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* WeAllLiveinAmerica: Despite being British, in the second case, Sherlock Holmes takes various measurements in feet and inches instead of using the metric system.
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* AndNowForSomeoneCompletelyDifferent: Most of the time you play as Sherlock, but a few mini-games lets you play as Watson, with one instance as Toby and another as a random police officer.
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--->'''Sherlock''': (unimpressed)...hmmmmbreathtaking.

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--->'''Sherlock''': (unimpressed)...hmmmmbreathtaking.hmmmm breathtaking.



* EyeScream: The victim in the "Blood Baths" case is killed with a single blow that penetrates his eye socket and goes all the way to the brain.
* GrossUpCloseUp: What get the game it's M-rating; due to the above trope.

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* EyeScream: The victim in the "Blood Baths" Bath" case is killed with a single blow that penetrates his eye socket and goes all the way to the brain.
* GrossUpCloseUp: What get gets the game it's its M-rating; due to the above trope.



* ShoutOut: During the Blood Bath Case you can find a letter to a man named ComicStrip/{{Calvin|AndHobbes}} about his pranks done with best friend Hobbes (who apparently likes tuna sandwitches), with a warning that all bad behavior will be reported to Mr Wormwood.
* SympatheticMurderer: You can view the fourth case as this. You also have an option to come to this conclusion in other cases, but that's more questionable.

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* ShoutOut: During the Blood Bath Case you can find a letter to a man named ComicStrip/{{Calvin|AndHobbes}} about his pranks done with best friend Hobbes (who apparently likes tuna sandwitches), sandwiches), with a warning that all bad behavior will be reported to Mr Wormwood.
* SympatheticMurderer: You can view the fourth case as this. You also have an option to come to this conclusion in 5 of the other cases, but that's more questionable.questionable. The only exception to the rule is the second case, where you are given the option to have the police publicly arrest the perps, or have Mycroft and his men do so quietly.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/rsz_1crimes_7228.jpg]]


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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/rsz_1crimes_7228.jpg]]

org/pmwiki/pub/images/crimespunishments_pc_esrb.jpg]]
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* TitleDrop: In one of the carriage-riding loading screens, Holmes is reading Dostoyevsky's ''Crime and Punishment''.

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* ShoutOut: During the Blood Bath Case you can find a letter to a man named [[CalvinAndHobbes Calvin]] about his pranks done with best friend Hobbes (who apparently likes tuna sandwitches), with a warning that all bad behaviour will be reported to Mr Wormwood.

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* ShoutOut: During the Blood Bath Case you can find a letter to a man named [[CalvinAndHobbes Calvin]] ComicStrip/{{Calvin|AndHobbes}} about his pranks done with best friend Hobbes (who apparently likes tuna sandwitches), with a warning that all bad behaviour behavior will be reported to Mr Wormwood.


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* ShoutOut: During the Blood Bath Case you can find a letter to a man named [[CalvinAndHobbes Calvin]] about his pranks done with best friend Hobbes (who apparently likes tuna sandwitches), with a warning that all bad behaviour will be reported to Mr Wormwood.

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* GrossupCloseUp: What get the game it's M-rating; due to the above trope.

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* GrossupCloseUp: GrossUpCloseUp: What get the game it's M-rating; due to the above trope.


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* OnlySaneMan: The game opens with Sherlock blasting a collection of vases in his sitting room. Blindfolded. When Lestrade, Ms. Hudson, and Watson all converge, Lestrade asks for a turn, while Ms. Hudson bemoans the mess she is going to have to clean up. Only Watson questions the decision to fire a pistol in a populated area.
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** Sherlock himself identifies several clues (most of them to do with discarded tobacco) via his sense of smell.
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* GrossOutCloseUp: What get the game it's M-rating; due to the above trope.

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* GrossOutCloseUp: GrossupCloseUp: What get the game it's M-rating; due to the above trope.
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* GrossOutCloseUp: What get the game it's M-rating; due to the above trope.
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* DemotedToExtra: Watson, compared to the previous game, in which he stood on equal footing with Sherlock in terms of gameplay and relevance. Here, he only really contributes to a few minigames, and mostly exists as a sounding board for Sherlock's awesomeness.
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* AlwaysMurder: Naturally. There are several times where Holmes investigate things that aren't murders, only for it to lead to dead bodies eventually. At one point, Holmes shows up to a public garden expecting to just be investigating the theft of a few rare plants as a favor to someone. The moment he shows up he finds out the director of the gardens has recently been murdered, which is of course related to the missing plants.


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* BreatherEpisode: ''The Abbey Grange Affair'' comes after ''Riddle on the Rails,'' a long case with many crime scenes and clues, and ''Blood Bath,'' a very complicated case with many puzzles, several suspects and ''six possible conclusions.'' In contrast ''Abbey Grange'' is straightforward, has only two suspects and one crime scene, and the game practically gives you the answer partway through investigating it. It can be finished in only a few minutes, and the only thing the player is in danger of is jumping the gun by choosing the ''technically'' true conclusion before getting the last few threads that allow the full story.
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* KleptomaniacHero: Holmes will take anything from anywhere if he even vaguely thinks it will help him on his current case, including breaking into a suspect's luggage when they're not looking and stealing their private documents.
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* TheNoseKnows: You take control of Toby, Sherlock's pet Basset Hound, a couple of times and use his sense of smell to follow suspect's trails.
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including this one, there are only seven games in the series


Sherlock Holmes: Crimes & Punishments was published by Focus Home Interactive and developed by Frogwares. Released on September 30th, 2014, it is the 11th installment of the 'Adventures of Sherlock Holmes' series. Like the other games, it is a detective adventure game, and requires the player to solve a number of criminal cases as the famous detective Sherlock Holmes.

