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* AndZoidberg: Pleroma's shelves of stories from the ancient world include titles like Theatre/KingLear , {{Literature/Emma}}, Literature/IClaudius and {{Literature/Twilight}}.

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* AndZoidberg: Pleroma's shelves of stories from the ancient world include titles like Theatre/KingLear , {{Literature/Emma}}, Literature/IClaudius and {{Literature/Twilight}}.[[Literature/TheTwilightSaga Twilight]].


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* MissionPackSequel: The game is very similar to ''7th Dragon: 2020'', featuring the same graphics, gameplay style and selectable classes (plus Idol). Also, most dungeons, enemies and even some bosses were recycled.
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Trope was cut/disambiguated due to cleanup


* LoneWolfBoss: The sidequests' [[BonusBoss Bonus Bosses]] include indigenous large monsters from Eden and superweapons that were part of an ancient civilization, with some of them sealed away due to their great powers. And none of them are affiliated with the Dragons' forces.

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* LoneWolfBoss: The sidequests' [[BonusBoss Bonus Bosses]] {{Optional Boss}}es include indigenous large monsters from Eden and superweapons that were part of an ancient civilization, with some of them sealed away due to their great powers. And none of them are affiliated with the Dragons' forces.



* MonsterWhale: [[Literature/MobyDick Moby Dick]] himself is a BonusBoss encountered in the Briskilla Ruins.

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* MonsterWhale: [[Literature/MobyDick Moby Dick]] himself is a BonusBoss an OptionalBoss encountered in the Briskilla Ruins.



* TentacledTerror: There are some octopus-liked monsters called Roper[[note]]ローパー[[/note]] and Noble Crown[[note]]ノーブルクラウン[[/note]], who are noted to have elastic tenctacles and slimy skin. And there's also the BonusBoss called ''Sensualist''[[note]]官能の奉仕者[[/note]]. You can imagine how the fanbase [[NaughtyTentacles rolled with that last one]].

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* TentacledTerror: There are some octopus-liked monsters called Roper[[note]]ローパー[[/note]] and Noble Crown[[note]]ノーブルクラウン[[/note]], who are noted to have elastic tenctacles and slimy skin. And there's also the BonusBoss OptionalBoss called ''Sensualist''[[note]]官能の奉仕者[[/note]]. You can imagine how the fanbase [[NaughtyTentacles rolled with that last one]].

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Updating links to Platform pages


Released in Japan March 5, 2009 for the UsefulNotes/NintendoDS, ''7th Dragon'' was developed by Creator/{{Imageepoch}} and published by Creator/{{Sega}}. The director behind this game is Kazuya Niinou, the mind behind the first ''VideoGame/TraumaCenter'' and ''VideoGame/EtrianOdyssey'' game. Music is handled by Creator/YuzoKoshiro and produced by Rieko Kodama (''VideoGame/PhantasyStar, VideoGame/SkiesOfArcadia'').

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Released in Japan March 5, 2009 for the UsefulNotes/NintendoDS, Platform/NintendoDS, ''7th Dragon'' was developed by Creator/{{Imageepoch}} and published by Creator/{{Sega}}. The director behind this game is Kazuya Niinou, the mind behind the first ''VideoGame/TraumaCenter'' and ''VideoGame/EtrianOdyssey'' game. Music is handled by Creator/YuzoKoshiro and produced by Rieko Kodama (''VideoGame/PhantasyStar, VideoGame/SkiesOfArcadia'').



* ''7th Dragon 2020'', released on November 23, 2011, for the UsefulNotes/PlayStationPortable. It departed from the fantasy setting of the first ''7th Dragon'' for a post-apocalyptic Tokyo. The number of classes was reduced to five and the dragons to only 200.

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* ''7th Dragon 2020'', released on November 23, 2011, for the UsefulNotes/PlayStationPortable.Platform/PlayStationPortable. It departed from the fantasy setting of the first ''7th Dragon'' for a post-apocalyptic Tokyo. The number of classes was reduced to five and the dragons to only 200.



