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A PuzzleGame and spin-off of VideoGame/TheIncredibleMachine, though in this case created and published solely by [[{{Creator/Sierra}} Sierra Online]] in 1994. Just like in ''The Incredible Machine'' your goal is to complete puzzles involving elaborate [[RubeGoldbergDevice Rube Goldberg Devices]] with a select set of parts. What sets this game apart is its wackier batch of parts that often work under ToonPhysics, especially the stars Sidney Mouse and Al E. Cat who can interact with several other objects to either their benefit or [[AmusingInjuries detriment.]] The game would receive an UpdatedReRelease two years later called simply ''The Incredible Toon Machine'' which added more puzzles and new fully voiced cutscenes where Sid and/or Al give you a levels objective, as well as a nicely-animated intro setting up the game.

A truly bizarre version of the game would be released in 1996 exclusively in Japan for UsefulNotes/PlayStation and UsefulNotes/SegaSaturn that crosses it over with Capcom’s VideoGame/GhostsNGoblins franchise, replacing the toon characters and objects with monsters and items from the Ghosts N Goblins games.

to:

A PuzzleGame and spin-off of VideoGame/TheIncredibleMachine, ''VideoGame/TheIncredibleMachine'', though in this case created and published solely by [[{{Creator/Sierra}} [[Creator/{{Sierra}} Sierra Online]] in 1994. Just like in ''The Incredible Machine'' your goal is to complete puzzles involving elaborate [[RubeGoldbergDevice Rube {{Rube Goldberg Devices]] Device}}s with a select set of parts. What sets this game apart is its wackier batch of parts that often work under ToonPhysics, especially the stars Sidney Mouse and Al E. Cat who can interact with several other objects to either their benefit or [[AmusingInjuries detriment.]] detriment]]. The game would receive an UpdatedReRelease two years later called simply ''The Incredible Toon Machine'' which added more puzzles and new fully voiced cutscenes where Sid and/or Al give you a levels objective, as well as a nicely-animated intro setting up the game.

A truly bizarre version of the game would be released in 1996 exclusively in Japan for UsefulNotes/PlayStation Platform/PlayStation and UsefulNotes/SegaSaturn Platform/SegaSaturn that crosses it over with Capcom’s VideoGame/GhostsNGoblins Capcom's ''VideoGame/GhostsNGoblins'' franchise, replacing the toon characters and objects with monsters and items from the Ghosts N Goblins games.
games.



!! Sid and Al’s Incredible Toons provides examples of:

to:

!! Sid !!Sid and Al’s Al's Incredible Toons provides examples of:



* AnvilOnHead: One of your objects is a big anvil that can be tied to some objects. Naturally, you can also drop it on Sid and Al’s heads, turning the mouse into an AccordionMan for a sec and [[LiterallyShatteredLives shattering the cat.]]

to:

* AnvilOnHead: One of your objects is a big anvil that can be tied to some objects. Naturally, you can also drop it on Sid and Al’s Al's heads, turning the mouse into an AccordionMan for a sec and [[LiterallyShatteredLives shattering the cat.]]



* CartoonCheese: Unsurprisingly, it is a big thick wedge with holes, what is surprising though is its color being a more realistic whiter color rather than orange. It is Sid’s favorite food and he will go for it whenever it is in sight.

to:

* CartoonCheese: Unsurprisingly, it is a big thick wedge with holes, what is surprising though is its color being a more realistic whiter color rather than orange. It is Sid’s Sid's favorite food and he will go for it whenever it is in sight.



* DancePartyEnding: [[spoiler: Complete all puzzles and the characters reward you with a musical number (though Al quickly derails it).]]

to:

* DancePartyEnding: [[spoiler: Complete [[spoiler:Complete all puzzles and the characters reward you with a musical number (though Al quickly derails it).]]



* DudeNotFunny: [[spoiler: In the ending of the game, Sid plays the piano whilst all the other toons dance and sing. Al stops short in his revelry and mischievously [[PianoCoverSlam slams the piano's fallboard on poor Sid’s fingers]]. The other toons then glare at Al for this, who then chuckles and looks rather guilty.]]

to:

* DudeNotFunny: [[spoiler: In [[spoiler:In the ending of the game, Sid plays the piano whilst all the other toons dance and sing. Al stops short in his revelry and mischievously [[PianoCoverSlam slams the piano's fallboard on poor Sid’s Sid's fingers]]. The other toons then glare at Al for this, who then chuckles and looks rather guilty.]]



