Is there an issue? Send a MessageReason:
None
Added DiffLines:
* AlternativeCalendar: A week is three days, two weekdays and one weekend. A week is also what the game defines as a quarter, and there are four of them in a year, making for a 12-day year.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ShoutOut: One of the films available for screening at the theatre is ''Film/SamuraiCop''.
Is there an issue? Send a MessageReason:
Cut as per TRS
Deleted line(s) 20 (click to see context) :
%% * AlohaHawaii: In ''Yoot Tower'', the "easy" tower.
Is there an issue? Send a MessageReason:
None
Changed line(s) 22 (click to see context) from:
* {{Arcology}}: The end goal of the game is to turn your tower into a completely self-sustaining vertical city, containing living areas, business offices, shopping malls, food production, hospitals, a chapel and everything else needed for its inhabitants to be able to lead their lives entirely within it without ever needing to leave.
to:
* {{Arcology}}: The end goal of the game is to turn your tower into a completely self-sustaining vertical city, city containing living areas, business offices, shopping malls, food production, hospitals, a chapel and everything else needed for its inhabitants to be able to lead their lives entirely within it without ever needing to leave.
Added DiffLines:
* UniversalChaplain: The game rewards players who earn a 5-star rating with the ability to build a "Nondenominational" cathedral at the very top of your tower.
Is there an issue? Send a MessageReason:
YMMV, moving to appropriate page.
Deleted line(s) 24,26 (click to see context) :
* DifficultySpike:
** The game gets substantially harder at three stars, though to be fair the player's given the most facilities at this level. Going from four stars to five isn't so hard but can take forever and offers you very few new things to build to help pass the time.
** There are two types of elevators that most people can use: the express elevator, which stops every 15 floors, and the standard elevator, which only ''goes'' 30 floors. This means it's easiest to get to three stars while sticking to 30 above-ground floors. But while you can fill up another 15-30 floors easily with all the cool stuff you get at three stars, after that, building the rest of the tower can become very tedious.
** The game gets substantially harder at three stars, though to be fair the player's given the most facilities at this level. Going from four stars to five isn't so hard but can take forever and offers you very few new things to build to help pass the time.
** There are two types of elevators that most people can use: the express elevator, which stops every 15 floors, and the standard elevator, which only ''goes'' 30 floors. This means it's easiest to get to three stars while sticking to 30 above-ground floors. But while you can fill up another 15-30 floors easily with all the cool stuff you get at three stars, after that, building the rest of the tower can become very tedious.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* {{Arcology}}: The end goal of the game is to turn your tower into a completely self-sustaining vertical city, containing living areas, business offices, shopping malls, food production, hospitals, a chapel and everything else needed for its inhabitants to be able to lead their lives entirely within it without ever needing to leave.
Is there an issue? Send a MessageReason:
removing misuse; fixing indentation
Changed line(s) 19,23 (click to see context) from:
* AfricanTerrorists[=/=]ScaryBlackMan: The terrorist in the image for the terrorist bomb threat event is a CoolShades-wearing black trenchcoated fellow who looks like he could've wandered in from Nigeria.
* AlohaHawaii: In ''Yoot Tower'', the "easy" tower.
* AnEntrepreneurIsYou
* BMovie[=/=]EpicMovie: The two types of film available for screening at the theatre seem to fit into these categories, judging by their parodic titles.
* DifficultySpike: The game gets substantially harder at three stars, though to be fair the player's given the most facilities at this level. Going from four stars to five isn't so hard but can take forever and offers you very few new things to build to help pass the time.
* AlohaHawaii: In ''Yoot Tower'', the "easy" tower.
* AnEntrepreneurIsYou
* BMovie[=/=]EpicMovie: The two types of film available for screening at the theatre seem to fit into these categories, judging by their parodic titles.
* DifficultySpike: The game gets substantially harder at three stars, though to be fair the player's given the most facilities at this level. Going from four stars to five isn't so hard but can take forever and offers you very few new things to build to help pass the time.
to:
* AfricanTerrorists[=/=]ScaryBlackMan: AfricanTerrorists: The terrorist in the image for the terrorist bomb threat event is a CoolShades-wearing black trenchcoated fellow who looks like he could've wandered in from Nigeria.
