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''Shin Megami Tensei IV'' is an upcoming game in the main ''Franchise/ShinMegamiTensei'' series, being developed by {{Atlus}} for the Nintendo3DS. ''SMT IV'' also marks the first [[NumberedSequels numbered sequel]] in the main series since the release of ''VideoGame/ShinMegamiTenseiIIINocturne'' in [[LongRunner 2003]].

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''Shin Megami Tensei IV'' is an upcoming game in the main ''Franchise/ShinMegamiTensei'' series, being developed by {{Atlus}} for the Nintendo3DS. ''SMT IV'' also marks the first [[NumberedSequels numbered sequel]] in the main series since the release of ''VideoGame/ShinMegamiTenseiIIINocturne'' in [[LongRunner [[VideoGameLongRunners 2003]].



The game uses a blend of old and new ''{{MegaTen}}'', with field exploration in 3D, a la ''[[ShinMegamiTenseiNocturne Nocturne]]'', but battles in first person 2D with animated sprites, a la ''StrangeJourney''. ''IV'' also reuses the Press Turn system from ''Nocturne'', where weaknesses can be exploited for extra turns, and the PreExistingEncounters system from the ''[[{{Persona3}} Per]]''''[[{{Persona4}} sona]]'' games, where enemies can be seen on the field and hit for advantages in battle. However, previews show far larger party sizes than in previous games, with some enemy parties having 8 demons or more during a single ecounter.

to:

The game uses a blend of old and new ''{{MegaTen}}'', with field exploration in 3D, a la ''[[ShinMegamiTenseiNocturne Nocturne]]'', but battles in first person 2D with animated sprites, a la ''StrangeJourney''. ''IV'' ''SMT IV'' also reuses the Press Turn system from ''Nocturne'', where weaknesses can be exploited for extra turns, and the PreExistingEncounters system from the ''[[{{Persona3}} Per]]''''[[{{Persona4}} sona]]'' games, where enemies can be seen on the field and hit for advantages in battle. However, previews show far larger party sizes than in previous games, with some enemy parties having 8 demons or more during a single ecounter.



* TimeTravel: Your group starts in their own time, only to eventually end up in modern day Tokyo.

to:

* TimeTravel: Your group starts in their own time, [[AnachronismStew anachronistic]] time period, only to eventually end up in modern day Tokyo. Tokyo.
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The game uses a blend of old and new ''{{MegaTen}}'', with field exploration is in 3D, a la ''[[ShinMegamiTenseiNocturne Nocturne]]'', but battles in first person 2D with animated sprites, a la ''StrangeJourney''. ''IV'' also reuses the Press Turn system from ''Nocturne'', where weaknesses can be exploited for extra turns, and the PreExistingEncounters system from the ''[[{{Persona3}} Per]]''''[[{{Persona4}} sona]]'' games, where enemies can be seen on the field and hit for advantages in battle. However, previews show far larger party sizes than in previous games, with some enemy parties having 8 demons or more during a single ecounter.

to:

The game uses a blend of old and new ''{{MegaTen}}'', with field exploration is in 3D, a la ''[[ShinMegamiTenseiNocturne Nocturne]]'', but battles in first person 2D with animated sprites, a la ''StrangeJourney''. ''IV'' also reuses the Press Turn system from ''Nocturne'', where weaknesses can be exploited for extra turns, and the PreExistingEncounters system from the ''[[{{Persona3}} Per]]''''[[{{Persona4}} sona]]'' games, where enemies can be seen on the field and hit for advantages in battle. However, previews show far larger party sizes than in previous games, with some enemy parties having 8 demons or more during a single ecounter.
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The game uses a blend of old and new ''MegaTen'', with field exploration is in 3D, a la ''[[ShinMegamiTenseiNocturne Nocturne]]'', but battles in first person 2D with animated sprites, a la ''StrangeJourney''. ''IV'' also reuses the Press Turn system from ''Nocturne'', where weaknesses can be exploited for extra turns, and the PreExistingEncounters system from the ''[[{{Persona3}} Per]]''''[[{{Persona4}} sona]]'' games, where enemies can be seen on the field and hit for advantages in battle. However, previews show far larger party sizes than in previous games, with some enemy parties having 8 demons or more during a single ecounter.

to:

The game uses a blend of old and new ''MegaTen'', ''{{MegaTen}}'', with field exploration is in 3D, a la ''[[ShinMegamiTenseiNocturne Nocturne]]'', but battles in first person 2D with animated sprites, a la ''StrangeJourney''. ''IV'' also reuses the Press Turn system from ''Nocturne'', where weaknesses can be exploited for extra turns, and the PreExistingEncounters system from the ''[[{{Persona3}} Per]]''''[[{{Persona4}} sona]]'' games, where enemies can be seen on the field and hit for advantages in battle. However, previews show far larger party sizes than in previous games, with some enemy parties having 8 demons or more during a single ecounter.
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* HelloInsertNameHere: In series tradition, you're free to name the Hero whatever you like. Previews show {{Atlus}} call their's Flynn.

to:

* HelloInsertNameHere: In series tradition, you're free to name the Hero whatever you like. Previews show {{Atlus}} call calls their's Flynn.