* GuiltBasedGaming: Or in this case “Distraction Based Gaming”, if you try leave the game it will ask for confirmation; the button that let’s you stay is a gigantic no button that is covered in neon lights, the confirmation button meanwhile is a small grey line of text nearby that says “Affirmative”.

to:

* GuiltBasedGaming: Or in this case “Distraction "Distraction Based Gaming”, Gaming", if you try leave the game it will ask for confirmation; the button that let’s let's you stay is a gigantic no button that is covered in neon lights, the confirmation button meanwhile is a small grey line of text nearby that says “Affirmative”."Affirmative".



* PianoDrop: There is a big grand piano you can use to weigh down things or drop on Sid or Al. It is similar to the anvil, though is larger and breaks when dropped far enough. Also while Sid will survive being hit by an anvil, he can’t take being crushed by the piano.
* SayingSoundEffectsOutLoud: Two of the random sound effects for explosions are someone yelling “BANG!” and someone else calmly going “Thump”.

to:

* PianoDrop: There is a big grand piano you can use to weigh down things or drop on Sid or Al. It is similar to the anvil, though is larger and breaks when dropped far enough. Also while Sid will survive being hit by an anvil, he can’t can't take being crushed by the piano.
* SayingSoundEffectsOutLoud: Two of the random sound effects for explosions are someone yelling “BANG!” "BANG!" and someone else calmly going “Thump”."Thump".



* TitleDrop: The intro reveals the game takes place in is the Toon Factory, though the singers mention it’s true name: the Incredible Toon Machine.
* VitriolicBestBuds: Sid and Al will waste no time to beat the other up, but are also almost never apart. ''The Incredible Toon Machine'' further emphasizes this trope with lot of puzzles opening with Sid or Al asking you to hurt the other, while many other puzzles have Sid or Al ask you to help out the other.

to:

* TitleDrop: The intro reveals the game takes place in is the Toon Factory, though the singers mention it’s it's true name: the Incredible Toon Machine.
* VitriolicBestBuds: Sid and Al will waste no time to beat the other up, but are also almost never apart. ''The Incredible Toon Machine'' further emphasizes this trope with lot of puzzles opening with Sid or Al asking you to hurt the other, while many other puzzles have Sid or Al ask you to help out the other.other.
----
Is there an issue? Send a MessageReason:
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* DudeNotFunny: [[spoiler: In the ending of the game, Sid plays the piano whilst all the other toons dance and sing. Al stops short in his revelry and mischievously slams the pianos fallboard on poor Sid’s fingers. The other toons then glare at Al for this, who then chuckles and looks rather guilty.]]

to:

* DudeNotFunny: [[spoiler: In the ending of the game, Sid plays the piano whilst all the other toons dance and sing. Al stops short in his revelry and mischievously [[PianoCoverSlam slams the pianos piano's fallboard on poor Sid’s fingers.fingers]]. The other toons then glare at Al for this, who then chuckles and looks rather guilty.]]
Is there an issue? Send a MessageReason:
None


* GuiltBasedGaming: Or in this case “Distraction Based Gaming”, if you try leave the game it will ask for confirmation; the button that let’s you stay is a gigantic no button that is covered in neon lights, the confirmation button meanwhile is a very small line of text nearby that says “Affirmative”.

to:

* GuiltBasedGaming: Or in this case “Distraction Based Gaming”, if you try leave the game it will ask for confirmation; the button that let’s you stay is a gigantic no button that is covered in neon lights, the confirmation button meanwhile is a very a small grey line of text nearby that says “Affirmative”.



* VitriolicBestBuds: Sid and Al will waste no time to beat the other up, but are also almost never apart. ''The Incredible Toon Machine'' further emphasizes this trope with lot of puzzles opening with Sid or Al asking you to hurt the other, and many other puzzles where Sid or Al ask you to help out the other.

to:

* VitriolicBestBuds: Sid and Al will waste no time to beat the other up, but are also almost never apart. ''The Incredible Toon Machine'' further emphasizes this trope with lot of puzzles opening with Sid or Al asking you to hurt the other, and while many other puzzles where have Sid or Al ask you to help out the other.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CartoonCheese: Unsurprisingly, it is a big thick wedge with holes, what is surprising though is its color being a more realistic whiter color rather than orange. It is Sid’s favorite food and he will go for it whenever it is in sight.


