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** The Sunken Ship Computer, which is infested with undead sprites that attack Shanghai when talked to. The still-living ones that carry keys can be identified by how they look away into the distance. A generic navi from another world awaits as the area's boss.

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** The Sunken Ship Computer, which is infested with undead sprites Sprites that attack Shanghai when talked to. The still-living ones that carry keys can be identified by how they look away into the distance. A generic navi from another world awaits as the area's boss.



* HotTeacher: Kumako Koa is regarded by the students as gorgeous and one NPC envies Class 2-2 for having her as their homeroom teacher
* AnIcePerson: Cirno, as par for the course, who is a Navi here. She's powerful enough to render ''an entire house frozen solid'' through their fridge systems.



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%% The Shinki flower bed has a surveillance system that sends its data to mobile devices (like on Shinki and Alice's [=PETs=])
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* {{Expy}}:
** In this universe, Remilia serves as a stand-in for Yai as the rich snobby kid with a responsible Navi and joins the heroes later on.
** Kedamas serve as the stand-in for Mettaurs.


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* HealThyself: In addition to the usual default, Anxious, and Full Synchro states, Shanghai has the Happy state that she enters after scoring a double or triple kill, which makes the next chip she uses restore one-third of her max HP. This means healing subchips aren't really needed as much - as long as you play well, they should be for emergencies only, or for immediately before boss fights. It also renders Recovery chips obsolete if you're good enough.


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* MsExposition: Rikako Asakura, another teacher in this universe, explains virus busting, Navi history, and why Battle Chips are used instead of coding powerful weapons into them already like Colonel.EXE (Navis being big enough data-wise, and Battle Chips being reusable and disposable means of attacking).


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** Rika does not own any tanks, but she has a Tank-themed Navi.


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* NoDressCode: Ubiquitous, but a student NPC lampshades that most schools
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* AlwaysInClassOne: Inverted. Alice and her friends are in Class 2-2. Going to Class 2-1 shows that many of 2-2's students have custom Navis and harbor some jealousy over it.

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** Schoolteacher Ms. Kumako Koa is renamed form Kumakoa, one of the Scarlet Mansion's librarians in the original ''Touhou''.



* DecompositeCharacter: Marisa Kirisame is used for the setting as Mari, her navi Marisa.EXE and her mother who's the actual Marisa but works overseas and [[TheGhost doesn't appear in the story]].

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* DecompositeCharacter: Marisa Kirisame is used for the setting as Mari, her navi Navi Marisa.EXE and her actual mother who's the actual Marisa but Marisa, who works overseas and [[TheGhost doesn't appear in the story]].



* FunWithAcronyms: PET in this game means ''Program Enable Terminal''.
* GradeSkipper: Remilia is supposed to be grade-school, but is in the same class as Alice.



** [=TankMan.EXE=] originates from the ''VideoGame/MegaManUnlimited'' fangame.

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** [=TankMan.EXE=] originates from the ''VideoGame/MegaManUnlimited'' fangame. And as a MythologyGag, he's Rika's Navi.

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* AdaptationNameChange: Alice's surname is changed from Margatroid to Shinki.

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* AdaptationNameChange: Alice's surname is changed from Margatroid to Shinki.Shinki, who is her mother in this universe.
** Rika from the PC-98 games gets the surname Shikuma.



* AgeLift: Most characters are younger (due to Youkai generally being much older than humans), but one of the biggest examples is Reimu, who goes from being in her [=20s=] to being ''younger'' than middle-schooler Alice.



** Shanghai's experiece with Dark Chips lets her realize Utsuho turned evil from being corrupted by one.

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** Shanghai's experiece experience with Dark Chips lets her realize Utsuho turned evil from being corrupted by one.


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** Her town is called Genso Town, named after Gensokyo, Touhou's primary setting.


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* VerbalTic: Rika always adds extra emphasis when she talks! [[SelfDemonstratingArticle She does!]]