%% * AlohaHawaii: In ''Yoot Tower'', the "easy" tower.
%% * AnEntrepreneurIsYou
*BMovie[=/=]EpicMovie: BMovie: The two types of film available for screening at the theatre seem to fit into these either in EpicMovie or BMovie categories, judging by their parodic titles.
*DifficultySpike: DifficultySpike:
** The game gets substantially harder at three stars, though to be fair the player's given the most facilities at this level. Going from four stars to five isn't so hard but can take forever and offers you very few new things to build to help pass the time.
%% * AlohaHawaii: In ''Yoot Tower'', the "easy" tower.
%% * AnEntrepreneurIsYou
*
*
** The game gets substantially harder at three stars, though to be fair the player's given the most facilities at this level. Going from four stars to five isn't so hard but can take forever and offers you very few new things to build to help pass the time.
Deleted line(s) 26,28 (click to see context) :
* SinisterSubway / SubwaysSuck: Averted; the Subway is a good facility well worth the enormous investment of $1,000,000, which can be a great boost to your commercial facilities.
* SpiritualSuccessor: Creator/{{NimbleBit}}'s ''VideoGame/TinyTower'' and Creator/{{Kairosoft}}'s ''VideoGame/MegaMallStory''.
** More recently [=SomaSim's=]'s VideoGame/ProjectHighrise attempts to most closely follow the formula, down to mimicking mush of the art style and actual mechanics.
* SpiritualSuccessor: Creator/{{NimbleBit}}'s ''VideoGame/TinyTower'' and Creator/{{Kairosoft}}'s ''VideoGame/MegaMallStory''.
** More recently [=SomaSim's=]'s VideoGame/ProjectHighrise attempts to most closely follow the formula, down to mimicking mush of the art style and actual mechanics.
Is there an issue? Send a MessageReason:
None
Changed line(s) 13,14 (click to see context) from:
Confusingly, ''Tower'' was re-released for [[UsefulNotes/IOSGames iOS]] devices, but since Creator/ElectronicArts owns the "Sim" name, it was named ''Yoot Tower'', which was the name of ''The Tower II''. It was also ported to {{Android|Games}} with the name ''Droid Towers''. [=SimTower=] was not released for DOS and is only playable on Windows 3.1.
to:
Confusingly, ''Tower'' was re-released for [[UsefulNotes/IOSGames iOS]] devices, but since Creator/ElectronicArts owns the "Sim" name, it was named ''Yoot Tower'', which was the name of ''The Tower II''. It was also ported to {{Android|Games}} {{UsefulNotes/Android|Games}} with the name ''Droid Towers''. [=SimTower=] was not released for DOS and is only playable on Windows 3.1.
Is there an issue? Send a MessageReason:
None
Changed line(s) 13,14 (click to see context) from:
Confusingly, ''Tower'' was re-released for [[IOSGames iOS]] devices, but since Creator/ElectronicArts owns the "Sim" name, it was named ''Yoot Tower'', which was the name of ''The Tower II''. It was also ported to {{Android|Games}} with the name ''Droid Towers''. [=SimTower=] was not released for DOS and is only playable on Windows 3.1.
to:
Confusingly, ''Tower'' was re-released for [[IOSGames [[UsefulNotes/IOSGames iOS]] devices, but since Creator/ElectronicArts owns the "Sim" name, it was named ''Yoot Tower'', which was the name of ''The Tower II''. It was also ported to {{Android|Games}} with the name ''Droid Towers''. [=SimTower=] was not released for DOS and is only playable on Windows 3.1.
Is there an issue? Send a MessageReason:
Removed Zero Context Example, and a trope can't be both played straight and averted. Please read the trope description for Unabashed B Movie Fan (Theres No B In Movie's new name) before re-adding.
Deleted line(s) 29 (click to see context) :
* TheresNoBInMovie: Both played straight and averted, depending on how you play the game. See above.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* WorkInfoTitle: The "Sim" in the title lets you know it's a SimulationGame.
