture: The "Future" versions of several zones in this game aren't as [[SceneryGorn extreme]] as the Bad Futures of ''Sonic CD'''s zones, zones and more akin to that game's present time, but they still come off as less-than-ideal compared to than their "Past" counterparts, which can be heard in their music:
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* GagNose: [[spoiler:Galacnik's]] weak point is his huge purple nose. After the guy is torn to pieces, the scene is made BloodyHilarious by the sight of his nose still drifting around in space.
* GoldenSuperMode: Super forms become available once you collect all Chaos Emeralds, and there's a secret final boss for them, too.

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* GagNose: [[spoiler:Galacnik's]] [[spoiler:Galacnik's weak point is his huge purple nose. After the guy is torn to pieces, the scene is made BloodyHilarious by the sight of his nose still drifting around in space.
space.]]
* GoldenSuperMode: Super forms form become available once you collect all Chaos Emeralds, and there's a secret final boss for them, too.too. Though unlike the official classic games, the super form is only available for Sonic.
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* FiveSecondForeshadowing: The fake score tally that appears before the Drifting Dynamo Zone boss appears and disrupts the victory animation has one detail that immmediately gives it away: all totals appear as 0.

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* FiveSecondForeshadowing: The fake score tally that appears before the Drifting Dynamo Zone boss appears and disrupts the victory animation has one detail that immmediately immediately gives it away: all totals appear as 0.
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* FiveSecondForeshadowing: The fake score tally that appears before the Drifting Dynamo Zone boss appears and disrupts the victory animation has one detail that immmediately gives it away: all totals appear as 0.
* {{Foreshadowing}}: At several points in Planetary Panic Zone, [[spoiler:Galacnik's]] silhouette can be seen sliding back and forth in the background. Also a FreezeFrameBonus.
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Um, what? Knuckles' hat originated in the Japanese OVA.


* {{Foreshadowing}}: Throughout the game, there are a few hints, such as the appearance of characters from ''ComicBook/SonicTheComic'' and Knuckles' cowboy hat, that this is based on the western ''Sonic'' continuity. [[spoiler:Comes full circle once Metal Sonic succeeds in reviving his master, where he changes from his in-game Japanese-based "Eggman" design to the Western-based "Robotnik" redesign (in ComicBook/{{Galactus}}' body, no less).]]

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** Drifting Dynamo Past takes place entirely in the desert where the destructive airship is being built, with the airship itself in the background. Drifting Dynamo Future, however, has said airship completely built and ready to raid the skies, and a majority of the Zone has you infiltrating it similarly to Flying Battery.



* LevelsTakeFlight: Drifting Dynamo Zone is named for the airship that takes up part of act 1 and all of act 2 in the future. Subverted in that in the past, it's still under construction, and is relegated to the background as you play entirely in the surrounding desert.

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* LevelsTakeFlight: Drifting Dynamo Zone is named for the airship that takes up part of act Act 1 and all of act Act 2 in the future. Subverted in that in the past, it's still under construction, and is relegated to the background as you play entirely in the surrounding desert.

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* GuideDangIt: The Special Stages are, like in ''Sonic 3 and Knuckles'', accessed through hidden giant rings. The latter zones are increasingly large and genuinely maze-like, making finding all 14 special stages in your first attempt a very difficult task. It's worth remembering a hint from the developers: the big rings are always hidden close to where the time warps take you.
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* TheJuggernaut: Knuckles gets a unique ability in this game called "Fist of Rage", where he wildly swings his arms around at full speed, allowing him to bash through enemies and obstacles while running instead of using a [[RollingAttack Spin Attack or Spin Dash]].

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* TheJuggernaut: Knuckles gets a unique ability in this game called "Fist "Fists of Rage", where he wildly swings his arms around at full speed, allowing him to bash through enemies and obstacles while by just running through them instead of using relying on a [[RollingAttack Spin Attack or Spin Dash]].Dash]] to do the same thing.
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* CutscenePowerToTheMax: Knuckles is usually only capable of [[NotQuiteFlight gliding]] in gameplay, but if you play as Sonic or Tails, the game's intro of Attraction Attack, and all of its MultipleEndings show Knuckles completely flying without ever having to land.


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* TheJuggernaut: Knuckles gets a unique ability in this game called "Fist of Rage", where he wildly swings his arms around at full speed, allowing him to bash through enemies and obstacles while running instead of using a [[RollingAttack Spin Attack or Spin Dash]].


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* VideoGameFlight: Tails' flight is controlled exactly how it was in ''VideoGame/Sonic3AndKnuckles'', including a time limit before he gets tired and has to land, and [[TailSlap using his spinning tails to hit enemies in mid-air]].
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* NoFairCheating: Clearing a special stage removes the big ring you used from that save file, so no playing the first stage over and over to get all 14 {{MacGuffin}}s.