Added DiffLines:

* DancePartyEnding: [[spoiler: Complete all puzzles and the characters reward you with a musical number (though Al quickly derails it).]]
Is there an issue? Send a MessageReason:
None


* VitriolicBestBuds: Sid and Al will waste no time to beat the other up, but are also almost never apart. ''The Incredible Toon Machine'' makes this extra obvious with one usually referring to the other as his best friend and many puzzles opening with Sid or Al asking you to help out the other.

to:

* VitriolicBestBuds: Sid and Al will waste no time to beat the other up, but are also almost never apart. ''The Incredible Toon Machine'' makes further emphasizes this extra obvious trope with one usually referring to the other as his best friend and many lot of puzzles opening with Sid or Al asking you to hurt the other, and many other puzzles where Sid or Al ask you to help out the other.
Is there an issue? Send a MessageReason:
None


A PuzzleGame and spin-off of VideoGame/TheIncredibleMachine, though in this case created and published solely by [[{{Creator/Sierra}} Sierra Online]] in 1994. Just like in ''The Incredible Machine'' your goal is to complete puzzles involving elaborate [[RubeGoldbergDevice Rube Goldberg Devices]] with a select set of parts. What sets this game apart is its wackier batch of parts that often work under ToonPhysics, especially the stars Sidney Mouse and Al E. Cat who can interact with several other objects to either their benefit or [[AmusingInjuries detriment.]] The game would receive an UpdatedReRelease called simply ''The Incredible Toon Machine'' 2 years later which added more puzzles and new fully voiced cutscenes where Sid and/or Al give you a levels objective, as well as a nicely-animated intro setting up the game.

to:

A PuzzleGame and spin-off of VideoGame/TheIncredibleMachine, though in this case created and published solely by [[{{Creator/Sierra}} Sierra Online]] in 1994. Just like in ''The Incredible Machine'' your goal is to complete puzzles involving elaborate [[RubeGoldbergDevice Rube Goldberg Devices]] with a select set of parts. What sets this game apart is its wackier batch of parts that often work under ToonPhysics, especially the stars Sidney Mouse and Al E. Cat who can interact with several other objects to either their benefit or [[AmusingInjuries detriment.]] The game would receive an UpdatedReRelease two years later called simply ''The Incredible Toon Machine'' 2 years later which added more puzzles and new fully voiced cutscenes where Sid and/or Al give you a levels objective, as well as a nicely-animated intro setting up the game.
Is there an issue? Send a MessageReason:
None


A PuzzleGame and spin-off of VideoGame/TheIncredibleMachine, though in this case created and published solely by [[{{Creator/Sierra}} Sierra Online]] in 1994. Just like in ''The Incredible Machine'' your goal is to complete puzzles involving elaborate [[RubeGoldbergDevice Rube Goldberg Devices]] with a select set of parts. What sets this game apart though is its wackier batch of parts that often work under ToonPhysics, especially the stars Sidney Mouse and Al E. Cat who can interact with several other objects to either their benefit or [[AmusingInjuries detriment.]] The game would receive an UpdatedReRelease called simply ''The Incredible Toon Machine'' was released 2 years later which added more puzzles and new fully voiced cutscenes where Sid and/or Al give you a levels objective, as well as a nicely-animated intro setting up the game.

to:

A PuzzleGame and spin-off of VideoGame/TheIncredibleMachine, though in this case created and published solely by [[{{Creator/Sierra}} Sierra Online]] in 1994. Just like in ''The Incredible Machine'' your goal is to complete puzzles involving elaborate [[RubeGoldbergDevice Rube Goldberg Devices]] with a select set of parts. What sets this game apart though is its wackier batch of parts that often work under ToonPhysics, especially the stars Sidney Mouse and Al E. Cat who can interact with several other objects to either their benefit or [[AmusingInjuries detriment.]] The game would receive an UpdatedReRelease called simply ''The Incredible Toon Machine'' was released 2 years later which added more puzzles and new fully voiced cutscenes where Sid and/or Al give you a levels objective, as well as a nicely-animated intro setting up the game.

