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* OffModel: Some animations are notably limited and low on frames.
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The game was funded on Website/{{Kickstarter}}, and was released on UsefulNotes/{{Steam}} Early Access on 14th June, 2014, with the full version releasing on March 31st, 2015.
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The game was funded [[https://www.kickstarter.com/projects/stillalivestudios/son-of-nor-the-world-is-your-weapon funded]] on Website/{{Kickstarter}}, and was released on UsefulNotes/{{Steam}} Early Access on 14th June, 2014, with the full version releasing on March 31st, 2015.
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'''Son of Nor''' is an ActionAdventure videogame developed by Stillalive Studios. In there, the player controls a magician (male or female) on a mission to save the humanity’s last city from the Sarahul, an invading lizard-like race. Unlike VideoGame/LichdomBattlemage, the player character rarely utilises traditional magic projectiles, blasts and auras, but is instead capable of fully manipulating their physical surroundings through the power of telekinesis, which is important both for fighting enemies and bypassing many traps and obstacles in their way. There’s a coop mode and 2/4 person multiplayer included in addition to traditional campaign.
The game was funded on Website/{{Kickstarter}}, and was released on Website/{{Steam}} on 14th June, 2014.
The game was funded on Website/{{Kickstarter}}, and was released on Website/{{Steam}} on 14th June, 2014.
to:
'''Son of Nor''' is an ActionAdventure videogame developed by Stillalive Studios. Studios.
In there, the player controls a magician (male or female) on a mission to save the humanity’s last city from the Sarahul, an invading lizard-like race. UnlikeVideoGame/LichdomBattlemage, ''VideoGame/LichdomBattlemage'', the player character rarely utilises traditional magic projectiles, blasts and auras, but is instead capable of fully manipulating their physical surroundings through the power of telekinesis, which is important both for fighting enemies and bypassing many traps and obstacles in their way. There’s a coop mode and 2/4 person multiplayer included in addition to traditional campaign.
The game was funded on Website/{{Kickstarter}}, and was released onWebsite/{{Steam}} UsefulNotes/{{Steam}} Early Access on 14th June, 2014.
2014, with the full version releasing on March 31st, 2015.
In there, the player controls a magician (male or female) on a mission to save the humanity’s last city from the Sarahul, an invading lizard-like race. Unlike
The game was funded on Website/{{Kickstarter}}, and was released on
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* GenderIsNoObject: The gender of the player character doesn't change anything.
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* ShieldBearingMook: Some of the more advanced Sarahul warriors are equipped with shields, and they’ll defend themselves from any thrown items with them. Luckily, it’s possible to pull the shields from their hands before throwing them backwards/
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* ShieldBearingMook: Some of the more advanced Sarahul warriors are equipped with shields, and they’ll defend themselves from any thrown items with them. Luckily, it’s possible to pull the shields from their hands before throwing them backwards/backwards.
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* TakenForGranite: There’s an episode where you have to travel through an abandoned city dodging Sarahul, frequently running into the citizens petrified by them
* [[WhyDontYouJustShootHim Why Don’t You Just Stab Him?]]: The protagonist is compeletely unable to engage any of the Sarahul in close combat of any kind. Sure, they are a likely untrained mage … but early on, you’ll be frequently chased by Sarahul while frantically trying to telekinetically kill them with whatever object off the ground finishes the job.
* [[WhyDontYouJustShootHim Why Don’t You Just Stab Him?]]: The protagonist is compeletely unable to engage any of the Sarahul in close combat of any kind. Sure, they are a likely untrained mage … but early on, you’ll be frequently chased by Sarahul while frantically trying to telekinetically kill them with whatever object off the ground finishes the job.
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* TakenForGranite: There’s an episode where you have to travel through an abandoned city dodging Sarahul, frequently running into the citizens petrified by them
them.
* [[WhyDontYouJustShootHim Why Don’t You Just Stab Him?]]: The protagonist iscompeletely absolutely unable to engage any of the Sarahul in close combat of any kind. Sure, they are a likely untrained mage … but early on, you’ll be frequently chased by Sarahul while frantically trying to telekinetically kill them with whatever object off the ground finishes the job.
* [[WhyDontYouJustShootHim Why Don’t You Just Stab Him?]]: The protagonist is
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/92666669112d937ecdf496b099001c81.jpg]]
'''Son of Nor''' is an ActionAdventure videogame developed by Stillalive Studios. In there, the player controls a magician (male or female) on a mission to save the humanity’s last city from the Sarahul, an invading lizard-like race. Unlike VideoGame/LichdomBattlemage, the player character rarely utilises traditional magic projectiles, blasts and auras, but is instead capable of fully manipulating their physical surroundings through the power of telekinesis, which is important both for fighting enemies and bypassing many traps and obstacles in their way. There’s a coop mode and 2/4 person multiplayer included in addition to traditional campaign.
