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** Sloth: [[spoiler:Thor, not a huge fan of his job and instead preferring to dump all his chores on Vulca, ''almost'' gets cast with this. But he suceeds in [[ScrewThisImOuttaHere making a break for it]].]]
to:
** Sloth: [[spoiler:Thor, not a huge fan of his job and instead preferring to dump all his chores on Vulca, ''almost'' gets cast becomes extremely tired and unable to outrun his pursuers.]]
** Gluttony: [[spoiler:Inui, who runs a food blog, becomes a HumanoidAbomination withthis. But he suceeds in [[ScrewThisImOuttaHere making a break for it]].HorrorHunger.]]
** Gluttony: [[spoiler:Inui, who runs a food blog, becomes a HumanoidAbomination with
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''[[https://www.sevenscode.jp/ SEVEN's CODE]]'' was a now-[[DefunctOnlineVideoGames defunct]] RhythmGame developed by UNLIMITED [=STUDiO=] (notable for having Naoki Maeda of ''VideoGame/DanceDanceRevolution'' fame as one of its founding members) and published by Applibot, for UsefulNotes/{{iOS|Games}} and UsefulNotes/{{Android|Games}}, as a SpiritualSuccessor to ''VideoGame/CrossBeats'', which was terminated in 2018. It was released in Japan in October 2019, and later got a global release with an English localization in January 2020; content updates are synchronized across all regions. The final story content update was released in October 2020, with the game being shut down permanently on June 30, 2022.
to:
''[[https://www.sevenscode.jp/ SEVEN's CODE]]'' was a now-[[DefunctOnlineVideoGames defunct]] RhythmGame developed by UNLIMITED [=STUDiO=] (notable for having Naoki Maeda of ''VideoGame/DanceDanceRevolution'' fame as one of its founding members) and published by Applibot, for UsefulNotes/{{iOS|Games}} and UsefulNotes/{{Android|Games}}, as a SpiritualSuccessor to ''VideoGame/CrossBeats'', which was terminated in 2018. It was released in Japan in October 2019, and later got a global release with an English localization in January 2020; content updates are synchronized across all regions. The final story content update was released in October 2020, with the game being shut down permanently on June 30, 2022.
2022; due to the game requiring an internet connection to its servers to play, it is no longer playable.
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A quasi-successor to this game, ''VideoGame/{{DeltaBeats}}'', was released in 2023, using similar gameplay to the Chaos mode from this game.
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''[[https://www.sevenscode.jp/ SEVEN's CODE]]'' was a [[DefunctOnlineVideoGames defunct]] RhythmGame developed by UNLIMITED [=STUDiO=] (notable for having Naoki Maeda of ''VideoGame/DanceDanceRevolution'' fame as one of its founding members) and published by Applibot, for UsefulNotes/{{iOS|Games}} and UsefulNotes/{{Android|Games}}, as a SpiritualSuccessor to ''VideoGame/CrossBeats'', which was terminated in 2018. It was released in Japan in October 2019, and later got a global release with an English localization in January 2020; content updates are synchronized across all regions. The final story content update was released in October 2020, with the game being shut down permanently on June 30, 2022.
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''[[https://www.sevenscode.jp/ SEVEN's CODE]]'' was a [[DefunctOnlineVideoGames now-[[DefunctOnlineVideoGames defunct]] RhythmGame developed by UNLIMITED [=STUDiO=] (notable for having Naoki Maeda of ''VideoGame/DanceDanceRevolution'' fame as one of its founding members) and published by Applibot, for UsefulNotes/{{iOS|Games}} and UsefulNotes/{{Android|Games}}, as a SpiritualSuccessor to ''VideoGame/CrossBeats'', which was terminated in 2018. It was released in Japan in October 2019, and later got a global release with an English localization in January 2020; content updates are synchronized across all regions. The final story content update was released in October 2020, with the game being shut down permanently on June 30, 2022.
