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* FunnyBackgroundEvent: After Ebisumaru's performance in the 1.5.0 trailer, Lucas can be seen falling asleep in his ramen.

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* FunnyBackgroundEvent: After Ebisumaru's performance in the 1.5.0 trailer, Lucas can be seen [[FaceplantingIntoFood falling asleep in his ramen.ramen]].
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** Two more out-of-place non-Nintendo stages are [[VideoGame/MarvelVsCapcom2 Glacial River]] and [[VideoGame/{{Shantae}} Scuttle Town]]. Both stages have their source game released after the TurnOfTheMillennium. The game the former stage is from has never been released for Nintendo consoles, and the latter released on the Platform/GameBoyColor, but at a point where the Nintendo 64 has been discontinued to pave way for the Platform/GameCube.

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** Two more out-of-place out-of-place, non-Nintendo stages are [[VideoGame/MarvelVsCapcom2 Glacial River]] and [[VideoGame/{{Shantae}} Scuttle Town]]. Both stages have their source game released after the TurnOfTheMillennium. The game the former stage is from has never been released for Nintendo consoles, and the latter latter's game was released on the Platform/GameBoyColor, but at during a point where the Nintendo 64 has been was discontinued to pave way for the Platform/GameCube.
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* KatanasAreJustBetter: Conker's back aerial uses the katana from the ending of ''Conker's Bad Fur Day''. It's one of his better aerials in terms of kill power.

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* KatanasAreJustBetter: Conker's back aerial uses the katana from the ending of ''Conker's Bad Fur Day''. It's one of his better aerials in terms of kill power.power, but slow to come out.
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* AdaptedOut: Poké Floats only picks from the [[VideoGame/PokemonRedAndBlue original 151]] Pokémon and doesn't use any of the Pokémon introduced in [[VideoGame/PokemonGoldAndSilver the next generation]].

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* AdaptedOut: Poké Floats only picks from the [[VideoGame/PokemonRedAndBlue original 151]] Pokémon and doesn't use any of the Pokémon introduced in [[VideoGame/PokemonGoldAndSilver the next generation]]. So instead, Pokémon like Haunter and Farfetch'd appear.
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** Dragon King's aerial down special has him go at an angle as he descends.

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** Dragon King's aerial down special has him go dive at an angle as he descends.

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* SidelinedProtagonistCrossover: Many of the stages represented in the game don't have their respective protagonists playable. [[VideoGame/{{Shantae}} Sequin Land]] was added as a stage in 1.5.0, but Shantae herself only appears as a flying cameo on that stage, albeit in her Harpy form.
* SinglePlayerGauntlet: Along with the original [=1P Game=] still being intact, an additional [=Remix 1P=] has also been added, shuffling the new fighters in a way similar to ''Melee[='=]''s Classic Mode. All-Star mode is also present, directly modeled after the one in ''Melee.''
* SlippySlideyIceWorld: Even though the game also features the stages [[VideoGame/DiddyKongRacing Frosty Village]], [[VideoGame/MarvelVsCapcom2NewAgeOfHeroes Glacial River]], [[Franchise/{{Kirby}} Winter Dream Land]] ([[ShapedLikeItself as Dream Land form of Dream Land]]), and [[VideoGame/SnowboardKids Big Snowman]], only [[VideoGame/SuperMario64 Cool Cool Mountain]] is actually slippery.


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* SidelinedProtagonistCrossover: Many of the stages represented in the game don't have their respective protagonists playable. [[VideoGame/{{Shantae}} Scuttle Town]] was added as a stage in 1.5.0, but Shantae herself only appears as a flying cameo on that stage, albeit in her Harpy form.
* SinglePlayerGauntlet: Along with the original [=1P Game=] still being intact, an additional [=Remix 1P=] has also been added, shuffling the new fighters in a way similar to ''Melee[='=]''s Classic Mode. All-Star mode is also present, directly modeled after the one in ''Melee.''
* SlippySlideyIceWorld: Even though the game also features the stages [[VideoGame/DiddyKongRacing Frosty Village]], [[VideoGame/MarvelVsCapcom2NewAgeOfHeroes Glacial River]], [[Franchise/{{Kirby}} Winter Dream Land]] ([[ShapedLikeItself as Dream Land form of Dream Land]]), and [[VideoGame/SnowboardKids Big Snowman]], only [[VideoGame/SuperMario64 Cool Cool Mountain]] is actually slippery.
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** Young Link gets ''Hyrule Field'' from the same game.

