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* MatchCut: Used in the intro to ''Skate 2'' to transition from a scene where a convict escapes from the sewers to a jail cell being freshly closed and locked.
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* LighterAndSofter: ''Skate It'', being aimed for a more casual audience, ditches all the teen-level objectionable content in the typical games to score an E rating from the [[UsefulNotes/EntertainmentSoftwareRatingsBoard ESRB]].

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* LighterAndSofter: ''Skate It'', being aimed for a more casual audience, ditches all the teen-level objectionable content in the typical games to score an E rating from the [[UsefulNotes/EntertainmentSoftwareRatingsBoard [[UsefulNotes/EntertainmentSoftwareRatingBoard ESRB]].
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Skate 4 is being developed now, with a new team to boot.


* OrphanedSeries: After the shutdown of EA Black Box due to ''VideoGame/NeedForSpeed: The Run''[='=]s mediocrity, ''Skate'' has been left without a developer. With EA's focus on ''VideoGame/{{Battlefield}}'', ''Franchise/MassEffect'', ''Franchise/DragonAge'', the aforementioned ''Need for Speed'' and the entire EA Sports lineup, it's unlikely that ''Skate'' will receive an [[UsefulNotes/ConsoleWars eighth-gen]] continuation anytime soon, if at all.
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* VersionExclusiveContent: The Nintendo DS and iOS versions of ''Skate It'' have content that is not in its Wii version, which conversely has mechanics that are not in those other versions:
**In the Wii version, you can visit Rob Drydek's Matrix Plaza and survey the damage the earthquakes did to it. Gameplay mechanics that are Wii-exclusive with respects to the game include the Hall of Meat injury system, the own/kill challenge completion system and additional milestones to complete while free-roaming.
**The Nintendo DS and iOS versions feature several maps and environments that are not in the Wii version, such as the Lake Sherwin park and the streets of San Francisco. These versions also have mandatory missions where you have to compete against local and professional skaters in a variety of games, including S.K.A.T.E. duels, all which are absent in the Wii version, in which the skater and Reda are its only major characters.

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* ExcusePlot: Although there are a lot of events and challenges to d, the plot seems mostly to get you to explore every part of the map.

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* ExcusePlot: Although there are a lot of events and challenges to d, do, the plot seems mostly to get you to explore every part of the map.



* YouHaveResearchedBreathing: Much like ''VideoGame/TonyHawksProSkater'', the sequel gives you the ability to walk around on foot.

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* YouHaveResearchedBreathing: Much like ''VideoGame/TonyHawksProSkater'', the sequel gives you the ability to walk around on foot.foot.
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* LighterAndSofter: ''Skate It'', being aimed for a more casual audience, ditches all the teen-level objectionable content in the typical games to score an E rating from the [[UsefulNotes/EntertainmentSoftwareRatingsBoard ESRB]].
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* ExcusePlot: Although there are a lot of events and challenges to d, the plot seems mostly to get you to explore every part of the map.
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Minor edit.


On June 18, 2020, EA announced during their EA Play Live online event that a new ''Skate'' game is now in development with series creative directors Cuz Parry and Deran Chung working on the project. On January 27, 2021, [[https://www.polygon.com/2021/1/27/22252237/skate-4-developer-electronic-arts-full-circle it was announced]] that a new Vancouver-based development studio called Full Circle was created to develop the game, with former Xbox Live GM Daniel McCulloch leading the team.

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On June 18, 2020, EA announced during their EA Play Live online event that a new ''Skate'' game is now in development with series creative directors Cuz Parry and Deran Chung working on the project. On January 27, 2021, [[https://www.polygon.com/2021/1/27/22252237/skate-4-developer-electronic-arts-full-circle it was announced]] that a new Vancouver-based development studio called Full Circle was created to develop the game, with former Xbox Live GM Daniel McCulloch [=McCulloch=] leading the team.
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Updated.


On June 18, 2020, EA announced during their EA Play Live online event that a new ''Skate'' game is now in development with series creative directors Cuz Parry and Deran Chung working on the project.