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It follows the adventures of ordinary student Alice Shiki and her delinquent [=NetNavi=] Shanghai.EXE as they fight the evil ROM organization in a world where EverythingIsOnline. Its story borrows from multiple scenarios from the entire ''Battle Network'' saga.

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It follows the adventures of ordinary student Alice Shiki Shinki and her delinquent [=NetNavi=] Shanghai.EXE as they fight the evil ROM organization in a world where EverythingIsOnline. Its story borrows from multiple scenarios from the entire ''Battle Network'' saga.



* AdaptationNameChange: Alice's surname is changed from Margatroid to Shinki.



* TheDon: Shanghai has a lot of goons under her thumb, as well as their operators. Her influence is wide enough to have operatives ''out of the country'', [[spoiler:and even at Border Concern itself]].

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* TheDon: Shanghai has a lot of goons under her thumb, as well as their operators. Her influence is wide enough to have operatives ''out of the country'', [[spoiler:and even at Border Concern itself]]. She even has enough resources to buy Alice's current PC as a birthday gift.



* FoolishSiblingResponsibleSibling: In contrast to the Foolish Lan and Responsible [=MegaMan=], Shanghai is the Irresponsible one, while her Operator Alice is the one trying to keep her in line.



* MythologyGag:
** Alice retains her hobby of making dolls, though has extended to models as well.
** Instead of being a BonusBoss or a high-ranking Net Agent, Reimu in this universe is back to her old roots; a shrine maiden. Her [=TortoiseMan=] is a reference to her turtle Genji in the PC-98 games.



** The infamous [=FlashMan=] and [=PlantMan=] chips from ''Battle Network 3'' that both damage and stun enemies exist here but only as Program Advances.

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** The infamous [=FlashMan=] and [=PlantMan=] chips from ''Battle Network 3'' that both damage and stun enemies exist here here, but only as Program Advances.



* NoSell: Shanghai isn't corrupted by Dark Chips other than having her Emotion briefly changed to evil to cancel other bonuses. This is one of the hints that she isn't a normal navi.

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* NoSell: Shanghai isn't corrupted by Dark Chips other than having her Emotion briefly changed to evil to cancel other bonuses. This is one of the hints that she isn't a normal navi.Navi.


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* WakeUpCrono: After the story introduction, we start with Shanghai trying to wake up her Operator Alice. And it turns out Shanghai turned off the alarm clock because it was too loud.

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** The game has a fastfoward function, as if it was being run on a GBA emulator.

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** The game has a fastfoward fast-foward function, as if it was being run on a GBA emulator.


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* GreatOffscreenWar: Before the story began, most world superpowers such as Eurica and Biet operated drone control systems, which ended up hacked and taken over by evil scientists, who used them to ravage the world. They also engaged in cyber warfare, resulting in the Cyber Wars, which crippled many great nations, though Japan got out of it mostly unscathed thanks to not using drones at the time. In the end, the Cyber Wars destroyed all computer networks, which sparked a series of riots later called the Internet Armageddon. Humanity realized its reliance on networks, as the pain of losing them was too much to bear, and thus they sought new networks. Their wish was granted by Dr. Rinnosuke Morichika, who had proposed the Cyberworld Theory as a solution, and he eventually created a new network, the one in the present.

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I think Yakumo should be under spoilers.


* DualBoss: Yukari operates both Ran and Chen at once in the Border Concern scenario. They fight like Bass and Punk, respectively.

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* TheDon: Shanghai has a lot of goons under her thumb, as well as their operators. Her influence is wide enough to have operatives ''out of the country'', [[spoiler:and even at Border Concern itself]].
* DualBoss: Yukari [[spoiler:Yukari]] operates both Ran [[spoiler:Ran and Chen Chen]] at once in the Border Concern scenario. They fight like Bass and Punk, respectively. While she boasts about her ability to do this, [[spoiler:Chen's simple attack pattern]] proves that just because you can doesn't mean you can do it ''well''.