Added: 142

Changed: 47

Is there an issue? Send a MessageReason:
None


A PuzzleGame and spin-off of VideoGame/TheIncredibleMachine, though in this case created and published solely by [[{{Creator/Sierra}} Sierra Online]] in 1994. Just like in ''The Incredible Machine'' your goal is to complete puzzles involving elaborate [[RubeGoldbergDevice Rube Goldberg Devices]] with a select set of parts. What sets this game apart though is its wackier batch of parts that often work under ToonPhysics, especially the stars Sidney Mouse and Al E. Cat who can interact with several other objects to either their benefit or [[AmusingInjuries detriment.]] The game would receive an UpdatedReRelease called simply ''The Incredible Toon Machine'' which added more puzzles and new fully voiced cutscenes where Sid and/or Al give you a levels objective, as well as a well-animated intro setting up the game.

to:

A PuzzleGame and spin-off of VideoGame/TheIncredibleMachine, though in this case created and published solely by [[{{Creator/Sierra}} Sierra Online]] in 1994. Just like in ''The Incredible Machine'' your goal is to complete puzzles involving elaborate [[RubeGoldbergDevice Rube Goldberg Devices]] with a select set of parts. What sets this game apart though is its wackier batch of parts that often work under ToonPhysics, especially the stars Sidney Mouse and Al E. Cat who can interact with several other objects to either their benefit or [[AmusingInjuries detriment.]] The game would receive an UpdatedReRelease called simply ''The Incredible Toon Machine'' was released 2 years later which added more puzzles and new fully voiced cutscenes where Sid and/or Al give you a levels objective, as well as a well-animated nicely-animated intro setting up the game.



* AnimatedActors: Implied. The game treats the puzzles less as gadgets like in The Incredible Machine, and more as toons you are directing.

to:

* AnimatedActors: Implied. The game treats the puzzles less as gadgets like in The Incredible Machine, and more as toons cartoon productions you are directing.


Added DiffLines:

* SayingSoundEffectsOutLoud: Two of the random sound effects for explosions are someone yelling “BANG!” and someone else calmly going “Thump”.
Is there an issue? Send a MessageReason:
None


* OurDragonsAreDifferent: Bik Dragon is a small little dragon who will breath fire when bumped something, torching anything and anyone in front of him.

to:

* OurDragonsAreDifferent: Bik Dragon is a small little dragon who will breath fire when bumped by something, torching anything and anyone in front of him.



* SuspiciouslySimilarSubstitute: Quite a few of the things at your disposal are objects from the other Incredible Machine games that have now been toonified. This includes the see-saw, dynamite (now a CartoonBomb), and the gun. Some do behave a bit differently though, the teapot in the Incredible Machine obeys gravity, whilst the teapot in this game floats in midair.

to:

* SuspiciouslySimilarSubstitute: Quite a few of the things at your disposal are objects from the other Incredible Machine games that have now been toonified. This includes the see-saw, dynamite (now a CartoonBomb), and the gun. Some do behave a bit differently though, though; for example the teapot in the Incredible Machine obeys gravity, whilst the teapot in this game floats in midair.

Added: 151

Changed: 149

Is there an issue? Send a MessageReason:
None


* MidBattleTeaBreak: One of the objects unique to the game is a factory whistle that will go off when its switch is rugged down. No matter what is happening, Sid and Al will immediately stop what they are doing and take a lunch break. Bonus points to Al for actually getting out tea and crumpets, Sid meanwhile chows down on a DagwoodSandwich.

to:

* MidBattleTeaBreak: One of the objects unique to the game is a factory whistle that will go off when its switch is rugged down.tugged. No matter what is happening, Sid and Al will immediately stop what they are doing and take a lunch break. Bonus points to Al for actually getting out tea and crumpets, Sid meanwhile chows down on a DagwoodSandwich.



* OurDragonsAreDifferent: Bik Dragon is a small little dragon who will breath fire when bumped something, torching anything and anyone in front of him.



* SuspiciouslySimilarSubstitute: Quite a few of the things at your disposal are objects from the other Incredible Machine games that have now been toonified. This includes the see-saw, dynamite (now a CartoonBomb), and the gun.

to:

* SuspiciouslySimilarSubstitute: Quite a few of the things at your disposal are objects from the other Incredible Machine games that have now been toonified. This includes the see-saw, dynamite (now a CartoonBomb), and the gun. Some do behave a bit differently though, the teapot in the Incredible Machine obeys gravity, whilst the teapot in this game floats in midair.

Added: 961

Changed: 340

Is there an issue? Send a MessageReason:
None


* EatenAlive: If Al manages to catch Sid, he will bear the snot out of the little mouse and then swallow him whole.

to:

* EatenAlive: EatenAlive:
**
If Al manages to catch Sid, he will bear beat the snot out of the little mouse and then swallow him whole.whole.
** Both Sid and Al get eaten by a fish in one of the level intros.