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* NoFairCheating: Clearing Like in ''VideoGame/Sonic3AndKnuckles'', entering a special stage removes the big ring you used from that save file, so no playing the first stage over and over to get all 14 {{MacGuffin}}s.
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* BadFuture: The "Future" versions of several zones in this game aren't as extreme as the Bad Futures of ''Sonic CD'''s zones, but they still come off as less-than-ideal compared to than their "Past" counterparts, which can be heard in their music:

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* BadFuture: The "Future" versions of several zones in this game aren't as extreme [[SceneryGorn extreme]] as the Bad Futures of ''Sonic CD'''s zones, but they still come off as less-than-ideal compared to than their "Past" counterparts, which can be heard in their music:
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** Chaos Emeralds-Only Ending: [[spoiler:With the emeralds’ power, Super Sonic utterly demolishes Galacnik, freeing Little Planet from his control, but Little Planet itself will remain in ruins from Metal Sonic’s destruction of it with no other way to fix its damage.]]

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** Chaos Emeralds-Only Ending: [[spoiler:With the emeralds’ power, Super Sonic utterly demolishes Galacnik, freeing Little Planet from his control, but Little Planet itself will remain remains in ruins from Metal Sonic’s destruction of Sonic crashing the Sunken Saucer into it with no other way to fix its damage.]]
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** Attraction Attack, the first zone, has its Future self shows that it has already been influenced by Robotnik's evil methods, such as having [[OurFounder a giant golden statue of his head overlooking the entire city]] similarly to his statue in the Bad Future of Stardust Speedway.

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** Attraction Attack, the first zone, has its Future self shows show that it has already been influenced by Robotnik's evil methods, such as having [[OurFounder a giant golden statue of his head overlooking the entire city]] similarly to his statue in the Bad Future of Stardust Speedway.
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* BadFuture: The "Future" versions of several zones in this game aren't as extreme as the Bad Futures of ''Sonic CD'''s zones, but they still come off as less-than-ideal compared to than their "Past" counterparts, which can be heard in their music:
** Attraction Attack, the first zone, has its Future self shows that it has already been influenced by Robotnik's evil methods, such as having [[OurFounder a giant golden statue of his head overlooking the entire city]] similarly to his statue in the Bad Future of Stardust Speedway.
** Raging Ruins is, indeed, in total ruins for its Future, where its Past self has shown that the zone used to be an ancient and healthy civilization before the desolate metropolis that its Future self has become.
** Frigid Fortress loses its actual peaceful fortresses from the Past, as the Future shows that the whole area has had its lakes become polluted with nuclear waste, giving the icy-blue zone a sickly-green coloration.
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** TimeTravel is much easier to pull off compared to ''Sonic CD'', where you needed to run for several seconds after picking up a Time Warp. This time, you just have to run towards and twirl around a Time Post in order to time travel. Also, these posts can be reused, and can even be canceled at will by jumping before your character finishes twirling around it.

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** TimeTravel is much easier to pull off compared to ''Sonic CD'', where you needed to run for several seconds after picking up a Time Warp. This time, you just have to run towards and twirl around a Time Post in order to time travel. Also, these posts can be reused, are reusable, and can even be canceled at will by jumping before your character finishes twirling around it.one in order to avoid an unwanted Time Warp.

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** TimeTravel is much easier to pull off compared to ''Sonic CD'', where you needed to run for several seconds after picking up a Time Warp. This time, you just have to run towards and twirl around a Time Post in order to time travel. Also, these posts can be reused, and can even be canceled at will by jumping before your character finishes twirling around it.



* BloodyHilarious: The fate of the TrueFinalBoss. [[spoiler:After ramming on Galacnik's face a few times, ''IT GETS RIPPED OFF'', with ''actual display of gore''. Super Sonic then goes and ''bursts through him'', tearing him to [[LudicrousGibs bloody pieces]]. And yet... his mustache stays attached to his desembodied nose. All of this happens in the blink of an eye and [[MoodWhiplash is followed by]] Sonic calmly flying alongside his friends back on Mobius as cheerful music plays.]]

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* BloodyHilarious: The fate of the TrueFinalBoss. [[spoiler:After ramming on Galacnik's face a few times, ''IT GETS RIPPED OFF'', with ''actual display of gore''. Super Sonic then goes and ''bursts through him'', tearing him to [[LudicrousGibs bloody pieces]]. And yet... his mustache stays attached to his desembodied disembodied nose. All of this happens in the blink of an eye and [[MoodWhiplash is followed by]] Sonic calmly flying alongside his friends back on Mobius as cheerful music plays.]]



* FanSequel: To both ''VideoGame/SonicCD'' and ''VideoGame/Sonic3AndKnuckles''. The game takes place on Little Planet like in ''Sonic CD'', but takes place sometime after the entire story of ''Sonic 3 & Knuckles''. The gameplay is based on both games, as well, such as having multiple playable characters like in ''3&K'', and TimeTravel as a gameplay mechanic like it was in ''CD''.