Is there an issue? Send a MessageReason:
Changed line(s) 27 (click to see context) from:
* SpiritualSuccessor: {{NimbleBit}}'s ''VideoGame/TinyTower'' and {{Kairosoft}}'s ''MegaMallStory''.
to:
* SpiritualSuccessor: {{NimbleBit}}'s Creator/{{NimbleBit}}'s ''VideoGame/TinyTower'' and {{Kairosoft}}'s ''MegaMallStory''.Creator/{{Kairosoft}}'s ''VideoGame/MegaMallStory''.
Is there an issue? Send a MessageReason:
How To Create A Works Page explicitly says "No bolding is used for work titles." (also, more bold abuse.)
Changed line(s) 3,10 (click to see context) from:
'''''[=SimTower=]: The Vertical Empire''''' is Maxis' 1994 {{simulation game}} American adaptation of ''Yoot's Tower'', whose gameplay is ExactlyWhatItSaysOnTheTin. The player is put in the role of an owner and chief executive of a massive urban development project in an unnamed city, going through five stages of gameplay, in order to achieve the coveted title of Tower. These stages are:
* '''One Star''': Allows access only to the basic facilities, namely lobbies, offices, condominiums, fast food joints, standard elevators, blank floors, and stairs.
* '''Two Stars''': Achieved with 300 people (be they permanent residents, tenants, hotel customers, or visitors), and grants access to single hotel rooms, housekeeping offices, service elevators and security offices.
* '''Three Stars''': Achieved with 1,000 people, and grants access to escalators, express elevators, restaurants, retail shops, movie theatres, party halls, parking ramps, parking spaces, medical centers, recycling centers, double hotel rooms and hotel suites.
* '''Four Stars''': Achieved with 5,000 people, a favorable VIP rating, 2 or more hotel suites and the satisfaction of recycling, parking and medical needs. Allows access to the Metro Station.
* '''Five Stars''': Achieved with 10,000 people and a Metro Station. Allows access to the Cathedral. In order to achieve '''Tower''' status, the Cathedral must be placed on the 100th Floor (the highest floor available) and a wedding held.
* '''One Star''': Allows access only to the basic facilities, namely lobbies, offices, condominiums, fast food joints, standard elevators, blank floors, and stairs.
* '''Two Stars''': Achieved with 300 people (be they permanent residents, tenants, hotel customers, or visitors), and grants access to single hotel rooms, housekeeping offices, service elevators and security offices.
* '''Three Stars''': Achieved with 1,000 people, and grants access to escalators, express elevators, restaurants, retail shops, movie theatres, party halls, parking ramps, parking spaces, medical centers, recycling centers, double hotel rooms and hotel suites.
* '''Four Stars''': Achieved with 5,000 people, a favorable VIP rating, 2 or more hotel suites and the satisfaction of recycling, parking and medical needs. Allows access to the Metro Station.
* '''Five Stars''': Achieved with 10,000 people and a Metro Station. Allows access to the Cathedral. In order to achieve '''Tower''' status, the Cathedral must be placed on the 100th Floor (the highest floor available) and a wedding held.
to:
*
*
*
*
*
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** More recently [=SomaSim's=]'s VideoGame/ProjectHighrise attempts to most closely follow the formula, down to mimicking mush of the art style and actual mechanics.
Is there an issue? Send a MessageReason:
None
Changed line(s) 13,14 (click to see context) from:
Confusingly, ''Tower'' was re-released for [[IOSGames iOS]] devices, but since Creator/ElectronicArts owns the "Sim" name, it was named ''Yoot Tower'', which was the name of ''The Tower II''. It was also ported to {{Android|Games}} with the name ''Droid Towers''. SimTower was not released for DOS and is only playable on Windows 3.1.
to:
Confusingly, ''Tower'' was re-released for [[IOSGames iOS]] devices, but since Creator/ElectronicArts owns the "Sim" name, it was named ''Yoot Tower'', which was the name of ''The Tower II''. It was also ported to {{Android|Games}} with the name ''Droid Towers''. SimTower [=SimTower=] was not released for DOS and is only playable on Windows 3.1.