Added: 775

Changed: 725

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clean up


An [[http://megaten4.jp/ official japanese site]] was launched in late May 2012, with a [[http://www.youtube.com/watch?v=zMkNtsCailA trailer]] later included in the 3DS UpdatedRerelease of ''VideoGame/SoulHackers''. On September 17th, [[http://www.youtube.com/watch?v=DXH5WRP36fA another trailer was released]], which showed off gameplay; featuring a blend of old and new Megaten, field exploration is in 3D, a la ''[[ShinMegamiTenseiNocturne Nocturne]]'', but the battles are in first person and use animated sprites, a la ''StrangeJourney''. However, it looks as if the Press Turn system from ''Nocturne'' is making a comeback, and there looks as if there will be many more enemy demons on the field than ever before in the series (up to 8, and possibly exceeding that). In addition, RandomEncounters seem to have been done away with; instead, [[HelloInsertNameHere Flynn]] will be able to attack enemies on the field (portrayed as a mass of data) to perhaps gain the upperhand in battle like in the later ''[[{{Persona3}} Per]]''''[[{{Persona4}} sona]]'' games.

to:

An [[http://megaten4.jp/ official japanese site]] was launched in late May 2012, with a [[http://www.youtube.com/watch?v=zMkNtsCailA trailer]] later included in the 3DS UpdatedRerelease of ''VideoGame/SoulHackers''. On September 17th, [[http://www.youtube.com/watch?v=DXH5WRP36fA another trailer was released]], which showed off gameplay; featuring gameplay.

The game uses
a blend of old and new Megaten, ''MegaTen'', with field exploration is in 3D, a la ''[[ShinMegamiTenseiNocturne Nocturne]]'', but the battles are in first person and use 2D with animated sprites, a la ''StrangeJourney''. However, it looks as if ''IV'' also reuses the Press Turn system from ''Nocturne'' is making a comeback, ''Nocturne'', where weaknesses can be exploited for extra turns, and there looks as if there will be many more enemy demons on the field than ever before in PreExistingEncounters system from the series (up to 8, and possibly exceeding that). In addition, RandomEncounters seem to have been done away with; instead, [[HelloInsertNameHere Flynn]] will be able to attack enemies on the field (portrayed as a mass of data) to perhaps gain the upperhand in battle like in the later ''[[{{Persona3}} Per]]''''[[{{Persona4}} sona]]'' games.
games, where enemies can be seen on the field and hit for advantages in battle. However, previews show far larger party sizes than in previous games, with some enemy parties having 8 demons or more during a single ecounter.


Added DiffLines:

* HelloInsertNameHere: In series tradition, you're free to name the Hero whatever you like. Previews show {{Atlus}} call their's Flynn.

Changed: 194

Removed: 118

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speculation


* AfterTheEnd: At least partially; the protagonist is seen visiting a wrecked Shibuya at one point during the trailer.



* TimeTravel: Some degree of it seems to be present, but whether it's people coming from feudal Japan or people trying to SetRightWhatOnceWentWrong AfterTheEnd is still unclear.

to:

* TimeTravel: Some degree of it seems Your group starts in their own time, only to be present, but whether it's people coming from feudal Japan or people trying to SetRightWhatOnceWentWrong AfterTheEnd is still unclear.eventually end up in modern day Tokyo.
Is there an issue? Send a MessageReason:
None


An [[http://megaten4.jp/ official japanese site]] was launched in late May 2012, with a [[http://www.youtube.com/watch?v=zMkNtsCailA trailer]] later included in the 3DS UpdatedRerelease of ''VideoGame/SoulHackers''. On September 17th, [[http://www.youtube.com/watch?v=DXH5WRP36fA another trailer was released]], which showed off gameplay; featuring a blend of old and new Megaten, field exploration is in 3D, a la ''[[ShinMegamiTenseiNocturne Nocturne]]'', but the battles are in first person and use animated sprites, a la ''StrangeJourney''. However, it looks as if the Press Turn system from ''Nocturne'' is making a comeback, and there looks as if there will be many more enemy demons on the field than ever before in the series (up to 8, and possibly exceeding that).