* ExcusePlot: ''The Incredible Toon Machine'' has an intro that tells you what is going on: Sid and Al got arrested for doing a cat and mouse chase without authorization, now they need to [[CoolAndUnusualPunishment work in the Toon Factory for a year.]] An appropriately ridiculous explanation for solving ridiculous puzzles.

to:

* ExcusePlot: ''The Incredible Toon Machine'' has an intro that tells you what is going on: Sid and Al got were having a barbecue, but then Sid accidentally poured gas in the grill resulting in huge explosion that destroys their house. A enraged Al chases Sid, then both get arrested for doing a cat and mouse chase without authorization, now authorization. Now they need to [[CoolAndUnusualPunishment work in the Toon Factory for a year.]] An appropriately ridiculous explanation for solving ridiculous puzzles.



* GuiltBasedGaming: Or in this case “Distraction Based Gaming”, if you try leave the game it will ask for confirmation; the button that let’s you stay is a gigantic no button that is covered in neon lights, the confirmation button meanwhile is a very small line of text nearby that says “Affirmative”.
* MidBattleTeaBreak: One of the objects unique to the game is a factory whistle that will go off when its switch is rugged down. No matter what is happening, Sid and Al will immediately stop what they are doing and take a lunch break. Bonus points to Al for actually getting out tea and crumpets, Sid meanwhile chows down on a DagwoodSandwich.



* SuspiciouslySimilarSubstitute: Quite a few of the things at your disposal are objects from the other Incredible Machine games that have now been toonified.

to:

* SuspiciouslySimilarSubstitute: Quite a few of the things at your disposal are objects from the other Incredible Machine games that have now been toonified. This includes the see-saw, dynamite (now a CartoonBomb), and the gun.


Added DiffLines:

* TitleDrop: The intro reveals the game takes place in is the Toon Factory, though the singers mention it’s true name: the Incredible Toon Machine.

Added: 461

Changed: 947

Is there an issue? Send a MessageReason:
None


* BananaPeel: Bananas are a food that both Sid and Al will go for. After eating it they will throw away the peel which can then be slipped on, sending Al flying into the air whilst perpetually moving Sid forward. If you want to wreak havoc immediately, you can program the banana to just be a peel right off the bat.
* BigEater: Both Sid and Al are this given they will both eat any food without stopping, though Al especially stands out with his gluttony. He will eat a whole bar of bubble gum while Sid just takes small strands and one of his cutscenes in ''The Incredible Toon Machine'' has him effortlessly eat a huge sub sandwich.
* DeadpanSnarker: Al E. Cat almost always talks in a flat tone and is quick to dish out unimpressed comments to Sid.

to:

* BananaPeel: Bananas are a food that both Sid and Al will go for. After eating it they will throw away the peel which can then be slipped on, sending Al flying into the air whilst perpetually moving Sid forward.slips forever until he hits a wall. If you want to wreak havoc immediately, you can program the banana to just be a peel right off the bat.
* BigEater: Both Sid and Al are this given they will both eat any food without stopping, though Al especially stands out with for his gluttony. He will eat a whole bar of bubble gum while Sid just takes small strands and one of his cutscenes in ''The Incredible Toon Machine'' has him effortlessly eat a huge sub sandwich.
* CatsAreMean: Downplayed with Al who is more stuffy and lazy than actually mean and always addresses the player with great politeness. [[NotSoStoic Sid certainly brings out the worst in him though.]]
* DeadpanSnarker: [[CatsAreSnarkers Al E. Cat Cat]] almost always talks in a flat tone and is quick to dish out unimpressed comments to Sid.



* ElephantsAreScaredOfMice: Eunince the elephant will scream and turn around when she sees Sid, which is really handy when you need her to throw, suck up, or blow away something behind her.
* ExcusePlot: ''The Incredible Toon Machine'' has an intro that tells you of what is going on: Sid and Al got arrested for doing a cat and mouse chase without authorization, now they need to work in the Toon Factory for a year. An appropriately ridiculous explanation for solving ridiculous puzzles.

to:

* EatenAlive: If Al manages to catch Sid, he will bear the snot out of the little mouse and then swallow him whole.
* ElephantsAreScaredOfMice: Eunince the elephant will [[EekAMouse scream and turn around when she sees Sid, Sid,]] which is really handy when you need her to throw, suck up, or blow away something behind her.
* ExcusePlot: ''The Incredible Toon Machine'' has an intro that tells you of what is going on: Sid and Al got arrested for doing a cat and mouse chase without authorization, now they need to [[CoolAndUnusualPunishment work in the Toon Factory for a year. year.]] An appropriately ridiculous explanation for solving ridiculous puzzles.