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** Young Link gets ''Hyrule Field'' "Hyrule Field" from the same game.



** King Dedede gets his own theme from the series, specifically part of the second half introduced in ''VideoGame/KirbySuperStar''.

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** King Dedede gets his own theme from the his home series, specifically part of the second half introduced in ''VideoGame/KirbySuperStar''.

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* {{Leitmotif}}: Each newcomer has their own victory fanfare. Bowser, Marth, and Sonic get their modern victory fanfares albeit using the original game's instrument bank. Though Sheik used to share Link's victory fanfare before later updates changed hers to her own theme from ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. Meanwhile, Peppy and Slippy share Fox's victory theme and Ebisumaru shares his with Goemon.

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* {{Leitmotif}}: Each regular newcomer has their own victory fanfare. Bowser, Marth, Sonic, and Sonic Banjo & Kazooie get their modern victory fanfares albeit using the original game's instrument bank. Though Sheik used to share Link's victory fanfare before later updates changed hers to her own Dragon King gets a short beat based on the theme from ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. of his stage. Meanwhile, Peppy and Slippy share Fox's victory theme and Ebisumaru shares his boss variants of the characters share victory themes with Goemon.their respective base forms.
** Ganondorf gets "Enter Ganondorf" from ''Ocarina of Time''.
** Young Link gets ''Hyrule Field'' from the same game.
** Falco gets the Course Map Select theme from ''VideoGame/StarFox'' for the SNES.
** Dr. Mario gets the Versus Victory theme from his [[VideoGame/DrMario sub-series]].
** Dark Samus gets her boss theme from ''VideoGame/MetroidPrime2Echoes''.
** Wario gets Rice Beach from ''VideoGame/WarioLandSuperMarioLand3''.
** Lucas gets the ''VideoGame/Mother3'' Love Theme.
** Wolf gets the Star Wolf theme from ''VideoGame/StarFox64''.
** Conker gets the rendition of Windy from ''VideoGame/ConkersBadFurDay'', specifically after he chainsaws the Nintendo 64 logo and replaces it with the Rareware logo.
** Mewtwo gets "Pokémon Mansion" from ''VideoGame/PokemonRedAndBlue''.
** Sheik gets her own theme from ''Ocarina of Time''.
** Marina gets the Int theme from ''VideoGame/MischiefMakers''.
** King Dedede gets his own theme from the series, specifically part of the second half introduced in ''VideoGame/KirbySuperStar''.
** Goemon (and Ebisumaru) get the Important Item Acquisition Fanfare from ''[[VideoGame/GanbareGoemon Ganbare Goemon 3]]''.
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* KatanasAreJustBetter: Conker's back aerial uses the katana from the ending of ''Conker's Bad Fur Day''. It's one of his better aerials in terms of knockback.

to:

* KatanasAreJustBetter: Conker's back aerial uses the katana from the ending of ''Conker's Bad Fur Day''. It's one of his better aerials in terms of knockback.kill power.
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* LaughTrack: One will play if Ebisumaru manages to land his neutral special on an opponent.

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* LaughTrack: One will play if Ebisumaru manages to land his neutral special on an opponent. You can even set the game to play a laugh track whenever a player fails at a Z-cancel.

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Names changed back to canon in one of the later updates


** Ganondorf's specials Wizard's Foot and Dark Dive are seen in the training mode display as Warlock Kick and Warlock Dive, respectively.