Is there an issue? Send a MessageReason:
Not an example.
Deleted line(s) 25 (click to see context) :
* FriendsRentControl: Averted, by the fact Condominiums are quite pricey in-game and cater to the middle class. Arguably played straight with apartments in the sequel.
Is there an issue? Send a MessageReason:
None
Changed line(s) 13,14 (click to see context) from:
Confusingly, ''Tower'' was re-released for [[IOSGames iOS]] devices, but since Creator/ElectronicArts owns the "Sim" name, it was named ''Yoot Tower'', which was the name of ''The Tower II''. It was also ported to {{Android|Games}} with the name ''Droid Towers''.
to:
Confusingly, ''Tower'' was re-released for [[IOSGames iOS]] devices, but since Creator/ElectronicArts owns the "Sim" name, it was named ''Yoot Tower'', which was the name of ''The Tower II''. It was also ported to {{Android|Games}} with the name ''Droid Towers''.
Towers''. SimTower was not released for DOS and is only playable on Windows 3.1.
Is there an issue? Send a MessageReason:
None
Changed line(s) 24 (click to see context) from:
** There are two types of elevators that most people can use: the express elevator, which stops every 15 floors, and the standard elevator, which only ''goes'' 15 floors. This means it's easiest to get to three stars while sticking to 30 above-ground floors. But while you can fill up another 15-30 floors easily with all the cool stuff you get at three stars, after that building the rest of the tower can become very tedious.
to:
** There are two types of elevators that most people can use: the express elevator, which stops every 15 floors, and the standard elevator, which only ''goes'' 15 30 floors. This means it's easiest to get to three stars while sticking to 30 above-ground floors. But while you can fill up another 15-30 floors easily with all the cool stuff you get at three stars, after that that, building the rest of the tower can become very tedious.
Is there an issue? Send a MessageReason:
Several edits.
Changed line(s) 1,19 (click to see context) from:
http://static.tvtropes.org/pmwiki/pub/images/simtower_cover_2782.jpg
%%[[caption-width:350:some caption text]]
1994 Maxis {{simulation game}} American adaptation of ''Yoot's Tower'', whose gameplay is ExactlyWhatItSaysOnTheTin. The player is put in the role of an owner and chief executive of a massive urban development project in an unnamed city, going through five stages of gameplay, in order to achieve the coveted title of Tower. These stages are:
'''One Star''': Allows access only to the basic facilities, namely lobbies, offices, condominiums, fast food joints, standard elevators, blank floors, and stairs.
'''Two Stars''': Achieved with 300 people (be they permanent residents, tenants, hotel customers, or visitors), and grants access to single hotel rooms, housekeeping offices, service elevators and security offices.
'''Three Stars''': Achieved with 1,000 people, and grants access to escalators, express elevators, restaurants, retail shops, movie theatres, party halls, parking ramps, parking spaces, medical centers, recycling centers, double hotel rooms and hotel suites.
'''Four Stars''': Achieved with 5,000 people, a favorable VIP rating, 2 or more hotel suites and the satisfaction of recycling, parking and medical needs. Allows access to the Metro Station.
'''Five Stars''': Achieved with 10,000 people and a Metro Station. Allows access to the Cathedral. In order to achieve Tower status, the Cathedral must be placed on the 100th Floor (the highest floor available) and a wedding held.
''Sim Tower'' was originally developed by Japanese programmer Yoot Saito as simply ''Tower'', independent of Maxis. Saito eventually developed a sequel, ''Yoot Tower'', which was released stateside by Creator/{{Sega}}.
Confusingly, '''Tower''' was re-released for [[IOSGames iOS]] devices, but since Creator/ElectronicArts owns the "Sim" name, it was named ''Yoot Tower'', which was the name of ''The Tower II''. It was also ported to {{Android|Games}} with the name ''Droid Towers''.
%%[[caption-width:350:some caption text]]
1994 Maxis {{simulation game}} American adaptation of ''Yoot's Tower'', whose gameplay is ExactlyWhatItSaysOnTheTin. The player is put in the role of an owner and chief executive of a massive urban development project in an unnamed city, going through five stages of gameplay, in order to achieve the coveted title of Tower. These stages are:
'''One Star''': Allows access only to the basic facilities, namely lobbies, offices, condominiums, fast food joints, standard elevators, blank floors, and stairs.