* ''7th Dragon III Code: VFD'', released on October 15, 2015 for the UsefulNotes/Nintendo3DS. It is the first in the series to be officially released in English, with the release occurring on July 12th, 2016.

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* ''7th Dragon III Code: VFD'', released on October 15, 2015 for the UsefulNotes/Nintendo3DS.Platform/Nintendo3DS. It is the first in the series to be officially released in English, with the release occurring on July 12th, 2016.
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* ShoutOut: The designation the ISDF gives to the biggest and nastiest dragons are rather interesting, these includes [[Literature/TheLegendOfSleepyHollow Sleepy Hollow]], [[Film/BackToTheFuture Jigowatt]], and [[{{Literature/Jabberwocky}} Jabberwock]].

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* ShoutOut: The designation the ISDF gives to the biggest and nastiest dragons are rather interesting, these includes [[Literature/TheLegendOfSleepyHollow Sleepy Hollow]], [[Film/BackToTheFuture [[Franchise/BackToTheFuture Jigowatt]], and [[{{Literature/Jabberwocky}} Jabberwock]].
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* BossAlteringConsequence:
** An early-game Imperial Dragon, Dead Black/Eclipse, can be weakened by finding an orb key item and placing it on a pedestal in its dungeon: the "incorrect" item, a Big Glass Orb (purchased for a sum of money), weakens it for six turns, while the True Orb (gotten from a quest) does it for ten turns. In its weaker form, the boss has lowered stats and cannot use its signature move that instantly kills any characters with enough HP missing.
** Imperial Dragon [[BattleshipRaid Earthshaker]] is so massive that it ''is'' Mt. Jomaron, the dungeon the party traverses to face it. Going after Earthshaker's head starts the boss fight with it, but it'll have appropriately mountainous health, encouraging the party to traverse the rest of the area and take on each of its body parts in mini-boss battles. Each one defeated cuts off a chunk of its health, so by the time its horn is destroyed it'll be down to two-thirds of its maximum. In addition, it's possible to ask an NPC for assistance in distracting it beforehand, which will occasionally cause Earthshaker to lose its turn.
** The second and final run-in with Flame Eater sees it residing near a pool of lava, giving it high HP regeneration per turn from the heat. While still killable like this, it becomes easier to fight by traversing its dungeon and killing the two mid-bosses that are supplying that lava, halving and then stopping the regen.
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Hurting Hero is a disambiguation


* HurtingHero: It's strongly implied that Murakumo members are like this. After all, your hometown has been doomed ''twice''. [[spoiler:It really shows when they help [=SECT11=] despite the latter having stabbed them in the back, because [=SECT11=] are human too.]]

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%%* AnyoneCanDie

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%%* AnyoneCanDie* AnyoneCanDie: Once you get to the final chapters of the game, characters start dying left and right until you enter the final dungeon.



* BonusBoss: Massively buffed versions of the game's major bosses are faced throughout the Shadow Realm. At the end is a final battle with [[spoiler:Blaster Raven]].


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* {{Superboss}}: Massively buffed versions of the game's major bosses are faced throughout the Shadow Realm. At the end is a final battle with [[spoiler:Blaster Raven]].
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* PaletteSwap: The Kingsblade guild members are just palette swapped version of 3 of the playable characters.
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* LoneWolfBoss: The sidequests' [[BonusBoss Bonus Bosses]] include indigenous large monsters from Eden and superweapons that were part of an ancient civilization, with some of them sealed away due to their great powers. And none of them are affiliated with the Dragons' forces.
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* MonsterWhale: [[Literature/MobyDick Moby Dick]] himself is a BonusBoss encountered in the Briskilla Ruins.

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* {{Scienceville}}: Preloma

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* {{Scienceville}}: PrelomaPreloma.