** In terms of moveset, Slippy uses the Demon Sniper Rifle in his neutral special, even though said weapon wouldn't appear until ''VideoGame/StarFoxAssault'' about six years later.



** If the Taunt button is pressed when Peppy uses his up special, he'll exclaim "Barrel Roll!"

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** If the Taunt button is pressed when Peppy uses his Fire Hare up special, he'll exclaim "Barrel Roll!"



*** Peppy's blaster is a charge special that can fire multiple shots depending on how long he charges it. Unlike the other ''Star Fox'' characters, he lacks a reflector down special, instead using a flashbang grenade. Being older than Fox, some of his animations aren't as agile or acrobatic, such as a shoulder tackle for a dash attack instead of a kick.
*** Slippy can curve a bit while flying with his up special, and borrows some of Wario's regular attacks and Luigi's animations to emphasize his silly and clumsy nature. His reflector also slows down reflected projectiles.

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*** Peppy's blaster Revolver is a charge special that can fire multiple shots depending on how long he charges it. Unlike the other ''Star Fox'' characters, he lacks a reflector down special, instead using a flashbang grenade. Being older than Fox, some of his animations aren't as agile or acrobatic, such as a shoulder tackle for a dash attack instead of a kick.
*** Slippy Slippy's neutral special is the [[VideoGame/StarFoxAssault Demon Sniper]] that is slower to start, but a stronger blaster shot. He can curve a bit while flying with his up special, and borrows some of Wario's regular attacks and Luigi's animations to emphasize his silly and clumsy nature. His reflector also slows down reflected projectiles.
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* FunnyBackgroundEffect: After Ebisumaru's performance in the 1.5.0 trailer, Lucas can be seen falling asleep in his ramen.

to:

* FunnyBackgroundEffect: FunnyBackgroundEvent: After Ebisumaru's performance in the 1.5.0 trailer, Lucas can be seen falling asleep in his ramen.
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Added DiffLines:

* FunnyBackgroundEffect: After Ebisumaru's performance in the 1.5.0 trailer, Lucas can be seen falling asleep in his ramen.
Is there an issue? Send a MessageReason:
None


** With the Sheik update adding unique congratulations screens for the newcomers (except for the bosses and Fighting Polygons sharing a generic "You are Proud" screen), [[VideoGame/TheLegendOfZeldaOcarinaOfTime Beast Ganon, Navi]], [[VideoGame/DrMario the viruses]], [[VideoGame/MischiefMakers Professor Theo, the friendly Clancers]], [[VideoGame/Mother3 Lucas' family]] (sans Hinawa), [[VideoGame/GanbareGoemon Impact]], [[VideoGame/StarFox1 General Pepper, and Polygon Andross]] appear as cameos.

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** With the Sheik update adding unique congratulations screens for the newcomers (except for the bosses and Fighting Polygons sharing a generic "You are Proud" screen), [[VideoGame/TheLegendOfZeldaOcarinaOfTime Beast Ganon, Navi]], [[VideoGame/DrMario the viruses]], [[VideoGame/MischiefMakers Professor Theo, the friendly Clancers]], Teran, Ondine, Cat Clancer]], [[VideoGame/Mother3 Lucas' family]] (sans Hinawa), [[VideoGame/GanbareGoemon Impact]], [[VideoGame/StarFox1 General Pepper, and Polygon Andross]] appear as cameos.

Added: 75

Changed: 27

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AdaptedOut: Poké Floats only picks from the [[VideoGame/PokemonRedAndBlue original 151]] Pokémon and doesn't use any of the Pokémon introduced in [[VideoGame/PokemonGoldAndSilver the next generation]].

to:

* AdaptedOut: Poké Floats only picks from the [[VideoGame/PokemonRedAndBlue original 151]] Pokémon and doesn't use any of the Pokémon introduced in [[VideoGame/PokemonGoldAndSilver the next generation]].