'''Two Stars''': Achieved with 300 people (be they permanent residents, tenants, hotel customers, or visitors), and grants access to single hotel rooms, housekeeping offices, service elevators and security offices.
'''Three Stars''': Achieved with 1,000 people, and grants access to escalators, express elevators, restaurants, retail shops, movie theatres, party halls, parking ramps, parking spaces, medical centers, recycling centers, double hotel rooms and hotel suites.
'''Four Stars''': Achieved with 5,000 people, a favorable VIP rating, 2 or more hotel suites and the satisfaction of recycling, parking and medical needs. Allows access to the Metro Station.
'''Five Stars''': Achieved with 10,000 people and a Metro Station. Allows access to the Cathedral. In order to achieve Tower status, the Cathedral must be placed on the 100th Floor (the highest floor available) and a wedding held.
''Sim Tower'' was originally developed by Japanese programmer Yoot Saito as simply ''Tower'', independent of Maxis. Saito eventually developed a sequel, ''Yoot Tower'', which was released stateside by Creator/{{Sega}}.
Confusingly, '''Tower''' was re-released for [[IOSGames iOS]] devices, but since Creator/ElectronicArts owns the "Sim" name, it was named ''Yoot Tower'', which was the name of ''The Tower II''. It was also ported to {{Android|Games}} with the name ''Droid Towers''.
to:
%%[[caption-width:350:some caption text]]
'''''[=SimTower=]: The Vertical Empire''''' is Maxis' 1994
* '''One Star''': Allows access only to the basic facilities, namely lobbies, offices, condominiums, fast food joints, standard elevators, blank floors, and
* '''Two Stars''': Achieved with 300 people (be they permanent residents, tenants, hotel customers, or visitors), and grants access to single hotel rooms, housekeeping offices, service elevators and security
* '''Three Stars''': Achieved with 1,000 people, and grants access to escalators, express elevators, restaurants, retail shops, movie theatres, party halls, parking ramps, parking spaces, medical centers, recycling centers, double hotel rooms and hotel
* '''Four Stars''': Achieved with 5,000 people, a favorable VIP rating, 2 or more hotel suites and the satisfaction of recycling, parking and medical needs. Allows access to the Metro
* '''Five Stars''': Achieved with 10,000 people and a Metro Station. Allows access to the Cathedral. In order to achieve
Confusingly,
Changed line(s) 21,22 (click to see context) from:
!!This videogame provides examples of:
to:
!!This videogame video game provides examples of:
Changed line(s) 24 (click to see context) from:
* AfricanTerrorists / ScaryBlackMan: The terrorist in the image for the terrorist bomb threat event is a CoolShades-wearing black trenchcoated fellow who looks like he could've wandered in from Nigeria.
to:
* AfricanTerrorists / ScaryBlackMan: AfricanTerrorists[=/=]ScaryBlackMan: The terrorist in the image for the terrorist bomb threat event is a CoolShades-wearing black trenchcoated fellow who looks like he could've wandered in from Nigeria.
Changed line(s) 27 (click to see context) from:
* BMovie / EpicMovie: The two types of film available for screening at the theatre seem to fit into these categories, judging by their parodic titles.
to:
* BMovie / EpicMovie: BMovie[=/=]EpicMovie: The two types of film available for screening at the theatre seem to fit into these categories, judging by their parodic titles.
Is there an issue? Send a MessageReason:
None
Changed line(s) 4,5 (click to see context) from:
1994 Maxis {{simulation game}} whose gameplay is ExactlyWhatItSaysOnTheTin. The player is put in the role of an owner and chief executive of a massive urban development project in an unnamed city, going through five stages of gameplay, in order to achieve the coveted title of Tower. These stages are:
to:
1994 Maxis {{simulation game}} American adaptation of ''Yoot's Tower'', whose gameplay is ExactlyWhatItSaysOnTheTin. The player is put in the role of an owner and chief executive of a massive urban development project in an unnamed city, going through five stages of gameplay, in order to achieve the coveted title of Tower. These stages are:
Is there an issue? Send a MessageReason:
None
Deleted line(s) 32 (click to see context) :
* NoExportForYou: While ''The Tower'' and ''The Tower II'' got brought over as ''VideoGame/SimTower'' and ''Yoot Tower'' respectively, ''The Tower: Bonus Edition'' (an enhanced ''Sim Tower'' for PlayStation) and half a dozen [[ExpansionPack expansion packs]] from ''The Tower II / Yoot Tower'' were never translated.