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* TentacledTerror: There are some octopus-liked monsters called Roper[[note]]ローパー[[/note]] and Noble Crown[[note]]ノーブルクラウン[[/note]], who are noted to have elastic tenctacles and slimy skin. And there's also the BonusBoss called ''Sensualist''[[note]]官能の奉仕者[[/note]]. You can imagine how the fanbase [[NaughtyTentacles rolled with that last one]].
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has been merged with Old Maid - dewicking


* ChristmasCake: Murakumo officer Miya, by her own admission. Also a cool person.
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Per TRS Buxom Is Better has been renamed to Buxom Beauty Standard. Misuse


** Female Rune Knights are [[BuxomIsBetter bursting]] from their {{Chainmail Bikini}}s.

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** Female Rune Knights are [[BuxomIsBetter bursting]] bursting from their {{Chainmail Bikini}}s.
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word cruft


* AnyoneCanDie: [[spoiler:Did we say ''anyone''? We actually meant '''[[KillEmAll EVERYONE.]]''']]

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* AnyoneCanDie: [[spoiler:Did we say ''anyone''? We actually meant '''[[KillEmAll EVERYONE.]]''']]%%* AnyoneCanDie

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** The Duelist class is a big one to the ''Franchise/YuGiOh'' franchise, right down to the title. [[spoiler:The Shadow Realm bonus dungeon's name is also a reference to the anime]].
*** The end of the description for unlocking your Duelist's EX Skill has you be told [[Anime/YuGiOh "Believe in the heart of the cards!"]]

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** The Duelist class is a big one to the ''Franchise/YuGiOh'' franchise, right down to the title. [[spoiler:The Shadow Realm bonus dungeon's name is also a reference to the anime]].
***
anime]]. The end of the description for unlocking your Duelist's EX Skill has you be told [[Anime/YuGiOh "Believe in the heart of the cards!"]]


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** The male Agent class is one to ''VideoGame/JetSetRadio'', both wearing a ''JSRF'' shirt and having a color scheme reminiscent of Beat's. He also has a ''VideoGame/VirtualOn'' button.
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* A manga series by Dennou Ouwadan set before the events of the first game. It ran on ''Monthly Comic Rex'' from July 2009 to February 2010.

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* A manga series by Dennou Ouwadan Ouwadan, set before the events of the first game. It game, ran on ''Monthly Comic Rex'' from July 2009 to February 2010.

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Gameplay is a mixture of ''VideoGame/EtrianOdyssey'''s point based level up system and class reliance combined with a more traditional JRPG structure not unlike ''VideoGame/DragonQuest''. The player begins by creating and naming their own guild; then selecting guildmates from among seven classes: Fighter, Knight, Samurai, Mage, Princess, Rogue, and Healer. The game’s battles are turn based and utilize a mechanic in the exhaust system where a character can expend one exhaust bar in order to power up their next action. With a short prologue to help introduce the mechanics, soon the player finds the world to be literally infested by both 666 Dragons and Dragonsbane - the Dragonsbane appears directly both on the world map and in dungeons. By stepping on the flower the player permanently eliminates it from the world map, but only temporarily in a dungeon, taking damage from stepping on it. The bottom screen displays a counter of the amount of dragons left in Eden which starts at 666 and slowly ticks down as the player defeats each one. The dragons appear on both the overworld and in dungeons and have the ability to enter random encounters at will.

A spin-off called ''7th Dragon 2020'' was released for the PSP. It departed from the fantasy setting of the first ''7th Dragon'' for a post-apocalyptic Tokyo. The amount of classes was reduced to five and the dragons to only 200. It was released November 23, 2011 in Japan and was successful enough to spawn the sequel known as ''7th Dragon 2020-II'', which centers around new dragon baddies. This was followed up with ''7th Dragon III Code: VFD''. ''7th Dragon III'' is the first in the series to be officially released in English, with the release occurring on July 12th, 2016. The official site for the release can be found [[http://games.sega.com/7thdragon/ here.]]

A useful resource for the first game can be found [[http://7thdragon.wikidot.com/start here]]; [[http://cavespeak.org/ Cavespeak]] released a translation patch for the first game in April 2014, and another for 2020 in March 2016.