* FightingClown: Ebisumaru, much like in his [[VideoGame/GanbareGoemon home franchise]], is meant to be a comedy character. His BattleIntro has him pathetically fall down belly first compared to Goemon's more graceful landing, whatever animations he doesn't share with Goemon are much sillier, and his weapons include Japanese comedy props such as a squeaky hammer or a fan.

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* FightingClown: Ebisumaru, much like in his [[VideoGame/GanbareGoemon home franchise]], is meant to be a comedy character. His BattleIntro has him pathetically fall down belly first compared to Goemon's more graceful landing, whatever animations he doesn't share with Goemon are much sillier, and his weapons include Japanese comedy props such as a squeaky hammer or hammer, a pair of paddles, and a fan.



* GroundPound: Three new down special moves are this for some of the newcomers.

to:

* GroundPound: Three new A few down special moves are this for some of the newcomers.


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** Dragon King's aerial down special has him go at an angle as he descends.
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Added DiffLines:

AdaptedOut: Poké Floats only picks from the [[VideoGame/PokemonRedAndBlue original 151]] Pokémon and doesn't use any of the Pokémon introduced in [[VideoGame/PokemonGoldAndSilver the next generation]].


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* NotQuiteFlight: The [[VideoGame/SuperMarioBros3 P-Wing]] allows the user to perform infinite midair jumps for as long as the item is active, even using the sound effects from the game of origin to let players know it's being used.
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* NonIndicativeName: One of the possible duos in Remix 1P is the "Rare Pair" of Conker and Banjo, even though Banjo & Kazooie being two characters as one fighter would make technically make it a trio. The team is likely called a Pair just for the wordplay.


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* TheSmurfettePrinciple: {{Averted}}, as the total number of playable female fighters has been bumped from one to four and a half. Samus, Dark Samus, Sheik, Marina, and Kazooie being part of a duo fighter with Banjo.

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* DevelopersForesight: In the Gym Leader Castle stage, as well as the Pokémon Stadium and Pokémon Stadium 2 stages, the announcer from ''VideoGame/PokemonStadium'' will give battle commentary. He will also specifically call out Poké Ball summons as well as special moves used by Pikachu, Jigglypuff, and Mewtwo, as well as a few non-Pokémon characters such as Captain Falcon.

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* DevelopersForesight: In the Gym Leader Castle stage, as well as the Pokémon Stadium and Pokémon Stadium 2 stages, the announcer from ''VideoGame/PokemonStadium'' will give battle commentary. He'll respond to combatants receiving fire damage, them recovering health, and even getting hit with sleep or stun status effects. He will also specifically call out Poké Ball summons as well as special moves used by Pikachu, Jigglypuff, and Mewtwo, as well as a few non-Pokémon characters such as Captain Falcon.



* FightingClown: Ebisumaru, much like in his [[VideoGame/GanbareGoemon home franchise]], is meant to be a comedy character. His BattleIntro has him pathetically fall down belly first compared to Goemon's more graceful landing, whatever animations he doesn't share with Goemon are much sillier, and his weapons include comedy props such as a squeaky hammer or a fan.

to:

* FightingClown: Ebisumaru, much like in his [[VideoGame/GanbareGoemon home franchise]], is meant to be a comedy character. His BattleIntro has him pathetically fall down belly first compared to Goemon's more graceful landing, whatever animations he doesn't share with Goemon are much sillier, and his weapons include Japanese comedy props such as a squeaky hammer or a fan.



* GroundPound: Three new down special moves are this for some of the newcomers.
** Wario's GroundPound is similar to Yoshi's but without the star impact.
** Ebisumaru's gives him a rebound effect after landing, allowing him to slam safely over hazardous terrain.
** Banjo & Kazooie's down special changes to the [[VIdeoGame/BanjoTooie Bill Drill]] whenever they use it in midair.



* JetPack: Slippy wears one which helps explain how he's using his up special.

to:

* JetPack: Slippy wears one which helps explain how he's using his up special.special, as he has never been seen wearing one before.