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On June 18, 2020, EA announced during their EA Play Live online event that a new ''Skate'' game is now in development with series creative directors Cuz Parry and Deran Chung working on the project. On January 27, 2021, [[https://www.polygon.com/2021/1/27/22252237/skate-4-developer-electronic-arts-full-circle it was announced]] that a new Vancouver-based development studio called Full Circle was created to develop the game, with former Xbox Live GM Daniel McCulloch leading the team.
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* AndNowForSomeoneCompletelyDifferent: [[ImpliedTrope If what Reda is saying in the intro is of any indication]], the protagonist of ''Skate It'' is not the same guy as the protagonist of the main installments. He certainly doesn't know them.

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* AndNowForSomeoneCompletelyDifferent: [[ImpliedTrope If what Reda is saying in the intro is of any indication]], the protagonist of ''Skate It'' is not the same guy as the protagonist of the main installments. He certainly doesn't know them.



** Additional, their signature in the same intro is a simple "[[LetTheXBeUnknown X]]".

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** Additional, their signature in the same intro is a simple "[[LetTheXBeUnknown "[[LetXBeTheUnknown X]]".
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Some edits.


On June 18, 2020, EA announced during their EA Play Live online event that the fourth ''Skate'' game is now in development.

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On June 18, 2020, EA announced during their EA Play Live online event that the fourth a new ''Skate'' game is now in development.development with series creative directors Cuz Parry and Deran Chung working on the project.
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On June 18, 2020, EA announced during their EA Play Live online event that the fourth ''Skate'' game is now in development.

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* AndNowForSomeoneCompletelyDifferent: [[ImpliedTrope If what Reda is saying in the intro is of any indication]], the protagonist of ''Skate It'' is not the same guy as the protagonist of the main installments. He certainly doesn't know them.



* DownerBeginning: While there is [[PlayedForLaughs an aura of jokiness]], none of the installments begin on particularly high notes:
** ''Skate'' starts with you being hit by a bus and being escorted to the SVGH for some MeatgrinderSurgery.
** ''Skate It'' has an earthquake occur while an unknown skater is riding around, destroying a good chunk of San Vanelona.
** ''Skate 2'' begins with you leaving prison after doing time for an unknown crime, only to find that the city was rebuilt by a zealously anti-skater MegaCorp.
** ''Skate 3'' has you lose an endorsement with Video Skateboarding after a botched jump that ends with you landing face first.



* NoNameGiven: The PlayerCharacter was never given a CanonName.

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* NoNameGiven: The PlayerCharacter was never given a CanonName.CanonName, or even a nickname. The closest they had gotten to a moniker was with "[[YouAreNumberSix Prisoner #3325]]" in ''Skate 2''[='=]s intro.
** Additional, their signature in the same intro is a simple "[[LetTheXBeUnknown X]]".



* PoliceBrutality: Security Guard Brutality: Security guards have no qualms with flat-out slamming you to the ground if it gets you out of the "No Skating" zones. They'll even go to such extreme lengths as to ''taser you'' if they can't reach you.
* PrisonEpisode: The second game's intro starts out with the {{Featureless Protagonist}} being checked out of the big house, with guest appearances from each of the pro skaters in the game.

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* PoliceBrutality: Security Guard Brutality: Security guards have no qualms with flat-out slamming you to the ground if it gets you out of the "No Skating" zones. They'll even go to such extreme lengths as to ''taser ''tase you'' if they can't reach you.
* PrisonEpisode: The second game's intro starts out with the {{Featureless Protagonist}} FeaturelessProtagonist being checked out of the big house, with guest appearances from each of the pro skaters in the game.



* TakeThat: In the ads for ''Skate 2'' Eric Koston, a veteran of the ''Tony Hawk'' series, is quoted stating that it is best skating game to feature him.

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* TakeThat: In the ads for ''Skate 2'' Eric Koston, a veteran of the ''Tony Hawk'' ''VideoGame/TonyHawksProSkater'' series, is quoted stating that it is best skating game to feature him.

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** Canon-wise, the protagonist is this. S/he survived [[LookBothWays being hit by a bus]], a [[MeatgrinderSurgery brutal operation]], and a faceplant after a botched jump over a shark statue.



* NoNameGiven: The PlayerCharacter was never given a CanonName.



** ''Skate 3'' adds a function where you can hit passing civilians with your skateboard, but annoy them too much and they'll NotSoHarmlessVillain taser you.

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** ''Skate 3'' adds a function where you can hit passing civilians with your skateboard, but [[VideoGameCrueltyPunishment annoy them too much and they'll NotSoHarmlessVillain taser you.tase you]].
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Some edits.