* ForTheEvulz: Yukari is portrayed as a bored CorruptCorporateExecutive who supports the ROM organization just so they can wreak havoc upon the world.

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* ForTheEvulz: Yukari [[spoiler:Yukari]] is portrayed as a bored CorruptCorporateExecutive who supports the ROM organization just so they can wreak havoc upon the world.


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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/shang1png429a519360dea6d550ebd796ec585e88.PNG]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/yn7yydejpgfbcb1e92575c6b0658360804ebe18ec7.jpg]]
%% [[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/shang1png429a519360dea6d550ebd796ec585e88.PNG]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/shang1png429a519360dea6d550ebd796ec585e88.PNG]]
%% [[caption-width-right:350:some caption text]]
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* StandardStatusEffects:

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* StandardStatusEffects:StatusInflictionAttack:

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direct link


* IncrediblyLamePun: From one of the Humor skits: "Tell Mari I'm in the ground", meaning "Tell merry I'm go-round".


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* {{Pun}}: From one of the Humor skits: "Tell Mari I'm in the ground", meaning "Tell merry I'm go-round".
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** The EX variant of the Juraigon viruses is called Ratholas, a reference to the iconic ''VideoGame/MonsterHunter'' monster Rathalos.

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** The EX SP variant of the Juraigon viruses is called Ratholas, a reference to the iconic ''VideoGame/MonsterHunter'' monster Rathalos.

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* DefeatMeansFriendship

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* DefeatMeansFriendshipDecompositeCharacter: Marisa Kirisame is used for the setting as Mari, her navi Marisa.EXE and her mother who's the actual Marisa but works overseas and [[TheGhost doesn't appear in the story]].
* DefeatMeansFriendship:
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** The [=DunBeetle=] family of viruses are based on mecha from ''Anime/AuraBattlerDunbine'' and its spin-off ''Anime/TheWingsOfRean''. The [=AuraSword=] Battle Chips they drop, in turn, are based on the Aura Slash attack unique to their appearances in ''VideoGame/SuperRobotWars''.

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** The [=DunBeetle=] family of viruses are based on mecha from ''Anime/AuraBattlerDunbine'' and its spin-off ''Anime/TheWingsOfRean''. The [=AuraSword=] Battle Chips they drop, in turn, are based on the Aura Slash an attack unique to their appearances in ''VideoGame/SuperRobotWars''.
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** The [=PoisonLily=] virus family is based on the various Lily enemies from ''VideoGame/PhantasyStarOnline''.
** The [=DunBeetle=] family of viruses are based on mecha from ''Anime/AuraBattlerDunbine'' and its spin-off ''Anime/TheWingsOfRean''. The [=AuraSword=] Battle Chips they drop, in turn, are based on the Aura Slash attack unique to their appearances in ''VideoGame/SuperRobotWars''.
** The EX variant of the Juraigon viruses is called Ratholas, a reference to the iconic ''VideoGame/MonsterHunter'' monster Rathalos.
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''Shanghai.EXE: Genso Network'' is a PC fangame which crosses the gameplay of the ''VideoGame/MegaManBattleNetwork'' series with the cast of ''VideoGame/{{Touhou}}'' and that was developed by Technodot.

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''Shanghai.EXE: Genso Network'' is a PC fangame which crosses the gameplay of the ''VideoGame/MegaManBattleNetwork'' series with the cast of ''VideoGame/{{Touhou}}'' ''Franchise/TouhouProject'' and that was developed by Technodot.
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See ''Dream Force Hartman'' for another ''MMBN'' + ''Touhou'' game... which was ''also'' targeted by Capcom in 2021 when its developer announced it was to be released on Steam for free.

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See ''Dream Force Hartman'' for another ''MMBN'' + ''Touhou'' game... which was ''also'' targeted by Capcom in 2021 when its developer announced it was to be released on Steam for free.free (and this one didn't even have any lifted assets).
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Also see ''Dream Force Hartman'' for another ''MMBN'' + ''Touhou'' game... which was ''also'' targeted by Capcom in 2021 when its developer announced it was to be released on Steam for free.