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* BrainwashedAndCrazy: Anyone who is inflicted with a Judgment goes AxCrazy, acting on the [[SevenDeadlySins sin]] they're accused of to an extreme degree, and the effect only stops when they are killed. [[spoiler:Nire manages to come back to life and back to normal through a Backup. Thor almost gets hit with the Judgment of Sloth, but manages to run away.]]
to:
* BrainwashedAndCrazy: Anyone who is inflicted with a Judgment goes AxCrazy, acting on the [[SevenDeadlySins sin]] they're accused of to an extreme degree, and the effect only stops when they are killed. [[spoiler:Nire manages to come back to life and back to normal through a Backup. Thor almost gets hit with the Judgment of Sloth, but manages to run away.acts less "crazy" and more just "really, really exhausted".]]
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Dewicking Multi Ethnic Name
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* MultiEthnicName: Every surname seen thus far is Japanese, but characters have inexplicably diverse given names, mostly Japanese (such as Yuito, Mira, Ohgi, and Sayoko) and Hebrew (such as Johannes, Isaac, and Micah).
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Dewicked trope
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* BladeOnAStick: Ohgi's ORGAN, MARROW, takes the form of a spear.
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Up To Eleven is a defunct trope
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** The difficulty scale appears to be out of 10 levels, as shown by the bar meter next to the difficulty number. However, the scale actually [[UpToEleven goes to 12]].
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** The difficulty scale appears to be out of 10 levels, as shown by the bar meter next to the difficulty number. However, the scale actually [[UpToEleven goes to 12]].12.
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''[[https://www.sevenscode.jp/ SEVEN's CODE]]'' was a [[DefunctOnlineVideoGames defunct]] RhythmGame developed by UNLIMITED [=STUDiO=] (notable for having Naoki Maeda of ''VideoGame/DanceDanceRevolution'' fame as one of its founding members) and published by Applibot, for UsefulNotes/{{iOS|Games}} and UsefulNotes/{{Android|Games}}, as a SpiritualSuccessor to ''VideoGame/CrossBeats'', which was terminated in 2018. It was released in Japan in October 2019, and later got a global release with an English localization in January 2020; content updates are synchronized across all regions. The final content update was released in October 2020, although the game is still playable.
to:
''[[https://www.sevenscode.jp/ SEVEN's CODE]]'' was a [[DefunctOnlineVideoGames defunct]] RhythmGame developed by UNLIMITED [=STUDiO=] (notable for having Naoki Maeda of ''VideoGame/DanceDanceRevolution'' fame as one of its founding members) and published by Applibot, for UsefulNotes/{{iOS|Games}} and UsefulNotes/{{Android|Games}}, as a SpiritualSuccessor to ''VideoGame/CrossBeats'', which was terminated in 2018. It was released in Japan in October 2019, and later got a global release with an English localization in January 2020; content updates are synchronized across all regions. The final story content update was released in October 2020, although with the game is still playable.
being shut down permanently on June 30, 2022.
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Story updates concluded in October 2020 and the game's service was shut down on June 30, 2022, rendering the game inoperable.
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Story updates concluded in October 2020 and the game's servuce was shut down on June 30, 2022.
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Story updates concluded in October 2020 and the game's servuce service was shut down on June 30, 2022.2022, rendering the game inoperable.
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''[[https://www.sevenscode.jp/ SEVEN's CODE]]'' is a RhythmGame developed by UNLIMITED [=STUDiO=] (notable for having Naoki Maeda of ''VideoGame/DanceDanceRevolution'' fame as one of its founding members) and published by Applibot, for UsefulNotes/{{iOS|Games}} and UsefulNotes/{{Android|Games}}, as a SpiritualSuccessor to ''VideoGame/CrossBeats'', which was terminated in 2018. It was released in Japan in October 2019, and later got a global release with an English localization in January 2020; content updates are synchronized across all regions. The final content update was released in October 2020, although the game is still playable.
to:
''[[https://www.sevenscode.jp/ SEVEN's CODE]]'' is was a [[DefunctOnlineVideoGames defunct]] RhythmGame developed by UNLIMITED [=STUDiO=] (notable for having Naoki Maeda of ''VideoGame/DanceDanceRevolution'' fame as one of its founding members) and published by Applibot, for UsefulNotes/{{iOS|Games}} and UsefulNotes/{{Android|Games}}, as a SpiritualSuccessor to ''VideoGame/CrossBeats'', which was terminated in 2018. It was released in Japan in October 2019, and later got a global release with an English localization in January 2020; content updates are synchronized across all regions. The final content update was released in October 2020, although the game is still playable.