''Skate.'' is a skateboarding game series created by the late [[Creator/ElectronicArts EA]] Creator/BlackBox. It is most well known for its innovative "flick it" controls. The player character is a customizable HeroicMime skateboarder in the fictional city of [[BenevolentArchitecture San Vanelona]].

''Skate.'' was the first game in the series, released in September 2007. It introduced the games analog-stick-based controls. In this game, the player character begins his career in San Vanelona, recovering from being hit by a bus, becoming more famous, unlocking new areas with new challenges and activities, getting sponsors, and being featured on two magazines. A Wii and DS spin-off called ''Skate It'' was later released, with the Wii version utilizing the Balance Board.

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''Skate.'' ''Skate'' is a skateboarding game series created by the late [[Creator/ElectronicArts EA]] Creator/BlackBox. It is most well known for its innovative "flick it" controls. The player character is a customizable HeroicMime skateboarder in the fictional city of [[BenevolentArchitecture San Vanelona]].

''Skate.'' ''Skate'' (stylized as ''skate.'') was the first game in the series, released in September 2007. It introduced the games analog-stick-based controls. In this game, the player character begins his career in San Vanelona, recovering from being hit by a bus, becoming more famous, unlocking new areas with new challenges and activities, getting sponsors, and being featured on two magazines. A Wii and DS spin-off called ''Skate It'' was later released, with the Wii version utilizing the Balance Board.



!! The ''Skate.'' series provides examples of:

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!! The ''Skate.'' ''Skate'' series provides examples of:
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Added a Pothole.


''Skate.'' is a skateboarding game series created by the late [[Creator/ElectronicArts EA]] Black Box. It is most well known for its innovative "flick it" controls. The player character is a customizable HeroicMime skateboarder in the fictional city of [[BenevolentArchitecture San Vanelona]].

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''Skate.'' is a skateboarding game series created by the late [[Creator/ElectronicArts EA]] Black Box.Creator/BlackBox. It is most well known for its innovative "flick it" controls. The player character is a customizable HeroicMime skateboarder in the fictional city of [[BenevolentArchitecture San Vanelona]].

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examples cleanup, including commenting out zero-context examples, removing misuse, cleaning up sinkholes, and fixing indentation.


* BenevolentArchitecture: Much of the city is designed as the perfect skateboarding city.
** While at the same time averting the trope when compared to the ''Tony Hawk'' series.
** Even worse (better?) in ''Skate 3'', where Port Carverton is pretty much a [[SkateHeavenIsAPlaceOnEarth Skate Heaven on earth]].

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* BenevolentArchitecture: BenevolentArchitecture:
**
Much of the city San Vanelona is designed as the perfect skateboarding city.
** While at the same time averting the trope when compared to the ''Tony Hawk'' series.
** Even worse (better?) in
In ''Skate 3'', where Port Carverton is pretty much a [[SkateHeavenIsAPlaceOnEarth Skate Heaven on earth]].



* LevelEditor: Comes in two flavors in the third installment. There's your standard skate park editor, with hundreds of objects to choose from and four different parks to build in, and the Object Dropper, which lets you, well, [[ExactlyWhatItSaysOnTheTin drop random objects into the game world.]]

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* LevelEditor: Comes in two flavors in the third installment. There's your standard skate park editor, with hundreds of objects to choose from and four different parks to build in, and the Object Dropper, which lets you, well, [[ExactlyWhatItSaysOnTheTin drop random objects into the game world.]]



* SarcasmMode: Reda often enters this, ''especially'' when you get nailed by a car.

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* %%* SarcasmMode: Reda often enters this, ''especially'' when you get nailed by a car.



* ShowsDamage: Your character starts to bruise more if you bail a lot.

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* ShowsDamage: Your character starts to bruise more if you bail a lot. Damage shown on your character's model is dependent on the clothes you're wearing, with characters who are nearly naked getting much more banged up than those who cover themselves properly. Your clothes also get dirty as you get knocked around.



* SpiritualSuccessor: An arguable one, to Electronic Arts' own ''Skate or Die!'' franchise on home computers with Konami-published games on the NES and Game Boy. ''Skate or Die 2: The Search for Double Trouble'' even had a traversable world with missions and purchaseable goods.



* SuperStrength: An glitch in the physics system can [[https://www.youtube.com/watch?v=ZVf1ZWQRUQw make your character]] show bouts of this.