The game was funded on Website/{{Kickstarter}}, and was released on Website/{{Steam}} on 14th June, 2014.
!! Son of Nor provides examples of the following tropes:
* ChargedAttack: It’s possible to lift an object telekinetically and then charge it up with the power of wind before hurling it at much greater speed.
* ElementalPowers:
** KillItWithFire: The ability to cast homing fireballs, and just plain set things on fire.
** AnIcePerson: Like above, but with ice bolts and ice coating instead of fire.
** BlowYouAway: Wind can be used to enhance your telekinesis and accelerate the items you throw, or to put out raging fires.
* GlassCannon: The protagonist can inflict a lot of damage with their magic but dies very quickly should Sarahul close the distance.
* HomingProjectile: The protagonist will eventually gain fireballs and ice bolts that home in on your enemies.
* NotQuiteFlight: Due to their ability to manipulate environment, the protagonist can lift themselves up a considerable height by raising the sand levels right underneath their feet.
* OffModel: Some animations are notably limited and low on frames.
* OptionalStealth: While it doesn’t exist as a dedicated mechanic, it’s entirely possible to run through the largest levels without fighting the Sarahul stationed there.
* PowerFloats: The protagonist will lift themselves above ground a little while casting various telekinetic spells.
* ShieldBearingMook: Some of the more advanced Sarahul warriors are equipped with shields, and they’ll defend themselves from any thrown items with them. Luckily, it’s possible to pull the shields from their hands before throwing them backwards/
* SuperpoweredMook: The Sarahul magicians who can do a lot of magic similar to yours.
* TakenForGranite: There’s an episode where you have to travel through an abandoned city dodging Sarahul, frequently running into the citizens petrified by them
* [[WhyDontYouJustShootHim Why Don’t You Just Stab Him?]]: The protagonist is compeletely unable to engage any of the Sarahul in close combat of any kind. Sure, they are a likely untrained mage … but early on, you’ll be frequently chased by Sarahul while frantically trying to telekinetically kill them with whatever object off the ground finishes the job.
* WreakingHavok: Any physical object can be telekinetically lifted and thrown. This includes stones, tree branches and even Sarahul corpses. Hell, the living Sarahul are not off-limits either.
----
'''Son of Nor''' is an ActionAdventure videogame developed by Stillalive Studios. In there, the player controls a magician (male or female) on a mission to save the humanity’s last city from the Sarahul, an invading lizard-like race. Unlike VideoGame/LichdomBattlemage, the player character rarely utilises traditional magic projectiles, blasts and auras, but is instead capable of fully manipulating their physical surroundings through the power of telekinesis, which is important both for fighting enemies and bypassing many traps and obstacles in their way. There’s a coop mode and 2/4 person multiplayer included in addition to traditional campaign.
The game was funded on Website/{{Kickstarter}}, and was released on Website/{{Steam}} on 14th June, 2014.
!! Son of Nor provides examples of the following tropes:
* ChargedAttack: It’s possible to lift an object telekinetically and then charge it up with the power of wind before hurling it at much greater speed.
* ElementalPowers:
** KillItWithFire: The ability to cast homing fireballs, and just plain set things on fire.
** AnIcePerson: Like above, but with ice bolts and ice coating instead of fire.
** BlowYouAway: Wind can be used to enhance your telekinesis and accelerate the items you throw, or to put out raging fires.
* GlassCannon: The protagonist can inflict a lot of damage with their magic but dies very quickly should Sarahul close the distance.
* HomingProjectile: The protagonist will eventually gain fireballs and ice bolts that home in on your enemies.
* NotQuiteFlight: Due to their ability to manipulate environment, the protagonist can lift themselves up a considerable height by raising the sand levels right underneath their feet.
* OffModel: Some animations are notably limited and low on frames.
* OptionalStealth: While it doesn’t exist as a dedicated mechanic, it’s entirely possible to run through the largest levels without fighting the Sarahul stationed there.
* PowerFloats: The protagonist will lift themselves above ground a little while casting various telekinetic spells.
* ShieldBearingMook: Some of the more advanced Sarahul warriors are equipped with shields, and they’ll defend themselves from any thrown items with them. Luckily, it’s possible to pull the shields from their hands before throwing them backwards/
* SuperpoweredMook: The Sarahul magicians who can do a lot of magic similar to yours.
* TakenForGranite: There’s an episode where you have to travel through an abandoned city dodging Sarahul, frequently running into the citizens petrified by them
* [[WhyDontYouJustShootHim Why Don’t You Just Stab Him?]]: The protagonist is compeletely unable to engage any of the Sarahul in close combat of any kind. Sure, they are a likely untrained mage … but early on, you’ll be frequently chased by Sarahul while frantically trying to telekinetically kill them with whatever object off the ground finishes the job.
* WreakingHavok: Any physical object can be telekinetically lifted and thrown. This includes stones, tree branches and even Sarahul corpses. Hell, the living Sarahul are not off-limits either.
----