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Due to the game's commercial failure, [[https://twitter.com/sevens_code/status/1527530047581474816 service for the game will be ended on June 30, 2022]].
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Due to the game's commercial failure, [[https://twitter.com/sevens_code/status/1527530047581474816 service for the game will be ended on June 30, 2022]].
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''[[https://www.sevenscode.jp/ SEVEN's CODE]]'' is a RhythmGame developed by UNLIMITED [=STUDiO=] (notable for having Naoki Maeda of ''VideoGame/DanceDanceRevolution'' fame as one of its founding members) and published by Applibot, for UsefulNotes/{{iOS|Games}} and UsefulNotes/{{Android|Games}}, as a SpiritualSuccessor to ''VideoGame/CrossBeats'', which was terminated in 2018. It was released in Japan in October 2019, and later got a global release with an English localization in January 2020; content updates are synchronized across all regions. The final content update was released in Octobet 2020, although the game is still playable.
The game features two distinct play styles, ''Simple'' and ''Chaos''. Simple mode features conventional lane-based gameplay, in which notes scroll towards the player in a "hallway" perspective (similar to ''VideoGame/GuitarHero'' and ''VideoGame/{{CHUNITHM}}'') and must be hit when they reach the judgement line at the bottom. Chaos mode basically picks up where ''CROSS×BEATS'' left off, featuring notes popping up on a two-dimensional plane with two guidelines coming from opposite directions, on which markers slide towards the notes; you hit the note when the markers reach it. Gameplay is mainly focused on one-on-one battles, with both players using special character skills to inflict {{Interface Screw}}s on the opponent while gaining {{Score Multiplier}}s for themselves.
The game features two distinct play styles, ''Simple'' and ''Chaos''. Simple mode features conventional lane-based gameplay, in which notes scroll towards the player in a "hallway" perspective (similar to ''VideoGame/GuitarHero'' and ''VideoGame/{{CHUNITHM}}'') and must be hit when they reach the judgement line at the bottom. Chaos mode basically picks up where ''CROSS×BEATS'' left off, featuring notes popping up on a two-dimensional plane with two guidelines coming from opposite directions, on which markers slide towards the notes; you hit the note when the markers reach it. Gameplay is mainly focused on one-on-one battles, with both players using special character skills to inflict {{Interface Screw}}s on the opponent while gaining {{Score Multiplier}}s for themselves.
to:
''[[https://www.sevenscode.jp/ SEVEN's CODE]]'' is a RhythmGame developed by UNLIMITED [=STUDiO=] (notable for having Naoki Maeda of ''VideoGame/DanceDanceRevolution'' fame as one of its founding members) and published by Applibot, for UsefulNotes/{{iOS|Games}} and UsefulNotes/{{Android|Games}}, as a SpiritualSuccessor to ''VideoGame/CrossBeats'', which was terminated in 2018. It was released in Japan in October 2019, and later got a global release with an English localization in January 2020; content updates are synchronized across all regions. The final content update was released in Octobet October 2020, although the game is still playable.
The game features two distinct play styles, ''Simple'' and ''Chaos''. Simple mode features conventional lane-based gameplay, in which notes scroll towards the player in a "hallway" perspective (similar to ''VideoGame/GuitarHero'' and ''VideoGame/{{CHUNITHM}}'') and must be hit when they reach the judgement line at the bottom. Chaos mode basically picks up where ''CROSS×BEATS'' left off, featuring notes popping up on a two-dimensional plane with two guidelines coming from opposite directions, on which markers slide towards the notes; you hit the note when the markers reach it. Gameplay is mainly focused on one-on-one battles, with both players using special character skills to inflict {{Interface Screw}}s on the opponent while gaining {{Score Multiplier}}s for themselves.