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Gameplay The gameplay is a mixture of ''VideoGame/EtrianOdyssey'''s point based level up point-based level-up system and class reliance combined with a more traditional JRPG structure structure, not unlike ''VideoGame/DragonQuest''. The player begins by creating and naming their own guild; then selecting guildmates from among seven classes: Fighter, Knight, Samurai, Mage, Princess, Rogue, and Healer. The game’s battles are turn based turn-based and utilize a mechanic in the exhaust system where a character can expend one exhaust bar in order to power up their next action. With a short prologue to help introduce the mechanics, soon the player finds the world to be literally infested by both 666 Dragons and Dragonsbane - the Dragonsbane appears directly both on the world map and in dungeons. By stepping on the flower the player permanently eliminates it from the world map, but only temporarily in a dungeon, taking damage from stepping on it. The bottom screen displays a counter of the amount number of dragons left in Eden which starts at 666 and slowly ticks down as the player defeats each one. The dragons appear on both the overworld and in dungeons and have the ability to enter random encounters at will.

The game spawned the following:
!!Manga
*
A spin-off called manga series by Dennou Ouwadan set before the events of the first game. It ran on ''Monthly Comic Rex'' from July 2009 to February 2010.
* ''7th Dragon 2020 Comic Anthology'', published in May 2012 by Ichijinsha.
* ''7th Dragon 2020 -EGO-'', a manga series by Kotora Kino and Akihiro Kimura set between
''7th Dragon 2020'' was and ''7th Dragon 2020-II'', ran on ''Famitsu Comic Clear'' from June to November 2013.

!!Video Games
* ''7th Dragon 2020'',
released on November 23, 2011, for the PSP.UsefulNotes/PlayStationPortable. It departed from the fantasy setting of the first ''7th Dragon'' for a post-apocalyptic Tokyo. The amount number of classes was reduced to five and the dragons to only 200. It was released November 23, 2011 in Japan and was successful enough to spawn the sequel known as 200.
*
''7th Dragon 2020-II'', which released on April 18, 2013 for the [=PlayStation=] Portable, centers around new dragon baddies. This was followed up with baddies.
*
''7th Dragon III Code: VFD''. ''7th Dragon III'' VFD'', released on October 15, 2015 for the UsefulNotes/Nintendo3DS. It is the first in the series to be officially released in English, with the release occurring on July 12th, 2016. 2016.

!!Literature
* ''7th Dragon III [=UE72=] Mikan no Yuuma'', a {{Light Novel|s}} prequel to ''7th Dragon III Code: VFD'', written by Carlo Zen of ''Literature/TheSagaOfTanyaTheEvil'' fame and illustrated by Shirow Miwa. It was published in February 2016 by Seikaisha under the Seikaisha Fiction imprint.

The official site for the release can be found [[http://games.sega.com/7thdragon/ here.]]

]] A useful resource for the first game can be found [[http://7thdragon.wikidot.com/start here]]; [[http://cavespeak.org/ Cavespeak]] released a translation patch for the first game in April 2014, and another for 2020 in March 2016.



!!The 7th Dragon series contains examples of:

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!!The 7th Dragon ''7th Dragon'' series contains provides examples of:
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Weapon Of Choice is now a disambig


* WeaponOfChoice: Each class can only use certain weapons, and most have skill trees dedicated to said weapons.
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A spin-off called ''7th Dragon 2020'' was released for the PSP. It departed from the fantasy setting of the first ''7th Dragon'' in favor for a post-apocalyptic Tokyo. The amount of classes was reduced to five and the dragons to only 200. It was released November 23, 2011 in Japan and was successful enough to spawn its own sequel simply known as ''7th Dragon 2020-II'', which centers around new dragon baddies. This was later followed up with ''7th Dragon III Code: VFD''. ''7th Dragon III'' is the first in the series to be officially released in English, with the release occurring on July 12th, 2016. The official site for the release can be found [[http://games.sega.com/7thdragon/ here.]]

