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''Sega Ninja'' (originally titled ''Ninja Princess'' in it's initial release) is a 1985 ninja-themed arcade game released by Creator/{{Sega}} (well, yeah, [[ExactlyWhatItSaysOnTheTin no doy]]).

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''Sega Ninja'' (originally titled (known in Japan as ''Ninja Princess'' in it's initial release) Princess'') is a 1985 ninja-themed arcade game released by Creator/{{Sega}} (well, yeah, [[ExactlyWhatItSaysOnTheTin no doy]]).



Gameplay-wise, ''Sega Ninja'' follows the usual style of RunAndGun-style arcade games popular back then (despite being set in an era before guns existed), with the titular heroine chucking shurikens and knives - of which she seems to carry an infinite amount - at various foes. Sega would adopt the template for ''VideoGame/IkariWarriors'' a year later, and the rest is history.

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Gameplay-wise, ''Sega Ninja'' follows the usual style of RunAndGun-style arcade games popular back then (despite being set in an era before guns existed), with the titular heroine chucking shurikens and knives - of which she seems to carry an infinite amount - at various foes. Sega Creator/{{SNK}} would adopt the template for ''VideoGame/IkariWarriors'' a year later, and the rest is history.



* AutoScrollingLevel: The river chase stage have Princess Kurumi boarding a log on a flowing river and trying to cross by moving to adjacent logs, while being attacked by enemies from all sides. Should the log gets out of the screen with Kurumi on it, she falls into the river and lose a life - time to respawn.

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* AutoScrollingLevel: The river chase stage have Princess Kurumi boarding a log on a flowing river and trying to cross by moving to adjacent logs, while being attacked by enemies from all sides. Should the log gets out of the screen with Kurumi on it, she falls into the river and you lose a life - time to respawn.life.



* ProtagonistTitle: In the international title, ''Ninja Princess''.
* RightOutOfMyClothes: Early in the game, Princess Kurumi slips right out of her kimono when she's attacked, and it turns out she already have her ninja gear on underneath.

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* ProtagonistTitle: In the international original Japanese title, ''Ninja Princess''.
* RightOutOfMyClothes: Early in the game, Princess Kurumi slips right out of her kimono when she's attacked, and it turns out she already have her ninja gear on underneath. underneath.
--> Princess'es adventure starts…



--> '''CONGRATULATIONS'''
--> The Princess has Completed her adventures and regained ther Kanten Castle.
--> Now let's challenge the next stage! ('''END''')

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--> '''CONGRATULATIONS'''
'''CONGRATULATIONS!'''
--> The Princess has Completed completed
-->
her adventures adventure and regained ther regained
--> the
Kanten Castle.
--> Now let's challenge challenge
-->
the next stage! ('''END''')
stage!
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* MartialArtistsAreAlwaysBarefoot: Princess Kurumi goes barefoot once she reveal herself as a ninja in the opening scene, continues on for the rest of the game fighting her way back to the castle. It's not that obvious in the game itself, but it's more evident in the cover art and official posters. Interestingly, she might be the only character barefoot while other enemy ninjas wear sandals with full body ninja suits.

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* MartialArtistsAreAlwaysBarefoot: Princess Kurumi goes barefoot once she reveal herself as a ninja in the opening scene, and then continues on for the rest of the game fighting her way back to the castle. It's not that obvious in the game itself, but it's more evident in the cover art and official posters. Interestingly, she might be the only character barefoot while other enemy ninjas wear sandals with full body ninja suits.
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Added DiffLines:

* MartialArtistsAreAlwaysBarefoot: Princess Kurumi goes barefoot once she reveal herself as a ninja in the opening scene, continues on for the rest of the game fighting her way back to the castle. It's not that obvious in the game itself, but it's more evident in the cover art and official posters. Interestingly, she might be the only character barefoot while other enemy ninjas wear sandals with full body ninja suits.
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trope is renamed Prefers Going Barefoot. Dewicking old name


* DoesNotLikeShoes: Princess Kurumi seems to have a thing ''against'' shoes, spending the whole game barefoot. It's not that obvious in the game itself, but it's more evident in the cover art and official posters.
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Cry Cute now dewicked


* BeautyIsNeverTarnished: Unlike other games of it's type, should Princess Kurumi lose a life, instead of dying she simply sits down and pulls a CryCute... and then respawns.

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* BeautyIsNeverTarnished: Unlike other games of it's type, should Princess Kurumi lose a life, instead of dying she simply sits down and pulls a CryCute...cries... and then respawns.
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Remember that really, really old game mentioned in ''Literature/ReadyPlayerTwo''?
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* LighterAndSofter: Despite being a ninja-themed game where shurikens, kunai and knives are used and Princess Kurumi easily slaughtering mooks by the dozens, the game runs entirely on BloodlessCarnage, with enemies simply blinking out of existence.
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[[caption-width-right:350:some caption text]]

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[[caption-width-right:350:some caption text]]
[[caption-width-right:350:Your highness on the cover art.]]