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Also see See ''Dream Force Hartman'' for another ''MMBN'' + ''Touhou'' game... which was ''also'' targeted by Capcom in 2021 when its developer announced it was to be released on Steam for free.
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Also see ''Dream Force Hartman'' for another ''MMBN'' + ''Touhou'' game... which was ''also'' targeted by Capcom in 2021 when its developer announced it was to be released on Steam for free.
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** The Sunken Ship Computer, which is infested with undead sprites that attack Shanghai when talked to. The still-living ones that carry keys can be identified by how they look away into the distance.
** The overheated Hospital Computer in which Shanghai must race between healing spots while losing HP to save Satori's life. Unlike the previous bonus dungeon, it does have a proper boss in Utsuho.

to:

** The Sunken Ship Computer, which is infested with undead sprites that attack Shanghai when talked to. The still-living ones that carry keys can be identified by how they look away into the distance.
distance. A generic navi from another world awaits as the area's boss.
** The overheated Hospital Computer in which Shanghai must race between healing spots while losing HP to save Satori's life. Unlike the previous bonus dungeon, it does have a proper unique boss in Utsuho.
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The game was shut down by Capcom on December 2018 just before it was completed due to using a donor-wall for betas but its leaked source code was built upon and translated to English by another developer as "[=SHNecro=]", without Technodot's blessing. Capcom took the project down a second time while it was on [=GitHub=], but once [[https://gitgud.io/SHNecro/shanghaiexe it was hosted at]] [=GitGud=] the admin of that site was able to talk with them and get a list of art assets that were directly lifted from the ''Battle Network'' games. Once those were changed to generic placeholders, Capcom finally let the game be.

to:

The game was shut down by Capcom on December 2018 just before it was completed due to using a donor-wall for betas but its leaked source code was built upon and translated to English by another developer as "[=SHNecro=]", [=SHNecro=], without Technodot's blessing. Capcom took the project down a second time while it was on [=GitHub=], but once [[https://gitgud.io/SHNecro/shanghaiexe it was hosted at]] [=GitGud=] the admin of that site was able to talk with them and get a list of art assets that were directly lifted from the ''Battle Network'' games. Once those were changed to generic placeholders, Capcom finally let the game be.
Is there an issue? Send a MessageReason:
None


The game was shut down by Capcom on December 2018 just before it was completed due to using a donor-wall for betas but its leaked source code was built upon and translated to English by [=SHNecro=]. Capcom took the project down a second time while it was on [=GitHub=], but once [[https://gitgud.io/SHNecro/shanghaiexe it was hosted at]] [=GitGud=] the admin of that site was able to talk with them and get a list of art assets that were directly lifted from the ''Battle Network'' games. Once those were changed to generic placeholders, Capcom finally let the game be.

to:

The game was shut down by Capcom on December 2018 just before it was completed due to using a donor-wall for betas but its leaked source code was built upon and translated to English by [=SHNecro=].another developer as "[=SHNecro=]", without Technodot's blessing. Capcom took the project down a second time while it was on [=GitHub=], but once [[https://gitgud.io/SHNecro/shanghaiexe it was hosted at]] [=GitGud=] the admin of that site was able to talk with them and get a list of art assets that were directly lifted from the ''Battle Network'' games. Once those were changed to generic placeholders, Capcom finally let the game be.
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* DeadAllAlong: PlayedForLaughs in one of the Humor skits. Shanghai claims a picture of a young Alice was taken 6 years before in her funeral, then goes "Just kidding"! Alice's dialogue portrait [[PuffOfLogic goes monochrome]] after hearing this and Shanghai starts [[MoodWhiplash freaking out]].