* MineralMacGuffin: Both the Chaos Emeralds and the Time Stones are present in this game. The Chaos Emeralds can only be found in the Special Stages of giant golden rings in the Future, while the Time Stones can only be found from Special Stages discovered from giant silver rings in the Past. All 14 of these BonusStageCollectibles must be collected in order to see the GoldenEnding of the game.



** Time Stones-Only Ending: [[spoiler:With the stones’ power, Little Planet can be fixed back to normal, but with Galacnik still alive, the planet’s fate remains quite dire.]]

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** Time Stones-Only Ending: [[spoiler:With the stones’ power, Little Planet can be fixed back to normal, but with Galacnik still alive, the planet’s fate remains in quite dire.a dire situation.]]


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* TimeTravel: The main mechanic of the game, albeit simplified from ''Sonic CD'' from having a Past, a Present, a Good Future, and a BadFuture into having just a Past and Future version of the first 6 zones, with the Future being compressed the Present timeline of the zones. This time, the mechanic is mainly utilized for the player to find the 7 Chaos Emeralds, and 7 Time Stones that can only respectively be found in the Future and the Past.
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* AmericanKirbyIsHardcore: Actually [[InvokedTrope invoked]] into the plot of the game, itself, with the game's story taking place after the storylines of the Japanese-developed ''[[VideoGame/SonicTheHedgehogCD Sonic CD]]'' and ''VideoGame/Sonic3AndKnuckles''. [[spoiler:The very first clue of this being that BigBad Eggman is called [[DubNameChange Robotnik]] [[WalkingSpoiler throughout this very page.]] Upon his revival, he becomes Galacnik, which changes his original Japanese design to gain the NightmareFace of his Western-designed ''WesternAnimation/AdventuresOfSonicTheHedgehog'' counterpart, and the body and powers of the also Western-designed ComicBook/{{Galactus}}. The end result is a villain more powerful and menacing than Eggman/Robotnik ever was on his own in the official UsefulNotes/SegaGenesis games.]]

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* MultipleEndings: The ending varies depending on whether or not you collected all the Chaos Emeralds and Time Stones.

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* MultipleEndings: The ending varies depending on whether or not you collected all the Chaos Emeralds and and/or Time Stones.



** Time Stones-Only Ending: [[spoiler:With the stones’ power, Little Planet can be fixed backed to normal, but with Galacnik still alive, the planet’s fate remains quite dire.]]

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** Time Stones-Only Ending: [[spoiler:With the stones’ power, Little Planet can be fixed backed back to normal, but with Galacnik still alive, the planet’s fate remains quite dire.]]



* MusicalNod: Raging Ruins Future theme contains a segment of the 8-bit ''VideoGame/SonicTheHedgehog''[='=]s Scrap Brain Zone theme.

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* MusicalNod: MusicalNod:
**
Raging Ruins Future theme contains a segment of the 8-bit ''VideoGame/SonicTheHedgehog''[='=]s Scrap Brain Zone theme.

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** Half-and-Half Endings: [[spoiler:If you collected all of the Time Stones, but not all of the Chaos Emeralds, the Time Stones can fix Little Planet, but Galacnik is still around to ruin it all over again at anytime. If you instead get all of the Chaos Emeralds, but not all of the Time Stones, Super Sonic utterly demolishes Galacnik, but Little Planet remains in ruins with no other way to fix its damage.]]
** Good Ending: [[spoiler:Galacnik and Metal Sonic are flipping dead and Sonic fixes Little Planet with the power of the Time Stones before resuming his quest to rid Mobius of all robots.]]

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** Half-and-Half Endings: [[spoiler:If you collected all of the Time Stones, but not all of Stones-Only Ending: [[spoiler:With the Chaos Emeralds, the Time Stones can fix Little Planet, but Galacnik is still around to ruin it all over again at anytime. If you instead get all of the Chaos Emeralds, but not all of the Time Stones, Super Sonic utterly demolishes Galacnik, but stones’ power, Little Planet can be fixed backed to normal, but with Galacnik still alive, the planet’s fate remains in ruins with no other way to fix its damage.quite dire.]]
** Good Chaos Emeralds-Only Ending: [[spoiler:With the emeralds’ power, Super Sonic utterly demolishes Galacnik, freeing Little Planet from his control, but Little Planet itself will remain in ruins from Metal Sonic’s destruction of it with no other way to fix its damage.]]
** [[GoldenEnding True Ending]]:
[[spoiler:Galacnik and Metal Sonic are flipping dead and Sonic from Super Sonic, then he fixes Little Planet with the power of the Time Stones before resuming his quest to rid Mobius of all robots.]]
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* WeirdCrossover: By the time you discover the FinalBoss, you’ll find out that this game is one between ''Franchise/SonicTheHedgehog'' and [[spoiler:[[Creator/{{Marvel}} Marvel Comics]]]].

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