Is there an issue? Send a MessageReason:
None
Changed line(s) 6,7 (click to see context) from:
'''One Star''': Allows access only to the basic facilities, namely lobbies, offices, condominiums, standard elevators, blank floors and stairs.
to:
'''One Star''': Allows access only to the basic facilities, namely lobbies, offices, condominiums, fast food joints, standard elevators, blank floors floors, and stairs.
Is there an issue? Send a MessageReason:
editing
Changed line(s) 4,5 (click to see context) from:
1994 [[VideoGame/SimCity Max]][[TheSims is]] SimulationGame whose gameplay is ExactlyWhatItSaysOnTheTin. The player is put in the role of an owner and chief executive of a massive urban development project in an unnamed city, going through five stages of gameplay, in order to achieve the coveted title of Tower. These stages are:
to:
1994 [[VideoGame/SimCity Max]][[TheSims is]] SimulationGame Maxis {{simulation game}} whose gameplay is ExactlyWhatItSaysOnTheTin. The player is put in the role of an owner and chief executive of a massive urban development project in an unnamed city, going through five stages of gameplay, in order to achieve the coveted title of Tower. These stages are:
Changed line(s) 16,18 (click to see context) from:
''Sim Tower'' was originally developed by Japanese programmer Yoot Saito as simply ''Tower'', independent of Maxis. Saito eventually developed a sequel, ''Yoot Tower'', which was released stateside by {{Sega}}.
Confusingly, '''Tower''' was re-released for iOS devices, but since EA owns the "Sim" name, it was named ''Yoot Tower'', which was the name of ''The Tower II''.
Confusingly, '''Tower''' was re-released for iOS devices, but since EA owns the "Sim" name, it was named ''Yoot Tower'', which was the name of ''The Tower II''.
to:
''Sim Tower'' was originally developed by Japanese programmer Yoot Saito as simply ''Tower'', independent of Maxis. Saito eventually developed a sequel, ''Yoot Tower'', which was released stateside by {{Sega}}.
Creator/{{Sega}}.
Confusingly, '''Tower''' was re-released foriOS [[IOSGames iOS]] devices, but since EA Creator/ElectronicArts owns the "Sim" name, it was named ''Yoot Tower'', which was the name of ''The Tower II''.II''. It was also ported to {{Android|Games}} with the name ''Droid Towers''.
Confusingly, '''Tower''' was re-released for
Changed line(s) 20 (click to see context) from:
!!This game provides examples of:
to:
!!This game videogame provides examples of:of:
Is there an issue? Send a MessageReason:
added image
Changed line(s) 1,2 (click to see context) from:
1994 [[VideoGame/SimCity Max]][[TheSims is]] SimulationGame whose gameplay is ExactlyWhatItSaysOnTheTin. The player is put in the role of an owner and chief executive of a massive urban development project in an unnamed city, going through five stages of gameplay, in order to achieve the coveted title of Tower. These stages are:
to:
%%[[caption-width:350:some caption text]]
1994 [[VideoGame/SimCity Max]][[TheSims is]] SimulationGame whose gameplay is ExactlyWhatItSaysOnTheTin. The player is put in the role of an owner and chief executive of a massive urban development project in an unnamed city, going through five stages of gameplay, in order to achieve the coveted title of Tower. These stages are:
Is there an issue? Send a MessageReason:
None
Changed line(s) 24 (click to see context) from:
* FriendsRentControl: Averted, by the fact Condominiums are quite pricey in-game and cater to the middle class.
to:
**There are two types of elevators that most people can use: the express elevator, which stops every 15 floors, and the standard elevator, which only ''goes'' 15 floors. This means it's easiest to get to three stars while sticking to 30 above-ground floors. But while you can fill up another 15-30 floors easily with all the cool stuff you get at three stars, after that building the rest of the tower can become very tedious.