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* %%* SuperStrength: An glitch in the physics system can [[https://www.youtube.com/watch?v=ZVf1ZWQRUQw make your character]] show bouts of this.



* TitleSequence: All three games feature ridiculous off-the-wall opening credits as well as cameos from each of the in-game professional skaters.
** The first one starts off with a nameless skater, presumed to be the player, getting [[LookBothWays smacked head-on by a bus]], and the rest of the intro shows you getting checked into a hospital. HilarityEnsues.
** The second begins with the player character getting checked out of prison. Again, HilarityEnsues.
** The third shows the process of a skateboard being created, starting at the lumber mill and ending up with the player character, moments before attempting to literally JumpTheShark... and missing by a country mile. [[invoked]]
* VideoGameCrueltyPotential: In addition to the amusing reality breaking physics, ''Skate 2'' has an explicit game mode allowing you to try and inflict as much bodily harm on your player character.
** ''Skate 3'' adds a function where you can hit passing civilians with your skateboard, but annoy them too much and they'll ''[[NotSoHarmlessVillain taser you]]''.

to:

* TitleSequence: All three games feature ridiculous off-the-wall opening credits as well as cameos from each of the in-game professional skaters.
VideoGameCrueltyPotential:
** The first one starts off with a nameless skater, presumed to be the player, getting [[LookBothWays smacked head-on by a bus]], and the rest of the intro shows you getting checked into a hospital. HilarityEnsues.
** The second begins with the player character getting checked out of prison. Again, HilarityEnsues.
** The third shows the process of a skateboard being created, starting at the lumber mill and ending up with the player character, moments before attempting to literally JumpTheShark... and missing by a country mile. [[invoked]]
* VideoGameCrueltyPotential:
In addition to the amusing reality breaking physics, ''Skate 2'' has the second and third games have an explicit game mode allowing you called Hall of Meat, where the entire point is to try and inflict as much bodily harm on your player character.
character as possible.
** ''Skate 3'' adds a function where you can hit passing civilians with your skateboard, but annoy them too much and they'll ''[[NotSoHarmlessVillain NotSoHarmlessVillain taser you]]''.you.

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How To Write An Example - Do Not Pothole the Trope Name


* OneWordTitle: It's a game about skateboarding.



* [[PoliceBrutality Security Guard Brutality]]: Security guards have no qualms with flat-out slamming you to the ground if it gets you out of the "No Skating" zones. They'll even go to such extreme lengths as to ''taser you'' if they can't reach you.

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* [[PoliceBrutality PoliceBrutality: Security Guard Brutality]]: Brutality: Security guards have no qualms with flat-out slamming you to the ground if it gets you out of the "No Skating" zones. They'll even go to such extreme lengths as to ''taser you'' if they can't reach you.
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oh fuck lmao


''Skate 2'' was the sequel to the first game, and was released in January 2009. This game added the series' "Hall of Meat" feature, where players can control themselves while bailing and receive scores for the damage caused, distance, speed, rotation, etc. It also added the ability to play as a female character. The player is released from prison several years after the first game and most of San Vanelona has been destroyed by a disaster. It was rebuilt by Mongocorp, a corporation with a very anti-skater agenda. Mongocorp has gone out of its way to discourage skating by posting security guards at many places and [[MalevolentArchitecture putting caps on rails]], making them impossible to grind. Much of the game involved freeing areas from Mongocorp's grip and unlocking new areas.[

to:

''Skate 2'' was the sequel to the first game, and was released in January 2009. This game added the series' "Hall of Meat" feature, where players can control themselves while bailing and receive scores for the damage caused, distance, speed, rotation, etc. It also added the ability to play as a female character. The player is released from prison several years after the first game and most of San Vanelona has been destroyed by a disaster. It was rebuilt by Mongocorp, a corporation with a very anti-skater agenda. Mongocorp has gone out of its way to discourage skating by posting security guards at many places and [[MalevolentArchitecture putting caps on rails]], making them impossible to grind. Much of the game involved freeing areas from Mongocorp's grip and unlocking new areas.[
areas.
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''Skate 2'' was the sequel to the first game, and was released in January 2009. This game added the series' "Hall of Meat" feature, where players can control themselves while bailing and receive scores for the damage caused, distance, speed, rotation, etc. It also added the ability to play as a female character. The player is released from prison several years after the first game and most of San Vanelona has been destroyed by a disaster. It was rebuilt by Mongocorp, a corporation with a very anti-skater agenda. Mongocorp has gone out of its way to discourage skating by posting security guards at many places and putting caps on rails, making them impossible to grind. Much of the game involved freeing areas from Mongocorp's grip and unlocking new areas.