* StockAnimalDiet: Sid loves cheese and Al loves fish, they will immediately walk to their favorite food regardless of what is in their way.

to:

* StockAnimalDiet: Sid loves cheese and Al loves fish, they will immediately walk to their favorite food regardless of what is in their way. Eunice meanwhile loves peanuts and will try to suck them up if she sees them.

Added: 1192

Changed: 812

Is there an issue? Send a MessageReason:
None


* BananaPeel: Bananas are an item you can put in, it is food both Sid and Al will go for. After eating it they will throw away the peel which can then be slipped on. If you want to wreak havoc immediately, you can program the banana to just be a peel right off the bat.
* BigEater: Both Sid and Al are this technically given they will both eat any food without stopping, though Al especially stands out with his gluttony. He will eat a whole bar of bubble gum while Sid just takes small strands and one of his cutscenes in ''The Incredible Toon Machine'' has him effortlessly eat a huge sub sandwich.

to:

* ArtisticLicensePhysics: Just like its fellow Incredible Machines, the physics in this game regularly ignore fundamental laws. In this case though it is [[JustifiedTrope completely justified]] since ToonPhysics are in play.
* BananaPeel: Bananas are an item you can put in, it is a food that both Sid and Al will go for. After eating it they will throw away the peel which can then be slipped on.on, sending Al flying into the air whilst perpetually moving Sid forward. If you want to wreak havoc immediately, you can program the banana to just be a peel right off the bat.
* BigEater: Both Sid and Al are this technically given they will both eat any food without stopping, though Al especially stands out with his gluttony. He will eat a whole bar of bubble gum while Sid just takes small strands and one of his cutscenes in ''The Incredible Toon Machine'' has him effortlessly eat a huge sub sandwich.sandwich.
* DeadpanSnarker: Al E. Cat almost always talks in a flat tone and is quick to dish out unimpressed comments to Sid.
* DudeNotFunny: [[spoiler: In the ending of the game, Sid plays the piano whilst all the other toons dance and sing. Al stops short in his revelry and mischievously slams the pianos fallboard on poor Sid’s fingers. The other toons then glare at Al for this, who then chuckles and looks rather guilty.]]


Added DiffLines:

* ExcusePlot: ''The Incredible Toon Machine'' has an intro that tells you of what is going on: Sid and Al got arrested for doing a cat and mouse chase without authorization, now they need to work in the Toon Factory for a year. An appropriately ridiculous explanation for solving ridiculous puzzles.


Added DiffLines:

* SuspiciouslySimilarSubstitute: Quite a few of the things at your disposal are objects from the other Incredible Machine games that have now been toonified.

Added: 598

Changed: 16

Is there an issue? Send a MessageReason:
None


A PuzzleGame and spin-off of VideoGame/TheIncredibleMachine, though in this case created and published solely by [[{{Creator/Sierra}} Sierra Online]] in 1994. Just like in ''The Incredible Machine'' your goal is to complete puzzles involving elaborate [[RubeGoldbergDevice Rube Goldberg Devices]] with a select set of parts. What sets this game though is its wackier batch of parts that often work under ToonPhysics, especially the stars Sidney Mouse and Al E. Cat who can interact with several other objects to either their benefit or [[AmusingInjuries detriment.]] The game would receive an UpdatedReRelease called simply ''The Incredible Toon Machine'' added more puzzles and new fully voiced cutscenes where Sid and/or Al give you a levels objective, as well as a well-animated intro setting up the game.

to:

A PuzzleGame and spin-off of VideoGame/TheIncredibleMachine, though in this case created and published solely by [[{{Creator/Sierra}} Sierra Online]] in 1994. Just like in ''The Incredible Machine'' your goal is to complete puzzles involving elaborate [[RubeGoldbergDevice Rube Goldberg Devices]] with a select set of parts. What sets this game apart though is its wackier batch of parts that often work under ToonPhysics, especially the stars Sidney Mouse and Al E. Cat who can interact with several other objects to either their benefit or [[AmusingInjuries detriment.]] The game would receive an UpdatedReRelease called simply ''The Incredible Toon Machine'' which added more puzzles and new fully voiced cutscenes where Sid and/or Al give you a levels objective, as well as a well-animated intro setting up the game.