* FriendsRentControl: Averted, by the fact Condominiums are quite pricey in-game and cater to the middle class. Arguably played straight with apartments in the sequel.
* FriendsRentControl: Averted, by the fact Condominiums are quite pricey in-game and cater to the middle class. Arguably played straight with apartments in the sequel.
Is there an issue? Send a MessageReason:
Namespace move. Please don\'t create new work or creator pages in Main/
Changed line(s) 26 (click to see context) from:
* NoExportForYou: While ''The Tower'' and ''The Tower II'' got brought over as ''SimTower'' and ''Yoot Tower'' respectively, ''The Tower: Bonus Edition'' (an enhanced ''Sim Tower'' for PlayStation) and half a dozen [[ExpansionPack expansion packs]] from ''The Tower II / Yoot Tower'' were never translated.
to:
* NoExportForYou: While ''The Tower'' and ''The Tower II'' got brought over as ''SimTower'' ''VideoGame/SimTower'' and ''Yoot Tower'' respectively, ''The Tower: Bonus Edition'' (an enhanced ''Sim Tower'' for PlayStation) and half a dozen [[ExpansionPack expansion packs]] from ''The Tower II / Yoot Tower'' were never translated.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
1994 [[VideoGame/SimCity Max]][[TheSims is]] SimulationGame whose gameplay is ExactlyWhatItSaysOnTheTin. The player is put in the role of an owner and chief executive of a massive urban development project in an unnamed city, going through five stages of gameplay, in order to achieve the coveted title of Tower. These stages are:
'''One Star''': Allows access only to the basic facilities, namely lobbies, offices, condominiums, standard elevators, blank floors and stairs.
'''Two Stars''': Achieved with 300 people (be they permanent residents, tenants, hotel customers, or visitors), and grants access to single hotel rooms, housekeeping offices, service elevators and security offices.
'''Three Stars''': Achieved with 1,000 people, and grants access to escalators, express elevators, restaurants, retail shops, movie theatres, party halls, parking ramps, parking spaces, medical centers, recycling centers, double hotel rooms and hotel suites.
'''Four Stars''': Achieved with 5,000 people, a favorable VIP rating, 2 or more hotel suites and the satisfaction of recycling, parking and medical needs. Allows access to the Metro Station.
'''Five Stars''': Achieved with 10,000 people and a Metro Station. Allows access to the Cathedral. In order to achieve Tower status, the Cathedral must be placed on the 100th Floor (the highest floor available) and a wedding held.
''Sim Tower'' was originally developed by Japanese programmer Yoot Saito as simply ''Tower'', independent of Maxis. Saito eventually developed a sequel, ''Yoot Tower'', which was released stateside by {{Sega}}.
Confusingly, '''Tower''' was re-released for iOS devices, but since EA owns the "Sim" name, it was named ''Yoot Tower'', which was the name of ''The Tower II''.
----
!!This game provides examples of:
* ActuallyFourMooks: Inverted; some people sprites display a mother and child, but they're still counted the same as other tenants in population and satisfaction calculations.
* AfricanTerrorists / ScaryBlackMan: The terrorist in the image for the terrorist bomb threat event is a CoolShades-wearing black trenchcoated fellow who looks like he could've wandered in from Nigeria.
* AlohaHawaii: In ''Yoot Tower'', the "easy" tower.
* AnEntrepreneurIsYou
* BMovie / EpicMovie: The two types of film available for screening at the theatre seem to fit into these categories, judging by their parodic titles.
* DifficultySpike: The game gets substantially harder at three stars, though to be fair the player's given the most facilities at this level. Going from four stars to five isn't so hard but can take forever and offers you very few new things to build to help pass the time.
* FriendsRentControl: Averted, by the fact Condominiums are quite pricey in-game and cater to the middle class.
