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The power in you!\\

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The power in you!\\you!\\\


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-->-- '''Music/Crush40''', "Knight of the Wind"
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[[caption-width-right:1000:[[{{Tagline}} Are you worthy?]]]]

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[[caption-width-right:1000:[[{{Tagline}} [[caption-width-right:1000:''[[{{Tagline}} Are you worthy?]]]]worthy?]]'']]
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[[caption-width-right:1000:''[[{{Tagline}} Are you worthy?]]'']]

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[[caption-width-right:1000:''[[{{Tagline}} [[caption-width-right:1000:[[{{Tagline}} Are you worthy?]]'']]worthy?]]]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/co4at1.jpg]]
[[caption-width-right:350:[[{{Tagline}} Are you worthy?]]]]

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[[caption-width-right:1000:''[[{{Tagline}}
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* GameplayAndStorySegragation: In the opening cutscene, Sonic defeats the knights of the underworld with his usual natural abilities. In actual gameplay, they are impervious to homing attacks and can only be defeated with swordplay.

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* GameplayAndStorySegragation: GameplayAndStorySegregation: In the opening cutscene, Sonic defeats the knights of the underworld with his usual natural abilities. In actual gameplay, they are impervious to homing attacks and can only be defeated with swordplay.
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* LifeAffirmingAesop: The big lesson imparted in the game is the idea of living life to the fullest without clinging to the past. [[spoiler:BigBad Merlina, having learned that Camelot is destined to fall, enacts a plan to regain Excalibur's scabbard and plunge the legendary kingdom into an unchanging stasis. Sonic, knowing that everything has an end, refuses to allow Merlina to perform this plan and ultimately defeats her before convincing her to enjoy Camelot while it lasts. The game's ending theme, "Live Life", further pushes this Aesop]].
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* GameplayAndStorySegragation: In the opening cutscene, Sonic defeats the knights of the underworld with his usual natural abilities. In actual gameplay, they are impervious to homing attacks and can only be defeated with swordplay.
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* FakeShemp: Sir Galahad and Sir Lamorak, who don't appear in the main story, only reuse their counterparts' voice clips from ''VideoGame/SonicTheHedgehog2006'' and ''VideoGame/SonicRiders''.[[note]]Interestingly, Jet's English voice actor, Jason Griffith, is already in the game as Sonic and Shadow. Though the reuse of voice clips is likely due to Jet not sharing voice actors in the Japanese version.[[/note]]
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* PerfectionIsStatic: [[spoiler:Merlina, having learned that Camelot is destined to fall, decides the best thing to do is to reclaim Excalibur's scabbard, which grants immortality to those who'll use it, and the power of the Underworld to keep Camelot in a permanent state of unchanging beauty. During the FinalBattle, Sonic [[ShutUpHannibal tells Merlina off]] for this line of thinking]].
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''Sonic and the Black Knight'' is the second and final installment in the ''VideoGame/SonicStorybookSeries'' and the second ''Franchise/SonicTheHedgehog'' game released exclusively on the UsefulNotes/NintendoWii. It is based off the Myth/ArthurianLegend.

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''Sonic and the Black Knight'' is the second and final installment in the ''VideoGame/SonicStorybookSeries'' and the second ''Franchise/SonicTheHedgehog'' game released exclusively on the UsefulNotes/NintendoWii.Platform/NintendoWii. It is based off the Myth/ArthurianLegend.
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* AdaptationalWeaponSwap: In the original stories, Sir Percival wielded a lance rather than a sword. In this game, she wields a sword like the other knights in the game. That being said, the use of a long and skinny rapier is comparatively closer to a lance than than Lancelot and Gawain's blades.
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Trope was cut/disambiguated due to cleanup


* AnAesop:
** Blind, life-swearing obedience to one's master is foolish and deserves to be mocked, as per Sonic accusing Sir Gawain of being dramatic after their fight. The story [[DownplayedTrope immediately softens the impact of that]] by having Sonic follow up with the vague implication that there's more to being a knight than serving a king, [[CluelessAesop not that the story ever commits to what the rest of "being a knight" entails]].
** Also, [[MonoNoAware everything has to end eventually]], and it's better to have lived a good life with no regrets than to be stuck in an unending circle of monotony.



* BrokenAesop: Merlina warns Sonic that by opposing King Arthur, Sonic won't be seen as a "hero", which Sonic makes a point of not caring about, but at the same time, the idea that Sonic could ever be seen as a villain is undercut by both the story and the gameplay, which require Sonic to fight an EvilOverlord and his CoDragons and rescue countless numbers of subjects from the king's monsters summoned from the netherworld--Sonic even builds up his HundredPercentHeroismRating by completing missions. All of this only serves to make Sonic and Merlina look like they suffer from an {{Inverted}} ContractualGenreBlindness, where they both deliberately ignore how everything about the situation and Sonic's actions makes Sonic a hero.
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* BrickJoke: A very long one that is AllThereInTheManual. The instruction booklet says Sonic was whisked away to Camelot while waiting for a "potentially stressful encounter with Amy". Come the very end of the game, and Amy thinks the adventure was just an excuse for why he forgot their date.

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