to:

''Skate 2'' was the sequel to the first game, and was released in January 2009. This game added the series' "Hall of Meat" feature, where players can control themselves while bailing and receive scores for the damage caused, distance, speed, rotation, etc. It also added the ability to play as a female character. The player is released from prison several years after the first game and most of San Vanelona has been destroyed by a disaster. It was rebuilt by Mongocorp, a corporation with a very anti-skater agenda. Mongocorp has gone out of its way to discourage skating by posting security guards at many places and [[MalevolentArchitecture putting caps on rails, rails]], making them impossible to grind. Much of the game involved freeing areas from Mongocorp's grip and unlocking new areas.
areas.[
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How To Create A Works Page explicitly says "No bolding is used for work titles."


'''''Skate.''''' is a skateboarding game series created by the late [[Creator/ElectronicArts EA]] Black Box. It is most well known for its innovative "flick it" controls. The player character is a customizable HeroicMime skateboarder in the fictional city of [[BenevolentArchitecture San Vanelona]].

to:

'''''Skate.''''' ''Skate.'' is a skateboarding game series created by the late [[Creator/ElectronicArts EA]] Black Box. It is most well known for its innovative "flick it" controls. The player character is a customizable HeroicMime skateboarder in the fictional city of [[BenevolentArchitecture San Vanelona]].
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None


* TakeThat: In the ads for ''Skate 2'' Eric Koston, a veteran of the ''Tony Hawk'' series, is quoted stating it is best skating game to feature him.

to:

* TakeThat: In the ads for ''Skate 2'' Eric Koston, a veteran of the ''Tony Hawk'' series, is quoted stating that it is best skating game to feature him.
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None

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* SpiritualSuccessor: An arguable one, to Electronic Arts' own ''Skate or Die!'' franchise on home computers with Konami-published games on the NES and Game Boy. ''Skate or Die 2: The Search for Double Trouble'' even had a traversable world with missions and purchaseable goods.

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* MadeOfIron: You can jump off of ''entire skyscrapers'' and smack face-first into the pavement, and the only thing this does to your character is give him/her a few minor bruises and cuts. However, in Hall of Meat mode, you ''do'' suffer broken bones, but this is purely cosmetic and does nothing to actually hinder your character.\\
\\
And it gets better. Exploit the physics engine and your character can twist, turn, and teleport in impossible ways, only to stand up afterwards unhindered and looking perfectly normal.

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* MadeOfIron: You can jump off of ''entire skyscrapers'' and smack face-first into the pavement, and the only thing this does to your character is give him/her a few minor bruises and cuts. However, in Hall of Meat mode, you ''do'' suffer broken bones, but this is purely cosmetic and does nothing to actually hinder your character.\\
\\
And it gets better. Exploit the physics engine and your character can twist, turn, and teleport in impossible ways, only to stand up afterwards unhindered and looking perfectly normal.
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no spoilering tropes


* [[spoiler:SuddenSequelDeathSyndrome]]: In a ''skating game'', no less, but [[spoiler:Fabio dies of unknown causes after the events of the first ''Skate''. The skaters even have a memorial built for him atop the San Van Dam.]]

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* [[spoiler:SuddenSequelDeathSyndrome]]: SuddenSequelDeathSyndrome: In a ''skating game'', no less, but [[spoiler:Fabio dies of unknown causes after the events of the first ''Skate''. The skaters even have a memorial built for him atop the San Van Dam.]]



* VideoGameCrueltyPotential: In addition to the amusing reality breaking physics, ''Skate 2'' has an explicit game mode allowing you to try and inflict as much bodily harm on your player character

to:

* VideoGameCrueltyPotential: In addition to the amusing reality breaking physics, ''Skate 2'' has an explicit game mode allowing you to try and inflict as much bodily harm on your player charactercharacter.
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* AscendedExtra: Previously only shown in a few cutscenes in prior games, Shingo takes the role of cameraman in the third installment from Reda.