to:

An [[http://megaten4.jp/ official japanese site]] was launched in late May 2012, with a [[http://www.youtube.com/watch?v=zMkNtsCailA trailer]] later included in the 3DS UpdatedRerelease of ''VideoGame/SoulHackers''. On September 17th, [[http://www.youtube.com/watch?v=DXH5WRP36fA another trailer was released]], which showed off gameplay; featuring a blend of old and new Megaten, field exploration is in 3D, a la ''[[ShinMegamiTenseiNocturne Nocturne]]'', but the battles are in first person and use animated sprites, a la ''StrangeJourney''. However, it looks as if the Press Turn system from ''Nocturne'' is making a comeback, and there looks as if there will be many more enemy demons on the field than ever before in the series (up to 8, and possibly exceeding that).
that). In addition, RandomEncounters seem to have been done away with; instead, [[HelloInsertNameHere Flynn]] will be able to attack enemies on the field (portrayed as a mass of data) to perhaps gain the upperhand in battle like in the later ''[[{{Persona3}} Per]]''''[[{{Persona4}} sona]]'' games.
Is there an issue? Send a MessageReason:
None


An [[http://megaten4.jp/ official japanese site]] was launched in late May 2012, with a [[http://www.youtube.com/watch?v=zMkNtsCailA trailer]] later included in the 3DS UpdatedRerelease of ''VideoGame/SoulHackers''. On September 17th, [[http://www.youtube.com/watch?v=DXH5WRP36fA another trailer was released]], which showed off gameplay; featuring a blend of old and new Megaten, field exploration is in 3D, a la ''[[ShinMegamiTenseiNocturne Nocturne]]'', but the battles are in first person and use animated sprites, a la ''StrangeJourney''. However, it looks as if the Press Turn system from ''Nocturne'' is making a comeback.

to:

An [[http://megaten4.jp/ official japanese site]] was launched in late May 2012, with a [[http://www.youtube.com/watch?v=zMkNtsCailA trailer]] later included in the 3DS UpdatedRerelease of ''VideoGame/SoulHackers''. On September 17th, [[http://www.youtube.com/watch?v=DXH5WRP36fA another trailer was released]], which showed off gameplay; featuring a blend of old and new Megaten, field exploration is in 3D, a la ''[[ShinMegamiTenseiNocturne Nocturne]]'', but the battles are in first person and use animated sprites, a la ''StrangeJourney''. However, it looks as if the Press Turn system from ''Nocturne'' is making a comeback.
comeback, and there looks as if there will be many more enemy demons on the field than ever before in the series (up to 8, and possibly exceeding that).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ColorCodedForYourConvenience: Each of the main characters wears a differently-colored scarf. The protagonist, fittingly, wears white.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AfterTheEnd: At least partially; the protagonist is seen visiting a wrecked Shibuya at one point during the trailer.


Added DiffLines:

* TimeTravel: Some degree of it seems to be present, but whether it's people coming from feudal Japan or people trying to SetRightWhatOnceWentWrong AfterTheEnd is still unclear.
Is there an issue? Send a MessageReason:
None


An [[http://megaten4.jp/ official japanese site]] was launched in late May 2012, with a [[http://www.youtube.com/watch?v=zMkNtsCailA trailer]] later included in the 3DS UpdatedRerelease of ''VideoGame/SoulHackers''.

to:

An [[http://megaten4.jp/ official japanese site]] was launched in late May 2012, with a [[http://www.youtube.com/watch?v=zMkNtsCailA trailer]] later included in the 3DS UpdatedRerelease of ''VideoGame/SoulHackers''.
''VideoGame/SoulHackers''. On September 17th, [[http://www.youtube.com/watch?v=DXH5WRP36fA another trailer was released]], which showed off gameplay; featuring a blend of old and new Megaten, field exploration is in 3D, a la ''[[ShinMegamiTenseiNocturne Nocturne]]'', but the battles are in first person and use animated sprites, a la ''StrangeJourney''. However, it looks as if the Press Turn system from ''Nocturne'' is making a comeback.