The game features two distinct play styles, ''Simple'' and ''Chaos''. Simple mode features conventional lane-based gameplay, in which notes scroll towards the player in a "hallway" perspective (similar to ''VideoGame/GuitarHero'' and ''VideoGame/{{CHUNITHM}}'') and must be hit when they reach the judgement line at the bottom. Chaos mode basically picks up where ''CROSS×BEATS'' left off, featuring notes popping up on a two-dimensional plane with two guidelines coming from opposite directions, on which markers slide towards the notes; you hit the note when the markers reach it. Gameplay is mainly focused on one-on-one battles, with both players using special character skills to inflict {{Interface Screw}}s on the opponent while gaining {{Score Multiplier}}s for themselves.
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* AntiFrustrationFeatures: The max combo bonus for Clear Rate from ''CROSS×BEATS'' has been removed, eliminating the problem of losing a bunch of Clear Rate just because you missed one note.
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* AntiFrustrationFeatures: The max combo bonus for Clear Rate from ''CROSS×BEATS'' has been removed, eliminating the problem of losing a bunch of Clear Rate just because you missed one note.
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** Thor's name is both translated as "Thor" and "Soul" (both are written as ソール in Japanese) in-game.
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** Thor's name is both translated as "Thor" and "Soul" (both are written as ソール ソール in Japanese) in-game.
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** To unlock "酒池肉林", you have to [[spoiler:type "OMOSAN" into the code terminal.]]
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** To unlock "酒池肉林", "酒池肉林", you have to [[spoiler:type "OMOSAN" into the code terminal.]]
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* SpiritualSuccessor: The Chaos play style in particular is this to ''CROSS×BEATS''. The basic mechanics are largely the same, but with the inclusion of Chain notes.
* StylisticSuck: The song jacket for the AprilFoolsDay song "とらぺろ" (Torapero) can be summed up as "Let's try to draw the 'Transparent ZERO' song jacket like we're playing ''VideoGame/{{Drawful}}''!"
* StylisticSuck: The song jacket for the AprilFoolsDay song "とらぺろ" (Torapero) can be summed up as "Let's try to draw the 'Transparent ZERO' song jacket like we're playing ''VideoGame/{{Drawful}}''!"
to:
* SpiritualSuccessor: The Chaos play style in particular is this to ''CROSS×BEATS''. The basic mechanics are largely the same, but with the inclusion of Chain notes.
* StylisticSuck: The song jacket for the AprilFoolsDay song"とらぺろ" "とらぺろ" (Torapero) can be summed up as "Let's try to draw the 'Transparent ZERO' song jacket like we're playing ''VideoGame/{{Drawful}}''!"
* StylisticSuck: The song jacket for the AprilFoolsDay song
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Namespacing Needs Wiki Magic Love, and deleting instances that are not appropriate links
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The game features two distinct play styles, ''Simple'' and ''Chaos''. Simple mode features conventional lane-based gameplay, in which notes scroll towards the player in a "hallway" perspective (similar to ''VideoGame/GuitarHero'' and ''VideoGame/{{CHUNITHM}}'') and must be hit when they reach the judgement line at the bottom. Chaos mode basically picks up where ''CROSS×BEATS'' left off, featuring notes popping up on a two-dimensional plane with two guidelines coming from opposite directions, on which markers slide towards the notes; you hit the note when the markers reach it. Gameplay is mainly focused on one-on-one battles, with both players using special character skills to inflict {{Interface Screw}}s on the opponent while gaining {{Score Multiplier}}s for themselves.
to:
The game features two distinct play styles, ''Simple'' and ''Chaos''. Simple mode features conventional lane-based gameplay, in which notes scroll towards the player in a "hallway" perspective (similar to ''VideoGame/GuitarHero'' and ''VideoGame/{{CHUNITHM}}'') and must be hit when they reach the judgement line at the bottom. Chaos mode basically picks up where ''CROSS×BEATS'' left off, featuring notes popping up on a two-dimensional plane with two guidelines coming from opposite directions, on which markers slide towards the notes; you hit the note when the markers reach it. Gameplay is mainly focused on one-on-one battles, with both players using special character skills to inflict {{Interface Screw}}s on the opponent while gaining {{Score Multiplier}}s for themselves.
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NeedsWikiMagicLove, particularly in regards to the game's story and lore.
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* AntiFrustrationFeatures: The max combo bonus for Clear Rate from ''CROSS×BEATS'' has been removed, eliminating the problem of losing a bunch of Clear Rate just because you missed one note.