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* SillinessSwitch: The third game is noticeably wackier. Certain cheat codes and unlockables allow you to play as a shorter version of your character with big hands and feet as well as a literal slab of meat, and one cheat makes all the pedestrians act like zombies and chase you down.
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* OrphanedSeries: After the shutdown of EA Black Box due to ''VideoGame/NeedForSpeed: The Run''[='=]s mediocrity, ''Skate'' has been left without a developer. With EA's focus on ''VideoGame/{{Battlefield}}'', ''Franchise/MassEffect'', ''Franchise/DragonAge'', the aforementioned ''Need for Speed'' and the entire EA Sports lineup, it's unlikely that ''Skate'' will receive an [[ConsoleWars eighth-gen]] continuation anytime soon, if at all.

to:

* OrphanedSeries: After the shutdown of EA Black Box due to ''VideoGame/NeedForSpeed: The Run''[='=]s mediocrity, ''Skate'' has been left without a developer. With EA's focus on ''VideoGame/{{Battlefield}}'', ''Franchise/MassEffect'', ''Franchise/DragonAge'', the aforementioned ''Need for Speed'' and the entire EA Sports lineup, it's unlikely that ''Skate'' will receive an [[ConsoleWars [[UsefulNotes/ConsoleWars eighth-gen]] continuation anytime soon, if at all.

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Several edits.


** While at the same time averting the trope when compared to the Tony Hawk series.

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** While at the same time averting the trope when compared to the Tony Hawk ''Tony Hawk'' series.



* JumpingTheShark: Literally, in skate 3. The very beginning has you trying to jump a shark statue, only to overshoot and utterly faceplant. The second time is more successful, and nets you a ''Thrasher'' cover. [[invoked]]

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* JumpingTheShark: Literally, in skate 3.''Skate 3''. The very beginning has you trying to jump a shark statue, only to overshoot and utterly faceplant. The second time is more successful, and nets you a ''Thrasher'' cover. [[invoked]]



* ShoutOut: In the Hawaiian Dream DownloadableContent for Skate 3, a couple of the decks and shirts will look like a [[http://upload.wikimedia.org/wikipedia/en/4/45/Judas_Priest_SforV.jpg a certain mechanical hellion on a Judas Priest cover.]]
* [[spoiler:SuddenSequelDeathSyndrome]]: In a ''skating game'', no less, but [[spoiler:Fabio dies of unknown causes after the events of Skate 1. The skaters even have a memorial built for him atop the San Van Dam.]]

to:

* ShoutOut: In the Hawaiian Dream DownloadableContent for Skate 3, ''Skate 3'', a couple of the decks and shirts will look like a [[http://upload.wikimedia.org/wikipedia/en/4/45/Judas_Priest_SforV.jpg a certain mechanical hellion on a Judas Priest cover.]]
* [[spoiler:SuddenSequelDeathSyndrome]]: In a ''skating game'', no less, but [[spoiler:Fabio dies of unknown causes after the events of Skate 1.the first ''Skate''. The skaters even have a memorial built for him atop the San Van Dam.]]



* TakeThat: In the ads for Skate 2 Eric Koston, a veteran of the Tony Hawk series, is quoted stating it is best skating game to feature him.
* TheCameo: One code lets you play as [[Franchise/DeadSpace Isaac Clarke]] on a futuristic skateboard in freeplay in 3.

to:

* TakeThat: In the ads for Skate 2 ''Skate 2'' Eric Koston, a veteran of the Tony Hawk ''Tony Hawk'' series, is quoted stating it is best skating game to feature him.
* TheCameo: One code lets you play as [[Franchise/DeadSpace Isaac Clarke]] on a futuristic skateboard in freeplay in 3.''3''.



** Skate 3 adds a function where you can hit passing civilians with your skateboard. But annoy them too much and they'll ''[[NotSoHarmlessVillain taser you]]''.
* YouHaveResearchedBreathing: Much like TonyHawksProSkater, the sequel gives you the ability to walk around on foot.

to:

** Skate 3 ''Skate 3'' adds a function where you can hit passing civilians with your skateboard. But skateboard, but annoy them too much and they'll ''[[NotSoHarmlessVillain taser you]]''.
* WideOpenSandbox: The series' cities provide so much stuff to skate on.
*
YouHaveResearchedBreathing: Much like TonyHawksProSkater, ''VideoGame/TonyHawksProSkater'', the sequel gives you the ability to walk around on foot.

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Several edits, including the removal of trivia (to be moved to a new page).