Changed: 25

Removed: 39

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* TheEndOfTheWorldAsWeKnowIt:
-->'''Voice:''' This world is finished.

to:

* TheEndOfTheWorldAsWeKnowIt:
-->'''Voice:''' This
TheEndOfTheWorldAsWeKnowIt: "This world is finished."
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* {{Leitmotif}}: classic ''MegaTen'' series motifs such as ''[[VideoGame/ShinMegamiTenseiI LAW]]'' make their return.

to:

* {{Leitmotif}}: classic ''MegaTen'' ''SMT'' series motifs such as ''[[VideoGame/ShinMegamiTenseiI LAW]]'' make their return.
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* Leitmotif: classic ''MegaTen'' series motifs such as ''[[VideoGame/ShinMegamiTenseiI LAW]]'' make their return.

to:

* Leitmotif: {{Leitmotif}}: classic ''MegaTen'' series motifs such as ''[[VideoGame/ShinMegamiTenseiI LAW]]'' make their return.
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* EldritchLocation: The game features caves shining with unearthly light, blood red deserts of scattered ruins and city streets [[AlienGeometries warped into demonic appendages]], among other extremely creepy areas.



* Leitmotif: classic ''MegaTen'' series motifs such as ''[[VideoGame/ShinMegamiTenseiI LAW]]'' make their return.



* OrderVersusChaos



* UrbanFantasy

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* UrbanFantasy
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* TrickedOutGloves

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* TrickedOutGlovesTrickedOutGloves
* UrbanFantasy
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Added DiffLines:

* SinisterSilhouettes
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to:

[[caption-width-right:350:"Are you ready?"]]
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So far very little information is available: An [[http://megaten4.jp/ official japanese site]] was launched in late May 2012, with a [[http://www.youtube.com/watch?v=zMkNtsCailA trailer]] later included in the 3DS UpdatedRerelease of ''VideoGame/SoulHackers''.

to:

So far very little information is available: An [[http://megaten4.jp/ official japanese site]] was launched in late May 2012, with a [[http://www.youtube.com/watch?v=zMkNtsCailA trailer]] later included in the 3DS UpdatedRerelease of ''VideoGame/SoulHackers''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AlienGeometries

Added: 17

Changed: 4

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None


''Shin Megami Tensei IV'' is an upcoming game in the main ''Franchise/ShinMegamiTensei'' series, being developed by {{Atlus}} for the Nintendo3DS. SMT IV also marks the first [[NumberedSequels numbered sequel]] in the main series since the release of ''VideoGame/ShinMegamiTenseiIIINocturne'' in [[LongRunner 2003]].

to:

''Shin Megami Tensei IV'' is an upcoming game in the main ''Franchise/ShinMegamiTensei'' series, being developed by {{Atlus}} for the Nintendo3DS. SMT IV ''SMT IV'' also marks the first [[NumberedSequels numbered sequel]] in the main series since the release of ''VideoGame/ShinMegamiTenseiIIINocturne'' in [[LongRunner 2003]].


Added DiffLines:

* AnachronismStew

Added: 58

Changed: 17

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/Smtiv_thumb_686.jpg]]

to:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/Smtiv_thumb_686.jpg]]
org/pmwiki/pub/images/smt4b_4206.png]]


Added DiffLines:

* BadassLongcoat


Added DiffLines:

* HeroesPreferSwords
* KatanasAreJustBetter

Added: 253

Changed: 78

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So far very little information is avaliable: An [[http://megaten4.jp/ official japanese site]] was launched in late May 2012, and it was later announced a trailer would be included in the 3DS UpdatedRerelease of ''VideoGame/SoulHackers''.

Not to be confused with ''VideoGame/ShinMegamiTenseiStrangeJourney'', a NintendoDS game which used the working title ''Shin Megami Tensei IV'' before they decided not to set it in [[TokyoIsTheCenterOfTheUniverse Tokyo]].

to:

So far very little information is avaliable: available: An [[http://megaten4.jp/ official japanese site]] was launched in late May 2012, and it was with a [[http://www.youtube.com/watch?v=zMkNtsCailA trailer]] later announced a trailer would be included in the 3DS UpdatedRerelease of ''VideoGame/SoulHackers''.