* BigEater: Both Sid and Al are this technically given they will both eat any food without stopping, though Al especially stands out with his gluttony. He will eat a whole bar of bubble gum while Sid just takes small strands and one of his cutscenes in ''The Incredible Toon Machine'' has him effortlessly eat a huge sub sandwich.



* PianoDrop: There is a big grand piano you can use to weigh down things or drop on Sid or Al. It is similar to the anvil, though is larger and breaks when dropped far enough. Also while Sid will survive being hit by an anvil, he can’t take being crushed by the piano.



* VitriolicBestBuds: Sid and Al will waste no time to beat the other up, but are also almost never apart. The Incredible Toon Machine makes this extra obvious with one usually referring to the other as his best friend and many puzzles opening with Sid or Al asking you to help out the other.

to:

* VitriolicBestBuds: Sid and Al will waste no time to beat the other up, but are also almost never apart. The ''The Incredible Toon Machine Machine'' makes this extra obvious with one usually referring to the other as his best friend and many puzzles opening with Sid or Al asking you to help out the other.
Is there an issue? Send a MessageReason:
Fixed some formatting issues



AnimatedActors: Implied. The game treats the puzzles less as gadgets like in The Incredible Machine, and more as toons you are directing.

AnvilOnHead: One of your objects is a big anvil that can be tied to some objects. Naturally, you can also drop it on Sid and Al’s heads, turning the mouse into an AccordionMan for a sec and [[LiterallyShatteredLives shattering the cat.]]

GlassCannon: Strangely enough, Al is this. He is capable of killing Sid without any assistance of an item, but he is also far easier to kill than Sid who often bounces back from most abuse.

VitriolicBestBuds: Sid and Al will waste no time to beat the other up, but are also almost never apart. The Incredible Toon Machine makes this extra obvious with one usually referring to the other as his best friend and many puzzles opening with Sid or Al asking you to help out the other.

to:

\n* AnimatedActors: Implied. The game treats the puzzles less as gadgets like in The Incredible Machine, and more as toons you are directing.

directing.
*
AnvilOnHead: One of your objects is a big anvil that can be tied to some objects. Naturally, you can also drop it on Sid and Al’s heads, turning the mouse into an AccordionMan for a sec and [[LiterallyShatteredLives shattering the cat.]]

]]
* BananaPeel: Bananas are an item you can put in, it is food both Sid and Al will go for. After eating it they will throw away the peel which can then be slipped on. If you want to wreak havoc immediately, you can program the banana to just be a peel right off the bat.
* ElephantsAreScaredOfMice: Eunince the elephant will scream and turn around when she sees Sid, which is really handy when you need her to throw, suck up, or blow away something behind her.
*
GlassCannon: Strangely enough, Al is this. He is capable of killing Sid without any assistance of an item, but he is also far easier to kill than Sid who often bounces back from most abuse.

abuse.
* NonFatalExplosion: Either played straight or averted depending on who is blown up: Al is ReducedToDust, while Sid just suffers from ComedicUnderwearExposure and quickly leaves the screen in embarrassment.
* StockAnimalDiet: Sid loves cheese and Al loves fish, they will immediately walk to their favorite food regardless of what is in their way.
*
VitriolicBestBuds: Sid and Al will waste no time to beat the other up, but are also almost never apart. The Incredible Toon Machine makes this extra obvious with one usually referring to the other as his best friend and many puzzles opening with Sid or Al asking you to help out the other.

Added: 478

Changed: 1156

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A Puzzle Game and spin-off of The Incredible Machine, though in this case created and published solely by Sierra Online in 1994. Just like in The Incredible Machine your goal is to complete puzzles involving elaborate Rube Goldberg Devices with a select set of parts. What sets this game though is its wackier batch of parts that often work under Toon Physics, especially the stars Sidney Mouse and Al E. Cat who can interact with several other objects to either their benefit or detriment. The game would receive an Updated Re Release called simply The Incredible Toon Machine added more puzzles and new fully voiced cutscenes where Sid and/or Al give you a levels objective, as well as a well-animated intro setting up the game.

A truly bizarre version of the game would be released in 1996 exclusively in Japan for PlayStation and Sega Saturn that crosses it over with Capcom’s Ghosts 'n Goblins franchise, replacing the toon characters and objects with monsters and items from the Ghosts N Goblins games.