* HeyItsThatVoice: Coach Frank is Creator/JasonLee, aka [[MyNameIsEarl Earl]]. Probably chosen because he was a pro skateboarder at one point, if TheOtherWiki is to be believed.



* OrphanedSeries: After the shut-down of EA [=BlackBox=] due to [[VideoGame/NeedForSpeed Need for Speed: The Run's]] mediocrity, Skate has been left without a developer, and with EA's focus on VideoGame/{{Battlefield}}, Franchise/MassEffect, Franchise/DragonAge, the aforementioned VideoGame/NeedForSpeed and the entire EA Sports lineup, its unlikely Skate will receive a [[Main/ConsoleWars next-gen]] continuation anytime soon, if at all.

to:

* OrphanedSeries: After the shut-down shutdown of EA [=BlackBox=] Black Box due to [[VideoGame/NeedForSpeed Need for Speed: ''VideoGame/NeedForSpeed: The Run's]] Run''[='=]s mediocrity, Skate ''Skate'' has been left without a developer, and with developer. With EA's focus on VideoGame/{{Battlefield}}, Franchise/MassEffect, Franchise/DragonAge, ''VideoGame/{{Battlefield}}'', ''Franchise/MassEffect'', ''Franchise/DragonAge'', the aforementioned VideoGame/NeedForSpeed ''Need for Speed'' and the entire EA Sports lineup, its it's unlikely Skate that ''Skate'' will receive a [[Main/ConsoleWars next-gen]] an [[ConsoleWars eighth-gen]] continuation anytime soon, if at all.
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Page move.

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[[quoteright:292:http://static.tvtropes.org/pmwiki/pub/images/skate-001_3176.png]]

'''''Skate.''''' is a skateboarding game series created by the late [[Creator/ElectronicArts EA]] Black Box. It is most well known for its innovative "flick it" controls. The player character is a customizable HeroicMime skateboarder in the fictional city of [[BenevolentArchitecture San Vanelona]].

''Skate.'' was the first game in the series, released in September 2007. It introduced the games analog-stick-based controls. In this game, the player character begins his career in San Vanelona, recovering from being hit by a bus, becoming more famous, unlocking new areas with new challenges and activities, getting sponsors, and being featured on two magazines. A Wii and DS spin-off called ''Skate It'' was later released, with the Wii version utilizing the Balance Board.

''Skate 2'' was the sequel to the first game, and was released in January 2009. This game added the series' "Hall of Meat" feature, where players can control themselves while bailing and receive scores for the damage caused, distance, speed, rotation, etc. It also added the ability to play as a female character. The player is released from prison several years after the first game and most of San Vanelona has been destroyed by a disaster. It was rebuilt by Mongocorp, a corporation with a very anti-skater agenda. Mongocorp has gone out of its way to discourage skating by posting security guards at many places and putting caps on rails, making them impossible to grind. Much of the game involved freeing areas from Mongocorp's grip and unlocking new areas.