Not to be confused with ''VideoGame/ShinMegamiTenseiStrangeJourney'', a NintendoDS game which used the working title ''Shin Megami Tensei IV'' before they decided not to set it in [[TokyoIsTheCenterOfTheUniverse Tokyo]].Tokyo]].
----
!!''Shin Megami Tensei IV'' provides examples of:

* BadassLonghair
* BadassLongRobe
* TheEndOfTheWorldAsWeKnowIt:
-->'''Voice:''' This world is finished.
* FeatherMotif
* NonuniformUniform
* PowersAsPrograms
* TokyoIsTheCenterOfTheUniverse
* TrickedOutGloves
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Not to be confused with ''VideoGame/ShinMegamiTenseiStrangeJourney'', a NintendoDS game which used the working title ''Shin Megami Tensei IV'' [[TokyoIsTheCenterOfTheUniverse before they decided not to set it in Tokyo]].

to:

Not to be confused with ''VideoGame/ShinMegamiTenseiStrangeJourney'', a NintendoDS game which used the working title ''Shin Megami Tensei IV'' [[TokyoIsTheCenterOfTheUniverse before they decided not to set it in [[TokyoIsTheCenterOfTheUniverse Tokyo]].
Is there an issue? Send a MessageReason:
None


''Shin Megami Tensei IV'' is an upcoming game in the main ''Franchise/ShinMegamiTensei'' series, being developed by {{Atlus}} for the Nintendo3DS. This is the first time in over [[LongRunner 12 years]] since the ''main'' franchise has a sequel, with the last one being VideoGame/ShinMegamiTenseiIIINocturne. [[note]][[CashCowFranchise not that many people]] [[{{VideoGame/Persona}} are complaining]][[/note]]

to:

''Shin Megami Tensei IV'' is an upcoming game in the main ''Franchise/ShinMegamiTensei'' series, being developed by {{Atlus}} for the Nintendo3DS. This is SMT IV also marks the first time [[NumberedSequels numbered sequel]] in over the main series since the release of ''VideoGame/ShinMegamiTenseiIIINocturne'' in [[LongRunner 12 years]] since the ''main'' franchise has a sequel, with the last one being VideoGame/ShinMegamiTenseiIIINocturne. [[note]][[CashCowFranchise not that many people]] [[{{VideoGame/Persona}} are complaining]][[/note]]
2003]].
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None


''Shin Megami Tensei IV'' is an upcoming game in the main ''Franchise/ShinMegamiTensei'' series, being developed by {{Atlus}} for the Nintendo3DS.

to:

''Shin Megami Tensei IV'' is an upcoming game in the main ''Franchise/ShinMegamiTensei'' series, being developed by {{Atlus}} for the Nintendo3DS. \n This is the first time in over [[LongRunner 12 years]] since the ''main'' franchise has a sequel, with the last one being VideoGame/ShinMegamiTenseiIIINocturne. [[note]][[CashCowFranchise not that many people]] [[{{VideoGame/Persona}} are complaining]][[/note]]
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Not to be confused with ''VideoGame/ShinMegamiTenseiStrangeJourney'', a NintendoDS game which ''would'' have been ''Shin Megami Tensei IV'' [[TokyoIsTheCenterOfTheUniverse if it had been set in Tokyo]].

to:

Not to be confused with ''VideoGame/ShinMegamiTenseiStrangeJourney'', a NintendoDS game which ''would'' have been used the working title ''Shin Megami Tensei IV'' [[TokyoIsTheCenterOfTheUniverse if it had been before they decided not to set it in Tokyo]].
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None


Not to be confused with ''VideoGame/ShinMegamiTenseiStrangeJourney'', A NintendoDS game in the series that used the working title ''Shin Megami Tensei IV'' during early development.

to:

Not to be confused with ''VideoGame/ShinMegamiTenseiStrangeJourney'', A a NintendoDS game in the series that used the working title which ''would'' have been ''Shin Megami Tensei IV'' during early development.[[TokyoIsTheCenterOfTheUniverse if it had been set in Tokyo]].
Is there an issue? Send a MessageReason:
None


''Shin Megami Tensei IV'' is an upcoming game in the main ''Franchise/ShinMegamiTensei'' series being developed by {{Atlus}} for the Nintendo3DS.

to:

''Shin Megami Tensei IV'' is an upcoming game in the main ''Franchise/ShinMegamiTensei'' series series, being developed by {{Atlus}} for the Nintendo3DS.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/Smtiv_thumb_686.jpg]]

''Shin Megami Tensei IV'' is an upcoming game in the main ''Franchise/ShinMegamiTensei'' series being developed by {{Atlus}} for the Nintendo3DS.

So far very little information is avaliable: An [[http://megaten4.jp/ official japanese site]] was launched in late May 2012, and it was later announced a trailer would be included in the 3DS UpdatedRerelease of ''VideoGame/SoulHackers''.

Not to be confused with ''VideoGame/ShinMegamiTenseiStrangeJourney'', A NintendoDS game in the series that used the working title ''Shin Megami Tensei IV'' during early development.

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