* KatanasAreJustBetter: Conker's back aerial uses the katana from the ending of ''Conker's Bad Fur Day''.

to:

* KatanasAreJustBetter: Conker's back aerial uses the katana from the ending of ''Conker's Bad Fur Day''. It's one of his better aerials in terms of knockback.



* {{Leitmotif}}: Each newcomer has their own victory fanfare. Bowser, Marth, and Sonic get their modern victory fanfares albeit using the original game's instrument bank. Though Sheik used to share Link's victory fanfare before later updates changed hers to her own theme from ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. Meanwhile, Peppy and Slippy share Fox's victory theme.

to:

* {{Leitmotif}}: Each newcomer has their own victory fanfare. Bowser, Marth, and Sonic get their modern victory fanfares albeit using the original game's instrument bank. Though Sheik used to share Link's victory fanfare before later updates changed hers to her own theme from ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. Meanwhile, Peppy and Slippy share Fox's victory theme.theme and Ebisumaru shares his with Goemon.



*** Peppy's blaster is a charge special that can fire multiple shots depending on how long he charges it. Unlike the other ''Star Fox'' characters, he lacks a reflector down special, instead using a flashbang grenade. Being older than Fox, some of his animations aren't as agile or acrobatic, such as a shoulder tackle for a dash attack instead of a jumping kick.

to:

*** Peppy's blaster is a charge special that can fire multiple shots depending on how long he charges it. Unlike the other ''Star Fox'' characters, he lacks a reflector down special, instead using a flashbang grenade. Being older than Fox, some of his animations aren't as agile or acrobatic, such as a shoulder tackle for a dash attack instead of a jumping kick.



** Because they don't have their own slots on the roster, the Fighting Polygons, the bosses, Slippy, Peppy, Ebisumaru, and Dragon King are not fought in All-Star Mode.

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** Because they don't have their own slots on the roster, the Fighting Polygons, the bosses, Peppy, Slippy, Peppy, Ebisumaru, and Dragon King are not fought in All-Star Mode.

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* [[invoked]]DummiedOut: {{Averted|Trope}} with the debug stages from the original game, which have now been made into normal stages. The unused victory fanfare has also now been repurposed as the victory theme for the Fighting Polygons.

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* [[invoked]]DummiedOut: {{Averted|Trope}} with the debug stages from the original game, which have now been made into normal stages. The unused victory fanfare has also now been repurposed as the victory theme for the Fighting Polygons. There were also unused icons for yellow costumes for the Pokémon characters that are now used for the extra costumes added to this mod.


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* VitriolicBestBuds: While Goemon and Ebisumaru are indeed friends, the mod and promotional material puts emphasis on this part of their friendship, with the latter enjoying himself much to the former's chargin.

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* BigBoosHaunt: The TropeNamer appears as Mad Piano's HomeStage starting with the 1.5.0 update, including the floating mesh platforms and Boo cameos. There's also [[VideoGame/BanjoKazooie Mad Monster Mansion]], which was the Piano's previous stage.



** Mewtwo's list of works mentions ''[[VideoGame/PanelDePon Pokémon Puzzle League]]'', spoiling how it appears as the true final boss to that game's 1P mode.



* MassiveMultiplayerCrossover: Wouldn't be a ''Smash'' game without it. This time, trying to encompass more of Nintendo's console generation at the time.

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* MassiveMultiplayerCrossover: Wouldn't be a ''Smash'' game without it. This time, trying to encompass more of Nintendo's console generation at the time.time (the Nintendo 64 and the Game Boy Color).
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Added: 287

Changed: 64

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* ElementalPunch: Instead of a fiery single-hit punch like Captain Falcon's Falcon Punch, Dragon King's neutral special is a multi-hitting electrified punch.

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* ElementalPunch: Instead of a fiery single-hit punch like Captain Falcon's Falcon Punch, Dragon King's neutral special is a multi-hitting electrified [[ShockAndAwe electrified]] punch.