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Sherlock Holmes: Crimes & Punishments was published by Focus Home Interactive and developed by Frogwares. Released on September 30th, 2014, it is the 11th 7th installment of the 'Adventures of Sherlock Holmes' series. Like the other games, it is a detective adventure game, and requires the player to solve a number of criminal cases as the famous detective Sherlock Holmes.
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* SceneryPorn: Especially Baker Street, which has crazy amounts of detail. You can spend quite some time looking at all the details scattered lovingly in the three rooms.
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* DeadpanSnarker: Sherlock, very much.
--->'''Lestrade''': Admit that, for once, Scotland Yard is a step ahead of you.
--->'''Sherlock''': (unimpressed)...hmmmmbreathtaking.
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Not to be confused with ''Main/CrimeAndPunishmentTropes''.

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Not to be confused with ''Main/CrimeAndPunishmentTropes''.
''Main/CrimeAndPunishmentTropes'', but definitely a reference to ''Literature/CrimeAndPunishment''.
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* TrailersAlwaysSpoil: The trailers spoil several important plot points, from single twists in the cases up to the entire solution of the first case.

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/rsz_1crimes_7228.jpg]]




* AssholeVictim: Two victims abuse their wives and are alcoholics.

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* AssholeVictim: Two victims abuse their wives and are alcoholics. The rest are not exactly nice people either.

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* AssholeVictim: Two victims abuse their wives and are alcoholics.

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* AssholeVictim: Two victims abuse their wives and are alcoholics.alcoholics.
* BlastingItOutOfTheirHands: If you choose the correct solution in one of the cases, the murderer accuses his accomplice of betraying him and draws a revolver. Watson can shoot the gun away to save the accomplice's life.


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* EyeScream: The victim in the "Blood Baths" case is killed with a single blow that penetrates his eye socket and goes all the way to the brain.
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* MiniGame: has several, such as recognizing a tobacco brand by rotating picture fragments until they look like the brand logo.

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* MiniGame: has Has several, such as recognizing a tobacco brand by rotating picture fragments until they look like the brand logo.
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* AssholeVictim: two victims abuse their wives and are asshole alcoholics.
* DetectiveDrama: obviously.
* EveryoneIsASuspect: basically how all cases start out. Only after finding a few clues you can usually settle on a smaller circle of suspects.

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* AssholeVictim: two Two victims abuse their wives and are asshole alcoholics.
* DetectiveDrama: obviously.
Obviously.
* EveryoneIsASuspect: basically Basically how all cases start out. Only after finding a few clues you can usually settle on a smaller circle of suspects.



* SherlockScan: has to be used to progress in most cases. Done by observing details on the suspect's body.
* SympatheticMurderer: you can view the fourth case as this. You also have an option to come to this conclusion in other cases, but that's more questionable.

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* SherlockScan: has Has to be used to progress in most cases. Done by observing details on the suspect's body.
* SympatheticMurderer: you You can view the fourth case as this. You also have an option to come to this conclusion in other cases, but that's more questionable.
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The game brought some new features into the series, such as the ability to observe and analyse suspects, or several quick-time-events. Other than its sequels, it features not on one criminal case, but several, which have no overarching plot.

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The game brought some new features into the series, such as the ability to observe and analyse suspects, or several quick-time-events. Other than its sequels, it features not on one criminal case, but several, which have no overarching plot.



* MiniGame: has several, such as recognising a tobacco brand by rotating picture fragments until they look like the brand logo.

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* MiniGame: has several, such as recognising recognizing a tobacco brand by rotating picture fragments until they look like the brand logo.
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* AssholeVictim: two victims abuse their wives and are asshole alcoholics.
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* SympatheticMurderer: you can view the fourth case as this. You also have an option to come to this conclusion in other cases, but that's more questionable.
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* ThePerfectCrime: Attempted by the killer in the third case - to an extent also in the second. Of course, Sherlock sees right through it (or not, if the player makes the wrong conclusions).
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* EveryoneIsASuspect: basically how all cases start out. Only after finding a few clues you can usually settle on a smaller circle of suspects.
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Sherlock Holmes: Crimes & Punishments was published by Focus Home Interactive and developed by Frogwares. Released on September 30th, 2014, it is the 11th installment of the 'Adventures of Sherlock Holmes' series. Like the other games, it is a detective adventure game, and requires the player to solve a number of criminal cases as the famous detective Sherlock Holmes.

The game brought some new features into the series, such as the ability to observe and analyse suspects, or several quick-time-events. Other than its sequels, it features not on one criminal case, but several, which have no overarching plot.

Not to be confused with ''Main/CrimeAndPunishmentTropes''.

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!! Sherlock Holmes: Crimes & Punishments contains examples of:

* DetectiveDrama: obviously.
* MiniGame: has several, such as recognising a tobacco brand by rotating picture fragments until they look like the brand logo.
* SherlockScan: has to be used to progress in most cases. Done by observing details on the suspect's body.

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