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A Puzzle Game PuzzleGame and spin-off of The Incredible Machine, VideoGame/TheIncredibleMachine, though in this case created and published solely by [[{{Creator/Sierra}} Sierra Online Online]] in 1994. Just like in The ''The Incredible Machine Machine'' your goal is to complete puzzles involving elaborate [[RubeGoldbergDevice Rube Goldberg Devices Devices]] with a select set of parts. What sets this game though is its wackier batch of parts that often work under Toon Physics, ToonPhysics, especially the stars Sidney Mouse and Al E. Cat who can interact with several other objects to either their benefit or detriment. [[AmusingInjuries detriment.]] The game would receive an Updated Re Release UpdatedReRelease called simply The ''The Incredible Toon Machine Machine'' added more puzzles and new fully voiced cutscenes where Sid and/or Al give you a levels objective, as well as a well-animated intro setting up the game.

A truly bizarre version of the game would be released in 1996 exclusively in Japan for PlayStation UsefulNotes/PlayStation and Sega Saturn UsefulNotes/SegaSaturn that crosses it over with Capcom’s Ghosts 'n Goblins VideoGame/GhostsNGoblins franchise, replacing the toon characters and objects with monsters and items from the Ghosts N Goblins games.



Animated Actors: Implied. The game treats the puzzles less as gadgets like in The Incredible Machine, and more as toons you are directing.
Anvil on Head: One of your objects is a big anvil that can be tied to some objects. Naturally, you can also drop it on Sid and Al’s heads, turning the mouse into an AccordionMan for a sec and [[LiterallyShatteredLives shattering the cat.]]
Glass Cannon: Strangely enough, Al is this. He is capable of killing Sid without any assistance of an item, but he is also far easier to kill than Sid who often bounces back from most abuse.
Vitriolic Best Buds: Sid and Al will waste no time to beat the other up, but are also almost never apart. The Incredible Toon Machine makes this extra obvious with one usually referring to the other as his best friend and many puzzles opening with Sid or Al asking you to help out the other.

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Animated Actors:
AnimatedActors:
Implied. The game treats the puzzles less as gadgets like in The Incredible Machine, and more as toons you are directing.
Anvil on Head:
directing.

AnvilOnHead:
One of your objects is a big anvil that can be tied to some objects. Naturally, you can also drop it on Sid and Al’s heads, turning the mouse into an AccordionMan for a sec and [[LiterallyShatteredLives shattering the cat.]]
Glass Cannon:
]]

GlassCannon:
Strangely enough, Al is this. He is capable of killing Sid without any assistance of an item, but he is also far easier to kill than Sid who often bounces back from most abuse.
Vitriolic Best Buds:
abuse.

VitriolicBestBuds:
Sid and Al will waste no time to beat the other up, but are also almost never apart. The Incredible Toon Machine makes this extra obvious with one usually referring to the other as his best friend and many puzzles opening with Sid or Al asking you to help out the other.
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A Puzzle Game and spin-off of The Incredible Machine, though in this case created and published solely by Sierra Online in 1994. Just like in The Incredible Machine your goal is to complete puzzles involving elaborate Rube Goldberg Devices with a select set of parts. What sets this game though is its wackier batch of parts that often work under Toon Physics, especially the stars Sidney Mouse and Al E. Cat who can interact with several other objects to either their benefit or detriment. The game would receive an Updated Re Release called simply The Incredible Toon Machine added more puzzles and new fully voiced cutscenes where Sid and/or Al give you a levels objective, as well as a well-animated intro setting up the game.

A truly bizarre version of the game would be released in 1996 exclusively in Japan for PlayStation and Sega Saturn that crosses it over with Capcom’s Ghosts 'n Goblins franchise, replacing the toon characters and objects with monsters and items from the Ghosts N Goblins games.

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!! Sid and Al’s Incredible Toons provides examples of:
Animated Actors: Implied. The game treats the puzzles less as gadgets like in The Incredible Machine, and more as toons you are directing.
Anvil on Head: One of your objects is a big anvil that can be tied to some objects. Naturally, you can also drop it on Sid and Al’s heads, turning the mouse into an AccordionMan for a sec and [[LiterallyShatteredLives shattering the cat.]]
Glass Cannon: Strangely enough, Al is this. He is capable of killing Sid without any assistance of an item, but he is also far easier to kill than Sid who often bounces back from most abuse.
Vitriolic Best Buds: Sid and Al will waste no time to beat the other up, but are also almost never apart. The Incredible Toon Machine makes this extra obvious with one usually referring to the other as his best friend and many puzzles opening with Sid or Al asking you to help out the other.

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