* MusicalNod: Mad Piano can play five different songs from the ''Mario'' games.

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* MusicalNod: Mad Piano can play five different songs from the ''Mario'' ''Super Mario'' games.



* PaletteSwap: All characters are given new palette swaps, with some references as well. For example, Mario and Kirby have their [[VideoGame/SuperMarioBros1 original]] [[VideoGame/KirbysDreamLand sprite]] colors, Mario also gets his Fire Mario palette, both Link and Young Link have a Dark Link one, etc. Also, every team-exclusive red, green and blue costumes can be selected normally, as well as the different tints. There's even an option to change shield and Yoshi Egg colors.

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* PaletteSwap: All characters are given new palette swaps, with some references as well. For example, Mario and Kirby have their [[VideoGame/SuperMarioBros1 original]] [[VideoGame/KirbysDreamLand sprite]] colors, Mario also gets his Fire Mario palette, both Link and Young Link have a Dark Link one, etc. Also, every team-exclusive red, green and blue costumes can be selected normally, as well as the different tints. There's even an option to change shield and Yoshi Egg colors.colors, with more than ten colors to choose from.


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* SidelinedProtagonistCrossover: Many of the stages represented in the game don't have their respective protagonists playable. [[VideoGame/{{Shantae}} Sequin Land]] was added as a stage in 1.5.0, but Shantae herself only appears as a flying cameo on that stage, albeit in her Harpy form.
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Added DiffLines:

** Super Sonic's green palette with the GlowingEyesOfDoom seems to be based on [[Franchise/DragonBall Broly]].
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* DepartmentOfRedundancyDepartment: The 1.5.0 update adds the Yellow Team as a possible color for Team Battles. However, Smash 64 can only have four combatants at a time, and using all four team colors in a match would be no different from a Free-For-All.
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How much of their moveset is taken from Project Remix?

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* DamnYouMuscleMemory: Breegull Blaster is not part of Banjo & Kazooie's moveset, nor is Rear Egg their down special. In order to use Rear Egg, the player must tap the stick in the opposite direction when Banjo gets down on all fours in the duo's neutral special.
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** Dedede's clapping animation has him stop partway, and turn his head away in indignation. This is based on an official render from ''VideoGame/Kirby64TheCrystalShards''.

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** Dedede's clapping animation has him stop partway, and turn his head away in indignation. This is based on an official render a cutscene from ''VideoGame/Kirby64TheCrystalShards''.
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Added DiffLines:

* ElementalPunch: Instead of a fiery single-hit punch like Captain Falcon's Falcon Punch, Dragon King's neutral special is a multi-hitting electrified punch.

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I haven't played Goemon or Mischief Makers to explain theirs with the correct terminology.


* BattleIntro: Many of them different from the ones the newcomers received in later games. For example, Bowser exiting from the Koopa Clown Car instead of from a wall of fire.



** Lucas' bio mentions the Pig King, but mercifully doesn't mention his true identity. Nor does it mention Hinawa's death.

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** Lucas' bio mentions the Pig King, but mercifully doesn't mention his true identity. Nor does it mention [[FirstEpisodeTwist Hinawa's death.death]], but it is hinted at as she's the only family member who doesn't appear in Lucas' congratulations screen.



*** Peppy's blaster is a charge special that can fire multiple shots depending on how long he charges it. Unlike the other ''Star Fox'' characters, he lacks a reflector down special, instead using a flashbang grenade. Being older than Fox, some of his animations aren't as agile, such as a shoulder tackle for a dash attack instead of a jumping kick.

to:

*** Peppy's blaster is a charge special that can fire multiple shots depending on how long he charges it. Unlike the other ''Star Fox'' characters, he lacks a reflector down special, instead using a flashbang grenade. Being older than Fox, some of his animations aren't as agile, agile or acrobatic, such as a shoulder tackle for a dash attack instead of a jumping kick.

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