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* AntiFrustrationFeatures: The max combo bonus for Clear Rate from ''CROSS×BEATS'' has been removed, eliminating the problem of losing a bunch of Clear Rate just because you missed one note.
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** Thor's name is both translated as "Thor" and "Soul" (both are written as ソール in Japanese) in-game.
to:
** Thor's name is both translated as "Thor" and "Soul" (both are written as ソール ソール in Japanese) in-game.
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** To unlock "酒池肉林", you have to [[spoiler:type "OMOSAN" into the code terminal.]]
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** To unlock "酒池肉林", "酒池肉林", you have to [[spoiler:type "OMOSAN" into the code terminal.]]
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* SpiritualSuccessor: The Chaos play style in particular is this to ''CROSS×BEATS''. The basic mechanics are largely the same, but with the inclusion of Chain notes.
* StylisticSuck: The song jacket for the AprilFoolsDay song "とらぺろ" (Torapero) can be summed up as "Let's try to draw the 'Transparent ZERO' song jacket like we're playing ''VideoGame/{{Drawful}}''!"
* StylisticSuck: The song jacket for the AprilFoolsDay song "とらぺろ" (Torapero) can be summed up as "Let's try to draw the 'Transparent ZERO' song jacket like we're playing ''VideoGame/{{Drawful}}''!"
to:
* SpiritualSuccessor: The Chaos play style in particular is this to ''CROSS×BEATS''. The basic mechanics are largely the same, but with the inclusion of Chain notes.
* StylisticSuck: The song jacket for the AprilFoolsDay song"とらぺろ" "とらぺろ" (Torapero) can be summed up as "Let's try to draw the 'Transparent ZERO' song jacket like we're playing ''VideoGame/{{Drawful}}''!"
* StylisticSuck: The song jacket for the AprilFoolsDay song
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''[[https://www.sevenscode.jp/ SEVEN's CODE]]'' is a RhythmGame developed by UNLIMITED [=STUDiO=] (notable for having Naoki Maeda of ''VideoGame/DanceDanceRevolution'' fame as one of its founding members) and published by Applibot, for UsefulNotes/{{iOS|Games}} and UsefulNotes/{{Android|Games}}, as a SpiritualSuccessor to ''VideoGame/CrossBeats'', which was terminated in 2018. It was released in Japan in October 2019, and later got a global release with an English localization in January 2020; content updates are synchronized across all regions.
to:
''[[https://www.sevenscode.jp/ SEVEN's CODE]]'' is a RhythmGame developed by UNLIMITED [=STUDiO=] (notable for having Naoki Maeda of ''VideoGame/DanceDanceRevolution'' fame as one of its founding members) and published by Applibot, for UsefulNotes/{{iOS|Games}} and UsefulNotes/{{Android|Games}}, as a SpiritualSuccessor to ''VideoGame/CrossBeats'', which was terminated in 2018. It was released in Japan in October 2019, and later got a global release with an English localization in January 2020; content updates are synchronized across all regions.
regions. The final content update was released in Octobet 2020, although the game is still playable.
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* WhereItAllBegan: In the final chapter, [[spoiler:the final confrontation with [=HALZiNA=] and Aurora take place in [=HALZiNA=] Dome, where the climax of Chapter 1 took place]].
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* KilledOffForReal: Normally, Yuito's PANCREAS just neutralizes ("break down") the target, but if he needs to kill someone, he can say "Break down the target ''permanently''."
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* SecretLevel: Three of the unlockable tracks require methods that are only hinted at on the official website:
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* SecretLevel: Three Four of the unlockable tracks require methods that are only hinted at on the official website:
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** To unlock "酒池肉林", you have to [[spoiler:type "OMOSAN" into the code terminal.]]
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* BossGame: Technically, every fight in Story and Challenge Modes is a boss, as the battles are usually presented as one-on-one affairs. However you do encounter some nameless {{Mook}}s like generic KUROKAGE workers, Guardian [=AIs=] in Pillars, and [[spoiler:SOAT officers]], and some enemies get more emphasis than others, like [[spoiler:people who have been corrupted by [=HALZiNA=]'s Judgments and the [=HALZiNA=] members themselves]].