''Skate 3'' released on May 11, 2010, and featured new modes such as Hardcore mode and Create-a-Park. The game also put a much bigger emphasis on creating online skate teams and doing challenges online.
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!! The ''Skate.'' series provides examples of:
* BenevolentArchitecture: Much of the city is designed as the perfect skateboarding city.
** While at the same time averting the trope when compared to the Tony Hawk series.
** Even worse (better?) in ''Skate 3'', where Port Carverton is pretty much a [[SkateHeavenIsAPlaceOnEarth Skate Heaven on earth]].
* DemotedToExtra: In the first two games, Reda was the [[DeadpanSnarker snarky]] camera man. In the third, he opens up a skateboard shop, puts himself in charge of sales, and hands the camera over to Shingo. He still [[ContinueYourMissionDammit calls you from time to time to constantly remind you that you should do photo shoots and other stuff.]]
* HeroicMime: Your character has no voice. Reda (or Shingo in the third game) basically talks for you.
* HeyItsThatVoice: Coach Frank is Creator/JasonLee, aka [[MyNameIsEarl Earl]]. Probably chosen because he was a pro skateboarder at one point, if TheOtherWiki is to be believed.
* InsurmountableWaistHighFence: To prevent you from going anywhere you want, the game usually just has high walls or [[SuperDrowningSkills water.]] However, there are certain patches of grass that make you bail out or instantly reset you outside their boundaries when you step on them.
* JumpingTheShark: Literally, in skate 3. The very beginning has you trying to jump a shark statue, only to overshoot and utterly faceplant. The second time is more successful, and nets you a ''Thrasher'' cover. [[invoked]]
* LevelEditor: Comes in two flavors in the third installment. There's your standard skate park editor, with hundreds of objects to choose from and four different parks to build in, and the Object Dropper, which lets you, well, [[ExactlyWhatItSaysOnTheTin drop random objects into the game world.]]
* MadeOfIron: You can jump off of ''entire skyscrapers'' and smack face-first into the pavement, and the only thing this does to your character is give him/her a few minor bruises and cuts. However, in Hall of Meat mode, you ''do'' suffer broken bones, but this is purely cosmetic and does nothing to actually hinder your character.\\
\\
And it gets better. Exploit the physics engine and your character can twist, turn, and teleport in impossible ways, only to stand up afterwards unhindered and looking perfectly normal.
* NoFourthWall: While San Van/New San Van/Port Carverton are supposedly real in-universe, Reda, and more recently Coach Frank, find no need to stick to the fourth wall. Heck, EA Black Box sponsors most of the in-game events. Skate 2 and 3's megaparks are sponsored by themselves. Once you can use the Object Dropper in Skate 3, characters do notice. Failing pros even ask who programmed them.
* OrphanedSeries: After the shut-down of EA [=BlackBox=] due to [[VideoGame/NeedForSpeed Need for Speed: The Run's]] mediocrity, Skate has been left without a developer, and with EA's focus on VideoGame/{{Battlefield}}, Franchise/MassEffect, Franchise/DragonAge, the aforementioned VideoGame/NeedForSpeed and the entire EA Sports lineup, its unlikely Skate will receive a [[Main/ConsoleWars next-gen]] continuation anytime soon, if at all.
* [[PoliceBrutality Security Guard Brutality]]: Security guards have no qualms with flat-out slamming you to the ground if it gets you out of the "No Skating" zones. They'll even go to such extreme lengths as to ''taser you'' if they can't reach you.
* PrisonEpisode: The second game's intro starts out with the {{Featureless Protagonist}} being checked out of the big house, with guest appearances from each of the pro skaters in the game.
* SarcasmMode: Reda often enters this, ''especially'' when you get nailed by a car.
* ShowsDamage: Your character starts to bruise more if you bail a lot.
* ShoutOut: In the Hawaiian Dream DownloadableContent for Skate 3, a couple of the decks and shirts will look like a [[http://upload.wikimedia.org/wikipedia/en/4/45/Judas_Priest_SforV.jpg a certain mechanical hellion on a Judas Priest cover.]]
* [[spoiler:SuddenSequelDeathSyndrome]]: In a ''skating game'', no less, but [[spoiler:Fabio dies of unknown causes after the events of Skate 1. The skaters even have a memorial built for him atop the San Van Dam.]]
* SuperStrength: An glitch in the physics system can [[http://www.youtube.com/watch?v=ZVf1ZWQRUQw make your character]] show bouts of this.
* TakeThat: In the ads for Skate 2 Eric Koston, a veteran of the Tony Hawk series, is quoted stating it is best skating game to feature him.
* TheCameo: One code lets you play as [[Franchise/DeadSpace Isaac Clarke]] on a futuristic skateboard in freeplay in 3.
* TitleSequence: All three games feature ridiculous off-the-wall opening credits as well as cameos from each of the in-game professional skaters.
** The first one starts off with a nameless skater, presumed to be the player, getting [[LookBothWays smacked head-on by a bus]], and the rest of the intro shows you getting checked into a hospital. HilarityEnsues.
** The second begins with the player character getting checked out of prison. Again, HilarityEnsues.
** The third shows the process of a skateboard being created, starting at the lumber mill and ending up with the player character, moments before attempting to literally JumpTheShark... and missing by a country mile. [[invoked]]
* VideoGameCrueltyPotential: In addition to the amusing reality breaking physics, ''Skate 2'' has an explicit game mode allowing you to try and inflict as much bodily harm on your player character
** Skate 3 adds a function where you can hit passing civilians with your skateboard. But annoy them too much and they'll ''[[NotSoHarmlessVillain taser you]]''.
* YouHaveResearchedBreathing: Much like TonyHawksProSkater, the sequel gives you the ability to walk around on foot.

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