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* DeadAllAlong: PlayedForLaughs in one of the Humor skits. Shanghai claims a picture of a young Alice was taken 6 years before in her funeral, then goes says "Just kidding"! Alice's dialogue portrait [[PuffOfLogic goes monochrome]] after hearing this and Shanghai starts [[MoodWhiplash freaking out]].
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** After Yorihime is defeated by Shanghai, Reisen acknowledges both Alice and Shanghai as equals. Eirin asks Alice to befriend Reisen during the trip on the cruise ship, and Reisen doesn't mind hanging out or trusting Alice to help with her fight ROM afterwards.

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** After Yorihime is defeated by Shanghai, Reisen acknowledges both Alice and Shanghai as equals. Eirin asks Alice to befriend Reisen during the trip on the cruise ship, and Reisen doesn't mind hanging out or trusting Alice to help with her fight ROM afterwards.



** The Number Trader can yield very nice stuff as soon as it's available if you know the codes.

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** The Number Trader can yield very nice stuff as soon as it's available if you already know the codes.codes or look them up.

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** Shanghai protects a reformed Medicine from Yorihime and duels her.

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** When Yorihime refuses to believe Medicine has reformed and tries to execute her, Shanghai protects a reformed Medicine from Yorihime and duels her.blocks her blade in the nick of time.



** After Yorihime is defeated by Shanghai, Reisen acknowledges both Alice and Shanghai as equals. Eirin asks Alice to befriend Reisen during the trip on the cruise ship, and Reisen doesn't mind hanging out or trusting Alice to help with her fight ROM afterwards.



-->''"ROM - just by existing! - throws the world into chaos! Beautiful, brand-new chaos!"''

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-->''"ROM - -- just by existing! - -- throws the world into chaos! Beautiful, brand-new chaos!"''



** Each Style element is associated with statuses like getting blinded, poisoned or slowed down.
** In the World [=UnderSquare=], there is a hostile [=HeelNavi=] named Buyer that specializes on the Blind Leaf chip that is guaranteed to blind the opponent (u[ess]]you're on Witch style). Upon defeat, he gets so frustrated he hands out ''five'' of them to Shanghai -- the only ones that can be obtained in the game, in fact.

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** Each Style element is associated with statuses like getting blinded, poisoned or slowed down.
** In the World [=UnderSquare=], there is a hostile [=HeelNavi=] named Buyer that specializes on the Blind Leaf chip that is guaranteed to blind the opponent (u[ess]]you're ([[NoSell unless]] you're on Witch style). Upon defeat, he gets so frustrated he hands out ''five'' of them to Shanghai -- the only ones that can be obtained in the game, in fact.



* TournamentArc: The N1 League scenario, where Reimu is the final rival operator.

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* TournamentArc: The N1 League scenario, scenario at the arcade, where Reimu is the final rival operator.
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** The Dark Program Advances are supposed to have icons that [[https://imgur.com/WNHjAa6 depict the final bosses]] of each main ''Battle Network'' installment. The Dark Aura chip also depicts the Life Virus.

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** The Dark Program Advances are supposed to have icons that [[https://imgur.com/WNHjAa6 depict the final bosses]] of each main ''Battle Network'' installment.installment, and the attacks themselves portray them in silhouette. The Dark Aura chip also depicts the Life Virus.
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The game was shut down by Capcom on December 2018 just before it was completed due to using a donor-wall for betas but its leaked source code was built upon and translated to English by [=SHNecro=]. Capcom took the project down a second time while it was on [=GitHub=], but once [[https://gitgud.io/SHNecro/shanghaiexe it was hosted at]] [=GitGud=] the admin of that site was able to talk with them and get a list of art assets that were directly lifted from the ''Battle Network'' games. Once those were changed to generic assets, Capcom finally let the game be.

to:

The game was shut down by Capcom on December 2018 just before it was completed due to using a donor-wall for betas but its leaked source code was built upon and translated to English by [=SHNecro=]. Capcom took the project down a second time while it was on [=GitHub=], but once [[https://gitgud.io/SHNecro/shanghaiexe it was hosted at]] [=GitGud=] the admin of that site was able to talk with them and get a list of art assets that were directly lifted from the ''Battle Network'' games. Once those were changed to generic assets, placeholders, Capcom finally let the game be.
Is there an issue? Send a MessageReason:
None

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''Shanghai.EXE: Genso Network'' is a PC fangame which crosses the gameplay of the ''VideoGame/MegaManBattleNetwork'' series with the cast of ''VideoGame/{{Touhou}}'' and that was developed by Technodot.