In Edo-period Japan, an evil tyrant named Gyokuro has plans of taking over the throne, the first step being kidnapping Princess Kurumi, the Shogun's daughter, who's out on a trip with her courtiers. But surprise surprise, Princess Kurumi turns out to be a {{ninja}} (in a game originally called "ninja princess", [{SarcasmMode what a twist]]!) and easily escapes her captors, at which point she embarks on a solo quest to take down Gyokuro and his minions.

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In Edo-period Japan, an evil tyrant named Gyokuro has plans of taking over the throne, the first step being kidnapping Princess Kurumi, the Shogun's daughter, who's out on a trip with her courtiers. But surprise surprise, Princess Kurumi turns out to be a {{ninja}} (in a game originally called "ninja princess", [{SarcasmMode [[SarcasmMode what a twist]]!) and easily escapes her captors, at which point she embarks on a solo quest to take down Gyokuro and his minions.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/egosxrcwkaabfj8.jpg]]
[[caption-width-right:350:some caption text]]

''Sega Ninja'' (originally titled ''Ninja Princess'' in it's initial release) is a 1985 ninja-themed arcade game released by Creator/{{Sega}} (well, yeah, [[ExactlyWhatItSaysOnTheTin no doy]]).

In Edo-period Japan, an evil tyrant named Gyokuro has plans of taking over the throne, the first step being kidnapping Princess Kurumi, the Shogun's daughter, who's out on a trip with her courtiers. But surprise surprise, Princess Kurumi turns out to be a {{ninja}} (in a game originally called "ninja princess", [{SarcasmMode what a twist]]!) and easily escapes her captors, at which point she embarks on a solo quest to take down Gyokuro and his minions.

Gameplay-wise, ''Sega Ninja'' follows the usual style of RunAndGun-style arcade games popular back then (despite being set in an era before guns existed), with the titular heroine chucking shurikens and knives - of which she seems to carry an infinite amount - at various foes. Sega would adopt the template for ''VideoGame/IkariWarriors'' a year later, and the rest is history.

Sega would later release an ExpansionPack for the game, titled "''The Ninja''", which is pretty much a reskinned version with a new character named Kazamaru as the protagonist.

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!! Sega Ninja contain examples of:
* AllThereInTheManual: The backstory above is listed in promotional materials and flyers, but nowhere in the game itself.
* AmazonBrigade: Gyokuro's geisha brigade in the city level, an all-female legion of mooks.
* AmbushingEnemy: One of the ninja varieties have the ability to tunnel underground and remain hidden, before leaping out to attack Kurumi when she's roughly a meter away.
* AutoScrollingLevel: The river chase stage have Princess Kurumi boarding a log on a flowing river and trying to cross by moving to adjacent logs, while being attacked by enemies from all sides. Should the log gets out of the screen with Kurumi on it, she falls into the river and lose a life - time to respawn.
* BeautyIsNeverTarnished: Unlike other games of it's type, should Princess Kurumi lose a life, instead of dying she simply sits down and pulls a CryCute... and then respawns.
* DamselOutOfDistress: The game begins with the attempted abduction of Ninja Princess Kurumi, which lasts for like five seconds with Kurumi breaking free and kicking all the ass as she makes her way back to the capital city.
* DancingMookCredits: How the game concludes after the final level.
* DoesNotLikeShoes: Princess Kurumi seems to have a thing ''against'' shoes, spending the whole game barefoot. It's not that obvious in the game itself, but it's more evident in the cover art and official posters.
* {{Kunoichi}}: One of the earliest examples in video games.
* ProtagonistTitle: In the international title, ''Ninja Princess''.
* RightOutOfMyClothes: Early in the game, Princess Kurumi slips right out of her kimono when she's attacked, and it turns out she already have her ninja gear on underneath.
* ShootTheBullet: Due to the shurikens flung by enemy ninja being {{Painfully Slow Projectile}}s, as Princess Kurumi you can use your flung shuriken or kunai to knock your enemies' out of mid-air.
* TechnicolorNinjas: This game have the most colourful depictions of ninjas, ''ever''. They come in green, blue, navy, orange, yellow, purple, beige, you name it.
* WallCrawl: Ninjas have the ability to walk on walls unassisted, demonstrated by both Princess Kurumi and regular ninja mooks in the level where she must scale a castle's walls.
* AWinnerIsYou: Your reward for completing the game is a single screen with this following message, though it might be justified due to being an early game:
--> '''CONGRATULATIONS'''
--> The Princess has Completed her adventures and regained ther Kanten Castle.
--> Now let's challenge the next stage! ('''END''')

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!! ''The Ninja'' contain examples of:
* AdaptedOut: The game itself is slightly shorter than ''Sega Ninja'', with the level count reduced to 14, including the climbing stage completely left out.
* DemotedToExtra: Princess Kurumi, who is now a DamselInDistress needed to be saved by Kazamaru, the new ninja protagonist.
* DistaffCounterpart: Kazamaru is a rather blatant one to Kurumi from the original game.
* ExpansionPack: Of ''Sega Ninja'', with a new character named Kazamaru as the hero.
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