* ItsAllUpstairsFromHere: A rare non-RPG example. The highest ranking requires a tower to reach to the maximum amount of stories, though it is fully possible to do so in a thin vertical line.
* NoExportForYou: While ''The Tower'' and ''The Tower II'' got brought over as ''SimTower'' and ''Yoot Tower'' respectively, ''The Tower: Bonus Edition'' (an enhanced ''Sim Tower'' for PlayStation) and half a dozen [[ExpansionPack expansion packs]] from ''The Tower II / Yoot Tower'' were never translated.
* SinisterSubway / SubwaysSuck: Averted; the Subway is a good facility well worth the enormous investment of $1,000,000, which can be a great boost to your commercial facilities.
* SpiritualSuccessor: {{NimbleBit}}'s ''VideoGame/TinyTower'' and {{Kairosoft}}'s ''MegaMallStory''.
* TheresNoBInMovie: Both played straight and averted, depending on how you play the game. See above.
----
'''One Star''': Allows access only to the basic facilities, namely lobbies, offices, condominiums, standard elevators, blank floors and stairs.
'''Two Stars''': Achieved with 300 people (be they permanent residents, tenants, hotel customers, or visitors), and grants access to single hotel rooms, housekeeping offices, service elevators and security offices.
'''Three Stars''': Achieved with 1,000 people, and grants access to escalators, express elevators, restaurants, retail shops, movie theatres, party halls, parking ramps, parking spaces, medical centers, recycling centers, double hotel rooms and hotel suites.
'''Four Stars''': Achieved with 5,000 people, a favorable VIP rating, 2 or more hotel suites and the satisfaction of recycling, parking and medical needs. Allows access to the Metro Station.
'''Five Stars''': Achieved with 10,000 people and a Metro Station. Allows access to the Cathedral. In order to achieve Tower status, the Cathedral must be placed on the 100th Floor (the highest floor available) and a wedding held.
''Sim Tower'' was originally developed by Japanese programmer Yoot Saito as simply ''Tower'', independent of Maxis. Saito eventually developed a sequel, ''Yoot Tower'', which was released stateside by {{Sega}}.
Confusingly, '''Tower''' was re-released for iOS devices, but since EA owns the "Sim" name, it was named ''Yoot Tower'', which was the name of ''The Tower II''.
----
!!This game provides examples of:
* ActuallyFourMooks: Inverted; some people sprites display a mother and child, but they're still counted the same as other tenants in population and satisfaction calculations.
* AfricanTerrorists / ScaryBlackMan: The terrorist in the image for the terrorist bomb threat event is a CoolShades-wearing black trenchcoated fellow who looks like he could've wandered in from Nigeria.
* AlohaHawaii: In ''Yoot Tower'', the "easy" tower.
* AnEntrepreneurIsYou
* BMovie / EpicMovie: The two types of film available for screening at the theatre seem to fit into these categories, judging by their parodic titles.
* DifficultySpike: The game gets substantially harder at three stars, though to be fair the player's given the most facilities at this level. Going from four stars to five isn't so hard but can take forever and offers you very few new things to build to help pass the time.
* FriendsRentControl: Averted, by the fact Condominiums are quite pricey in-game and cater to the middle class.
* ItsAllUpstairsFromHere: A rare non-RPG example. The highest ranking requires a tower to reach to the maximum amount of stories, though it is fully possible to do so in a thin vertical line.
* NoExportForYou: While ''The Tower'' and ''The Tower II'' got brought over as ''SimTower'' and ''Yoot Tower'' respectively, ''The Tower: Bonus Edition'' (an enhanced ''Sim Tower'' for PlayStation) and half a dozen [[ExpansionPack expansion packs]] from ''The Tower II / Yoot Tower'' were never translated.
* SinisterSubway / SubwaysSuck: Averted; the Subway is a good facility well worth the enormous investment of $1,000,000, which can be a great boost to your commercial facilities.
* SpiritualSuccessor: {{NimbleBit}}'s ''VideoGame/TinyTower'' and {{Kairosoft}}'s ''MegaMallStory''.
* TheresNoBInMovie: Both played straight and averted, depending on how you play the game. See above.
----