It follows the adventures of ordinary student Alice Shiki and her delinquent [=NetNavi=] Shanghai.EXE as they fight the evil ROM organization in a world where EverythingIsOnline. Its story borrows from multiple scenarios from the entire ''Battle Network'' saga.

The game was shut down by Capcom on December 2018 just before it was completed due to using a donor-wall for betas but its leaked source code was built upon and translated to English by [=SHNecro=]. Capcom took the project down a second time while it was on [=GitHub=], but once [[https://gitgud.io/SHNecro/shanghaiexe it was hosted at]] [=GitGud=] the admin of that site was able to talk with them and get a list of art assets that were directly lifted from the ''Battle Network'' games. Once those were changed to generic assets, Capcom finally let the game be.
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!!This game contains the following tropes:
* AdaptationPersonalityChange: Several ''Touhou'' characters are put in the roles of ''Mega Man Battle Network'' characters that contrast with their canon portrayal or barely fits it at all, such as the mean Reisen and her navi Yorihime filling in for Chaud and [=ProtoMan=].
* AllJustADream: PlayedForLaughs in one of the Humor skits, in which Shanghai begs Alice to wake up but she refuses to "go back". In another one, Shanghai tells a brief story about an old couple who were visited by a friend only for it to turn out they were mere delusions. "What a twist!"
* AntiFrustrationFeatures:
** The game has a fastfoward function, as if it was being run on a GBA emulator.
** An [=AddOn=] that lets Shanghai run from every random battle can be easily obtained from a sidequest.
** Chip prizes for battles depend on which enemy was defeated last instead of being random. Style elements can also be chosen at will be equipping the [=AddOns=] that lure viruses of a given element.
* BaitAndSwitchComment: A lonely Reimu says her mom went above the sky and can't return home. Shanghai and Alice do a DoubleTake once she adds her mother does call her on the phone from her workplace at space.
* BigDamnHeroes:
** While Iku paralyses Shanghai, Sakuya and [=TankMan=] destroy both generators that empower her after they were thought to have been deleted by [=DruidMan=]. The two were saved by Yorihime, who then tries to capture and torture the defeated Iku while the misguided Tenshi pleads for her life. Shanghai, her circle of friends and all the other classmates stand in Iku's defense until Reisen decides to withdrawl Yorihime for the time being.
** Shanghai protects a reformed Medicine from Yorihime and duels her.
* BonusDungeon:
** The Sunken Ship Computer, which is infested with undead sprites that attack Shanghai when talked to. The still-living ones that carry keys can be identified by how they look away into the distance.
** The overheated Hospital Computer in which Shanghai must race between healing spots while losing HP to save Satori's life. Unlike the previous bonus dungeon, it does have a proper boss in Utsuho.
* TheCameo:
** There are two more ''VideoGame/MegaManZero'' chips other than the usual Z-Saber, all portraying a vaguely obscured Zero. Capcom sent takedown notices to the game over stuff like this, and the chips' art was changed to placeholder scribbles in a later update to avoid them.
** [=MegaMan=].EXE, Bass.EXE and Serenade.EXE appear in posters at the Game Center. The latter two are next to cabinets of actual ''Battle Network'' arcade games that aren't mentioned by name.
** The Dark Program Advances are supposed to have icons that [[https://imgur.com/WNHjAa6 depict the final bosses]] of each main ''Battle Network'' installment. The Dark Aura chip also depicts the Life Virus.
* ChekhovsSkill:
** [=DruidMan=] attempts to use Life Meteor, a ''Dark'' Program Advance, to delete Sakuya and [=TankMan=] so then the player knows that is a mechanic that exists.
** Shanghai's experiece with Dark Chips lets her realize Utsuho turned evil from being corrupted by one.
* CounterAttack: Counters stun enemies and trigger Full Synchro, a mode that reveals the time each virus is vulnerable and lets Shanghai's next attack deal double damage.
* DamnYouMuscleMemory: The usual Sword chips are not Sword, Wide Sword and Long Sword but instead Knife, ''Sword'', and Lance.
* DeadAllAlong: PlayedForLaughs in one of the Humor skits. Shanghai claims a picture of a young Alice was taken 6 years before in her funeral, then goes "Just kidding"! Alice's dialogue portrait [[PuffOfLogic goes monochrome]] after hearing this and Shanghai starts [[MoodWhiplash freaking out]].
* DefeatMeansFriendship
** Shanghai defeats Iku and Tenshi but realizes they were tricked and pressured by ROM to sabotage the school so Tenshi wouldn't also be bullied by her new classmates, so she defends the two from Reisen and Yorihime.
* DefusingTheTykebomb: Reisen was a child soldier who was saved and adopted by Eirin during the war at Arabstan. Eirin asks Alice and Shanghai to make amends with Reisen after all the conflict they've had and be her first friends.
* DiskOneNuke:
** The Program Advances for the basic cannon and sword chips can be acquired very early as usual.
** The Number Trader can yield very nice stuff as soon as it's available if you know the codes.
** In this game, Dark Chips replace Giga Chips and don't have their usual drawbacks other than disabling double damage from Full Synchro and Anger. You get one, Dark [=RayGun=], surprisingly early into the story. Dark [=RayGun=] deals 250 damage plus a boost equal to Shanghai's lost health.
* DualBoss: Yukari operates both Ran and Chen at once in the Border Concern scenario. They fight like Bass and Punk, respectively.
* FinishingMove: Like Colonel in ''Battle Network 6'', [=ScissorMan=] has a move where he traps Shanghai and instakills her but only uses it when she's at low health.
* ForTheEvulz: Yukari is portrayed as a bored CorruptCorporateExecutive who supports the ROM organization just so they can wreak havoc upon the world.
-->''"ROM - just by existing! - throws the world into chaos! Beautiful, brand-new chaos!"''
* IncrediblyLamePun: From one of the Humor skits: "Tell Mari I'm in the ground", meaning "Tell merry I'm go-round".
* InventoryManagementPuzzle: The [=AddOn=] is the game's equivalent of the Navi Customizer for powering up Shanghai. Each program costs [=GHz=] and a colored Core. Only one of each color can be used at once. Interestingly, purple cores raise the inventory's limits at the cost of either manageable debuffs such as losing 50 HP on every turn or ridiculous ones such being ''unable to move at all''.
* LastLousyPoint: Due to what's most likely an oversight in the latest build, one of the Dark Program Advances requires a [=DanmaGun=] coded P which doesn't exist within the game world. The only way to obtain one is via the Crimson Noise mechanic, but that's [[RareRandomDrop extremely unlikely]] to happen. ​
* MercyInvincibility: Pierced by certain attacks and raised by the Damage Ghost [=AddOn=].
* {{Mon}}: At the Undernet, Shanghai is taught how to capture viruses with "Virus Balls" after weakening them. Those viruses can then be fed with bugfrags and equipped one at a time within a Virus Ball chip to help her in combat. ​
* {{Nerf}}:
** Everyone's beloved Fast Gauge doesn't come in * code.
** There are no Giga Chips, but in their place are Dark Chips whose only drawback is overriding the Full Synchro and Anger emotions with Dark Mind to disable double damage.
** The infamous [=FlashMan=] and [=PlantMan=] chips from ''Battle Network 3'' that both damage and stun enemies exist here but only as Program Advances.
* NintendoHard: The game is kind to provide players with firepower but is clearly designed for people already experienced with the ''Mega Man Battle Network'' series. There will be bosses with a ton of HP and major difficulty spikes from out of nowhere as well as optional challenges like the powerful virus bounties, so you'd better learn how to quickly deal loads of damage at any situation.