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A spin-off called ''7th Dragon 2020'' was released for the PSP. It departed from the fantasy setting of the first ''7th Dragon'' in favor for a post-apocalyptic Tokyo. The amount of classes was reduced to five and the dragons to only 200. It was released November 23, 2011 in Japan and was successful enough to spawn its own the sequel simply known as ''7th Dragon 2020-II'', which centers around new dragon baddies. This was later followed up with ''7th Dragon III Code: VFD''. ''7th Dragon III'' is the first in the series to be officially released in English, with the release occurring on July 12th, 2016. The official site for the release can be found [[http://games.sega.com/7thdragon/ here.]]



Compare ''VideoGame/EtrianOdyssey'', Niinou's previous highly successful dungeon-crawling series, which ''7th Dragon'' takes a number of cues from.

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Compare ''VideoGame/EtrianOdyssey'', Niinou's previous highly successful dungeon-crawling series, which ''7th Dragon'' takes a number of many cues from.



* LazyBackup: It doesn't matter how many of your guild is in the reserves; if your current party bites it, it's GameOver. This gets particularly silly in ''III'', in which you can have two rear teams of three each, yet it's still mission failure if the front line gets wiped even if you have revival items in the BagOfSharing.

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* LazyBackup: It doesn't matter how many of your guild is in the reserves; if your current party bites it, it's GameOver. This gets particularly silly in ''III'', in which where you can have two rear teams of three each, and revival items in the BagOfSharing, yet it's still mission failure if the front line gets wiped even if you have revival items in the BagOfSharing.wiped.



* AndZoidberg: Looking over Pleroma's shelves of stories from the ancient world include titles like Theatre/KingLear , {{Literature/Emma}}, Literature/IClaudius and {{Literature/Twilight}}.

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* AndZoidberg: Looking over Pleroma's shelves of stories from the ancient world include titles like Theatre/KingLear , {{Literature/Emma}}, Literature/IClaudius and {{Literature/Twilight}}.



* FeaturelessProtagonist: Each class has four portraits, two for each gender. One portrait in each class would be a Lucier a race of elvish or cat-people depending on the gender. There are no default names for each portrait except for special names that would give one extra skill point to the class.

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* FeaturelessProtagonist: Each class has four portraits, two for each portraits of varying species and gender. One portrait in each class would be a Lucier a race of elvish or cat-people depending on the gender. There are no The player can choose their own name, but using default names for each portrait except for special names that would give one ones gives the character an extra skill point to the class.point.



* InformedEquipment: Your character model will only reflect the change of the equipped weapon. Probably because the design of the characters are meant to be very memorable.
* LastLousyPoint: To get to the BonusDungeon; you have to kill all 666 of the Dragons. This can require extensive combing once one gets down to the single-digits. Commonly missed dragons are side-quest related ''or'' are in Valorean Forest. Because Haze displaced the "normal" dragons there; after one beats him one needs to use a Bloom Seed to get the normal dragons back in order to kill.

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* InformedEquipment: Your character model will only reflect the change of reflects the equipped weapon. Probably because the design of the characters are meant to be very memorable.
weapon, nothing else.
* LastLousyPoint: To get to the BonusDungeon; BonusDungeon, you have to kill all 666 of the Dragons. This can require extensive combing once one gets down to the single-digits. Commonly missed dragons are side-quest related ''or'' are in the Valorean Forest. Because Haze displaced the "normal" dragons there; after one beats him there, one needs to beat him one and use a Bloom Seed to get the normal dragons back in order to kill.them back.



* TraumaInn: In each town, inside each one is a doctor that can revive dead party members if you lack the skill or item.

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* TraumaInn: In each town, inside town. Inside each one inn is a doctor that can revive dead party members if you lack the skill or item.members.
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Per TRS, this is YMMV


* DifficultySpike: The main game consists of EasyLevelsHardBosses. The post-game dungeon does away with the "Easy Levels" part, as ''every'' encounter is a dragon ''or four'' and they will easily shred you to pieces.

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