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* BossRush: The final chapter has only boss-type enemies. First you fight [[spoiler:a {{Greed}}]]-[[BrainwashedAndCrazy corrupted]] Sayako]]. Then you rematch against [[spoiler:the seven members of [=HALZiNA=] [[DualBoss two at a time]], except for Conni who you once again fight one-on-one]]. Finally, you go up against the FinalBoss, [[spoiler:Aurora]], [[SequentialBoss twice]].
to:
* BossRush: The final chapter has only boss-type enemies. First you fight [[spoiler:a {{Greed}}]]-[[BrainwashedAndCrazy {{Greed}}-[[BrainwashedAndCrazy corrupted]] Sayako]]. Then you rematch against [[spoiler:the seven members of [=HALZiNA=] [[DualBoss two at a time]], except for Conni who you once again fight one-on-one]]. Finally, you go up against the FinalBoss, [[spoiler:Aurora]], [[SequentialBoss twice]].
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* BossRush: The final chapter has only boss-type enemies. First you fight [[spoiler:a {{Greed}}-corrupted Sayako]]. Then you rematch against [[spoiler:the seven members of [=HALZiNA=] [[DualBoss two at a time]], except for Conni who you once again fight one-on-one]]. Finally, you go up against the FinalBoss, [[spoiler:Aurora]], [[SequentialBoss twice]].
to:
* BossRush: The final chapter has only boss-type enemies. First you fight [[spoiler:a {{Greed}}-corrupted {{Greed}}]]-[[BrainwashedAndCrazy corrupted]] Sayako]]. Then you rematch against [[spoiler:the seven members of [=HALZiNA=] [[DualBoss two at a time]], except for Conni who you once again fight one-on-one]]. Finally, you go up against the FinalBoss, [[spoiler:Aurora]], [[SequentialBoss twice]].
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* BossRush: The final chapter has only boss-type enemies. First you fight [[spoiler:a {{Greed}}-corrupted Sayako]]. Then you rematch against [[spoiler:the seven members of [=HALZiNA=] [[DualBoss two at a time]], except for Conni who you once again fight one-on-one]]. Finally, you go up against the FinalBoss, [[spoiler:Aurora]], [[SequentialBoss twice]],
to:
* BossRush: The final chapter has only boss-type enemies. First you fight [[spoiler:a {{Greed}}-corrupted Sayako]]. Then you rematch against [[spoiler:the seven members of [=HALZiNA=] [[DualBoss two at a time]], except for Conni who you once again fight one-on-one]]. Finally, you go up against the FinalBoss, [[spoiler:Aurora]], [[SequentialBoss twice]],twice]].
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* BossRush: In the final chapter, you rematch against [[spoiler:the seven members of [=HALZiNA=] [[DualBoss two at a time]], except for Conni who you once again fight one-on-one]].
to:
* BossRush: In the The final chapter, chapter has only boss-type enemies. First you fight [[spoiler:a {{Greed}}-corrupted Sayako]]. Then you rematch against [[spoiler:the seven members of [=HALZiNA=] [[DualBoss two at a time]], except for Conni who you once again fight one-on-one]].one-on-one]]. Finally, you go up against the FinalBoss, [[spoiler:Aurora]], [[SequentialBoss twice]],
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* FightWoosh: Before each battle in Story and Challenge Modes, an upward shower of lights fills the screen, then the opponent's portrait and name are shown.
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* BossRemix: The [[spoiler:[=HALZiNA=] rematches]] in the final chapter use "Special Battle Mixes" unique to these fights that each mash up two existing songs into one track.
* BossRush: In the final chapter, you rematch against [[spoiler:the seven members of [=HALZiNA=] [[DualBoss two at a time]], except for Conni who you once again fight one-on-one]].
* BossRush: In the final chapter, you rematch against [[spoiler:the seven members of [=HALZiNA=] [[DualBoss two at a time]], except for Conni who you once again fight one-on-one]].
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* DualBoss: The final chapter has you fighting [[spoiler:all of [=HALZiNA=]]] two at a time except for its last member, who is again fought solo. The pair battles have both enemies [[CombinationAttack combining their attacks into one]].