* NoSell: Shanghai isn't corrupted by Dark Chips other than having her Emotion briefly changed to evil to cancel other bonuses. This is one of the hints that she isn't a normal navi.
* OneHitPointWonder: The Dead Body [=AddOn=] reduces Shanghai to 1 HP but boosts the limit on [=GHz=] by 20 and the one on Cores by 5.
* OneHitPolyKill: Double and Triple Deletes boost the virus busting score ''and'' give a healing effect for the next chip you use.
* OneStatToRuleThemAll: When raising viruses, it's best to upgrade them to Version 3 and then use up the ten remaining frag points on either HP or attack. That way both stats are decently raised on top of improving the viruses' rate of attack.
* OneWingedAngel: At half health, [=HakutakuMan=] uses [=BeastOut=], an ability taken from ''Mega Man Battle Network 6'', to transform into a Cybeast hybrid and upgrade his moveset.
* OpenEndedBossBattle: The exhibition match against [=BeetleMan=] at the cruise ship can be lost without a game over.
* PowerCopying: Deleting a virus with the Z-Knuckle adds their associated chip to your current hand.
* ProductionForeshadowing: The [=GelPack=] viruses are the basis of the blob protagonist in Technodot's next game, ''Nantai Todoroki wa Gel-Tank''.
* RandomlyDrops: The Crimson Noise [=AddOn=], in reference to ''Mega Man Star Force 3'', changes chip rewards from S ranks to be completely random. Bosses have their own table of rewards, and may even drop navi chips from bosses the player hasn't even encountered yet. And of course, this mechanic is the only way to obtain the delicious [[RareRandomDrop Illegal]] versions of various chips.
* TheReveal: Not unlike the twist from the original ''Battle Network'', Shanghai is [[spoiler:the combination of Lloyd's deceased daughter Rebecca's DNA and memories with an electronic lifeform from the Beyondard dimension]].
* ShoutOut:
** [=TankMan.EXE=] originates from the ''VideoGame/MegaManUnlimited'' fangame.
** [=PyroMan.EXE=] is based on the Chakkaman series of lighters. He even has a "chakakaka" tic.
** [=BeetleMan.EXE=] is based on Gravity Beetle from ''Mega Man X3''.
** [=ScissorMan.EXE=] is based on Deathtanz Mantisk from ''Mega Man Zero 3''. He happens to be fought in a ''VideoGame/ClockTower''.
** There's a [[https://twitter.com/NEKODOLPHIN Nekodolphin]] plush in Tenshi's house.
* SillinessSwitch: The same sidequest that gives out the keys for skull doors also unlocks the recurring Humor program, which changes the Hint function to little comedy skits.
* StalkerWithACrush: The female yandere named Carrie who terrorizes some dude in one of the sidequests. She spams Program Advances, so watch out!
* StandardStatusEffects:
** Each Style element is associated with statuses like getting blinded, poisoned or slowed down.
** In the World [=UnderSquare=], there is a hostile [=HeelNavi=] named Buyer that specializes on the Blind Leaf chip that is guaranteed to blind the opponent (u[ess]]you're on Witch style). Upon defeat, he gets so frustrated he hands out ''five'' of them to Shanghai -- the only ones that can be obtained in the game, in fact.
* ThemeMusicPowerup: The Main Theme plays whenever something heroic happens, like Proof of Courage and its successors in the ''Battle Network'' series.
* TournamentArc: The N1 League scenario, where Reimu is the final rival operator.
* WarmUpBoss: Marisa is the first boss, albeit an optional one. Her first version only uses a single predictable beam to attack.
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